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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local FillBox = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local Frame_2 = Instance.new("Frame")
- local FillAll = Instance.new("TextButton")
- local SCopy = Instance.new("TextButton")
- local NSP3 = Instance.new("TextButton")
- local Wood = Instance.new("TextBox")
- local CopyFrame3 = Instance.new("Frame")
- local Player666 = Instance.new("TextButton")
- local Player555 = Instance.new("TextButton")
- local Player333 = Instance.new("TextButton")
- local Player444 = Instance.new("TextButton")
- local Player111 = Instance.new("TextButton")
- local Player222 = Instance.new("TextButton")
- local FillClose = Instance.new("TextButton")
- local OpGui = Instance.new("TextButton")
- local JAMESGUI = Instance.new("TextButton")
- local MainC = Instance.new("TextButton")
- local Frame_3 = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local Frame_4 = Instance.new("Frame")
- local TextLabel_2 = Instance.new("TextLabel")
- local HailStone = Instance.new("TextButton")
- local TextLabel_3 = Instance.new("TextLabel")
- local TextButton = Instance.new("TextButton")
- local TextButton_2 = Instance.new("TextButton")
- local CLOSE = Instance.new("TextButton")
- local FillOpen = Instance.new("TextButton")
- local InfoBox = Instance.new("Frame")
- local TextLabel_4 = Instance.new("TextLabel")
- local TextLabel_5 = Instance.new("TextLabel")
- local TextLabel_6 = Instance.new("TextLabel")
- local TextLabel_7 = Instance.new("TextLabel")
- local TextLabel_8 = Instance.new("TextLabel")
- local TextLabel_9 = Instance.new("TextLabel")
- local TextLabel_10 = Instance.new("TextLabel")
- local TextLabel_11 = Instance.new("TextLabel")
- local TextLabel_12 = Instance.new("TextLabel")
- local TextLabel_13 = Instance.new("TextLabel")
- local CloseInfo = Instance.new("TextButton")
- local Info = Instance.new("TextButton")
- local MaxLand = Instance.new("TextButton")
- local NSP1 = Instance.new("TextButton")
- local NSP2 = Instance.new("TextButton")
- local CopyFrame2 = Instance.new("Frame")
- local Player66 = Instance.new("TextButton")
- local Player55 = Instance.new("TextButton")
- local Player33 = Instance.new("TextButton")
- local Player44 = Instance.new("TextButton")
- local Player11 = Instance.new("TextButton")
- local Player22 = Instance.new("TextButton")
- local CopyFrame1 = Instance.new("Frame")
- local Player6 = Instance.new("TextButton")
- local Player5 = Instance.new("TextButton")
- local Player3 = Instance.new("TextButton")
- local Player4 = Instance.new("TextButton")
- local Player1 = Instance.new("TextButton")
- local Player2 = Instance.new("TextButton")
- local OPEN = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = ScreenGui
- Main.Active = true
- Main.BackgroundColor3 = Color3.new(0.4, 0.631373, 1)
- Main.Position = UDim2.new(0.293345809, 0, 0.121513948, 0)
- Main.Size = UDim2.new(0, 403, 0, 293)
- Main.Draggable = true
- FillBox.Name = "FillBox"
- FillBox.Parent = Main
- FillBox.BackgroundColor3 = Color3.new(0.4, 0.631373, 1)
- FillBox.BorderColor3 = Color3.new(0.4, 0.631373, 1)
- FillBox.Position = UDim2.new(-0.632754326, 0, -0.0102389082, 0)
- FillBox.Size = UDim2.new(0, 249, 0, 149)
- FillBox.Visible = false
- Frame.Parent = FillBox
- Frame.BackgroundColor3 = Color3.new(0.419608, 0.227451, 1)
- Frame.BorderColor3 = Color3.new(0.419608, 0.227451, 1)
- Frame.Size = UDim2.new(0, 248, 0, 13)
- Frame_2.Parent = FillBox
- Frame_2.BackgroundColor3 = Color3.new(0.419608, 0.227451, 1)
- Frame_2.BorderColor3 = Color3.new(0.419608, 0.227451, 1)
- Frame_2.Position = UDim2.new(0, 0, 0.910340786, 0)
- Frame_2.Size = UDim2.new(0, 249, 0, 13)
- FillAll.Name = "FillAll"
- FillAll.Parent = Frame_2
- FillAll.BackgroundColor3 = Color3.new(0.278431, 0.945098, 0.129412)
- FillAll.Position = UDim2.new(0.0271458142, 0, -2.71229196, 0)
- FillAll.Size = UDim2.new(0, 117, 0, 24)
- FillAll.Font = Enum.Font.SourceSans
- FillAll.Text = "Fill All"
- FillAll.TextColor3 = Color3.new(0, 0, 0)
- FillAll.TextScaled = true
- FillAll.TextSize = 14
- FillAll.TextWrapped = true
- SCopy.Name = "SCopy"
- SCopy.Parent = Frame_2
- SCopy.BackgroundColor3 = Color3.new(0.278431, 0.945098, 0.129412)
- SCopy.Position = UDim2.new(0.553250253, 0, -2.71229196, 0)
- SCopy.Size = UDim2.new(0, 102, 0, 24)
- SCopy.Font = Enum.Font.SourceSans
- SCopy.Text = "Super Copy"
- SCopy.TextColor3 = Color3.new(0, 0, 0)
- SCopy.TextScaled = true
- SCopy.TextSize = 14
- SCopy.TextWrapped = true
- NSP3.Name = "NSP3"
- NSP3.Parent = FillBox
- NSP3.BackgroundColor3 = Color3.new(1, 0.678431, 0.117647)
- NSP3.Position = UDim2.new(0.171724141, 0, 0.222658262, 0)
- NSP3.Size = UDim2.new(0, 161, 0, 24)
- NSP3.Font = Enum.Font.SourceSans
- NSP3.Text = "No Player Selected"
- NSP3.TextColor3 = Color3.new(0, 0, 0)
- NSP3.TextSize = 14
- Wood.Name = "Wood"
- Wood.Parent = NSP3
- Wood.BackgroundColor3 = Color3.new(0, 1, 1)
- Wood.Position = UDim2.new(-0.125021815, 0, 1.35968482, 0)
- Wood.Size = UDim2.new(0, 203, 0, 25)
- Wood.Font = Enum.Font.SourceSans
- Wood.Text = "Wood Type Here"
- Wood.TextColor3 = Color3.new(0, 0, 0)
- Wood.TextSize = 14
- CopyFrame3.Name = "CopyFrame3"
- CopyFrame3.Parent = FillBox
- CopyFrame3.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- CopyFrame3.BackgroundTransparency = 0.30000001192093
- CopyFrame3.Position = UDim2.new(0.171724126, 0, 0.380056709, 0)
- CopyFrame3.Size = UDim2.new(0, 161, 0, 202)
- CopyFrame3.Visible = false
- Player666.Name = "Player666"
- Player666.Parent = CopyFrame3
- Player666.BackgroundColor3 = Color3.new(0, 1, 1)
- Player666.Position = UDim2.new(0.0426829271, 0, 0.846479356, 0)
- Player666.Size = UDim2.new(0, 149, 0, 25)
- Player666.Font = Enum.Font.SourceSans
- Player666.Text = "> No Player <"
- Player666.TextColor3 = Color3.new(0, 0, 0)
- Player666.TextSize = 14
- Player555.Name = "Player555"
- Player555.Parent = CopyFrame3
- Player555.BackgroundColor3 = Color3.new(0, 1, 1)
- Player555.Position = UDim2.new(0.0426829271, 0, 0.688063502, 0)
- Player555.Size = UDim2.new(0, 149, 0, 25)
- Player555.Font = Enum.Font.SourceSans
- Player555.Text = "> No Player <"
- Player555.TextColor3 = Color3.new(0, 0, 0)
- Player555.TextSize = 14
- Player333.Name = "Player333"
- Player333.Parent = CopyFrame3
- Player333.BackgroundColor3 = Color3.new(0, 1, 1)
- Player333.Position = UDim2.new(0.0426829271, 0, 0.366281331, 0)
- Player333.Size = UDim2.new(0, 149, 0, 25)
- Player333.Font = Enum.Font.SourceSans
- Player333.Text = "> No Player <"
- Player333.TextColor3 = Color3.new(0, 0, 0)
- Player333.TextSize = 14
- Player444.Name = "Player444"
- Player444.Parent = CopyFrame3
- Player444.BackgroundColor3 = Color3.new(0, 1, 1)
- Player444.Position = UDim2.new(0.0426829271, 0, 0.524697185, 0)
- Player444.Size = UDim2.new(0, 149, 0, 25)
- Player444.Font = Enum.Font.SourceSans
- Player444.Text = "> No Player <"
- Player444.TextColor3 = Color3.new(0, 0, 0)
- Player444.TextSize = 14
- Player111.Name = "Player111"
- Player111.Parent = CopyFrame3
- Player111.BackgroundColor3 = Color3.new(0, 1, 1)
- Player111.Position = UDim2.new(0.0426829271, 0, 0.0494496524, 0)
- Player111.Size = UDim2.new(0, 149, 0, 25)
- Player111.Font = Enum.Font.SourceSans
- Player111.Text = "> No Player <"
- Player111.TextColor3 = Color3.new(0, 0, 0)
- Player111.TextSize = 14
- Player222.Name = "Player222"
- Player222.Parent = CopyFrame3
- Player222.BackgroundColor3 = Color3.new(0, 1, 1)
- Player222.Position = UDim2.new(0.0426829271, 0, 0.207865506, 0)
- Player222.Size = UDim2.new(0, 149, 0, 25)
- Player222.Font = Enum.Font.SourceSans
- Player222.Text = "> No Player <"
- Player222.TextColor3 = Color3.new(0, 0, 0)
- Player222.TextSize = 14
- FillClose.Name = "FillClose"
- FillClose.Parent = FillBox
- FillClose.BackgroundColor3 = Color3.new(0.419608, 0.227451, 1)
- FillClose.BorderColor3 = Color3.new(0.419608, 0.227451, 1)
- FillClose.Position = UDim2.new(0.931726813, 0, 0, 0)
- FillClose.Size = UDim2.new(0, 17, 0, 13)
- FillClose.Font = Enum.Font.SourceSans
- FillClose.Text = "X"
- FillClose.TextColor3 = Color3.new(0, 0, 0)
- FillClose.TextScaled = true
- FillClose.TextSize = 14
- FillClose.TextWrapped = true
- OpGui.Name = "OpGui"
- OpGui.Parent = Main
- OpGui.BackgroundColor3 = Color3.new(0.0666667, 1, 0.172549)
- OpGui.Position = UDim2.new(0.0372208394, 0, 0.209523812, 0)
- OpGui.Size = UDim2.new(0, 102, 0, 27)
- OpGui.Font = Enum.Font.Fantasy
- OpGui.Text = "OP LT2 GUI"
- OpGui.TextColor3 = Color3.new(0, 0, 0)
- OpGui.TextScaled = true
- OpGui.TextSize = 14
- OpGui.TextWrapped = true
- JAMESGUI.Name = "JAMESGUI"
- JAMESGUI.Parent = Main
- JAMESGUI.BackgroundColor3 = Color3.new(0.0666667, 1, 0.172549)
- JAMESGUI.Position = UDim2.new(0.372208416, 0, 0.214285716, 0)
- JAMESGUI.Size = UDim2.new(0, 102, 0, 27)
- JAMESGUI.Font = Enum.Font.Fantasy
- JAMESGUI.Text = "Spawn Iten Gui"
- JAMESGUI.TextColor3 = Color3.new(0, 0, 0)
- JAMESGUI.TextScaled = true
- JAMESGUI.TextSize = 14
- JAMESGUI.TextWrapped = true
- MainC.Name = "MainC"
- MainC.Parent = Main
- MainC.BackgroundColor3 = Color3.new(0.0666667, 1, 0.172549)
- MainC.Position = UDim2.new(0.245657563, 0, 0.404599428, 0)
- MainC.Size = UDim2.new(0, 202, 0, 37)
- MainC.Font = Enum.Font.Fantasy
- MainC.Text = "Copy"
- MainC.TextColor3 = Color3.new(0, 0, 0)
- MainC.TextScaled = true
- MainC.TextSize = 14
- MainC.TextWrapped = true
- Frame_3.Parent = MainC
- Frame_3.BackgroundColor3 = Color3.new(0.419608, 0.227451, 1)
- Frame_3.Position = UDim2.new(-0.490099013, 0, -3.24791622, 0)
- Frame_3.Size = UDim2.new(0, 403, 0, 33)
- TextLabel.Parent = Frame_3
- TextLabel.BackgroundColor3 = Color3.new(0.419608, 0.227451, 1)
- TextLabel.BorderColor3 = Color3.new(0.419608, 0.227451, 1)
- TextLabel.Position = UDim2.new(0.189181656, 0, 0.0939255357, 0)
- TextLabel.Size = UDim2.new(0, 248, 0, 27)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Extreme Lumber Tycoon 2 V3.0"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- Frame_4.Parent = Frame_3
- Frame_4.BackgroundColor3 = Color3.new(0.419608, 0.227451, 1)
- Frame_4.Position = UDim2.new(0, 0, 8.11529732, 0)
- Frame_4.Size = UDim2.new(0, 403, 0, 33)
- TextLabel_2.Parent = MainC
- TextLabel_2.BackgroundColor3 = Color3.new(0.419608, 0.227451, 1)
- TextLabel_2.BorderColor3 = Color3.new(0.419608, 0.227451, 1)
- TextLabel_2.Position = UDim2.new(-0.0644482896, 0, 4.0603466, 0)
- TextLabel_2.Size = UDim2.new(0, 247, 0, 27)
- TextLabel_2.Font = Enum.Font.SourceSans
- TextLabel_2.Text = "By FAKEACCOUNT770"
- TextLabel_2.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 14
- TextLabel_2.TextWrapped = true
- HailStone.Name = "HailStone"
- HailStone.Parent = Main
- HailStone.BackgroundColor3 = Color3.new(0.0666667, 1, 0.172549)
- HailStone.Position = UDim2.new(0.712158799, 0, 0.209523812, 0)
- HailStone.Size = UDim2.new(0, 102, 0, 27)
- HailStone.Font = Enum.Font.Fantasy
- HailStone.Text = "HailStone"
- HailStone.TextColor3 = Color3.new(0, 0, 0)
- HailStone.TextScaled = true
- HailStone.TextSize = 14
- HailStone.TextWrapped = true
- TextLabel_3.Parent = Main
- TextLabel_3.BackgroundColor3 = Color3.new(0.4, 0.631373, 1)
- TextLabel_3.BorderColor3 = Color3.new(0.4, 0.631373, 1)
- TextLabel_3.Position = UDim2.new(0.48563993, 0, 0.565880775, 0)
- TextLabel_3.Size = UDim2.new(0, 29, 0, 24)
- TextLabel_3.Font = Enum.Font.SourceSans
- TextLabel_3.Text = "To"
- TextLabel_3.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_3.TextSize = 14
- TextButton.Parent = Main
- TextButton.BackgroundColor3 = Color3.new(1, 0.133333, 0.133333)
- TextButton.Position = UDim2.new(0.0198511165, 0, 0.347456515, 0)
- TextButton.Size = UDim2.new(0, 78, 0, 49)
- TextButton.Font = Enum.Font.ArialBold
- TextButton.Text = "Wipe(BP)"
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextScaled = true
- TextButton.TextSize = 14
- TextButton.TextWrapped = true
- TextButton_2.Parent = Main
- TextButton_2.BackgroundColor3 = Color3.new(1, 0.133333, 0.133333)
- TextButton_2.Position = UDim2.new(0.784119129, 0, 0.333170831, 0)
- TextButton_2.Size = UDim2.new(0, 78, 0, 49)
- TextButton_2.Font = Enum.Font.Arial
- TextButton_2.Text = "Paint"
- TextButton_2.TextColor3 = Color3.new(0, 0, 0)
- TextButton_2.TextScaled = true
- TextButton_2.TextSize = 14
- TextButton_2.TextWrapped = true
- CLOSE.Name = "CLOSE"
- CLOSE.Parent = Main
- CLOSE.BackgroundColor3 = Color3.new(0.419608, 0.227451, 1)
- CLOSE.BorderColor3 = Color3.new(0.419608, 0.227451, 1)
- CLOSE.Position = UDim2.new(0.913858354, 0, 0.00521722436, 0)
- CLOSE.Size = UDim2.new(0, 28, 0, 27)
- CLOSE.Font = Enum.Font.SourceSans
- CLOSE.Text = "x"
- CLOSE.TextColor3 = Color3.new(0, 0, 0)
- CLOSE.TextScaled = true
- CLOSE.TextSize = 14
- CLOSE.TextWrapped = true
- FillOpen.Name = "FillOpen"
- FillOpen.Parent = Main
- FillOpen.BackgroundColor3 = Color3.new(0.0666667, 1, 0.172549)
- FillOpen.Position = UDim2.new(0.245657563, 0, 0.677636981, 0)
- FillOpen.Size = UDim2.new(0, 202, 0, 37)
- FillOpen.Font = Enum.Font.Fantasy
- FillOpen.Text = "Fill/SCopy Menu"
- FillOpen.TextColor3 = Color3.new(0, 0, 0)
- FillOpen.TextScaled = true
- FillOpen.TextSize = 14
- FillOpen.TextWrapped = true
- InfoBox.Name = "InfoBox"
- InfoBox.Parent = Main
- InfoBox.BackgroundColor3 = Color3.new(0.72549, 0.278431, 1)
- InfoBox.BackgroundTransparency = 0.5
- InfoBox.Position = UDim2.new(1, 0, -0.00682593836, 0)
- InfoBox.Size = UDim2.new(0, 157, 0, 295)
- InfoBox.Visible = false
- TextLabel_4.Parent = InfoBox
- TextLabel_4.Active = true
- TextLabel_4.BackgroundColor3 = Color3.new(0.352941, 0.807843, 1)
- TextLabel_4.BackgroundTransparency = 0.30000001192093
- TextLabel_4.Position = UDim2.new(0.0191082805, 0, 0.0135593219, 0)
- TextLabel_4.Size = UDim2.new(0, 148, 0, 26)
- TextLabel_4.Font = Enum.Font.SourceSans
- TextLabel_4.Text = "You Can Use \"ME\""
- TextLabel_4.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_4.TextSize = 14
- TextLabel_5.Parent = InfoBox
- TextLabel_5.Active = true
- TextLabel_5.BackgroundColor3 = Color3.new(0.352941, 0.807843, 1)
- TextLabel_5.BackgroundTransparency = 0.30000001192093
- TextLabel_5.Position = UDim2.new(0.0191082805, 0, 0.101694919, 0)
- TextLabel_5.Size = UDim2.new(0, 148, 0, 26)
- TextLabel_5.Font = Enum.Font.SourceSans
- TextLabel_5.Text = "As Your Roblox Name"
- TextLabel_5.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_5.TextSize = 14
- TextLabel_6.Parent = InfoBox
- TextLabel_6.Active = true
- TextLabel_6.BackgroundColor3 = Color3.new(1, 0.235294, 0.0823529)
- TextLabel_6.BackgroundTransparency = 0.30000001192093
- TextLabel_6.Position = UDim2.new(0.0191082805, 0, 0.21355933, 0)
- TextLabel_6.Size = UDim2.new(0, 148, 0, 26)
- TextLabel_6.Font = Enum.Font.SourceSans
- TextLabel_6.Text = "Wood Type:"
- TextLabel_6.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_6.TextSize = 14
- TextLabel_7.Parent = InfoBox
- TextLabel_7.Active = true
- TextLabel_7.BackgroundColor3 = Color3.new(0.352941, 0.807843, 1)
- TextLabel_7.BackgroundTransparency = 0.30000001192093
- TextLabel_7.Position = UDim2.new(0.0192202423, 0, 0.345905989, 0)
- TextLabel_7.Size = UDim2.new(0, 151, 0, 22)
- TextLabel_7.Font = Enum.Font.SourceSans
- TextLabel_7.Text = "Spooky / SpookyNeon"
- TextLabel_7.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_7.TextSize = 14
- TextLabel_8.Parent = InfoBox
- TextLabel_8.Active = true
- TextLabel_8.BackgroundColor3 = Color3.new(0.352941, 0.807843, 1)
- TextLabel_8.BackgroundTransparency = 0.30000001192093
- TextLabel_8.Position = UDim2.new(0.0192202423, 0, 0.441283882, 0)
- TextLabel_8.Size = UDim2.new(0, 151, 0, 22)
- TextLabel_8.Font = Enum.Font.SourceSans
- TextLabel_8.Text = "LoneCave/CaveCrawler"
- TextLabel_8.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_8.TextSize = 14
- TextLabel_9.Parent = InfoBox
- TextLabel_9.Active = true
- TextLabel_9.BackgroundColor3 = Color3.new(0.352941, 0.807843, 1)
- TextLabel_9.BackgroundTransparency = 0.30000001192093
- TextLabel_9.Position = UDim2.new(0.0192202423, 0, 0.53330493, 0)
- TextLabel_9.Size = UDim2.new(0, 151, 0, 22)
- TextLabel_9.Font = Enum.Font.SourceSans
- TextLabel_9.Text = "nil/Walnut"
- TextLabel_9.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_9.TextSize = 14
- TextLabel_10.Parent = InfoBox
- TextLabel_10.Active = true
- TextLabel_10.BackgroundColor3 = Color3.new(0.352941, 0.807843, 1)
- TextLabel_10.BackgroundTransparency = 0.30000001192093
- TextLabel_10.Position = UDim2.new(0.0258027092, 0, 0.628682792, 0)
- TextLabel_10.Size = UDim2.new(0, 151, 0, 22)
- TextLabel_10.Font = Enum.Font.SourceSans
- TextLabel_10.Text = "Generic"
- TextLabel_10.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_10.TextScaled = true
- TextLabel_10.TextSize = 14
- TextLabel_10.TextWrapped = true
- TextLabel_11.Parent = InfoBox
- TextLabel_11.Active = true
- TextLabel_11.BackgroundColor3 = Color3.new(0.352941, 0.807843, 1)
- TextLabel_11.BackgroundTransparency = 0.30000001192093
- TextLabel_11.Position = UDim2.new(0.0258027092, 0, 0.721744418, 0)
- TextLabel_11.Size = UDim2.new(0, 151, 0, 22)
- TextLabel_11.Font = Enum.Font.SourceSans
- TextLabel_11.Text = "Frost/SnowGlow"
- TextLabel_11.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_11.TextSize = 14
- TextLabel_12.Parent = InfoBox
- TextLabel_12.Active = true
- TextLabel_12.BackgroundColor3 = Color3.new(0.352941, 0.807843, 1)
- TextLabel_12.BackgroundTransparency = 0.30000001192093
- TextLabel_12.Position = UDim2.new(0.0189999994, 0, 0.82099998, 0)
- TextLabel_12.Size = UDim2.new(0, 151, 0, 22)
- TextLabel_12.Font = Enum.Font.SourceSans
- TextLabel_12.Text = "GenericSpecial/GoldSwampy"
- TextLabel_12.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_12.TextSize = 14
- TextLabel_13.Parent = InfoBox
- TextLabel_13.Active = true
- TextLabel_13.BackgroundColor3 = Color3.new(0.352941, 0.807843, 1)
- TextLabel_13.BackgroundTransparency = 0.30000001192093
- TextLabel_13.Position = UDim2.new(0.0258027092, 0, 0.922815382, 0)
- TextLabel_13.Size = UDim2.new(0, 151, 0, 22)
- TextLabel_13.Font = Enum.Font.SourceSans
- TextLabel_13.Text = "Birch/Green Swampy"
- TextLabel_13.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_13.TextSize = 14
- CloseInfo.Name = "CloseInfo"
- CloseInfo.Parent = InfoBox
- CloseInfo.BackgroundColor3 = Color3.new(1, 0.117647, 0.129412)
