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  1. // Copyright 1997, Humongous Entertainment Inc.
  2.  
  3. // Each side has a set of data for the on screen information that can be changed easily in this
  4. // text file and immediately reflected in the game without compilation
  5.  
  6. [SIDE0]
  7. {
  8. name=ARM;
  9. nameprefix=ARM;
  10. commander=NATOCOM;
  11. intgaf=ARMINT;
  12.  
  13. font=console;
  14. fontgui=armbutt;
  15. energycolor=251;
  16. metalcolor=250;
  17.  
  18. [LOGO]
  19. { x1=132; y1=5; x2=152; y2=25; }
  20.  
  21. [ENERGYBAR]
  22. { x1=471; y1=11; x2=592; y2=13; }
  23.  
  24. [ENERGYNUM]
  25. { x1=529; y1=18; x2=529; y2=18; }
  26.  
  27. [ENERGYMAX]
  28. { x1=595; y1=1; x2=595; y2=1; }
  29.  
  30. [ENERGY0]
  31. { x1=468; y1=1; x2=468; y2=1; }
  32.  
  33. [METALBAR]
  34. { x1=218; y1=11; x2=339; y2=13; }
  35.  
  36. [METALNUM]
  37. { x1=278; y1=18; x2=278; y2=18; }
  38.  
  39. [METALMAX]
  40. { x1=341; y1=1; x2=341; y2=1; }
  41.  
  42. [METAL0]
  43. { x1=215; y1=1; x2=215; y2=1; }
  44.  
  45. [TOTALUNITS]
  46. { x1=560; y1=7; x2=583; y2=15; }
  47.  
  48. [TOTALTIME]
  49. { x1=605; y1=7; x2=628; y2=15; }
  50.  
  51. [ENERGYPRODUCED]
  52. { x1=609; y1=5; x2=609; y2=5; }
  53.  
  54. [ENERGYCONSUMED]
  55. { x1=609; y1=17; x2=609; y2=17; }
  56.  
  57. [METALPRODUCED]
  58. { x1=358; y1=5; x2=358; y2=5; }
  59.  
  60. [METALCONSUMED]
  61. { x1=358; y1=17; x2=358; y2=17; }
  62.  
  63. // All of these regions describe areas on the screen footer
  64.  
  65. [LOGO2]
  66. { x1=132; y1=455; x2=152; y2=475; }
  67.  
  68. [UNITNAME]
  69. { x1=245; y1=452; x2=245; y2=460; }
  70.  
  71. [DAMAGEBAR]
  72. { x1=200; y1=463; x2=290; y2=465; }
  73.  
  74. [UNITMETALMAKE]
  75. { x1=350; y1=458; x2=170; y2=478; }
  76.  
  77. [UNITMETALUSE]
  78. { x1=350; y1=468; x2=170; y2=478; }
  79.  
  80. [UNITENERGYMAKE]
  81. { x1=400; y1=458; x2=170; y2=468; }
  82.  
  83. [UNITENERGYUSE]
  84. { x1=400; y1=468; x2=170; y2=468; }
  85.  
  86. [MISSIONTEXT]
  87. { x1=385; y1=449; x2=400; y2=450; }
  88.  
  89. [UNITNAME2]
  90. { x1=555; y1=452; x2=555; y2=460; }
  91.  
  92. [DAMAGEBAR2]
  93. { x1=510; y1=463; x2=600; y2=465; }
  94.  
  95. [NAME]
  96. { x1=132; y1=452; x2=142; y2=460; }
  97.  
  98. [DESCRIPTION]
  99. { x1=132; y1=465; x2=142; y2=472; }
  100.  
  101. [RELOAD1]
  102. { x1=132; y1=450; x2=148; y2=458; }
  103.  
  104. [RELOAD2]
  105. { x1=132; y1=460; x2=148; y2=468; }
  106.  
  107. [RELOAD3]
  108. { x1=132; y1=470; x2=148; y2=478; }
  109. }
  110.  
  111. [SIDE1]
  112. {
  113. name=CORE;
  114. nameprefix=COR;
  115. commander=IHCCOM;
  116. intgaf=CORINT;
  117.  
