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Servo_old1

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Jun 12th, 2015
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  1. plugin relay SetBuildNumber: 333
  2. version info SetBuildNumber: 333
  3. plugin relay SetVersionString: 0.07.1 (333)
  4. User config location: C:/Users/foobar/AppData/LocalLow/BonusXP_ Inc_/Servo/UserConfig.txt
  5. Data folder: C:/Users/foobar/AppData/LocalLow/BonusXP_ Inc_/Servo
  6. //===================================
  7. // 6/13/2015 11:40:08 AM
  8. // Version: 0.07.1 (333)
  9. // SName: live
  10. //===================================
  11. Command line: "C:\Program Files (x86)\Steam\steamapps\common\Servo\Servo.exe"
  12. Starting resolution: 1920, 1080, targetFPS=60.
  13. Setting locale to: en-US
  14. Using image names language folder: Languages/en
  15. initial UNITY screen orientation: Portrait
  16. Futile: Display scale is 1
  17. Futile: Resource scale is 1
  18. Futile: Resource suffix is HD
  19. FScreen: Screen size in pixels is (1920px,1080px)
  20. FScreen: Screen size in points is (1920,1080)
  21. FScreen: Origin=(0.5, 0.5), Origin is at (960,540)
  22. FScreen: Current Orientation is Landscape
  23. FSaveFile.DetermineCyclePosition: PlayerProfiles.xml
  24. FSaveFile.DetermineCyclePosition: PlayerProfiles.xml, from file, success
  25. FSaveFile.DetermineCyclePosition: PlayerProfiles.xml, got value: 2
  26. FSaveFile.Load: PlayerProfiles.xml_2, from file: success
  27. FSaveFile.DetermineCyclePosition: PlayerData_Online.xml
  28. FSaveFile.DetermineCyclePosition: PlayerData_Online.xml, from file, success
  29. FSaveFile.DetermineCyclePosition: PlayerData_Online.xml, got value: 2
  30. FSaveFile.Load: PlayerData_Online.xml_2, from file: success
  31. Experiment 'LevelEx1': A
  32. There are 430 parts.
  33. ERROR: could not find shader: Reflective/Bumped Specular -- at FApp.<Init>m__13(System.String logString, System.String stackTrace, LogType type)
  34. at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
  35. at UnityEngine.Debug.Internal_Log(Int32 , System.String , UnityEngine.Object )
  36. at UnityEngine.Debug.LogError(System.Object message, UnityEngine.Object context)
  37. at FLog.FinalError(System.String text, Boolean unityLog, UnityEngine.Object obj)
  38. at FLog.Error(System.String text, Boolean unityLog, UnityEngine.Object obj)
  39. at FLog.UnityError(System.String text, UnityEngine.Object obj)
  40. at FShaderReplacementManager.Init()
  41. at FApp.Init()
  42. at FBootstrap.Awake()
  43. could not find shader: Reflective/Bumped Specular
  44. ERROR: could not find shader: Reflective/Specular -- at FApp.<Init>m__13(System.String logString, System.String stackTrace, LogType type)
  45. at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
  46. at UnityEngine.Debug.Internal_Log(Int32 , System.String , UnityEngine.Object )
  47. at UnityEngine.Debug.LogError(System.Object message, UnityEngine.Object context)
  48. at FLog.FinalError(System.String text, Boolean unityLog, UnityEngine.Object obj)
  49. at FLog.Error(System.String text, Boolean unityLog, UnityEngine.Object obj)
  50. at FLog.UnityError(System.String text, UnityEngine.Object obj)
  51. at FShaderReplacementManager.Init()
  52. at FApp.Init()
  53. at FBootstrap.Awake()
  54. could not find shader: Reflective/Specular
  55. PlayerPrefs is located at C:/Users/foobar/AppData/LocalLow/BonusXP_ Inc_/Servo/PlayerPrefs.txt
  56. [Steamworks.NET] SteamAPI_Init() successful! SteamID: 76561198006407093 (Ruin)
  57. FApp.DidBecomeActive
  58. FHUD.Start
  59. FScreen, did just resize, width: 1920, height: 1080
  60. [Tachyon.NET] Requesting Tachyon Authentication.
  61. [Tachyon.NET] 'Welcome' - 'Welcome To Stardock Games!'
