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  1. // ##### HELMS #########################
  2.  
  3. // ##### Barb Helm ##########################
  4. [Type] == PrimalHelm && ([Quality] == Magic || [Quality] == Rare) # ([SkillBattleOrders]+[WarcriesSkillTab] >= 5 || [BarbarianSkills]+[WarcriesSkillTab] >= 5) && ([Sockets] == 2 || [FHR] >= 10 || [MaxHP] >= 30 || [EnhancedDamage] >= 20)
  5.  
  6. // ##### Barb Visio Helm ##########################
  7. [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([BarbarianSkills] >= 2 || [BarbarianSkills]+[WarcriesSkillTab] >= 3 || [SkillBattleOrders]+[WarcriesSkillTab] >= 3) && ([FHR] >= 10 || [MaxHP] >= 20 || [Sockets] == 2)
  8. [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([BarbarianSkills] >= 2 || [BarbarianSkills]+[WarcriesSkillTab] >= 3 || [SkillBattleOrders]+[WarcriesSkillTab] >= 3) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  9. [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([BarbarianSkills] >= 2 || [BarbarianSkills]+[WarcriesSkillTab] >= 3 || [SkillBattleOrders]+[WarcriesSkillTab] >= 3) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
  10.  
  11. // ##### Druid helm ##########################
  12. [Type] == Pelt && ([Quality] == Magic || [Quality] == Rare) # ([ElementalSkillTab]+[SkillTornado] >= 5 || [DruidSkills]+[SkillTornado] >= 5) && ([Sockets] == 2 || [MaxHP] >= 20 || [FHR] >= 10)
  13.  
  14. [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillSummonGrizzly] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
  15. [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFireClaws] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
  16. [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFury] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
  17.  
  18. // ##### Circlet ##########################
  19. [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [Sockets] == 3 && ([ItemGoldBonus] >= 70 || [FCR] == 20 || [FRW] == 30 || [MaxHP] >= 90 || [Dexterity] >= 30 || [Strength] >= 30)
  20.  
  21. [Type] == Circlet && [Quality] == Magic # [FireSkillTab] == 3 && ([FCR] == 20 || [MaxHP] >= 30) && [Sockets] >= 2
  22. [Type] == Circlet && [Quality] == Magic # [ColdSkillTab] == 3 && ([FCR] == 20 || [MaxHP] >= 30) && [Sockets] >= 2
  23. [Type] == Circlet && [Quality] == Magic # [LightningSkillTab] == 3 && ([FCR] == 20 || [MaxHP] >= 30) && [Sockets] >= 2
  24. [Type] == Circlet && [Quality] == Magic # [PoisonAndBoneSkillTab] == 3 && ([FCR] == 20 || [MaxHP] >= 30) && [Sockets] >= 2
  25. [Type] == Circlet && [Quality] == Magic # [ElementalSkillTab] == 3 && ([FCR] == 20 || [MaxHP] >= 30) && [Sockets] >= 2
  26. [Type] == Circlet && [Quality] == Magic # [TrapsSkillTab] == 3 && ([FCR] == 20 || [MaxHP] >= 30) && [Sockets] >= 2
  27. [Type] == Circlet && [Quality] == Magic # [PaliCombatSkillTab] == 3 && ([FCR] == 20 || [MaxHP] >= 30) && [Sockets] >= 2
  28. [Type] == Circlet && [Quality] == Magic # [NecromancerSummoningSkillTab] == 3 && [MaxHP] >= 30 && [Sockets] >= 2
  29.  
  30. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([FCR] == 20 || [FRW] ==30) && ([Sockets] == 2 || [MaxHP] >= 40 || [MaxMana] >= 60)
  31. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([FCR] == 20 || [FRW] ==30) && ([Dexterity] >= 10 || [Strength] >= 10) && ([MaxHP] >= 20 || [MaxMana] >= 40)
  32. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([FCR] == 20 || [FRW] ==30) && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  33. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([FCR] == 20 || [FRW] ==30) && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  34. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([FCR] == 20 || [FRW] ==30) && ([MaxHP] >= 20 || [MaxMana] >= 40) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  35. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([FCR] == 20 || [FRW] ==30) && ([MaxHP] >= 20 || [MaxMana] >= 40) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  36.  
  37. // ##### Visio Circlet ##########################
  38. [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [Sockets] == 2 && ([FCR] == 20 || [FRW] >= 20 || [MaxHP] >= 20)
  39. [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2 || [AssassinSkills] == 2) && ([Sockets] == 2 || [FCR] == 20 || [FRW] >= 20 || [MaxHP] >= 20)
  40. [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2
  41. [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2
  42. [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
  43. [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2
  44. [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
  45.  
  46. // ##### Visio Helm ##########################
  47. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2 || [AssassinSkills] == 2)
  48. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 40 && [Sockets] == 2
  49. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2
  50. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2
  51. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
  52. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2
  53. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
  54.  
  55. // ##### ARMORS #########################
  56.  
  57. [Type] == Armor && [Quality] == Magic # [Sockets] == 4 && ([MaxHP] >= 75 || [FHR] >= 20 || [ItemPoisonLengthResist] >= 75)
  58.  
  59. [Type] == Armor && [Quality] == Rare # [Sockets] == 2 && [FHR] >= 17 && [Strength] >= 15 && ([MaxHP] >= 35 || ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40))
  60. [Type] == Armor && [Quality] == Rare # [Sockets] == 2 && [FHR] >= 17 && [Strength] >= 15 && ([MaxHP] >= 35 || (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)))
  61. [Type] == Armor && [Quality] == Rare && [Flag] == Ethereal # [Sockets] == 2 && [FHR] >= 17 && [ItemReplenishDurability] >= 1 && ([MaxHP] >= 35 || ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40))
  62. [Name] == SacredArmor && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDefense] >= 150 && ([Sockets] == 2 || [Defense] >= 1900 || [ItemReplenishDurability] >=1)
  63.  
  64. // ##### SHIELDS #######################
  65.  
  66. ([Name] == Monarch || [Name] == Ward) && [Quality] == Magic # [Sockets] == 4 && [FBR] >= 15
  67.  
  68. [Type] == Shield && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
  69. [Type] == Shield && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
  70.  
  71. // ##### Paladin Shield ##########################
  72. [Name] == SacredTarge && [Quality] == Magic # [Sockets] == 4 && [FireResist] >= 10 && [FBR] >= 15
  73.  
  74. [Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
  75. [Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
  76. [Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
  77. [Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
  78.  
  79. // ##### Necro Shield ##########################
  80. [Type] == VoodooHeads && [Quality] == Rare # [Sockets] >= 2 && ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 2) && ([SkillBoneSpear] >= 3 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3)
  81.  
  82. // ##### GLOVES ########################
  83. [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [JavelinAndSpearSkillTab] == 3
  84. [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [BowAndCrossbowSkillTab] == 3
  85. [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [PassiveAndMagicSkillTab] == 3
  86.  
  87. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 45
  88. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # ([Dexterity] >= 15 || [Strength] >= 15) && (([ColdResist] >= 15 && [FireResist] >= 15 && [LightResist] >= 15) || ([ColdResist]+[FireResist] >= 35) || ([ColdResist]+[LightResist] >= 35) || ([FireResist]+[LightResist] >= 35))
  89. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
  90. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21
  91. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2)
  92. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16))
  93. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18
  94. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2)
  95.  