  118. font=console;
  119. fontgui=corbutt;
  120. energycolor=251;
  121. metalcolor=250;
  122.  
  123. [LOGO]
  124. { x1=132; y1=5; x2=152; y2=25; }
  125.  
  126. [ENERGYBAR]
  127. { x1=471; y1=11; x2=592; y2=13; }
  128.  
  129. [ENERGYNUM]
  130. { x1=529; y1=18; x2=529; y2=18; }
  131.  
  132. [ENERGYMAX]
  133. { x1=595; y1=1; x2=595; y2=1; }
  134.  
  135. [ENERGY0]
  136. { x1=468; y1=1; x2=468; y2=1; }
  137.  
  138. [METALBAR]
  139. { x1=218; y1=11; x2=339; y2=13; }
  140.  
  141. [METALNUM]
  142. { x1=278; y1=18; x2=278; y2=18; }
  143.  
  144. [METALMAX]
  145. { x1=341; y1=1; x2=341; y2=1; }
  146.  
  147. [METAL0]
  148. { x1=215; y1=1; x2=215; y2=1; }
  149.  
  150. [TOTALUNITS]
  151. { x1=560; y1=7; x2=583; y2=15; }
  152.  
  153. [TOTALTIME]
  154. { x1=605; y1=7; x2=628; y2=15; }
  155.  
  156. [ENERGYPRODUCED]
  157. { x1=609; y1=5; x2=609; y2=5; }
  158.  
  159. [ENERGYCONSUMED]
  160. { x1=609; y1=17; x2=609; y2=17; }
  161.  
  162. [METALPRODUCED]
  163. { x1=358; y1=5; x2=358; y2=5; }
  164.  
  165. [METALCONSUMED]
  166. { x1=358; y1=17; x2=358; y2=17; }
  167.  
  168. // All of these regions describe areas on the screen footer
  169.  
  170. [LOGO2]
  171. { x1=132; y1=455; x2=152; y2=475; }
  172.  
  173. [UNITNAME]
  174. { x1=245; y1=452; x2=245; y2=460; }
  175.  
  176. [DAMAGEBAR]
  177. { x1=200; y1=463; x2=290; y2=465; }
  178.  
  179. [UNITMETALMAKE]
  180. { x1=350; y1=458; x2=170; y2=478; }
  181.  
  182. [UNITMETALUSE]
  183. { x1=350; y1=468; x2=170; y2=478; }
  184.  
  185. [UNITENERGYMAKE]
  186. { x1=400; y1=458; x2=170; y2=468; }
  187.  
  188. [UNITENERGYUSE]
  189. { x1=400; y1=468; x2=170; y2=468; }
  190.  
  191. [MISSIONTEXT]
  192. { x1=385; y1=449; x2=400; y2=450; }
  193.  
  194. [UNITNAME2]
  195. { x1=555; y1=452; x2=555; y2=460; }
  196.  
  197. [DAMAGEBAR2]
  198. { x1=510; y1=463; x2=600; y2=465; }
  199.  
  200. [NAME]
  201. { x1=132; y1=452; x2=142; y2=460; }
  202.  
  203. [DESCRIPTION]
  204. { x1=132; y1=465; x2=142; y2=472; }
  205.  
  206. [RELOAD1]
  207. { x1=132; y1=450; x2=148; y2=458; }
  208.  
  209. [RELOAD2]
  210. { x1=132; y1=460; x2=148; y2=468; }
  211.  
  212. [RELOAD3]
  213. { x1=132; y1=470; x2=148; y2=478; }
  214. }
  215.  
  216. [CANBUILD]
  217. {
  218. [ARMCOM]
  219. {
  220. canbuild1=ARMSOLAR;
  221. canbuild2=ARMWIN;
  222. canbuild3=ARMESTOR;
  223. canbuild4=ARMMSTOR;
  224. canbuild5=ARMMEX;
  225. canbuild6=ARMMAKR;
  226.  
  227. canbuild7=ARMLAB;
  228. canbuild8=ARMVP;
  229. canbuild9=ARMAP;
  230. canbuild10=ARMSY;
  231. canbuild11=ARMLLT;
  232. canbuild12=ARMRAD;
  233.  
