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- local term = require("term")
- local comp = require("component")
- local event = require("event")
- local m = comp.modem
- local colours = require("colors")
- local gpu = comp.gpu
- local output = 0;
- local trees = {"None","Iron", "Gold", "Lead","EXIT"}
- local treesLength = 5
- gpu.setResolution(10, treesLength+1)
- term.clear()
- repeat
- for i = 1, treesLength, 1 do
- if i == output then
- gpu.setBackground(0x5A5A5A)
- else
- gpu.setBackground(0x000000)
- end
- print(trees[i])
- end
- local _, _, x, y = event.pull("touch")
- output = y
- m.open(123)
- m.broadcast(123, output)
- term.clear()
- until(output == treesLength)
- gpu.setResolution(50,40)
- term.clear()
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