  96. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 30 && [ItemReplenishDurability] >= 1
  97. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # ([Dexterity] >= 15 || [Strength] >= 15) && (([ColdResist] >= 15 && [FireResist] >= 15 && [LightResist] >= 15) || ([ColdResist]+[FireResist] >= 35) || ([ColdResist]+[LightResist] >= 35) || ([FireResist]+[LightResist] >= 35)) && [ItemReplenishDurability] >= 1
  98. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1
  99. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21 && [ItemReplenishDurability] >= 1
  100. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1
  101. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16)) && [ItemReplenishDurability] >= 1
  102. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18 && [ItemReplenishDurability] >= 1
  103. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1
  104.  
  105. // ##### BOOTS #########################
  106.  
  107. [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70))
  108. [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90))
  109. [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60))
  110. [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75))
  111.  
  112. [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) && [ItemReplenishDurability] >= 1
  113. [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) && [ItemReplenishDurability] >= 1
  114. [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60)) && [ItemReplenishDurability] >= 1
  115. [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75)) && [ItemReplenishDurability] >= 1
  116.  
  117. // ##### BELTS #########################
  118.  
  119. [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50))
  120. [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20)
  121. [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
  122.  
  123. [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50)) && [ItemReplenishDurability] >= 1
  124. [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20) && [ItemReplenishDurability] >= 1
  125. [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1
  126.  
  127. // ##### WEAPONS ###############
  128.  
  129. // ##### Axe ##########################
  130. [Type] == Axe && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [ItemReplenishDurability] >= 1 || [Sockets] >= 2)))
  131. [Type] == Axe && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([EnhancedDamage] >= 300 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [Sockets] >= 2)) || ([EnhancedDamage] >= 250 && [itemmaxdamageperlevel] >= 1 && [itemtohitperlevel] >= 1))
  132.  
  133. // ##### Sword ##########################
  134. [Type] == Sword && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [ItemReplenishDurability] >= 1 || [Sockets] >= 2)))
  135. [Type] == Sword && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([EnhancedDamage] >= 300 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [Sockets] >= 2)) || ([EnhancedDamage] >= 250 && [itemmaxdamageperlevel] >= 1 && [itemtohitperlevel] >= 1))
  136.  
  137. // ##### Mace ##########################
  138. [Type] == Mace && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [ItemReplenishDurability] >= 1 || [Sockets] >= 2)))
  139.  
  140. // ##### Hammer ##########################
  141. [Type] == Hammer && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [ItemReplenishDurability] >= 1 || [Sockets] >= 2)))
  142.  
  143. // ##### Scepter ##########################
  144. [Type] == Scepter && ([Quality] == Magic || [Quality] == Rare)  # (([PaliCombatSkillTab]+[SkillFistOfTheHeavens] >= 5) || ([PaladinSkills]+[SkillFistOfTheHeavens] >= 5)) && [Sockets] >= 2
  145.  
  146. [Type] == Scepter && [Quality] == Magic  # [SkillFistOfTheHeavens] >= 3 && [Sockets] >= 5
  147.  
  148. [Type] == Scepter && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [ItemReplenishDurability] >= 1 || [Sockets] >= 2)))
  149.  
  150. // ##### Polearm ##########################
  151. [Type] == Polearm && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [ItemReplenishDurability] >= 1 || [Sockets] >= 2)))
  152.  
  153. // ##### Knife ##########################
  154. [Type] == Knife && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [ItemReplenishDurability] >= 1 || [Sockets] >= 2)))
  155.  
  156. // ##### Bow ##########################
  157. ([Type] == Bow || [Type] == AmazonBow) && [Quality] == Rare # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [Sockets] >= 2)))
  158.  
  159. // ##### Javelin ##########################
  160. ([Type] == Javelin || [Type] == AmazonJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && ([AmazonSkills]+[JavelinAndSpearSkillTab] >= 4 || [JavelinAndSpearSkillTab] >= 4)
  161.  
  162. ([Type] == Javelin || [Type] == AmazonJavelin) && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [Sockets] >= 2)) && [ItemReplenishQuantity] >= 1
  163.  
  164. // ##### Trowing Weapon ##########################
  165. [Type] == ThrownWeapon && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [Sockets] >= 2)) && [ItemReplenishQuantity] >= 1
  166.  
  167. // ##### Claw ##########################
  168. ([Type] == HandToHand || [Type] == AssassinClaw) && ([Quality] == Rare || [Quality] == Magic) # ([AssassinSkills]+[SkillLightningSentry] >= 4 || [TrapsSkillTab]+[SkillLightningSentry] >= 4) && ([Sockets] >= 2 || [IAS] >= 20)
  169.  
  170. ([Type] == HandToHand || [Type] == AssassinClaw) && [Quality] == Rare # [itemmaxdamageperlevel] >= 1 && [itemtohitperlevel] >= 1 && ([AssassinSkills]+[SkillLightningSentry] >= 3 || [TrapsSkillTab]+[SkillLightningSentry] >= 3 || [SkillLightningSentry] >= 3) && ([Sockets] >= 2 || [IAS] >= 20)
  171. ([Type] == HandToHand || [Type] == AssassinClaw) && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [ItemReplenishDurability] >= 1 || [Sockets] >= 2)))
  172. ([Type] == HandToHand || [Type] == AssassinClaw) && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([EnhancedDamage] >= 300 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [Sockets] >= 2)) || ([EnhancedDamage] >= 250 && [itemmaxdamageperlevel] >= 1 && [itemtohitperlevel] >= 1))
  173.  
  174. // ##### Wand ##########################
  175. [Type] == Wand && ([Quality] == Rare || [Quality] == Magic) # [FCR] >= 20 && ([PoisonAndBoneSkillTab] >= 2 || [NecromancerSkills] == 2) && (([SkillBoneSpirit] == 3 && [SkillBoneSpear] == 3) || ([SkillPoisonNova] == 3))
  176.  
  177. // ##### Orbs ##########################
  178. [Type] == Orb && ([Quality] == Rare || [Quality] == Magic) # [FCR] >= 20 && ([SorceressSkills]+[SkillLightning] >= 5 || [LightningSkillTab]+[SkillLightning] >= 5) && ([SkillLightningMastery] >= 1 || [Sockets] >= 2)
  179. [Type] == Orb && ([Quality] == Rare || [Quality] == Magic) # [FCR] >= 20 && ([SorceressSkills]+[SkillFireball] >= 5 || [FireSkillTab]+[SkillFireball] >= 5) && ([SkillFireMastery] >= 1 || [Sockets] >= 2)
  180. [Type] == Orb && ([Quality] == Rare || [Quality] == Magic) # [FCR] >= 20 && ([SorceressSkills]+[SkillBlizzard] >= 5 || [ColdSkillTab]+[SkillBlizzard] >= 5) && ([SkillColdMastery] >= 1 || [Sockets] >= 2)
  181.  
  182. // ##### AMULETS #######################
  183.  
  184. //[Type] == Amulet && [Quality] == Magic && [Level] >=90
  185. [Type] == Amulet && [Quality] == Magic # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && ([MaxHP] >= 90 || [FCR] >= 10)
  186. [Type] == Amulet && [Quality] == Magic # (([DruidSummoningSkillTab] == 3) || ([NecromancerSummoningSkillTab] == 3) || ([WarcriesSkillTab] == 3)) && [MaxHP] >= 90
  187. [Type] == Amulet && [Quality] == Magic # [WarcriesSkillTab] == 3 && [ItemGoldBonus] >= 75
  188.  