  234. canbuild13=ARMSONAR;
  235. canbuild14=ARMTIDE;
  236. canbuild15=ARMUWES;
  237. canbuild16=ARMUWMS;
  238. canbuild17=ARMUWMEX;
  239. canbuild18=ARMFMKR;
  240.  
  241. canbuild19=ARMTL;
  242. }
  243. [ARMLAB]
  244. {
  245. canbuild1=ARMCK;
  246. canbuild2=ARMPW;
  247. canbuild3=ARMROCK;
  248. canbuild4=ARMHAM;
  249. canbuild5=ARMJETH;
  250. }
  251. [ARMVP]
  252. {
  253. canbuild1=ARMCV;
  254. canbuild2=ARMFAV;
  255. canbuild3=ARMFLASH;
  256. canbuild4=ARMSTUMP;
  257. canbuild5=ARMSAM;
  258. canbuild6=ARMMLV;
  259. }
  260. [ARMAP]
  261. {
  262. canbuild1=ARMCA;
  263. canbuild2=ARMPEEP;
  264. canbuild3=ARMFIG;
  265. canbuild4=ARMTHUND;
  266. canbuild5=ARMATLAS;
  267. }
  268. [ARMSY]
  269. {
  270. canbuild1=ARMCS;
  271. canbuild2=ARMPT;
  272. canbuild3=ARMROY;
  273. canbuild4=ARMTSHIP;
  274. canbuild5=ARMSUB;
  275. }
  276. [ARMCK]
  277. {
  278. canbuild1=ARMSOLAR;
  279. canbuild2=ARMWIN;
  280. canbuild3=ARMESTOR;
  281. canbuild4=ARMMSTOR;
  282. canbuild5=ARMMEX;
  283. canbuild6=ARMMAKR;
  284.  
  285. canbuild7=ARMLAB;
  286. canbuild8=ARMVP;
  287. canbuild9=ARMAP;
  288. canbuild10=ARMSY;
  289. canbuild11=ARMLLT;
  290. canbuild12=ARMRAD;
  291.  
  292. canbuild13=ARMALAB;
  293. canbuild14=ARMGEO;
  294. canbuild15=ARMHLT;
  295. canbuild16=ARMRL;
  296. canbuild17=ARMDRAG;
  297. canbuild18=ARMGUARD;
  298.  
  299. canbuild19=ARMHP;
  300. }
  301. [ARMCV]
  302. {
  303. canbuild1=ARMSOLAR;
  304. canbuild2=ARMWIN;
  305. canbuild3=ARMESTOR;
  306. canbuild4=ARMMSTOR;
  307. canbuild5=ARMMEX;
  308. canbuild6=ARMMAKR;
  309.  
  310. canbuild7=ARMLAB;
  311. canbuild8=ARMVP;
  312. canbuild9=ARMAP;
  313. canbuild10=ARMSY;
  314. canbuild11=ARMLLT;
  315. canbuild12=ARMRAD;
  316.  
  317. canbuild13=ARMAVP;
  318. canbuild14=ARMGEO;
  319. canbuild15=ARMHLT;
  320. canbuild16=ARMRL;
  321. canbuild17=ARMDRAG;
  322. canbuild18=ARMGUARD;
  323.  
  324. canbuild19=ARMHP;
  325. }
  326. [ARMCH]
  327. {
  328. canbuild1=ARMSOLAR;
  329. canbuild2=ARMWIN;
  330. canbuild3=ARMESTOR;
  331. canbuild4=ARMMSTOR;
  332. canbuild5=ARMMEX;
  333. canbuild6=ARMMAKR;
  334.  
  335. canbuild7=ARMLAB;
  336. canbuild8=ARMVP;
  337. canbuild9=ARMAP;
  338. canbuild10=ARMSY;
  339. canbuild11=ARMLLT;
  340. canbuild12=ARMRAD;
  341.  
  342. canbuild13=ARMAVP;
  343. canbuild14=ARMGEO;
  344. canbuild15=ARMHLT;
  345. canbuild16=ARMRL;
  346. canbuild17=ARMDRAG;
  347. canbuild18=ARMGUARD;
  348.  