  62. [Tachyon.NET] Authentication Success.
  63. Command added at 6/12/2015 11:40:15 PM (FApp.UtcNow) 6/12/2015 11:40:15 PM (DateTime.UtcNow)
  64. Batch contains unpredictable commands, so sending now
  65. Sending current batch at 6/12/2015 11:40:15 PM (FApp.UtcNow) 6/12/2015 11:40:15 PM (DateTime.UtcNow)
  66. Tachyon auth token: X3m48tx/t8LBs38YTNaG/ximUIcAif7Q4N1CN2H9zf38D87X+CCRk21t3Rwh4vB0OUoRwzC4ms6rBB//lFHaL1XZcSioiROTV/Ua7rurGUFsIUqQ3ko1dHBMdEoHLF2xoAMPDSyaw+r/sU0D8ICoJa9pP8MN0Y/mii7dzmQmecRhY9A79uDyS/RlYC6I+0UWz8d1HpSF2lvtxhLj5FDlwnEnnRDl940vUqj1lHgfklV2fss4DeIYRZjdnsbgfB/T
  67. [Tachyon.NET] Email Address not on file.
  68. Writing player state
  69. FSaveFile.DetermineCyclePosition: PlayerMeta_Online.xml
  70. FSaveFile.DetermineCyclePosition: PlayerMeta_Online.xml, from file, success
  71. FSaveFile.DetermineCyclePosition: PlayerMeta_Online.xml, got value: 2
  72. Init is complete
  73. Credits are: 2750
  74. Checking to see if the user owns DLC Founders
  75. Checking to see if the user owns DLC EarlyAccess
  76. Found 0 new DLCs that need to be granted
  77. saved file: PlayerMeta_Online.xml
  78. saved file sig for PlayerMeta_Online.xml: e30cfff95d065b1c7ee0bfb510902aff484280c1
  79. FSaveFile.SaveCyclePosition: PlayerMeta_Online.xml, 0
  80. Cycle position for PlayerMeta_Online.xml is now 0
  81. app init complete
  82. Checking for crash report...
  83. FApp.DidBecomeActive
  84. out of app for: -251968148381.095 seconds
  85. FStat SessionStart
  86. FStat SessionStart report
  87. Mixpanel event: session_summary
  88. config_healthbars_on: 0
  89. config_sound_on: 1
  90. config_music_on: 1
  91. server_requests: 0
  92. session_duration: 4574
  93. credits_inventory: 2750
  94. current_level: 4
  95. fb_connected: 0
  96. upgrades_unlocked: 0
  97. upgrades_owned: 0
  98. language: en
  99. language_base_english: English
  100. language_full: en-US
  101. language_full_system: en-US
  102. stars_total: 0
  103. sessions_total: 1
  104. wins_total: 0
  105. attempts_total: 0
  106. wins_session: 0
  107. attempts_session: 0
  108. won_last_attempt: True
  109. install_date_time: 2015-06-12T23:40:11
  110. install_date_int: 20150612
  111. date_time: 2015-06-12T23:40:18
  112. date_time_local: 2015-06-13T11:40:18
  113. user_id: 6ac91a51-2f77-3517-5738-305afe30daff
  114. user_sample_cutoff: 0.4171311
  115. session_count: 1
  116. session_duration_total: 4574
  117. session_duration_average: 4574
  118. build_number: 333
  119. build_number_core: 333
  120. build_variant: worldwide
  121. days_since_install: 0
  122. count_sample: 1
  123. count: 1
  124. landscape: True
  125. buyer: False
  126. final: 1
  127. experiment_LevelEx1: B
  128. Mixpanel event: install
  129. credits_inventory: 2750
  130. current_level: 4
  131. fb_connected: 0
  132. upgrades_unlocked: 0
  133. upgrades_owned: 0
  134. language: en
  135. language_base_english: English
  136. language_full: en-US
  137. language_full_system: en-US
  138. stars_total: 0
  139. sessions_total: 2
  140. wins_total: 0
  141. attempts_total: 0
  142. wins_session: 0
  143. attempts_session: 0
  144. won_last_attempt: True
  145. install_date_time: 2015-06-12T23:40:11
  146. install_date_int: 20150612
  147. date_time: 2015-06-12T23:40:18
  148. date_time_local: 2015-06-13T11:40:18
  149. user_id: 6ac91a51-2f77-3517-5738-305afe30daff
  150. user_sample_cutoff: 0.4171311
  151. session_count: 2
  152. session_duration_total: 4574
