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- // ##### HELMS #########################
- // ##### Barb Helm ##########################
- [Type] == PrimalHelm && ([Quality] == Magic || [Quality] == Rare) # ([SkillBattleOrders]+[WarcriesSkillTab] >= 5 || [BarbarianSkills]+[WarcriesSkillTab] >= 5) && ([Sockets] == 2 || [FHR] >= 10 || [MaxHP] >= 30 || [EnhancedDamage] >= 20)
- // ##### Barb Visio Helm ##########################
- [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([BarbarianSkills] >= 2 || [BarbarianSkills]+[WarcriesSkillTab] >= 3 || [SkillBattleOrders]+[WarcriesSkillTab] >= 3) && ([FHR] >= 10 || [MaxHP] >= 20 || [Sockets] == 2)
- [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([BarbarianSkills] >= 2 || [BarbarianSkills]+[WarcriesSkillTab] >= 3 || [SkillBattleOrders]+[WarcriesSkillTab] >= 3) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([BarbarianSkills] >= 2 || [BarbarianSkills]+[WarcriesSkillTab] >= 3 || [SkillBattleOrders]+[WarcriesSkillTab] >= 3) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
- // ##### Druid helm ##########################
- [Type] == Pelt && ([Quality] == Magic || [Quality] == Rare) # ([ElementalSkillTab]+[SkillTornado] >= 5 || [DruidSkills]+[SkillTornado] >= 5) && ([Sockets] == 2 || [MaxHP] >= 20 || [FHR] >= 10)
- [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillSummonGrizzly] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
- [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFireClaws] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
- [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFury] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
- // ##### Circlet ##########################
- [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [Sockets] == 3 && ([ItemGoldBonus] >= 70 || [FCR] == 20 || [FRW] == 30 || [MaxHP] >= 90 || [Dexterity] >= 30 || [Strength] >= 30)
- [Type] == Circlet && [Quality] == Magic # [FireSkillTab] == 3 && ([FCR] == 20 || [MaxHP] >= 30) && [Sockets] >= 2
- [Type] == Circlet && [Quality] == Magic # [ColdSkillTab] == 3 && ([FCR] == 20 || [MaxHP] >= 30) && [Sockets] >= 2
- [Type] == Circlet && [Quality] == Magic # [LightningSkillTab] == 3 && ([FCR] == 20 || [MaxHP] >= 30) && [Sockets] >= 2
- [Type] == Circlet && [Quality] == Magic # [PoisonAndBoneSkillTab] == 3 && ([FCR] == 20 || [MaxHP] >= 30) && [Sockets] >= 2
- [Type] == Circlet && [Quality] == Magic # [ElementalSkillTab] == 3 && ([FCR] == 20 || [MaxHP] >= 30) && [Sockets] >= 2
- [Type] == Circlet && [Quality] == Magic # [TrapsSkillTab] == 3 && ([FCR] == 20 || [MaxHP] >= 30) && [Sockets] >= 2
- [Type] == Circlet && [Quality] == Magic # [PaliCombatSkillTab] == 3 && ([FCR] == 20 || [MaxHP] >= 30) && [Sockets] >= 2
- [Type] == Circlet && [Quality] == Magic # [NecromancerSummoningSkillTab] == 3 && [MaxHP] >= 30 && [Sockets] >= 2
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([FCR] == 20 || [FRW] ==30) && ([Sockets] == 2 || [MaxHP] >= 40 || [MaxMana] >= 60)
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([FCR] == 20 || [FRW] ==30) && ([Dexterity] >= 10 || [Strength] >= 10) && ([MaxHP] >= 20 || [MaxMana] >= 40)
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([FCR] == 20 || [FRW] ==30) && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([FCR] == 20 || [FRW] ==30) && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([FCR] == 20 || [FRW] ==30) && ([MaxHP] >= 20 || [MaxMana] >= 40) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([FCR] == 20 || [FRW] ==30) && ([MaxHP] >= 20 || [MaxMana] >= 40) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- // ##### Visio Circlet ##########################
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [Sockets] == 2 && ([FCR] == 20 || [FRW] >= 20 || [MaxHP] >= 20)
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2 || [AssassinSkills] == 2) && ([Sockets] == 2 || [FCR] == 20 || [FRW] >= 20 || [MaxHP] >= 20)
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
- // ##### Visio Helm ##########################
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2 || [AssassinSkills] == 2)
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 40 && [Sockets] == 2
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
- // ##### ARMORS #########################
- [Type] == Armor && [Quality] == Magic # [Sockets] == 4 && ([MaxHP] >= 75 || [FHR] >= 20 || [ItemPoisonLengthResist] >= 75)
- [Type] == Armor && [Quality] == Rare # [Sockets] == 2 && [FHR] >= 17 && [Strength] >= 15 && ([MaxHP] >= 35 || ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40))
- [Type] == Armor && [Quality] == Rare # [Sockets] == 2 && [FHR] >= 17 && [Strength] >= 15 && ([MaxHP] >= 35 || (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)))
- [Type] == Armor && [Quality] == Rare && [Flag] == Ethereal # [Sockets] == 2 && [FHR] >= 17 && [ItemReplenishDurability] >= 1 && ([MaxHP] >= 35 || ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40))
- [Name] == SacredArmor && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDefense] >= 150 && ([Sockets] == 2 || [Defense] >= 1900 || [ItemReplenishDurability] >=1)
- // ##### SHIELDS #######################
- ([Name] == Monarch || [Name] == Ward) && [Quality] == Magic # [Sockets] == 4 && [FBR] >= 15
- [Type] == Shield && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
- [Type] == Shield && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
- // ##### Paladin Shield ##########################
- [Name] == SacredTarge && [Quality] == Magic # [Sockets] == 4 && [FireResist] >= 10 && [FBR] >= 15
- [Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
- [Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
- [Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
- [Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
- // ##### Necro Shield ##########################
- [Type] == VoodooHeads && [Quality] == Rare # [Sockets] >= 2 && ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 2) && ([SkillBoneSpear] >= 3 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3)
- // ##### GLOVES ########################
- [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [JavelinAndSpearSkillTab] == 3
- [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [BowAndCrossbowSkillTab] == 3
- [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [PassiveAndMagicSkillTab] == 3
