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Sep 25th, 2018
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  1. addEventHandler('onResourceStart', resourceRoot,
  2. function()
  3. setJetpackWeaponEnabled('m4',true)
  4. setWaterLevel(-5000)
  5. setSkyGradient(0,0,0,0,0,0)
  6. -- for models = 1, 30000 do
  7. -- removeWorldModel(models, 10000,0, 0, 0)
  8. --- end
  9. end
  10. )
  11.  
  12.  
  13.  
  14. function jetWeapon ( posX, posY, posZ, spawnRotation, theTeam, theSkin, theInterior, theDimension )
  15. givePedJetPack(source)
  16. setTimer(giveWeapon ,100,1,source, 31, 9999, true )
  17. m4 = createObject(356,0,0,0)
  18. attachElementToBone(m4,source,12,0,0,0,0,-90,0)
  19.  
  20. end
  21. addEventHandler('onPlayerSpawn',root,jetWeapon)
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