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  1. Version 2.0.8.0 ---- 24.12.2019
  2.  
  3.  
  4. New Mods:
  5.  
  6. -Kekztech 0.2.2
  7.  
  8.  
  9. Mod Upgrade:
  10.  
  11. -Appliedenergistics 2 rv3-beta-20
  12. -AsieLib 0.4.9
  13. -Avaritia 1.16
  14. -Bartworks 0.5.3pre6
  15. -Better Questing 3.0.306
  16. -Blood Magic 1.3.3-29
  17. -Comand Blocks for BQ-3
  18. -Computronics 1.6.6
  19. -Core Mod 1.6.25
  20. -Draconic Evolution 1.0.2n
  21. -Extra Cells 2.4.2bNIGHTLY
  22. -Forestry 4.2.21.0
  23. -Gadomancy 1.0.7.6
  24. -Galactic Greg 1.0.2
  25. -Gregtech 5.09.33.25
  26. -GT-PlusPlus 1.7.03.01
  27. -GT Scanner Mod 1.5.6
  28. -GTTweaker 1.7.2
  29. -Open Computers 1.7.5.1
  30. -Questbook 2.1.1
  31. -RF Expansion 3.0.29
  32. -Spice Of Life 1.3.12
  33. -Standard Expansion 3.0.162
  34. -Steves Factory Manager A94-GTNH
  35. -SuperTiC 1.2.1
  36. -Tec Tech 3.7.3
  37. -Thaumic Based 1.4.20-0
  38. -Thaumic Horizons 1.1.9.13
  39. -Tinkers Construct 1.8.9.13-GTNH
  40. -Utilityworlds 1.0.9e
  41. -Universal Singularities 8.5a
  42. -WAILA Plugins 0.2.2
  43. -Witching Gadgets 1.2.9m-GTNH
  44.  
  45.  
  46. Mod Changes:
  47.  
  48. Avaritia
  49. -Fixed a very easy and stupid duplication bug
  50. -Steps to reproduce:
  51. -1. Open Compressor GUI
  52. -2. Place any item to 1st hotbar slot
  53. -3. Leave 2nd slot blank and fill slots 3-9 with any other items
  54. -4. Point your cursor on 1st slot and click Shift+LMB
  55. -5. Item from first slot will been moved to second slot and their stack size will been increased twice
  56. -Update libraries and build properties
  57.  
  58. Bartworks
  59. -added sub/supercript numbers to Werkstoff
  60. -adjusted ElectricImplosionCompressor times
  61. -added "Creative Debug Scanner" for BlackFlame
  62. -added ingot/nuggets to Werkstoff
  63. -improved Generation Randomness of Ruins
  64. -fixed MegaEBF forming issues
  65. -added an Interface for the Radiation Hatch
  66. -minor API changes
  67. -added Tellurium
  68. -added GT++ compat, fixed bugs, improved code
  69. -added qualifiers to a lot of stuff,
  70. -wrote a GT++ compat for the radio hatch
  71. -fixed a typo in he bacterial vat description
  72. -made the bio vat loose his output when sv arent delivered though the whole process
  73. -hopefully fixed the stackoverflow for ores
  74. -buffed output on siftable ores
  75. -made my werkstoffsystem work with the biovat
  76. -added GT++ Localisation
  77. -New BioVatOilRecipe
  78. -fixed bugged modifier on the BioVat
  79. -added OilRecipe
  80. -cleaned up code (removed unused imports, resorted modifiers, added qualifiers)
  81. -fixed BioVat bonus? maybe?
  82. -fixed BioVat Forming issues with invisible TEs inside
  83. -finally fixed the stupid modifier
  84. -update the chinese translation and fix bugs
  85. -added config changing command
  86. -made the bio vat bonus config dependant
  87. -0.5pre Circuits
  88. -improved circuit recipe generation
  89. -finalised circuit recipe gen
  90. -fixed lowgravity/cleanroom mismatch
  91. -fixed name of "Magneto Resonatic Dust"
  92. -fixed Electric implosion generator not working
  93. -added Achivment Localisation
  94. -MegaMachine Fixes
  95. -Circuit Assembly Line added
  96. -added "classic mode"
  97. -fixed MP issues
  98. -added pngs to circuit assembly line parts
  99. -fixed part recipes
  100. -hide trash from nei
  101. -fixed CircuitAssemblyLine
  102. -added Gas
  103. -started on fluid generation
  104. -started on forced re-unification
  105. -worked on TileEntity_GTDataServer
  106. -added Noble Gasses
  107. -fixed fluid generation system
  108. -fixed UnificationEnforcer
  109. -added MoltenCells
  110. -added NobleGas EBF Recipes
  111. -added Replicator/Scanner Recipes
  112. -started working on Giant Hatches
  113. -added recipe for CircuitAssemblyLine
  114. -fixed unificationEnforcer for GT++ "molten."noblegases
  115. -added localisation for CircuitAssemblyLine achivment
  116. -added Capacity description to the GiantOutputHatch
  117. -added Xenon to the Liquid Air Distilling recipe
  118. -some fixed
  119. -fixed circuit assembly line not crafting
  120. -fixed some NEI/Circuit Assembly Line issues
  121. -Several fixes, last planned pre 0.5 release
  122. -worked on Ross128bA
  123. -added config option for magical forrests on Ross128b
  124. -fixed non working Werkstoff recipes
  125. -added config options for CAL
  126. -added config option for new EBF Gas recipes
  127. -added pictures for circuits (thanks EmeraldsEmerald)
  128. -fixed CAL recipe
  129. -fixed circuits, and missing recipes for EBF
  130. -added stuff to debug log
  131. -code inprovement
  132. -THTR now puts out the correct amount of IC2HotCoolant
