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- Ike Average Kill Move %s on FD (Mario and no DI)
- Up smash, 0% rage
- 100%
- Up smash, 50% rage
- 95%
- Up smash, 100% rage
- 85%
- Up smash, 150% rage
- 75%
- Up tilt, 0% rage
- 120%
- Up tilt, 50% rage
- 115%
- Up tilt, 100% rage
- 105%
- Up tilt, 150% rage
- 95%
- Up throw up air, 0% rage
- 105%
- Up throw up air, 50% rage
- 100%
- Up throw up air, 100% rage
- 85%
- Up throw up air, 150% rage
- 65%
- Up air, 0% rage
- 135%
- Up air, 50% rage
- 130%
- Up air, 100% rage
- 120%
- Up air, 150% rage
- 110%
- Dair (grounded meteor), 50% rage
- 165%
- Dair (grounded meteor), 100% rage
- 155%
- Dair (grounded meteor), 150% rage
- 145%
- Nair, 50% rage
- 165%
- Nair, 100% rage
- 155%
- Nair, 150% rage
- 145%
- Eruption (half charge), 0% rage
- 75%
- Eruption (half charge), 50% rage
- 70%
- Eruption (half charge), 100% rage
- 65%
- Eruption (half charge), 150% rage
- 55%
- Dthrow, 100% rage
- 150%
- Dthrow, 150% rage
- 130%
- Fsmash, center stage, 0% rage
- 90%
- Fsmash, center stage, 50% rage
- 85%
- Fsmash, center stage, 100% rage
- 75%
- Fsmash, center stage, 150% rage
- 65%
- Fsmash, edge of stage, 0% rage
- 65%
- Fsmash, edge of stage, 50% rage
- 60%
- Fsmash, edge of stage, 100% rage
- 55%
- Fsmash, edge of stage, 150% rage
- 45%
- Fsmash, across stage, 0% rage
- 110%
- Fsmash, across stage, 50% rage
- 105%
- Fsmash, across stage, 100% rage
- 95%
- Fsmash, across stage, 150% rage
- 85%
- Dsmash front, center stage, 0% rage
- 130%
- Dsmash front, center stage, 50% rage
- 125%
- Dsmash front, center stage, 100% rage
- 115%
- Dsmash front, center stage, 150% rage
- 105%
- Dsmash front, edge of stage, 0% rage
- 110%
- Dsmash front, edge of stage, 50% rage
- 105%
- Dsmash front, edge of stage, 100% rage
- 95%
- Dsmash front, edge of stage, 150% rage
- 85%
- Dsmash front, across stage, 0% rage
- 150%
- Dsmash front, across stage, 50% rage
- 145%
- Dsmash front, across stage, 100% rage
- 135%
- Dsmash front, across stage, 150% rage
- 125%
- Dsmash back, center stage, 0% rage
- 105%
- Dsmash back, center stage, 50% rage
- 100%
- Dsmash back, center stage, 100% rage
- 90%
- Dsmash back, center stage, 150% rage
- 80%
- Dsmash back, edge of stage, 0% rage
- 85%
- Dsmash back, edge of stage, 50% rage
- 80%
- Dsmash back, edge of stage, 100% rage
- 70%
- Dsmash back, edge of stage, 150% rage
- 60%
- Dsmash back, across stage, 0% rage
- 125%
- Dsmash back, across stage, 50% rage
- 120%
- Dsmash back, across stage, 100% rage
- 110%
- Dsmash back, across stage, 150% rage
- 100%
- Ftilt, center stage, 0% rage
- 145%
- Ftilt, center stage, 50% rage
- 140%
- Ftilt, center stage, 100% rage
- 130%
- Ftilt, center stage, 150% rage
- 120%
- Ftilt, edge of stage, 0% rage
- 125%
- Ftilt, edge of stage, 50% rage
- 120%
- Ftilt, edge of stage, 100% rage
- 110%
- Ftilt, edge of stage, 150% rage
- 100%
- Ftilt, across stage, 0% rage
- 165%
- Ftilt, across stage, 50% rage
- 160%
- Ftilt, across stage, 100% rage
- 150%
- Ftilt, across stage, 150% rage
- 140%
- Bair, center stage, 0% rage
- 125%
- Bair, center stage, 50% rage
- 120%
- Bair, center stage, 100% rage
- 110%
- Bair, center stage, 150% rage
- 100%
- Bair, edge of stage, 0% rage
- 105%
- Bair, edge of stage, 50% rage
- 100%
- Bair, edge of stage, 100% rage
- 90%
- Bair, edge of stage, 150% rage
- 80%
- Bair, across stage, 0% rage
- 145%
- Bair, across stage, 50% rage
- 140%
- Bair, across stage, 100% rage
- 130%
- Bair, across stage, 150% rage
- 120%
- Fair, center stage, 0% rage
- 155%
- Fair, center stage, 50% rage
- 150%
- Fair, center stage, 100% rage
- 140%
- Fair, center stage, 150% rage
- 130%
- Fair, edge of stage, 0% rage
- 120%
- Fair, edge of stage, 50% rage
- 115%
- Fair, edge of stage, 100% rage
- 105%
- Fair, edge of stage, 150% rage
- 95%
- Fair, across stage, 100% rage
- 160%
- Fair, across stage, 150% rage
- 150%
- Dair (non meteor), center stage, 0% rage
- 130%
- Dair (non meteor), center stage, 50% rage
- 125%
- Dair (non meteor), center stage, 100% rage
- 115%
- Dair (non meteor), center stage, 150% rage
- 105%
- Dair (non meteor), edge of stage, 0% rage
- 105%
- Dair (non meteor), edge of stage, 50% rage
- 100%
- Dair (non meteor), edge of stage, 100% rage
- 90%
- Dair (non meteor), edge of stage, 150% rage
- 80%
- Dair (non meteor), across stage, 0% rage
- 150%
- Dair (non meteor), across stage, 50% rage
- 145%
- Dair (non meteor), across stage, 100% rage
- 135%
- Dair (non meteor), across stage, 150% rage
- 125%
- Dash attack sweetspot, center stage, 0% rage
- 140%
- Dash attack sweetspot, center stage, 50% rage
- 135%
- Dash attack sweetspot, center stage, 100% rage
- 125%
- Dash attack sweetspot, center stage, 150% rage
- 115%
- Dash attack sweetspot, edge of stage, 0% rage
- 110%
- Dash attack sweetspot, edge of stage, 50% rage
- 105%
- Dash attack sweetspot, edge of stage, 100% rage
- 95%
- Dash attack sweetspot, edge of stage, 150% rage
- 85%
- Dash attack sweetspot, across stage, 0% rage
- 155%
- Dash attack sweetspot, across stage, 50% rage
- 150%
- Dash attack sweetspot, across stage, 100% rage
- 140%
- Dash attack sweetspot, across stage, 150% rage
- 130%
- Fully charged Fsmash, edge only (use after shield break), 0% rage
- 40%
- Fully charged Fsmash, edge only (use after shield break), 50% rage
- 35%
- Fully charged Fsmash, edge only (use after shield break), 100% rage
- 25%
- Fully charged Fsmash, edge only (use after shield break), 150% rage
- 15%
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