- CloseInfo.BackgroundTransparency = 0.30000001192093
- CloseInfo.Position = UDim2.new(1, 0, 0, 0)
- CloseInfo.Size = UDim2.new(0, 33, 0, 30)
- CloseInfo.Font = Enum.Font.SourceSans
- CloseInfo.Text = "X"
- CloseInfo.TextColor3 = Color3.new(0, 0, 0)
- CloseInfo.TextScaled = true
- CloseInfo.TextSize = 14
- CloseInfo.TextWrapped = true
- Info.Name = "Info"
- Info.Parent = Main
- Info.BackgroundColor3 = Color3.new(0.0666667, 1, 0.172549)
- Info.Position = UDim2.new(0.801488876, 0, 0.698114812, 0)
- Info.Size = UDim2.new(0, 64, 0, 31)
- Info.Font = Enum.Font.Fantasy
- Info.Text = "Info/GetBP"
- Info.TextColor3 = Color3.new(0, 0, 0)
- Info.TextScaled = true
- Info.TextSize = 14
- Info.TextWrapped = true
- MaxLand.Name = "MaxLand"
- MaxLand.Parent = Main
- MaxLand.BackgroundColor3 = Color3.new(0.0666667, 1, 0.172549)
- MaxLand.Position = UDim2.new(0.0372208953, 0, 0.698114812, 0)
- MaxLand.Size = UDim2.new(0, 64, 0, 31)
- MaxLand.Font = Enum.Font.Fantasy
- MaxLand.Text = "Max Land"
- MaxLand.TextColor3 = Color3.new(0, 0, 0)
- MaxLand.TextScaled = true
- MaxLand.TextSize = 14
- MaxLand.TextWrapped = true
- NSP1.Name = "NSP1"
- NSP1.Parent = Main
- NSP1.BackgroundColor3 = Color3.new(1, 0.678431, 0.117647)
- NSP1.Position = UDim2.new(0.0372209176, 0, 0.564882994, 0)
- NSP1.Size = UDim2.new(0, 161, 0, 24)
- NSP1.Font = Enum.Font.SourceSans
- NSP1.Text = "No Player Selected"
- NSP1.TextColor3 = Color3.new(0, 0, 0)
- NSP1.TextSize = 14
- NSP2.Name = "NSP2"
- NSP2.Parent = Main
- NSP2.BackgroundColor3 = Color3.new(1, 0.678431, 0.117647)
- NSP2.Position = UDim2.new(0.575682402, 0, 0.562958896, 0)
- NSP2.Size = UDim2.new(0, 160, 0, 24)
- NSP2.Font = Enum.Font.SourceSans
- NSP2.Text = "No Player Selected"
- NSP2.TextColor3 = Color3.new(0, 0, 0)
- NSP2.TextSize = 14
- CopyFrame2.Name = "CopyFrame2"
- CopyFrame2.Parent = Main
- CopyFrame2.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- CopyFrame2.BackgroundTransparency = 0.30000001192093
- CopyFrame2.Position = UDim2.new(0.575077534, 0, 0.647365212, 0)
- CopyFrame2.Size = UDim2.new(0, 160, 0, 202)
- CopyFrame2.Visible = false
- Player66.Name = "Player66"
- Player66.Parent = CopyFrame2
- Player66.BackgroundColor3 = Color3.new(0, 1, 1)
- Player66.Position = UDim2.new(0.0426829271, 0, 0.846479356, 0)
- Player66.Size = UDim2.new(0, 149, 0, 25)
- Player66.Font = Enum.Font.SourceSans
- Player66.Text = "> No Player <"
- Player66.TextColor3 = Color3.new(0, 0, 0)
- Player66.TextSize = 14
- Player55.Name = "Player55"
- Player55.Parent = CopyFrame2
- Player55.BackgroundColor3 = Color3.new(0, 1, 1)
- Player55.Position = UDim2.new(0.0426829271, 0, 0.688063502, 0)
- Player55.Size = UDim2.new(0, 149, 0, 25)
- Player55.Font = Enum.Font.SourceSans
- Player55.Text = "> No Player <"
- Player55.TextColor3 = Color3.new(0, 0, 0)
- Player55.TextSize = 14
- Player33.Name = "Player33"
- Player33.Parent = CopyFrame2
- Player33.BackgroundColor3 = Color3.new(0, 1, 1)
- Player33.Position = UDim2.new(0.0426829271, 0, 0.366281331, 0)
- Player33.Size = UDim2.new(0, 149, 0, 25)
- Player33.Font = Enum.Font.SourceSans
- Player33.Text = "> No Player <"
- Player33.TextColor3 = Color3.new(0, 0, 0)
- Player33.TextSize = 14
- Player44.Name = "Player44"
- Player44.Parent = CopyFrame2
- Player44.BackgroundColor3 = Color3.new(0, 1, 1)
- Player44.Position = UDim2.new(0.0426829271, 0, 0.524697185, 0)
- Player44.Size = UDim2.new(0, 149, 0, 25)
- Player44.Font = Enum.Font.SourceSans
- Player44.Text = "> No Player <"
- Player44.TextColor3 = Color3.new(0, 0, 0)
- Player44.TextSize = 14
- Player11.Name = "Player11"
- Player11.Parent = CopyFrame2
- Player11.BackgroundColor3 = Color3.new(0, 1, 1)
- Player11.Position = UDim2.new(0.0426829271, 0, 0.0494496524, 0)
- Player11.Size = UDim2.new(0, 149, 0, 25)
- Player11.Font = Enum.Font.SourceSans
- Player11.Text = "> No Player <"
- Player11.TextColor3 = Color3.new(0, 0, 0)
- Player11.TextSize = 14
- Player22.Name = "Player22"
- Player22.Parent = CopyFrame2
- Player22.BackgroundColor3 = Color3.new(0, 1, 1)
- Player22.Position = UDim2.new(0.0426829271, 0, 0.207865506, 0)
- Player22.Size = UDim2.new(0, 149, 0, 25)
- Player22.Font = Enum.Font.SourceSans
- Player22.Text = "> No Player <"
- Player22.TextColor3 = Color3.new(0, 0, 0)
- Player22.TextSize = 14
- CopyFrame1.Name = "CopyFrame1"
- CopyFrame1.Parent = Main
- CopyFrame1.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- CopyFrame1.BackgroundTransparency = 0.30000001192093
- CopyFrame1.Position = UDim2.new(0.0371746495, 0, 0.647792041, 0)
- CopyFrame1.Size = UDim2.new(0, 161, 0, 201)
- CopyFrame1.Visible = false
- Player6.Name = "Player6"
- Player6.Parent = CopyFrame1
- Player6.BackgroundColor3 = Color3.new(0, 1, 1)
- Player6.Position = UDim2.new(0.0426829271, 0, 0.846479356, 0)
- Player6.Size = UDim2.new(0, 149, 0, 25)
- Player6.Font = Enum.Font.SourceSans
- Player6.Text = "> No Player <"
- Player6.TextColor3 = Color3.new(0, 0, 0)
- Player6.TextSize = 14
- Player5.Name = "Player5"
- Player5.Parent = CopyFrame1
- Player5.BackgroundColor3 = Color3.new(0, 1, 1)
- Player5.Position = UDim2.new(0.0426829271, 0, 0.688063502, 0)
- Player5.Size = UDim2.new(0, 149, 0, 25)
- Player5.Font = Enum.Font.SourceSans
- Player5.Text = "> No Player <"
- Player5.TextColor3 = Color3.new(0, 0, 0)
- Player5.TextSize = 14
- Player3.Name = "Player3"
- Player3.Parent = CopyFrame1
- Player3.BackgroundColor3 = Color3.new(0, 1, 1)
- Player3.Position = UDim2.new(0.0426829271, 0, 0.366281331, 0)
- Player3.Size = UDim2.new(0, 149, 0, 25)
- Player3.Font = Enum.Font.SourceSans
- Player3.Text = "> No Player <"
- Player3.TextColor3 = Color3.new(0, 0, 0)
- Player3.TextSize = 14
- Player4.Name = "Player4"
- Player4.Parent = CopyFrame1
- Player4.BackgroundColor3 = Color3.new(0, 1, 1)
- Player4.Position = UDim2.new(0.0426829271, 0, 0.524697185, 0)
- Player4.Size = UDim2.new(0, 149, 0, 25)
- Player4.Font = Enum.Font.SourceSans
- Player4.Text = "> No Player <"
- Player4.TextColor3 = Color3.new(0, 0, 0)
- Player4.TextSize = 14
- Player1.Name = "Player1"
- Player1.Parent = CopyFrame1
- Player1.BackgroundColor3 = Color3.new(0, 1, 1)
- Player1.Position = UDim2.new(0.0426829271, 0, 0.0494496524, 0)
- Player1.Size = UDim2.new(0, 149, 0, 25)
- Player1.Font = Enum.Font.SourceSans
- Player1.Text = "> No Player <"
- Player1.TextColor3 = Color3.new(0, 0, 0)
- Player1.TextSize = 14
- Player2.Name = "Player2"
- Player2.Parent = CopyFrame1
- Player2.BackgroundColor3 = Color3.new(0, 1, 1)
- Player2.Position = UDim2.new(0.0426829271, 0, 0.207865506, 0)
- Player2.Size = UDim2.new(0, 149, 0, 25)
- Player2.Font = Enum.Font.SourceSans
- Player2.Text = "> No Player <"
- Player2.TextColor3 = Color3.new(0, 0, 0)
- Player2.TextSize = 14
- OPEN.Name = "OPEN"
- OPEN.Parent = ScreenGui
- OPEN.BackgroundColor3 = Color3.new(0.470588, 0.0392157, 0.901961)
- OPEN.BorderColor3 = Color3.new(0.756863, 0.176471, 0.262745)
- OPEN.Position = UDim2.new(0.916588545, 0, 0.802788854, 0)
- OPEN.Size = UDim2.new(0, 89, 0, 25)
- OPEN.Visible = false
- OPEN.Font = Enum.Font.SourceSans
- OPEN.Text = "OPEN"
- OPEN.TextColor3 = Color3.new(0, 0, 0)
- OPEN.TextSize = 14
- -- Scripts:
- FillOpen.MouseButton1Down:Connect(function()
- FillBox.Visible = true
- end)
- FillClose.MouseButton1Down:Connect(function()
- FillBox.Visible = false
- end)
- OPEN.MouseButton1Down:Connect(function()
- Main.Visible = true
- OPEN.Visible = false
- end)
- CLOSE.MouseButton1Down:Connect(function()
- Main.Visible = false
- OPEN.Visible = true
- end)
- Info.MouseButton1Down:Connect(function()
- InfoBox.Visible = true
- for i,v in pairs(game.ReplicatedStorage.Purchasables.Structures.BlueprintStructures:GetChildren()) do
- local clone = v:Clone()
- clone.Parent = game.Players.LocalPlayer.PlayerBlueprints.Blueprints
- end
- end)
- CloseInfo.MouseButton1Down:Connect(function()
- InfoBox.Visible = false
- end)
- NSP1.MouseButton1Down:Connect(function()
- CopyFrame1.Visible = true
- end)
- NSP2.MouseButton1Down:Connect(function()
- CopyFrame2.Visible = true
- end)
- NSP3.MouseButton1Down:connect(function()
- CopyFrame3.Visible = true
- end)
- Player1.MouseButton1Down:connect(function()
- NSP1.Text = Player1.Text
- CopyFrame1.Visible = false
- end)
- Player2.MouseButton1Down:connect(function()
- NSP1.Text = Player2.Text
- CopyFrame1.Visible = false
- end)
- Player3.MouseButton1Down:connect(function()
- NSP1.Text = Player3.Text
- CopyFrame1.Visible = false
- end)
- Player4.MouseButton1Down:connect(function()
- NSP1.Text = Player4.Text
- CopyFrame1.Visible = false
- end)
- Player5.MouseButton1Down:connect(function()
- NSP1.Text = Player5.Text
- CopyFrame1.Visible = false
- end)
- Player6.MouseButton1Down:connect(function()
- NSP1.Text = Player6.Text
- CopyFrame1.Visible = false
- end)
- Player11.MouseButton1Down:connect(function()
- NSP2.Text = Player11.Text
- CopyFrame2.Visible = false
- end)
- Player22.MouseButton1Down:connect(function()
- NSP2.Text = Player22.Text
- CopyFrame2.Visible = false
- end)
- Player33.MouseButton1Down:connect(function()
- NSP2.Text = Player33.Text
- CopyFrame2.Visible = false
- end)
- Player44.MouseButton1Down:connect(function()
- NSP2.Text = Player44.Text
- CopyFrame2.Visible = false
- end)
- Player55.MouseButton1Down:connect(function()
- NSP2.Text = Player55.Text
- CopyFrame2.Visible = false
- end)
- Player66.MouseButton1Down:connect(function()
- NSP2.Text = Player66.Text
- CopyFrame2.Visible = false
- end)
- Player111.MouseButton1Down:connect(function()
- NSP3.Text = Player111.Text
- CopyFrame3.Visible = false
- end)
- Player222.MouseButton1Down:connect(function()
- NSP3.Text = Player222.Text
- CopyFrame3.Visible = false
- end)
- Player333.MouseButton1Down:connect(function()
- NSP3.Text = Player333.Text
- CopyFrame3.Visible = false
- end)
- Player444.MouseButton1Down:connect(function()
- NSP3.Text = Player444.Text
- CopyFrame3.Visible = false
- end)
- Player555.MouseButton1Down:connect(function()
- NSP3.Text = Player555.Text
- CopyFrame3.Visible = false
- end)
- Player666.MouseButton1Down:connect(function()
- NSP3.Text = Player666.Text
- CopyFrame3.Visible = false
- end)
- local buttons = { Player1, Player2, Player3, Player4, Player5, Player6 }
- local buttons1 = { Player11, Player22, Player33, Player44, Player55, Player66 }
- local buttons2 = { Player111, Player222, Player333, Player444, Player555, Player666 }
- for i,v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- end
- for i,v in pairs(game.Players:GetChildren()) do
- buttons1[i].Text = v.Name
- end
- for i,v in pairs(game.Players:GetChildren()) do
- buttons2[i].Text = v.Name
- end
- game.Players.PlayerAdded:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- end
- end)
- game.Players.PlayerAdded:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- buttons1[i].Text = v.Name
- end
- end)
- game.Players.PlayerAdded:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- buttons2[i].Text = v.Name
- end
- end)
- HailStone.MouseButton1Down:Connect(function()
- -- Objects
- local Hailstone = Instance.new("ScreenGui")
- local OpenBtn = Instance.new("TextButton")
- local Drag = Instance.new("Frame")
- local AAPressQ = Instance.new("TextLabel")
- local AnimWelcomeScreen = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- local Main = Instance.new("Frame")
- local HomeLocal = Instance.new("TextButton")
- local HomeTopBar = Instance.new("TextButton")
- local HomePlayers = Instance.new("TextButton")
- local HomeTeleports = Instance.new("TextButton")
- local HomeWood = Instance.new("TextButton")
- local HomeTools = Instance.new("TextButton")
- local HomeChangelog = Instance.new("TextButton")
- local HomeLogo = Instance.new("ImageLabel")
- local HiName = Instance.new("TextLabel")
- local HomeSepBar = Instance.new("TextButton")
- local X = Instance.new("TextButton")
- local WoodScreen = Instance.new("Frame")
- local TeleportCutWood = Instance.new("TextButton")
- local SellCutWood = Instance.new("TextButton")
- local TeleportEndTimesWood = Instance.new("TextButton")
- local TeleportCaveCrawlerWood = Instance.new("TextButton")
- local TeleportGifts = Instance.new("TextButton")
- local ToolsScreen = Instance.new("Frame")
- local Dupe = Instance.new("TextButton")
- local Move = Instance.new("TextButton")
- local GoldAxe = Instance.new("TextButton")
- local LeakedItems = Instance.new("TextButton")
- local TeleportTool = Instance.new("TextButton")
- local GreyWood = Instance.new("TextButton")
- local DupeLabel = Instance.new("TextLabel")
- local TeleportsScreen = Instance.new("Frame")
- local Spawn = Instance.new("TextButton")
- local Den = Instance.new("TextButton")
- local StrangeMan = Instance.new("TextButton")
- local Swamp = Instance.new("TextButton")
- local Fancy = Instance.new("TextButton")
- local BoxedCars = Instance.new("TextButton")
- local Dropoff = Instance.new("TextButton")
- local GreenBox = Instance.new("TextButton")
- local Cave = Instance.new("TextButton")
- local Palm = Instance.new("TextButton")
- local WoodRUs = Instance.new("TextButton")
- local LinksLogic = Instance.new("TextButton")
- local YourPlot = Instance.new("TextButton")
- local BobsShack = Instance.new("TextButton")
- local EndTimes = Instance.new("TextButton")
- local Volcano = Instance.new("TextButton")
- local Lodge = Instance.new("TextButton")
- local Shrine = Instance.new("TextButton")
- local PlayersScreen = Instance.new("Frame")
- local P1 = Instance.new("TextButton")
- local P2 = Instance.new("TextButton")
- local P4 = Instance.new("TextButton")
- local P3 = Instance.new("TextButton")
- local P6 = Instance.new("TextButton")
- local P5 = Instance.new("TextButton")
- local TpToPlayer = Instance.new("TextButton")
- local TpToPlayerBase = Instance.new("TextButton")
- local PSelected = Instance.new("TextLabel")
- local LocalScreen = Instance.new("Frame")
- local God = Instance.new("TextButton")
- local Noclip = Instance.new("TextButton")
- local Walkspeed = Instance.new("TextButton")
- local Jumppower = Instance.new("TextButton")
- local NoclipLabel = Instance.new("TextLabel")
- local WalkspeedValue = Instance.new("TextBox")
- local JumppowerValue = Instance.new("TextBox")
- local EtoFly = Instance.new("TextLabel")
- local HomeScreen = Instance.new("Frame")
- local WelcomeName = Instance.new("TextLabel")
- local WelcomeMOTD = Instance.new("TextLabel")
- local WelcomeAuthor = Instance.new("TextLabel")
- local ChangelogScreen = Instance.new("Frame")
- local Logs = Instance.new("TextLabel")
- local Logs2 = Instance.new("TextLabel")
- local Logs3 = Instance.new("TextLabel")
- local Log1and2Div = Instance.new("TextButton")
- local Log2and3Div = Instance.new("TextButton")
- -- Properties
- Hailstone.Name = "Hailstone"
- Hailstone.Parent = game.CoreGui
- Hailstone.ResetOnSpawn = false
- OpenBtn.Name = "OpenBtn"
- OpenBtn.Parent = Hailstone
- OpenBtn.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- OpenBtn.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- OpenBtn.BorderSizePixel = 3
- OpenBtn.Position = UDim2.new(0, 0, 0.826086938, 0)
- OpenBtn.Size = UDim2.new(0, 79, 0, 23)
- OpenBtn.Visible = false
- OpenBtn.Font = Enum.Font.SourceSans
- OpenBtn.Text = "Open"
- OpenBtn.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- OpenBtn.TextSize = 14
- OpenBtn.TextWrapped = true
- Drag.Name = "Drag"
- Drag.Parent = Hailstone
- Drag.Active = true
- Drag.BackgroundColor3 = Color3.new(1, 1, 1)
- Drag.BackgroundTransparency = 1
- Drag.BorderSizePixel = 0
- Drag.Draggable = true
- Drag.Position = UDim2.new(0.373752683, 0, 0.267786592, 0)
- Drag.Selectable = true
- Drag.Size = UDim2.new(0, 451, 0, 234)
- AAPressQ.Name = "AAPressQ"
- AAPressQ.Parent = Hailstone
- AAPressQ.BackgroundColor3 = Color3.new(1, 1, 1)
- AAPressQ.BackgroundTransparency = 1
- AAPressQ.BorderSizePixel = 0
- AAPressQ.Position = UDim2.new(0.283759117, 0, 0.252964437, 0)
- AAPressQ.Size = UDim2.new(0, 573, 0, 257)
- AAPressQ.Font = Enum.Font.SourceSans
- AAPressQ.Text = "Press \"Q\""
- AAPressQ.TextSize = 100
- AnimWelcomeScreen.Name = "AnimWelcomeScreen"
- AnimWelcomeScreen.Parent = Drag
- AnimWelcomeScreen.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- AnimWelcomeScreen.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- AnimWelcomeScreen.BorderSizePixel = 3
- AnimWelcomeScreen.Position = UDim2.new(0.328511298, 0, -0.20692715, 0)
- AnimWelcomeScreen.Size = UDim2.new(0, 209, 0, 199)
- AnimWelcomeScreen.Visible = false
- ImageLabel.Parent = AnimWelcomeScreen
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.BorderSizePixel = 0
- ImageLabel.Size = UDim2.new(0, 209, 0, 199)
- ImageLabel.Image = "rbxassetid://1393851029"
- Main.Name = "Main"
- Main.Parent = Drag
- Main.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- Main.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Main.BorderSizePixel = 3
- Main.Position = UDim2.new(-0.00221729279, 0, 0.0128205121, 0)
- Main.Size = UDim2.new(0, 450, 0, 232)
- Main.Visible = false
- HomeLocal.Name = "HomeLocal"
- HomeLocal.Parent = Main
- HomeLocal.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- HomeLocal.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeLocal.BorderSizePixel = 2
- HomeLocal.Position = UDim2.new(0.0244444441, 0, 0.206896558, 0)
- HomeLocal.Size = UDim2.new(0, 84, 0, 21)
- HomeLocal.Font = Enum.Font.SourceSans
- HomeLocal.Text = "Local"
- HomeLocal.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeLocal.TextSize = 24
- HomeLocal.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTopBar.Name = "HomeTopBar"
- HomeTopBar.Parent = Main
- HomeTopBar.BackgroundColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTopBar.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTopBar.Position = UDim2.new(0, 0, 0.159482777, 0)
- HomeTopBar.Size = UDim2.new(0, 450, 0, 1)
- HomeTopBar.Font = Enum.Font.SourceSans
- HomeTopBar.Text = ""
- HomeTopBar.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTopBar.TextSize = 24
- HomeTopBar.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomePlayers.Name = "HomePlayers"
- HomePlayers.Parent = Main
- HomePlayers.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- HomePlayers.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomePlayers.BorderSizePixel = 2
- HomePlayers.Position = UDim2.new(0.0244444441, 0, 0.331896544, 0)
- HomePlayers.Size = UDim2.new(0, 84, 0, 21)
- HomePlayers.Font = Enum.Font.SourceSans
