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  1. Godot Engine v3.5.stable.mono.thrive.d2ad79a40 - https://godotengine.org
  2. OpenGL ES 3.0 Renderer: AMD Radeon(TM) Vega 8 Graphics
  3. Async. shader compilation: OFF
  4.  
  5. Mono: Log file is: 'C:/Users/José/AppData/Roaming/Thrive/mono/mono_logs/2022-09-24_14.45.28_9552.log'
  6. This is Thrive version: 0.5.10.0 see below for exact build info
  7. Unhandled exception logger attached
  8. Startup C# locale is: pt-BR Godot locale is: pt_BR
  9. user:// directory is: C:/Users/José/AppData/Roaming/Thrive
  10. Game logs are written to: C:/Users/José/AppData/Roaming/Thrive\logs latest log is 'log.txt'
  11. Doing delayed apply for some settings
  12. Set audio output device to: Default
  13. Set C# locale to: pt-BR Godot locale is: pt_BR
  14. No SteamClient class found, not initializing Steam
  15. Loading mod: PhosphateGeneration
  16. Loading mod .pck file: user://mods\PhosphateGeneration\PhosphateGeneration.pck
  17. Mod loading finished
  18. ------------ Begin of Unhandled Exception Log ------------
  19. The following exception prevented the game from running:
  20.  
  21. System.Collections.Generic.KeyNotFoundException: The given key 'mucilage_synthesis' was not present in the dictionary.
  22. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <c84d94161bca414384015e66544862cf>:0
  23. at SimulationParameters.GetBioProcess (System.String name) [0x00000] in <370f4a10657247d4be2cb49d705e1ae2>:0
  24. at OrganelleDefinition.Resolve (SimulationParameters parameters) [0x00091] in <370f4a10657247d4be2cb49d705e1ae2>:0
  25. at SimulationParameters.ResolveValueRelationships () [0x0001d] in <370f4a10657247d4be2cb49d705e1ae2>:0
  26. at SimulationParameters._Ready () [0x00182] in <370f4a10657247d4be2cb49d705e1ae2>:0
  27.  
  28. Please provide us with this log, thank you.
  29. ------------ End of Unhandled Exception Log ------------
  30.  
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