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 45
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # ([Dexterity] >= 15 || [Strength] >= 15) && (([ColdResist] >= 15 && [FireResist] >= 15 && [LightResist] >= 15) || ([ColdResist]+[FireResist] >= 35) || ([ColdResist]+[LightResist] >= 35) || ([FireResist]+[LightResist] >= 35))
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2)
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16))
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2)
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 30 && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # ([Dexterity] >= 15 || [Strength] >= 15) && (([ColdResist] >= 15 && [FireResist] >= 15 && [LightResist] >= 15) || ([ColdResist]+[FireResist] >= 35) || ([ColdResist]+[LightResist] >= 35) || ([FireResist]+[LightResist] >= 35)) && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21 && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16)) && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18 && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1
- // ##### BOOTS #########################
- [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70))
- [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90))
- [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60))
- [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75))
- [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) && [ItemReplenishDurability] >= 1
- [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) && [ItemReplenishDurability] >= 1
- [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60)) && [ItemReplenishDurability] >= 1
- [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75)) && [ItemReplenishDurability] >= 1
- // ##### BELTS #########################
- [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50))
- [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20)
- [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
- [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50)) && [ItemReplenishDurability] >= 1
- [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20) && [ItemReplenishDurability] >= 1
- [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1
- // ##### WEAPONS ###############
- // ##### Axe ##########################
- [Type] == Axe && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [ItemReplenishDurability] >= 1 || [Sockets] >= 2)))
- [Type] == Axe && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([EnhancedDamage] >= 300 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [Sockets] >= 2)) || ([EnhancedDamage] >= 250 && [itemmaxdamageperlevel] >= 1 && [itemtohitperlevel] >= 1))
- // ##### Sword ##########################
- [Type] == Sword && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [ItemReplenishDurability] >= 1 || [Sockets] >= 2)))
- [Type] == Sword && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([EnhancedDamage] >= 300 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [Sockets] >= 2)) || ([EnhancedDamage] >= 250 && [itemmaxdamageperlevel] >= 1 && [itemtohitperlevel] >= 1))
- // ##### Mace ##########################
- [Type] == Mace && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [ItemReplenishDurability] >= 1 || [Sockets] >= 2)))
- // ##### Hammer ##########################
- [Type] == Hammer && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [ItemReplenishDurability] >= 1 || [Sockets] >= 2)))
- // ##### Scepter ##########################
- [Type] == Scepter && ([Quality] == Magic || [Quality] == Rare) # (([PaliCombatSkillTab]+[SkillFistOfTheHeavens] >= 5) || ([PaladinSkills]+[SkillFistOfTheHeavens] >= 5)) && [Sockets] >= 2
- [Type] == Scepter && [Quality] == Magic # [SkillFistOfTheHeavens] >= 3 && [Sockets] >= 5
- [Type] == Scepter && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [ItemReplenishDurability] >= 1 || [Sockets] >= 2)))
- // ##### Polearm ##########################
- [Type] == Polearm && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [ItemReplenishDurability] >= 1 || [Sockets] >= 2)))
- // ##### Knife ##########################
- [Type] == Knife && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [ItemReplenishDurability] >= 1 || [Sockets] >= 2)))
- // ##### Bow ##########################
- ([Type] == Bow || [Type] == AmazonBow) && [Quality] == Rare # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [Sockets] >= 2)))
- // ##### Javelin ##########################
- ([Type] == Javelin || [Type] == AmazonJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && ([AmazonSkills]+[JavelinAndSpearSkillTab] >= 4 || [JavelinAndSpearSkillTab] >= 4)
- ([Type] == Javelin || [Type] == AmazonJavelin) && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [Sockets] >= 2)) && [ItemReplenishQuantity] >= 1
- // ##### Trowing Weapon ##########################
- [Type] == ThrownWeapon && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [Sockets] >= 2)) && [ItemReplenishQuantity] >= 1
- // ##### Claw ##########################
- ([Type] == HandToHand || [Type] == AssassinClaw) && ([Quality] == Rare || [Quality] == Magic) # ([AssassinSkills]+[SkillLightningSentry] >= 4 || [TrapsSkillTab]+[SkillLightningSentry] >= 4) && ([Sockets] >= 2 || [IAS] >= 20)
- ([Type] == HandToHand || [Type] == AssassinClaw) && [Quality] == Rare # [itemmaxdamageperlevel] >= 1 && [itemtohitperlevel] >= 1 && ([AssassinSkills]+[SkillLightningSentry] >= 3 || [TrapsSkillTab]+[SkillLightningSentry] >= 3 || [SkillLightningSentry] >= 3) && ([Sockets] >= 2 || [IAS] >= 20)
- ([Type] == HandToHand || [Type] == AssassinClaw) && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([EnhancedDamage] >= 250 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [ItemReplenishDurability] >= 1 || [Sockets] >= 2)))
- ([Type] == HandToHand || [Type] == AssassinClaw) && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([EnhancedDamage] >= 300 && ([ItemToHitPerLevel] >= 1 || [ItemToHitPercentPerLevel] >= 1 || [ItemMaxDamagePerLevel] >= 1 || [Sockets] >= 2)) || ([EnhancedDamage] >= 250 && [itemmaxdamageperlevel] >= 1 && [itemtohitperlevel] >= 1))
- // ##### Wand ##########################
- [Type] == Wand && ([Quality] == Rare || [Quality] == Magic) # [FCR] >= 20 && ([PoisonAndBoneSkillTab] >= 2 || [NecromancerSkills] == 2) && (([SkillBoneSpirit] == 3 && [SkillBoneSpear] == 3) || ([SkillPoisonNova] == 3))