  133. -improvements on the Unification Enforcer (added a way to convert old fluids)
  134. -fixed original EBF noble gas recipe to not be affected by lower tier gas
  135. -rebalanced ZPM+ Circuits
  136. -added new Textures by EmeraldsEmerald
  137. -changed Loading behavior
  138. -added oredict for glassblocks
  139. -fixed crash when galacticraft.planets is not installed, but only galacticraft.core
  140. -started to work on 5.2 content,loading of which is disabled
  141. -changed OracleJDK8 -> OpenJDK8
  142. -changed load order again, fixing class exceptions in obfs enviroment
  143. -began on PlatinumOverhaul
  144. -Palladium and Platinum recipes are done
  145. -fixed weird behavior of autogenerated recipes
  146. -added Ruthenium, Iridium, Osmium and Rhodium chain
  147. -recipe changes
  148. -added fluid container registration for LCR
  149. -fixed boxinator(packager) recipes
  150. -rebalanced PGSD Overhaul v1
  151. -fixed typos
  152. -added HotIngots
  153. -started on own logic system for oreprefixes
  154. -fixed translation for asembly line machines
  155. -fixed UnificationEnforcer
  156. -made diode recipes use new LuV Material
  157. -use my own prefixLogic
  158. -fixed my prefixLogic
  159. -added plate, stick and stickLong to my Werkstoffs
  160. -made LuV Hulls/LuV Casings use my LuV Material
  161. -fixed wrong outputs of nerfed dusts
  162. -fixed crop recipes give out pure metal
  163. -fixed crafting recipes give out pure metal
  164. -added Sodiumformate recipe
  165. -added crafting meta items
  166. -added multiple ingot neta items
  167. -fixed LuV Tier recipe changer
  168. -smaller visual fixes
  169. -smaller recipe fixes
  170. -fixed some recipes
  171. -rebalanced PTGroup
  172. -improved imports
  173. -fixed UnificationEnforcer
  174. -fixed the recipe replacer
  175. -changed out Osmiridium for LuV recipes
  176. -added Tiberium for Blackflame
  177. -added LuVFineWireMaterial("Ruridit")
  178. -added wireFine items & recipes
  179. -fixed Scanner/Replicator recipes
  180. -deleted an unused class
  181. -added a config option to silence the GT++ logging
  182. -added a warning to not disable Ross after world start
  183. -fixed a lot of broken recipes
  184. -further fixed bridge materials/OreDict
  185. -added Tiberium FuelRods
  186. -fixed lenses not showing up
  187. -fixed gem only materials
  188. -added NoBlast SubTag
  189. -added Ross128ba into the game
  190. -fixed ore decolorisation
  191. -added "TheCore" Nq cell
  192. -rewrote NEI Ore Handler
  193. -limited oregen to the propper planets
  194. -added Fluorspar ore
  195. -further improved werkstoff recipe generation
  196. -a lot of smaller fixes and balance
  197. -security patches
  198. -moved some commands,
  199. -fixed a typo
  200. -removed null items
  201. -rebalanced TheCore
  202. -added forestry compat (possible due to their LGPL license!)
  203. -fixed langfiles
  204. - cells getting deleted after use on drums
  205. - higher tier fluid solodifier uncraftable
  206. -added localisation to BioCulture System(add your locale to the GT Language File) (fixes #38)
  207. -removed dead AE2 code
  208. -applied new prefix logic to the thaum compat
  209. -added most of GT Tools and some Electric GT Tools
  210. -greatly improved bridge materials
  211. -fixed some platinum stuff not giving back the correct dusts
  212. -fixed formic acid input loss
  213. -moved code in the propper packages
  214. -General fix for Recipes that use Tier Voltage instead of Machine Voltage
  215. -limit stack sizes for CAL to max stacksize instead of 64 to make recipes doable
  216. -added Localisation for a few more fluids
  217. -added ASM fix for RWG
  218. -fixed conversion recipes if GT++ isnt installed
  219. -fixed texture loader
  220. -added mega distillation tower
  221. -made Circuit Assembly Line needs power
  222. -added heat level 9 for MamiTomoe
  223. -added capsules/fixed capsules
  224. -started working on bottles
  225. -started working on dyson swarm
  226. -added The Core picture
  227. -added bottle pngs
  228. -added TecTech handler
  229. -fixed BioCulture "breeding" System
  230. -improved readability
  231. -rebalanced Rhodium (zinc loss removed, 0,8 -> 0,2 Rh per Pt)
  232. -optimised imports
  233. -fixed circuit assembly line
  234. -changed THTR, now requires up to 0.5% of input per cycle
  235. -added saftey-nullchecks to BioLab
  236. -buffed Ross128ba Helium and Saltwater
  237. -added General purpose Fermenting Bacteria & fermentation recipes to the Bio Vat
  238. -fusion fix
  239. -removed final field stuff due to a "java.lang.NoSuchMethodError" on server
  240. -fixed last remaining Platinum reverse recipes for Dreamcraft/GT Items
  241. -fixed a typo in the centrifuge recipe