  189. //[Type] == Amulet && [Quality] == Rare
  190. [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [Dexterity]+[Strength] >= 20
  191. [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && ([MaxHP] >= 15 || [MaxMana] >= 25)
  192. [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  193. [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  194. [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([MaxHP] >= 25 || [MaxMana] >= 35) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  195. [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([MaxHP] >= 25 || [MaxMana] >= 35) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  196. [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([MaxHP] >= 40 || [MaxMana] >= 60)
  197. [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [ItemGoldBonus] >= 75
  198.  
  199. // ##### RINGS #########################
  200.  
  201. //[Type] == Ring && [Quality] == Rare
  202. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && [MaxHP] >= 15
  203. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && [HPRegen] >= 7
  204. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
  205. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))
  206. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && [MaxMana] >= 50
  207. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [Strength]+[Dexterity] >= 20
  208. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([MaxHP] >= 25 || [MaxMana] >= 65) && [HPRegen] >= 7
  209. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([MaxHP] >= 35 || [MaxMana] >= 80) && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
  210. [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([MaxHP] >= 25 || [MaxMana] >= 65) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
  211. [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))
  212. [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
  213. [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [MaxHP] >= 15
  214. [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [MaxMana] >= 50
  215. [Type] == Ring && [Quality] == Rare # [Strength]+[Dexterity] >= 30 && [ManaLeech]+[LifeLeech] >= 6
  216. [Type] == Ring && [Quality] == Rare # [Strength]+[Dexterity] >= 30 && [ToHit] >= 90
  217. [Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 20) && ([MaxHP] >= 35 || [MaxMana] >= 80)
  218. [Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 20) && [HPRegen] >= 7
  219. [Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 17) && [ManaLeech]+[LifeLeech] >= 10
  220. [Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 17) && [ToHit] >= 90
  221. [Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  222. [Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && [MaxHP] >= 35
  223. [Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && [ToHit] >= 90
  224.  
  225. // ##### JEWELS ########################
  226.  
  227. //[Type] == Jewel && [Quality] == Magic
  228. [Type] == Jewel && [Quality] == Magic # ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25 || [PoisonResist] >= 30 || [MINDamage] >= 9 || [MAXDamage] >= 13 || [EnhancedDamage] >= 30 || [ToHit] >=75 || [MaxMana] >= 18 || [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 52) && ([IAS] == 15 || [MINDamage] >= 10 || [MAXDamage] >= 13 || [FHR] == 7 || [MaxHP] >= 18 || [ItemReqPercent] == -15 || [Strength] >= 8 || [Dexterity] >=8)
  229. [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 60 || [EnhancedDamage] >= 40 || [MAXDamage] >= 28
  230.  
  231. //[Type] == Jewel && [Quality] == Rare
  232. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [ColdResist] >= 20
  233. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [FireResist] >= 20
  234. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [LightResist] >= 20
  235. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 16
  236. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
  237. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && ([Dexterity] >= 6 || [Strength] >= 6) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
  238. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [ColdResist] >= 20 && [FireResist]+[LightResist]+[PoisonResist] >= 24
  239. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [FireResist] >= 20 && [ColdResist]+[LightResist]+[PoisonResist] >= 24
  240. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [LightResist] >= 20 && [ColdResist]+[FireResist]+[PoisonResist] >= 24
  241. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [PoisonResist] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 24
  242. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [MaxHP] >= 15
  243. [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [Dexterity] >= 7
  244. [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [Strength] >= 7
  245. [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [ToHit] >= 50 && ([Dexterity] >= 6 || [Strength] >= 6)
  246. [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 28 && [FHR] >= 7
  247. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [EnhancedDamage] >= 25
  248. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
  249. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25)
  250. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [MAXDamage] >= 10
  251. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [MINDamage] >= 9
  252. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [Dexterity]+[Strength] >= 16
  253. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 8 || [Strength] >= 8)
  254. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [FHR] >= 7 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
  255. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 5 || [Strength] >= 5) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)
  256. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 6 || [Strength] >= 6) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
  257. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 6 || [Strength] >= 6) && [ToHit] >= 50
  258. [Type] == Jewel && [Quality] == Rare # [Dexterity] >= 7 && [Strength] >= 7
  259. [Type] == Jewel && [Quality] == Rare # ([Dexterity] >= 8 || [Strength] >= 8) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)
  260. [Type] == Jewel && [Quality] == Rare # [Dexterity] >= 5 && [Strength] >= 5 && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)
  261.  
  262. // ##### SMALL CHARMS ##################
  263.  
  264. [Name] == SmallCharm && [Quality] == Magic # ([MaxHP] >= 18 || [MaxHP]+[MaxMana] >= 20 || [PoisonMaxDam] >= 175 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16 || [ItemMagicBonus] >= 7)
  265. [Name] == SmallCharm && [Quality] == Magic # [MaxDamage] >= 2 && [ToHit] >= 10 && ([MaxHP] >= 10 || [Dexterity] >= 2 || [FHR] >= 5 || [FRW] >= 3)
  266.  
  267. // ##### LARGE CHARMS ##################
  268.  
  269. [Name] == LargeCharm && [Quality] == Magic # ([MaxHP] >= 35 || [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32)
  270. [Name] == LargeCharm && [Quality] == Magic # [MaxDamage] >= 5 && [ToHit] >= 30 && ([MaxHP] >= 26 || [Dexterity] >= 5 || [FHR] >= 8 || [FRW] >= 5)
  271.  
  272. // ##### GRAND CHARMS ##################
  273.  
  274. [Name] == GrandCharm && [Quality] == Magic # ([MaxHP] >= 45 || [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 60)
  275. [Name] == GrandCharm && [Quality] == Magic # [MaxDamage] >= 8 && [ToHit] >= 49 && ([MaxHP] >= 30 || [FHR] >= 12 || [FRW] >= 7)
  276. [Name] == GrandCharm && [Quality] == Magic # [MaxHP] >= 30 && [ToHit] >= 100
  277.  
  278. [Name] == GrandCharm && [Quality] == Magic # [PaliCombatSkillTab] == 1
  279. [Name] == GrandCharm && [Quality] == Magic # [LightningSkillTab] == 1
  280. [Name] == GrandCharm && [Quality] == Magic # [ElementalSkillTab] == 1
  281. [Name] == GrandCharm && [Quality] == Magic # [TrapsSkillTab] == 1
  282. [Name] == GrandCharm && [Quality] == Magic # [FireSkillTab] == 1
  283. [Name] == GrandCharm && [Quality] == Magic # [ColdSkillTab] == 1
  284. [Name] == GrandCharm && [Quality] == Magic # [PoisonAndBoneSkillTab] == 1
  285. [Name] == GrandCharm && [Quality] == Magic # [JavelinAndSpearSkillTab] == 1
  286. [Name] == GrandCharm && [Quality] == Magic # [WarcriesSkillTab] == 1
  287. [Name] == GrandCharm && [Quality] == Magic # [ShadowDisciplinesSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20)
  288. [Name] == GrandCharm && [Quality] == Magic # [PassiveAndMagicSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
  289. [Name] == GrandCharm && [Quality] == Magic # [BowAndCrossbowSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
  290. [Name] == GrandCharm && [Quality] == Magic # [ShapeShiftingSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
  291. [Name] == GrandCharm && [Quality] == Magic # [OffensiveAurasSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20)
  292. [Name] == GrandCharm && [Quality] == Magic # [NecromancerSummoningSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
  293. [Name] == GrandCharm && [Quality] == Magic # [DruidSummoningSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
  294. [Name] == GrandCharm && [Quality] == Magic # [DefensiveAurasSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
  295. [Name] == GrandCharm && [Quality] == Magic # [BarbCombatSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
  296. [Name] == GrandCharm && [Quality] == Magic # [MasteriesSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
  297. [Name] == GrandCharm && [Quality] == Magic # [MartialArtsSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
  298.  