- // ##### Orbs ##########################
- [Type] == Orb && ([Quality] == Rare || [Quality] == Magic) # [FCR] >= 20 && ([SorceressSkills]+[SkillLightning] >= 5 || [LightningSkillTab]+[SkillLightning] >= 5) && ([SkillLightningMastery] >= 1 || [Sockets] >= 2)
- [Type] == Orb && ([Quality] == Rare || [Quality] == Magic) # [FCR] >= 20 && ([SorceressSkills]+[SkillFireball] >= 5 || [FireSkillTab]+[SkillFireball] >= 5) && ([SkillFireMastery] >= 1 || [Sockets] >= 2)
- [Type] == Orb && ([Quality] == Rare || [Quality] == Magic) # [FCR] >= 20 && ([SorceressSkills]+[SkillBlizzard] >= 5 || [ColdSkillTab]+[SkillBlizzard] >= 5) && ([SkillColdMastery] >= 1 || [Sockets] >= 2)
- // ##### AMULETS #######################
- //[Type] == Amulet && [Quality] == Magic && [Level] >=90
- [Type] == Amulet && [Quality] == Magic # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && ([MaxHP] >= 90 || [FCR] >= 10)
- [Type] == Amulet && [Quality] == Magic # (([DruidSummoningSkillTab] == 3) || ([NecromancerSummoningSkillTab] == 3) || ([WarcriesSkillTab] == 3)) && [MaxHP] >= 90
- [Type] == Amulet && [Quality] == Magic # [WarcriesSkillTab] == 3 && [ItemGoldBonus] >= 75
- //[Type] == Amulet && [Quality] == Rare
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [Dexterity]+[Strength] >= 20
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && ([MaxHP] >= 15 || [MaxMana] >= 25)
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([MaxHP] >= 25 || [MaxMana] >= 35) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([MaxHP] >= 25 || [MaxMana] >= 35) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([MaxHP] >= 40 || [MaxMana] >= 60)
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [ItemGoldBonus] >= 75
- // ##### RINGS #########################
- //[Type] == Ring && [Quality] == Rare
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && [MaxHP] >= 15
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && [HPRegen] >= 7
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && [MaxMana] >= 50
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [Strength]+[Dexterity] >= 20
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([MaxHP] >= 25 || [MaxMana] >= 65) && [HPRegen] >= 7
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([MaxHP] >= 35 || [MaxMana] >= 80) && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([MaxHP] >= 25 || [MaxMana] >= 65) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
- [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))
- [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
- [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [MaxHP] >= 15
- [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [MaxMana] >= 50
- [Type] == Ring && [Quality] == Rare # [Strength]+[Dexterity] >= 30 && [ManaLeech]+[LifeLeech] >= 6
- [Type] == Ring && [Quality] == Rare # [Strength]+[Dexterity] >= 30 && [ToHit] >= 90
- [Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 20) && ([MaxHP] >= 35 || [MaxMana] >= 80)
- [Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 20) && [HPRegen] >= 7
- [Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 17) && [ManaLeech]+[LifeLeech] >= 10
- [Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 17) && [ToHit] >= 90
- [Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && [MaxHP] >= 35
- [Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && [ToHit] >= 90
- // ##### JEWELS ########################
- //[Type] == Jewel && [Quality] == Magic
- [Type] == Jewel && [Quality] == Magic # ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25 || [PoisonResist] >= 30 || [MINDamage] >= 9 || [MAXDamage] >= 13 || [EnhancedDamage] >= 30 || [ToHit] >=75 || [MaxMana] >= 18 || [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 52) && ([IAS] == 15 || [MINDamage] >= 10 || [MAXDamage] >= 13 || [FHR] == 7 || [MaxHP] >= 18 || [ItemReqPercent] == -15 || [Strength] >= 8 || [Dexterity] >=8)
- [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 60 || [EnhancedDamage] >= 40 || [MAXDamage] >= 28
- //[Type] == Jewel && [Quality] == Rare
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [ColdResist] >= 20
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [FireResist] >= 20
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [LightResist] >= 20
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 16
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && ([Dexterity] >= 6 || [Strength] >= 6) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [ColdResist] >= 20 && [FireResist]+[LightResist]+[PoisonResist] >= 24
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [FireResist] >= 20 && [ColdResist]+[LightResist]+[PoisonResist] >= 24
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [LightResist] >= 20 && [ColdResist]+[FireResist]+[PoisonResist] >= 24
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [PoisonResist] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 24
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [MaxHP] >= 15
- [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [Dexterity] >= 7
- [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [Strength] >= 7
- [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [ToHit] >= 50 && ([Dexterity] >= 6 || [Strength] >= 6)
- [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 28 && [FHR] >= 7
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [EnhancedDamage] >= 25
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25)
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [MAXDamage] >= 10
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [MINDamage] >= 9
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [Dexterity]+[Strength] >= 16
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 8 || [Strength] >= 8)
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [FHR] >= 7 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 5 || [Strength] >= 5) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 6 || [Strength] >= 6) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 6 || [Strength] >= 6) && [ToHit] >= 50
- [Type] == Jewel && [Quality] == Rare # [Dexterity] >= 7 && [Strength] >= 7
- [Type] == Jewel && [Quality] == Rare # ([Dexterity] >= 8 || [Strength] >= 8) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)