  242. -added a circuit priorisation mode for the MEGA EBF
  243. -redid the CircuitAssemblyLine Structure-Check
  244. -fixed some recipes
  245. -fixed structure check for Circuit assembly line
  246. -added Formic acid to the acid gen
  247. -re-blacklisted planet stone dust for platinum overhaul
  248. -Fixed Unification Enforcer
  249. -retiered YttriumOxide and CubicZirconia to HV due to Kekztech
  250. -added small ores
  251. -fixed heated water pump
  252. -fixed small ores
  253. -fixed small ore names
  254. -added registration for small ores
  255. -changed some tooltips
  256. -added mercury minerals to use with GaGreg
  257. -fixed small ore names
  258. -fixed Hg-Compound Werkstoffs not giving out Hg
  259. -fixed cell amount in a recipe
  260. -added SmallOres fortune
  261. -modified NEI handler
  262. -moved recipes edit
  263. -to fix CircuitAssembler Recipes
  264. -might break scripts
  265. -repaired Unification Enforcer for items
  266. -general readability fixes
  267. -WerkstoffLoaderAPI fixes
  268. -Fixed Numbers in Loader
  269. -fixed Werkstoff Mixer recipes not generating
  270. -fixed insaine high voltage, and insaine short time requirements for FluidExtractionRecipe and FluidSolidifierRecipe
  271. -fixed ElectrolyzerRecipes, CentrifugeRecipes, ChemicalRecipes, MultiblockChemicalRecipes, MixerRecipes time
  272. -added not yet enabled TT integrated ManualTrafo
  273. -added a recipe for Th232
  274. -enforced Zr unification
  275. -added a quality override for ToolQuality
  276. -used getters for speed, dur, and quality
  277. -fixed or suppressed all warnings
  278. -fixed problems with vanilla gt5u
  279. -inlined an else statement
  280. -added additional OreDict
  281. -fixed issues with Thaumcraft Aspect Handler if Forestry isnt installed
  282. -refined error handling
  283. -removed redundant calls that have a function
  284. -added fully automated Werkstoff Blocks
  285. -added recipes for the blocks
  286. -added ASM to buffer recipe
  287. -added a command to print the recipe list to a file
  288. -removed index of call by using an iterator instead of functional call
  289. -added Self Sorting List
  290. -modified sorting algorythm to skip multiple nodes
  291. -Added Morons "Ademic Steel",
  292. -fixed additional oredict for oredict enforcer
  293. -added a config option to disable the crafting patch
  294. -made setters for overrides chainable (Werkstoff.Stats)
  295. -fixed possible NPE
  296. -Fixed SSList Iterators
  297. -Renamed SSList -> AccessPriorityList
  298. -implemented clear()
  299. -changed prio to prefer newer elements if two have the same prio
  300. -worked on AccessPriorityList
  301. -switching now works fine
  302. -toArray() now works as expected
  303. -added Exceptions
  304. -Lathe Fix
  305. -Material Conversion Fix
  306. -finishing work on replacement list
  307. -Mega Vaccum Freezer Structure Fix
  308.  
  309. Blood Magic
  310. -add changes to Nei Blood Orb shaped handler
  311. -Remove dependency on NEI item cache
  312.  
  313. Comand Blocks
  314. -Update for Bq3 Mod
  315.  
  316. CoreMod:
  317. -add titel for BQ3 in Core mod
  318. -BioLabChanges
  319. -buffed Radox (first step 1 -> 10, second step 1 -> 100)
  320. -implemented SeaWeed Recipe idea (with some changed numbers as follows:
  321. -GelatinMixture produces 2000L instead of 1000L
  322. -itemGelatin needs 2000L GelatinMixture instead of 1000L
  323. -MeatRaw gives 125L instead of 36L
  324. -UnknownNutrientAgar needs 1000L MeatRaw instead of 288L
  325. -UnknownNutrientAgar produces 8000L instead of 1000L
  326. -SeaweedBroth needs 8000L UnknownNutrientAgar instead of 1000L
  327. -SeaweedBroth produces 50L instead of 100L
  328. -suggestion: molds for pipes #4869
  329. -fixed deperdencies
  330. -should be runnable only with Baubles, Yamcore and GT.
  331. -moved GTpp recipes to its own class
  332. -ME Upgrade recipes
  333. -Infinity catalyst cooling #4952
  334. -strip it, strip it good
  335. -added UHV & UEV Circuit Assembler
  336. -added UIV & UMV Circuit Assembler (currently disabled)
  337. -added UHV, UEV, UIV to the customLoader
  338. -reworked comments on Loader Machines
  339. -added UHV/UEV machines
  340. -made use of new glas tiers
  341. -streamlined some code
  342. -Add recipe for Supercoolant
  343. -Add new items for cells
  344. -Quantumsuit Rebalance #4975
  345. -fix circuit
  346. -Oredict Rubberwood #4992
  347. -Add Maple Syrup Extractor Recipe #4993
  348. -added Fluid In/Output Hatches till MAX
  349. -fixed a typo in the seaweed recipe
  350. -fix UIV+ Circuit Assemblers
  351. -Chest buffer names labeled with wrong voltage tier #5026
  352. -add alu brass to alloy smelter for singularity use.
