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  1. --- Log started at Thu Sep 21 19:24:10 2017
  2.  
  3. 000001.336| Game Version: WarZombie v1.1.5 (build: Sep 5 2017 12:16:07) - final
  4. 000001.336| Available memory: 8168 MB
  5. 000001.360| r3dFS: version:6 de Setembro, 2017 12:18, 30638 files
  6. 000001.451| readGameOptionsFile: found INI at C:\Users\User\Documents\Arktos\WarZ\gameSettings.ini
  7. 000001.452| writeGameOptionsFile: Saving settings to C:\Users\User\Documents\Arktos\WarZ\gameSettings.ini
  8. 000001.458| readInputMap: found file at C:\Users\User\Documents\Arktos\WarZ\inputMap.xml
  9. 000001.458| writeInputMap: Saving settings to C:\Users\User\Documents\Arktos\WarZ\inputMap.xml
  10. 000001.458| userSettings: found file at C:\Users\User\Documents\Arktos\WarZ\userSettings.xml
  11. 000001.459| userSettings: Saving settings to C:\Users\User\Documents\Arktos\WarZ\userSettings.xml
  12. 000001.459| SOUND: initializing sound system
  13. 000001.480| SOUND: '1' sound drivers found
  14. 000001.481| SOUND: sound caps = 0xF8, speakermode= 2
  15. 000001.481| SOUND: sound driver 'Fone HeadSet (Dispositivo de High Definition Audio)'
  16. 000001.489| SOUND: sound system ready
  17. 000001.489| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
  18. 000002.493| Starting voice
  19. 000002.494| VoipLog:[4] 2017-09-21 22:24:12.045752|INFO | | |TeamSpeak 3 Client 3.0.4 (2017-02-27 15:20:51) SDK
  20. 000002.494| VoipLog:[4] 2017-09-21 22:24:12.045752|INFO | | |SystemInformation: Windows 7 SP1 (7601) x64 (AMD or Intel) Binary: 32bit
  21. 000002.539| VoipLog:[3] 2017-09-21 22:24:12.091754|DEBUG |Direct Sound | |setting timer resolution to 1ms
  22. 000002.601| Playback device: Fone HeadSet (Dispositivo de High Definition Audio) (default)
  23. 000002.601| Capture device: NNN (Dispositivo de High Definition Audio) (default)
  24. 000002.622| Input Devices enabled: Mouse, Keyboard
  25. 000002.649| VMEM As seen through DDRaw: 1974
  26. 000002.649| VMEM As seen through WMI: 0
  27. 000002.649| Setting mode: 1280x768x32 Flags=4
  28. 000002.700| NVApi successfuly initialized.
  29. 000002.701| NVApi: stereo is not available. Stereo driver not installed?
  30. 000002.701| Adapter: NVIDIA GeForce GTX 750 Ti
  31. 000002.701| nvd3dum.dll 9.18.13.4144
  32. 000002.701| Monitor: \\.\DISPLAY1 (1280x768)
  33. 000002.736| res adjusted 1280x768->1274x740
  34. 000002.737| r3dRenderLayer::SetMode(x=1274,y=740,bpp=32,windowed=4,hz=60)
  35. 000002.737| Creating d3d device
  36. 000002.747| NVApi: failed to create stereo handle!
  37. 000002.748| GPU supports D3DQUERYTYPE_TIMESTAMP
  38. 000002.748| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
  39. 000002.748| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
  40. 000002.748| We have 4019 MB texture memory
  41. 000002.782| r3dFont: Creating Verdana 10pt
  42. 000002.782| r3dFont: Finished creating Verdana 10pt
  43. 000002.783| Loading shaders...
  44. 000003.213| Finished loading shaders (0.430467 sec)!
  45. 000003.214| Started background thread: 3020
  46. 000003.247| Creating dynamic buffer of size 1.00 MB
  47. 000003.247| Creating dynamic buffer of size 0.09 MB
  48. 000003.252| Creating dynamic buffer of size 0.15 MB
  49. 000003.253| r3dFont: Creating Tahoma 12pt
  50. 000003.254| r3dFont: Finished creating Tahoma 12pt
  51. 000003.254| r3dFont: Creating Verdana 10pt
  52. 000003.254| r3dFont: Finished creating Verdana 10pt
  53. 000003.333| Creating render targets
  54. 000003.333| CreateDynamicEnvMap: creating of size 512x156341492x6000003.339| r3dFont: Creating Verdana 8pt
  55. 000003.341| r3dFile: can't open data/fonts/verdana_8_0.tga
  56. 000003.345| r3dFont: Finished creating Verdana 8pt
  57. 000003.408| Loaded 12 of 12 grass settings locations from the glist file
  58. 000003.409| Loaded 12 grass settings files
  59. 000006.309| SetHomeDir: Levels\WZ_FrontEndLighting
  60. 000006.309| We have 3799 MB texture memory
  61. 000013.095| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
  62. 000013.096| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
  63. 000013.099| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
  64. 000013.100| Loading sky texture: Data/SkyDome/wz_night_02c.dds
  65. 000013.140| Loading sky texture: Data/SkyDome/wz_night_02b.dds
  66. 000013.183| Unloaded 0.0 MB STATIC decal textures
  67. 000013.183| Unloaded 0.0 MB DYNAMIC decal textures
  68. 000013.183| Loading decal library Data\Decals\library.xml.
  69. 000013.183| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  70. 000013.184| Loaded 0.0 MB STATIC decal textures
  71. 000013.214| Loaded 3.3 MB DYNAMIC decal textures
  72. 000013.215| LoadLevel_MatLibs...
  73. 000013.215| LoadLevel_Objects...
  74. 000013.986| LoadGrassLib()...
  75. 000014.078| g_pGrassMap->Load...
  76. 000014.079| Loaded grass for 0.00 seconds000014.079| LoadLevel_MatLibs...
  77. 000014.589| Building skeleton cache..000014.619|
  78. 000014.619| Building obstacles cache..000014.619|
  79. 000014.619| done.
