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STALKER 2 REPOSITORY

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Dec 2nd, 2024
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  1. STALKER 2 REPOSITORY
  2.  
  3. 1. Some recommended mods, combine to your liking:
  4. >Mutant Loot
  5. https://www.nexusmods.com/stalker2heartofchornobyl/mods/389
  6. >A-life extended
  7. https://www.nexusmods.com/stalker2heartofchornobyl/mods/273
  8. >Better progressive NPC loadouts
  9. https://www.nexusmods.com/stalker2heartofchornobyl/mods/596
  10. >Vault mod
  11. https://www.nexusmods.com/stalker2heartofchornobyl/mods/204
  12. >Readable Ammo
  13. https://www.nexusmods.com/stalker2heartofchornobyl/mods/147
  14. >Original Gun names
  15. https://www.nexusmods.com/stalker2heartofchornobyl/mods/110
  16. >Bloody Wallmarks + Bloody Wounds
  17. https://next.nexusmods.com/profile/suunnnnn/mods?gameId=6944
  18. >Increase Looting window size
  19. https://www.nexusmods.com/stalker2heartofchornobyl/mods/515?tab=images
  20. >Quest item weight 0
  21. https://www.nexusmods.com/stalker2heartofchornobyl/mods/172
  22. >Improve visuals without performance loss:
  23. https://www.nexusmods.com/stalker2heartofchornobyl/mods/535
  24. >Medkit nerf (no insta heal)
  25. https://www.nexusmods.com/stalker2heartofchornobyl/mods/615
  26. --------------------------------------------------------------------------------------
  27. Recommended to pick only one of these balance overhauls /modpacks:
  28. >Modular Hard mode
  29. https://www.nexusmods.com/stalker2heartofchornobyl/mods/88
  30. >Groks mods
  31. https://next.nexusmods.com/profile/Grokitach0/mods?gameId=6944
  32. >Novichok AI + combat rebalance
  33. https://www.nexusmods.com/stalker2heartofchornobyl/mods/288
  34. >Kireina's overhaul modpack
  35. https://www.nexusmods.com/stalker2heartofchornobyl/mods/277
  36. >Maklane's better zone overhaul
  37. https://www.nexusmods.com/stalker2heartofchornobyl/mods/241
  38. >ARS Modpack
  39. https://pastebin.com/3wqBwemh
  40.  
  41. >Merge your own mods and resolve mod conflicts with this:
  42. https://www.nexusmods.com/stalker2heartofchornobyl/mods/457
  43.  
  44. >Change viewmodel fov, enable console, remove black bars, skip intro
  45. https://github.com/Lyall/STALKER2Tweak
  46.  
  47. ##########################################################################################################################################
  48.  
  49. 2. Performance config + Mouse Fix + No shader compiling
  50. Go to %localappdata%\Stalker2\Saved\Config\WinGDK (or \Windows) and open engine.ini (if it doesnt exist, create one)
  51. Paste the text under the line inside, save and you are good to go.
  52. __________________________________________________________________________________________________________________________________________
  53. [SystemSettings]
  54. t.MaxFPS=600
  55. r.PSOWarmup.WarmupMaterials=0
  56. r.Streaming.PoolSize=2048
  57. r.RenderTargetPoolMin=2048
  58. r.ViewDistanceScale=0.85
  59. r.OneFrameThreadLag=0 ; makes mouse input significantly more responsive, may cost some fps. set to 1 if you experience issues.
  60. r.FinishCurrentFrame=1 ; makes mouse input significantly more responsive, may cost some fps. set to 0 if you experience issues.
  61. foliage.LODDistanceScale=1.2 ; (higher for less tree pop-ins, lower for more fps)
  62. foliage.DensityScale=0.5
  63. grass.DensityScale=0.75
  64.  