  353. -lapotronic energy orb cluster has no circuit ordict #5059
  354. -Ticon clear glass panes can't make the iron tank guage #5063
  355. -moved Rockets Plates -> Assembly line
  356. -changed molten metals -> bolts
  357. -changed T4 plates from pure Os -> OsIr (Ru2Ir if BartWorks is installed)
  358. -fixes 4 item minium requirement
  359. -added localisation
  360. -fixed some alloy/plate issues
  361. -change T8 to Black Plutonium correct recipe
  362. -fixed implosion recipe for T4 plates
  363. -added basic BW Small Ores (disabled on any Dim w/o config changes)
  364. -subgrouped small veins
  365. -put BW small ores in the runnable
  366. -added mercury vein
  367. -contains Mercury/Sulfur, Mercury/Chlorine/Oxygen, Palladium/Mercury, Palladium/Mercury/Tellurium ores
  368. -Fix recipes of TurboChargers
  369. -remove Gendustry Bee warnings
  370. -Cotton through the wiremill gives string #3397
  371. -Gregtech modual armor should be disabled or fixed due to possible player data corruption issue #5101
  372. -Add message on recipe acceleration changes.
  373. -Copper to Duralumin exploit #5196
  374. -[Suggestion] Add recipe for making wafers from high-tier doped wafers #5176
  375.  
  376. Draconic Evolution
  377. -added BW integration
  378. -removed unessecary GT lib
  379.  
  380.  
  381. Extra Cells
  382. -Make fluid interface check for it's status before giving crafting items to grid
  383. -Aligned light level amount of terminals to be on AE2 levels.
  384. -Also removed lights from components that should not have light.
  385. -Show Empty Fluid Pattern in NEI
  386. -Fix partial fluid output from storage buses
  387. -Refactor fluid storage bus logic (can work with multiple fluids, and correct filtering.)
  388. -Fix Storagebus fluid dupe
  389. -Implement Crafting Storages using new cells
  390. -Fix terminal dupe issue
  391. -Bigger oredict filter
  392. -Fluid emitter reactive update
  393. -Fluid Colors
  394. -Remove NBT Data on item drop
  395. -Remove Enchantment colors from items (cherry picked from commit ce58b28)
  396. -Duplication glitch with Certus Tank
  397. -Duplication glitch with overfilled Storage Component
  398. -Duplication glitch with Conversion Monitor
  399. -Duplication glitch with Fluid Export Bus
  400. -Fixed client-side NPEs
  401. -Fixed strange bug with Gas Conversion Monitor
  402. -Additional containers validation to avoid some duplication glitches (not for all yet)
  403.  
  404. Forestry
  405. -Add new limiting crafting time function.
  406. -Recipelist acceleration is working. Worktable local cache needs creating.
  407. -Add in local recipe cache
  408. -Remove isDirty related stuff, it causes stack overflows because it is not properly cleared when the craft is partial.
  409. -Performance now should be good enough we don't even care about a few extra calls.
  410. -Add config options, remove debug prints
  411.  
  412. Gadomancy
  413. -implemented Automagys Interfaces
  414. -made them Optional
  415. -removed unessecary nullchecks
  416. -bit of formatting
  417. -General Code Maintenance
  418. -might fix https://github.com/GTNewHorizons/NewHorizons/issues/5048
  419. -optimised imports
  420. -removed some unused null checks
  421. -qualified names, generally made the code more readable
  422. -fix imports
  423.  
  424. Galactic Greg
  425. -added bartworks integration
  426. -removed debug function
  427. -added runnable for adding own veins
  428. -updated gt
  429. -added a constructor
  430. -added conly only constructor to work with NEI and easier programming of the veins
  431.  
  432. Gregtech:
  433. -#4727 Modified code to skip to the next cardinal direction pair when doing power delivery instead of always doing a 0-5 search.
  434. -This should help simple "straight cables with machines attached" prefer to power the closer machines first, especially for NS runs.
  435. -fluid shenanigans
  436. -Populate getDescription() for WAILA
  437. -null checks
  438. -Allow Cassiterite Sand 4x with Tine twig #4774
  439. -better foil for zpm transmitter and sensor #4844
  440. -Upgrade transformer logic
  441. -Update transformers and pollution
  442. -Re-add Titanium Ore to T4 or T5 planets #4839
  443. -Stargate Wiki said Trinium is 100x more durable than steel and 100x more lighter.
