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- repeat
- for i,v in pairs(workspace:GetDescendants()) do
- if v:IsA("Humanoid") then
- if v.Parent.Name ~= game.Players.LocalPlayer.Name then
- v.Parent.Head:Destroy()
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Parent.HumanoidRootPart.CFrame
- end
- end
- end
- until workspace == nil
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