  80. 000014.619| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  81. 000014.619| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
  82. 000014.619| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
  83. 000014.620| CollectionsManager::Init: populating 0 objects... 000014.620| done in 0.00 seconds
  84. 000014.620| World loaded
  85. 000014.620| Total load time: 1.53
  86. 000017.378| r3dNetwork: Creating client
  87. 000017.488| IP: 192.168.1.30
  88. 000017.489| r3dNetwork: connecting
  89. 000017.541| Acquired base profile data for 11.234978
  90. 000017.634| writeGameOptionsFile: Saving settings to C:\Users\User\Documents\Arktos\WarZ\gameSettings.ini
  91. 000017.687| Creating dynamic buffer of size 0.02 MB
  92. 000021.272| r3dapp: SysCmd: f120
  93. 000250.264| r3dapp: SysCmd: f120
  94. 000254.606| r3dNetwork: Creating client
  95. 000254.623| IP: 192.168.1.30
  96. 000254.624| r3dNetwork: connecting
  97. 000255.363| r3dNetwork: external ip: 191.17.102.57:63040
  98. 000255.363| connected to master server peer00
  99. 000264.607| r3dNetwork: Deinitialize
  100. 000297.080| r3dNetwork: Creating client
  101. 000297.097| IP: 192.168.1.30
  102. 000297.097| r3dNetwork: connecting
  103. 000297.859| r3dNetwork: external ip: 191.17.102.57:64059
  104. 000297.859| connected to master server peer00
  105. 000298.883| obj_Zombie::FreePhysSkeletonCache:000298.883| done in 0.00 seconds
  106. 000298.884| r3dNetwork: Deinitialize
  107. 000299.183| r3dNetwork: Creating client
  108. 000299.200| IP: 192.168.1.30
  109. 000299.201| r3dNetwork: connecting
  110. 000300.045| r3dNetwork: external ip: 191.17.102.57:64061
  111. 000300.620| writeGameOptionsFile: Saving settings to C:\Users\User\Documents\Arktos\WarZ\gameSettings.ini
  112. 000300.620| userSettings: Saving settings to C:\Users\User\Documents\Arktos\WarZ\userSettings.xml
  113. 000300.621| SetHomeDir: Levels\Colorado_V1
  114. 000300.621| We have 3765 MB texture memory
  115. 000300.622| r3dFile: can't open levels/colorado_v1/loadingscreen2.dds
  116. 000300.798| WARNING: current script "Levels\Colorado_V1/wind.cfg" need called Script_c::CloseFile()000300.798| Loading 'Levels\Colorado_V1/LevelSettings.xml'
  117. 000300.807| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
  118. 000300.810| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
  119. 000300.836| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
  120. 000300.837| Unloaded 0.0 MB STATIC decal textures
  121. 000300.837| Unloaded 3.3 MB DYNAMIC decal textures
  122. 000300.837| Loading decal library Data\Decals\library.xml.
  123. 000300.838| Loading decal library Levels\Colorado_V1\decals.xml.
  124. 000300.982| Loaded 11.3 MB STATIC decal textures
  125. 000300.988| Loaded 0.5 MB DYNAMIC decal textures
  126. 000300.989| LoadLevel_MatLibs...
  127. 000300.989| LoadLevel_Objects...
  128. 000302.438| TERRAIN: LOADING Levels\Colorado_V1\TERRAIN
  129. 000302.806| TERRAIN2: Finished reading script file
  130. 000306.077| TERRAIN: LOADED
  131. 000306.079| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebries_leaves.sco' or 'data/objectsdepot/env_meshdebries_leaves.scb', file doesn't exist
  132. (Loading mesh data/objectsdepot/env_meshdebries_leaves.sco)
  133. 000306.080| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebriessheet_01.sco' or 'data/objectsdepot/env_meshdebriessheet_01.scb', file doesn't exist
  134. (Loading mesh data/objectsdepot/env_meshdebriessheet_01.sco)
  135. 000306.082| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebries_leaves.sco' or 'data/objectsdepot/env_meshdebries_leaves.scb', file doesn't exist
  136. (Loading mesh data/objectsdepot/env_meshdebries_leaves.sco)
  137. 000317.043| MatLib: there is no material data/objectsdepot\wz_townbuildings\Materials\01___Default.mat
  138. (Loading mesh data/objectsdepot/wz_townbuildings/town_firestation_02.sco)
  139. 000320.352| LoadLevel_MatLibs...
  140. 000327.866| Building skeleton cache..000329.228|
  141. 000329.228| Building obstacles cache..000329.228|
  142. 000329.228| done.
  143. 000329.228| Loading 'Levels\Colorado_V1\collections\collections.xml'
  144. 000329.352| Loading collection elements from file: Levels\Colorado_V1\collections\elements.bin...000330.375| done in 1.02 seconds
  145. 000330.384| CollectionsManager::Init: populating 8903 objects... 000330.390| done in 0.01 seconds
  146. 000330.390| obj_Zombie::InitPhysSkeletonCache..
  147. 000332.185| done
  148. 000332.185| World loaded
  149. 000332.185| Total load time: 31.56
  150. 000334.409| r3dFile: can't open Data\Menu\WarZ_HUD_Safelock.swf
  151. 000334.409| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_Safelock.swf' load failed
  152. 000334.409| r3dFile: can't open Data\Menu\WarZ_HUD_Trade.swf
  153. 000334.409| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_Trade.swf' load failed
  154. 000335.413| obj_Gravestone 19444
  155. 000335.526| obj_Gravestone 19447
  156. 000335.617| obj_Gravestone 19501
  157. 000335.771| obj_Gravestone 19512
  158. 000335.772| obj_Gravestone 19547
  159. 000335.793| obj_Gravestone 19607
  160. 000335.793| obj_Gravestone 19629
  161. 000335.814| obj_Gravestone 19658
  162. 000335.814| obj_Gravestone 19659
  163. 000335.835| obj_Gravestone 19719
  164. 000335.897| obj_Gravestone 19800
  165. 000335.897| obj_Gravestone 19801
  166. 000335.898| obj_Gravestone 19802
  167. 000335.898| obj_Gravestone 19804
  168. 000335.919| obj_Gravestone 19807
  169. 000335.982| obj_Gravestone 19865
  170. 000336.067| obj_Gravestone 19935
  171. 000336.068| obj_Gravestone 19939
  172. 000336.068| obj_Gravestone 19943
  173. 000336.104| obj_Gravestone 19979