- HomePlayers.Text = "Players"
- HomePlayers.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomePlayers.TextSize = 24
- HomePlayers.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTeleports.Name = "HomeTeleports"
- HomeTeleports.Parent = Main
- HomeTeleports.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- HomeTeleports.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTeleports.BorderSizePixel = 2
- HomeTeleports.Position = UDim2.new(0.0244444441, 0, 0.459051698, 0)
- HomeTeleports.Size = UDim2.new(0, 84, 0, 21)
- HomeTeleports.Font = Enum.Font.SourceSans
- HomeTeleports.Text = "Teleports"
- HomeTeleports.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTeleports.TextSize = 24
- HomeTeleports.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeWood.Name = "HomeWood"
- HomeWood.Parent = Main
- HomeWood.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- HomeWood.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeWood.BorderSizePixel = 2
- HomeWood.Position = UDim2.new(0.0244444441, 0, 0.594827592, 0)
- HomeWood.Size = UDim2.new(0, 84, 0, 21)
- HomeWood.Font = Enum.Font.SourceSans
- HomeWood.Text = "Wood"
- HomeWood.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeWood.TextSize = 24
- HomeWood.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTools.Name = "HomeTools"
- HomeTools.Parent = Main
- HomeTools.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- HomeTools.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTools.BorderSizePixel = 2
- HomeTools.Position = UDim2.new(0.0244444441, 0, 0.732758641, 0)
- HomeTools.Size = UDim2.new(0, 84, 0, 21)
- HomeTools.Font = Enum.Font.SourceSans
- HomeTools.Text = "Tools"
- HomeTools.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTools.TextSize = 24
- HomeTools.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeChangelog.Name = "HomeChangelog"
- HomeChangelog.Parent = Main
- HomeChangelog.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- HomeChangelog.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeChangelog.BorderSizePixel = 2
- HomeChangelog.Position = UDim2.new(0.0244444441, 0, 0.875, 0)
- HomeChangelog.Size = UDim2.new(0, 84, 0, 21)
- HomeChangelog.Font = Enum.Font.SourceSans
- HomeChangelog.Text = "Changelog"
- HomeChangelog.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeChangelog.TextSize = 22
- HomeChangelog.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeLogo.Name = "HomeLogo"
- HomeLogo.Parent = Main
- HomeLogo.BackgroundColor3 = Color3.new(1, 1, 1)
- HomeLogo.BackgroundTransparency = 1
- HomeLogo.BorderSizePixel = 0
- HomeLogo.Position = UDim2.new(0.456999987, 0, -0.11896389, 0)
- HomeLogo.Size = UDim2.new(0, 156, 0, 99)
- HomeLogo.Image = "rbxassetid://1393851029"
- HiName.Name = "HiName"
- HiName.Parent = Main
- HiName.BackgroundColor3 = Color3.new(1, 1, 1)
- HiName.BackgroundTransparency = 1
- HiName.BorderSizePixel = 0
- HiName.Position = UDim2.new(0.0244444441, 0, 0.0258620698, 0)
- HiName.Size = UDim2.new(0, 189, 0, 25)
- HiName.Font = Enum.Font.SourceSans
- HiName.Text = "Hi"
- HiName.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- HiName.TextScaled = true
- HiName.TextSize = 14
- HiName.TextStrokeColor3 = Color3.new(0.000153787, 0.000246059, 0.000322953)
- HiName.TextStrokeTransparency = 0.64899998903275
- HiName.TextWrapped = true
- HiName.TextXAlignment = Enum.TextXAlignment.Left
- HomeSepBar.Name = "HomeSepBar"
- HomeSepBar.Parent = Main
- HomeSepBar.BackgroundColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeSepBar.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeSepBar.Position = UDim2.new(0.24888888, 0, 0.206896558, 0)
- HomeSepBar.Size = UDim2.new(0, 1, 0, 176)
- HomeSepBar.Font = Enum.Font.SourceSans
- HomeSepBar.Text = ""
- HomeSepBar.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeSepBar.TextSize = 24
- HomeSepBar.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- X.Name = "X"
- X.Parent = Main
- X.BackgroundColor3 = Color3.new(1, 1, 1)
- X.BackgroundTransparency = 1
- X.BorderSizePixel = 0
- X.Position = UDim2.new(0.937777758, 0, 0, 0)
- X.Size = UDim2.new(0, 28, 0, 25)
- X.Font = Enum.Font.SourceSans
- X.Text = "X"
- X.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- X.TextScaled = true
- X.TextSize = 14
- X.TextWrapped = true
- WoodScreen.Name = "WoodScreen"
- WoodScreen.Parent = Drag
- WoodScreen.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- WoodScreen.BackgroundTransparency = 1
- WoodScreen.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- WoodScreen.BorderSizePixel = 0
- WoodScreen.Draggable = true
- WoodScreen.Position = UDim2.new(0.0164813697, 0, -0.000777035952, 0)
- WoodScreen.Size = UDim2.new(0, 444, 0, 230)
- WoodScreen.Visible = false
- TeleportCutWood.Name = "Teleport Cut Wood"
- TeleportCutWood.Parent = WoodScreen
- TeleportCutWood.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- TeleportCutWood.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportCutWood.BorderSizePixel = 2
- TeleportCutWood.Position = UDim2.new(0.457207203, 0, 0.226086959, 0)
- TeleportCutWood.Size = UDim2.new(0, 147, 0, 21)
- TeleportCutWood.Font = Enum.Font.SourceSans
- TeleportCutWood.Text = "Teleport Cut Wood"
- TeleportCutWood.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportCutWood.TextScaled = true
- TeleportCutWood.TextSize = 24
- TeleportCutWood.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportCutWood.TextWrapped = true
- SellCutWood.Name = "Sell Cut Wood"
- SellCutWood.Parent = WoodScreen
- SellCutWood.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- SellCutWood.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- SellCutWood.BorderSizePixel = 2
- SellCutWood.Position = UDim2.new(0.457207203, 0, 0.391304344, 0)
- SellCutWood.Size = UDim2.new(0, 147, 0, 21)
- SellCutWood.Font = Enum.Font.SourceSans
- SellCutWood.Text = "Sell Cut Wood"
- SellCutWood.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- SellCutWood.TextSize = 24
- SellCutWood.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportEndTimesWood.Name = "Teleport End Times Wood"
- TeleportEndTimesWood.Parent = WoodScreen
- TeleportEndTimesWood.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- TeleportEndTimesWood.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportEndTimesWood.BorderSizePixel = 2
- TeleportEndTimesWood.Position = UDim2.new(0.457207203, 0, 0.556521714, 0)
- TeleportEndTimesWood.Size = UDim2.new(0, 147, 0, 21)
- TeleportEndTimesWood.Font = Enum.Font.SourceSans
- TeleportEndTimesWood.Text = "Teleport End Times"
- TeleportEndTimesWood.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportEndTimesWood.TextScaled = true
- TeleportEndTimesWood.TextSize = 24
- TeleportEndTimesWood.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportEndTimesWood.TextWrapped = true
- TeleportCaveCrawlerWood.Name = "Teleport Cave Crawler Wood"
- TeleportCaveCrawlerWood.Parent = WoodScreen
- TeleportCaveCrawlerWood.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- TeleportCaveCrawlerWood.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportCaveCrawlerWood.BorderSizePixel = 2
- TeleportCaveCrawlerWood.Position = UDim2.new(0.457207203, 0, 0.70869565, 0)
- TeleportCaveCrawlerWood.Size = UDim2.new(0, 147, 0, 21)
- TeleportCaveCrawlerWood.Font = Enum.Font.SourceSans
- TeleportCaveCrawlerWood.Text = "Teleport Cave Crawler"
- TeleportCaveCrawlerWood.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportCaveCrawlerWood.TextScaled = true
- TeleportCaveCrawlerWood.TextSize = 24
- TeleportCaveCrawlerWood.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportCaveCrawlerWood.TextWrapped = true
- TeleportGifts.Name = "Teleport Gifts"
- TeleportGifts.Parent = WoodScreen
- TeleportGifts.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- TeleportGifts.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportGifts.BorderSizePixel = 2
- TeleportGifts.Position = UDim2.new(0.456081063, 0, 0.869565248, 0)
- TeleportGifts.Size = UDim2.new(0, 147, 0, 21)
- TeleportGifts.Font = Enum.Font.SourceSans
- TeleportGifts.Text = "Teleport Gifts"
- TeleportGifts.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportGifts.TextScaled = true
- TeleportGifts.TextSize = 24
- TeleportGifts.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportGifts.TextWrapped = true
- ToolsScreen.Name = "ToolsScreen"
- ToolsScreen.Parent = Drag
- ToolsScreen.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- ToolsScreen.BackgroundTransparency = 1
- ToolsScreen.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- ToolsScreen.BorderSizePixel = 0
- ToolsScreen.Draggable = true
- ToolsScreen.Position = UDim2.new(0.0164813697, 0, -0.000777035952, 0)
- ToolsScreen.Size = UDim2.new(0, 444, 0, 230)
- ToolsScreen.Visible = false
- Dupe.Name = "Dupe"
- Dupe.Parent = ToolsScreen
- Dupe.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Dupe.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Dupe.BorderSizePixel = 2
- Dupe.Position = UDim2.new(0.457207203, 0, 0.199999988, 0)
- Dupe.Size = UDim2.new(0, 147, 0, 20)
- Dupe.Font = Enum.Font.SourceSans
- Dupe.Text = "Duplication"
- Dupe.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Dupe.TextScaled = true
- Dupe.TextSize = 24
- Dupe.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Dupe.TextWrapped = true
- Move.Name = "Move"
- Move.Parent = ToolsScreen
- Move.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Move.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Move.BorderSizePixel = 2
- Move.Position = UDim2.new(0.457207203, 0, 0.347826093, 0)
- Move.Size = UDim2.new(0, 147, 0, 20)
- Move.Font = Enum.Font.SourceSans
- Move.Text = "Hard Dragger"
- Move.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Move.TextScaled = true
- Move.TextSize = 24
- Move.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Move.TextWrapped = true
- GoldAxe.Name = "Gold Axe"
- GoldAxe.Parent = ToolsScreen
- GoldAxe.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- GoldAxe.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GoldAxe.BorderSizePixel = 2
- GoldAxe.Position = UDim2.new(0.457207233, 0, 0.478260875, 0)
- GoldAxe.Size = UDim2.new(0, 147, 0, 20)
- GoldAxe.Font = Enum.Font.SourceSans
- GoldAxe.Text = "Golden Axe"
- GoldAxe.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GoldAxe.TextScaled = true
- GoldAxe.TextSize = 24
- GoldAxe.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GoldAxe.TextWrapped = true
- LeakedItems.Name = "Leaked Items"
- LeakedItems.Parent = ToolsScreen
- LeakedItems.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- LeakedItems.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- LeakedItems.BorderSizePixel = 2
- LeakedItems.Position = UDim2.new(0.456081092, 0, 0.617391288, 0)
- LeakedItems.Size = UDim2.new(0, 147, 0, 20)
- LeakedItems.Font = Enum.Font.SourceSans
- LeakedItems.Text = "Leaked Items"
- LeakedItems.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- LeakedItems.TextScaled = true
- LeakedItems.TextSize = 24
- LeakedItems.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- LeakedItems.TextWrapped = true
- TeleportTool.Name = "Teleport Tool"
- TeleportTool.Parent = ToolsScreen
- TeleportTool.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- TeleportTool.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportTool.BorderSizePixel = 2
- TeleportTool.Position = UDim2.new(0.456081092, 0, 0.756521761, 0)
- TeleportTool.Size = UDim2.new(0, 147, 0, 20)
- TeleportTool.Font = Enum.Font.SourceSans
- TeleportTool.Text = "Ctrl + Click TP"
- TeleportTool.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportTool.TextScaled = true
- TeleportTool.TextSize = 24
- TeleportTool.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportTool.TextWrapped = true
- GreyWood.Name = "Grey Wood"
- GreyWood.Parent = ToolsScreen
- GreyWood.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- GreyWood.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GreyWood.BorderSizePixel = 2
- GreyWood.Position = UDim2.new(0.456081092, 0, 0.900000036, 0)
- GreyWood.Size = UDim2.new(0, 147, 0, 20)
- GreyWood.Font = Enum.Font.SourceSans
- GreyWood.Text = "Grey Wood"
- GreyWood.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GreyWood.TextScaled = true
- GreyWood.TextSize = 24
- GreyWood.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GreyWood.TextWrapped = true
- DupeLabel.Name = "DupeLabel"
- DupeLabel.Parent = ToolsScreen
- DupeLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- DupeLabel.BackgroundTransparency = 1
- DupeLabel.BorderColor3 = Color3.new(0.666667, 0, 0)
- DupeLabel.BorderSizePixel = 0
- DupeLabel.Position = UDim2.new(0.493243247, 0, 0.286956519, 0)
- DupeLabel.Size = UDim2.new(0, 115, 0, 14)
- DupeLabel.Font = Enum.Font.SciFi
- DupeLabel.Text = "Disabled"
- DupeLabel.TextColor3 = Color3.new(0.666667, 0, 0)
- DupeLabel.TextSize = 14
- TeleportsScreen.Name = "TeleportsScreen"
- TeleportsScreen.Parent = Drag
- TeleportsScreen.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- TeleportsScreen.BackgroundTransparency = 1
- TeleportsScreen.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportsScreen.BorderSizePixel = 0
- TeleportsScreen.Draggable = true
- TeleportsScreen.Position = UDim2.new(0.0164813697, 0, -0.000777035952, 0)
- TeleportsScreen.Size = UDim2.new(0, 444, 0, 230)
- TeleportsScreen.Visible = false
- Spawn.Name = "Spawn"
- Spawn.Parent = TeleportsScreen
- Spawn.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Spawn.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Spawn.BorderSizePixel = 2
- Spawn.Position = UDim2.new(0.290540546, 0, 0.226086959, 0)
- Spawn.Size = UDim2.new(0, 84, 0, 21)
- Spawn.Font = Enum.Font.SourceSans
- Spawn.Text = "Spawn"
- Spawn.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Spawn.TextSize = 24
- Spawn.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Spawn.TextWrapped = true
- Den.Name = "Den"
- Den.Parent = TeleportsScreen
- Den.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Den.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Den.BorderSizePixel = 2
- Den.Position = UDim2.new(0.290540546, 0, 0.352173924, 0)
- Den.Size = UDim2.new(0, 84, 0, 21)
- Den.Font = Enum.Font.SourceSans
- Den.Text = "The Den"
- Den.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Den.TextSize = 24
- Den.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Den.TextWrapped = true
- StrangeMan.Name = "Strange Man"
- StrangeMan.Parent = TeleportsScreen
- StrangeMan.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- StrangeMan.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- StrangeMan.BorderSizePixel = 2
- StrangeMan.Position = UDim2.new(0.290540546, 0, 0.482608676, 0)
- StrangeMan.Size = UDim2.new(0, 84, 0, 21)
- StrangeMan.Font = Enum.Font.SourceSans
- StrangeMan.Text = "Strange Man"
- StrangeMan.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- StrangeMan.TextScaled = true
- StrangeMan.TextSize = 24
- StrangeMan.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- StrangeMan.TextWrapped = true
- Swamp.Name = "Swamp"
- Swamp.Parent = TeleportsScreen
- Swamp.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Swamp.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Swamp.BorderSizePixel = 2
- Swamp.Position = UDim2.new(0.290540546, 0, 0.617391288, 0)
- Swamp.Size = UDim2.new(0, 84, 0, 21)
- Swamp.Font = Enum.Font.SourceSans
- Swamp.Text = "Swamp"
- Swamp.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Swamp.TextSize = 24
- Swamp.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Swamp.TextWrapped = true
- Fancy.Name = "Fancy"
- Fancy.Parent = TeleportsScreen
- Fancy.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Fancy.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Fancy.BorderSizePixel = 2
- Fancy.Position = UDim2.new(0.290540546, 0, 0.747826099, 0)
- Fancy.Size = UDim2.new(0, 84, 0, 21)
- Fancy.Font = Enum.Font.SourceSans
- Fancy.Text = "Fancy"
- Fancy.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Fancy.TextSize = 24
- Fancy.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Fancy.TextWrapped = true
- BoxedCars.Name = "Boxed Cars"
- BoxedCars.Parent = TeleportsScreen
- BoxedCars.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- BoxedCars.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- BoxedCars.BorderSizePixel = 2
- BoxedCars.Position = UDim2.new(0.290540546, 0, 0.87391305, 0)
- BoxedCars.Size = UDim2.new(0, 84, 0, 21)
- BoxedCars.Font = Enum.Font.SourceSans
- BoxedCars.Text = "Boxed Cars"
- BoxedCars.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- BoxedCars.TextScaled = true
- BoxedCars.TextSize = 24
- BoxedCars.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- BoxedCars.TextWrapped = true
- Dropoff.Name = "Dropoff"
- Dropoff.Parent = TeleportsScreen
- Dropoff.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Dropoff.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Dropoff.BorderSizePixel = 2
- Dropoff.Position = UDim2.new(0.538288295, 0, 0.226086959, 0)
- Dropoff.Size = UDim2.new(0, 84, 0, 21)
- Dropoff.Font = Enum.Font.SourceSans
- Dropoff.Text = "Dropoff"
- Dropoff.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Dropoff.TextSize = 24
- Dropoff.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Dropoff.TextWrapped = true
- GreenBox.Name = "Green Box"
- GreenBox.Parent = TeleportsScreen
- GreenBox.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- GreenBox.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GreenBox.BorderSizePixel = 2
- GreenBox.Position = UDim2.new(0.538288295, 0, 0.352173924, 0)
- GreenBox.Size = UDim2.new(0, 84, 0, 21)
- GreenBox.Font = Enum.Font.SourceSans
- GreenBox.Text = "Green Box"
- GreenBox.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GreenBox.TextScaled = true
- GreenBox.TextSize = 24
- GreenBox.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GreenBox.TextWrapped = true
- Cave.Name = "Cave"
- Cave.Parent = TeleportsScreen
- Cave.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Cave.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Cave.BorderSizePixel = 2
- Cave.Position = UDim2.new(0.538288295, 0, 0.482608676, 0)
- Cave.Size = UDim2.new(0, 84, 0, 21)
- Cave.Font = Enum.Font.SourceSans
- Cave.Text = "Cave"
- Cave.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Cave.TextSize = 24