  65. fg.MaxNumBakedFoliageActorsToProcess=16
  66. fg.MaxNumBakedFoliageActorsToTick=64
  67. fg.MaxNumBakedFoliageActorsToTick.Near=16
  68. fg.MaxNumBakedHISMsOrISMsToProcess=16
  69. fg.MaxNumBakedHISMsOrISMsToTick=64
  70. fg.MaxNumComponentsToProcess=8
  71. fg.MaxNumComponentsToTick=64
  72. fg.MaxNumComponentsToTick.Near=32
  73. Slate.bAllowThrottling=0
  74. csv.trackWaitsGT=0
  75. csv.trackWaitsRT=0
  76. foliage.MaxOcclusionQueriesPerComponent=16
  77. fx.Niagara.DebugDraw.Enabled=0
  78. landscape.RenderNanite=1
  79. r.AllowMultiThreadedShaderCreation=1
  80. r.AllowOcclusionQueries=1
  81. r.AllowPointLightCubemapShadows=0
  82. r.AlsoUseSphereForFrustumCull=1
  83. r.AsyncCompute=1
  84. r.BloomQuality=1
  85. r.DFShadowQuality=0
  86. r.DefaultFeature.AutoExposure=1
  87. r.Emitter.FastPoolEnable=1
  88. r.EyeAdaptation.ExponentialTransitionDistance=2
  89. r.EyeAdaptationQuality=1
  90. r.EnableAsyncComputeVolumetricFog=1
  91. r.Fog=1
  92. r.GeometryCollection.Nanite=1
  93. r.InstanceCulling.OcclusionCull=1
  94. r.Lumen.DiffuseIndirect.Allow=1
  95. r.Lumen.DiffuseIndirect.SSAO=0
  96. r.LumenScene.Lighting.AsyncCompute=1
  97. r.Lumen.DiffuseIndirect.AsyncCompute=1
  98. r.Lumen.Reflections.AsyncCompute=1
  99. r.Lumen.Reflections.Allow=1
  100. r.Lumen.Reflections.Temporal=0
  101. r.Nanite.DisocclusionHack=1
  102. r.Nanite.MaxVisibleClusters=80000
  103. r.Nanite.Streaming.MaxPageInstallsPerFrame=32
  104. r.Nanite.Streaming.MaxPendingPages=32
  105. r.Nanite.ViewMeshLODBias.Enable=0
  106. r.OcclusionCullParallelPrimFetch=1
  107. r.RDG.AsyncCompute=2
  108. r.ReflectionMethod=2
  109. r.Refraction.OffsetQuality=1
  110. r.SSGI.Quality=1
  111. r.SSR.Quality=0
  112. r.SceneColorFormat=3
  113. r.Shadow.FilterMethod=1
  114. r.Shadow.Nanite=1
  115. r.Shadow.Virtual.Enable=1
  116. r.SkyAtmosphereASyncCompute=1
  117. r.Streaming.HLODStrategy=0
  118. r.Streaming.LimitPoolSizeToVRAM=1
  119. r.Streaming.MaxNumTexturesToStreamPerFrame=20
  120. r.Streaming.UseAsyncRequestsForDDC=1
  121. r.UseAsyncShaderPrecompilation=1
  122. r.VRS.Enable=1
  123. r.VolumetricCloud.ViewRaySampleMaxCount=128
  124. r.VolumetricFog=1
  125. r.VolumetricRenderTarget.PreferAsyncCompute=1
  126.  
  127. AudioThread.EnableBatchProcessing=1
  128. AudioThread.BatchAsyncBatchSize=128
  129.  
  130. [Engine.RendererSettings]
  131. D3D11.AFRUseFramePacing=1
  132. D3D11.AsyncDeferredDeletion=1
  133. D3D11.MaximumFrameLatency=2
  134. D3D12.AFRUseFramePacing=1
  135. D3D12.AsyncDeferredDeletion=1
  136. D3D12.MaximumFrameLatency=2
  137. r.AsyncCreateLightPrimitiveInteractions=1
  138. r.AsyncPipelineCompile=1
  139. r.EnableAsyncComputeVolumetricFog=1
  140. r.RDG.AsyncCompute=1
  141. r.Streaming.UseAsyncRequestsForDDC=1
  142.  
  143. [TextureStreaming]
  144. s.AsyncLoadingThreadEnabled=True
  145. s.AsyncLoadingThreadEnabled=1
  146. r.Streaming.Boost=2
  147. r.Streaming.UseBackgroundThreadPool=1
  148. r.TextureStreaming=1
  149. r.Streaming.FullyLoadUsedTextures=1
  150. r.Streaming.FullyLoadUsedTextures_Always=1
  151. r.Streaming.DefragDynamicBounds=1
  152. r.Streaming.FramesForFullUpdate=1
  153. r.Streaming.UseBackgroundThreadPool=1
  154.  
  155. [Engine.InputSettings]
  156. bEnableMouseSmoothing=False
  157. bViewAccelerationEnabled=False
  158. RawMouseInputEnabled=1
  159. AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.04,Exponent=1.000000,bInvert=False))
  160. AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.04,Exponent=1.000000,bInvert=False))
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