  349. canbuild19=ARMSONAR;
  350. canbuild20=ARMTIDE;
  351. canbuild21=ARMUWES;
  352. canbuild22=ARMUWMS;
  353. canbuild23=ARMUWMEX;
  354. canbuild24=ARMFMKR;
  355.  
  356. canbuild25=ARMFRT;
  357. canbuild26=ARMFDRAG;
  358. canbuild27=ARMFHLT;
  359. canbuild28=ARMTL;
  360. canbuild29=ARMHP;
  361. }
  362. [ARMCA]
  363. {
  364. canbuild1=ARMSOLAR;
  365. canbuild2=ARMWIN;
  366. canbuild3=ARMESTOR;
  367. canbuild4=ARMMSTOR;
  368. canbuild5=ARMMEX;
  369. canbuild6=ARMMAKR;
  370.  
  371. canbuild7=ARMLAB;
  372. canbuild8=ARMVP;
  373. canbuild9=ARMAP;
  374. canbuild10=ARMSY;
  375. canbuild11=ARMLLT;
  376. canbuild12=ARMRAD;
  377.  
  378. canbuild13=ARMAAP;
  379. canbuild14=ARMGEO;
  380. canbuild15=ARMHLT;
  381. canbuild16=ARMRL;
  382. canbuild17=ARMDRAG;
  383. canbuild18=ARMGUARD;
  384.  
  385. canbuild19=ARMHP;
  386. }
  387. [ARMCS]
  388. {
  389. canbuild1=ARMASY;
  390. canbuild2=ARMTL;
  391. canbuild3=ARMTIDE;
  392. canbuild4=ARMSONAR;
  393. canbuild5=ARMLLT;
  394. canbuild6=ARMSY;
  395. }
  396. [ARMALAB]
  397. {
  398. canbuild1=ARMACK;
  399. canbuild2=ARMZEUS;
  400. canbuild3=ARMFIDO;
  401. canbuild4=ARMVADER;
  402. canbuild5=ARMASER;
  403. canbuild6=ARMFAST;
  404. }
  405. [ARMAVP]
  406. {
  407. canbuild1=ARMACV;
  408. canbuild2=ARMCROC;
  409. canbuild3=ARMBULL;
  410. canbuild4=ARMJAM;
  411. canbuild5=ARMMART;
  412. canbuild6=ARMSPID;
  413.  
  414. canbuild7=ARMSEER;
  415. canbuild8=ARMMERL;
  416. }
  417. [ARMAAP]
  418. {
  419. canbuild1=ARMACA;
  420. canbuild2=ARMBRAWL;
  421. canbuild3=ARMPNIX;
  422. canbuild4=ARMLANCE;
  423. canbuild5=ARMHAWK;
  424. }
  425. [ARMASY]
  426. {
  427. canbuild1=ARMACSUB;
  428. canbuild2=ARMCARRY;
  429. canbuild3=ARMSUBK;
  430. canbuild4=ARMMSHIP;
  431. canbuild5=ARMCRUS;
  432. canbuild6=ARMBATS;
  433. }
  434. [ARMACK]
  435. {
  436. canbuild1=ARMLAB;
  437. canbuild2=ARMARAD;
  438. canbuild3=ARMFUS;
  439. canbuild4=ARMMOHO;
  440. canbuild5=ARMBRTHA;
  441. canbuild6=ARMSILO;
  442.  
  443. canbuild7=ARMANNI;
  444. canbuild8=ARMAMD;
  445. canbuild9=ARMASP;
  446. }
  447. [ARMACV]
  448. {
  449. canbuild1=ARMVP;
  450. canbuild2=ARMARAD;
  451. canbuild3=ARMFUS;
  452. canbuild4=ARMMOHO;
  453. canbuild5=ARMBRTHA;
  454. canbuild6=ARMSILO;
  455.  
  456. canbuild7=ARMANNI;
  457. canbuild8=ARMAMD;
  458. canbuild9=ARMASP;
  459. }
  460. [ARMACA]
  461. {
  462. canbuild1=ARMAP;
  463. canbuild2=ARMARAD;
  464. canbuild3=ARMFUS;
  465. canbuild4=ARMMOHO;
  466. canbuild5=ARMBRTHA;
  467. canbuild6=ARMSILO;
  468.  