  444. -checking with new trinium speed value
  445. -rebalance infinity a bit
  446. -rebalance infinity catalyst and infinity
  447. -IC2 ENet compat for GT transformers & GT cables
  448. -Fixes every face of ic2 nuclear reactors giving full energy
  449. -Should reduce performance concerns from previous ic2 energy compat
  450. -Removes Tec's workaround
  451. -document potential cable gotchas
  452. -NEI Tier update
  453. -add rutile quadrupeling #4850
  454. -buff pipe recipes
  455. -gycerol electrolyser receipt also for large electrolyser #4875
  456. -fixes "scythe bug"
  457. -added FakeScannerRecipes for all Schematics
  458. -Add some additional debug information to pumps; people claim to be still having problems with them
  459. -UHV/UEV integration of basic machines
  460. -added multiple Glass Variants instead of only one
  461. -Add Space Coolant
  462. -Add new Coolant in AssLine recipes
  463. -Delete recipes in crafting table (for new coolant)
  464. -quantinium veins on venus are too dens #4978
  465. -fixed bee stuff with genetics
  466. -added mica crop
  467. -code improvements
  468. -fix exploit on nc sensor cards
  469. -LCR recipes - Ammonia NH3 and Nitrous Oxide issue #5038
  470. -Vacume Freezer NEI Interface #5042
  471. -small Assembly Line fix
  472. -made the Assembly Line not start when the recipe voltage > possible incoming voltage
  473. -fix bufferd dynamo hatch (#207)
  474. -fix buffer dynamo hatch
  475. -fix where a turbine with a buffer dynamo hatch makes more then 1A it wil not out put non complete amps in to the buffer
  476. -Update GT_MetaTileEntity_MultiBlockBase.java
  477. -lapotronic energy orb cluster has no circuit ordict #5059
  478. -update durability to mine Redstone and Diamonds after making bronze tools.
  479. -try to find out what crash nei
  480. -More gracefully handle nulls in LCR recipes
  481. -Remove NBT data from turbines, preventing them from being disassembled.
  482. -revert redstone hardness. Otherwise no on can crash it with a lv 2 hammer.
  483. -made the assembly line translation class more robust
  484. -wont crash anymore with broken language file
  485. -commented out small ores osmium, iridium and platinum (add BartWorks small ores)
  486. -Bricked Blast furnace wrong bricks in description #5082
  487. -can only make tape with noram rubber #5081
  488. -Cannot breed Certus and Fluix Bees #5096
  489. -change tf ores dont spawn above y 35
  490. -change iridium to platinum in T3 Heavy Duty plates/ingots
  491. -add extra mix for TF GalenaTF
  492. -Range config for single block miners
  493. -Adds screwdriver range configuration to single block miners
  494. -Range config for oil drilling rig
  495. -Adds screwdriver range configuration to oil drilling rigs
  496. -Range config for single block pump
  497. -Adds screwdriver range configuration to single block pumps
  498. -Additional fluid textures
  499. -Added animated fluid textures for liquid nitrogen and liquid oxygen based on liquid mercury
  500. -Improved Fluid Textures
  501. -Adds animated textures for the following fluids: Deuterium, Gas, Natural Gas, Sulphuric Gas, Helium, Helium-3
  502. -Hydrogen, Methane, Nitrogen, Nitrogen Dioxide, Oxygen, Radon, Trinium, Liquid Air
  503. -Sodium Hydroxide recipe issues #5116
  504. -improved loading times a lot
  505. -whitelisted only a few materials that really get changed with gt
  506. -code maintenance
  507. -tested and ready for shipping
  508. -improved readability
  509. -improved loading times by buffing recipes
  510. -buffer increases performance by another ~40%
  511. -Fixed breaking bug
  512. -added a config option to disable material whitelist
  513. -Rebalanced Fortune on Miners
  514. -rebalanced Fortune to scale linear with tier
  515. -made circuit config wrapping
  516. -rewrote a bit of code to be more readable
  517. -tin item pipe not harvestable #5156 set Steel Level from 2 to 3
  518. -Regulator-Fix
  519. -Prospector display improvements
  520. -Updated prospector oilfield output
  521. -Updated Seismic Prospector ore and oil outputs to be more useful.
  522. -Fix for drill and pump not preserving default values, provided by bartimaeusnek
  523. -4112 - update plasma turbine tooltip
  524. -4412/4883 Solar Boiler rebalance and bugfix
  525. -Fix Large Combusion Engine missing maintenance line
  526. -Change battery buffer from updating info line every 20 *scans* to every 20 ticks, ie 1s.
  527. -Tooltip change for circuit assemblers to make them different from normal assembling machines.
  528. -AE2 integration for Quantum and super chests (why they are 2 different classes?)
  529. -Digital chests refactored, preserving binary compatibility.
  530. -[Suggestion] Add recipe for making wafers from high-tier doped wafers #5176
  531. -add quadrupeling to pure tungsten ore #4751
  532. -Make stuff visible for WAILA
  533.  
  534. GT Scanner Mod
  535. -fixed small ores showing up on non-small ore screen
  536. -autogenerated a color for every registered fluid
  537.  
  538. GTTweaker
  539. -Add support GT++ Centrifuge
  540.  
  541. Spice Of Life
  542. -Add null checks to FoodModifier.java to prevent bowl crash
  543. -Oops, forgot to return 0 in getFoodGroupModifier()
  544.  
  545. Steves Factory Manager
  546. -Handle fluid IDs shuffling: Save fluid ids as strings, load them as ints or strings
  547. -Alk likes integers apparently...
  548. -fallback code
  549.  