  174. 000336.104| obj_Gravestone 19998
  175. 000336.104| obj_Gravestone 19999
  176. 000336.105| obj_Gravestone 20038
  177. 000336.105| obj_Gravestone 20046
  178. 000336.106| obj_Gravestone 20153
  179. 000336.146| obj_Gravestone 20219
  180. 000336.248| obj_Gravestone 20313
  181. 000336.249| obj_Gravestone 20551
  182. 000337.039| obj_Gravestone 21184
  183. 000337.040| obj_Gravestone 21194
  184. 000337.094| obj_Gravestone 21231
  185. 000337.181| obj_Gravestone 21245
  186. 000337.307| VoipLog:[5] 2017-09-21 22:29:46.864902|DEVELOP |Windows Audio Session| |DeviceDeleteList::wait_for_deletes - enter
  187. 000337.308| VoipLog:[5] 2017-09-21 22:29:46.864902|DEVELOP |Windows Audio Session| |DeviceDeleteList::wait_for_deletes - leave
  188. 000337.308| VoipLog:[5] 2017-09-21 22:29:46.864902|DEVELOP |Windows Audio Session| |DeviceDeleteList::wait_for_deletes - enter
  189. 000337.308| VoipLog:[5] 2017-09-21 22:29:46.864902|DEVELOP |Windows Audio Session| |DeviceDeleteList::wait_for_deletes - leave
  190. 000337.308| VoipLog:[3] 2017-09-21 22:29:46.864902|DEBUG |Windows Audio Session| |WAS::openDevice-enter
  191. 000337.309| VoipLog:[5] 2017-09-21 22:29:46.865902|DEVELOP |Windows Audio Session| |Format detected: Multichannel capable Float
  192. 000337.313| VoipLog:[3] 2017-09-21 22:29:46.869903|DEBUG |Windows Audio Session| |WAS Buffer size: 993
  193. 000337.313| VoipLog:[3] 2017-09-21 22:29:46.869903|DEBUG |Windows Audio Session| |WAS::openDevice-leave
  194. 000337.313| VoipLog:[3] 2017-09-21 22:29:46.869903|DEBUG |Windows Audio Session| |WAS::startDevice-enter
  195. 000337.313| VoipLog:[3] 2017-09-21 22:29:46.869903|DEBUG |Windows Audio Session| |WAS::startDevice-leave
  196. 000337.313| VoipLog:[3] 2017-09-21 22:29:46.870903|DEBUG |Windows Audio Session| |WAS::openDevice-enter
  197. 000337.314| VoipLog:[5] 2017-09-21 22:29:46.870903|DEVELOP |Windows Audio Session| |Format detected: Multichannel capable Float
  198. 000337.315| VoipLog:[3] 2017-09-21 22:29:46.872903|DEBUG |Windows Audio Session| |WAS Buffer size: 977
  199. 000337.316| VoipLog:[3] 2017-09-21 22:29:46.872903|DEBUG |Windows Audio Session| |WAS::openDevice-leave
  200. 000337.316| VoipLog:[4] 2017-09-21 22:29:46.872903|INFO |PreProSpeex |1 |Speex version: speex-1.2beta3
  201. 000337.316| VoipLog:[3] 2017-09-21 22:29:46.873903|DEBUG |Windows Audio Session| |WAS::startDevice-enter
  202. 000337.316| VoipLog:[3] 2017-09-21 22:29:46.873903|DEBUG |Windows Audio Session| |WAS::startDevice-leave
  203. 000337.325| Loading sky texture: Data/SkyDome/wz_skydawn_03.dds
  204. 000337.325| Loading sky texture: Data/SkyDome/wz_skydawn_03.dds
  205. 000337.758| VoipLog:[5] 2017-09-21 22:29:47.314928|DEVELOP |PktHandler | |Puzzle solve time: 13
  206. 000337.776|
  207. Time between load end and game start: 5.59
  208. 000340.027| Creating dynamic buffer of size 0.13 MB
  209. 000340.027| Creating dynamic buffer of size 0.13 MB
  210. 000340.053| Creating dynamic buffer of size 0.13 MB
  211. 000340.053| Creating dynamic buffer of size 0.13 MB
  212. 000340.053| Creating dynamic buffer of size 0.13 MB
  213. 000340.054| Creating dynamic buffer of size 0.13 MB
  214. 000340.054| Creating dynamic buffer of size 0.13 MB
  215. 000340.079| Creating dynamic buffer of size 0.13 MB
  216. 000340.105| Creating dynamic buffer of size 0.13 MB
  217. 000347.125| obj_Gravestone 21270
  218. 000350.382| obj_Gravestone 21283
  219. 000367.987| obj_Gravestone 21326
  220. 000367.990| ***** disconnected from game server
  221. 000367.990| r3dNetwork: Deinitialize
  222. 000368.439| obj_Zombie::FreePhysSkeletonCache:000368.440| .000368.440| .000368.440| .000368.441| .000368.441| .000368.441| .000368.442| .000368.442| .000368.442| .000368.443| .000368.443| .000368.443| .000368.444| .000368.444| .000368.444| .000368.445| .000368.445| .000368.445| .000368.445| .000368.446| .000368.446| .000368.446| .000368.447| .000368.447| .000368.447| .000368.447| .000368.447| .000368.448| .000368.448| .000368.448| .000368.448| .000368.449| .000368.449| done in 0.01 seconds
  223. 000369.406| SetHomeDir: Levels\WZ_FrontEndLighting
  224. 000369.406| We have 3702 MB texture memory
  225. 000372.321| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebries_leaves.sco' or 'data/objectsdepot/env_meshdebries_leaves.scb', file doesn't exist
  226. (Loading mesh data/objectsdepot/env_meshdebries_leaves.sco)
  227. 000372.322| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebriessheet_01.sco' or 'data/objectsdepot/env_meshdebriessheet_01.scb', file doesn't exist
  228. (Loading mesh data/objectsdepot/env_meshdebriessheet_01.sco)
  229. 000372.324| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebries_leaves.sco' or 'data/objectsdepot/env_meshdebries_leaves.scb', file doesn't exist
  230. (Loading mesh data/objectsdepot/env_meshdebries_leaves.sco)
  231. 000372.390| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
  232. 000372.390| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
  233. 000372.394| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
  234. 000372.395| Loading sky texture: Data/SkyDome/wz_night_02c.dds
  235. 000372.436| Loading sky texture: Data/SkyDome/wz_night_02b.dds
  236. 000372.482| Unloaded 11.3 MB STATIC decal textures
  237. 000372.482| Unloaded 0.5 MB DYNAMIC decal textures
  238. 000372.482| Loading decal library Data\Decals\library.xml.
  239. 000372.483| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  240. 000372.483| Loaded 0.0 MB STATIC decal textures
  241. 000372.516| Loaded 3.3 MB DYNAMIC decal textures
  242. 000372.517| LoadLevel_MatLibs...
  243. 000372.517| LoadLevel_Objects...