  299. //[Name] == Grandcharm && [Quality] == magic && [Level] >=99
  300. //[Name] == Gothic Shield && [Quality] == unique //The Ward
  301. //[Name] == Gothic Shield && [Quality] == unique # [FireResist] == 50 //The Ward
  302.  
  303. //[Name] == Defender && [Quality] == unique //Visceratuant
  304. [Name] == Round Shield && [Quality] == unique //Moser's Blessed Circle
  305. //[Name] == Scutum && [Quality] == unique //Stormchaser
  306. //[Name] == Dragon Shield && [Quality] == unique //Tiamat's Rebuke
  307. //[Name] == Barbed Shield && [Quality] == unique //Lance Guard
  308. //[Name] == Pavise && [Quality] == unique //Gerke's Sanctuary
  309. //[Name] == Grim Shield && [Quality] == unique //Lidless Wall
  310. //[Name] == Ancient Shield && [Quality] == unique //Radament's Sphere
  311.  
  312. //[Name] == Luna && [Quality] == unique //Blackoak Shield
  313. [Name] == Monarch && [Quality] == unique //Stormshield
  314. //[Name] == Blade Barrier && [Quality] == unique //Spike Thorn
  315. //[Name] == Aegis && [Quality] == unique //Medusa's Gaze
  316. //[Name] == Troll Nest && [Quality] == unique //Head Hunter's Glory
  317. //[Name] == Ward && [Quality] == unique //Spirit Ward
  318.  
  319. //[Name] == GrimShield && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 // Lidless Wall
  320. [Name] == Monarch && [Quality] == unique && [Flag] != identified # [Defense] >= 133 // Stormshield
  321.  
  322. // ##### Gloves ########################
  323. //[Name] == Leather Gloves && [Quality] == unique //The Hand of Broc
  324. //[Name] == Heavy Gloves && [Quality] == unique //Bloodfist
  325. //[Name] == Chain Gloves && [Quality] == unique //Chance Guards
  326. //[Name] == Light Gauntlets && [Quality] == unique //Magefist
  327. //[Name] == Gauntlets && [Quality] == unique //Frostburn
  328.  
  329. //[Name] == Demonhide Gloves && [Quality] == unique //Venom Grip
  330. //[Name] == Sharkskin Gloves && [Quality] == unique //Gravepalm
  331. //[Name] == Heavy Bracers && [Quality] == unique //Ghoulhide
  332. //[Name] == Battle Gauntlets && [Quality] == unique //Lava Gout
  333. //[Name] == War Gauntlets && [Quality] == unique //Hellmouth
  334.  
  335. [Name] == Vampirebone Gloves && [Quality] == unique //Dracul's Grasp
  336. //[Name] == Vambraces && [Quality] == unique //Soul Drainer
  337. [Name] == Ogre Gauntlets && [Quality] == unique //Steelrend
  338.  
  339. //[Name] == ChainGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 20 && [ItemMagicBonus] >= 40 // Chance Guards
  340. //[Name] == LightGauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 20 // Magefist
  341. //[Name] == BattleGauntlets && [Quality] == unique && [Flag] != ethereal # [Defense] >= 56 && [EnhancedDefense] >= 20 && [FCR] >= 20 // Magefist
  342. //[Name] == CrusaderGauntlets && [Quality] == unique && [Flag] != ethereal # [Defense] >= 80 && [EnhancedDefense] >= 20 && [FCR] >= 20 // Magefist
  343. [Name] == VampireboneGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 && [Strength] >= 10 && [LifeLeech] >= 7 // Dracul's Grasp
  344. [Name] == OgreGauntlets && [Quality] == unique # [Defense] >= 240 && [EnhancedDamage] >= 30 && [Strength] >= 15 // Steelrend
  345.  
  346. // ##### Boots #########################
  347.  
  348. [Name] == Boots && [Quality] == unique //Hotspur
  349. //[Name] == Heavy Boots && [Quality] == unique //Gorefoot
  350. //[Name] == Heavy Boots && [Quality] == unique # [EnhancedDefense] == 30 //Gorefoot
  351. //[Name] == Chain Boots && [Quality] == unique //Treads of Cthon
  352. //[Name] == Light Plated Boots && [Quality] == unique //Goblin Toe
  353. //[Name] == Greaves && [Quality] == unique //Tearhaunch
  354. //[Name] == Greaves && [Quality] == unique # [EnhancedDefense] == 80 //Tearhaunch
  355.  
  356. //[Name] == Demonhide Boots && [Quality] == unique //Infernostride
  357. //[Name] == Sharkskin Boots && [Quality] == unique //Waterwalk
  358. //[Name] == Mesh Boots && [Quality] == unique //Silkweave
  359. [Name] == Battle Boots && [Quality] == unique //War Traveler
  360. [Name] == War Boots && [Quality] == unique //Gore Rider
  361.  
  362. [Name] == Scarabshell Boots && [Quality] == unique //Sandstorm Trek
  363. [Name] == Scarabshell Boots && [Quality] && [Flag] = ethereal == unique //Sandstorm Trek
  364. [Name] == Boneweave Boots && [Quality] == unique //Marrowwalk
  365. [Name] == Myrmidon Greaves && [Quality] == unique //Shadow Dancer
  366.  
  367. [Name] == Boots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 10 // Hotspur
  368. [Name] == SharkskinBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 180 && [MaxHP] >= 45 // Waterwalk
  369. //[Name] == MeshBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 // Silkweave
  370. [Name] == BattleBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [ItemMagicBonus] >= 30 // War Traveler
  371. [Name] == WarBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 160 // Gore Rider
  372. [Name] == MyrmidonGreaves && [Quality] == unique && [Flag] != ethereal # [Defense] >= 161 && [EnhancedDefense] >= 160 // Gore Rider
  373. [Name] == ScarabshellBoots && [Quality] == unique # [Strength]+[Vitality] >= 20 // Sandstorm Trek
  374. //[Name] == BoneweaveBoots && [Quality] == unique && [Flag] != ethereal # [Strength] >= 10 && [SkillSkeletonMastery] >= 1 // Marrowwalk
  375. [Name] == MyrmidonGreaves && [Quality] == unique # [Dexterity] >= 15 && [ShadowDisciplinesSkillTab] >= 1 // Shadow Dancer
  376.  
  377. // ##### Belts #########################
  378.  
  379. //[Name] == Sash && [Quality] == unique //Lenymo
  380. //[Name] == Light Belt && [Quality] == unique // Snakecord
  381. //[Name] == Belt && [Quality] == unique //Nightsmoke
  382. //[Name] == Heavy Belt && [Quality] == unique //Goldwrap
  383. //[Name] == Plated Belt && [Quality] == unique //Bladebuckle
  384.  