  469. canbuild7=ARMANNI;
  470. canbuild8=ARMAMD;
  471. canbuild9=ARMASP;
  472. }
  473. [ARMCSA]
  474. {
  475. canbuild1=ARMSOLAR;
  476. canbuild2=ARMWIN;
  477. canbuild3=ARMESTOR;
  478. canbuild4=ARMMSTOR;
  479. canbuild5=ARMMEX;
  480. canbuild6=ARMMAKR;
  481.  
  482. canbuild7=ARMLAB;
  483. canbuild8=ARMVP;
  484. canbuild9=ARMAP;
  485. canbuild10=ARMSY;
  486. canbuild11=ARMLLT;
  487. canbuild12=ARMRAD;
  488.  
  489. canbuild13=ARMALAB;
  490. canbuild14=ARMGEO;
  491. canbuild15=ARMHLT;
  492. canbuild16=ARMRL;
  493. canbuild17=ARMDRAG;
  494. canbuild18=ARMGUARD;
  495.  
  496. canbuild19=ARMSONAR;
  497. canbuild20=ARMTIDE;
  498. canbuild21=ARMUWES;
  499. canbuild22=ARMUWMS;
  500. canbuild23=ARMUWMEX;
  501. canbuild24=ARMFMKR;
  502.  
  503. canbuild25=ARMFRT;
  504. canbuild26=ARMFDRAG;
  505. canbuild27=ARMFHLT;
  506. canbuild28=ARMTL;
  507. canbuild29=ARMHP;
  508. }
  509. [ARMMLV]
  510. {
  511. canbuild1=ARMMINE1;
  512. canbuild2=ARMMINE2;
  513. canbuild3=ARMMINE3;
  514. canbuild4=ARMMINE4;
  515. canbuild5=ARMMINE5;
  516. canbuild6=ARMMINE6;
  517. }
  518. [ARMPLAT]
  519. {
  520. canbuild1=ARMCA;
  521. canbuild2=ARMSEHAK;
  522. canbuild3=ARMSFIG;
  523. canbuild4=ARMHAWK;
  524. canbuild5=ARMLANCE;
  525. canbuild6=ARMSEAP;
  526. }
  527. [ARMACSUB]
  528. {
  529. canbuild1=ARMSY;
  530. canbuild2=ARMASON;
  531. canbuild3=ARMUWFUS;
  532. canbuild4=ARMATL;
  533. canbuild5=ARMPLAT;
  534. }
  535. [ARMHP]
  536. {
  537. canbuild1=ARMCH;
  538. canbuild2=ARMSH;
  539. canbuild3=ARMANAC;
  540. canbuild4=ARMAH;
  541. canbuild5=ARMMH;
  542. canbuild6=ARMTHOVR;
  543. }
  544. [CORCOM]
  545. {
  546. canbuild1=CORSOLAR;
  547. canbuild2=CORWIN;
  548. canbuild3=CORESTOR;
  549. canbuild4=CORMSTOR;
  550. canbuild5=CORMEX;
  551. canbuild6=CORMAKR;
  552.  
  553. canbuild7=CORLAB;
  554. canbuild8=CORVP;
  555. canbuild9=CORAP;
  556. canbuild10=CORSY;
  557. canbuild11=CORLLT;
  558. canbuild12=CORRAD;
  559.  
  560. canbuild13=CORSONAR;
  561. canbuild14=CORTIDE;
  562. canbuild15=CORUWES;
  563. canbuild16=CORUWMS;
  564. canbuild17=CORUWMEX;
  565. canbuild18=CORFMKR;
  566.  