- Cave.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Cave.TextWrapped = true
- Palm.Name = "Palm"
- Palm.Parent = TeleportsScreen
- Palm.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Palm.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Palm.BorderSizePixel = 2
- Palm.Position = UDim2.new(0.538288295, 0, 0.617391288, 0)
- Palm.Size = UDim2.new(0, 84, 0, 21)
- Palm.Font = Enum.Font.SourceSans
- Palm.Text = "Palm"
- Palm.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Palm.TextSize = 24
- Palm.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Palm.TextWrapped = true
- WoodRUs.Name = "Wood R Us"
- WoodRUs.Parent = TeleportsScreen
- WoodRUs.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- WoodRUs.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- WoodRUs.BorderSizePixel = 2
- WoodRUs.Position = UDim2.new(0.538288295, 0, 0.747826099, 0)
- WoodRUs.Size = UDim2.new(0, 84, 0, 21)
- WoodRUs.Font = Enum.Font.SourceSans
- WoodRUs.Text = "Wood R Us"
- WoodRUs.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- WoodRUs.TextScaled = true
- WoodRUs.TextSize = 24
- WoodRUs.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- WoodRUs.TextWrapped = true
- LinksLogic.Name = "Links Logic"
- LinksLogic.Parent = TeleportsScreen
- LinksLogic.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- LinksLogic.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- LinksLogic.BorderSizePixel = 2
- LinksLogic.Position = UDim2.new(0.538288295, 0, 0.87391305, 0)
- LinksLogic.Size = UDim2.new(0, 84, 0, 21)
- LinksLogic.Font = Enum.Font.SourceSans
- LinksLogic.Text = "Link's Logic"
- LinksLogic.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- LinksLogic.TextScaled = true
- LinksLogic.TextSize = 24
- LinksLogic.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- LinksLogic.TextWrapped = true
- YourPlot.Name = "Your Plot"
- YourPlot.Parent = TeleportsScreen
- YourPlot.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- YourPlot.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- YourPlot.BorderSizePixel = 2
- YourPlot.Position = UDim2.new(0.77477479, 0, 0.87391305, 0)
- YourPlot.Size = UDim2.new(0, 84, 0, 21)
- YourPlot.Font = Enum.Font.SourceSans
- YourPlot.Text = "Your Plot"
- YourPlot.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- YourPlot.TextSize = 24
- YourPlot.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- YourPlot.TextWrapped = true
- BobsShack.Name = "Bobs Shack"
- BobsShack.Parent = TeleportsScreen
- BobsShack.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- BobsShack.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- BobsShack.BorderSizePixel = 2
- BobsShack.Position = UDim2.new(0.77477479, 0, 0.747826099, 0)
- BobsShack.Size = UDim2.new(0, 84, 0, 21)
- BobsShack.Font = Enum.Font.SourceSans
- BobsShack.Text = "Bob's Shack"
- BobsShack.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- BobsShack.TextScaled = true
- BobsShack.TextSize = 24
- BobsShack.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- BobsShack.TextWrapped = true
- EndTimes.Name = "End Times"
- EndTimes.Parent = TeleportsScreen
- EndTimes.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- EndTimes.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- EndTimes.BorderSizePixel = 2
- EndTimes.Position = UDim2.new(0.77477479, 0, 0.617391288, 0)
- EndTimes.Size = UDim2.new(0, 84, 0, 21)
- EndTimes.Font = Enum.Font.SourceSans
- EndTimes.Text = "End Times"
- EndTimes.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- EndTimes.TextScaled = true
- EndTimes.TextSize = 24
- EndTimes.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- EndTimes.TextWrapped = true
- Volcano.Name = "Volcano"
- Volcano.Parent = TeleportsScreen
- Volcano.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Volcano.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Volcano.BorderSizePixel = 2
- Volcano.Position = UDim2.new(0.77477479, 0, 0.482608676, 0)
- Volcano.Size = UDim2.new(0, 84, 0, 21)
- Volcano.Font = Enum.Font.SourceSans
- Volcano.Text = "Volcano"
- Volcano.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Volcano.TextSize = 24
- Volcano.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Volcano.TextWrapped = true
- Lodge.Name = "Lodge"
- Lodge.Parent = TeleportsScreen
- Lodge.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Lodge.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Lodge.BorderSizePixel = 2
- Lodge.Position = UDim2.new(0.77477479, 0, 0.352173924, 0)
- Lodge.Size = UDim2.new(0, 84, 0, 21)
- Lodge.Font = Enum.Font.SourceSans
- Lodge.Text = "Lodge"
- Lodge.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Lodge.TextSize = 24
- Lodge.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Lodge.TextWrapped = true
- Shrine.Name = "Shrine"
- Shrine.Parent = TeleportsScreen
- Shrine.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Shrine.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Shrine.BorderSizePixel = 2
- Shrine.Position = UDim2.new(0.77477479, 0, 0.226086959, 0)
- Shrine.Size = UDim2.new(0, 84, 0, 21)
- Shrine.Font = Enum.Font.SourceSans
- Shrine.Text = "Shrine"
- Shrine.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Shrine.TextSize = 24
- Shrine.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Shrine.TextWrapped = true
- PlayersScreen.Name = "PlayersScreen"
- PlayersScreen.Parent = Drag
- PlayersScreen.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- PlayersScreen.BackgroundTransparency = 1
- PlayersScreen.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- PlayersScreen.BorderSizePixel = 0
- PlayersScreen.Draggable = true
- PlayersScreen.Position = UDim2.new(0.0164813697, 0, -0.000777035952, 0)
- PlayersScreen.Size = UDim2.new(0, 444, 0, 230)
- PlayersScreen.Visible = false
- P1.Name = "P1"
- P1.Parent = PlayersScreen
- P1.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- P1.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P1.BorderSizePixel = 2
- P1.Position = UDim2.new(0.272522509, 0, 0.226086959, 0)
- P1.Size = UDim2.new(0, 147, 0, 21)
- P1.Font = Enum.Font.SourceSans
- P1.Text = " "
- P1.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P1.TextSize = 24
- P1.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P2.Name = "P2"
- P2.Parent = PlayersScreen
- P2.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- P2.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P2.BorderSizePixel = 2
- P2.Position = UDim2.new(0.628378332, 0, 0.226086974, 0)
- P2.Size = UDim2.new(0, 158, 0, 21)
- P2.Font = Enum.Font.SourceSans
- P2.Text = " "
- P2.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P2.TextSize = 24
- P2.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P4.Name = "P4"
- P4.Parent = PlayersScreen
- P4.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- P4.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P4.BorderSizePixel = 2
- P4.Position = UDim2.new(0.628378332, 0, 0.352173924, 0)
- P4.Size = UDim2.new(0, 158, 0, 21)
- P4.Font = Enum.Font.SourceSans
- P4.Text = " "
- P4.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P4.TextSize = 24
- P4.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P3.Name = "P3"
- P3.Parent = PlayersScreen
- P3.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- P3.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P3.BorderSizePixel = 2
- P3.Position = UDim2.new(0.272522509, 0, 0.352173924, 0)
- P3.Size = UDim2.new(0, 147, 0, 21)
- P3.Font = Enum.Font.SourceSans
- P3.Text = " "
- P3.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P3.TextSize = 24
- P3.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P6.Name = "P6"
- P6.Parent = PlayersScreen
- P6.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- P6.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P6.BorderSizePixel = 2
- P6.Position = UDim2.new(0.628378332, 0, 0.482608706, 0)
- P6.Size = UDim2.new(0, 158, 0, 21)
- P6.Font = Enum.Font.SourceSans
- P6.Text = ""
- P6.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P6.TextSize = 24
- P6.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P5.Name = "P5"
- P5.Parent = PlayersScreen
- P5.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- P5.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P5.BorderSizePixel = 2
- P5.Position = UDim2.new(0.272522509, 0, 0.482608706, 0)
- P5.Size = UDim2.new(0, 147, 0, 21)
- P5.Font = Enum.Font.SourceSans
- P5.Text = " "
- P5.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P5.TextSize = 24
- P5.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TpToPlayer.Name = "TpToPlayer"
- TpToPlayer.Parent = PlayersScreen
- TpToPlayer.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- TpToPlayer.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TpToPlayer.BorderSizePixel = 2
- TpToPlayer.Position = UDim2.new(0.405405402, 0, 0.656521738, 0)
- TpToPlayer.Size = UDim2.new(0, 179, 0, 21)
- TpToPlayer.Font = Enum.Font.SourceSans
- TpToPlayer.Text = "Teleport To Player"
- TpToPlayer.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TpToPlayer.TextSize = 24
- TpToPlayer.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TpToPlayerBase.Name = "TpToPlayerBase"
- TpToPlayerBase.Parent = PlayersScreen
- TpToPlayerBase.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- TpToPlayerBase.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TpToPlayerBase.BorderSizePixel = 2
- TpToPlayerBase.Position = UDim2.new(0.405405402, 0, 0.813043475, 0)
- TpToPlayerBase.Size = UDim2.new(0, 179, 0, 21)
- TpToPlayerBase.Font = Enum.Font.SourceSans
- TpToPlayerBase.Text = "Teleport To Base"
- TpToPlayerBase.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TpToPlayerBase.TextSize = 24
- TpToPlayerBase.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- PSelected.Name = "PSelected"
- PSelected.Parent = PlayersScreen
- PSelected.BackgroundColor3 = Color3.new(1, 1, 1)
- PSelected.BackgroundTransparency = 1
- PSelected.BorderSizePixel = 0
- PSelected.Position = UDim2.new(0.405405402, 0, 0.904347837, 0)
- PSelected.Size = UDim2.new(0, 179, 0, 22)
- PSelected.Font = Enum.Font.SourceSans
- PSelected.Text = ""
- PSelected.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- PSelected.TextSize = 20
- LocalScreen.Name = "LocalScreen"
- LocalScreen.Parent = Drag
- LocalScreen.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- LocalScreen.BackgroundTransparency = 1
- LocalScreen.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- LocalScreen.BorderSizePixel = 0
- LocalScreen.Draggable = true
- LocalScreen.Position = UDim2.new(0.0164813697, 0, -0.000777035952, 0)
- LocalScreen.Size = UDim2.new(0, 444, 0, 230)
- LocalScreen.Visible = false
- God.Name = "God"
- God.Parent = LocalScreen
- God.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- God.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- God.BorderSizePixel = 2
- God.Position = UDim2.new(0.457207203, 0, 0.226086944, 0)
- God.Size = UDim2.new(0, 158, 0, 21)
- God.Font = Enum.Font.SourceSans
- God.Text = "God"
- God.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- God.TextSize = 24
- God.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Noclip.Name = "Noclip"
- Noclip.Parent = LocalScreen
- Noclip.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Noclip.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Noclip.BorderSizePixel = 2
- Noclip.Position = UDim2.new(0.457207203, 0, 0.352173924, 0)
- Noclip.Size = UDim2.new(0, 158, 0, 21)
- Noclip.Font = Enum.Font.SourceSans
- Noclip.Text = "Noclip"
- Noclip.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Noclip.TextSize = 24
- Noclip.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Walkspeed.Name = "Walkspeed"
- Walkspeed.Parent = LocalScreen
- Walkspeed.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Walkspeed.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Walkspeed.BorderSizePixel = 2
- Walkspeed.Position = UDim2.new(0.457207203, 0, 0.523913026, 0)
- Walkspeed.Size = UDim2.new(0, 158, 0, 21)
- Walkspeed.Font = Enum.Font.SourceSans
- Walkspeed.Text = "Walkspeed"
- Walkspeed.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Walkspeed.TextSize = 24
- Walkspeed.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Jumppower.Name = "Jumppower"
- Jumppower.Parent = LocalScreen
- Jumppower.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Jumppower.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Jumppower.BorderSizePixel = 2
- Jumppower.Position = UDim2.new(0.457207203, 0, 0.70869565, 0)
- Jumppower.Size = UDim2.new(0, 158, 0, 21)
- Jumppower.Font = Enum.Font.SourceSans
- Jumppower.Text = "Jumppower"
- Jumppower.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Jumppower.TextSize = 24
- Jumppower.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- NoclipLabel.Name = "NoclipLabel"
- NoclipLabel.Parent = LocalScreen
- NoclipLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- NoclipLabel.BackgroundTransparency = 1
- NoclipLabel.BorderColor3 = Color3.new(0.666667, 0, 0)
- NoclipLabel.BorderSizePixel = 0
- NoclipLabel.Position = UDim2.new(0.504504502, 0, 0.443478256, 0)
- NoclipLabel.Size = UDim2.new(0, 115, 0, 19)
- NoclipLabel.Font = Enum.Font.SciFi
- NoclipLabel.Text = "Disabled"
- NoclipLabel.TextColor3 = Color3.new(0.666667, 0, 0)
- NoclipLabel.TextSize = 14
- WalkspeedValue.Name = "WalkspeedValue"
- WalkspeedValue.Parent = LocalScreen
- WalkspeedValue.BackgroundColor3 = Color3.new(1, 1, 1)
- WalkspeedValue.BackgroundTransparency = 1
- WalkspeedValue.BorderSizePixel = 0
- WalkspeedValue.Position = UDim2.new(0.457207203, 0, 0.617391288, 0)
- WalkspeedValue.Size = UDim2.new(0, 158, 0, 21)
- WalkspeedValue.Font = Enum.Font.SourceSans
- WalkspeedValue.Text = "Walkspeed Value"
- WalkspeedValue.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- WalkspeedValue.TextSize = 14
- JumppowerValue.Name = "JumppowerValue"
- JumppowerValue.Parent = LocalScreen
- JumppowerValue.BackgroundColor3 = Color3.new(1, 1, 1)
- JumppowerValue.BackgroundTransparency = 1
- JumppowerValue.BorderSizePixel = 0
- JumppowerValue.Position = UDim2.new(0.457207203, 0, 0.799999952, 0)
- JumppowerValue.Size = UDim2.new(0, 158, 0, 21)
- JumppowerValue.Font = Enum.Font.SourceSans
- JumppowerValue.Text = "Jumppower Value"
- JumppowerValue.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- JumppowerValue.TextSize = 14
- EtoFly.Name = "EtoFly"
- EtoFly.Parent = LocalScreen
- EtoFly.BackgroundColor3 = Color3.new(1, 1, 1)
- EtoFly.BackgroundTransparency = 1
- EtoFly.BorderSizePixel = 0
- EtoFly.Position = UDim2.new(0.409909904, 0, 0.895652175, 0)
- EtoFly.Size = UDim2.new(0, 200, 0, 29)
- EtoFly.Font = Enum.Font.SourceSans
- EtoFly.Text = "Press \"Q\" to Fly"
- EtoFly.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- EtoFly.TextSize = 14
- HomeScreen.Name = "HomeScreen"
- HomeScreen.Parent = Drag
- HomeScreen.BackgroundColor3 = Color3.new(1, 1, 1)
- HomeScreen.BackgroundTransparency = 1
- HomeScreen.BorderSizePixel = 0
- HomeScreen.Position = UDim2.new(-0.208425716, 0, -0.273504287, 0)
- HomeScreen.Size = UDim2.new(0, 450, 0, 232)
- HomeScreen.Visible = false
- WelcomeName.Name = "WelcomeName"
- WelcomeName.Parent = HomeScreen
- WelcomeName.BackgroundColor3 = Color3.new(1, 1, 1)
- WelcomeName.BackgroundTransparency = 1
- WelcomeName.BorderSizePixel = 0
- WelcomeName.Position = UDim2.new(0.512882888, 0, 0.402361304, 0)
- WelcomeName.Size = UDim2.new(0, 295, 0, 50)
- WelcomeName.Font = Enum.Font.SourceSans
- WelcomeName.Text = "Welcome"
- WelcomeName.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- WelcomeName.TextSize = 26
- WelcomeName.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- WelcomeName.TextStrokeTransparency = 0.64999997615814
- WelcomeName.TextWrapped = true
- WelcomeMOTD.Name = "WelcomeMOTD"
- WelcomeMOTD.Parent = HomeScreen
- WelcomeMOTD.BackgroundColor3 = Color3.new(1, 1, 1)
- WelcomeMOTD.BackgroundTransparency = 1
- WelcomeMOTD.Position = UDim2.new(0.524598598, 0, 0.615812302, 0)
- WelcomeMOTD.Size = UDim2.new(0, 295, 0, 122)
- WelcomeMOTD.Font = Enum.Font.SourceSans
- WelcomeMOTD.Text = "I heard there are a lot of wild haxors on the lose. Be careful out there."
- WelcomeMOTD.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- WelcomeMOTD.TextSize = 30
- WelcomeMOTD.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- WelcomeMOTD.TextStrokeTransparency = 0.64999997615814
- WelcomeMOTD.TextWrapped = true
- WelcomeAuthor.Name = "WelcomeAuthor"
- WelcomeAuthor.Parent = HomeScreen
- WelcomeAuthor.BackgroundColor3 = Color3.new(1, 1, 1)
- WelcomeAuthor.BackgroundTransparency = 1
- WelcomeAuthor.BorderSizePixel = 0
- WelcomeAuthor.Position = UDim2.new(0.621117353, 0, 1.14139926, 0)
- WelcomeAuthor.Size = UDim2.new(0, 200, 0, 22)
- WelcomeAuthor.Font = Enum.Font.SourceSans
- WelcomeAuthor.Text = "By Casual#2435"
- WelcomeAuthor.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- WelcomeAuthor.TextSize = 12
- WelcomeAuthor.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- WelcomeAuthor.TextStrokeTransparency = 0.64999997615814
- WelcomeAuthor.TextWrapped = true
- ChangelogScreen.Name = "ChangelogScreen"
- ChangelogScreen.Parent = Drag
- ChangelogScreen.BackgroundColor3 = Color3.new(1, 1, 1)
- ChangelogScreen.BackgroundTransparency = 1
- ChangelogScreen.BorderSizePixel = 0
- ChangelogScreen.Position = UDim2.new(0.24833703, 0, 0.17521368, 0)
- ChangelogScreen.Size = UDim2.new(0, 337, 0, 193)
- ChangelogScreen.Visible = false
- Logs.Name = "Logs"
- Logs.Parent = ChangelogScreen
- Logs.BackgroundColor3 = Color3.new(1, 1, 1)
- Logs.BackgroundTransparency = 1
- Logs.BorderSizePixel = 0
- Logs.Position = UDim2.new(0.0207715146, 0, 0, 0)
- Logs.Size = UDim2.new(0, 322, 0, 39)
- Logs.Font = Enum.Font.SourceSans
- Logs.Text = "-1.0 Huge Improvement on Look of Gui"
- Logs.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Logs.TextSize = 20
- Logs2.Name = "Logs2"
- Logs2.Parent = ChangelogScreen
- Logs2.BackgroundColor3 = Color3.new(1, 1, 1)
- Logs2.BackgroundTransparency = 1
- Logs2.BorderSizePixel = 0
- Logs2.Position = UDim2.new(0.0296735913, 0, 0.160621762, 0)
- Logs2.Size = UDim2.new(0, 322, 0, 85)
- Logs2.Font = Enum.Font.SourceSans
- Logs2.Text = "-1.1 Fixed bug that caused you not to be able to changewalkspeed and made you walk slow when you turned on god mode."