  385. //[Name] == Demonhide Sash && [Quality] == unique //String of Ears
  386. //[Name] == Sharkskin Belt && [Quality] == unique //Razortail
  387. //[Name] == Mesh Belt && [Quality] == unique //Gloom's Trap
  388. //[Name] == Battle Belt && [Quality] == unique //Snowclash
  389. [Name] == War Belt && [Quality] == unique //Thundergod's Vigor
  390.  
  391. [Name] == Spiderweb Sash && [Quality] == unique // Arachnid Mesh
  392. //[Name] == Vampirefang Belt && [Quality] == unique // Nosferatu's Coil
  393. [Name] == Mithril Coil && [Quality] == unique //Verdungo's Hearty Cord
  394.  
  395. //[Name] == HeavyBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 40 && [ItemGoldBonus] >= 60 // Goldwrap
  396. [Name] == DemonhideSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [DamageResist] >= 10 && [LifeLeech] >= 6 // String of Ears
  397. [Name] == WarBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 160 // Thundergod's Vigor
  398. [Name] == SpiderwebSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 // Arachnid Mesh
  399. //[Name] == VampirefangBelt && [Quality] == unique && [Flag] != ethereal # [LifeLeech] >= 5 // Nosferatu's Coil
  400. [Name] == MithrilCoil && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 && [Vitality] >= 30 && [DamageResist] >= 10 // Verdungo's Hearty Cord
  401.  
  402.  
  403. // ##### Axes ##########################
  404.  
  405. //[Name] == Hand Axe && [Quality] == unique //The Gnasher
  406. //[Name] == Axe && [Quality] == unique //Deathspade
  407. //[Name] == Double Axe && [Quality] == unique //Bladebone
  408. //[Name] == Military Pick && [Quality] == unique //Skull Splitter
  409. //[Name] == War Axe && [Quality] == unique //Rakescar
  410. //[Name] == Large Axe && [Quality] == unique //Axe of Fechmar
  411. //[Name] == Broad Axe && [Quality] == unique //Goreshovel
  412. //[Name] == Battle Axe && [Quality] == unique //The Chieftain
  413. //[Name] == Great Axe && [Quality] == unique //Brainhew
  414. //[Name] == Giant Axe && [Quality] == unique //Humongous
  415.  
  416. //[Name] == Hatchet && [Quality] == unique //Coldkill
  417. //[Name] == Cleaver && [Quality] == unique //Butcher's Pupil
  418. //[Name] == Twin Axe && [Quality] == unique //Islestrike
  419. //[Name] == Crowbill && [Quality] == unique //Pompeii's Wrath
  420. //[Name] == Naga && [Quality] == unique //Guardian Naga
  421. //[Name] == Military Axe && [Quality] == unique //Warlord's Trust
  422. //[Name] == Bearded Axe && [Quality] == unique //Spellsteel
  423. //[Name] == Tabar && [Quality] == unique //Stormrider
  424. //[Name] == Gothic Axe && [Quality] == unique //Boneslayer Blade
  425. //[Name] == Ancient Axe && [Quality] == unique //The Minotaur
  426.  
  427. //[Name] == Tomahawk && [Quality] == unique //Razor's Edge
  428. //[Name] == Ettin Axe && [Quality] == unique //Rune Master
  429. //[Name] == War Spike && [Quality] == unique //Cranebeak
  430. //[Name] == Berserker Axe && [Quality] == unique //Death Cleaver
  431. [Name] == Berserker Axe && [Quality] == unique && [Flag] = ethereal//Death Cleaver
  432. //[Name] == silveredgedaxe && [Quality] == unique //Ethereal Edge
  433. //[Name] == Decapitator && [Quality] == unique //Hellslayer
  434. //[Name] == Decapitator && [Quality] == unique && [Flag] = ethereal//Hellslayer
  435. //[Name] == Champion Axe && [Quality] == unique //Messerschmidt's Reaver
  436. //[Name] == Champion Axe && [Quality] == unique && [Flag] = ethereal//Messerschmidt's Reaver
  437. //[Name] == Glorious Axe && [Quality] == unique //Executioner's Justice
  438. //[Name] == Glorious Axe && [Quality] == unique && [Flag] = ethereal//Executioner's Justice
  439.  
  440. [Name] == EttinAxe && [Quality] == unique && [Flag] == ethereal # [Sockets] >= 3 && [EnhancedDamage] >= 220 // Rune Master
  441. [Name] == BerserkerAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 230 // Death Cleaver
  442. [Name] == Cleaver && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 150 // Butcher's Pupil
  443. // ##### Bows ##########################
  444.  
  445. //[Name] == Short Bow && [Quality] == unique //Pluckeye
  446. //[Name] == Hunter's Bow && [Quality] == unique //Witherstring
  447. //[Name] == Long Bow && [Quality] == unique //Raven Claw
  448. //[Name] == Composite Bow && [Quality] == unique //Rogue's Bow
  449. //[Name] == Short Battle Bow && [Quality] == unique //Stormstrike
  450. //[Name] == Long Battle Bow && [Quality] == unique //Wizendraw
  451. //[Name] == Short War Bow && [Quality] == unique //Hellclap
  452. //[Name] == Long War Bow && [Quality] == unique //Blastbark
  453.  
  454. //[Name] == Edge Bow && [Quality] == unique //Skystrike
  455. //[Name] == Razor Bow && [Quality] == unique //Riphook
  456. //[Name] == Cedar Bow && [Quality] == unique //Kuko Shakaku
  457. //[Name] == Double Bow && [Quality] == unique //Endlesshail
  458. //[Name] == Short Siege Bow && [Quality] == unique //Witchwild String
  459. //[Name] == Large Siege Bow && [Quality] == unique //Cliffkiller
  460. //[Name] == Rune Bow && [Quality] == unique //Magewrath
  461. //[Name] == Gothic Bow && [Quality] == unique //Goldstrike Arch
  462.  
  463. //[Name] == Crusader Bow && [Quality] == unique //Eaglehorn
  464. //[Name] == Ward Bow && [Quality] == unique //Widowmaker
  465. [Name] == Hydra Bow && [Quality] == unique //Windforce
  466.  
  467. //[Name] == ShortSiegeBow && [Quality] == unique # [EnhancedDamage] >= 170 // Witchwild String
  468. //[Name] == WardBow && [Quality] == unique # [EnhancedDamage] >= 150 && [PlusSkillGuidedArrow] >= 3 // Widowmaker
  469. [Name] == HydraBow && [Quality] == unique # [ManaLeech] >= 6 // Windforce
  470.  
  471. // ##### Crossbows #####################
  472.  
  473. //[Name] == Light Crossbow && [Quality] == unique //Leadcrow
  474. //[Name] == Crossbow && [Quality] == unique //Ichorsting
  475. //[Name] == Heavy Crossbow && [Quality] == unique //Hellcast
  476. //[Name] == Repeating Crossbow && [Quality] == unique //Doomslinger
  477.  
  478. //[Name] == Arbalest && [Quality] == unique //Langer Briser
  479. //[Name] == Siege Crossbow && [Quality] == unique //Pus Spitter
  480. //[Name] == Ballista && [Quality] == unique //Buriza-Do Kyanon
  481. //[Name] == ChuKoNu && [Quality] == unique //Demon Machine
  482.  