  567. canbuild19=CORTL;
  568. }
  569. [CORLAB]
  570. {
  571. canbuild1=CORCK;
  572. canbuild2=CORAK;
  573. canbuild3=CORSTORM;
  574. canbuild4=CORTHUD;
  575. canbuild5=CORCRASH;
  576. }
  577. [CORVP]
  578. {
  579. canbuild1=CORCV;
  580. canbuild2=CORFAV;
  581. canbuild3=CORGATOR;
  582. canbuild4=CORRAID;
  583. canbuild5=CORMIST;
  584. conbuild6=CORMLV;
  585. }
  586. [CORAP]
  587. {
  588. canbuild1=CORCA;
  589. canbuild2=CORFINK;
  590. canbuild3=CORVENG;
  591. canbuild4=CORSHAD;
  592. canbuild5=CORVALK;
  593. }
  594. [CORSY]
  595. {
  596. canbuild1=CORCS;
  597. canbuild2=CORPT;
  598. canbuild3=CORROY;
  599. canbuild4=CORTSHIP;
  600. canbuild5=CORSUB;
  601. }
  602. [CORCK]
  603. {
  604. canbuild1=CORSOLAR;
  605. canbuild2=CORWIN;
  606. canbuild3=CORESTOR;
  607. canbuild4=CORMSTOR;
  608. canbuild5=CORMEX;
  609. canbuild6=CORMAKR;
  610.  
  611. canbuild7=CORLAB;
  612. canbuild8=CORVP;
  613. canbuild9=CORAP;
  614. canbuild10=CORSY;
  615. canbuild11=CORLLT;
  616. canbuild12=CORRAD;
  617.  
  618. canbuild13=CORALAB;
  619. canbuild14=CORGEO;
  620. canbuild15=CORHLT;
  621. canbuild16=CORRL;
  622. canbuild17=CORDRAG;
  623. canbuild18=CORPUN;
  624.  
  625. canbuild19=CORHP;
  626. canbuild20=CORVIPE;
  627. }
  628. [CORCV]
  629. {
  630. canbuild1=CORSOLAR;
  631. canbuild2=CORWIN;
  632. canbuild3=CORESTOR;
  633. canbuild4=CORMSTOR;
  634. canbuild5=CORMEX;
  635. canbuild6=CORMAKR;
  636.  
  637. canbuild7=CORLAB;
  638. canbuild8=CORVP;
  639. canbuild9=CORAP;
  640. canbuild10=CORSY;
  641. canbuild11=CORLLT;
  642. canbuild12=CORRAD;
  643.  
  644. canbuild13=CORAVP;
  645. canbuild14=CORGEO;
  646. canbuild15=CORHLT;
  647. canbuild16=CORRL;
  648. canbuild17=CORDRAG;
  649. canbuild18=CORPUN;
  650.  
  651. canbuild19=CORHP;
  652. canbuild20=CORVIPE;
  653. }
  654. [CORCH]
  655. {
  656. canbuild1=CORSOLAR;
  657. canbuild2=CORWIN;
  658. canbuild3=CORESTOR;
  659. canbuild4=CORMSTOR;
  660. canbuild5=CORMEX;
  661. canbuild6=CORMAKR;
  662.  
  663. canbuild7=CORLAB;
  664. canbuild8=CORVP;
  665. canbuild9=CORAP;
  666. canbuild10=CORSY;
  667. canbuild11=CORLLT;
  668. canbuild12=CORRAD;
  669.  
  670. canbuild13=CORAVP;
  671. canbuild14=CORGEO;
  672. canbuild15=CORHLT;
  673. canbuild16=CORRL;
  674. canbuild17=CORDRAG;
  675. canbuild18=CORPUN;
  676.  
  677. canbuild19=CORSONAR;
  678. canbuild20=CORTIDE;
  679. canbuild21=CORUWES;
  680. canbuild22=CORUWMS;
  681. canbuild23=CORUWMEX;
  682. canbuild24=CORFMKR;
  683.  
  684. canbuild25=CORFRT;
  685. canbuild26=CORFDRAG;
  686. canbuild27=CORFHLT;
  687.  
  688. canbuild28=CORTL;
  689. canbuild29=CORHP;
  690. canbuild30=CORVIPE;
  691. }
  692. [CORCA]
  693. {
  694. canbuild1=CORSOLAR;
  695. canbuild2=CORWIN;
  696. canbuild3=CORESTOR;
  697. canbuild4=CORMSTOR;
  698. canbuild5=CORMEX;
  699. canbuild6=CORMAKR;
  700.  