  153. session_duration_average: 2287
  154. build_number: 333
  155. build_number_core: 333
  156. build_variant: worldwide
  157. days_since_install: 0
  158. count_sample: 1
  159. count: 1
  160. landscape: True
  161. buyer: False
  162. final: 1
  163. experiment_LevelEx1: B
  164. Mixpanel event: install
  165. credits_inventory: 2750
  166. current_level: 4
  167. fb_connected: 0
  168. upgrades_unlocked: 0
  169. upgrades_owned: 0
  170. language: en
  171. language_base_english: English
  172. language_full: en-US
  173. language_full_system: en-US
  174. stars_total: 0
  175. sessions_total: 2
  176. wins_total: 0
  177. attempts_total: 0
  178. wins_session: 0
  179. attempts_session: 0
  180. won_last_attempt: True
  181. install_date_time: 2015-06-12T23:40:11
  182. install_date_int: 20150612
  183. date_time: 2015-06-12T23:40:18
  184. date_time_local: 2015-06-13T11:40:18
  185. user_id: 6ac91a51-2f77-3517-5738-305afe30daff
  186. user_sample_cutoff: 0.4171311
  187. session_count: 2
  188. session_duration_total: 4574
  189. session_duration_average: 2287
  190. build_number: 333
  191. build_number_core: 333
  192. build_variant: worldwide
  193. days_since_install: 0
  194. count_sample: 1
  195. count: 1
  196. landscape: True
  197. buyer: False
  198. final: 1
  199. experiment_LevelEx1: B
  200. UN: 0: FWorld::Initialize: MapName=Maps/MapCoOp003.
  201. UN: 0: Terrain size in tiles (192, 192)
  202. UN: 0: Start terrain generation...
  203. UN: 0: Terrain generation complete. Time: 0.1612549sec
  204. UN: 47: Command added at 6/13/2015 12:02:38 AM (FApp.UtcNow) 6/13/2015 12:02:28 AM (DateTime.UtcNow)
  205. Batch age 00:00:01.0093638 is greater than timeout 00:00:01, so sending
  206. Sending current batch at 6/13/2015 12:02:39 AM (FApp.UtcNow) 6/13/2015 12:02:29 AM (DateTime.UtcNow)
  207. Writing player state
  208. Returned from Save command with result validity Success
  209. saved file: PlayerMeta_Online.xml_1
  210. saved file sig for PlayerMeta_Online.xml_1: cd73f5eb856759b399a97955375ef2fbd01e8ed6
  211. FSaveFile.SaveCyclePosition: PlayerMeta_Online.xml, 1
  212. Cycle position for PlayerMeta_Online.xml_1 is now 1
  213. ERROR: Trying to push page 'Hub', that is already in stack. -- at FApp.<Init>m__13(System.String logString, System.String stackTrace, LogType type)
  214. at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
  215. at UnityEngine.Debug.Internal_Log(Int32 , System.String , UnityEngine.Object )
  216. at UnityEngine.Debug.LogError(System.Object message, UnityEngine.Object context)
  217. at FLog.FinalError(System.String text, Boolean unityLog, UnityEngine.Object obj)
  218. at FLog.Error(System.String text, Boolean unityLog, UnityEngine.Object obj)
  219. at FLog.UnityError(System.String text, UnityEngine.Object obj)
  220. at FHUD.PushPageUnder(.FUIPage page, .FUIPage oldPage, Boolean doTransition)
  221. at FPageBlade.HandleBackButton(.FUIButton button, FTouch touch)
  222. at FUIButton.CheckHandleRelease(FTouch touch)
  223. at FUIButton.HandleTouchRelease(.FUICollider button, FTouch touch)
  224. at FUICollider.HandleSingleTouchEnded(FTouch touch)
  225. at FTouchManager.ProcessSingleTouch(FTouch touch, FSingleTouchableInterface ignoreTouchable, .FNode onlyForParent, Boolean setSingleTouchable)
  226. at FTouchManager.Update()
  227. at Futile.Update()
  228. Trying to push page 'Hub', that is already in stack.
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