  483. //[Name] == Colossus Crossbow && [Quality] == unique //Hellrack
  484. //[Name] == Demon Crossbow && [Quality] == unique //Gut Siphon
  485.  
  486. //[Name] == Ballista && [Quality] == unique # [EnhancedDamage] >= 150 // Buriza-Do Kyanon
  487.  
  488. // ##### Daggers #######################
  489.  
  490. //[Name] == Dagger && [Quality] == unique // Gull
  491. //[Name] == Dagger && [Quality] == unique && [Flag] = ethereal // Gull
  492. //[Name] == Dirk && [Quality] == unique // The Diggler
  493. //[Name] == Kris && [Quality] == unique // The Jade Tan Do
  494. //[Name] == Blade && [Quality] == unique // Spectral Shard
  495. //[Name] == Blade && [Quality] == unique && [Flag] = ethereal // Spectral Shard
  496.  
  497. //[Name] == Poignard && [Quality] == unique && [Flag] != ethereal// Spineripper
  498. //[Name] == Rondel && [Quality] == unique // Heart Carver
  499. //[Name] == Cinquedeas && [Quality] == unique // Blackbog's Sharp
  500. //[Name] == Stiletto && [Quality] == unique // Stormspike
  501.  
  502. [Name] == BoneKnife && [Quality] == unique // Wizardspike
  503. //[Name] == Fanged Knife && [Quality] == unique // Fleshripper
  504. //[Name] == Fanged Knife && [Quality] == unique && [Flag] = ethereal// Fleshripper
  505. //[Name] == Legend Spike && [Quality] == unique // Ghostflame
  506.  
  507. // ##### Maces #########################
  508.  
  509. //[Name] == Club && [Quality] == unique // Felloak
  510. //[Name] == Spiked Club && [Quality] == unique // Stoutnail
  511. //[Name] == Mace && [Quality] == unique // Crushflange
  512. //[Name] == Mace && [Quality] == unique # [EnhancedDamage] == 60 // Crushflange
  513. //[Name] == Morning Star && [Quality] == unique // Bloodrise
  514. //[Name] == Flail && [Quality] == unique // The General's Tan Do Li Ga
  515. //[Name] == War Hammer && [Quality] == unique // Ironstone
  516. //[Name] == Maul && [Quality] == unique // Bonesnap
  517. //[Name] == Maul && [Quality] == unique # [EnhancedDamage] == 300// Bonesnap
  518. //[Name] == Great Maul && [Quality] == unique # [EnhancedDamage] >= 240 // Steeldriver
  519. //[Name] == Great Maul && [Quality] == unique && [Flag] = ethereal// steeldriver
  520. //[Name] == Maul && [Quality] == unique && [Flag] = ethereal// Bonesnap
  521.  
  522. //[Name] == Cudgel && [Quality] == unique // Dark Clan Crusher
  523. //[Name] == Barbed Club && [Quality] == unique // Fleshrender
  524. //[Name] == Barbed Club && [Quality] == unique # [EnhancedDamage] == 200// Fleshrender
  525. //[Name] == Flanged Mace && [Quality] == unique // Sureshrill Frost
  526. //[Name] == Jagged Star && [Quality] == unique // Moonfall
  527. //[Name] == Knout && [Quality] == unique // Baezil's Vortex
  528. //[Name] == Battle Hamme && [Quality] == unique // Earthshaker
  529. //[Name] == War Club && [Quality] == unique // Bloodtree Stump
  530. //[Name] == Martel de Fer && [Quality] == unique // The Gavel Of Pain
  531.  
  532. //[Name] == Truncheon && [Quality] == unique // Nord's Tenderizer
  533. //[Name] == Tyrant Club && [Quality] == unique // Demon Limb
  534. //[Name] == Tyrant Club && [Quality] == unique && [Flag] = ethereal// Demon Limb
  535. //[Name] == Devil Star && [Quality] == unique // Baranar's Star
  536. //[Name] == Scourge && [Quality] == unique // Horizon's Tornado
  537. //[Name] == Scourge && [Quality] == unique // Stormlash
  538. //[Name] == Legendary Mallet && [Quality] == unique // Stone Crusher
  539. //[Name] == Legendary Mallet && [Quality] == unique // Schaefer's Hammer
  540. //[Name] == Ogre Maul && [Quality] == unique // Windhammer
  541. //[Name] == Thunder Maul && [Quality] == unique // Earth Shifter
  542. //[Name] == Thunder Maul && [Quality] == unique // The Cranium Basher
  543.  
  544. [Name] == Scourge && [Quality] == unique # [EnhancedDamage] >= 240 && [IAS] == 30 // Stormlash
  545.  
  546. // ##### Polearms ######################
  547.  
  548. //[Name] == Bardiche && [Quality] == unique // Dimoak's Hew
  549. //[Name] == Voulge && [Quality] == unique // Steelgoad
  550. //[Name] == Scythe && [Quality] == unique // Soul Harvest
  551. //[Name] == Scythe && [Quality] == unique # [EnhancedDamage] == 90// Soul Harvest
  552. //[Name] == Poleaxe && [Quality] == unique // The Battlebranch
  553. //[Name] == Halberd && [Quality] == unique // Woestave
  554. //[Name] == War Scythe && [Quality] == unique //The Grim Reaper
  555.  
  556. //[Name] == Bardiche && [Quality] == unique && [Flag] = ethereal// Dimoak's Hew
  557. //[Name] == Voulge && [Quality] == unique && [Flag] = ethereal// Steelgoad
  558. //[Name] == Scythe && [Quality] == unique && [Flag] = ethereal// Soul Harvest
  559. //[Name] == Poleaxe && [Quality] == unique && [Flag] = ethereal// The Battlebranch
  560. //[Name] == Halberd && [Quality] == unique && [Flag] = ethereal// Woestave
  561. //[Name] == War Scythe && [Quality] == unique && [Flag] = ethereal//The Grim Reaper
  562.  
  563. //[Name] == Lochaber Axe && [Quality] == unique // The Meat Scraper
  564. //[Name] == Bill && [Quality] == unique // Blackleach Blade
  565. //[Name] == Battle Scythe && [Quality] == unique // Athena's Wrath
  566. //[Name] == Partizan && [Quality] == unique // Pierre Tombale Couant
  567. //[Name] == BecDeCorbin && [Quality] == unique // Husoldal Evo
  568. //[Name] == Grim Scythe && [Quality] == unique // Grim's Burning Dead
  569.  
  570. //[Name] == Lochaber Axe && [Quality] == unique && [Flag] = ethereal// The Meat Scraper
  571. //[Name] == Bill && [Quality] == unique && [Flag] = ethereal// Blackleach Blade
  572. //[Name] == Battle Scythe && [Quality] == unique && [Flag] = ethereal// Athena's Wrath
  573. //[Name] == Partizan && [Quality] == unique && [Flag] = ethereal// Pierre Tombale Couant
  574. //[Name] == BecDeCorbin && [Quality] == unique && [Flag] = ethereal// Husoldal Evo
  575. //[Name] == Grim Scythe && [Quality] == unique && [Flag] = ethereal// Grim's Burning Dead
  576.  
  577. //[Name] == Ogre Axe && [Quality] == unique // Bonehew
  578. [Name] == Thresher && [Quality] == unique // The Reaper's Toll
  579. [Name] == Cryptic Axe && [Quality] == unique // Tomb Reaver
  580. //[Name] == Giant Thresher && [Quality] == unique // Stormspire
  581.  
