Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Name - item's name
- Description - description that shows up below the item slots. Use | for a new line and [;] for a comma
- Size - size 1 are small items, size 2 are large items
- Script: On Execute - the script that's applied when the item gets activated
- Gadget - which Inventor gadget it makes
- Slots - which slots it has. Seperate with a |. Slot names are NORMAL, EVEN/ODD, MAX1/2/3/4/5, MIN 1/2/3/4/5, REQUIRE1/2/3/4/5/6, COUNTDOWN
- NEED TOTAL? - Used for countdown items or "must equal X" items
- Category - WEAPON, ITEM, SHIELD, MAGIC
- Colour - what colour it is, or just leave it default
- Upgrade - the type of upgrade
- Weaken - the type of downgrade
- Alternate Status Trigger - put any statuses that it inflicts here so that its description/script changes in Parallel Universe
- SFX - sound effects
- Uses? - how many uses it has. 0 = 1 use per turn, -1 = reusable, 2-10 = that many uses per turn
- Cast Backwards? - does it fire downwards when you use it (like Healing Crystal)
- Single use? - is it a "once per battle" item (YES/NO)
- Parallel Universe - is it a Parallel Universe item (YES/NO)
- Special? - is it a weird item that shouldn't show up in random item selection methods like Call for Backup Robot (YES/NO)
- Error Immune - is it "Immune to errors" like Buster Sword (YES/NO)
- Show Gold - should your gold counter be shown when you have this item equipped like Pickpocket (YES/NO)
- Appears For Parts - is it "Always offered as scrap" like Scrap Metal (YES/NO)
- Hide Reuseable - should the "reusable" part of the text be hidden?
- Witch Spell - leave blank if it's not a Witch Spell; otherwise put the number of dice needed to pull this from the spellbook
- Script: Before Combat (and others) - other scripts which are activated at these times
Advertisement
Add Comment
Please, Sign In to add comment