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Hellotop2

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Feb 10th, 2019
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  1. wait(1)
  2. -- Objects
  3.  
  4. local DoomspireBrickbattleBypass = Instance.new("ScreenGui")
  5. local Back_ground = Instance.new("Frame")
  6. local speed_button = Instance.new("TextButton")
  7. local gravity_button = Instance.new("TextButton")
  8. local ver_sion = Instance.new("TextLabel")
  9. local teleport_button = Instance.new("TextButton")
  10. local teleport_box = Instance.new("TextBox")
  11.  
  12. -- Properties
  13.  
  14. DoomspireBrickbattleBypass.Name = "DoomspireBrickbattleBypass"
  15. DoomspireBrickbattleBypass.Parent = game.CoreGui
  16. DoomspireBrickbattleBypass.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  17.  
  18. Back_ground.Name = "Back_ground"
  19. Back_ground.Parent = DoomspireBrickbattleBypass
  20. Back_ground.BackgroundColor3 = Color3.new(0.247059, 0.247059, 0.247059)
  21. Back_ground.BorderSizePixel = 0
  22. Back_ground.Position = UDim2.new(0.334793478, 0, 0.465301484, 0)
  23. Back_ground.Size = UDim2.new(0, 313, 0, 217)
  24.  
  25. speed_button.Name = "speed_button"
  26. speed_button.Parent = Back_ground
  27. speed_button.BackgroundColor3 = Color3.new(0.247059, 0.247059, 0.247059)
  28. speed_button.BorderSizePixel = 0
  29. speed_button.Position = UDim2.new(0.0734824315, 0, 0.0492359996, 0)
  30. speed_button.Size = UDim2.new(0, 114, 0, 38)
  31. speed_button.Font = Enum.Font.SourceSansLight
  32. speed_button.Text = "Speed"
  33. speed_button.TextColor3 = Color3.new(1, 1, 1)
  34. speed_button.TextScaled = true
  35. speed_button.TextSize = 14
  36. speed_button.TextWrapped = true
  37.  
  38. gravity_button.Name = "gravity_button"
  39. gravity_button.Parent = Back_ground
  40. gravity_button.BackgroundColor3 = Color3.new(0.247059, 0.247059, 0.247059)
  41. gravity_button.BorderSizePixel = 0
  42. gravity_button.Position = UDim2.new(0.543130994, 0, 0.0492359996, 0)
  43. gravity_button.Size = UDim2.new(0, 114, 0, 38)
  44. gravity_button.Font = Enum.Font.SourceSansLight
  45. gravity_button.Text = "Gravity"
  46. gravity_button.TextColor3 = Color3.new(1, 1, 1)
  47. gravity_button.TextScaled = true
  48. gravity_button.TextSize = 14
  49. gravity_button.TextWrapped = true
  50.  
  51. ver_sion.Name = "ver_sion"
  52. ver_sion.Parent = Back_ground
  53. ver_sion.BackgroundColor3 = Color3.new(1, 1, 1)
  54. ver_sion.BackgroundTransparency = 1
  55. ver_sion.Position = UDim2.new(0, 0, 0.881154478, 0)
  56. ver_sion.Size = UDim2.new(0, 108, 0, 25)
  57. ver_sion.Font = Enum.Font.SourceSansLight
  58. ver_sion.Text = "v0.0.1"
  59. ver_sion.TextColor3 = Color3.new(1, 1, 1)
  60. ver_sion.TextScaled = true
  61. ver_sion.TextSize = 14
  62. ver_sion.TextWrapped = true
  63. ver_sion.TextXAlignment = Enum.TextXAlignment.Left
  64.  
  65. teleport_button.Name = "teleport_button"
  66. teleport_button.Parent = Back_ground
  67. teleport_button.BackgroundColor3 = Color3.new(0.247059, 0.247059, 0.247059)
  68. teleport_button.BorderSizePixel = 0
  69. teleport_button.Position = UDim2.new(0.543130994, 0, 0.533106923, 0)
  70. teleport_button.Size = UDim2.new(0, 114, 0, 38)
  71. teleport_button.Font = Enum.Font.SourceSansLight
  72. teleport_button.Text = "Teleport to"
  73. teleport_button.TextColor3 = Color3.new(1, 1, 1)
  74. teleport_button.TextScaled = true
  75. teleport_button.TextSize = 14
  76. teleport_button.TextWrapped = true
  77.  
  78. teleport_box.Name = "teleport_box"
  79. teleport_box.Parent = Back_ground
  80. teleport_box.BackgroundColor3 = Color3.new(0.247059, 0.247059, 0.247059)
  81. teleport_box.BorderSizePixel = 0
  82. teleport_box.Position = UDim2.new(0.0319488831, 0, 0.502304137, 0)
  83. teleport_box.Size = UDim2.new(0, 153, 0, 50)
  84. teleport_box.Font = Enum.Font.SourceSansLight
  85. teleport_box.Text = "Player's name."
  86. teleport_box.TextColor3 = Color3.new(1, 1, 1)
  87. teleport_box.TextScaled = true
  88. teleport_box.TextSize = 14
  89. teleport_box.TextWrapped = true
  90. teleport_box.TextXAlignment = Enum.TextXAlignment.Left
  91. speed_button.MouseButton1Click:connect(function()
  92. _G.WS = 100;
  93. local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
  94. Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
  95. Humanoid.WalkSpeed = _G.WS;
  96. end)
  97. Humanoid.WalkSpeed = _G.WS;
  98. end)
  99. gravity_button.MouseButton1Click:connect(function()
  100. _G.WS = 100;
  101. local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
  102. Humanoid:GetPropertyChangedSignal("JumpPower"):Connect(function()
  103. Humanoid.JumpPower = _G.WS;
  104. end)
  105. Humanoid.JumpPower = _G.WS;
  106. end)
  107. local UserInputService,gui,dragging,dragInput,dragStart,startPos = game:GetService("UserInputService"),Back_ground
  108.  
  109. local function update(input)
  110. local delta = input.Position - dragStart
  111. gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
  112. end
  113.  
  114. gui.InputBegan:Connect(function(input)
  115. if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
  116. dragging = true
  117. dragStart = input.Position
  118. startPos = gui.Position
  119.  
  120. input.Changed:Connect(function()
  121. if input.UserInputState == Enum.UserInputState.End then
  122. dragging = false
  123. end
  124. end)
  125. end
  126. end)
  127.  
  128. gui.InputChanged:Connect(function(input)
  129. if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
  130. dragInput = input
  131. end
  132. end)
  133.  
  134. UserInputService.InputChanged:Connect(function(input)
  135. if input == dragInput and dragging then
  136. update(input)
  137. end
  138. end)
  139. teleport_button.MouseButton1Click:connect(function()
  140. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players[teleport_box.Text].Character.HumanoidRootPart.Position)
  141. end)
  142. while wait() do
  143. local r = (math.sin(workspace.DistributedGameTime/2)/2)+0.5
  144. local g = (math.sin(workspace.DistributedGameTime)/2)+0.5
  145. local b = (math.sin(workspace.DistributedGameTime*1.5)/2)+0.5
  146. local color = Color3.new(r, g, b)
  147. gravity_button.BackgroundColor3 = color
  148. speed_button.BackgroundColor3 = color
  149. teleport_box.BackgroundColor3 = color
  150. teleport_button.BackgroundColor3 = color
  151. ver_sion.TextColor3 = color
  152. end
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