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- PlaceObj('TriggeredConditionalEvent', {
- Conditions = {
- PlaceObj('QuestIsVariableBool', {
- QuestId = "CorazonCaptureMine",
- Vars = set( "TCE_MajorRadio" ),
- __eval = function ()
- local quest = gv_Quests['CorazonCaptureMine'] or QuestGetState('CorazonCaptureMine')
- return quest.TCE_MajorRadio
- end,
- }),
- },
- Effects = {
- PlaceObj('QuestSetVariableTimer', {
- Prop = "TimePassed",
- QuestId = "RescueBiff",
- TimeAmount = 920,
- }),
- },
- Once = true,
- ParamId = "TCE_StartTimer",
- QuestId = "RescueBiff",
- }),
- PlaceObj('TriggeredConditionalEvent', {
- Conditions = {
- PlaceObj('QuestIsTCEState', {
- Prop = "TCE_StartTimer",
- QuestId = "RescueBiff",
- Value = "done",
- }),
- PlaceObj('CheckOR', {
- Conditions = {
- PlaceObj('QuestHasTimerPassed', {
- QuestId = "RescueBiff",
- TimerVariable = "TimePassed",
- }),
- PlaceObj('PlayerControlSectors', {
- Amount = 4,
- Condition = ">=",
- POIs = "Mine",
- }),
- PlaceObj('PlayerSquadPresentInSectors', {
- Sector = "B8",
- }),
- PlaceObj('PlayerSquadPresentInSectors', {
- Sector = "A9",
- }),
- },
- }),
- PlaceObj('SatelliteGameplayRunning', {}),
- PlaceObj('QuestIsVariableBool', {
- QuestId = "RescueBiff",
- Vars = set({
- Completed = false,
- Failed = false,
- }),
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