- [Type] == Jewel && [Quality] == Rare # [Dexterity] >= 5 && [Strength] >= 5 && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)
- // ##### SMALL CHARMS ##################
- [Name] == SmallCharm && [Quality] == Magic # ([MaxHP] >= 18 || [MaxHP]+[MaxMana] >= 20 || [PoisonMaxDam] >= 175 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16 || [ItemMagicBonus] >= 7)
- [Name] == SmallCharm && [Quality] == Magic # [MaxDamage] >= 2 && [ToHit] >= 10 && ([MaxHP] >= 10 || [Dexterity] >= 2 || [FHR] >= 5 || [FRW] >= 3)
- // ##### LARGE CHARMS ##################
- [Name] == LargeCharm && [Quality] == Magic # ([MaxHP] >= 35 || [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32)
- [Name] == LargeCharm && [Quality] == Magic # [MaxDamage] >= 5 && [ToHit] >= 30 && ([MaxHP] >= 26 || [Dexterity] >= 5 || [FHR] >= 8 || [FRW] >= 5)
- // ##### GRAND CHARMS ##################
- [Name] == GrandCharm && [Quality] == Magic # ([MaxHP] >= 45 || [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 60)
- [Name] == GrandCharm && [Quality] == Magic # [MaxDamage] >= 8 && [ToHit] >= 49 && ([MaxHP] >= 30 || [FHR] >= 12 || [FRW] >= 7)
- [Name] == GrandCharm && [Quality] == Magic # [MaxHP] >= 30 && [ToHit] >= 100
- [Name] == GrandCharm && [Quality] == Magic # [PaliCombatSkillTab] == 1
- [Name] == GrandCharm && [Quality] == Magic # [LightningSkillTab] == 1
- [Name] == GrandCharm && [Quality] == Magic # [ElementalSkillTab] == 1
- [Name] == GrandCharm && [Quality] == Magic # [TrapsSkillTab] == 1
- [Name] == GrandCharm && [Quality] == Magic # [FireSkillTab] == 1
- [Name] == GrandCharm && [Quality] == Magic # [ColdSkillTab] == 1
- [Name] == GrandCharm && [Quality] == Magic # [PoisonAndBoneSkillTab] == 1
- [Name] == GrandCharm && [Quality] == Magic # [JavelinAndSpearSkillTab] == 1
- [Name] == GrandCharm && [Quality] == Magic # [WarcriesSkillTab] == 1
- [Name] == GrandCharm && [Quality] == Magic # [ShadowDisciplinesSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20)
- [Name] == GrandCharm && [Quality] == Magic # [PassiveAndMagicSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- [Name] == GrandCharm && [Quality] == Magic # [BowAndCrossbowSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- [Name] == GrandCharm && [Quality] == Magic # [ShapeShiftingSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- [Name] == GrandCharm && [Quality] == Magic # [OffensiveAurasSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20)
- [Name] == GrandCharm && [Quality] == Magic # [NecromancerSummoningSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- [Name] == GrandCharm && [Quality] == Magic # [DruidSummoningSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- [Name] == GrandCharm && [Quality] == Magic # [DefensiveAurasSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- [Name] == GrandCharm && [Quality] == Magic # [BarbCombatSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- [Name] == GrandCharm && [Quality] == Magic # [MasteriesSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- [Name] == GrandCharm && [Quality] == Magic # [MartialArtsSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- //[Name] == Grandcharm && [Quality] == magic && [Level] >=99
- //[Name] == Gothic Shield && [Quality] == unique //The Ward
- //[Name] == Gothic Shield && [Quality] == unique # [FireResist] == 50 //The Ward
- //[Name] == Defender && [Quality] == unique //Visceratuant
- [Name] == Round Shield && [Quality] == unique //Moser's Blessed Circle
- //[Name] == Scutum && [Quality] == unique //Stormchaser
- //[Name] == Dragon Shield && [Quality] == unique //Tiamat's Rebuke
- //[Name] == Barbed Shield && [Quality] == unique //Lance Guard
- //[Name] == Pavise && [Quality] == unique //Gerke's Sanctuary
- //[Name] == Grim Shield && [Quality] == unique //Lidless Wall
- //[Name] == Ancient Shield && [Quality] == unique //Radament's Sphere
- //[Name] == Luna && [Quality] == unique //Blackoak Shield
- [Name] == Monarch && [Quality] == unique //Stormshield
- //[Name] == Blade Barrier && [Quality] == unique //Spike Thorn
- //[Name] == Aegis && [Quality] == unique //Medusa's Gaze
- //[Name] == Troll Nest && [Quality] == unique //Head Hunter's Glory
- //[Name] == Ward && [Quality] == unique //Spirit Ward
- //[Name] == GrimShield && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 // Lidless Wall
- [Name] == Monarch && [Quality] == unique && [Flag] != identified # [Defense] >= 133 // Stormshield
- // ##### Gloves ########################
- //[Name] == Leather Gloves && [Quality] == unique //The Hand of Broc
- //[Name] == Heavy Gloves && [Quality] == unique //Bloodfist
- //[Name] == Chain Gloves && [Quality] == unique //Chance Guards
- //[Name] == Light Gauntlets && [Quality] == unique //Magefist
- //[Name] == Gauntlets && [Quality] == unique //Frostburn
- //[Name] == Demonhide Gloves && [Quality] == unique //Venom Grip
- //[Name] == Sharkskin Gloves && [Quality] == unique //Gravepalm
- //[Name] == Heavy Bracers && [Quality] == unique //Ghoulhide
- //[Name] == Battle Gauntlets && [Quality] == unique //Lava Gout
- //[Name] == War Gauntlets && [Quality] == unique //Hellmouth
- [Name] == Vampirebone Gloves && [Quality] == unique //Dracul's Grasp
- //[Name] == Vambraces && [Quality] == unique //Soul Drainer
- [Name] == Ogre Gauntlets && [Quality] == unique //Steelrend
- //[Name] == ChainGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 20 && [ItemMagicBonus] >= 40 // Chance Guards
- //[Name] == LightGauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 20 // Magefist
- //[Name] == BattleGauntlets && [Quality] == unique && [Flag] != ethereal # [Defense] >= 56 && [EnhancedDefense] >= 20 && [FCR] >= 20 // Magefist
- //[Name] == CrusaderGauntlets && [Quality] == unique && [Flag] != ethereal # [Defense] >= 80 && [EnhancedDefense] >= 20 && [FCR] >= 20 // Magefist
- [Name] == VampireboneGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 && [Strength] >= 10 && [LifeLeech] >= 7 // Dracul's Grasp
- [Name] == OgreGauntlets && [Quality] == unique # [Defense] >= 240 && [EnhancedDamage] >= 30 && [Strength] >= 15 // Steelrend
- // ##### Boots #########################
- [Name] == Boots && [Quality] == unique //Hotspur
- //[Name] == Heavy Boots && [Quality] == unique //Gorefoot