  244. 000373.355| LoadLevel_MatLibs...
  245. 000373.928| Building skeleton cache..000373.961|
  246. 000373.961| Building obstacles cache..000373.961|
  247. 000373.961| done.
  248. 000373.961| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  249. 000373.961| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
  250. 000373.961| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
  251. 000373.961| CollectionsManager::Init: populating 0 objects... 000373.961| done in 0.00 seconds
  252. 000373.961| World loaded
  253. 000373.961| Total load time: 1.67
  254. 000374.140| r3dNetwork: connecting
  255. 000374.183| Acquired base profile data for 4.815552
  256. 000374.279| writeGameOptionsFile: Saving settings to C:\Users\User\Documents\Arktos\WarZ\gameSettings.ini
  257. 000447.468| writeGameOptionsFile: Saving settings to C:\Users\User\Documents\Arktos\WarZ\gameSettings.ini
  258. 000511.488| r3dNetwork: Creating client
  259. 000511.506| IP: 192.168.1.30
  260. 000511.507| r3dNetwork: connecting
  261. 000512.184| r3dNetwork: external ip: 191.17.102.57:64065
  262. 000512.184| connected to master server peer00
  263. 000514.289| obj_Zombie::FreePhysSkeletonCache:000514.290| done in 0.00 seconds
  264. 000514.291| r3dNetwork: Deinitialize
  265. 000514.587| r3dNetwork: Creating client
  266. 000514.605| IP: 192.168.1.30
  267. 000514.605| r3dNetwork: connecting
  268. 000515.370| r3dNetwork: external ip: 191.17.102.57:64067
  269. 000515.937| writeGameOptionsFile: Saving settings to C:\Users\User\Documents\Arktos\WarZ\gameSettings.ini
  270. 000515.942| userSettings: Saving settings to C:\Users\User\Documents\Arktos\WarZ\userSettings.xml
  271. 000515.943| SetHomeDir: Levels\Colorado_V1
  272. 000515.943| We have 3715 MB texture memory
  273. 000515.943| r3dFile: can't open levels/colorado_v1/loadingscreen0.dds
  274. 000516.323| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebries_leaves.sco' or 'data/objectsdepot/env_meshdebries_leaves.scb', file doesn't exist
  275. (Loading mesh data/objectsdepot/env_meshdebries_leaves.sco)
  276. 000516.325| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebriessheet_01.sco' or 'data/objectsdepot/env_meshdebriessheet_01.scb', file doesn't exist
  277. (Loading mesh data/objectsdepot/env_meshdebriessheet_01.sco)
  278. 000516.328| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebries_leaves.sco' or 'data/objectsdepot/env_meshdebries_leaves.scb', file doesn't exist
  279. (Loading mesh data/objectsdepot/env_meshdebries_leaves.sco)
  280. 000516.451| WARNING: current script "Levels\Colorado_V1/wind.cfg" need called Script_c::CloseFile()000516.451| Loading 'Levels\Colorado_V1/LevelSettings.xml'
  281. 000516.467| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
  282. 000516.471| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
  283. 000516.499| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
  284. 000516.500| Unloaded 0.0 MB STATIC decal textures
  285. 000516.500| Unloaded 3.3 MB DYNAMIC decal textures
  286. 000516.500| Loading decal library Data\Decals\library.xml.
  287. 000516.501| Loading decal library Levels\Colorado_V1\decals.xml.
  288. 000516.731| Loaded 11.3 MB STATIC decal textures
  289. 000516.740| Loaded 0.5 MB DYNAMIC decal textures
  290. 000516.740| LoadLevel_MatLibs...
  291. 000516.740| LoadLevel_Objects...
  292. 000518.259| TERRAIN: LOADING Levels\Colorado_V1\TERRAIN
  293. 000518.671| TERRAIN2: Finished reading script file
  294. 000523.307| TERRAIN: LOADED
  295. 000533.701| MatLib: there is no material data/objectsdepot\wz_townbuildings\Materials\01___Default.mat
  296. (Loading mesh data/objectsdepot/wz_townbuildings/town_firestation_02.sco)
  297. 000536.587| LoadLevel_MatLibs...
  298. 000544.363| Building skeleton cache..000546.218|
  299. 000546.218| Building obstacles cache..000546.218|
  300. 000546.218| done.
  301. 000546.218| Loading 'Levels\Colorado_V1\collections\collections.xml'
  302. 000546.398| Loading collection elements from file: Levels\Colorado_V1\collections\elements.bin...000547.724| done in 1.33 seconds
  303. 000547.733| CollectionsManager::Init: populating 8903 objects... 000547.739| done in 0.01 seconds
  304. 000547.739| obj_Zombie::InitPhysSkeletonCache..