- Logs2.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Logs2.TextSize = 20
- Logs2.TextWrapped = true
- Logs3.Name = "Logs3"
- Logs3.Parent = ChangelogScreen
- Logs3.BackgroundColor3 = Color3.new(1, 1, 1)
- Logs3.BackgroundTransparency = 1
- Logs3.BorderSizePixel = 0
- Logs3.Position = UDim2.new(0.0296735913, 0, 0.46632123, 0)
- Logs3.Size = UDim2.new(0, 322, 0, 85)
- Logs3.Font = Enum.Font.SourceSans
- Logs3.Text = "-1.2 Added 3 new features - Hard Dragger, Teleport Gifts and Flight"
- Logs3.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Logs3.TextSize = 20
- Logs3.TextWrapped = true
- Log1and2Div.Name = "Log1and2Div"
- Log1and2Div.Parent = ChangelogScreen
- Log1and2Div.BackgroundColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Log1and2Div.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Log1and2Div.Position = UDim2.new(0.0534124635, 0, 0.196891189, 0)
- Log1and2Div.Size = UDim2.new(0, 306, 0, 1)
- Log1and2Div.Font = Enum.Font.SourceSans
- Log1and2Div.Text = ""
- Log1and2Div.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Log1and2Div.TextSize = 24
- Log1and2Div.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Log2and3Div.Name = "Log2and3Div"
- Log2and3Div.Parent = ChangelogScreen
- Log2and3Div.BackgroundColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Log2and3Div.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Log2and3Div.Position = UDim2.new(0.0534124635, 0, 0.569948196, 0)
- Log2and3Div.Size = UDim2.new(0, 306, 0, 1)
- Log2and3Div.Font = Enum.Font.SourceSans
- Log2and3Div.Text = ""
- Log2and3Div.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Log2and3Div.TextSize = 24
- Log2and3Div.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- --------
- -- Fly
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "q" then
- if flying then flying = false
- AAPressQ.Visible = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- AnimWelcomeScreen.Visible = true
- AnimWelcomeScreen:TweenSizeAndPosition(UDim2.new(0, 200, 0, 200), UDim2.new(0.5, -100, 0.5, -100), "Out", "Quad", .25)
- wait(2)
- ImageLabel:Destroy()
- AnimWelcomeScreen:TweenSizeAndPosition(UDim2.new(0, 0, 0, 0),UDim2.new(0.5, 0, 0.5, 0), "Out", "Bounce", 0.5);wait(0.5);AnimWelcomeScreen:Destroy();
- wait(2)
- HomeScreen.Visible = true
- Main.Visible = true
- HiName.Text = "Hi "..game.Players.LocalPlayer.Name
- WelcomeName.Text = "Welcome "..game.Players.LocalPlayer.Name
- --Opening Tabs
- P1.MouseButton1Down:connect(function()
- PSelected.Text = P1.Text
- end)
- P2.MouseButton1Down:connect(function()
- PSelected.Text = P2.Text
- end)
- P3.MouseButton1Down:connect(function()
- PSelected.Text = P3.Text
- end)
- P4.MouseButton1Down:connect(function()
- PSelected.Text = P4.Text
- end)
- P5.MouseButton1Down:connect(function()
- PSelected.Text = P5.Text
- end)
- P6.MouseButton1Down:connect(function()
- PSelected.Text = P6.Text
- end)
- local buttons = {
- PlayersScreen.P1,
- PlayersScreen.P2,
- PlayersScreen.P3,
- PlayersScreen.P4,
- PlayersScreen.P5,
- PlayersScreen.P6
- }
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- game.Players.PlayerRemoving:connect(function()
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- end)
- game.Players.PlayerAdded:connect(function()
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- end)
- if PlayersScreen.P1.text == " " then
- P1.Visible = false
- end
- if PlayersScreen.P2.text == " " then
- P2.Visible = false
- end
- if PlayersScreen.P3.text == " " then
- P3.Visible = false
- end
- if PlayersScreen.P4.text == " " then
- P4.Visible = false
- end
- if PlayersScreen.P5.text == " " then
- P5.Visible = false
- end
- if PlayersScreen.P6.text == "" then
- P6.Visible = false
- end
- TpToPlayer.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PSelected.Text].HumanoidRootPart.CFrame
- end)
- TpToPlayerBase.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players[PSelected.Text] then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame
- end
- end
- end)
- X.MouseButton1Down:connect(function()
- Drag.Visible = false
- OpenBtn.Visible = true
- end)
- OpenBtn.MouseButton1Down:connect(function()
- Drag.Visible = true
- OpenBtn.Visible = false
- end)
- HomeLocal.MouseButton1Down:connect(function()
- Main.Visible = true
- AnimWelcomeScreen.Visible = false
- HomeScreen.Visible = false
- LocalScreen.Visible = true
- PlayersScreen.Visible = false
- WoodScreen.Visible = false
- TeleportsScreen.Visible = false
- ToolsScreen.Visible = false
- OpenBtn.Visible = false
- ChangelogScreen.Visible = false
- end)
- HomePlayers.MouseButton1Down:connect(function()
- Main.Visible = true
- AnimWelcomeScreen.Visible = false
- HomeScreen.Visible = false
- LocalScreen.Visible = false
- PlayersScreen.Visible = true
- WoodScreen.Visible = false
- TeleportsScreen.Visible = false
- ToolsScreen.Visible = false
- OpenBtn.Visible = false
- ChangelogScreen.Visible = false
- end)
- HomeWood.MouseButton1Down:connect(function()
- Main.Visible = true
- AnimWelcomeScreen.Visible = false
- HomeScreen.Visible = false
- LocalScreen.Visible = false
- PlayersScreen.Visible = false
- WoodScreen.Visible = true
- TeleportsScreen.Visible = false
- ToolsScreen.Visible = false
- OpenBtn.Visible = false
- ChangelogScreen.Visible = false
- end)
- HomeTeleports.MouseButton1Down:connect(function()
- Main.Visible = true
- AnimWelcomeScreen.Visible = false
- HomeScreen.Visible = false
- LocalScreen.Visible = false
- PlayersScreen.Visible = false
- WoodScreen.Visible = false
- TeleportsScreen.Visible = true
- ToolsScreen.Visible = false
- OpenBtn.Visible = false
- ChangelogScreen.Visible = false
- end)
- HomeTools.MouseButton1Down:connect(function()
- Main.Visible = true
- AnimWelcomeScreen.Visible = false
- HomeScreen.Visible = false
- LocalScreen.Visible = false
- PlayersScreen.Visible = false
- WoodScreen.Visible = false
- TeleportsScreen.Visible = false
- ToolsScreen.Visible = true
- OpenBtn.Visible = false
- ChangelogScreen.Visible = false
- end)
- HomeChangelog.MouseButton1Down:connect(function()
- Main.Visible = true
- AnimWelcomeScreen.Visible = false
- HomeScreen.Visible = false
- LocalScreen.Visible = false
- PlayersScreen.Visible = false
- WoodScreen.Visible = false
- TeleportsScreen.Visible = false
- ToolsScreen.Visible = false
- OpenBtn.Visible = false
- ChangelogScreen.Visible = true
- end)
- --Teleports
- Palm.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(2570, -5, -32))
- end)
- BobsShack.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(259, 8, -2542))
- end)
- WoodRUs.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(251, 2, 57))
- end)
- Volcano.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1585, 622, 1140))
- end)
- Swamp.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1209, 132, -801))
- end)
- StrangeMan.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1061, 16, 1130))
- end)
- Spawn.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(155, 3, 74))
- end)
- Shrine.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1606, 195, 929))
- end)
- Lodge.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1243, 63, 2305))
- end)
- LinksLogic.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(4606, 7, -779))
- end)
- GreenBox.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1675, 348, 1476))
- end)
- Fancy.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(491, 3, -1719))
- end)
- EndTimes.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(113, -213, -950))
- end)
- Dropoff.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(314, -2, 123))
- end)
- Den.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(331, 45, 1941))
- end)
- Cave.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(3581, -179, 430))
- end)
- BoxedCars.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(508, 3, -1463))
- end)
- YourPlot.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame
- end
- end
- end)
- --------------
- --LocalPlayer Commands
- -- God
- God.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Name = "1"
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- l.Changed:Connect(function()
- if l then
- l.WalkSpeed=game.Players.LocalPlayer.Character.Humanoid.WalkSpeed
- l.JumpPower=game.Players.LocalPlayer.Character.Humanoid.JumpPower
- end
- end)
- end)
- -- Noclip
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- NoclipLabel.TextColor3 = Color3.new(0, 1, 0)
- NoclipLabel.Text = "Enabled"
- end
- end)
- Noclip.MouseButton1Down:connect(function()
- noclip = not noclip
- NoclipLabel.TextColor3 = Color3.new(0.7, 0, 0)
- NoclipLabel.Text = "Disabled"
- end)
- -- Walkspeed
- Walkspeed.MouseButton1Down:connect(function()
- while true do
- wait()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = WalkspeedValue.Text
- end
- end)
- -- Jumppower
- Jumppower.MouseButton1Down:connect(function()
- while true do
- wait()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = JumppowerValue.Text
- end
- end)
- --Players Commands
- -- Teleport To Player
- -- teleport To Player Base
- --Wood Commands
- -- Teleport Cut Wood
- TeleportCutWood.MouseButton1Down:connect(function()
- for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- Log:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0, 15, 0))
- end
- end
- end
- end)
- -- Sell Cut Wood
- SellCutWood.MouseButton1Down:connect(function()
- for _, Log in pairs(workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- for i,v in pairs(Log:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
- end
- end)
- end
- end
- end
- end)
- -- Teleport End Times Wood
- TeleportEndTimesWood.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "LoneCave")
- end
- end
- end
- end)
- -- Teleport Cave Crawler Wood
- TeleportCaveCrawlerWood.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "CaveCrawler")
- end
- end
- end
- end)
- --Tools Commands
- -- Dupe
- Dupe.MouseButton1Down:connect(function()
- plr = game:GetService("Players").LocalPlayer
- slot = plr.CurrentSaveSlot
- if Option == false then
- if slot.Value == -1 then
- Option = true
- slot.RobloxLocked = true
- DupeLabel.TextColor3 = Color3.new(0, 1, 0)
- DupeLabel.Text = "Enabled"
- end
- else
- Option = false
- slot.RobloxLocked = false
- DupeLabel.TextColor3 = Color3.new(0.7, 0, 0)
- DupeLabel.Text = "Disabled"
- end
- end)
- -- Move Tools
- Move.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer
- local Character = player.Character or player.CharacterAdded:wait()
- local Humanoid = Character:WaitForChild("Humanoid")
- local walkSpeed = Humanoid.WalkSpeed
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Dragger.Disabled = true
- _G.dragRangeMin = 5
- fivefour = coroutine.wrap(function()
- EKey = false
- QKey = false
- player:GetMouse().KeyDown:connect(function(key)
- if string.lower(key) == "e" then
- EKey = true
- elseif string.lower(key) == "q" then
- QKey = true
- end
- end)
- player:GetMouse().KeyUp:connect(function(key)
- if string.lower(key) == "e" then
- EKey = false
- elseif string.lower(key) == "q" then
- QKey = false
- end
- end)
- while wait(0.1) do
- if EKey then
- F = FVal
- FVal = FVal + 1000
- ChangeForce(F+1000)
- print(F)
- end
- if QKey then
- F = FVal
- FVal = FVal - 1000
- ChangeForce(F-1000)
- print(F)
- end
- end
- end)
- fivefour()
- local dragPart = Instance.new("Part",game.Players.LocalPlayer.PlayerGui)--game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Dragger.Dragger
- dragPart.Size = Vector3.new(0.2,0.2,0.2)
- dragPart.BrickColor = BrickColor.new("Really red")
- player.CharacterAdded:connect(function()
- Character = player.Character
- Humanoid = Character:WaitForChild("Humanoid")
- Humanoid.Died:connect(function()
- dragPart.Parent = nil
- end)
- end)
- wait(1)
- local dragRangeMax = 10000
- local dragRangeMin = _G.dragRangeMin
- local camera = workspace.CurrentCamera
- local mouse = player:GetMouse()
- local button1Down = false
- local dragRange = dragRangeMax
- FVal = 80000
- local bodyPosition = Instance.new("BodyPosition", dragPart)
- bodyPosition.maxForce = Vector3.new(1, 1, 1) * FVal
- bodyPosition.D = 1000
- bodyPosition.P = 4000
- function ChangeForce(F)
- if F > 0 then
- F = bodyPosition.maxForce.X+F
- bodyPosition.maxForce = Vector3.new(1, 1, 1) * F
- else
- F = bodyPosition.maxForce.X-F
- bodyPosition.maxForce = Vector3.new(1, 1, 1) * F
- end
- end
- local bodyGyro = Instance.new("BodyGyro", dragPart)
- bodyGyro.maxTorque = Vector3.new(1, 1, 1) * 200 --4000 -- * 0.000012
- bodyGyro.P = 1200
- bodyGyro.D = 140 --15
- --bodyPosition.P = bodyPosition.P * 1/19
- --bodyPosition.D = bodyPosition.D * 1/19
- --bodyGyro.P = bodyGyro.P * 1/19
- --bodyGyro.D = bodyGyro.D * 1/19
- local rotateCFrame = CFrame.new()
- local weld = Instance.new("Weld", dragPart)
- --local interactPermission = require(game.ReplicatedStorage.Interaction.InteractionPermission)
- local clientIsDragging = game.ReplicatedStorage.Interaction.ClientIsDragging
- local carryAnimationTrack
- --------------------------------[[ Drag Main ]]------------------------------------
- local draggingPart = false
- function click()
- button1Down = true
- local targetObject = game.Players.LocalPlayer:GetMouse().Target
- if not canDrag(targetObject) then
- return
- end
- local mouseHit = game.Players.LocalPlayer:GetMouse().Hit.p
- if (mouseHit - Character.Head.Position).magnitude > dragRangeMax then
- return
- end
- initializeDrag(targetObject, mouseHit)
- rotateCFrame = CFrame.new()
- carryAnimationTrack:Play(0.1, 1, 1)
- local dragIsFailing = 0
- local dragTime = 0
- while button1Down and canDrag(targetObject) do
- local desiredPos = Character.Head.Position + (game.Players.LocalPlayer:GetMouse().Hit.p - Character.Head.Position).unit * dragRange
- local dragRay = Ray.new(Character.Head.Position, desiredPos - Character.Head.Position)
- local part, pos = workspace:FindPartOnRayWithIgnoreList(dragRay, {Character, dragPart, targetObject.Parent})
- if part then
- desiredPos = pos
- end
- if (camera.CoordinateFrame.p - Character.Head.Position).magnitude > 2 then
- desiredPos = desiredPos + Vector3.new(0, 1.8, 0)
- end
- moveDrag(desiredPos)
- bodyGyro.cframe = CFrame.new(dragPart.Position, camera.CoordinateFrame.p) * rotateCFrame
- local targParent = findHighestParent(targetObject) or targetObject
- local attemptingToSurf = false
- for _, check in pairs({{Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.7, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(-0.7, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, 0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, -0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, -0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, -0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.5, -0.8, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(-0.5, -0.8, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.5, -1.3, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(-0.5, -1.3, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing}
- }) do
- local ray = check.Ray
- local part, _ = workspace:FindPartOnRayWithIgnoreList(ray, {Character})
- local op = part
- part = part and findHighestParent(part)
- if part and (not check.State or Humanoid:GetState() == check.State) then
- if part == targParent then
- attemptingToSurf = true
- else
- for _, connectedPart in pairs(op:GetConnectedParts(true)) do
- if connectedPart == targetObject--[[targParent]] then
- attemptingToSurf = true
- break
- end
- end
- end
- if attemptingToSurf then
- break
- end
- end
- end
- local falling = Humanoid:GetState() == Enum.HumanoidStateType.Freefall or Humanoid:GetState() == Enum.HumanoidStateType.FallingDown--not part1 and not part2
- if attemptingToSurf then
- dragIsFailing = 0
- elseif falling then
- dragIsFailing = 0
- elseif (dragPart.Position - desiredPos).magnitude > 5 then
- dragIsFailing = 0
- else
- dragIsFailing = 0
- end
- if dragIsFailing > 16 then
- break
- end
- if dragTime % 10 == 0 and targParent.Parent:FindFirstChild("BedInfo") and targParent.Parent:FindFirstChild("Main") then
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Parent.Scripts.VehicleControl.SetVehicleOwnership:Fire(targParent.Parent.Main)
- end
- clientIsDragging:FireServer(targParent.Parent)
- wait()
- dragTime = 0
- end
- carryAnimationTrack:Stop()
- endDrag()
- end
- function findHighestParent(child)
- if not child or not child.Parent or child.Parent == workspace then
- return nil
- end
- local ret = child.Parent:FindFirstChild("Owner") and child
- return findHighestParent(child.Parent) or ret
- end
- function clickEnded()
- button1Down = false
- end
- function holdDistanceChanged()
- dragRange = dragRangeMax--[[_G.dragRangeMin + (1 - dist) * (dragRangeMax - _G.dragRangeMin)]]
- end
- function canDrag(targetObject)
- if not (targetObject and not targetObject.Anchored and targetObject.Parent and Humanoid.Health > 0) then -- General conditions
- return false
- end
- if targetObject.Name == "LeafPart" then
- return false
- end
- local originTargetObject = targetObject
- targetObject = findHighestParent(targetObject) or targetObject
- bodyGyro.Parent = dragPart
- --[[if not (targetObject.Parent:FindFirstChild("Owner") or targetObject.Parent.Parent:FindFirstChild("Owner")) then
- return otherDraggable(targetObject, originTargetObject)
- end]]
- if targetObject.Parent:FindFirstChild("Owner") or targetObject.Parent.Parent:FindFirstChild("Owner") then
- return true
- end
- if targetObject.Parent:FindFirstChild("TreeClass") then -- Wood class
- return true
- end
- if targetObject.Parent:FindFirstChild("BoxItemName") then -- Shop items
- return true
- end
- if targetObject.Parent:FindFirstChild("PurchasedBoxItemName") then -- Purchased box items
- return true
- end
- if targetObject.Parent:FindFirstChild("Handle") then -- Tool items
- return true
- end
- return otherDraggable(targetObject, originTargetObject)
- end
- function otherDraggable(targetObject, originTargetObject)
- local draggable = targetObject and targetObject.Parent and targetObject.Parent:FindFirstChild("DraggableItem") or originTargetObject and originTargetObject.Parent and originTargetObject.Parent:FindFirstChild("DraggableItem")
- if draggable then -- Other stuff
- if draggable:FindFirstChild("NoRotate") then
- bodyGyro.Parent = nil
- end
- return true
- end
- end
- function initializeDrag(targetObject,mouseHit)
- draggingPart = true
- mouse.TargetFilter = targetObject and findHighestParent(targetObject) and findHighestParent(targetObject).Parent or targetObject
- dragPart.CFrame = CFrame.new(mouseHit, camera.CoordinateFrame.p)
- weld.Part0 = dragPart
- weld.Part1 = targetObject
- weld.C0 = CFrame.new(mouseHit,camera.CoordinateFrame.p):inverse() * targetObject.CFrame
- weld.Parent = dragPart
- dragPart.Parent = workspace
- end
- function endDrag()
- mouse.TargetFilter = nil
- dragPart.Parent = nil
- draggingPart = false
- end
- --------------------------------[[ Do Prompt ]]------------------------------------
- local dragGuiState = ""
- function interactLoop()
- while true do
- wait()
- local newState = ""
- local mouseHit = game.Players.LocalPlayer:GetMouse().Hit.p
- local targetObject = game.Players.LocalPlayer:GetMouse().Target
- if draggingPart then
- newState = "Dragging"
- elseif canDrag(targetObject) and not button1Down and (mouseHit - Character.Head.Position).magnitude < dragRangeMax then
- newState = "Mouseover"
- end
- if true then-- not (newState == dragGuiState) then
- dragGuiState = newState
- setPlatformControls()
- if dragGuiState == "" then
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible = false
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible = false
- elseif dragGuiState == "Mouseover" then
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible = true
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible = false
- elseif dragGuiState == "Dragging" then
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible = false
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible = not (bodyGyro.Parent == nil) and (not player:FindFirstChild("IsChatting") or player.IsChatting.Value < 1)
- end
- end
- end
- end
- --------------------------------[[ Drag Moving ]]------------------------------------
- function moveDrag(pos)
- bodyPosition.position = pos
- end
- local rotateSpeedReduce = 0.036
- local lastRotateTick
- function crotate(amount, speed)
- if not draggingPart then
- if not player:FindFirstChild("IsChatting") or player.IsChatting.Value < 2 then
- Humanoid.WalkSpeed = walkSpeed
- end
- return
- end
- if Humanoid.WalkSpeed > 1 then
- walkSpeed = Humanoid.WalkSpeed
- Humanoid.WalkSpeed = 0
- end
- lastRotateTick = tick()
- local thisRotateTick = lastRotateTick
- while draggingPart and amount.magnitude > 0 and lastRotateTick == thisRotateTick do
- rotateCFrame = CFrame.Angles(0, -amount.X * rotateSpeedReduce, 0) * CFrame.Angles(amount.Y * rotateSpeedReduce, 0, 0) * rotateCFrame
- wait()
- end
- if amount.magnitude == 0 then