- //[Name] == Heavy Boots && [Quality] == unique # [EnhancedDefense] == 30 //Gorefoot
- //[Name] == Chain Boots && [Quality] == unique //Treads of Cthon
- //[Name] == Light Plated Boots && [Quality] == unique //Goblin Toe
- //[Name] == Greaves && [Quality] == unique //Tearhaunch
- //[Name] == Greaves && [Quality] == unique # [EnhancedDefense] == 80 //Tearhaunch
- //[Name] == Demonhide Boots && [Quality] == unique //Infernostride
- //[Name] == Sharkskin Boots && [Quality] == unique //Waterwalk
- //[Name] == Mesh Boots && [Quality] == unique //Silkweave
- [Name] == Battle Boots && [Quality] == unique //War Traveler
- [Name] == War Boots && [Quality] == unique //Gore Rider
- [Name] == Scarabshell Boots && [Quality] == unique //Sandstorm Trek
- [Name] == Scarabshell Boots && [Quality] && [Flag] = ethereal == unique //Sandstorm Trek
- [Name] == Boneweave Boots && [Quality] == unique //Marrowwalk
- [Name] == Myrmidon Greaves && [Quality] == unique //Shadow Dancer
- [Name] == Boots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 10 // Hotspur
- [Name] == SharkskinBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 180 && [MaxHP] >= 45 // Waterwalk
- //[Name] == MeshBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 // Silkweave
- [Name] == BattleBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [ItemMagicBonus] >= 30 // War Traveler
- [Name] == WarBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 160 // Gore Rider
- [Name] == MyrmidonGreaves && [Quality] == unique && [Flag] != ethereal # [Defense] >= 161 && [EnhancedDefense] >= 160 // Gore Rider
- [Name] == ScarabshellBoots && [Quality] == unique # [Strength]+[Vitality] >= 20 // Sandstorm Trek
- //[Name] == BoneweaveBoots && [Quality] == unique && [Flag] != ethereal # [Strength] >= 10 && [SkillSkeletonMastery] >= 1 // Marrowwalk
- [Name] == MyrmidonGreaves && [Quality] == unique # [Dexterity] >= 15 && [ShadowDisciplinesSkillTab] >= 1 // Shadow Dancer
- // ##### Belts #########################
- //[Name] == Sash && [Quality] == unique //Lenymo
- //[Name] == Light Belt && [Quality] == unique // Snakecord
- //[Name] == Belt && [Quality] == unique //Nightsmoke
- //[Name] == Heavy Belt && [Quality] == unique //Goldwrap
- //[Name] == Plated Belt && [Quality] == unique //Bladebuckle
- //[Name] == Demonhide Sash && [Quality] == unique //String of Ears
- //[Name] == Sharkskin Belt && [Quality] == unique //Razortail
- //[Name] == Mesh Belt && [Quality] == unique //Gloom's Trap
- //[Name] == Battle Belt && [Quality] == unique //Snowclash
- [Name] == War Belt && [Quality] == unique //Thundergod's Vigor
- [Name] == Spiderweb Sash && [Quality] == unique // Arachnid Mesh
- //[Name] == Vampirefang Belt && [Quality] == unique // Nosferatu's Coil
- [Name] == Mithril Coil && [Quality] == unique //Verdungo's Hearty Cord
- //[Name] == HeavyBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 40 && [ItemGoldBonus] >= 60 // Goldwrap
- [Name] == DemonhideSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [DamageResist] >= 10 && [LifeLeech] >= 6 // String of Ears
- [Name] == WarBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 160 // Thundergod's Vigor
- [Name] == SpiderwebSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 // Arachnid Mesh
- //[Name] == VampirefangBelt && [Quality] == unique && [Flag] != ethereal # [LifeLeech] >= 5 // Nosferatu's Coil
- [Name] == MithrilCoil && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 && [Vitality] >= 30 && [DamageResist] >= 10 // Verdungo's Hearty Cord
- // ##### Axes ##########################
- //[Name] == Hand Axe && [Quality] == unique //The Gnasher
- //[Name] == Axe && [Quality] == unique //Deathspade
- //[Name] == Double Axe && [Quality] == unique //Bladebone
- //[Name] == Military Pick && [Quality] == unique //Skull Splitter
- //[Name] == War Axe && [Quality] == unique //Rakescar
- //[Name] == Large Axe && [Quality] == unique //Axe of Fechmar
- //[Name] == Broad Axe && [Quality] == unique //Goreshovel
- //[Name] == Battle Axe && [Quality] == unique //The Chieftain
- //[Name] == Great Axe && [Quality] == unique //Brainhew
- //[Name] == Giant Axe && [Quality] == unique //Humongous
- //[Name] == Hatchet && [Quality] == unique //Coldkill
- //[Name] == Cleaver && [Quality] == unique //Butcher's Pupil
- //[Name] == Twin Axe && [Quality] == unique //Islestrike
- //[Name] == Crowbill && [Quality] == unique //Pompeii's Wrath
- //[Name] == Naga && [Quality] == unique //Guardian Naga
- //[Name] == Military Axe && [Quality] == unique //Warlord's Trust
- //[Name] == Bearded Axe && [Quality] == unique //Spellsteel
- //[Name] == Tabar && [Quality] == unique //Stormrider
- //[Name] == Gothic Axe && [Quality] == unique //Boneslayer Blade
- //[Name] == Ancient Axe && [Quality] == unique //The Minotaur
- //[Name] == Tomahawk && [Quality] == unique //Razor's Edge
- //[Name] == Ettin Axe && [Quality] == unique //Rune Master
- //[Name] == War Spike && [Quality] == unique //Cranebeak
- //[Name] == Berserker Axe && [Quality] == unique //Death Cleaver
- [Name] == Berserker Axe && [Quality] == unique && [Flag] = ethereal//Death Cleaver
- //[Name] == silveredgedaxe && [Quality] == unique //Ethereal Edge
- //[Name] == Decapitator && [Quality] == unique //Hellslayer
- //[Name] == Decapitator && [Quality] == unique && [Flag] = ethereal//Hellslayer
- //[Name] == Champion Axe && [Quality] == unique //Messerschmidt's Reaver
- //[Name] == Champion Axe && [Quality] == unique && [Flag] = ethereal//Messerschmidt's Reaver
- //[Name] == Glorious Axe && [Quality] == unique //Executioner's Justice
- //[Name] == Glorious Axe && [Quality] == unique && [Flag] = ethereal//Executioner's Justice
- [Name] == EttinAxe && [Quality] == unique && [Flag] == ethereal # [Sockets] >= 3 && [EnhancedDamage] >= 220 // Rune Master
- [Name] == BerserkerAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 230 // Death Cleaver
- [Name] == Cleaver && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 150 // Butcher's Pupil
- // ##### Bows ##########################
- //[Name] == Short Bow && [Quality] == unique //Pluckeye
- //[Name] == Hunter's Bow && [Quality] == unique //Witherstring
- //[Name] == Long Bow && [Quality] == unique //Raven Claw
- //[Name] == Composite Bow && [Quality] == unique //Rogue's Bow
- //[Name] == Short Battle Bow && [Quality] == unique //Stormstrike