  305. 000549.809| done
  306. 000549.809| World loaded
  307. 000549.809| Total load time: 33.84
  308. 000552.147| r3dFile: can't open Data\Menu\WarZ_HUD_Safelock.swf
  309. 000552.147| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_Safelock.swf' load failed
  310. 000552.147| r3dFile: can't open Data\Menu\WarZ_HUD_Trade.swf
  311. 000552.147| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_Trade.swf' load failed
  312. 000553.129| obj_Gravestone 14843
  313. 000553.536| obj_Gravestone 15322
  314. 000553.537| obj_Gravestone 15349
  315. 000553.537| obj_Gravestone 15356
  316. 000553.691| obj_Gravestone 15490
  317. 000553.692| obj_Gravestone 15511
  318. 000554.287| VoipLog:[3] 2017-09-21 22:33:23.847313|DEBUG |Windows Audio Session| |WAS::associateAECDevice-enter
  319. 000554.289| VoipLog:[3] 2017-09-21 22:33:23.849313|DEBUG |Windows Audio Session| |WAS::associateAECDevice-leave
  320. 000554.289| VoipLog:[3] 2017-09-21 22:33:23.849313|DEBUG |Windows Audio Session| |WAS::stopDevice-enter
  321. 000554.289| VoipLog:[3] 2017-09-21 22:33:23.850313|DEBUG |Windows Audio Session| |WAS::stopDevice-leave
  322. 000554.289| VoipLog:[3] 2017-09-21 22:33:23.850313|DEBUG |Windows Audio Session| |WAS::closeDevice-enter
  323. 000554.289| VoipLog:[5] 2017-09-21 22:33:23.850313|DEVELOP |Windows Audio Session| |DeviceDeleteList::queue_device_delete - enter
  324. 000554.290| VoipLog:[5] 2017-09-21 22:33:23.850313|DEVELOP |Windows Audio Session| |DeviceDeleteList::clear_queue - enter
  325. 000554.290| VoipLog:[5] 2017-09-21 22:33:23.850313|DEVELOP |Windows Audio Session| |DeviceDeleteList::queue_device_delete - leave
  326. 000554.290| VoipLog:[3] 2017-09-21 22:33:23.850313|DEBUG |Windows Audio Session| |WAS::closeDevice-leave
  327. 000554.290| VoipLog:[5] 2017-09-21 22:33:23.850313|DEVELOP |Windows Audio Session| |DeviceDeleteList::wait_for_deletes - enter
  328. 000554.290| VoipLog:[5] 2017-09-21 22:33:23.850313|DEVELOP |Windows Audio Session| |Waiting for device to close
  329. 000554.293| VoipLog:[5] 2017-09-21 22:33:23.853313|DEVELOP |Windows Audio Session| |DeviceDeleteList::clear_queue - leave
  330. 000554.293| VoipLog:[5] 2017-09-21 22:33:23.853313|DEVELOP |Windows Audio Session| |DeviceDeleteList::wait_for_deletes - leave
  331. 000554.293| VoipLog:[3] 2017-09-21 22:33:23.854313|DEBUG |Windows Audio Session| |WAS::stopDevice-enter
  332. 000554.294| VoipLog:[3] 2017-09-21 22:33:23.854313|DEBUG |Windows Audio Session| |WAS::stopDevice-leave
  333. 000554.294| VoipLog:[3] 2017-09-21 22:33:23.854313|DEBUG |Windows Audio Session| |WAS::closeDevice-enter
  334. 000554.294| VoipLog:[5] 2017-09-21 22:33:23.854313|DEVELOP |Windows Audio Session| |DeviceDeleteList::queue_device_delete - enter
  335. 000554.294| VoipLog:[5] 2017-09-21 22:33:23.855314|DEVELOP |Windows Audio Session| |DeviceDeleteList::queue_device_delete - leave
  336. 000554.294| VoipLog:[3] 2017-09-21 22:33:23.855314|DEBUG |Windows Audio Session| |WAS::closeDevice-leave
  337. 000554.294| VoipLog:[5] 2017-09-21 22:33:23.855314|DEVELOP |Windows Audio Session| |DeviceDeleteList::wait_for_deletes - enter
  338. 000554.295| VoipLog:[5] 2017-09-21 22:33:23.855314|DEVELOP |Windows Audio Session| |Waiting for device to close
  339. 000554.295| VoipLog:[5] 2017-09-21 22:33:23.855314|DEVELOP |Windows Audio Session| |DeviceDeleteList::clear_queue - enter
  340. 000554.296| VoipLog:[5] 2017-09-21 22:33:23.856314|DEVELOP |Windows Audio Session| |DeviceDeleteList::clear_queue - leave
  341. 000554.296| VoipLog:[5] 2017-09-21 22:33:23.856314|DEVELOP |Windows Audio Session| |DeviceDeleteList::wait_for_deletes - leave
  342. 000554.296| VoipLog:[3] 2017-09-21 22:33:23.856314|DEBUG |Windows Audio Session| |WAS::openDevice-enter
  343. 000554.298| VoipLog:[5] 2017-09-21 22:33:23.858314|DEVELOP |Windows Audio Session| |Format detected: Multichannel capable Float
  344. 000554.301| VoipLog:[3] 2017-09-21 22:33:23.861314|DEBUG |Windows Audio Session| |WAS Buffer size: 993
  345. 000554.301| VoipLog:[3] 2017-09-21 22:33:23.862314|DEBUG |Windows Audio Session| |WAS::openDevice-leave
  346. 000554.301| VoipLog:[3] 2017-09-21 22:33:23.862314|DEBUG |Windows Audio Session| |WAS::startDevice-enter
  347. 000554.302| VoipLog:[3] 2017-09-21 22:33:23.862314|DEBUG |Windows Audio Session| |WAS::startDevice-leave
  348. 000554.302| VoipLog:[3] 2017-09-21 22:33:23.862314|DEBUG |Windows Audio Session| |WAS::openDevice-enter
  349. 000554.302| VoipLog:[5] 2017-09-21 22:33:23.862314|DEVELOP |Windows Audio Session| |Format detected: Multichannel capable Float
  350. 000554.304| VoipLog:[3] 2017-09-21 22:33:23.864314|DEBUG |Windows Audio Session| |WAS Buffer size: 977
  351. 000554.304| VoipLog:[3] 2017-09-21 22:33:23.864314|DEBUG |Windows Audio Session| |WAS::openDevice-leave
  352. 000554.304| VoipLog:[3] 2017-09-21 22:33:23.865314|DEBUG |Windows Audio Session| |WAS::startDevice-enter
  353. 000554.305| VoipLog:[3] 2017-09-21 22:33:23.865314|DEBUG |Windows Audio Session| |WAS::startDevice-leave
  354. 000554.312| Loading sky texture: Data/SkyDome/wz_skydawn_03.dds
  355. 000554.312| Loading sky texture: Data/SkyDome/wz_skydawn_03.dds
  356. 000554.683|
  357. Time between load end and game start: 4.87
  358. 000554.792| VoipLog:[5] 2017-09-21 22:33:24.352342|DEVELOP |PktHandler | |Puzzle solve time: 11
  359. 000560.238| Creating dynamic buffer of size 0.13 MB
  360. 000590.388| obj_Gravestone 15063
  361. 000643.212| Unloading sky texture: Data/SkyDome/wz_skydawn_03.dds
  362. 000643.212| Unloading sky texture: Data/SkyDome/wz_skydawn_03.dds
  363. 000900.645| obj_Gravestone 16289
  364. 000953.195| Failed to load vehicle Police claxon sound.
  365. 000953.195| Failed to load vehicle Claxon sound.
  366. 001016.759| Failed to load vehicle Police claxon sound.
  367. 001016.759| Failed to load vehicle Claxon sound.
  368. 001045.061| obj_Gravestone 15403
  369. 001176.552| obj_Gravestone 16553
  370. 001214.275| Failed to load vehicle Police claxon sound.
  371. 001214.275| Failed to load vehicle Claxon sound.