  550. Tec Tech
  551. -Drop power usage to IV
  552. -Adjust power drain
  553. -Probably fix for id lost on relogin?
  554. -Tesla Casings Addition
  555. -shift the texture page occupation to remove overlap
  556. -Frankenstein 80'tesla
  557. -Anomaly work
  558. -Chunk data handler
  559. -Tick handling for chunkdata
  560. -Chunk data should work now
  561. -Add WTF led status properly
  562. -Whomstd've needs material loader...
  563. -Cleanup chunk data tick handler
  564. -Implement data syncing
  565. -Add most of pollution injections
  566. -Implement some auto updates
  567. -Spawn particles only around ThePlayer not all
  568. -Implement player data persistence
  569. -Power Limits and Current Display
  570. -Extra features
  571. -Fix gui
  572. -Sanser command
  573. -Just Display Things ~
  574. -Change Cancer Command
  575. -Add proxy get Player
  576. -Route get player to proxy
  577. -Texture Attempt 3.6
  578. -Adjust some particles
  579. -Tesla fixes more I guess
  580. -Expose some internal state
  581. -Proper Power pass use
  582. -Cleanup particle code
  583. -More changes ++
  584. -Adjust clean energy behaviour
  585. -Symbol Renderer on containers
  586. -Cleanup get gregtech
  587. -Cleanup font render
  588. -Capacitor Tiering
  589. -Cleanup empty arrays
  590. -Add int based coord recalc
  591. -Clean network code
  592. -Scan slices
  593. -Better Paramatrizer
  594. -Include avrcore
  595. -Fix oredict for SuperconductorUHV
  596. -Tesla Scan Server Load Reduction
  597. -Tesla Front Texture
  598. -Capacitor Textures
  599. -Add names and symbols for neutron, proton
  600. -Properly add to registered definitions
  601. -Adjust parametrizer card
  602. -Proper Texture implementation
  603. -this should make the microcontroller chooch
  604. -Fix creative tab item registration
  605. -Integration with SpartakCore (#17)
  606. -Integration with SpartakCore
  607. -Update RecipeLoader.java
  608. -Fixed ItemList in SpartakCoreRecipeLoader class
  609. -Add register_machine_EM_behaviours
  610. -Tesla Effects
  611. -Lightning alignment
  612. -Tesla efficiency formulas redone
  613. -Lightning Net code streamline
  614. -Power loss now configurable
  615. -Tesla Tooltips rework
  616. -Fix Tesla Capacitor Values
  617. -Tesla orientation update
  618. -Now uses the updated Extreme rotation and checker methods properly
  619. -Offset checking optimisation
  620. -Tesla Cover Item Refactor
  621. -Tesla omnidirectionallity
  622. -Tesla Winding Components
  623. -Tesla Cover Recipes
  624. -Along with a tiny Enum refactor
  625. -Capacitor Hatch Recipes
  626. -Experimental Lang Stuff
  627. -Tesla Network Code Streamline
  628. -Unethical Housekeeping Procedure Forgive me father, for I have sinned.
  629. -Decay Generator Housekeeping proceedure
  630. -Fix ParamTxt
  631. -Fix retardation
  632. -Depreacte broken api, refactor field names
  633. -Add missing server side disables
  634. -Add missing side only
  635. -fixed fix for research station research
  636. -add OC
  637. -Lang functional completion
  638. -Almost every string should now be present in the lang file, anyone is welcome to contribute additional lang support for other locales.
  639. -Fixed crash on Tesla tower removal
  640. -nested the onRemoval() due to an occasional java.lang.NullPointerException: Ticking memory connection
  641. -Fix some recipes with molten materials
  642. -LibFix 2.0
  643. -All praise Greg Maven (this can't be the right way of adding libs..)
  644. -Just in case add null checc
  645. -tiny tesla fix
  646. -Add BuildCraft as a library
  647. -Ultimate battery( and really ultimate) recipes aren't consistent with previous batterys recipes. #5162
  648.  
  649. Thaumic Based
  650. -Fix an issue with Node Linking Device when linking process stuck if first selected Node Linker was destroyed before the end of procedure
  651. -Render rework
  652. -Campfire and Brazier have gotten a slight overhaul so their shapes are less ugly
  653. -Entity Decon does magic damage instead of void damage - aka "why the fuck am I taking damage in creative?"
  654. -(cherry picked from commit a6ee24f280d9bc36ba11e9ee545cbf0219962481)
  655. -Packed Ice recipe Compressor / Crafting table / Crucible #2699
  656.  
  657. Thaumic Horizons
  658. -outcommented a bugging part of the pocket plane dim generation
  659. -added creature limit to pocket plane dim
  660. -fixed keystone
  661. -fixed teleport issues with pocketplane after restart/unload
  662. -Fix OreBoar eating stone Logic (#3)
  663. -Fix AIEatStone Logic
  664. -Fix Path check
  665. -Issue: when user opens serumconverter and hovers over specific thaum-aspects, error occures:
  666. -java.lang.ArrayIndexOutOfBoundsException: -1
  667. -at com.kentington.thaumichorizons.client.gui.GuiBloodInfuser.func_146979_b(GuiBloodInfuser.java:149)
  668. -Fix: wrap logic into simple check, if "key" actually could act as array's index (>= 0)
  669.  