- //[Name] == Long Battle Bow && [Quality] == unique //Wizendraw
- //[Name] == Short War Bow && [Quality] == unique //Hellclap
- //[Name] == Long War Bow && [Quality] == unique //Blastbark
- //[Name] == Edge Bow && [Quality] == unique //Skystrike
- //[Name] == Razor Bow && [Quality] == unique //Riphook
- //[Name] == Cedar Bow && [Quality] == unique //Kuko Shakaku
- //[Name] == Double Bow && [Quality] == unique //Endlesshail
- //[Name] == Short Siege Bow && [Quality] == unique //Witchwild String
- //[Name] == Large Siege Bow && [Quality] == unique //Cliffkiller
- //[Name] == Rune Bow && [Quality] == unique //Magewrath
- //[Name] == Gothic Bow && [Quality] == unique //Goldstrike Arch
- //[Name] == Crusader Bow && [Quality] == unique //Eaglehorn
- //[Name] == Ward Bow && [Quality] == unique //Widowmaker
- [Name] == Hydra Bow && [Quality] == unique //Windforce
- //[Name] == ShortSiegeBow && [Quality] == unique # [EnhancedDamage] >= 170 // Witchwild String
- //[Name] == WardBow && [Quality] == unique # [EnhancedDamage] >= 150 && [PlusSkillGuidedArrow] >= 3 // Widowmaker
- [Name] == HydraBow && [Quality] == unique # [ManaLeech] >= 6 // Windforce
- // ##### Crossbows #####################
- //[Name] == Light Crossbow && [Quality] == unique //Leadcrow
- //[Name] == Crossbow && [Quality] == unique //Ichorsting
- //[Name] == Heavy Crossbow && [Quality] == unique //Hellcast
- //[Name] == Repeating Crossbow && [Quality] == unique //Doomslinger
- //[Name] == Arbalest && [Quality] == unique //Langer Briser
- //[Name] == Siege Crossbow && [Quality] == unique //Pus Spitter
- //[Name] == Ballista && [Quality] == unique //Buriza-Do Kyanon
- //[Name] == ChuKoNu && [Quality] == unique //Demon Machine
- //[Name] == Colossus Crossbow && [Quality] == unique //Hellrack
- //[Name] == Demon Crossbow && [Quality] == unique //Gut Siphon
- //[Name] == Ballista && [Quality] == unique # [EnhancedDamage] >= 150 // Buriza-Do Kyanon
- // ##### Daggers #######################
- //[Name] == Dagger && [Quality] == unique // Gull
- //[Name] == Dagger && [Quality] == unique && [Flag] = ethereal // Gull
- //[Name] == Dirk && [Quality] == unique // The Diggler
- //[Name] == Kris && [Quality] == unique // The Jade Tan Do
- //[Name] == Blade && [Quality] == unique // Spectral Shard
- //[Name] == Blade && [Quality] == unique && [Flag] = ethereal // Spectral Shard
- //[Name] == Poignard && [Quality] == unique && [Flag] != ethereal// Spineripper
- //[Name] == Rondel && [Quality] == unique // Heart Carver
- //[Name] == Cinquedeas && [Quality] == unique // Blackbog's Sharp
- //[Name] == Stiletto && [Quality] == unique // Stormspike
- [Name] == BoneKnife && [Quality] == unique // Wizardspike
- //[Name] == Fanged Knife && [Quality] == unique // Fleshripper
- //[Name] == Fanged Knife && [Quality] == unique && [Flag] = ethereal// Fleshripper
- //[Name] == Legend Spike && [Quality] == unique // Ghostflame
- // ##### Maces #########################
- //[Name] == Club && [Quality] == unique // Felloak
- //[Name] == Spiked Club && [Quality] == unique // Stoutnail
- //[Name] == Mace && [Quality] == unique // Crushflange
- //[Name] == Mace && [Quality] == unique # [EnhancedDamage] == 60 // Crushflange
- //[Name] == Morning Star && [Quality] == unique // Bloodrise
- //[Name] == Flail && [Quality] == unique // The General's Tan Do Li Ga
- //[Name] == War Hammer && [Quality] == unique // Ironstone
- //[Name] == Maul && [Quality] == unique // Bonesnap
- //[Name] == Maul && [Quality] == unique # [EnhancedDamage] == 300// Bonesnap
- //[Name] == Great Maul && [Quality] == unique # [EnhancedDamage] >= 240 // Steeldriver
- //[Name] == Great Maul && [Quality] == unique && [Flag] = ethereal// steeldriver
- //[Name] == Maul && [Quality] == unique && [Flag] = ethereal// Bonesnap
- //[Name] == Cudgel && [Quality] == unique // Dark Clan Crusher
- //[Name] == Barbed Club && [Quality] == unique // Fleshrender
- //[Name] == Barbed Club && [Quality] == unique # [EnhancedDamage] == 200// Fleshrender
- //[Name] == Flanged Mace && [Quality] == unique // Sureshrill Frost
- //[Name] == Jagged Star && [Quality] == unique // Moonfall
- //[Name] == Knout && [Quality] == unique // Baezil's Vortex
- //[Name] == Battle Hamme && [Quality] == unique // Earthshaker
- //[Name] == War Club && [Quality] == unique // Bloodtree Stump
- //[Name] == Martel de Fer && [Quality] == unique // The Gavel Of Pain
- //[Name] == Truncheon && [Quality] == unique // Nord's Tenderizer
- //[Name] == Tyrant Club && [Quality] == unique // Demon Limb
- //[Name] == Tyrant Club && [Quality] == unique && [Flag] = ethereal// Demon Limb
- //[Name] == Devil Star && [Quality] == unique // Baranar's Star
- //[Name] == Scourge && [Quality] == unique // Horizon's Tornado
- //[Name] == Scourge && [Quality] == unique // Stormlash
- //[Name] == Legendary Mallet && [Quality] == unique // Stone Crusher
- //[Name] == Legendary Mallet && [Quality] == unique // Schaefer's Hammer
- //[Name] == Ogre Maul && [Quality] == unique // Windhammer
- //[Name] == Thunder Maul && [Quality] == unique // Earth Shifter
- //[Name] == Thunder Maul && [Quality] == unique // The Cranium Basher
- [Name] == Scourge && [Quality] == unique # [EnhancedDamage] >= 240 && [IAS] == 30 // Stormlash
- // ##### Polearms ######################
- //[Name] == Bardiche && [Quality] == unique // Dimoak's Hew
- //[Name] == Voulge && [Quality] == unique // Steelgoad
- //[Name] == Scythe && [Quality] == unique // Soul Harvest
- //[Name] == Scythe && [Quality] == unique # [EnhancedDamage] == 90// Soul Harvest
- //[Name] == Poleaxe && [Quality] == unique // The Battlebranch
- //[Name] == Halberd && [Quality] == unique // Woestave
- //[Name] == War Scythe && [Quality] == unique //The Grim Reaper
- //[Name] == Bardiche && [Quality] == unique && [Flag] = ethereal// Dimoak's Hew
- //[Name] == Voulge && [Quality] == unique && [Flag] = ethereal// Steelgoad
- //[Name] == Scythe && [Quality] == unique && [Flag] = ethereal// Soul Harvest
- //[Name] == Poleaxe && [Quality] == unique && [Flag] = ethereal// The Battlebranch
- //[Name] == Halberd && [Quality] == unique && [Flag] = ethereal// Woestave
- //[Name] == War Scythe && [Quality] == unique && [Flag] = ethereal//The Grim Reaper
- //[Name] == Lochaber Axe && [Quality] == unique // The Meat Scraper
