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Raid plan by ThatsJustGreat

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May 26th, 2018
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  1. [HOW TO USE USEFUL KEYBINDS]
  2. v = spotting -- used for spotting the other team and showing their hp & name. YOUR CURSOR MUST BE ON THEM.
  3. leftctrl = hide the UI -- for those who are annoyed by the UI
  4. m = menu -- open the menu to access options. Only should be used to change keybinds (not recommended)
  5. q = zoom -- decreases spread to 0. Useful for LQC and shooting WIJ on gate. ESPECIALLY when they're camping behind the spots lights.
  6. To team chat: Type your message then hold left ctrl when you hit enter.
  7. r = melee -- only works in CQC, typically takes 2-3 hits to kill someone. **If you see a blue shield and a WIJ shooting OUT OF IT, jump into it and melee them using the R keybind.
  8.  
  9. [RECOMMENDED WEAPONS/SKILLS]
  10. PRIMARIES:
  11. -W18 -- an assault rifle, one up from the W17
  12. -T11 -- a shotgun, only useful inside reactor room
  13.  
  14. Secondaries:
  15. -SKP -- an SMG. Only useful for CQC
  16. -2XY16 -- two Y16s. Very powerful gun, also only effective in CQC
  17.  
  18. Gadgets:
  19. -NDG -- grenade. If you can't get the C0S use this
  20. -C0S -- pulse radius grenade. The effects last longer than the normal grenade and effect a larger radius. Especially useful in the reactor room
  21.  
  22. Skills:
  23. -D0DG-P (1500 points) -- to use it you must be running, and before you hit F you MUST jump ALSO WHILST RUNNING!!!
  24. ((No other skill is better than this))
  25. Reinforcing the reactor is more important than anything else ^^^
  26.  
  27. [INDIGO RAID PLAN]
  28.  
  29. INITIAL PUSH:
  30. -DON'T LET GO OF W EVER
  31. -SPAM V ON GATE
  32. -SEND 4 PEOPLE TO LEFT CAVE TO CLEAR OUT POTENTIAL WIJ FLANK
  33. -USE PATH BELOW THE GATE WHILE THROWING GRENADES TO GET TO GATE GENERATOR
  34. -OVERWHELM GATE GENERATOR AND CONSTANTLY STAY MOVING TO AVOID GRENADES
  35.  
  36. WHEN GATE GENERATOR'S DESTROYED:
  37. -Leave 2 people behind to defend the possible flank.
  38. -Everyone else should bait WIJ to throw their grenades to allow an easy push
  39. -While pushing, raiders should throw their grenades
  40.  
  41. SET UP FOR REACTOR HOLD:
  42. -Split the team into halves. The majority of the team should stay inside the terminal room, preferably people good at CQC. The rest (4-5) should be around the garage/back room area.
  43. ^^This allows a crossfire and great communication. So remember, this won't work without great communication.
  44.  
  45. !WHEN GARAGE IS CLOSED!
  46. -Stack up if we have the reactor. Opening the gate while WIJ are distracted with retaking the terminal is key!
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