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- //HUD & Stuff
- cg_speedometer 1
- cg_drawFPS 1
- cg_lagometer 2
- cg_crosshairHealth 0
- cg_crosshairHitStyle 1
- cg_crosshairhittime 1000
- cg_drawGun 2
- cg_enableRespawnTimer 1
- cg_drawItemPickups 7
- cg_quadkillcounter 1
- //Graphic Settings
- cg_forceEnemyModel keel/bright
- cg_forceTeamModel crash/red
- cg_forceEnemyWeaponColor 1
- cg_forceTeamWeaponColor 1
- cg_weaponColor_grenade "0x000000"
- cg_deadBodyDarken 1
- cg_brasstime 1000
- cg_railTrailTime 1000
- cg_lightningstyle 5
- cg_simpleitems 1
- cg_smoke_SG 0
- cg_smokeradius_RL 0
- cg_smokeradius_GL 0
- cg_smokeradius_NG 0
- cg_smokeradius_flight 0
- cg_smokeradius_dust 0
- cg_waterwarp 0
- cg_bubbletrail 1
- cg_atmosphericeffects 0
- //cg_shadows 1
- r_picmip 16
- r_colorbits 16
- r_depthbits 16
- r_enableColorCorrect 0
- r_ext_texture_env_add 0
- r_vertexlight 1
- r_lodbias 2
- r_texturebits 16
- r_texturemode "GL_NEAREST_MIPMAP_NEAREST"
- //r_fastsky 1
- //r_drawskyfloor 0
- r_subdivisions 80
- r_dynamiclight 0
- r_enableBloom 0
- r_enablePostProcess 0
- //r_roundImagesDown 1
- com_maxfps 125
- r_inbrowsermode 9
- cg_trueshotgun 1
- r_mode 15
- r_displayRefresh 85
- //Gameplay
- cg_autoswitch 0
- s_musicvolume 0
- cg_killbeep 8
- cg_allowtaunt 1
- cg_bob 0
- cg_leveltimerdirection 0
- s_musicvolume 0.0
- r_noFastRestart 0
- s_ambient 0
- cg_preferredStartingWeapons "bfg rl lg rg cg pg sg mg gl ng prox gh g"
- //Mouse
- sensitivity 3
- cl_mouseAccel 0.5
- cl_mouseAccelPower 1
- //Network
- cl_packetdup 0
- //QLRanks
- // These track the current output method and position in "cycling" through the methods.
- seta _qlrd_outputMethod "echo"
- seta _qlrd_output "vstr _qlrd_output1"
- // These are the output method states.
- seta _qlrd_output0 "seta _qlrd_outputMethod echo; set _qlrd_output vstr _qlrd_output1; echo ^2[QLRD] ^7output method is now ^5echo; print ^2[QLRD] ^7output method is now ^5echo ^7(check the console!)"
- seta _qlrd_output1 "seta _qlrd_outputMethod print; set _qlrd_output vstr _qlrd_output2; print ^2QLRD: ^7output method is now ^5print"
- seta _qlrd_output2 "seta _qlrd_outputMethod say_team; set _qlrd_output vstr _qlrd_output3; print ^2QLRD: ^7output method is now ^5say_team"
- seta _qlrd_output3 "seta _qlrd_outputMethod say; set _qlrd_output vstr _qlrd_output0; print ^2QLRD: ^7output method is now ^5say"
- //Binds
- bind i "seta _qlrd_announce 0; seta _qlrd_announce 1;"
- bind o "vstr _qlrd_output"
- bind l "say Thanks"
- bind k "say Confusion Will Be My Epitaph"
- bind p "say That's what she said"
- bind . "say This isn't even my final form"
- bind , "say ^5Join us on TeamSpeak3: ^7ts.Team^4P^54^4F^7.net"
- bind MWHEELDOWN ""
- bind MWHEELUP ""
- bind t ""
- bind z "weapon 11"
- bind x "weapon 12"
- bind c "weapon 13"
- bind u "messagemode"
- bind g "dropweapon"
- bind alt "dropflag"
- bind j "droppowerup"
- bind m "+acc"
- //taunt
- bind b "+button3"
- //Demo
- cg_autoaction 1
- cl_demoRecordMessage 0
- //console
- cl_allowconsolechat 1
- com_allowconsole 1
- //Appearance
- model "anarki/default"
- name "^4Fla^5shS^4oul"
- vid_restart
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