- //[Name] == Bill && [Quality] == unique // Blackleach Blade
- //[Name] == Battle Scythe && [Quality] == unique // Athena's Wrath
- //[Name] == Partizan && [Quality] == unique // Pierre Tombale Couant
- //[Name] == BecDeCorbin && [Quality] == unique // Husoldal Evo
- //[Name] == Grim Scythe && [Quality] == unique // Grim's Burning Dead
- //[Name] == Lochaber Axe && [Quality] == unique && [Flag] = ethereal// The Meat Scraper
- //[Name] == Bill && [Quality] == unique && [Flag] = ethereal// Blackleach Blade
- //[Name] == Battle Scythe && [Quality] == unique && [Flag] = ethereal// Athena's Wrath
- //[Name] == Partizan && [Quality] == unique && [Flag] = ethereal// Pierre Tombale Couant
- //[Name] == BecDeCorbin && [Quality] == unique && [Flag] = ethereal// Husoldal Evo
- //[Name] == Grim Scythe && [Quality] == unique && [Flag] = ethereal// Grim's Burning Dead
- //[Name] == Ogre Axe && [Quality] == unique // Bonehew
- [Name] == Thresher && [Quality] == unique // The Reaper's Toll
- [Name] == Cryptic Axe && [Quality] == unique // Tomb Reaver
- //[Name] == Giant Thresher && [Quality] == unique // Stormspire
- [Name] == Ogre Axe && [Quality] == unique && [Flag] = ethereal// Bonehew
- [Name] == Thresher && [Quality] == unique && [Flag] = ethereal// The Reaper's Toll
- [Name] == Cryptic Axe && [Quality] == unique && [Flag] = ethereal// Tomb Reaver
- //[Name] == Giant Thresher && [Quality] == unique && [Flag] = ethereal// Stormspire
- [Name] == OgreAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 270 // Bonehew
- [Name] == Thresher && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 190 && [LifeLeech] >= 11 // The Reaper's Toll
- [Name] == CrypticAxe && [Quality] == unique && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 200 // Tomb Reaver
- // ##### Scepters ######################
- //[Name] == Scepter && [Quality] == unique // Knell Striker
- //[Name] == Rusthandle && [Quality] == unique // Grand Scepter
- //[Name] == War Scepter && [Quality] == unique // Stormeye
- //[Name] == War Scepter && [Quality] # [EnhancedDamage] == 120 == unique // Stormeye
- //[Name] == Rune Scepter && [Quality] == unique // Zakarum's Hand
- //[Name] == Holy Water Sprinkler && [Quality] == unique // The Fetid Sprinkler
- //[Name] == Divine Scepter && [Quality] == unique // Hand of Blessed Light
- //[Name] == Mighty Scepter && [Quality] == unique // Heaven's Light
- //[Name] == Mighty Scepter && [Quality] == unique // The Redeemer
- //[Name] == Caduceus && [Quality] == unique // Astreon's Iron Ward
- //[Name] == MightyScepter && [Quality] == unique # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [PaladinSkills] >= 2 && [IAS] >= 20 // Heaven's Light
- //[Name] == MightyScepter && [Quality] == unique # [EnhancedDamage] >= 250 && [ItemNormalDamage] >= 70 && [ItemReqPercent] <= -60 // The Redeemer
- //[Name] == Caduceus && [Quality] == unique # [EnhancedDamage] >= 240 && [PaliCombatSkillTab] >= 2 // Astreon's Iron Ward
- // ##### Spears ########################
- //[Name] == Spear && [Quality] == unique // The Dragon Chang
- //[Name] == Trident && [Quality] == unique // Razortine
- //[Name] == Brandistock && [Quality] == unique // Bloodthief
- //[Name] == Spetum && [Quality] == unique // Lance of Yaggai
- //[Name] == Pike && [Quality] == unique // The Tannr Gorerod
- //[Name] == Spear && [Quality] == unique && [Flag] = ethereal// The Dragon Chang
- //[Name] == Trident && [Quality] == unique && [Flag] = ethereal// Razortine
- //[Name] == Brandistock && [Quality] == unique && [Flag] = ethereal// Bloodthief
- //[Name] == Spetum && [Quality] == unique && [Flag] = ethereal// Lance of Yaggai
- //[Name] == Pike && [Quality] == unique && [Flag] = ethereal// The Tannr Gorerod
- //[Name] == War Spear && [Quality] == unique // The Impaler
- //[Name] == Fuscina && [Quality] == unique // Kelpie Snare
- //[Name] == War Fork && [Quality] == unique // Soulfeast Tine
- //[Name] == Yari && [Quality] == unique // Hone Sundan
- //[Name] == Lance && [Quality] == unique // Spire of Honor
- //[Name] == War Spear && [Quality] == unique && [Flag] = ethereal// The Impaler
- //[Name] == Fuscina && [Quality] == unique && [Flag] = ethereal// Kelpie Snare
- //[Name] == War Fork && [Quality] == unique && [Flag] = ethereal// Soulfeast Tine
- //[Name] == Yari && [Quality] == unique && [Flag] = ethereal// Hone Sundan
- //[Name] == Lance && [Quality] == unique && [Flag] = ethereal// Spire of Honor
- //[Name] == Hyperion Spear && [Quality] == unique // Arioc's Needle
- //[Name] == Mancatcher && [Quality] == unique // Viperfork
- //[Name] == War Pike && [Quality] == unique // Steel Pillar
- //[Name] == Hyperion Spear && [Quality] == unique && [Flag] = ethereal// Arioc's Needle
- //[Name] == Mancatcher && [Quality] == unique && [Flag] = ethereal// Viperfork
- //[Name] == War Pike && [Quality] == unique && [Flag] = ethereal// Steel Pillar
- //[Name] == Fuscina && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 140 // Kelpie Snare
- //[Name] == Yari && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 160 // Hone Sundan
- // ##### Staves ########################
- //[Name] == Short Staff && [Quality] == unique //Bane Ash
- //[Name] == Long Staff && [Quality] == unique // Serpent Lord
- //[Name] == Gnarled Staff && [Quality] == unique // Spire of Lazarus
- //[Name] == Battle Staff && [Quality] == unique // The Salamander
- //[Name] == War Staff && [Quality] == unique // The Iron Jang Bong
- //[Name] == Short Staff && [Quality] == unique && [Flag] == ethereal //Bane Ash
- //[Name] == Long Staff && [Quality] == unique && [Flag] == ethereal // Serpent Lord
- //[Name] == Gnarled Staff && [Quality] == unique && [Flag] == ethereal // Spire of Lazarus
- //[Name] == Battle Staff && [Quality] == unique && [Flag] == ethereal // The Salamander
- //[Name] == War Staff && [Quality] == unique && [Flag] == ethereal // The Iron Jang Bong
- //[Name] == Jo Staff && [Quality] == unique // Razorswitch
- //[Name] == Quarterstaff && [Quality] == unique //Ribcracker
- //[Name] == Cedar Staff && [Quality] == unique // Chromatic Ire
- //[Name] == Gothic Staff && [Quality] == unique // Warpspear
- //[Name] == Rune Staff && [Quality] == unique // Skull Collector
- //[Name] == Jo Staff && [Quality] == unique && [Flag] == ethereal// Razorswitch