  670. Tinkers Construct
  671. -Maybe fix lumber axe error
  672.  
  673. Universal Singularities
  674. -add loclizer for Tricalcium Phosphate
  675.  
  676. WAILA Plugins
  677. -Show fluid filter information.
  678. -GT Solar Boiler Calcification Support
  679. -Config string
  680.  
  681. Witching Gadgets
  682. -Reorder checks
  683. -Reduce NEI serach time by 30% for initial searches by only doing the research check if the item is actually a gem
  684.  
  685.  
  686. Config changes:
  687.  
  688. Advanced Solar Panels
  689. -Add Gregtech Cheese to Cheese Curd recipe in Molecular Transformer #4778 for Sampsa
  690.  
  691. Automagys
  692. -Update Automagy.cfg
  693. -Changed to be able to recognize Chisel's bookshelf in Inventarium
  694.  
  695. Core Mod
  696. -update pack version
  697. -remove gendustry bees custom tooltips
  698. -[suggestion] add twilight forest moss patch to the witchery ent #3005
  699.  
  700. Ender Zoo
  701. -Disable Dire Wolves #4825 disable no but less anoying
  702.  
  703. Enhanced Lootbags
  704. -Add witchery modpacks and recipes
  705. -more loot for witchery lootbags
  706. -Hee Loot bags
  707.  
  708. Forestry
  709. -Salt ores not going into Miners backpack #5009
  710.  
  711. Gendustry
  712. -remove Gendustry bees,combs and drops entirely.
  713. -remove Bees localizer because not used anymore
  714. -D-O-B Invalid output #5199
  715.  
  716. Gregtech
  717. -Re-add Titanium Ore to T4 or T5 planets #4839
  718. -add Titanium to venus also
  719. -remove small osmium ore from genymede #5080
  720. -replace Osmium, Iridium and Platinum with Bartworks small ores
  721. -Extra Galena TF mix cfg
  722.  
  723. GT++
  724. -update gt++ config
  725. -reenable Rotor Cutoff
  726.  
  727. Iguana Tinker Tweaks
  728. -update Block harnes
  729. -make skystone harder.
  730.  
  731. Server Properties
  732. -motd version #4737
  733. -Add Server to list on next release #5056
  734. -add russian Server
  735. -deleted Australian Server no longer online
  736.  
  737. Universal Singularities
  738. -Phosphorus Singularity recipe is missing. #4215
  739.  
  740. Ztones
  741. -Update Ztones.cfg
  742. -Disable unused Ztones items #4931
  743.  
  744.  
  745. Script changes:
  746.  
  747. Biome O Plenty
  748. -Mud craftable using dirt and water in a mixer #3398
  749.  
  750. Better Questing
  751. -add new quest book
  752.  
  753. Compact Kinetik Genrators
  754. -easy recipe for low kinetic wind generator is still enabled #4873
  755.  
  756. Core Mod
  757. -XP crafting #4817
  758. -suggestion: molds for pipes #4869
  759. -Update CoreMod.zs
  760. -Bowstring And Fletching are now consumed in the process of pouring a cast #4415
  761.  
  762. Enhanced Lootbags
  763. -add hee lootbag recipes for enchanted
  764.  
  765. Extra Cells
  766. -ME upgrade old broken recipes removed
  767. -added ductape fix for computronics recipes
  768. -Extra cell crafting storage do not follow existing crafting storage unit crafting style. #5074
  769.  
  770. Forestry
  771. -Update Recipes for 20n, 50n, and 100n Forestry Stamps #5184
  772. -forgot to remove old recipes.
  773.  
  774. Gravisuit
  775. -gravichestplate #4325
  776.  
  777. Gregtech
  778. -suggestion: molds for pipes #4869
  779. -Quest #623 impossible #5020
  780. -BartWork Circuits need tier tooltip #5076
  781.  
  782. GT++
  783. -2 Different super chests? #4812
  784.  
  785. Harvestcraft
  786. -Quest 1089 "Hearty Breakfast" has wrong cooked meat oredict #5092
  787.  
  788. IC2
  789. -Industrial Diamond cannot be lathed into rods despite NEI saying so #4830
  790. -Update IC2.zs
  791. -Mining Pipe Tip -> Mining Pipe #3696
  792. -Chamelium uncraftable #5046
  793. -Adjust hazmat suit repair recipes #5172
  794.  
  795. Iron Tanks
  796. -Steel Tank incorrectly labeled/textured as Silver Tank #4659
  797.  
  798. Minecraft
  799. -Update Minecraft.zs
  800. -2 cotton + Integrated Circuit #1 --> 1 string in an LV assembler #3397
  801. -Weird shapless lapis lazuli block into dust recipe #2434
  802. -Packed Ice recipe Compressor / Crafting table / Crucible #2699
  803.  
  804. Natural
  805. -Update Natura.zs
  806. -Fix fusewood stairs recipe #3674
  807.  
  808. Tainted Magic
  809. -Update Tainted-Magic-1.zs
  810.  
  811. Thaumcraft
  812. -Update Thaumcraft-04-Artifice.zs
  813. -Compatible with ore dictionary.
  814.  