- if not player:FindFirstChild("IsChatting") or player.IsChatting.Value < 2 then
- Humanoid.WalkSpeed = walkSpeed
- end
- end
- end
- --------------------------------[[ User Input ]]------------------------------------
- wait(1)
- carryAnimationTrack = Humanoid:LoadAnimation(game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Dragger:WaitForChild("CarryItem"))
- --input = require(game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Parent:WaitForChild("Scripts"):WaitForChild("UserInput"))
- game.Players.LocalPlayer:GetMouse().Button1Down:connect(function()
- click()
- holdDistanceChanged()
- end)
- game.Players.LocalPlayer:GetMouse().Button1Up:connect(function()
- clickEnded()
- end)
- --input.ClickBegan(click, holdDistanceChanged)
- --input.ClickEnded(clickEnded)
- --input.Rotate(crotate)
- function setPlatformControls()
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.Image = game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.PC.Value
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.KeyLabel.Text = "CLICK"
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.Image = game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.PC.Value
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.KeyLabel.Text = "SHIFT + WASD"
- end
- interactLoop()
- end)
- -- Golden Axe
- GoldAxe.MouseButton1Down:connect(function()
- local mouse1 = game:GetService("Players").LocalPlayer:GetMouse()
- mouse1.Button1Down:connect(function(key)
- Pressing=false
- end)
- function GetAxe()
- if game.Players.LocalPlayer.Character:FindFirstChild("Tool") then
- return game.Players.LocalPlayer.Character:FindFirstChild("Tool")
- end
- end
- local HitPoints={
- ['GoldAxe']= 50;
- ['BasicHatchet']= 0.2;
- ['Axe1']= 0.55;
- ['Axe2']= 0.93;
- ['AxeAlphaTesters']= 1.5;
- ['Rukiryaxe']= 1.68;
- ['Axe3']= 1.45;
- ['AxeBetaTesters']= 1.45;
- ['FireAxe']= 0.6;
- ['SilverAxe']= 1.6;
- ['EndTimesAxe']= 10000000;
- ['AxeChicken']= 0.1;
- ['CandyCaneAxe']= 0;
- }
- local Pressing = false
- local mouse1 = game:GetService("Players").LocalPlayer:GetMouse()
- mouse1.Button1Down:connect(function(key)
- Pressing=true
- poop(GetAxe())
- end)
- local mouse1 = game:GetService("Players").LocalPlayer:GetMouse()
- mouse1.Button1Down:connect(function(key)
- Pressing=false
- end)
- function cut(Height,Tool)
- local Tree=game.Players.LocalPlayer:GetMouse().Target
- game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(Tree.Parent.CutEvent,{
- ["cuttingClass"] = "Axe",
- ["cooldown"] = 0,
- ["hitPoints"] = HitPoints[Tool.ToolName.Value],
- ["sectionId"] = 1,
- ["tool"] = Tool,
- ["faceVector"] = Vector3.new(-1,0,0),
- ["height"] = Height})
- end
- function poop(Tool)
- while Pressing do
- for i=1,100 do
- wait()
- cut(_G.SIZE,Tool)
- cut(1,Tool)
- end
- end
- end
- end)
- -- Leaked Items
- LeakedItems.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Purchasables:Clone().Parent = game.Workspace.PlayerModels
- end)
- -- Ctrl + Click TP
- TeleportTool.MouseButton1Down:connect(function()
- local Plr = game:GetService("Players").LocalPlayer
- local Mouse = Plr:GetMouse()
- Mouse.Button1Down:connect(function()
- if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end
- if not Mouse.Target then return end
- Plr.Character:MoveTo(Mouse.Hit.p)
- end)
- end)
- -- Grey Wood
- GreyWood.MouseButton1Down:connect(function()
- for i,v in next,workspace.PlayerModels:GetChildren() do
- if v:FindFirstChild("Type") then
- if v.Type.Value == "Blueprint" then
- v.Type.Value = "Structure"
- end
- end
- end
- end)
- -- Teleport Gifts
- TeleportGifts.MouseButton1Down:connect(function()
- for i,v in next,workspace.PlayerModels:GetChildren() do
- if v:FindFirstChild("Main") and v.Owner.Value == game.Players.LocalPlayer then
- for q,p in pairs(v:GetChildren()) do
- if p.Name:lower():match("box") or p.Name == "DraggableItem" then
- wait()
- v.PrimaryPart = v.Main
- game.ReplicatedStorage.Interaction.Verify:FireServer('Item owned by player',v)
- v:SetPrimaryPartCFrame(game.Players.LocalPlayer.Character.Head.CFrame)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- end
- end
- end
- end
- end)
- end)
- SCopy.MouseButton1Down:connect(function()
- local RunService = game:GetService("RunService")
- local TargetPlayer = NSP3.Text
- local SlowMode = false
- local WipeLocal = false
- local CopyStructure = true
- local CopyWire = true
- local CopyItems = true
- local CopyFurniture = true
- if WipeLocal then
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v:FindFirstChild("Owner") then
- if v.Owner.Value == game.Players.LocalPlayer then
- game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v)
- end
- end
- end
- wait(0.5)
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if v ~= game.Players.LocalPlayer then
- if v.Name:find(TargetPlayer) then
- TargetPlayer = v
- break
- end
- end
- end
- local LocalLand, TargetLand
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v:FindFirstChild("Owner") then
- if v.Owner.Value == TargetPlayer then
- TargetLand = v
- elseif v.Owner.Value == game.Players.LocalPlayer then
- LocalLand = v
- end
- end
- end
- local CollectedTargetStructures, CollectedLocalStructures, CollectedLocalFurnitures, CollectedTargetFurnitures, CollectedLocalItems, CollectedTargetItems = {}, {}, {}, {}, {}, {}
- local CollectedTargetItemsCopy, CollectedTargetFurnituresCopy = {}, {}
- local TotalCollectedBlueprints = 0
- if CopyStructure then
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == TargetPlayer then
- if v:FindFirstChild("BuildDependentWood") and (v.Type.Value == "Structure" or v.Type.Value == "Furniture") then
- local Data = {}
- Data.WoodClass = v:FindFirstChild("BlueprintWoodClass") and v.BlueprintWoodClass.Value
- Data.OffSet = (v:FindFirstChild("MainCFrame") and v.MainCFrame.Value or v.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position
- Data.BlueprintType = v.ItemName.Value
- table.insert(CollectedTargetStructures,Data)
- end
- end
- end
- for i, Data in pairs(CollectedTargetStructures) do
- game.ReplicatedStorage.PlaceStructure.ClientPlacedBlueprint:FireServer(Data.BlueprintType, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0), game.Players.LocalPlayer)
- if SlowMode and (math.random(1,2) ~= 1) then
- RunService.RenderStepped:Wait()
- end
- end
- end
- function blueprintHasBeenCollected(Model)
- if CollectedLocalStructures[Model.Name] then
- for i, BlueprintModel in pairs(CollectedLocalStructures[Model.Name]) do
- if BlueprintModel == Model then
- return true
- end
- end
- end
- return false
- end
- repeat
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and v:FindFirstChild("Type") and v.Type.Value == "Blueprint" and not blueprintHasBeenCollected(v) then
- if not CollectedLocalStructures[v.Name] then
- CollectedLocalStructures[v.Name] = {}
- end
- table.insert(CollectedLocalStructures[v.Name], v)
- TotalCollectedBlueprints = TotalCollectedBlueprints + 1
- end
- end
- wait()
- until TotalCollectedBlueprints == #CollectedTargetStructures
- function SpawnStructure(Data, Blueprint)
- local Position = Data.OffSet + LocalLand.OriginSquare.Position
- game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(Blueprint.ItemName.Value, Position, game.Players.LocalPlayer, Data.WoodClass, Blueprint, not Data.WoodClass)
- end
- for i, Data in pairs(CollectedTargetStructures) do
- local Blueprint = CollectedLocalStructures[Data.BlueprintType][1]
- table.remove(CollectedLocalStructures[Data.BlueprintType], 1)
- SpawnStructure(Data, Blueprint)
- if SlowMode and (math.random(1,2) ~= 1) then
- RunService.RenderStepped:Wait()
- end
- end
- function CreateWire(WireType, Points)
- local Wire = game.ReplicatedStorage.Purchasables.WireObjects[WireType]
- for i,v in pairs(Points) do
- Points[i] = v + LocalLand.OriginSquare.Position
- end
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Wire, Points)
- end
- if CopyWire then
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == TargetPlayer and v:FindFirstChild("Type") and v.Type.Value == "Wire" and v:FindFirstChild("End1") then
- local Points = {}
- local PointCount = 1
- table.insert(Points, (v.End1.Position - TargetLand.OriginSquare.Position))
- for i,w in pairs(v:GetChildren()) do
- if w.Name:find("Point") then
- PointCount = PointCount + 1
- end
- end
- for i=2, PointCount do
- local Point = v:FindFirstChild("Point"..tostring(i))
- table.insert(Points, (Point.Position - TargetLand.OriginSquare.Position))
- end
- table.insert(Points, (v.End2.Position - TargetLand.OriginSquare.Position))
- CreateWire(v.ItemName.Value, Points)
- if SlowMode and (math.random(1,2) ~= 1)then
- RunService.RenderStepped:Wait()
- end
- end
- end
- end
- function isValidFurniture(Model)
- if Model:FindFirstChild("Type") and (Model.Type.Value == "Structure" or Model.Type.Value == "Furniture" or Model.Type.Value == "Vehicle Spot") then
- if Model:FindFirstChild("BuildDependentWood") or Model:FindFirstChild("PurchasedBoxItemName") then
- return false
- end
- return true
- end
- return false
- end
- function Spawn(ItemName, Position)
- local Info = {}
- Info.Name = ItemName.Value
- Info.Type = ItemName.Name == "PurchasedBoxItemName" and ItemName or game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Position.p, Position.p}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- if CopyFurniture then
- for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if Model:FindFirstChild("Owner") and Model.Owner.Value == TargetPlayer and isValidFurniture(Model) then
- local ItemName = Model:FindFirstChild("ItemName") or Model:FindFirstChild("PurchasedBoxItemName")
- local Position = (Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position
- if ItemName.Name == "PurchasedBoxItemName" then
- Spawn(ItemName, Position + LocalLand.OriginSquare.Position)
- else
- Spawn(ItemName, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0))
- end
- local Data = {}
- Data.ItemName = ItemName.Value
- Data.OffSet = Position
- table.insert(CollectedTargetFurnitures, Data)
- if SlowMode and (math.random(1,2) ~= 1)then
- RunService.RenderStepped:Wait()
- end
- end
- end
- end
- for i, v in pairs(CollectedTargetFurnitures) do
- table.insert(CollectedTargetFurnituresCopy,v)
- end
- function isValidFurnitureModel(Model)
- for i, Data in pairs(CollectedTargetFurnitures) do
- if Data.ItemName == Model.ItemName.Value then
- table.remove(CollectedTargetFurnitures, i)
- return true
- end
- end
- return false
- end
- repeat
- for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if Model.Name == "Wire" and Model:FindFirstChild("Owner") and Model.Owner.Value == game.Players.LocalPlayer and Model.ItemName.Value ~= "Wire" and isValidFurnitureModel(Model) then
- table.insert(CollectedLocalFurnitures, Model)
- end
- end
- wait()
- until #CollectedTargetFurnitures == 0
- function GrabModelFromCollectedFurnitures(ItemName)
- for i, Model in pairs(CollectedLocalFurnitures) do
- if Model.ItemName.Value == ItemName then
- table.remove(CollectedLocalFurnitures,i)
- return Model
- end
- end
- end
- for i, Data in pairs(CollectedTargetFurnituresCopy) do
- local Model = GrabModelFromCollectedFurnitures(Data.ItemName)
- local ItemName = Data.ItemName
- local Position = Data.OffSet + LocalLand.OriginSquare.Position
- game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(ItemName,Position,game.Players.LocalPlayer,false,Model,true)
- if SlowMode and (math.random(1,2) ~= 1)then
- RunService.RenderStepped:Wait()
- end
- end
- function isValidItem(Model)
- if Model:FindFirstChild("Type") and (Model.Type.Value == "Structure" or Model.Type.Value == "Loose Item" or Model.Type.Value == "Tool" or Model.Type.Value == "Wire" or Model.Type.Value == "Furniture" or Model.Type.Value == "Gift") then
- if (Model.Type.Value == "Structure" or Model.Type.Value == "Wire" or Model.Type.Value == "Furniture") and not Model:FindFirstChild("PurchasedBoxItemName") then
- return false
- end
- return true
- elseif not Model:FindFirstChild("Type") then
- if Model:FindFirstChild("ItemName") then
- local ItemName = Model.ItemName.Value:lower()
- if ItemName:find("bob") and (ItemName:find("wob") or ItemName:find("head"))then
- return true
- end
- end
- end
- return false
- end
- function itemIsOnLand(Position)
- if (math.abs(Position.X - TargetLand.OriginSquare.Position.X) > 101 or math.abs(Position.Z - TargetLand.OriginSquare.Position.Z) > 101) then
- return false
- end
- for i, Square in pairs(TargetLand:GetChildren()) do
- if Square.Name == "Square" then
- if (math.abs(Position.X - Square.Position.X) < 21 and math.abs(Position.Z - Square.Position.Z) < 21) then
- return true
- end
- end
- end
- return false
- end
- if CopyItems then
- for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if Model:FindFirstChild("Owner") and Model.Owner.Value == TargetPlayer and isValidItem(Model) then
- local ItemName = Model:FindFirstChild("ItemName") or Model:FindFirstChild("PurchasedBoxItemName")
- local Position = (Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position
- if itemIsOnLand((Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame).p) then
- Spawn(ItemName, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0))
- local Data = {}
- Data.ItemName = ItemName.Value
- Data.OffSet = Position
- table.insert(CollectedTargetItems, Data)
- if SlowMode and (math.random(1,2) ~= 1)then
- RunService.RenderStepped:Wait()
- end
- end
- end
- end
- end
- for i, v in pairs(CollectedTargetItems) do
- table.insert(CollectedTargetItemsCopy,v)
- end
- function isValidItemModel(Model)
- for i, Data in pairs(CollectedTargetItems) do
- if Data.ItemName == Model.ItemName.Value then
- table.remove(CollectedTargetItems, i)
- return true
- end
- end
- return false
- end
- function itemHasBeenCollected(Model)
- for i, Data in pairs(CollectedLocalItems) do
- if Data.ItemName == Model.ItemName.Value then
- return true
- end
- end
- return false
- end
- repeat
- for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if Model.Name == "Wire" and Model:FindFirstChild("Owner") and Model.Owner.Value == game.Players.LocalPlayer and (Model.ItemName.Value ~= "Wire" or (Model:FindFirstChild("ItemName") and Model.ItemName.Value == "Wire" and Model:FindFirstChild("PurchasedBoxItemName"))) and isValidItemModel(Model) and not itemHasBeenCollected(Model) then
- table.insert(CollectedLocalItems, Model)
- end
- end
- wait()
- until #CollectedTargetItems == 0
- function GrabModelFromCollectedItems(ItemName)
- for i, Model in pairs(CollectedLocalItems) do
- if Model.ItemName.Value == ItemName then
- table.remove(CollectedLocalItems,i)
- return Model
- end
- end
- end
- for i, Data in pairs(CollectedTargetItemsCopy) do
- local Model = GrabModelFromCollectedItems(Data.ItemName)
- local ItemName = Data.ItemName
- local Position = Data.OffSet + LocalLand.OriginSquare.Position
- if Model:FindFirstChild("PurchasedBoxItemName") then
- game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(false, Position, false, false, Model)
- Model.Parent = nil
- else
- game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(ItemName,Position,game.Players.LocalPlayer,false,Model,true)
- end
- if SlowMode and (math.random(1,2) ~= 1)then
- RunService.RenderStepped:Wait()
- end
- end
- print("Finished Copying!")
- end)
- OpGui.MouseButton1Down:Connect(function()
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local ExitButton = Instance.new("TextButton")
- local MiniMazeButton = Instance.new("TextButton")
- local AutoDupe = Instance.new("TextButton")
- local StopDupe = Instance.new("TextButton")
- local TpPlanks = Instance.new("TextButton")
- local SellPlanks = Instance.new("TextButton")
- local BringWood = Instance.new("TextButton")
- local SellWood = Instance.new("TextButton")
- local NormalLand = Instance.new("TextButton")
- local StopLand = Instance.new("TextButton")
- local WayPoint = Instance.new("TextButton")
- local WayPoint_2 = Instance.new("TextButton")
- local TpGifts = Instance.new("TextButton")
- local BringUp = Instance.new("TextButton")
- local HailStone = Instance.new("TextButton")
- local Speed = Instance.new("TextButton")
- local Jpower = Instance.new("TextButton")
- local GoldAxe = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local TextLabel_2 = Instance.new("TextLabel")
- local LT2GUD = Instance.new("TextButton")
- local DupeGui = Instance.new("TextButton")
- local OpenButton = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = ScreenGui
- MainFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- MainFrame.Position = UDim2.new(0.0925266892, 0, 0.221343875, 0)
- MainFrame.Size = UDim2.new(0, 560, 0, 218)
- MainFrame.Active = true
- MainFrame.Draggable = true
- ExitButton.Name = "ExitButton"
- ExitButton.Parent = MainFrame
- ExitButton.BackgroundColor3 = Color3.new(0, 0, 0)
- ExitButton.BorderColor3 = Color3.new(0, 1, 0)
- ExitButton.BorderSizePixel = 3
- ExitButton.Position = UDim2.new(0, 0, -0.00917431153, 0)
- ExitButton.Size = UDim2.new(0, 47, 0, 41)
- ExitButton.Font = Enum.Font.SciFi
- ExitButton.Text = "x"
- ExitButton.TextColor3 = Color3.new(0, 1, 0)
- ExitButton.TextScaled = true
- ExitButton.TextSize = 14
- ExitButton.TextWrapped = true
- ExitButton.MouseButton1Click:connect(function()
- MainFrame.Visible = false
- end)
- MiniMazeButton.Name = "MiniMazeButton"
- MiniMazeButton.Parent = MainFrame
- MiniMazeButton.BackgroundColor3 = Color3.new(0, 0, 0)
- MiniMazeButton.BorderColor3 = Color3.new(0, 1, 0)
- MiniMazeButton.BorderSizePixel = 3
- MiniMazeButton.Position = UDim2.new(0.0910714269, 0, -0.00917431153, 0)
- MiniMazeButton.Size = UDim2.new(0, 50, 0, 47)
- MiniMazeButton.Font = Enum.Font.SciFi
- MiniMazeButton.Text = "-"
- MiniMazeButton.TextColor3 = Color3.new(0, 1, 0)
- MiniMazeButton.TextScaled = true
- MiniMazeButton.TextSize = 14
- MiniMazeButton.TextWrapped = true
- MiniMazeButton.MouseButton1Click:connect(function()
- MainFrame.Visible = false
- OpenButton.Visible = true
- end)
- AutoDupe.Name = "AutoDupe"
- AutoDupe.Parent = MainFrame
- AutoDupe.BackgroundColor3 = Color3.new(0, 0, 0)
- AutoDupe.BorderColor3 = Color3.new(0, 1, 0)
- AutoDupe.BorderSizePixel = 5
- AutoDupe.Position = UDim2.new(0.00714285765, 0, 0.426605493, 0)
- AutoDupe.Size = UDim2.new(0, 97, 0, 41)
- AutoDupe.Font = Enum.Font.SciFi
- AutoDupe.Text = "AutoDupe"
- AutoDupe.TextColor3 = Color3.new(0, 1, 0)
- AutoDupe.TextScaled = true
- AutoDupe.TextSize = 14
- AutoDupe.TextWrapped = true
- AutoDupe.MouseButton1Down:connect(function()
- Screen = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui)
- Scrolling = Instance.new("ScrollingFrame",Screen)
- Scrolling.Size = UDim2.new(0,300,0,500)
- Scrolling.CanvasSize = UDim2.new(0,300,3,0)
- Exit = Instance.new("TextButton", Scrolling)
- Exit.Size = UDim2.new(0,30,0,20)
- Exit.Position = UDim2.new(1,-40,0,0)
- Exit.Text = "Exit"
- DontTP = Instance.new("TextButton", Scrolling)
- DontTP.Size = UDim2.new(0,40,0,40)
- DontTP.Position = UDim2.new(1,-60,0,50)
- DontTP.Text = "Don't TP back"
- DontTP.TextWrapped = true
- DontTPVar = false
- DontTP.MouseButton1Click:connect(function()
- DontTPVar = true
- end)
- Exit.MouseButton1Click:connect(function()
- Screen:Destroy()
- end)
- g = 0
- Sniggle = false
- gg = {}
- function Start()
- Sniggle = true
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then
- if v:FindFirstChild("TreeClass") then
- game:GetService("RunService").RenderStepped:wait()
- if Scrolling:FindFirstChild(v.TreeClass.Value) then
- if not gg[i] then
- Scrolling[v.TreeClass.Value.." Value"].Value = Scrolling[v.TreeClass.Value.." Value"].Value+1
- Scrolling[v.TreeClass.Value].Text = v.TreeClass.Value.." ("..Scrolling[v.TreeClass.Value.." Value"].Value..")"
- end
- else
- g = g+1
- TreeButton = Instance.new("TextButton",Scrolling)
- TreeButton.Size = UDim2.new(0,100,0,50)
- TreeButton.Position = UDim2.new(0,10,0,70*g)
- TreeButton.Name = v.TreeClass.Value
- TreeButton.Text = v.TreeClass.Value.." (1)"
- TreeButton.MouseButton1Click:connect(function()
- Scrolling.Visible = false
- TP(TreeButton.Name)
- end)
- TreeVal = Instance.new("NumberValue",Scrolling)
- TreeVal.Name = v.TreeClass.Value.." Value"
- TreeVal.Value = 1
- gg[i] = v.TreeClass.Value
- end
- end
- end
- end
- end
- if not Sniggle then
- Start()
- end
- --[[game.Workspace.PlayerModels.ChildAdded:connect(function(Item)
- Item:WaitForChild("Owner")
- if Item.Owner.Value == game.Players.LocalPlayer then
- Start()
- end
- end)]]
- game.Workspace.PlayerModels.ChildRemoved:connect(function(Item)
- if Item:FindFirstChild("Owner") and Item.Owner.Value == game.Players.LocalPlayer and Item:FindFirstChild("TreeClass") and Scrolling[Item.TreeClass.Value.." Value"] then
- Scrolling[Item.TreeClass.Value.." Value"].Value = Scrolling[Item.TreeClass.Value.." Value"].Value-1
- if Scrolling[Item.TreeClass.Value.." Value"].Value == 0 then
- Scrolling[Item.TreeClass.Value]:Destroy()
- Scrolling[Item.TreeClass.Value.." Value"]:Destroy()
- else
- Scrolling[Item.TreeClass.Value].Text = Item.TreeClass.Value.." ("..Scrolling[Item.TreeClass.Value.." Value"].Value..")"