- //[Name] == Quarterstaff && [Quality] == unique && [Flag] == ethereal//Ribcracker
- //[Name] == Cedar Staff && [Quality] == unique && [Flag] == ethereal// Chromatic Ire
- //[Name] == Gothic Staff && [Quality] == unique && [Flag] == ethereal// Warpspear
- //[Name] == Rune Staff && [Quality] == unique && [Flag] == ethereal // Skull Collector
- [Name] == Elder Staff && [Quality] == unique // Ondal's Wisdom
- [Name] == Archon Staff && [Quality] == unique // Mang Song's Lesson
- [Name] == Elder Staff && [Quality] == unique && [Flag] == ethereal// Ondal's Wisdom
- [Name] == Archon Staff && [Quality] == unique && [Flag] == ethereal// Mang Song's Lesson
- [Name] == ElderStaff && [Quality] == unique # [ItemAllSkills] >= 2 // Ondal's Wisdom
- // ##### Swords ########################
- //[Name] == Short Sword && [Quality] == unique // Rixot's Keen
- //[Name] == Blood Crescent && [Quality] == unique // Scimitar
- //[Name] == Sabre && [Quality] == unique // Skewer of Krintiz
- //[Name] == Sabre && [Quality] == unique # [EnhancedDamage] == 80 // Skewer of Krintiz
- //[Name] == Falchion && [Quality]== unique // Gleamscythe
- //[Name] == Falchion && [Quality] # [EnhancedDamage] == 100 == unique // Gleamscythe
- //[Name] == Broad Sword && [Quality] == unique // Griswold's Edge
- //[Name] == Broad Sword && [Quality] == unique # [EnhancedDamage] == 120// Griswold's Edge
- //[Name] == Long Sword && [Quality] == unique // Hellplague
- //[Name] == War Sword && [Quality] == unique // Culwen's Point
- //[Name] == TwoHanded Sword && [Quality] == unique // Shadowfang
- //[Name] == Claymore && [Quality] == unique // Soulflay
- //[Name] == Claymore && [Quality] == unique # [EnhancedDamage] >= 83 && [ManaLeech] == 10 // Soulflay
- //[Name] == Giant Sword && [Quality] == unique // Kinemil's Awl
- //[Name] == Giant Sword && [Quality] == unique # [EnhancedDamage] == 100 // Kinemil's Awl
- //[Name] == Bastard Sword && [Quality] == unique // Blacktongue
- //[Name] == Flamberge && [Quality] == unique // Ripsaw
- //[Name] == Great Sword && [Quality] == unique // The Patriarch
- //[Name] == Gladius && [Quality] == unique // Bloodletter
- //[Name] == Gladius && [Quality] == unique // Bloodletter
- //[Name] == Cutlass && [Quality] == unique // Coldsteel Eye
- //[Name] == Shamshir && [Quality] == unique // Hexfire
- //[Name] == Shamshir && [Quality] == unique // Hexfire
- //[Name] == Tulwar && [Quality] == unique // Blade Of Ali Baba
- //[Name] == Tulwar && [Quality] == unique // Blade Of Ali Baba
- //[Name] == Dimensional Blade && [Quality] == unique // Ginther's Rift
- //[Name] == Dimensional Blade && [Quality] == unique // Ginther's Rift
- //[Name] == Battle Sword && [Quality] == unique && [Flag] = ethereal// Headstriker
- //[Name] == Rune Sword && [Quality] == unique // Plague Bearer
- //[Name] == Ancient Sword && [Quality] == unique // The Atlantean
- //[Name] == Espandon && [Quality] == unique // Crainte Vomir
- //[Name] == Dacian Falx && [Quality] == unique // Bing Sz Wang
- //[Name] == Tusk Sword && [Quality] == unique // The Vile Husk
- //[Name] == Gothic Sword && [Quality] == unique // Cloudcrack
- //[Name] == Zweihander && [Quality] == unique // Todesfaelle Flamme
- //[Name] == Executioner Sword && [Quality] == unique // Swordguard
- //[Name] == Ataghan && [Quality] == unique //Djinn Slayer
- //[Name] == Elegant Blade && [Quality] == unique // Bloodmoon
- [Name] == Phase Blade && [Quality] == unique // Lightsabre
- //[Name] == Phase Blade && [Quality] == unique // Azurewrath
- //[Name] == Cryptic Sword && [Quality] == unique // Frostwind
- //[Name] == Balrog Blade && [Quality] == unique // Flamebellow
- [Name] == Champion Sword && [Quality] == unique // Doombringer
- [Name] == Colossus Blade && [Quality] == unique // The Grandfather
- [Name] == PhaseBlade && [Quality] == unique # [EnhancedDamage] >= 230 && [Strength] >= 5 // Azurewrath
- [Name] == ColossusBlade && [Quality] == unique # [EnhancedDamage] >= 200 // The Grandfather
- // ##### Throwing ######################
- //[Name] == Battle Dart && [Quality] == unique // Deathbit
- //[Name] == Francisca && [Quality] == unique // The Scalper
- [Name] == Battle Dart && [Quality] == unique && [Flag] = ethereal// Deathbit
- [Name] == Francisca && [Quality] == unique && [Flag] = ethereal// The Scalper
- //[Name] == Winged Knife && [Quality] == unique // Warshrike
- //[Name] == Winged Knife && [Quality] == unique && [Flag] = ethereal// Warshrike
- //[Name] == Flying Axe && [Quality] == unique // Gimmershred
- [Name] == Winged Axe && [Quality] == unique // Lacerator
- [Name] == Winged Axe && [Quality] == unique && [Flag] = ethereal// Lacerator
- [Name] == WingedAxe && [Quality] == unique # [EnhancedDamage] >= 150 // Lacerator
- // ##### Wands #########################
- //[Name] == Wand && [Quality] == unique // Torch of Iro
- //[Name] == Yew Wand && [Quality] == unique //Maelstrom
- //[Name] == Yew Wand && [Quality] == unique && [Flag] = ethereal//Maelstrom
- //[Name] == Bone Wand && [Quality] == unique // Gravenspine
- //[Name] == Bone Wand && [Quality] == unique && [Flag] = ethereal// Gravenspine
- //[Name] == Grim Wand && [Quality] == unique // Ume's Lament
- //[Name] == Grim Wand && [Quality] == unique && [Flag] = ethereal// Ume's Lament
- //[Name] == Burnt Wand && [Quality] == unique // Suicide Branch
- //[Name] == Petrified Wand && [Quality] == unique // Carin Shard
- //[Name] == Tomb Wand && [Quality] == unique // Arm of King Leoric
- //[Name] == Grave Wand && [Quality] == unique // Blackhand Key
- //[Name] == Burnt Wand && [Quality] == unique && [Flag] = ethereal// Suicide Branch
- //[Name] == Petrified Wand && [Quality] == unique && [Flag] = ethereal// Carin Shard
- //[Name] == Tomb Wand && [Quality] == unique && [Flag] = ethereal// Arm of King Leoric
- //[Name] == Grave Wand && [Quality] == unique && [Flag] = ethereal// Blackhand Key
- [Name] == Lich Wand && [Quality] == unique // Boneshade
- [Name] == Unearthed Wand && [Quality] == unique // Death's Web
- [Name] == LichWand && [Quality] == unique # [SkillBoneSpirit]+[SkillBoneSpear] >= 3 && [SkillBoneWall]+[SkillBoneArmor]+[SkillTeeth] >= 10 // Boneshade
- [Name] == UnearthedWand && [Quality] == unique # [PassivePoisPierce] >= 40 && [PoisonAndBoneSkillTab] >= 1 // Death's Web
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