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Bionichute

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Oct 23rd, 2024 (edited)
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  1. Challenge Deck Requirements
  2. -50 card main deck (before creating the map, for additional variety)
  3. -6 bosses, two of each level
  4. -At least 4 Co-op schemes or opposite faction schemes
  5. -10 card starter deck that matches thematically
  6. -Encounter deck that matches thematically
  7. -20 card Damage deck that matches thematically
  8. -16 card Basic deck that matches thematically
  9. -Optimized for single player play, so anything relating to assists is removed (except for basic damage cards and if its part of a character card text)
  10. -Cards of the same character as the playable character cannot be included for maximum immersion
  11.  
  12. Deck Construction Rules:
  13. -12 Technology cards (4 2s, 3 3s, 3 4s, 2 5s)
  14. -12 Maneuver cards (4 2s, 3 3s, 3 4s, 2 5s)
  15. -8 adversary faction cards (based on factions, 2 of each cost)
  16. -8 ally faction cards (based on factions, 2 of each cost)
  17. -5 site cards
  18. -5 ally cards (2 2 cost, 1 of other costs)
  19. -Rules are malleable and based on character, but this is the general layout
  20.  
  21. -
  22.  
  23. 1. Base Optimus Prime
  24. Theme: Base game stuff
  25. Starter Deck - Autobot
  26. Encounter Deck - Base Game
  27. Damage Deck - Base Game Damage
  28. Available Basics - Roll Out
  29.  
  30. Deck List:
  31. -Ground Bridge x2
  32. -Repair Bay x2
  33. -Orbital Positioning System
  34. -Energon Drill x2
  35. -Teletraan I x2
  36. -Energy Swords
  37. -Dropship x2
  38. -Jump x2
  39. -Recon x2
  40. -Quick Change
  41. -Helping Hand x2
  42. -Charge
  43. -Heroic Effort x2
  44. -More Than Meets The Eye
  45. -Dodge
  46. -Arcee
  47. -Brawn
  48. -Hound
  49. -Bumblebee
  50. -Jazz
  51. -Wheeljack
  52. -Ironhide
  53. -Ratchet
  54. -Ravage
  55. -Laserbeak
  56. -Scavenger
  57. -Skywarp
  58. -Shrapnel
  59. -Scrapper
  60. -Bombshell
  61. -Thundercracker
  62. -Kyle Pennington
  63. -Military Transport
  64. -Sparkplug Witwicky
  65. -Verity Carlo
  66. -Spike Witwicky
  67. -Desert
  68. -Military Base
  69. -Autobot Base
  70. -Energy Mine - Small
  71. -City
  72.  
  73. Bosses:
  74. -Astrotrain - I
  75. -Soundwave - I
  76. -Blitzwing - II
  77. -Starscream - II
  78. -Megatron - III
  79. -Devastator - III
  80.  
  81. Schemes:
  82. -Magnetized Core
  83. -Hostage Situation
  84. -Stolen Power
  85. -Mass Extinction
  86.  
  87. -
  88.  
  89. 2. Ratchet
  90. Theme: Taking damage and healing damage
  91. Starter Deck - Autobot
  92. Encounter Deck - Base Game
  93. Damage Deck - T-Cog Jam x5, Overclocked x5, Energy Leak x5, Stasis Lock x5
  94. Available Basics - Roll Out
  95.  
  96. Deck List:
  97. -Repair Bay x2
  98. -Ground Bridge x2
  99. -Pretender Armor
  100. -Power Amplifier
  101. -T-Cog Device
  102. -Teletraan I x2
  103. -Auxiliary Power
  104. -Kronosphere
  105. -Force Dome
  106. -Recon x2
  107. -Jump x2
  108. -Universal Greeting
  109. -Pulled to Safety
  110. -Helping Hand
  111. -Entrenched
  112. -Battle Plan
  113. -Change of Plans
  114. -Omega Formation
  115. -More Than Meets The Eye
  116. -Playback
  117. -Mirage
  118. -Afterburner
  119. -Cliffjumper
  120. -Bluestreak
  121. -Jazz
  122. -Optimus Prime
  123. -Hot Spot
  124. -Ravage
  125. -Laserbeak
  126. -Divebomb
  127. -Drag Strip
  128. -Sunstorm
  129. -Scrapper
  130. -Onslaught
  131. -Shockwave
  132. -Carly Witwicky
  133. -Wreck-Gar
  134. -Spike Witwicky
  135. -Hazardous Wreckage x3
  136. -Hidden Dangers x2
  137. -Dinobot Island
  138. -Autobot Base
  139.  
  140. Bosses:
  141. -Astrotrain - I
  142. -Dirge - I
  143. -Turmoil - II
  144. -Battletrap - II
  145. -Overlord - III
  146. -Devsatator - III
  147.  
  148. Schemes:
  149. -Rust Worms
  150. -Slicer Invasion
  151. -Cybertonium Depletion
  152. -Orbital Laser
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