Woodyo

JojoStand-Item

Nov 26th, 2022
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  1.  
  2. JojoStand-Steve-Item:
  3. Id: STICK
  4. Display: '&3&lSteve Platinum'
  5. Lore:
  6. - '&6Close-Range Stand'
  7. - '&6'
  8. - '&7&oSummons the power of Steve'
  9. - '&7&oto pummel your foes.'
  10. - '&6'
  11. - '&7&oWhile he lacks ranged'
  12. - '&7&oattacks, his power should'
  13. - '&7&onot be underestimated.'
  14. Skills:
  15. ### VISUALS ###
  16. - setvariable{var=caster.ending;value="false";type=STRING} @self ~onTimer:1 ?!variableisset{var=caster.ending}
  17. - setvariable{var=caster.casting;value="false";type=STRING} @self ~onTimer:1 ?!variableisset{var=caster.casting}
  18. - aura{auraName=JojoStand-Steve-Item;i=2;d=25;refreshDuration=true;mergeAll=true;
  19. oS=JojoStand-Steve-Item-Start;
  20. oT=[ - effect:particles{particle=SMOKE_NORMAL;amount=1;hS=0.3;vS=0.60;speed=0.05} @ModelPart{mid=steve_stand;part=body;exact=false} ];
  21. oE=JojoStand-Steve-Item-End} @self ~onTimer:2 ?!variableEquals{var=caster.ending;value="true"}
  22.  
  23. ### AUDIO ###
  24.  
  25.  
  26. ### ABILITIES ###
  27. - cancelEvent{sync=true} @self ~onSwing
  28. - cancelEvent{sync=true} @self ~onAttack
  29. - cancelEvent{sync=true} @self ~onUse
  30. - cancelEvent{sync=true} @self ~onInteract
  31. - skill{s=JojoStand-Steve-Item-L_Click ;sync=true} @self ~onSwing ?!crouching ?onground
  32. - skill{s=JojoStand-Steve-Item-L_Click_Crouch;sync=true} @self ~onSwing ?crouching ?onground
  33. - skill{s=JojoStand-Steve-Item-L_Click_Air ;sync=true} @self ~onSwing ?!crouching ?!onground
  34. - skill{s=JojoStand-Steve-Item-R_Click ;sync=true} @self ~onUse ?!crouching
  35. - skill{s=JojoStand-Steve-Item-R_Click_Crouch;sync=true} @self ~onUse ?crouching
  36.  
  37. ### OTHER MECHANICS ###
  38. - velocity{m=set;x=0;y=0;z=0} @self ~onDamaged ?hasaura{n=JojoStand-Blocking}
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