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alethiophile

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Sep 4th, 2014
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  1. [X] 2 Attune 4 now. Every twenty minutes, attune 2 more while detuning 2 which have been active for the longest. This will ensure we always have 4 Light circuits active.: (Tempest, Van Ropen)
  2. [X] 4 Attune 6 now and keep 5 or 6 attuned indefinitely by letting them rest one at a time.: (Graig, Grosstoad, Xicree, BFldyq)
  3. [X] 6 Attune all 6 to Light.: (Graig, Grosstoad, Tempest, Xicree, Van Ropen, BFldyq)
  4. -[X] 5 Follow up (whether successful or not) with a vicious physical assault.: (Graig, Grosstoad, Tempest, Van Ropen, BFldyq)
  5. --[X] 5 Have our Aeromancy arm set for barbs, use our Hydromancy to augment strength/speed.: (Graig, Grosstoad, Tempest, Van Ropen, BFldyq)
  6. -[X] 5 If Graham is losing, hit the assassin with a Visual+Impossible Illusion.: (Graig, Grosstoad, Tempest, Van Ropen, BFldyq)
  7. [X] 1 If it occurs in the next 15 minutes, fast attune using 1 Willpower; otherwise attunment is already up.  True Sight is likely to give us sight of the attacker at that point.  Follow that up with a hardened shell around the attacker's body, or as much of it as we can manage, with priority on removing their ability to escape and then their ability to attack.  A stone shell around a blowgun, a quiver of needles or the like will do for the latter.: (Sunhawk)
  8. -[X] 5 If possible, highlight their position with Geomancy: (Graig, Grosstoad, Tempest, Van Ropen, BFldyq)
  9. -[X] 5 If this fails, used True Sight.: (Graig, Grosstoad, Tempest, Van Ropen, BFldyq)
  10. -[X] 1 If this fails, used True Sight. (7): (Xicree)
  11. -[X] 5 If this is impossible, strike the assailant with a Visual+Impossible Illusion.: (Graig, Grosstoad, Tempest, Van Ropen, BFldyq)
  12. [X] 5 If we are attacked, try to evade and let Graham handle the direct fight.: (Graig, Grosstoad, Tempest, Van Ropen, BFldyq)
  13. [X] 1 If we get down to 11 willpower and the enemy is still going strong, consider fleeing with the GTFO maneuver.: (Xicree)
  14. [X] 5 If we get down to 11 willpower and the enemy is still going strong, consider fleeing with the GTFO maneuver. This needs to be evaluated based on their combat capabilities.: (Graig, Grosstoad, Tempest, Van Ropen, BFldyq)
  15. [X] 5 Once targeted, cover their head in darkness with Geomancy and create a Visual Illusion outlining them for Graham.: (Graig, Grosstoad, Tempest, Van Ropen, BFldyq)
  16. --[X] 5 Otherwise, stand back and assess the fight. Warn Graham with telepathy if necessary.: (Graig, Grosstoad, Tempest, Van Ropen, BFldyq)
  17. [X] 1 Our main aim in combat is to close on the attacker and hit them with the nastiest cocktail of every horrible sensation which we can in combination with a noicoreceptive illusion, delivered using directed beams of light from our current elemental light attunement. (5 Willpower): (Xicree)
  18. [X] 5 Prior to combat, tell Graham about our intention to use an Illusion and telepathy on him. Also offer him the choice of our blades. If we are left with Reitschwert, set it aside bare within easy reach.: (Graig, Grosstoad, Tempest, Van Ropen, BFldyq)
  19. [X] 1 Simply walk around with Graham.  We can spend the time talking about, say, acting; I wouldn't doubt he has a few tips we might find handy in some form or another.  Learn a bit about Graham's routine - what classes is he taking, what's he planning on doing after graduation and so on.: (Sunhawk)
  20. [X] 1 Then if they are still hard to see 'paint' them as a target with 'Attention Grabber'. (1 Willpower): (Xicree)
  21. [X] 1 Three circuits to stone, two to light and one to fire.: (Sunhawk)
  22. --[X] 5 Unless that was already done, then use a Nociceptive Illusion.: (Graig, Grosstoad, Tempest, Van Ropen, BFldyq)
  23. [X] 1 Use 1 willpower to deliver a 'close your eyes' message to Graham, that we will tell him about earlier before we do it). (1 Willpower): (Xicree)
  24. [X] 5 Wait around near Graham, making some effort to remain inconspicuous. Find a dark place to hide ourselves, then use our 4-Circuit Light Elementalism to coat ourselves in darkness to blend into the shadows.: (Graig, Grosstoad, Tempest, Van Ropen, BFldyq)
  25. [X] 1 Wait around near Graham, making some effort to remain inconspicuous. Find a dark place to hide ourselves, then use our 4-Circuit Light Elementalism to coat ourselves in darkness to blend into the shadows. Tell Graham the plan first, and tell him dinner's on you if he plays along and nothing happens.: (Xicree)
  26. [X] 1 Wait for ~15 minutes.  If the attacker shows up during that time, spend 1 Willpower to fast-attune.  In about 15 minutes, fully attune.: (Sunhawk)
  27. [X] 5 When combat beings, use Upgraded Vision set for infrared to identify the attacker.: (Graig, Grosstoad, Tempest, Van Ropen, BFldyq)
  28. [X] 1 When combat beings, use Upgraded Vision set for infrared to identify the attacker. (2): (Xicree)
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