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Supply Crate Tutorial

Aug 9th, 2015
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  1. 1. Follow this thread closely up until "Cook & Upload to Steam Workshop" to get the devkit set up: https://forums.unrealengine.com/showthread.php?75357-Tutorial-Getting-Started-with-the-ARK-Dev-Kit!
  2. 2. If you use steamguard on your account (you should) open steamcmd.exe (C:\Program Files (x86)\Steam\steamapps\common\ARKDevKit\ModTools\SteamCMD) and then enter "login <username> <password>" where you replace <username> and <password>. It will then ask for steamguard code. After you enter the code, just type "quit".
  3. 3. Open up the devkit (if you have issues just look again at the first thread or look around on that forum - tons of people have trouble getting it set up at first).
  4. 4. In the content browser (bottom left) navigate to the Mods folder and create a new folder. Name it whatever you like.
  5. 5. Navigate in the content browser to GenericMod, select the GenericMod level and the PrimalGameDate_BP_GenericMod, drag them to your new mod folder, click Copy Here.
  6. 6. Rename the "*_GenericMod" portion of both files to whatever you like.
  7. 7. Double click your level and when it loads, click world settings (bottom right panel), change the Primal Game Data Override to your PrimalGameDataBP_* and then Ctrl+S to save.
  8. 8. Double click your PrimalGameDataBP_* and change the Mod Name and Mod Description to whatever you like.
  9. 9. Click the eye on the top right and click show only modified properties then click the yellow arrows next to AppIDItems and Default Game Mode.
  10. 10. Click the eye again and untick show only modified properties and then type in "remap supply" in the search bar.
  11. 11. Click the + (Add element button) until you have 8 elements.
  12. 12. Leave that window as is and go back to the content browser for a bit, click the root Game folder, then in the Search Game box type in "SupplyCrate_Level"
  13. 13. Select SupplyCrate_Level03, then go back to your PrimalGameDataBP_* and click the "<--" button in the first element's From Class box.
  14. 14. Select SupplyCrate_Level45 or whatever you would like it to be in the To Class box.
  15. 15. Repeat steps 13-14 for all the crates you like (doubles are just rare crates that spawn so you need to remap those too).
  16. 16. Once you have your Remap Supply Crate array with 8 elements complete, click Compile, and then click Save.
  17. 17. Click Steam Upload and select your mod. It should autofill the map name. Click cook and finish reading over that first thread.
  18. 18. Change whatever descriptions or whatever you like, and I recommend not public for your visibility.
  19. 19. Subscribe to your mod and play it :D
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