  372. 001223.199| obj_Gravestone 15403
  373. 001395.245| obj_Gravestone 15490
  374. 001395.295| Unloading mesh ASR_AKM
  375. 001395.829| obj_Gravestone 15349
  376. 001395.830| obj_Gravestone 15356
  377. 001396.750| obj_Gravestone 15322
  378. 001396.751| obj_Gravestone 15511
  379. 001398.645| obj_Gravestone 16289
  380. 001441.726| obj_Gravestone 15063
  381. 001443.793| Unloading mesh HG_Colt_Anaconda
  382. 001469.224| obj_Gravestone 16765
  383. 001471.952| Unloading mesh SMG_Bizon
  384. 001471.953| Unloading mesh HGEAR_NV_Mil_01
  385. 001471.953| Unloading mesh ASR_G36
  386. 001477.899| obj_Gravestone 16773
  387. 001508.611| Unloading mesh ARMOR_Light_Forest
  388. 001512.998| obj_Gravestone 16821
  389. 001539.275| obj_Gravestone 16829
  390. 001565.072| obj_Gravestone 16874
  391. 001600.582| obj_Gravestone 16882
  392. 001601.742| obj_Gravestone 16883
  393. 001640.574| obj_Gravestone 16940
  394. 001700.691| obj_Gravestone 17002
  395. 001711.329| obj_Gravestone 17020
  396. 001716.956| obj_Gravestone 17033
  397. 001728.373| obj_Gravestone 17037
  398. 001728.413| ***** disconnected from game server
  399. 001728.414| r3dNetwork: Deinitialize
  400. 001728.951| obj_Zombie::FreePhysSkeletonCache:001728.951| .001728.952| .001728.952| .001728.952| .001728.953| .001728.953| .001728.953| .001728.954| .001728.954| .001728.954| .001728.955| .001728.955| .001728.955| .001728.955| .001728.956| .001728.956| .001728.956| .001728.957| .001728.957| .001728.957| .001728.958| .001728.958| .001728.958| .001728.958| .001728.959| .001728.959| .001728.959| .001728.959| .001728.960| .001728.960| .001728.960| .001728.960| .001728.961| done in 0.01 seconds
  401. 001730.013| SetHomeDir: Levels\WZ_FrontEndLighting
  402. 001730.013| We have 3676 MB texture memory
  403. 001732.687| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebries_leaves.sco' or 'data/objectsdepot/env_meshdebries_leaves.scb', file doesn't exist
  404. (Loading mesh data/objectsdepot/env_meshdebries_leaves.sco)
  405. 001732.689| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebriessheet_01.sco' or 'data/objectsdepot/env_meshdebriessheet_01.scb', file doesn't exist
  406. (Loading mesh data/objectsdepot/env_meshdebriessheet_01.sco)
  407. 001732.692| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebries_leaves.sco' or 'data/objectsdepot/env_meshdebries_leaves.scb', file doesn't exist
  408. (Loading mesh data/objectsdepot/env_meshdebries_leaves.sco)
  409. 001732.806| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
  410. 001732.806| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
  411. 001732.809| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
  412. 001732.810| Loading sky texture: Data/SkyDome/wz_night_02c.dds
  413. 001732.853| Loading sky texture: Data/SkyDome/wz_night_02b.dds
  414. 001732.900| Unloaded 11.3 MB STATIC decal textures
  415. 001732.900| Unloaded 0.5 MB DYNAMIC decal textures
  416. 001732.900| Loading decal library Data\Decals\library.xml.
  417. 001732.901| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  418. 001732.901| Loaded 0.0 MB STATIC decal textures
  419. 001732.935| Loaded 3.3 MB DYNAMIC decal textures
  420. 001732.936| LoadLevel_MatLibs...
  421. 001732.936| LoadLevel_Objects...
  422. 001733.906| LoadLevel_MatLibs...
  423. 001734.687| Building skeleton cache..001734.753|
  424. 001734.753| Building obstacles cache..001734.753|
  425. 001734.753| done.
  426. 001734.753| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  427. 001734.753| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
  428. 001734.753| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
  429. 001734.753| CollectionsManager::Init: populating 0 objects... 001734.754| done in 0.00 seconds
  430. 001734.754| World loaded
  431. 001734.754| Total load time: 2.14
  432. 001735.018| r3dNetwork: connecting
  433. 001735.031| Acquired base profile data for 5.059395
  434. 001735.180| writeGameOptionsFile: Saving settings to C:\Users\User\Documents\Arktos\WarZ\gameSettings.ini
  435. 001735.402| res adjusted 1280x768->1274x740
  436. 001777.007| r3dNetwork: Creating client
  437. 001777.024| IP: 192.168.1.30
  438. 001777.024| r3dNetwork: connecting
  439. 001777.819| r3dNetwork: external ip: 191.17.102.57:52610
  440. 001777.819| connected to master server peer00
  441. 001781.871| obj_Zombie::FreePhysSkeletonCache:001781.871| done in 0.00 seconds
  442. 001781.873| r3dNetwork: Deinitialize
  443. 001782.236| r3dNetwork: Creating client
  444. 001782.268| IP: 192.168.1.30
  445. 001782.268| r3dNetwork: connecting
  446. 001782.932| r3dNetwork: external ip: 191.17.102.57:63105
  447. 001783.974| writeGameOptionsFile: Saving settings to C:\Users\User\Documents\Arktos\WarZ\gameSettings.ini
  448. 001783.975| userSettings: Saving settings to C:\Users\User\Documents\Arktos\WarZ\userSettings.xml
  449. 001783.976| SetHomeDir: Levels\Colorado_V1
  450. 001783.976| We have 3690 MB texture memory
  451. 001783.977| r3dFile: can't open levels/colorado_v1/loadingscreen0.dds
  452. 001784.129| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebries_leaves.sco' or 'data/objectsdepot/env_meshdebries_leaves.scb', file doesn't exist
  453. (Loading mesh data/objectsdepot/env_meshdebries_leaves.sco)
  454. 001784.130| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebriessheet_01.sco' or 'data/objectsdepot/env_meshdebriessheet_01.scb', file doesn't exist
  455. (Loading mesh data/objectsdepot/env_meshdebriessheet_01.sco)
  456. 001784.132| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebries_leaves.sco' or 'data/objectsdepot/env_meshdebries_leaves.scb', file doesn't exist
  457. (Loading mesh data/objectsdepot/env_meshdebries_leaves.sco)
  458. 001784.280| WARNING: current script "Levels\Colorado_V1/wind.cfg" need called Script_c::CloseFile()001784.280| Loading 'Levels\Colorado_V1/LevelSettings.xml'
  459. 001784.291| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
  460. 001784.295| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
  461. 001784.330| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
  462. 001784.331| Unloaded 0.0 MB STATIC decal textures
  463. 001784.331| Unloaded 3.3 MB DYNAMIC decal textures
  464. 001784.331| Loading decal library Data\Decals\library.xml.