  701. canbuild7=CORLAB;
  702. canbuild8=CORVP;
  703. canbuild9=CORAP;
  704. canbuild10=CORSY;
  705. canbuild11=CORLLT;
  706. canbuild12=CORRAD;
  707.  
  708. canbuild13=CORAAP;
  709. canbuild14=CORGEO;
  710. canbuild15=CORHLT;
  711. canbuild16=CORRL;
  712. canbuild17=CORDRAG;
  713. canbuild18=CORPUN;
  714.  
  715. canbuild19=CORHP;
  716. canbuild20=CORVIPE;
  717. }
  718. [CORCS]
  719. {
  720. canbuild1=CORASY;
  721. canbuild2=CORTL;
  722. canbuild3=CORTIDE;
  723. canbuild4=CORSONAR;
  724. }
  725. [CORALAB]
  726. {
  727. canbuild1=CORACK;
  728. canbuild2=CORPYRO;
  729. canbuild3=CORCAN;
  730. canbuild4=CORROACH;
  731. canbuild5=CORSPEC;
  732. }
  733. [CORAVP]
  734. {
  735. canbuild1=CORACV;
  736. canbuild2=CORSEAL;
  737. canbuild3=CORREAP;
  738. canbuild4=CORETER;
  739. canbuild5=CORMART;
  740. canbuild6=CORGOL;
  741.  
  742. canbuild7=CORVRAD;
  743. canbuild8=CORVROC;
  744. }
  745. [CORAAP]
  746. {
  747. canbuild1=CORACA;
  748. canbuild2=CORAPE;
  749. canbuild3=CORTITAN;
  750. canbuild4=CORHURC;
  751. canbuild5=CORVAMP;
  752. }
  753. [CORASY]
  754. {
  755. canbuild1=CORCS;
  756. canbuild2=CORCARRY;
  757. canbuild3=CORSHARK;
  758. canbuild4=CORMSHIP;
  759. canbuild5=CORCRUS;
  760. canbuild6=CORBATS;
  761. }
  762. [CORACK]
  763. {
  764. canbuild1=CORLAB;
  765. canbuild2=CORARAD;
  766. canbuild3=CORFUS;
  767. canbuild4=CORMOHO;
  768. canbuild5=CORINT;
  769. canbuild6=CORDOOM;
  770.  
  771. canbuild7=CORSILO;
  772. canbuild8=CORFMD;
  773. canbuild9=CORASP;
  774. }
  775. [CORACV]
  776. {
  777. canbuild1=CORVP;
  778. canbuild2=CORARAD;
  779. canbuild3=CORFUS;
  780. canbuild4=CORMOHO;
  781. canbuild5=CORINT;
  782. canbuild6=CORDOOM;
  783.  
  784. canbuild7=CORSILO;
  785. canbuild8=CORFMD;
  786. canbuild9=CORASP;
  787. }
  788. [CORACA]
  789. {
  790. canbuild1=CORAP;
  791. canbuild2=CORARAD;
  792. canbuild3=CORFUS;
  793. canbuild4=CORMOHO;
  794. canbuild5=CORINT;
  795. canbuild6=CORDOOM;
  796. canbuild7=CORSILO;
  797. canbuild8=CORFMD;
  798. canbuild9=CORASP;
  799. }
  800. [CORCSA]
  801. {
  802. canbuild1=CORSOLAR;
  803. canbuild2=CORWIN;
  804. canbuild3=CORESTOR;
  805. canbuild4=CORMSTOR;
  806. canbuild5=CORMEX;
  807. canbuild6=CORMAKR;
  808.  
  809. canbuild7=CORLAB;
  810. canbuild8=CORVP;
  811. canbuild9=CORAP;
  812. canbuild10=CORSY;
  813. canbuild11=CORLLT;
  814. canbuild12=CORRAD;
  815.  
  816. canbuild13=CORALAB;
  817. canbuild14=CORGEO;
  818. canbuild15=CORHLT;
  819. canbuild16=CORRL;
  820. canbuild17=CORDRAG;
  821. canbuild18=CORPUN;
  822.  
  823. canbuild19=CORSONAR;
  824. canbuild20=CORTIDE;
  825. canbuild21=CORUWES;
  826. canbuild22=CORUWMS;
  827. canbuild23=CORUWMEX;
  828. canbuild24=CORFMKR;
  829.  