- end
- end
- end)
- function TP(Name)
- sendNotice = game.ReplicatedStorage.Notices.SendUserNotice
- sendNotice:Fire("Click on a whitelisted base")
- local ButtonPress
- ButtonPress = game.Players.LocalPlayer:GetMouse().Button1Down:Connect(function()
- Square = game.Players.LocalPlayer:GetMouse().Target
- if (Square.Name == "OriginSquare" or Square.Name == "Square") then
- ButtonPress:Disconnect()
- game.ReplicatedStorage.LoadSaveRequests.RequestSave:InvokeServer(game.Players.LocalPlayer.CurrentSaveSlot.Value)
- local success, errorMessage = game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(game.Players.LocalPlayer.CurrentSaveSlot.Value,game.Players.LocalPlayer)
- if success then
- print'Initial Reload Success'
- sendNotice:Fire("Reload success", 0.8)
- game.Players.LocalPlayer.CurrentSaveSlot.RobloxLocked = true
- game.Players.LocalPlayer.CurrentSaveSlot.Set.RobloxLocked = true
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v:FindFirstChild("TreeClass") and v.TreeClass.Value == Name and v.Owner.Value == game.Players.LocalPlayer then
- v:MoveTo(Square.Position)
- v.Name = "TpMe"
- for i=1,10 do
- game:GetService("RunService").RenderStepped:wait()
- for i=1,10 do
- v.WoodSection.CFrame = (CFrame.new(Vector3.new(Square.Position.X,Square.Position.Y+5,Square.Position.Z))*CFrame.Angles(math.rad(90),0,0))
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- end
- end
- end
- end
- Wait = 0
- while Wait < 60 do
- Wait = Wait + 1
- sendNotice:Fire("Waiting: "..60-Wait,1)
- wait(1)
- end
- local succes, errormessage = game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(game.Players.LocalPlayer.CurrentSaveSlot.Value,game.Players.LocalPlayer)
- if succes then
- sendNotice:Fire("Reload success", 0.8)
- game.Players.LocalPlayer.CurrentSaveSlot.RobloxLocked = false
- game.Players.LocalPlayer.CurrentSaveSlot.Set.RobloxLocked = false
- if not DontTPVar then
- DontTPVar = false
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner and v.Owner.Value == game.Players.LocalPlayer and v:FindFirstChild("OriginSquare") then
- Square = v.OriginSquare
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v.Name == "TpMe" then
- v.Name = "Model"
- print'Secondary Reload Success'
- game.Players.LocalPlayer.CurrentSaveSlot.RobloxLocked = false
- game.Players.LocalPlayer.CurrentSaveSlot.Set.RobloxLocked = false
- game.ReplicatedStorage.Interaction.ClientRequestOwnership:FireServer(v)
- v:MoveTo(Square.Position)
- for i=1,10 do
- game:GetService("RunService").RenderStepped:wait()
- for i=1,10 do
- v.WoodSection.CFrame = (CFrame.new(Vector3.new(Square.Position.X,Square.Position.Y+5,Square.Position.Z))*CFrame.Angles(math.rad(90),0,0))
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- end
- end
- Scrolling.Visible = true
- end
- end
- end
- end
- end
- else
- print('Secondary Reload Error: '..errormessage)
- sendNotice:Fire(errormessage)
- end
- else
- OOF = true
- while OOF do
- wait(0.5)
- local _,Fail = game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(game.Players.LocalPlayer.CurrentSaveSlot.Value,game.Players.LocalPlayer)
- print(string.sub(Fail,49,50))
- if tonumber(string.sub(Fail,49,50)) == 1 then
- OOF = false
- end
- print('Initial Reload Error: '..Fail)
- Deb = true
- sendNotice:Fire("Wait "..string.sub(Fail,49,50),1)
- end
- if Deb then
- Deb = false
- TP(Name)
- end
- end
- end
- end)
- game.Players.LocalPlayer.CurrentSaveSlot.RobloxLocked = false
- game.Players.LocalPlayer.CurrentSaveSlot.Set.RobloxLocked = false
- end
- function restartStart()
- end
- --game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer()
- --v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
- --game.Players.LocalPlayer.PlayerGui.ScreenGui:Destroy()
- end)
- StopDupe.Name = "StopDupe"
- StopDupe.Parent = MainFrame
- StopDupe.BackgroundColor3 = Color3.new(0, 0, 0)
- StopDupe.BorderColor3 = Color3.new(0, 1, 0)
- StopDupe.BorderSizePixel = 5
- StopDupe.Position = UDim2.new(0.00714285718, 0, 0.848623872, 0)
- StopDupe.Size = UDim2.new(0, 97, 0, 28)
- StopDupe.Font = Enum.Font.SciFi
- StopDupe.Text = "StopDupe"
- StopDupe.TextColor3 = Color3.new(0, 1, 0)
- StopDupe.TextScaled = true
- StopDupe.TextSize = 14
- StopDupe.TextWrapped = true
- StopDupe.MouseButton1Down:connect(function()
- option = false
- a = game.Players.LocalPlayer.CurrentSaveSlot
- a.RobloxLocked = option
- a.Set.RobloxLocked = option
- print(a.Value)
- if a.RobloxLocked == true then
- print("CurrentSaveSlot RobloxLocked = true, save file won't save")
- print("Set RobloxLocked = true, save file won't save")
- else
- print("CurrentSaveSlot RobloxLocked = false, save file will save")
- print("Set RobloxLocked = false, save file will save")
- end
- end)
- TpPlanks.Name = "TpPlanks"
- TpPlanks.Parent = MainFrame
- TpPlanks.BackgroundColor3 = Color3.new(0, 0, 0)
- TpPlanks.BorderColor3 = Color3.new(0, 1, 0)
- TpPlanks.BorderSizePixel = 5
- TpPlanks.Position = UDim2.new(0.18928571, 0, 0.848623872, 0)
- TpPlanks.Size = UDim2.new(0, 96, 0, 28)
- TpPlanks.Font = Enum.Font.SciFi
- TpPlanks.Text = "Tp Planks"
- TpPlanks.TextColor3 = Color3.new(0, 1, 0)
- TpPlanks.TextScaled = true
- TpPlanks.TextSize = 14
- TpPlanks.TextWrapped = true
- TpPlanks.MouseButton1Down:connect(function()
- for _, Plank in pairs(service.Workspace.PlayerModels:GetChildren()) do
- if Plank.Name == "Plank" and Plank.Owner.Value==service.Players.LocalPlayer then
- Plank:MoveTo(service.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 20, 0))
- for i=1,100 do
- service.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank)
- end
- end
- end
- end)
- SellPlanks.Name = "SellPlanks"
- SellPlanks.Parent = MainFrame
- SellPlanks.BackgroundColor3 = Color3.new(0, 0, 0)
- SellPlanks.BorderColor3 = Color3.new(0, 1, 0)
- SellPlanks.BorderSizePixel = 5
- SellPlanks.Position = UDim2.new(0.5625, 0, 0.646789014, 0)
- SellPlanks.Size = UDim2.new(0, 92, 0, 34)
- SellPlanks.Font = Enum.Font.SciFi
- SellPlanks.Text = "SellPlanks"
- SellPlanks.TextColor3 = Color3.new(0, 1, 0)
- SellPlanks.TextScaled = true
- SellPlanks.TextSize = 14
- SellPlanks.TextWrapped = true
- SellPlanks.MouseButton1Down:connect(function()
- for _, Plank in pairs(service.Workspace.PlayerModels:GetChildren()) do
- if Plank.Name=="Plank" and Plank.Owner.Value==service.Players.LocalPlayer then
- for i,v in pairs(Plank:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- service.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank)
- end
- end)
- end
- end
- end)
- BringWood.Name = "BringWood"
- BringWood.Parent = MainFrame
- BringWood.BackgroundColor3 = Color3.new(0, 0, 0)
- BringWood.BorderColor3 = Color3.new(0, 1, 0)
- BringWood.BorderSizePixel = 5
- BringWood.Position = UDim2.new(0.5625, 0, 0.211009175, 0)
- BringWood.Size = UDim2.new(0, 92, 0, 38)
- BringWood.Font = Enum.Font.SciFi
- BringWood.Text = "BringWood"
- BringWood.TextColor3 = Color3.new(0, 1, 0)
- BringWood.TextScaled = true
- BringWood.TextSize = 14
- BringWood.TextWrapped = true
- BringWood.MouseButton1Down:connect(function()
- for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1,6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- Log:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,15,0))
- end
- end
- end
- end)
- SellWood.Name = "SellWood"
- SellWood.Parent = MainFrame
- SellWood.BackgroundColor3 = Color3.new(0, 0, 0)
- SellWood.BorderColor3 = Color3.new(0, 1, 0)
- SellWood.BorderSizePixel = 5
- SellWood.Position = UDim2.new(0.00714285765, 0, 0.646789014, 0)
- SellWood.Size = UDim2.new(0, 97, 0, 34)
- SellWood.Font = Enum.Font.SciFi
- SellWood.Text = "SellWood"
- SellWood.TextColor3 = Color3.new(0.333333, 1, 0)
- SellWood.TextScaled = true
- SellWood.TextSize = 14
- SellWood.TextWrapped = true
- SellWood.MouseButton1Click:Connect(function()
- for _, Log in pairs(service.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == service.Players.LocalPlayer then
- for i,v in pairs(Log:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- Service.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
- end
- end)
- end
- end
- end
- end)
- NormalLand.Name = "Normal Land"
- NormalLand.Parent = MainFrame
- NormalLand.BackgroundColor3 = Color3.new(0, 0, 0)
- NormalLand.BorderColor3 = Color3.new(0, 1, 0)
- NormalLand.BorderSizePixel = 5
- NormalLand.Position = UDim2.new(0.18928571, 0, 0.211009175, 0)
- NormalLand.Size = UDim2.new(0, 96, 0, 38)
- NormalLand.Font = Enum.Font.SciFi
- NormalLand.Text = "Normal Land"
- NormalLand.TextColor3 = Color3.new(0, 1, 0)
- NormalLand.TextScaled = true
- NormalLand.TextSize = 14
- NormalLand.TextWrapped = true
- NormalLand.MouseButton1Down:connect(function()
- _G.TPStuff = true
- while _G.TPStuff == true do
- wait(5)
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- game.ReplicatedStorage.PropertyPurchasing.ClientExpandedProperty:FireServer(v,CFrame.new(game.Players.LocalPlayer.Character["Left Leg"].Position))
- end
- end
- end
- end)
- StopLand.Name = "StopLand"
- StopLand.Parent = MainFrame
- StopLand.BackgroundColor3 = Color3.new(0, 0, 0)
- StopLand.BorderColor3 = Color3.new(0, 1, 0)
- StopLand.BorderSizePixel = 5
- StopLand.Position = UDim2.new(0.375, 0, 0.426605493, 0)
- StopLand.Size = UDim2.new(0, 95, 0, 41)
- StopLand.Font = Enum.Font.SciFi
- StopLand.Text = "StopLand"
- StopLand.TextColor3 = Color3.new(0, 1, 0)
- StopLand.TextScaled = true
- StopLand.TextSize = 14
- StopLand.TextWrapped = true
- StopLand.MouseButton1Down:connect(function()
- _G.TPStuff = false
- while _G.TPStuff == true do
- wait(5)
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- game.ReplicatedStorage.PropertyPurchasing.ClientExpandedProperty:FireServer(v,CFrame.new(game.Players.LocalPlayer.Character["Left Leg"].Position))
- end
- end
- end
- end)
- WayPoint.Name = "WayPoint"
- WayPoint.Parent = MainFrame
- WayPoint.BackgroundColor3 = Color3.new(0, 0, 0)
- WayPoint.BorderColor3 = Color3.new(0, 1, 0)
- WayPoint.BorderSizePixel = 5
- WayPoint.Position = UDim2.new(0.00714285765, 0, 0.206422016, 0)
- WayPoint.Size = UDim2.new(0, 97, 0, 38)
- WayPoint.Font = Enum.Font.SciFi
- WayPoint.Text = "WayPoints"
- WayPoint.TextColor3 = Color3.new(0, 1, 0)
- WayPoint.TextScaled = true
- WayPoint.TextSize = 14
- WayPoint.TextStrokeColor3 = Color3.new(0, 1, 0)
- WayPoint.TextWrapped = true
- WayPoint.MouseButton1Down:connect(function()
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local WayPointFrame = Instance.new("Frame")
- local ExitButton = Instance.new("TextButton")
- local MiniMazeButton = Instance.new("TextButton")
- local TopBar = Instance.new("Frame")
- local EndTimes = Instance.new("TextButton")
- local Cave = Instance.new("TextButton")
- local Volcano = Instance.new("TextButton")
- local Palm = Instance.new("TextButton")
- local Swamp = Instance.new("TextButton")
- local bobshack = Instance.new("TextButton")
- local SkiiLodge = Instance.new("TextButton")
- local WoodRus = Instance.new("TextButton")
- local Cars = Instance.new("TextButton")
- local LinksLogic = Instance.new("TextButton")
- local FancyFurnishing = Instance.new("TextButton")
- local StrangeMan = Instance.new("TextButton")
- local Den = Instance.new("TextButton")
- local Spawn = Instance.new("TextButton")
- local FineArt = Instance.new("TextButton")
- local YellowWood = Instance.new("TextButton")
- local IceTree = Instance.new("TextButton")
- local OpenButton = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- WayPointFrame.Name = "WayPointFrame"
- WayPointFrame.Parent = ScreenGui
- WayPointFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- WayPointFrame.BorderColor3 = Color3.new(0, 1, 0)
- WayPointFrame.BorderSizePixel = 5
- WayPointFrame.Position = UDim2.new(0.774614453, 0, 0.0355731249, 0)
- WayPointFrame.Size = UDim2.new(0, 125, 0, 469)
- WayPointFrame.Active = true
- WayPointFrame.Draggable = true
- ExitButton.Name = "ExitButton"
- ExitButton.Parent = WayPointFrame
- ExitButton.BackgroundColor3 = Color3.new(0, 0, 0)
- ExitButton.BorderColor3 = Color3.new(0, 1, 0)
- ExitButton.BorderSizePixel = 2
- ExitButton.Position = UDim2.new(0.744000018, 0, 0, 0)
- ExitButton.Size = UDim2.new(0, 32, 0, 12)
- ExitButton.Font = Enum.Font.SciFi
- ExitButton.Text = "x"
- ExitButton.TextColor3 = Color3.new(0, 1, 0)
- ExitButton.TextScaled = true
- ExitButton.TextSize = 14
- ExitButton.TextWrapped = true
- ExitButton.MouseButton1Click:connect(function()
- WayPointFrame.Visible = false
- end)
- MiniMazeButton.Name = "MiniMazeButton"
- MiniMazeButton.Parent = WayPointFrame
- MiniMazeButton.BackgroundColor3 = Color3.new(0, 0, 0)
- MiniMazeButton.BorderColor3 = Color3.new(0, 1, 0)
- MiniMazeButton.BorderSizePixel = 2
- MiniMazeButton.Position = UDim2.new(0.495999992, 0, 0, 0)
- MiniMazeButton.Size = UDim2.new(0, 31, 0, 12)
- MiniMazeButton.Font = Enum.Font.SciFi
- MiniMazeButton.Text = "-"
- MiniMazeButton.TextColor3 = Color3.new(0, 1, 0)
- MiniMazeButton.TextScaled = true
- MiniMazeButton.TextSize = 14
- MiniMazeButton.TextWrapped = true
- MiniMazeButton.MouseButton1Click:connect(function()
- WayPointFrame.Visible = false
- OpenButton.Visible = true
- end)
- TopBar.Name = "TopBar"
- TopBar.Parent = WayPointFrame
- TopBar.BackgroundColor3 = Color3.new(0, 0, 0)
- TopBar.BorderColor3 = Color3.new(0, 1, 0)
- TopBar.BorderSizePixel = 2
- TopBar.Size = UDim2.new(0, 62, 0, 12)
- EndTimes.Name = "EndTimes"
- EndTimes.Parent = WayPointFrame
- EndTimes.BackgroundColor3 = Color3.new(0, 0, 0)
- EndTimes.BorderColor3 = Color3.new(0, 1, 0)
- EndTimes.BorderSizePixel = 2
- EndTimes.Position = UDim2.new(0.0560000017, 0, 0.0538404807, 0)
- EndTimes.Size = UDim2.new(0, 111, 0, 24)
- EndTimes.Font = Enum.Font.SciFi
- EndTimes.Text = "EndTimes"
- EndTimes.TextColor3 = Color3.new(0, 1, 0)
- EndTimes.TextScaled = true
- EndTimes.TextSize = 14
- EndTimes.TextWrapped = true
- EndTimes.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(113, -214, -951))end
- )
- Cave.Name = "Cave"
- Cave.Parent = WayPointFrame
- Cave.BackgroundColor3 = Color3.new(0, 0, 0)
- Cave.BorderColor3 = Color3.new(0, 1, 0)
- Cave.BorderSizePixel = 2
- Cave.Position = UDim2.new(0.0560000017, 0, 0.107635289, 0)
- Cave.Size = UDim2.new(0, 111, 0, 24)
- Cave.Font = Enum.Font.SciFi
- Cave.Text = "Cave"
- Cave.TextColor3 = Color3.new(0, 1, 0)
- Cave.TextScaled = true
- Cave.TextSize = 14
- Cave.TextWrapped = true
- Cave.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(3581,-179,430))end
- )
- Volcano.Name = "Volcano"
- Volcano.Parent = WayPointFrame
- Volcano.BackgroundColor3 = Color3.new(0, 0, 0)
- Volcano.BorderColor3 = Color3.new(0, 1, 0)
- Volcano.BorderSizePixel = 2
- Volcano.Position = UDim2.new(0.0560000017, 0, 0.162899897, 0)
- Volcano.Size = UDim2.new(0, 111, 0, 24)
- Volcano.Font = Enum.Font.SciFi
- Volcano.Text = "Volcano"
- Volcano.TextColor3 = Color3.new(0, 1, 0)
- Volcano.TextScaled = true
- Volcano.TextSize = 14
- Volcano.TextWrapped = true
- Volcano.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1585,622,1140))end
- )
- Palm.Name = "Palm"
- Palm.Parent = WayPointFrame
- Palm.BackgroundColor3 = Color3.new(0, 0, 0)
- Palm.BorderColor3 = Color3.new(0, 1, 0)
- Palm.BorderSizePixel = 2
- Palm.Position = UDim2.new(0.0560000017, 0, 0.216694683, 0)
- Palm.Size = UDim2.new(0, 111, 0, 24)
- Palm.Font = Enum.Font.SciFi
- Palm.Text = "Palm"
- Palm.TextColor3 = Color3.new(0, 1, 0)
- Palm.TextScaled = true
- Palm.TextSize = 14
- Palm.TextWrapped = true
- Palm.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(2549, -5, -42))end
- )
- Swamp.Name = "Swamp"
- Swamp.Parent = WayPointFrame
- Swamp.BackgroundColor3 = Color3.new(0, 0, 0)
- Swamp.BorderColor3 = Color3.new(0, 1, 0)
- Swamp.BorderSizePixel = 2
- Swamp.Position = UDim2.new(0.0560000017, 0, 0.270640463, 0)
- Swamp.Size = UDim2.new(0, 111, 0, 24)
- Swamp.Font = Enum.Font.SciFi
- Swamp.Text = "Swamp"
- Swamp.TextColor3 = Color3.new(0, 1, 0)
- Swamp.TextScaled = true
- Swamp.TextSize = 14
- Swamp.TextWrapped = true
- Swamp.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1209,132,-801))end
- )
- bobshack.Name = "bobshack"
- bobshack.Parent = WayPointFrame
- bobshack.BackgroundColor3 = Color3.new(0, 0, 0)
- bobshack.BorderColor3 = Color3.new(0, 1, 0)
- bobshack.BorderSizePixel = 2
- bobshack.Position = UDim2.new(0.0560000017, 0, 0.326247483, 0)
- bobshack.Size = UDim2.new(0, 111, 0, 24)
- bobshack.Font = Enum.Font.SciFi
- bobshack.Text = "Bobshack"
- bobshack.TextColor3 = Color3.new(0, 1, 0)
- bobshack.TextScaled = true
- bobshack.TextSize = 14
- bobshack.TextWrapped = true
- bobshack.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(260, 8, -2542))end
- )
- SkiiLodge.Name = "SkiiLodge"
- SkiiLodge.Parent = WayPointFrame
- SkiiLodge.BackgroundColor3 = Color3.new(0, 0, 0)
- SkiiLodge.BorderColor3 = Color3.new(0, 1, 0)
- SkiiLodge.BorderSizePixel = 2
- SkiiLodge.Position = UDim2.new(0.0560000017, 0, 0.379968107, 0)
