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  1. In your service in the Imperial Guard, you may find yourself in situations where you face punishment for crimes or breaches of discipline. This is your own fault, for failing to educate yourself on the Imperial Guard's Principles and Regulations. Discipline must necessarily be Harsh, for if one soldier tries to flout authority, the entire system of the regiment comes into danger. Examples must be made, and the Commissars are ever Vigilant. Imperial Justice will not be denied.
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  4. OOC: It can be generally assumed that things like "Saluting an Officer" or "Going to Worship" are automatic-you will be only punished if you specifically note your character does not do that. The same generally applies to things like "Showing Respect to Officers/the Emperor"-failing to name a Colonel's proper titles is generally forgivable as is reffering to the Emperor in an informal manner, but calling an Officer an idiot in earshot of a Commissar will see you flogged, and saying the Emperor is not infallible will most likely see you shot or sent to a penal battalion. Also note that you can attempt to talk your way out of punishment, but you will have to have a very good argument. Most of these are straight from the imperial infantryman's Uplifting Primer.
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  6. Injuries from flogging will likely carry over to the next fight.
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  11. Disrespect to an Officer:
  12. Any soldier who acts with disrespect towards-in word or action-towards an officer or anyone of higher rank will be flogged, or in egregious cases, shot.
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  14. Failure to Salute an Officer
  15. Any soldier who fails to salute a passing officer will be flogged.
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  17. Failure to Salute the Image of the Emperor or Aquila
  18. Any soldier who fails to salute the image of the Emperor or Aquila shall be branded and court martialed
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  20. Failure to Salute the Regimental Colors
  21. Any soldier who fails to salute the Regiment Colors will be flogged
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  23. Striking an Officer
  24. Any Soldier who strikes an officer or draws a weapon against them-in any context whatsoever-will be shot
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  26. Redress of Wrongs to Soldier
  27. Any soldier who attempts to address supposed wrongs by an officer to them are to be flogged in front of their Platoon by said officer. Officers are to be obeyed in all circumstances.
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  29. Gambling
  30. Any Soldier caught gambling will be flogged or incarcerated for an amount of time at the discretion of the Commissar.
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  32. Disobeying an Order
  33. Failure to obey an order will be result in the offending party being shot, except in such case that the Soldier can prove that the order was illegal or impossible.
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  35. Neglect of Equipment
  36. Any soldier who allows their equipment to be become damaged or fall into ill repair will be punished according to the Commissar's will, the degree of neglect and the value of the equipment-anywhere from deduction of pay to flogging, to being shot.
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  38. Dueling:
  39. No unauthorized duels are allowed-any such who attempt such will be hanged. No Commonborn soldier may challenge a fellow soldier to a duel, but they may be challenged by Nobleborn soldiers at their whim. All duels and the accompanying grievance must be registered with the Company Commissar, and if they find the grievance petty, one or both parties can be flogged at their choosing. The resulting duel must be to the first blood-any fatalities in the dueling ring are to be counted as murder of a fellow Guardsman.
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  41. Brawling:
  42. Any soldiers caught engaging in violence against eachother-armed or not-will be arrested and placed in confinement. Punishment is at the discretion of the Company Commissar.
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  44. Disrespectful Speech Against the Emperor
  45. Any soldiers who engage in contemptuous, skeptical, or disrespectful speech towards the Master of Mankind, they will be Flogged then Shot.
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  47. Mutiny:
  48. Any soldier who joins, starts, or fails to report mutinous behavior will be shot.
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  50. Intoxication on Duty
  51. Any soldier found drunk or otherwise intoxicated on duty will be shot.
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  53. Sleeping on Sentry Duty
  54. Any Soldier found sleeping at their post or having left it will be put to death in a manner of the Company Commissar's Choice
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  56. Cowardice:
  57. Any Soldier who flees before the enemy, display cowardice before the enemy, or casts away their arms in combat will be shot on the spot.
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  59. Inflicting Injury on Self
  60. Any soldier who inflicts injury on themselves to escape active duty will be flogged, flayed, then shot.
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  62. Compelling a Surrender
  63. Any soldier who attempts to compel their comrades to surrender or go over to the enemy will be shot on the spot.
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  65. Disclosing Codes or Watchwords
  66. Any Soldier who discloses com codes, battlecant Ciphers, or watchwords to those not cleared to hear them will be hanged.
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  68. Sheltering the Enemy
  69. Any soldier who shelters an enemy agent, or gives supplies or ammunition to the enemy will be crucified and left to die.
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  71. Crimes against Civilian Populace
  72. Any soldier who is found committing murder, assault, robbery, Arson or other crimes against Loyal imperial Citizenry will be Hanged, or any other method of death at the Company Commissar's disposal.
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  74. Fraud against the Imperium
  75. Any Soldier found stealing equipment, arms, or supplies from Imperial Guard stores will be shot.
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  77. Desertion
  78. Any soldier who leaves their unit without leave from a Superior Officer will be hunted down and executed by any means at the Company Commissar's Disposal.
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  80. Failure to Display Piety
  81. Any soldier who fails to attend scheduled worship or otherwise fails to show piety will be sent to a Penal Battalion.
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  83. Worshiping False Idols:
  84. Any Soldier found worshiping anything but the Emperor or an Approved Imperial Saint will be sent to become a Servitor in the Factory Temples of the Mechanicus.
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  86. Heresy
  87. Displaying Loyalty to any entity but the Emperor, defaces holy artifacts or buildings, talks openly about forbidden subjects, or incites heretical thoughts or actions will be executed in a manner of the Company Commissar's choosing, and their remains shall be burnt.
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  89. Dark Forces and Sorcery
  90. Any soldier who falls prey to the influence of Warp Sorcery or other Witchery shall be granted the Emperor's Mercy.
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  92. Murder:
  93. Any Soldier who kills a fellow soldier or Citizen of the Imperium shall be Hanged, unless they can prove that the action was necessary or the individual had fallen to corruption or heresy.
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  95. Looting:
  96. Any Soldier found procuring valuable items from the battlefield without the permission of an Officer shall be imprisoned, fined, and the items shall be confiscated. If the items belong to loyal Imperial Citizenry, the Soldier shall also be flogged. If the Items are tainted by Chaos or belonged to the abominable Xenos, then the soldier will be shot.
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