  830. canbuild25=CORFRT;
  831. canbuild26=CORFDRAG;
  832. canbuild27=CORFHLT;
  833. canbuild28=CORTL;
  834. canbuild29=CORHP;
  835. canbuild30=CORVIPE;
  836. }
  837. [CORMLV]
  838. {
  839. canbuild1=CORMINE1;
  840. canbuild2=CORMINE2;
  841. canbuild3=CORMINE3;
  842. canbuild4=CORMINE4;
  843. canbuild5=CORMINE5;
  844. canbuild6=CORMINE6;
  845. }
  846. [CORPLAT]
  847. {
  848. canbuild1=CORCA;
  849. canbuild2=CORHUNT;
  850. canbuild3=CORSFIG;
  851. canbuild4=CORVAMP;
  852. canbuild5=CORTITAN;
  853. canbuild6=CORSEAP;
  854. }
  855. [CORACSUB]
  856. {
  857. canbuild1=CORSY;
  858. canbuild2=CORASON;
  859. canbuild3=CORUWFUS;
  860. canbuild4=CORATL;
  861. canbuild5=CORPLAT;
  862. }
  863. [CORHP]
  864. {
  865. canbuild1=CORCH;
  866. canbuild2=CORSH;
  867. canbuild3=CORSNAP;
  868. canbuild4=CORAH;
  869. canbuild5=CORMH;
  870. canbuild6=CORTHOVR;
  871. }
  872. [CORGANT]
  873. {
  874. canbuild1=CORKROG;
  875. }
  876. [NATOCOM]
  877. {
  878. canbuild1=NATOBARR;
  879. canbuild2=NATOGASPAI;
  880. canbuild3=NATOMINEAI;
  881. canbuild4=NATOPB;
  882. canbuild5=NATOATPB;
  883. canbuild6=NATOMINEAI;
  884. }
  885. [IHCCOM]
  886. {
  887. canbuild1=IHCBARR;
  888. canbuild2=IHCGASPAI;
  889. canbuild3=IHCMINEAI;
  890. canbuild4=IHCPB;
  891. canbuild5=IHCATPB;
  892. canbuild6=IHCMINEAI;
  893. }
  894. [NATOENGI]
  895. {
  896. canbuild1=NATOWFL1;
  897. canbuild2=NATOMINEAI;
  898. canbuild3=NATOGASPAI;
  899. }
  900. [IHCENGI]
  901. {
  902. canbuild1=IHCWFL1;
  903. canbuild2=IHCMINEAI;
  904. canbuild3=IHCGASPAI;
  905. }
  906. [NATOENVI]
  907. {
  908. canbuild1=NATOMFACAI;
  909. }
  910. [IHCENVI]
  911. {
  912. canbuild1=IHCMFACAI;
  913. }
  914.  
  915. [NATOBARR]
  916. {
  917. canbuild1=natoengi;
  918. canbuild2=natogi;
  919. canbuild3=natotow;
  920. canbuild4=natoSTIN;
  921. }
  922.  
  923. [IHCBARR]
  924. {
  925. canbuild1=IHCengi;
  926. canbuild2=IHCgi;
  927. canbuild3=IHCtow;
  928. canbuild4=IHCSTIN;
  929. }
  930.  
  931. [NATOWFL1]
  932. {
  933. canbuild1=natoenvi;
  934. canbuild2=bradley;
  935. canbuild3=m109;
  936. canbuild4=armprtl;
  937. }
  938.  
  939. [IHCWFL1]
  940. {
  941. canbuild1=ihcenvi;
  942. canbuild2=bmp3;
  943. canbuild3=2s19;
  944. canbuild4=corshilka;
  945. }
  946.  
  947. [NATOAPL1]
  948. {
  949. canbuild1=CCH-192;
  950. }
  951.  
  952. [IHCAPL1]
  953. {
  954. canbuild1=KA-152;
  955. }
  956. [Ka-152]
  957. {
  958. canbuild1=IHCMFACAI;
  959. }
  960.  
  961. [CCH-192]
  962. {
  963. canbuild1=NATOMFACAI;
  964. }
  965. }
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