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Apr 25th, 2014
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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <CheatTable CheatEngineTableVersion="16">
  3.   <CheatEntries>
  4.     <CheatEntry>
  5.       <ID>5</ID>
  6.       <Description>"pointerscan result"</Description>
  7.       <Color>80000008</Color>
  8.       <VariableType>4 Bytes</VariableType>
  9.       <Address>"victima.exe"+00027B1C</Address>
  10.       <Offsets>
  11.         <Offset>4C</Offset>
  12.         <Offset>7D0</Offset>
  13.       </Offsets>
  14.     </CheatEntry>
  15.     <CheatEntry>
  16.       <ID>6</ID>
  17.       <Description>"Auto Assemble script"</Description>
  18.       <Color>80000008</Color>
  19.       <VariableType>Auto Assembler Script</VariableType>
  20.       <AssemblerScript>[ENABLE]
  21. //code from here to '[DISABLE]' will be used to enable the cheat
  22. alloc(newmem,2048)
  23. label(returnhere)
  24. label(originalcode)
  25. label(exit)
  26.  
  27. newmem: //this is allocated memory, you have read,write,execute access
  28. //place your code here
  29.  
  30. originalcode:
  31. //sub ecx,0A
  32. add ecx,0A
  33. mov [ebp-04],ecx
  34.  
  35. exit:
  36. jmp returnhere
  37.  
  38. "victima.exe"+256E:
  39. jmp newmem
  40. nop
  41. returnhere:
  42.  
  43.  
  44.  
  45.  
  46. [DISABLE]
  47. //code from here till the end of the code will be used to disable the cheat
  48. dealloc(newmem)
  49. "victima.exe"+256E:
  50. sub ecx,0A
  51. mov [ebp-04],ecx
  52. //Alt: db 83 E9 0A 89 4D FC
  53. </AssemblerScript>
  54.     </CheatEntry>
  55.   </CheatEntries>
  56.   <UserdefinedSymbols/>
  57. </CheatTable>
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