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Apr 18th, 2019
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  1. Re-Legion 1.1.0.258 changelog
  2.  
  3. Major Improvements
  4.  
  5. Saving the game is now significantly faster
  6. Major HUD update
  7. Improvement of Unit Targeting and Alerting system
  8. Improvement of Pathfinding system
  9. Key binds are fully customizable
  10. Better Synchronization of Damage Dealing mechanics and visualization
  11.  
  12. Gameplay improvements
  13. Turrets and Drones are no longer counted towards the Population Limit
  14. Turrets and Drones will now destroy themselves if the Hacker that created them perishes
  15. Ascended One’s and War Machine’s spatial UI and shadows were updated
  16. Units should no longer get lost during walking nearby the corners
  17. Hacker no longer get stuck between other Hacker and the CryptoBank while trying to reach his working place
  18. Units alert system should work more naturally
  19. We have updated the Priority list of units for Tab-Scroll
  20. Camera now will center on the Story Characters before they die
  21.  
  22. UI
  23. Action, Skill and Anointment buttons were standardized between Units and Buildings and are layed out better now
  24. Control Panel will no longer return to Basic Anointments from Advanced Anointments when one of the selected Followers perish
  25. Player can now cancel the anoint by using the 'Cancel' Action in Control Panel
  26. Active Strategy will now be highlighted in the Control Panel
  27. Tooltips have been updated, and give much more information about objects now
  28. Tooltips for resources were added
  29. Cult Symbols were added to Tooltips
  30. Quest notifications were visually updated, making them more noticeable and matching the rest of UI
  31. Progress Bars of buildings have been updated
  32. Destructible Objects now have Detail Panels and Portraits
  33. Locked Glossary entries are visualized now
  34.  
  35.  
  36. Bugfixes
  37.  
  38. Gameplay Fixes
  39. Followers that are in the process of Anointing will now remember the movement commands that are ordered during the anointment
  40. Creating the Shrine on top of the unit no longer causes the unit to be stuck inside of it
  41. Units no longer deny the second command ordered with RMB whenever the first command was a movement command
  42. Selecting all units of the same type by using the double click now requires the player to click twice on the same unit
  43. Shift + Drag Select now adds and subtracts properly
  44. Citizens no longer get stuck in a convert position when the conversion was not finished
  45. Prophets Aura skill now increases and decreases current HP of the Prophet correctly
  46. Purifiers Blessed Shot ability can no longer be used on allied units
  47. Ascended One unit will now shoot enemies from full distance when on Attack Position command
  48. Units will no longer stop during the move attack before they reach the destination point
  49. Shereen is no longer bombarded at the start of Mission 6
  50. Player can no longer add neutral and enemy units to the control groups
  51. Player is no longer able to load game twice in a row and softlock the game
  52. Selecting vast number of units will no longer cause a mini freeze of the game
  53.  
  54. UI Fixes
  55. Minimap no longer has gaps on which the player cannot click
  56. Resource Bar of the Gun Shop is no longer too high
  57. Units Bars are no longer visible through the Detail Panel
  58. Loading Mission 2 before receiving "Hack the Gun Shop" quest will no longer cause the player to get stuck in the mission progres
  59. Loading Mission 2 before receiving "Anoint 3 Followers to Purifiers" quest will no longer cause the quest to appear before it is supposed to
  60. Minimap will now display both Dojos during quest "Hack the Dojo" quest on Mission 3
  61. Map Pointers of the units that perish are no longer displayed forever on the Mini Map
  62. T.I.S. now appears in Glossary
  63. Falin no longer appears twice in Glossary
  64. Load Menu is no longer displayed after loading the game from Main Menu
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