  465. 001784.332| Loading decal library Levels\Colorado_V1\decals.xml.
  466. 001784.476| Loaded 11.3 MB STATIC decal textures
  467. 001784.484| Loaded 0.5 MB DYNAMIC decal textures
  468. 001784.484| LoadLevel_MatLibs...
  469. 001784.484| LoadLevel_Objects...
  470. 001786.172| TERRAIN: LOADING Levels\Colorado_V1\TERRAIN
  471. 001786.641| TERRAIN2: Finished reading script file
  472. 001791.235| TERRAIN: LOADED
  473. 001801.333| MatLib: there is no material data/objectsdepot\wz_townbuildings\Materials\01___Default.mat
  474. (Loading mesh data/objectsdepot/wz_townbuildings/town_firestation_02.sco)
  475. 001804.290| LoadLevel_MatLibs...
  476. 001811.753| Building skeleton cache..001813.169|
  477. 001813.169| Building obstacles cache..001813.169|
  478. 001813.169| done.
  479. 001813.169| Loading 'Levels\Colorado_V1\collections\collections.xml'
  480. 001813.300| Loading collection elements from file: Levels\Colorado_V1\collections\elements.bin...001814.378| done in 1.08 seconds
  481. 001814.386| CollectionsManager::Init: populating 8903 objects... 001814.393| done in 0.01 seconds
  482. 001814.393| obj_Zombie::InitPhysSkeletonCache..
  483. 001816.451| done
  484. 001816.451| World loaded
  485. 001816.451| Total load time: 32.47
  486. 001818.765| r3dFile: can't open Data\Menu\WarZ_HUD_Safelock.swf
  487. 001818.765| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_Safelock.swf' load failed
  488. 001818.765| r3dFile: can't open Data\Menu\WarZ_HUD_Trade.swf
  489. 001818.765| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_Trade.swf' load failed
  490. 001819.615| obj_Gravestone 15490
  491. 001819.728| obj_Gravestone 15511
  492. 001819.892| obj_Gravestone 16289
  493. 001820.512| Failed to load vehicle Police claxon sound.
  494. 001820.512| Failed to load vehicle Claxon sound.
  495. 001821.389| obj_Gravestone 16765
  496. 001821.391| obj_Gravestone 16773
  497. 001821.407| obj_Gravestone 16821
  498. 001821.426| obj_Gravestone 16829
  499. 001821.426| obj_Gravestone 16874
  500. 001821.527| obj_Gravestone 16882
  501. 001821.528| obj_Gravestone 16883
  502. 001821.584| obj_Gravestone 16940
  503. 001821.801| obj_Gravestone 17002
  504. 001821.877| obj_Gravestone 17020
  505. 001821.877| obj_Gravestone 17033
  506. 001821.918| obj_Gravestone 17037
  507. 001821.961| obj_Gravestone 17077
  508. 001821.962| obj_Gravestone 17080
  509. 001822.028| obj_Gravestone 17108
  510. 001822.049| obj_Gravestone 17137
  511. 001822.115| obj_Gravestone 17152
  512. 001822.116| obj_Gravestone 17154
  513. 001822.116| obj_Gravestone 17155
  514. 001822.156| VoipLog:[3] 2017-09-21 22:54:31.735832|DEBUG |Windows Audio Session| |WAS::associateAECDevice-enter
  515. 001822.157| VoipLog:[3] 2017-09-21 22:54:31.735832|DEBUG |Windows Audio Session| |WAS::associateAECDevice-leave
  516. 001822.157| VoipLog:[3] 2017-09-21 22:54:31.735832|DEBUG |Windows Audio Session| |WAS::stopDevice-enter
  517. 001822.157| VoipLog:[3] 2017-09-21 22:54:31.735832|DEBUG |Windows Audio Session| |WAS::stopDevice-leave
  518. 001822.157| VoipLog:[3] 2017-09-21 22:54:31.735832|DEBUG |Windows Audio Session| |WAS::closeDevice-enter
  519. 001822.157| VoipLog:[5] 2017-09-21 22:54:31.735832|DEVELOP |Windows Audio Session| |DeviceDeleteList::queue_device_delete - enter
  520. 001822.157| VoipLog:[5] 2017-09-21 22:54:31.735832|DEVELOP |Windows Audio Session| |DeviceDeleteList::queue_device_delete - leave
  521. 001822.157| VoipLog:[5] 2017-09-21 22:54:31.735832|DEVELOP |Windows Audio Session| |DeviceDeleteList::clear_queue - enter
  522. 001822.157| VoipLog:[3] 2017-09-21 22:54:31.735832|DEBUG |Windows Audio Session| |WAS::closeDevice-leave
  523. 001822.157| VoipLog:[5] 2017-09-21 22:54:31.735832|DEVELOP |Windows Audio Session| |DeviceDeleteList::wait_for_deletes - enter
  524. 001822.157| VoipLog:[5] 2017-09-21 22:54:31.735832|DEVELOP |Windows Audio Session| |Waiting for device to close
  525. 001822.158| VoipLog:[5] 2017-09-21 22:54:31.736832|DEVELOP |Windows Audio Session| |DeviceDeleteList::clear_queue - leave
  526. 001822.158| VoipLog:[5] 2017-09-21 22:54:31.736832|DEVELOP |Windows Audio Session| |DeviceDeleteList::wait_for_deletes - leave
  527. 001822.158| VoipLog:[3] 2017-09-21 22:54:31.736832|DEBUG |Windows Audio Session| |WAS::stopDevice-enter
  528. 001822.158| VoipLog:[3] 2017-09-21 22:54:31.736832|DEBUG |Windows Audio Session| |WAS::stopDevice-leave
  529. 001822.158| VoipLog:[3] 2017-09-21 22:54:31.736832|DEBUG |Windows Audio Session| |WAS::closeDevice-enter
  530. 001822.158| VoipLog:[5] 2017-09-21 22:54:31.736832|DEVELOP |Windows Audio Session| |DeviceDeleteList::queue_device_delete - enter
  531. 001822.158| VoipLog:[5] 2017-09-21 22:54:31.736832|DEVELOP |Windows Audio Session| |DeviceDeleteList::clear_queue - enter
  532. 001822.158| VoipLog:[5] 2017-09-21 22:54:31.736832|DEVELOP |Windows Audio Session| |DeviceDeleteList::queue_device_delete - leave
  533. 001822.158| VoipLog:[3] 2017-09-21 22:54:31.737832|DEBUG |Windows Audio Session| |WAS::closeDevice-leave
  534. 001822.158| VoipLog:[5] 2017-09-21 22:54:31.737832|DEVELOP |Windows Audio Session| |DeviceDeleteList::wait_for_deletes - enter