  582. [Name] == Ogre Axe && [Quality] == unique && [Flag] = ethereal// Bonehew
  583. [Name] == Thresher && [Quality] == unique && [Flag] = ethereal// The Reaper's Toll
  584. [Name] == Cryptic Axe && [Quality] == unique && [Flag] = ethereal// Tomb Reaver
  585. //[Name] == Giant Thresher && [Quality] == unique && [Flag] = ethereal// Stormspire
  586.  
  587. [Name] == OgreAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 270 // Bonehew
  588. [Name] == Thresher && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 190 && [LifeLeech] >= 11 // The Reaper's Toll
  589. [Name] == CrypticAxe && [Quality] == unique && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 200 // Tomb Reaver
  590.  
  591. // ##### Scepters ######################
  592.  
  593. //[Name] == Scepter && [Quality] == unique // Knell Striker
  594. //[Name] == Rusthandle && [Quality] == unique // Grand Scepter
  595. //[Name] == War Scepter && [Quality] == unique // Stormeye
  596. //[Name] == War Scepter && [Quality] # [EnhancedDamage] == 120 == unique // Stormeye
  597.  
  598. //[Name] == Rune Scepter && [Quality] == unique // Zakarum's Hand
  599. //[Name] == Holy Water Sprinkler && [Quality] == unique // The Fetid Sprinkler
  600. //[Name] == Divine Scepter && [Quality] == unique // Hand of Blessed Light
  601.  
  602. //[Name] == Mighty Scepter && [Quality] == unique // Heaven's Light
  603. //[Name] == Mighty Scepter && [Quality] == unique // The Redeemer
  604. //[Name] == Caduceus && [Quality] == unique // Astreon's Iron Ward
  605.  
  606. //[Name] == MightyScepter && [Quality] == unique # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [PaladinSkills] >= 2 && [IAS] >= 20 // Heaven's Light
  607. //[Name] == MightyScepter && [Quality] == unique # [EnhancedDamage] >= 250 && [ItemNormalDamage] >= 70 && [ItemReqPercent] <= -60 // The Redeemer
  608. //[Name] == Caduceus && [Quality] == unique # [EnhancedDamage] >= 240 && [PaliCombatSkillTab] >= 2 // Astreon's Iron Ward
  609.  
  610. // ##### Spears ########################
  611.  
  612. //[Name] == Spear && [Quality] == unique // The Dragon Chang
  613. //[Name] == Trident && [Quality] == unique // Razortine
  614. //[Name] == Brandistock && [Quality] == unique // Bloodthief
  615. //[Name] == Spetum && [Quality] == unique // Lance of Yaggai
  616. //[Name] == Pike && [Quality] == unique // The Tannr Gorerod
  617.  
  618. //[Name] == Spear && [Quality] == unique && [Flag] = ethereal// The Dragon Chang
  619. //[Name] == Trident && [Quality] == unique && [Flag] = ethereal// Razortine
  620. //[Name] == Brandistock && [Quality] == unique && [Flag] = ethereal// Bloodthief
  621. //[Name] == Spetum && [Quality] == unique && [Flag] = ethereal// Lance of Yaggai
  622. //[Name] == Pike && [Quality] == unique && [Flag] = ethereal// The Tannr Gorerod
  623.  
  624. //[Name] == War Spear && [Quality] == unique // The Impaler
  625. //[Name] == Fuscina && [Quality] == unique // Kelpie Snare
  626. //[Name] == War Fork && [Quality] == unique // Soulfeast Tine
  627. //[Name] == Yari && [Quality] == unique // Hone Sundan
  628. //[Name] == Lance && [Quality] == unique // Spire of Honor
  629.  
  630. //[Name] == War Spear && [Quality] == unique && [Flag] = ethereal// The Impaler
  631. //[Name] == Fuscina && [Quality] == unique && [Flag] = ethereal// Kelpie Snare
  632. //[Name] == War Fork && [Quality] == unique && [Flag] = ethereal// Soulfeast Tine
  633. //[Name] == Yari && [Quality] == unique && [Flag] = ethereal// Hone Sundan
  634. //[Name] == Lance && [Quality] == unique && [Flag] = ethereal// Spire of Honor
  635.  
  636. //[Name] == Hyperion Spear && [Quality] == unique // Arioc's Needle
  637. //[Name] == Mancatcher && [Quality] == unique // Viperfork
  638. //[Name] == War Pike && [Quality] == unique // Steel Pillar
  639.  
  640. //[Name] == Hyperion Spear && [Quality] == unique && [Flag] = ethereal// Arioc's Needle
  641. //[Name] == Mancatcher && [Quality] == unique && [Flag] = ethereal// Viperfork
  642. //[Name] == War Pike && [Quality] == unique && [Flag] = ethereal// Steel Pillar
  643.  
  644. //[Name] == Fuscina && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 140 // Kelpie Snare
  645. //[Name] == Yari && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 160 // Hone Sundan
  646.  
  647. // ##### Staves ########################
  648.  
  649. //[Name] == Short Staff && [Quality] == unique //Bane Ash
  650. //[Name] == Long Staff && [Quality] == unique // Serpent Lord
  651. //[Name] == Gnarled Staff && [Quality] == unique // Spire of Lazarus
  652. //[Name] == Battle Staff && [Quality] == unique // The Salamander
  653. //[Name] == War Staff && [Quality] == unique // The Iron Jang Bong
  654.  
  655. //[Name] == Short Staff && [Quality] == unique && [Flag] == ethereal //Bane Ash
  656. //[Name] == Long Staff && [Quality] == unique && [Flag] == ethereal // Serpent Lord
  657. //[Name] == Gnarled Staff && [Quality] == unique && [Flag] == ethereal // Spire of Lazarus
  658. //[Name] == Battle Staff && [Quality] == unique && [Flag] == ethereal // The Salamander
  659. //[Name] == War Staff && [Quality] == unique && [Flag] == ethereal // The Iron Jang Bong
  660.  
  661. //[Name] == Jo Staff && [Quality] == unique // Razorswitch
  662. //[Name] == Quarterstaff && [Quality] == unique //Ribcracker
  663. //[Name] == Cedar Staff && [Quality] == unique // Chromatic Ire
  664. //[Name] == Gothic Staff && [Quality] == unique // Warpspear
  665. //[Name] == Rune Staff && [Quality] == unique // Skull Collector
  666.  
  667. //[Name] == Jo Staff && [Quality] == unique && [Flag] == ethereal// Razorswitch
  668. //[Name] == Quarterstaff && [Quality] == unique && [Flag] == ethereal//Ribcracker
  669. //[Name] == Cedar Staff && [Quality] == unique && [Flag] == ethereal// Chromatic Ire
  670. //[Name] == Gothic Staff && [Quality] == unique && [Flag] == ethereal// Warpspear
  671. //[Name] == Rune Staff && [Quality] == unique && [Flag] == ethereal // Skull Collector
  672.  
  673. [Name] == Elder Staff && [Quality] == unique // Ondal's Wisdom
  674. [Name] == Archon Staff && [Quality] == unique // Mang Song's Lesson
  675.  
  676. [Name] == Elder Staff && [Quality] == unique && [Flag] == ethereal// Ondal's Wisdom
  677. [Name] == Archon Staff && [Quality] == unique && [Flag] == ethereal// Mang Song's Lesson
  678.  
