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- ## MOB
- SkeletonIsMinion:
- Type: zombie
- Options:
- HasArms: true
- Invisible: false
- Invincible: true
- Small: false
- Interactable: false
- Equipment:
- - 0:5
- - 0:3
- - 0:2
- - 0:1
- - 0:0
- Skills:
- - custompathfinder{goal="1 travelaround 2 true"} @self ~onSpawn
- - skill{s=PickUpSword} @self ~onSignal:PickUp
- SkeletonMinionSword:
- Type: armor_stand
- Options:
- HasArms: true
- Invisible: true
- Invincible: true
- Small: false
- Interactable: false
- Pose:
- Head: 0,0,0
- Body: 0,0,0
- LeftArm: 0,0,0
- RightArm: 0,0,90
- Skills:
- - asequip{item=stone_sword:0} ~onSpawn
- - signal{s=PickUp} @MIR{t=SkeletonIsMinion;r=50} ~onTimer:60
- ## SKILLS
- PickUpSword:
- Skills:
- - addtravelpoint @trigger
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