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- SkeletonKingEffects:
- Cooldown: 20
- Skills:
- - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15}
- - potion{type=BLINDNESS;lvl=3;duration=60} @PlayersInRadius{r=15}
- - potion{type=SLOW;lvl=3;duration=10} @PlayersInRadius{r=15}
- - potion{type=POISON;lvl=2;duration=80} @PlayersInRadius{r=15}
- - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=5}
- - effect:particles{particle=angryVillager;amount=100;hS=1;vS=1;speed=5} @self
- - sound{s=mob.creeper.death;v=3;p=0.2} @Self
- - message{cooldown=20;m="<mob.name><&co> &EHow does it feel like being blind? Hahahahahaha!"} @PlayersInRadius{r=40}
- SkeletonKingPull:
- Cooldown: 10
- Skills:
- - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15}
- - pull{v=20;to=true} @PlayersInRadius{r=15}
- - effect:particles{particle=reddust;color=#A218D2;amount=200;hS=1;vS=1;speed=5} @PlayersInRadius{r=15}
- - message{cooldown=20;m="<mob.name><&co> &ECome to me!!!"} @PlayersInRadius{r=15}
- SkeletonKingSummonMinions:
- Cooldown: 35
- Skills:
- - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=20}
- - message{cooldown=20;m="<mob.name><&co> &ETime for my minions to come!"} @PlayersInRadius{r=20}
- - summon{type=SkeletonKnight1;amount=3;radius=7} @PIR{r=20}
- - summon{type=SkeletonKnight2;amount=3;radius=7} @PIR{r=20}
- SkeletonKingSkullBarrage:
- Cooldown: 60
- Skills:
- - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=20}
- - message{cooldown=20;m="<mob.name><&co> &EAbout time to shoot wither skulls at you!"} @PlayersInRadius{r=20}
- - shootskull{y=1;v=4;ps=true} @target
- WitchTrap:
- Cooldown: 15
- Skills:
- - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15}
- - message{cooldown=30;m="<mob.name><&co>&D You are now mine!"} @PlayersInRadius{r=30}
- - prison{material=OBSIDIAN;duration=140;breakable=false} @PlayersInRadius{r=30}
- - potion{type=POISON;duration=140;level=3} @PlayersInRadius{r=30}
- - potion{type=SLOW;duration=100;level=5} @PlayersInRadius{r=30}
- - potion{type=BLINDNESS;duration=60;level=5} @PlayersInRadius{r=30}
- - damage{amount=4;ignoreArmor=true} @PlayersInRadius{r=30}
- WitchSkullBlast:
- Cooldown: 10
- Skills:
- - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15}
- - message{cooldown=30;m="<mob.name><&co>&D Bang!"} @PlayersInRadius{r=40}
- - shootfireball{y=0;v=4;i=false} @target
- - delay 10
- - shootfireball{y=0;v=4;i=false} @target
- WitchArrowVolley:
- Cooldown: 15
- Skills:
- - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15}
- - message{cooldown=30;m="<mob.name><&co>&D Time to cast a spell!"} @PlayersInRadius{r=40}
- - arrowvolley{a=5;s=25;v=10;f=50;rd=200} @PIR{r=15}
- - delay 20
- - arrowvolley{a=5;s=25;v=10;f=50;rd=200} @PIR{r=15}
- - delay 20
- - arrowvolley{a=5;s=25;v=10;f=50;rd=200} @PIR{r=15}
- WitchPull:
- Cooldown: 15
- Skills:
- - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15}
- - message{cooldown=30;m="<mob.name><&co>&D Come back to me! Hahahaha"} @PlayersInRadius{r=40}
- - forcepull{spread=5} @PlayersInRadius{r=25}
- WitchSummonMinion:
- Cooldown: 20
- Skills:
- - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15}
- - message{m="<mob.name><&co>&D Time for my friends to come!"} @PlayersInRadius{r=40}
- - delay 20
- - summon{mob=WitchBossMinion;amount=4;noise=5} @Self
- - rally{types=WitchBossMinion;radius=30;ot=false} @target
- GolemGroundSlam:
- Cooldown: 10
- Skills:
- - effect:explosion @Self
- - damage{amount=2;ignoreArmor=true} @PlayersInRadius{r=10}
- - throw{velocity=21;velocityY=9} @PlayersInRadius{r=10}
- GolemWarp:
- Cooldown: 15
- Skills:
- - teleport{spreadh=10;spreadv=2} @target
- - damage{amount=2;ignoreArmor=true} @PlayersInRadius{r=15}
- GolemEffects:
- Cooldown: 25
- Skills:
- - message{cooldown=30;m="<mob.name><&co>&A Feel my power!"} @PlayersInRadius{r=40}
- - potion{type=BLINDNESS;duration=80;level=4} @PlayersInRadius{r=15}
- - potion{type=SLOW;duration=150;level=4} @PlayersInRadius{r=15}
- - potion{type=POISON;duration=100;level=5} @PlayersInRadius{r=15}
- - potion{type=WITHER;duration=100;level=5} @PlayersInRadius{r=15}
- GolemTrap:
- Cooldown: 15
- Skills:
- - message{cooldown=30;m="<mob.name><&co>&A Don't think you are good, you're really not."} @PlayersInRadius{r=40}
- - prison{material=IRON_BLOCK;duration=160;breakable=false} @PlayersInRadius{r=30}
- - potion{type=SLOW;duration=200;level=5} @PlayersInRadius{r=30}
- - potion{type=CONFUSION;duration=400;level=4} @PlayersInRadius{r=30}
- - potion{type=WEAKNESS;duration=200;level=4} @PlayersInRadius{r=30}
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