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- class CfgPatches {
- class m_bat_entreprise {
- units = "m_bat_entreprise";
- requiredAddons[] = {"A3_Structures_F", "A3_data_f"};
- weapons = "";
- requiredVersion = 1;
- };
- };
- class CfgVehicles {
- /*extern*/ class House;
- class House_F: House {
- /*extern*/ class DestructionEffects;
- };
- /*extern*/ class Ruins_F;
- class m_bat_entreprise: House_F {
- scope = 2;
- displayName = "Hangar Entreprise";
- model = "m_bat_entreprise\m_bat_entreprise.p3d";
- mapSize = 20.270000;
- cost = 40000;
- animated = 1;
- class AnimationSources {
- class Door_1_source {
- source = "user";
- animPeriod = 1;
- initPhase = 0;
- sound = "RollDoorsSound";
- };
- class Door_2_source: Door_1_source {
- };
- class Door_3_source: Door_1_source {
- };
- class Door_4_source {
- source = "user";
- animPeriod = 1;
- initPhase = 0;
- sound = "GenericDoorsSound";
- };
- class Door_5_source: Door_4_source {
- };
- class Door_6_source: Door_4_source {
- };
- class Door_7_source: Door_4_source {
- };
- class Door_8_source: Door_4_source {
- };
- };
- class UserActions {
- class OpenDoors_1 {
- displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='3.5' />";
- displayName = "Ouvrir Porte";
- position = "Door_1_trigger";
- priority = 0.4;
- radius = 1.5;
- onlyForPlayer = 0;
- condition = "this animationPhase "Door_1_source" < 0.5";
- statement = "this animate ["Door_1_source", 1]";
- };
- class CloseDoors_1 {
- displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='3.5' />";
- displayName = "Fermer Porte";
- position = "Door_1_trigger";
- priority = 0.4;
- radius = 1.5;
- onlyForPlayer = 0;
- condition = "this animationPhase "Door_1_source" >= 0.5";
- statement = "this animate ["Door_1_source", 0]";
- };
- class OpenDoors_2 {
- displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='3.5' />";
- displayName = "Ouvrir Porte";
- position = "Door_2_trigger";
- priority = 0.4;
- radius = 1.5;
- onlyForPlayer = 0;
- condition = "this animationPhase "Door_2_source" < 0.5";
- statement = "this animate ["Door_2_source", 1]";
- };
- class CloseDoors_2 {
- displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='3.5' />";
- displayName = "Fermer Porte";
- position = "Door_2_trigger";
- priority = 0.4;
- radius = 1.5;
- onlyForPlayer = 0;
- condition = "this animationPhase "Door_2_source" >= 0.5";
- statement = "this animate ["Door_2_source", 0]";
- };
- class OpenDoors_3 {
- displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='3.5' />";
- displayName = "Ouvrir Porte";
- position = "Door_3_trigger";
- priority = 0.4;
- radius = 1.5;
- onlyForPlayer = 0;
- condition = "this animationPhase "Door_3_source" < 0.5";
- statement = "this animate ["Door_3_source", 1]";
- };
- class CloseDoors_3 {
- displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='3.5' />";
- displayName = "Fermer Porte";
- position = "Door_3_trigger";
- priority = 0.4;
- radius = 1.5;
- onlyForPlayer = 0;
- condition = "this animationPhase "Door_3_source" >= 0.5";
- statement = "this animate ["Door_3_source", 0]";
- };
- class OpenDoors_4 {
- displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='3.5' />";
- displayName = "Ouvrir Porte";
- position = "Door_4_trigger";
- priority = 0.4;
- radius = 1.5;
- onlyForPlayer = 0;
- condition = "this animationPhase "Door_4_source" < 0.5";
- statement = "this animate ["Door_4_source", 1]";
- };
- class CloseDoors_4 {
- displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='3.5' />";
- displayName = "Fermer Porte";
- position = "Door_4_trigger";
- priority = 0.4;
- radius = 1.5;
- onlyForPlayer = 0;
- condition = "this animationPhase "Door_4_source" >= 0.5";
- statement = "this animate ["Door_4_source", 0]";
- };
- class OpenDoors_5 {
- displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='3.5' />";
- displayName = "Ouvrir Porte";
- position = "Door_5_trigger";
- priority = 0.4;
- radius = 1.5;
- onlyForPlayer = 0;
- condition = "this animationPhase "Door_5_source" < 0.5";
- statement = "this animate ["Door_5_source", 1]";
- };
- class CloseDoors_5 {
- displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='3.5' />";
- displayName = "Fermer Porte";
- position = "Door_5_trigger";
- priority = 0.4;
- radius = 1.5;
- onlyForPlayer = 0;
- condition = "this animationPhase "Door_5_source" >= 0.5";
- statement = "this animate ["Door_5_source", 0]";
- };
- class OpenDoors_6 {
- displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='3.5' />";
- displayName = "Ouvrir Porte";
- position = "Door_6_trigger";
- priority = 0.4;
- radius = 1.5;
- onlyForPlayer = 0;
- condition = "this animationPhase "Door_6_source" < 0.5";
- statement = "this animate ["Door_6_source", 1]";
- };
- class CloseDoors_6 {
- displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='3.5' />";
- displayName = "Fermer Porte";
- position = "Door_6_trigger";
- priority = 0.4;
- radius = 1.5;
- onlyForPlayer = 0;
- condition = "this animationPhase "Door_6_source" >= 0.5";
- statement = "this animate ["Door_6_source", 0]";
- };
- class OpenDoors_7 {
- displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='3.5' />";
- displayName = "Ouvrir Porte";
- position = "Door_7_trigger";
- priority = 0.4;
- radius = 1.5;
- onlyForPlayer = 0;
- condition = "this animationPhase "Door_7_source" < 0.5";
- statement = "this animate ["Door_7_source", 1]";
- };
- class CloseDoors_7 {
- displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='3.5' />";
- displayName = "Fermer Porte";
- position = "Door_7_trigger";
- priority = 0.4;
- radius = 1.5;
- onlyForPlayer = 0;
- condition = "this animationPhase "Door_7_source" >= 0.5";
- statement = "this animate ["Door_7_rot", 0]";
- };
- class OpenDoors_8 {
- displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='3.5' />";
- displayName = "Ouvrir Porte";
- position = "Door_8_trigger";
- priority = 0.4;
- radius = 1.5;
- onlyForPlayer = 0;
- condition = "this animationPhase "Door_8_source" < 0.5";
- statement = "this animate ["Door_8_source", 1]";
- };
- class CloseDoors_8 {
- displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='3.5' />";
- displayName = "Fermer Porte";
- position = "Door_8_trigger";
- priority = 0.4;
- radius = 1.5;
- onlyForPlayer = 0;
- condition = "this animationPhase "Door_8_source" >= 0.5";
- statement = "this animate ["Door_8_source", 0]";
- };
- };
- numberOfDoors = 8;
- };
- };
- class cfgMods {
- author = "M";
- timepacked = "1548674630";
- };
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