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Jun 19th, 2018
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  1. Plants{OFFBEAT,FOWL;}
  2. Flowers{MELT,HEAD;}
  3. Quality{COMBATIVE,FANATICAL;}
  4. Type{BLIND,REFLECTIVE;}
  5. if (Plants == plants.OFFBEAT) {
  6. if (Flowers == flowers.MELT) {
  7. if(Lion > Cat){
  8. Speed = value * 10; }
  9. }
  10. if (Flowers == flowers.HEAD) {
  11. if (Quality == quality.COMBATIVE) {
  12. if(Giraffe < Zebra){
  13. number = random + value; }
  14. }
  15. if (Quality == quality.FANATICAL) {
  16. if (Type == type.BLIND) {
  17. if(Unicorn > 42){
  18. z = x + y; }
  19. }
  20. if (Type == type.REFLECTIVE) {
  21. if(Budgie > Parrot ){
  22. temperature = value; }
  23. }
  24. }
  25. }
  26. }
  27. if (Plants == plants.FOWL) {
  28. if (Flowers == flowers.MELT) {
  29. if(Devil < Heaven){
  30. temperature = value; }
  31. }
  32. if (Flowers == flowers.HEAD) {
  33. if (Quality == quality.COMBATIVE) {
  34. if(Horse < Dog){
  35. temperature = value; }
  36. }
  37. if (Quality == quality.FANATICAL) {
  38. if (Type == type.BLIND) {
  39. if(Giraffe < Zebra){
  40. temperature = value; }
  41. }
  42. if (Type == type.REFLECTIVE) {
  43. if(Giraffe < Zebra){
  44. value = x + 5 }
  45. }
  46. }
  47. }
  48. }
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