  679. [Name] == ElderStaff && [Quality] == unique # [ItemAllSkills] >= 2 // Ondal's Wisdom
  680.  
  681. // ##### Swords ########################
  682.  
  683. //[Name] == Short Sword && [Quality] == unique // Rixot's Keen
  684. //[Name] == Blood Crescent && [Quality] == unique // Scimitar
  685. //[Name] == Sabre && [Quality] == unique // Skewer of Krintiz
  686. //[Name] == Sabre && [Quality] == unique # [EnhancedDamage] == 80 // Skewer of Krintiz
  687. //[Name] == Falchion && [Quality]== unique // Gleamscythe
  688. //[Name] == Falchion && [Quality] # [EnhancedDamage] == 100 == unique // Gleamscythe
  689. //[Name] == Broad Sword && [Quality] == unique // Griswold's Edge
  690. //[Name] == Broad Sword && [Quality] == unique # [EnhancedDamage] == 120// Griswold's Edge
  691. //[Name] == Long Sword && [Quality] == unique // Hellplague
  692. //[Name] == War Sword && [Quality] == unique // Culwen's Point
  693. //[Name] == TwoHanded Sword && [Quality] == unique // Shadowfang
  694. //[Name] == Claymore && [Quality] == unique // Soulflay
  695. //[Name] == Claymore && [Quality] == unique # [EnhancedDamage] >= 83 && [ManaLeech] == 10 // Soulflay
  696. //[Name] == Giant Sword && [Quality] == unique // Kinemil's Awl
  697. //[Name] == Giant Sword && [Quality] == unique # [EnhancedDamage] == 100 // Kinemil's Awl
  698. //[Name] == Bastard Sword && [Quality] == unique // Blacktongue
  699. //[Name] == Flamberge && [Quality] == unique // Ripsaw
  700. //[Name] == Great Sword && [Quality] == unique // The Patriarch
  701.  
  702. //[Name] == Gladius && [Quality] == unique // Bloodletter
  703. //[Name] == Gladius && [Quality] == unique // Bloodletter
  704. //[Name] == Cutlass && [Quality] == unique // Coldsteel Eye
  705. //[Name] == Shamshir && [Quality] == unique // Hexfire
  706. //[Name] == Shamshir && [Quality] == unique // Hexfire
  707. //[Name] == Tulwar && [Quality] == unique // Blade Of Ali Baba
  708. //[Name] == Tulwar && [Quality] == unique // Blade Of Ali Baba
  709. //[Name] == Dimensional Blade && [Quality] == unique // Ginther's Rift
  710. //[Name] == Dimensional Blade && [Quality] == unique // Ginther's Rift
  711. //[Name] == Battle Sword && [Quality] == unique && [Flag] = ethereal// Headstriker
  712. //[Name] == Rune Sword && [Quality] == unique // Plague Bearer
  713. //[Name] == Ancient Sword && [Quality] == unique // The Atlantean
  714. //[Name] == Espandon && [Quality] == unique // Crainte Vomir
  715. //[Name] == Dacian Falx && [Quality] == unique // Bing Sz Wang
  716. //[Name] == Tusk Sword && [Quality] == unique // The Vile Husk
  717. //[Name] == Gothic Sword && [Quality] == unique // Cloudcrack
  718. //[Name] == Zweihander && [Quality] == unique // Todesfaelle Flamme
  719. //[Name] == Executioner Sword && [Quality] == unique // Swordguard
  720.  
  721. //[Name] == Ataghan && [Quality] == unique //Djinn Slayer
  722. //[Name] == Elegant Blade && [Quality] == unique // Bloodmoon
  723. [Name] == Phase Blade && [Quality] == unique // Lightsabre
  724. //[Name] == Phase Blade && [Quality] == unique // Azurewrath
  725. //[Name] == Cryptic Sword && [Quality] == unique // Frostwind
  726. //[Name] == Balrog Blade && [Quality] == unique // Flamebellow
  727. [Name] == Champion Sword && [Quality] == unique // Doombringer
  728. [Name] == Colossus Blade && [Quality] == unique // The Grandfather
  729.  
  730. [Name] == PhaseBlade && [Quality] == unique # [EnhancedDamage] >= 230 && [Strength] >= 5 // Azurewrath
  731. [Name] == ColossusBlade && [Quality] == unique # [EnhancedDamage] >= 200 // The Grandfather
  732.  
  733. // ##### Throwing ######################
  734.  
  735. //[Name] == Battle Dart && [Quality] == unique // Deathbit
  736. //[Name] == Francisca && [Quality] == unique // The Scalper
  737.  
  738. [Name] == Battle Dart && [Quality] == unique && [Flag] = ethereal// Deathbit
  739. [Name] == Francisca && [Quality] == unique && [Flag] = ethereal// The Scalper
  740.  
  741. //[Name] == Winged Knife && [Quality] == unique // Warshrike
  742. //[Name] == Winged Knife && [Quality] == unique && [Flag] = ethereal// Warshrike
  743. //[Name] == Flying Axe && [Quality] == unique // Gimmershred
  744. [Name] == Winged Axe && [Quality] == unique // Lacerator
  745. [Name] == Winged Axe && [Quality] == unique && [Flag] = ethereal// Lacerator
  746.  
  747. [Name] == WingedAxe && [Quality] == unique # [EnhancedDamage] >= 150 // Lacerator
  748.  
  749. // ##### Wands #########################
  750.  
  751. //[Name] == Wand && [Quality] == unique // Torch of Iro
  752. //[Name] == Yew Wand && [Quality] == unique //Maelstrom
  753. //[Name] == Yew Wand && [Quality] == unique && [Flag] = ethereal//Maelstrom
  754. //[Name] == Bone Wand && [Quality] == unique // Gravenspine
  755. //[Name] == Bone Wand && [Quality] == unique && [Flag] = ethereal// Gravenspine
  756. //[Name] == Grim Wand && [Quality] == unique // Ume's Lament
  757. //[Name] == Grim Wand && [Quality] == unique && [Flag] = ethereal// Ume's Lament
  758.  
  759. //[Name] == Burnt Wand && [Quality] == unique // Suicide Branch
  760. //[Name] == Petrified Wand && [Quality] == unique // Carin Shard
  761. //[Name] == Tomb Wand && [Quality] == unique // Arm of King Leoric
  762. //[Name] == Grave Wand && [Quality] == unique // Blackhand Key
  763.  
  764. //[Name] == Burnt Wand && [Quality] == unique && [Flag] = ethereal// Suicide Branch
  765. //[Name] == Petrified Wand && [Quality] == unique && [Flag] = ethereal// Carin Shard
  766. //[Name] == Tomb Wand && [Quality] == unique && [Flag] = ethereal// Arm of King Leoric
  767. //[Name] == Grave Wand && [Quality] == unique && [Flag] = ethereal// Blackhand Key
  768.  
  769. [Name] == Lich Wand && [Quality] == unique // Boneshade
  770. [Name] == Unearthed Wand && [Quality] == unique // Death's Web
  771.  
  772. [Name] == LichWand && [Quality] == unique # [SkillBoneSpirit]+[SkillBoneSpear] >= 3 && [SkillBoneWall]+[SkillBoneArmor]+[SkillTeeth] >= 10 // Boneshade
  773. [Name] == UnearthedWand && [Quality] == unique # [PassivePoisPierce] >= 40 && [PoisonAndBoneSkillTab] >= 1 // Death's Web
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