  815. Thaumic Bases
  816. -Potentially confusing thaumonomicon text #3171
  817.  
  818. Tinkers Construct
  819. -Update Tinkers-Construct.zs
  820. -Compatible with ore dictionary
  821.  
  822. Witchery
  823. -more witchery recipe changes
  824. -more witchery rework
  825. -Teleportation Balancing #5186
  826.  
  827. Ztones
  828. -disable ztone item in script that are disabled via config
  829.  
  830. ZZClientonly
  831. -Add Coin Mold
  832.  
  833.  
  834. Quests changes:
  835.  
  836. -update Quet for BQ3
  837. -update Title screen from GTNH in BQ3
  838. -update quests
  839. -update tier 0 Quests BQ3
  840. -update Quest T1
  841. -update chapter Steam for BQ3 mod
  842. -update Quests to BQ3.304
  843. -Quest 1714 (Cheaper Simple Circuit) requires wrong amounts #4846
  844. -Wafers quest - Wrong amounts of ingredients/results #4835
  845. -Quest #1849 #4831
  846. -Iron capped Greatwood Wand quest (798) does not detect its second step #4827
  847. -Incorrect ingridients for "Superconuctors 2048 eu/t" quest #4820
  848. -Quest: Turbine Time #4819
  849. -resize BQ3 Quests Tier 2 LV
  850. -more BQ3 LV work
  851. -update MV Chapter to BQ3
  852. -fixing many wrong icons
  853. -BQ3 HV Quests update
  854. -BQ3 Update Quests EV
  855. -Update IV chapter BQ3 quests
  856. -Update LuV Tier in Quests BQ3
  857. -update icons in BQ3 Chapters
  858. -Update Multiblock Goals and Fusion Quests for BQ3
  859. -Quest Correction? #4865
  860. -Add new rocket fuel Quests #4863
  861. -add nbt ignore to BBF Bricks
  862. -Quests should check NBT for items that really matter
  863. -Skipping empty tags, and cleanup of "personalised" tags
  864. -AFSU's quest issue #4948
  865. -translation update to 2.0.7.6
  866. -Quest 2138 Change the text of the quest or change items. #4995
  867. -Quest 805(Lapotron Dust) & 806 (Lapotron Crystal) require wrong ingredient amount #4987
  868. -Update Quests #444, #19, #36 to have ignoreNBT on item tasks to be set to true
  869. -Update Quests #19, #36 to have ignoreNBT on item tasks to be set to true
  870. -Factory labeler not recognized in a quest Qname "Naming Names" #5021
  871. -Quest Updates: How the heck do I find ores #5031
  872. -Fix Quest #535 Hammer not being accepted
  873. -Question Repeat for stainless steel dust #5053
  874. -Nice Nether Trees #1741 #5050
  875. -"Basic crafting: Motors", nbt issue #5044
  876. -Pam's Heavy Cream Recipe Issue #5015
  877. -fix mortar quest
  878. -fix Tools Quest steam Age
  879. -Fixed Quest Detection issues related to NBT
  880. -Quest not completing (probably NBT issues) #5066
  881. -fixing water tank quest
  882. -added Platinum Group Quests
  883. -made HSS-S Quest a Main Quest
  884. -renamed HSSG -> HSS-G
  885. -moved some quests around in IV
  886. -rearraged Quests a bit (Grid work)
  887. -fix Glass Quest
  888. -Low tier wand retrieval item missing #5072
  889. -fix Iron Tank Quest
  890. -fix Icons from Electrotine Jetpack Quests
  891. -Add two more Quests. Pressure Plates and Buttons
  892. -Underwhelming rewards for the Ore Mining Rig (T1). #5083
  893. -Better quest not recognizing crafting tasks #5085
  894. -fix eletric Jetpack Quest
  895. -Quest 52 "A clear view" doesn't accept damaged Chisel #5090
  896. -Fix all IC2 items use all damage values
  897. -update witchery Quests
  898. -add Familiar Quest
  899. -Lord of Tortment issue #3409
  900. -add more lootbags to potion quests (witchery)
  901. -add other loot bags to infinity quests
  902. -First HEE Quests
  903. -add more HEE Quests
  904. -Removed some bq nbt requirement
  905. -Set flags to not require NBT on all "You're gonna hate this" type quests
  906. -Milkwart quest doesn't complete #5119 fix Ocelot Quest
  907. -More nbt quest Issues (MV tab edition) #5120
  908. -Quests Not Working 2.0.8.0 #5112
  909. -Quest 598 requires dust for no reason #5108
  910. -Silky Combs quest requires forestry centrifuge and GT centrifuge #5145
  911. -Apiarist's cloth quest #5147
  912. -add loot to mutated Frame
  913. -Quest ID 1081 #5167
  914. -Quests Not Working 2.0.8.0 #5112
  915. -Thermal Centrifuge Quest (LV) - text wrong (minor issue) #5193
  916. -Quest ID 2337 - Mandrake Noise Protection is Set to Consume Earmuffs #5201
  917. -plunger 2.0 The Hand Pump - quest wrong #5170
  918. -1,1-dimethylhydrazine craft #4808
  919. -Chemical Lesson part two text inaccurate #5202
  920. -Quests Not Working in 2.0.8.0 2.0 #5206
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