  535. 001822.158| VoipLog:[5] 2017-09-21 22:54:31.737832|DEVELOP |Windows Audio Session| |Waiting for device to close
  536. 001822.158| VoipLog:[5] 2017-09-21 22:54:31.737832|DEVELOP |Windows Audio Session| |DeviceDeleteList::clear_queue - leave
  537. 001822.158| VoipLog:[5] 2017-09-21 22:54:31.737832|DEVELOP |Windows Audio Session| |DeviceDeleteList::wait_for_deletes - leave
  538. 001822.158| VoipLog:[3] 2017-09-21 22:54:31.737832|DEBUG |Windows Audio Session| |WAS::openDevice-enter
  539. 001822.159| VoipLog:[5] 2017-09-21 22:54:31.738832|DEVELOP |Windows Audio Session| |Format detected: Multichannel capable Float
  540. 001822.163| VoipLog:[3] 2017-09-21 22:54:31.741832|DEBUG |Windows Audio Session| |WAS Buffer size: 993
  541. 001822.163| VoipLog:[3] 2017-09-21 22:54:31.742833|DEBUG |Windows Audio Session| |WAS::openDevice-leave
  542. 001822.163| VoipLog:[3] 2017-09-21 22:54:31.742833|DEBUG |Windows Audio Session| |WAS::startDevice-enter
  543. 001822.164| VoipLog:[3] 2017-09-21 22:54:31.742833|DEBUG |Windows Audio Session| |WAS::startDevice-leave
  544. 001822.164| VoipLog:[3] 2017-09-21 22:54:31.742833|DEBUG |Windows Audio Session| |WAS::openDevice-enter
  545. 001822.164| VoipLog:[5] 2017-09-21 22:54:31.743833|DEVELOP |Windows Audio Session| |Format detected: Multichannel capable Float
  546. 001822.166| VoipLog:[3] 2017-09-21 22:54:31.744833|DEBUG |Windows Audio Session| |WAS Buffer size: 977
  547. 001822.166| VoipLog:[3] 2017-09-21 22:54:31.744833|DEBUG |Windows Audio Session| |WAS::openDevice-leave
  548. 001822.167| VoipLog:[3] 2017-09-21 22:54:31.745833|DEBUG |Windows Audio Session| |WAS::startDevice-enter
  549. 001822.167| VoipLog:[3] 2017-09-21 22:54:31.745833|DEBUG |Windows Audio Session| |WAS::startDevice-leave
  550. 001822.482|
  551. Time between load end and game start: 6.03
  552. 001822.644| VoipLog:[5] 2017-09-21 22:54:32.222860|DEVELOP |PktHandler | |Puzzle solve time: 6
  553. 001845.964| obj_Gravestone 17180
  554. 001859.499| obj_Gravestone 17249
  555. 001860.943| obj_Gravestone 17250
  556. 001860.984| ***** disconnected from game server
  557. 001860.985| r3dNetwork: Deinitialize
  558. 001861.487| obj_Zombie::FreePhysSkeletonCache:001861.487| .001861.488| .001861.488| .001861.488| .001861.489| .001861.489| .001861.490| .001861.490| .001861.490| .001861.491| .001861.491| .001861.491| .001861.491| .001861.492| .001861.492| .001861.492| .001861.493| .001861.493| .001861.493| .001861.493| .001861.494| .001861.494| .001861.494| .001861.494| .001861.495| .001861.495| .001861.495| .001861.495| .001861.495| .001861.496| .001861.496| .001861.496| .001861.497| done in 0.01 seconds
  559. 001862.616| SetHomeDir: Levels\WZ_FrontEndLighting
  560. 001862.616| We have 3700 MB texture memory
  561. 001865.352| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebries_leaves.sco' or 'data/objectsdepot/env_meshdebries_leaves.scb', file doesn't exist
  562. (Loading mesh data/objectsdepot/env_meshdebries_leaves.sco)
  563. 001865.353| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebriessheet_01.sco' or 'data/objectsdepot/env_meshdebriessheet_01.scb', file doesn't exist
  564. (Loading mesh data/objectsdepot/env_meshdebriessheet_01.sco)
  565. 001865.355| r3dMesh::Load(): Can't load 'data/objectsdepot/env_meshdebries_leaves.sco' or 'data/objectsdepot/env_meshdebries_leaves.scb', file doesn't exist
  566. (Loading mesh data/objectsdepot/env_meshdebries_leaves.sco)
  567. 001865.461| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
  568. 001865.461| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
  569. 001865.464| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
  570. 001865.465| Loading sky texture: Data/SkyDome/wz_night_02c.dds
  571. 001865.506| Loading sky texture: Data/SkyDome/wz_night_02b.dds
  572. 001865.554| Unloaded 11.3 MB STATIC decal textures
  573. 001865.554| Unloaded 0.5 MB DYNAMIC decal textures
  574. 001865.554| Loading decal library Data\Decals\library.xml.
  575. 001865.555| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  576. 001865.555| Loaded 0.0 MB STATIC decal textures
  577. 001865.589| Loaded 3.3 MB DYNAMIC decal textures
  578. 001865.589| LoadLevel_MatLibs...
  579. 001865.589| LoadLevel_Objects...
  580. 001866.480| LoadLevel_MatLibs...
  581. 001867.091| Building skeleton cache..001867.121|
  582. 001867.121| Building obstacles cache..001867.121|
  583. 001867.121| done.
  584. 001867.121| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  585. 001867.122| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
  586. 001867.122| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
  587. 001867.122| CollectionsManager::Init: populating 0 objects... 001867.122| done in -0.00 seconds
  588. 001867.122| World loaded
  589. 001867.122| Total load time: 1.80
  590. 001867.299| r3dNetwork: connecting
  591. 001867.349| Acquired base profile data for 4.771241
  592. 001867.440| writeGameOptionsFile: Saving settings to C:\Users\User\Documents\Arktos\WarZ\gameSettings.ini
  593. 001867.578| res adjusted 1280x768->1274x740
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