- SkiiLodge.Size = UDim2.new(0, 111, 0, 24)
- SkiiLodge.Font = Enum.Font.SciFi
- SkiiLodge.Text = "SkiiLodge"
- SkiiLodge.TextColor3 = Color3.new(0, 1, 0)
- SkiiLodge.TextScaled = true
- SkiiLodge.TextSize = 14
- SkiiLodge.TextWrapped = true
- SkiiLodge.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1244, 62, 2306))end
- )
- WoodRus.Name = "WoodRus"
- WoodRus.Parent = WayPointFrame
- WoodRus.BackgroundColor3 = Color3.new(0, 0, 0)
- WoodRus.BorderColor3 = Color3.new(0, 1, 0)
- WoodRus.BorderSizePixel = 2
- WoodRus.Position = UDim2.new(0.0560000017, 0, 0.435800284, 0)
- WoodRus.Size = UDim2.new(0, 111, 0, 24)
- WoodRus.Font = Enum.Font.SciFi
- WoodRus.Text = "WoodRus"
- WoodRus.TextColor3 = Color3.new(0.333333, 1, 0)
- WoodRus.TextScaled = true
- WoodRus.TextSize = 14
- WoodRus.TextWrapped = true
- WoodRus.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(265,3,57))end
- )
- Cars.Name = "Cars"
- Cars.Parent = WayPointFrame
- Cars.BackgroundColor3 = Color3.new(0, 0, 0)
- Cars.BorderColor3 = Color3.new(0, 1, 0)
- Cars.BorderSizePixel = 2
- Cars.Position = UDim2.new(0.0560000017, 0, 0.491709232, 0)
- Cars.Size = UDim2.new(0, 111, 0, 24)
- Cars.Font = Enum.Font.SciFi
- Cars.Text = "Cars"
- Cars.TextColor3 = Color3.new(0, 1, 0)
- Cars.TextScaled = true
- Cars.TextSize = 14
- Cars.TextWrapped = true
- Cars.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(509, 3, -1463))end
- )
- LinksLogic.Name = "LinksLogic"
- LinksLogic.Parent = WayPointFrame
- LinksLogic.BackgroundColor3 = Color3.new(0, 0, 0)
- LinksLogic.BorderColor3 = Color3.new(0, 1, 0)
- LinksLogic.BorderSizePixel = 2
- LinksLogic.Position = UDim2.new(0.0560000017, 0, 0.545429885, 0)
- LinksLogic.Size = UDim2.new(0, 111, 0, 24)
- LinksLogic.Font = Enum.Font.SciFi
- LinksLogic.Text = "LinksLogic"
- LinksLogic.TextColor3 = Color3.new(0, 1, 0)
- LinksLogic.TextScaled = true
- LinksLogic.TextSize = 14
- LinksLogic.TextWrapped = true
- LinksLogic.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(4607,7.5,-798))end
- )
- FancyFurnishing.Name = "FancyFurnishing"
- FancyFurnishing.Parent = WayPointFrame
- FancyFurnishing.BackgroundColor3 = Color3.new(0, 0, 0)
- FancyFurnishing.BorderColor3 = Color3.new(0, 1, 0)
- FancyFurnishing.BorderSizePixel = 2
- FancyFurnishing.Position = UDim2.new(0.0560000017, 0, 0.59899956, 0)
- FancyFurnishing.Size = UDim2.new(0, 111, 0, 24)
- FancyFurnishing.Font = Enum.Font.SciFi
- FancyFurnishing.Text = "FancyFurnishing "
- FancyFurnishing.TextColor3 = Color3.new(0, 1, 0)
- FancyFurnishing.TextScaled = true
- FancyFurnishing.TextSize = 14
- FancyFurnishing.TextWrapped = true
- FancyFurnishing.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(491, 3, -1720))end
- )
- StrangeMan.Name = "StrangeMan"
- StrangeMan.Parent = WayPointFrame
- StrangeMan.BackgroundColor3 = Color3.new(0, 0, 0)
- StrangeMan.BorderColor3 = Color3.new(0, 1, 0)
- StrangeMan.BorderSizePixel = 2
- StrangeMan.Position = UDim2.new(0.0560000017, 0, 0.654606581, 0)
- StrangeMan.Size = UDim2.new(0, 111, 0, 24)
- StrangeMan.Font = Enum.Font.SciFi
- StrangeMan.Text = "StrangeMan"
- StrangeMan.TextColor3 = Color3.new(0, 1, 0)
- StrangeMan.TextScaled = true
- StrangeMan.TextSize = 14
- StrangeMan.TextWrapped = true
- StrangeMan.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1061, 16, 1131))end
- )
- Den.Name = "Den"
- Den.Parent = WayPointFrame
- Den.BackgroundColor3 = Color3.new(0, 0, 0)
- Den.BorderColor3 = Color3.new(0, 1, 0)
- Den.BorderSizePixel = 2
- Den.Position = UDim2.new(0.0560000017, 0, 0.708422065, 0)
- Den.Size = UDim2.new(0, 111, 0, 24)
- Den.Font = Enum.Font.SciFi
- Den.Text = "Den"
- Den.TextColor3 = Color3.new(0, 1, 0)
- Den.TextScaled = true
- Den.TextSize = 14
- Den.TextWrapped = true
- Den.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(331, 45, 1941))
- end)
- Spawn.Name = "Spawn"
- Spawn.Parent = WayPointFrame
- Spawn.BackgroundColor3 = Color3.new(0, 0, 0)
- Spawn.BorderColor3 = Color3.new(0, 1, 0)
- Spawn.BorderSizePixel = 2
- Spawn.Position = UDim2.new(0.0560000017, 0, 0.762471676, 0)
- Spawn.Size = UDim2.new(0, 111, 0, 24)
- Spawn.Font = Enum.Font.SciFi
- Spawn.Text = "Spawn"
- Spawn.TextColor3 = Color3.new(0, 1, 0)
- Spawn.TextScaled = true
- Spawn.TextSize = 14
- Spawn.TextWrapped = true
- Spawn.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(155,3,74))end
- )
- FineArt.Name = "FineArt"
- FineArt.Parent = WayPointFrame
- FineArt.BackgroundColor3 = Color3.new(0, 0, 0)
- FineArt.BorderColor3 = Color3.new(0, 1, 0)
- FineArt.BorderSizePixel = 2
- FineArt.Position = UDim2.new(0.0560000017, 0, 0.815836132, 0)
- FineArt.Size = UDim2.new(0, 111, 0, 24)
- FineArt.Font = Enum.Font.SciFi
- FineArt.Text = "FineArt"
- FineArt.TextColor3 = Color3.new(0, 1, 0)
- FineArt.TextScaled = true
- FineArt.TextSize = 14
- FineArt.TextWrapped = true
- FineArt.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(5207, -166, 719))end
- )
- YellowWood.Name = "YellowWood"
- YellowWood.Parent = WayPointFrame
- YellowWood.BackgroundColor3 = Color3.new(0, 0, 0)
- YellowWood.BorderColor3 = Color3.new(0, 1, 0)
- YellowWood.BorderSizePixel = 2
- YellowWood.Position = UDim2.new(0.0560000017, 0, 0.870134771, 0)
- YellowWood.Size = UDim2.new(0, 111, 0, 24)
- YellowWood.Font = Enum.Font.SciFi
- YellowWood.Text = "YellowWood"
- YellowWood.TextColor3 = Color3.new(0, 1, 0)
- YellowWood.TextScaled = true
- YellowWood.TextSize = 14
- YellowWood.TextWrapped = true
- YellowWood.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1049,-5.9 ,-934.7 ))end
- )
- IceTree.Name = "IceTree"
- IceTree.Parent = WayPointFrame
- IceTree.BackgroundColor3 = Color3.new(0, 0, 0)
- IceTree.BorderColor3 = Color3.new(0, 1, 0)
- IceTree.BorderSizePixel = 2
- IceTree.Position = UDim2.new(0.0560000017, 0, 0.92443341, 0)
- IceTree.Size = UDim2.new(0, 111, 0, 24)
- IceTree.Font = Enum.Font.SciFi
- IceTree.Text = "IceTree"
- IceTree.TextColor3 = Color3.new(0, 1, 0)
- IceTree.TextScaled = true
- IceTree.TextSize = 14
- IceTree.TextWrapped = true
- IceTree.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1505.7,412.4 ,3253 ))end
- )
- OpenButton.Name = "OpenButton"
- OpenButton.Parent = ScreenGui
- OpenButton.BackgroundColor3 = Color3.new(0, 0, 0)
- OpenButton.BorderColor3 = Color3.new(0, 1, 0)
- OpenButton.BorderSizePixel = 2
- OpenButton.Position = UDim2.new(0, 0, 0.398740262, 0)
- OpenButton.Size = UDim2.new(0, 82, 0, 19)
- OpenButton.Visible = false
- OpenButton.Font = Enum.Font.SciFi
- OpenButton.Text = "WayPoints"
- OpenButton.TextColor3 = Color3.new(0, 1, 0)
- OpenButton.TextScaled = true
- OpenButton.TextSize = 14
- OpenButton.TextWrapped = true
- OpenButton .MouseButton1Click:connect(function()
- WayPointFrame.Visible = true
- OpenButton.Visible = false
- end)
- end)
- WayPoint_2.Name = "WayPoint"
- WayPoint_2.Parent = MainFrame
- WayPoint_2.BackgroundColor3 = Color3.new(0, 0, 0)
- WayPoint_2.BorderColor3 = Color3.new(0, 1, 0)
- WayPoint_2.BorderSizePixel = 5
- WayPoint_2.Position = UDim2.new(0.18928571, 0, 0.646789014, 0)
- WayPoint_2.Size = UDim2.new(0, 96, 0, 34)
- WayPoint_2.Font = Enum.Font.SciFi
- WayPoint_2.Text = "WayPoints"
- WayPoint_2.TextColor3 = Color3.new(0, 1, 0)
- WayPoint_2.TextScaled = true
- WayPoint_2.TextSize = 14
- WayPoint_2.TextWrapped = true
- WayPoint_2.MouseButton1Down:connect(function()
- end)
- TpGifts.Name = "Tp Gifts"
- TpGifts.Parent = MainFrame
- TpGifts.BackgroundColor3 = Color3.new(0, 0, 0)
- TpGifts.BorderColor3 = Color3.new(0, 1, 0)
- TpGifts.BorderSizePixel = 5
- TpGifts.Position = UDim2.new(0.5625, 0, 0.426605493, 0)
- TpGifts.Size = UDim2.new(0, 92, 0, 41)
- TpGifts.Font = Enum.Font.SciFi
- TpGifts.Text = "TpGifts"
- TpGifts.TextColor3 = Color3.new(0, 1, 0)
- TpGifts.TextScaled = true
- TpGifts.TextSize = 14
- TpGifts.TextWrapped = true
- TpGifts.MouseButton1Down:connect(function()
- for i,v in next,workspace.PlayerModels:GetChildren() do
- if v:FindFirstChild("Main") and v.Owner.Value == game.Players.LocalPlayer then
- for q,p in pairs(v:GetChildren()) do
- if p.Name:lower():match("box") or p.Name == "DraggableItem" then
- wait()
- v.PrimaryPart = v.Main
- game.ReplicatedStorage.Interaction.Verify:FireServer('Item owned by player',v)
- v:SetPrimaryPartCFrame(game.Players.LocalPlayer.Character.Head.CFrame)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- end
- end
- end
- end
- end)
- BringUp.Name = "BringUp"
- BringUp.Parent = MainFrame
- BringUp.BackgroundColor3 = Color3.new(0, 0, 0)
- BringUp.BorderColor3 = Color3.new(0, 1, 0)
- BringUp.BorderSizePixel = 5
- BringUp.Position = UDim2.new(0.375, 0, 0.844036698, 0)
- BringUp.Size = UDim2.new(0, 95, 0, 29)
- BringUp.Font = Enum.Font.SciFi
- BringUp.Text = "BringUp"
- BringUp.TextColor3 = Color3.new(0, 1, 0)
- BringUp.TextScaled = true
- BringUp.TextSize = 14
- BringUp.TextWrapped = true
- BringUp.MouseButton1Down:connect(function()
- loadstring(game:GetObjects("rbxassetid://01925396229")[1].Source)()
- end)
- HailStone.Name = "HailStone"
- HailStone.Parent = MainFrame
- HailStone.BackgroundColor3 = Color3.new(0, 0, 0)
- HailStone.BorderColor3 = Color3.new(0, 1, 0)
- HailStone.BorderSizePixel = 5
- HailStone.Position = UDim2.new(0.18928571, 0, 0.426605493, 0)
- HailStone.Size = UDim2.new(0, 96, 0, 41)
- HailStone.Font = Enum.Font.SciFi
- HailStone.Text = "HailStone"
- HailStone.TextColor3 = Color3.new(0, 1, 0)
- HailStone.TextScaled = true
- HailStone.TextSize = 14
- HailStone.TextWrapped = true
- HailStone.MouseButton1Down:connect(function()
- -- Objects
- local Hailstone = Instance.new("ScreenGui")
- local OpenBtn = Instance.new("TextButton")
- local Drag = Instance.new("Frame")
- local AAPressQ = Instance.new("TextLabel")
- local AnimWelcomeScreen = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- local Main = Instance.new("Frame")
- local HomeLocal = Instance.new("TextButton")
- local HomeTopBar = Instance.new("TextButton")
- local HomePlayers = Instance.new("TextButton")
- local HomeTeleports = Instance.new("TextButton")
- local HomeWood = Instance.new("TextButton")
- local HomeTools = Instance.new("TextButton")
- local HomeChangelog = Instance.new("TextButton")
- local HomeLogo = Instance.new("ImageLabel")
- local HiName = Instance.new("TextLabel")
- local HomeSepBar = Instance.new("TextButton")
- local X = Instance.new("TextButton")
- local WoodScreen = Instance.new("Frame")
- local TeleportCutWood = Instance.new("TextButton")
- local SellCutWood = Instance.new("TextButton")
- local TeleportEndTimesWood = Instance.new("TextButton")
- local TeleportCaveCrawlerWood = Instance.new("TextButton")
- local TeleportGifts = Instance.new("TextButton")
- local ToolsScreen = Instance.new("Frame")
- local Dupe = Instance.new("TextButton")
- local Move = Instance.new("TextButton")
- local GoldAxe = Instance.new("TextButton")
- local LeakedItems = Instance.new("TextButton")
- local TeleportTool = Instance.new("TextButton")
- local GreyWood = Instance.new("TextButton")
- local DupeLabel = Instance.new("TextLabel")
- local TeleportsScreen = Instance.new("Frame")
- local Spawn = Instance.new("TextButton")
- local Den = Instance.new("TextButton")
- local StrangeMan = Instance.new("TextButton")
- local Swamp = Instance.new("TextButton")
- local Fancy = Instance.new("TextButton")
- local BoxedCars = Instance.new("TextButton")
- local Dropoff = Instance.new("TextButton")
- local GreenBox = Instance.new("TextButton")
- local Cave = Instance.new("TextButton")
- local Palm = Instance.new("TextButton")
- local WoodRUs = Instance.new("TextButton")
- local LinksLogic = Instance.new("TextButton")
- local YourPlot = Instance.new("TextButton")
- local BobsShack = Instance.new("TextButton")
- local EndTimes = Instance.new("TextButton")
- local Volcano = Instance.new("TextButton")
- local Lodge = Instance.new("TextButton")
- local Shrine = Instance.new("TextButton")
- local PlayersScreen = Instance.new("Frame")
- local P1 = Instance.new("TextButton")
- local P2 = Instance.new("TextButton")
- local P4 = Instance.new("TextButton")
- local P3 = Instance.new("TextButton")
- local P6 = Instance.new("TextButton")
- local P5 = Instance.new("TextButton")
- local TpToPlayer = Instance.new("TextButton")
- local TpToPlayerBase = Instance.new("TextButton")
- local PSelected = Instance.new("TextLabel")
- local LocalScreen = Instance.new("Frame")
- local God = Instance.new("TextButton")
- local Noclip = Instance.new("TextButton")
- local Walkspeed = Instance.new("TextButton")
- local Jumppower = Instance.new("TextButton")
- local NoclipLabel = Instance.new("TextLabel")
- local WalkspeedValue = Instance.new("TextBox")
- local JumppowerValue = Instance.new("TextBox")
- local EtoFly = Instance.new("TextLabel")
- local HomeScreen = Instance.new("Frame")
- local WelcomeName = Instance.new("TextLabel")
- local WelcomeMOTD = Instance.new("TextLabel")
- local WelcomeAuthor = Instance.new("TextLabel")
- local ChangelogScreen = Instance.new("Frame")
- local Logs = Instance.new("TextLabel")
- local Logs2 = Instance.new("TextLabel")
- local Logs3 = Instance.new("TextLabel")
- local Log1and2Div = Instance.new("TextButton")
- local Log2and3Div = Instance.new("TextButton")
- -- Properties
- Hailstone.Name = "Hailstone"
- Hailstone.Parent = game.CoreGui
- Hailstone.ResetOnSpawn = false
- OpenBtn.Name = "OpenBtn"
- OpenBtn.Parent = Hailstone
- OpenBtn.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- OpenBtn.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- OpenBtn.BorderSizePixel = 3
- OpenBtn.Position = UDim2.new(0, 0, 0.826086938, 0)
- OpenBtn.Size = UDim2.new(0, 79, 0, 23)
- OpenBtn.Visible = false
- OpenBtn.Font = Enum.Font.SourceSans
- OpenBtn.Text = "Open"
- OpenBtn.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- OpenBtn.TextSize = 14
- OpenBtn.TextWrapped = true
- Drag.Name = "Drag"
- Drag.Parent = Hailstone
- Drag.Active = true
- Drag.BackgroundColor3 = Color3.new(1, 1, 1)
- Drag.BackgroundTransparency = 1
- Drag.BorderSizePixel = 0
- Drag.Draggable = true
- Drag.Position = UDim2.new(0.373752683, 0, 0.267786592, 0)
- Drag.Selectable = true
- Drag.Size = UDim2.new(0, 451, 0, 234)
- AAPressQ.Name = "AAPressQ"
- AAPressQ.Parent = Hailstone
- AAPressQ.BackgroundColor3 = Color3.new(1, 1, 1)
- AAPressQ.BackgroundTransparency = 1
- AAPressQ.BorderSizePixel = 0
- AAPressQ.Position = UDim2.new(0.283759117, 0, 0.252964437, 0)
- AAPressQ.Size = UDim2.new(0, 573, 0, 257)
- AAPressQ.Font = Enum.Font.SourceSans
- AAPressQ.Text = "Press \"Q\""
- AAPressQ.TextSize = 100
- AnimWelcomeScreen.Name = "AnimWelcomeScreen"
- AnimWelcomeScreen.Parent = Drag
- AnimWelcomeScreen.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- AnimWelcomeScreen.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- AnimWelcomeScreen.BorderSizePixel = 3
- AnimWelcomeScreen.Position = UDim2.new(0.328511298, 0, -0.20692715, 0)
- AnimWelcomeScreen.Size = UDim2.new(0, 209, 0, 199)
- AnimWelcomeScreen.Visible = false
- ImageLabel.Parent = AnimWelcomeScreen
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.BorderSizePixel = 0
- ImageLabel.Size = UDim2.new(0, 209, 0, 199)
- ImageLabel.Image = "rbxassetid://1393851029"
- Main.Name = "Main"
- Main.Parent = Drag
- Main.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- Main.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Main.BorderSizePixel = 3
- Main.Position = UDim2.new(-0.00221729279, 0, 0.0128205121, 0)
- Main.Size = UDim2.new(0, 450, 0, 232)
- Main.Visible = false
- HomeLocal.Name = "HomeLocal"
- HomeLocal.Parent = Main
- HomeLocal.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- HomeLocal.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeLocal.BorderSizePixel = 2
- HomeLocal.Position = UDim2.new(0.0244444441, 0, 0.206896558, 0)
- HomeLocal.Size = UDim2.new(0, 84, 0, 21)
- HomeLocal.Font = Enum.Font.SourceSans
- HomeLocal.Text = "Local"
- HomeLocal.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeLocal.TextSize = 24
- HomeLocal.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTopBar.Name = "HomeTopBar"
- HomeTopBar.Parent = Main
- HomeTopBar.BackgroundColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTopBar.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTopBar.Position = UDim2.new(0, 0, 0.159482777, 0)
- HomeTopBar.Size = UDim2.new(0, 450, 0, 1)
- HomeTopBar.Font = Enum.Font.SourceSans
- HomeTopBar.Text = ""
- HomeTopBar.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTopBar.TextSize = 24
- HomeTopBar.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomePlayers.Name = "HomePlayers"
- HomePlayers.Parent = Main
- HomePlayers.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- HomePlayers.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomePlayers.BorderSizePixel = 2
- HomePlayers.Position = UDim2.new(0.0244444441, 0, 0.331896544, 0)
- HomePlayers.Size = UDim2.new(0, 84, 0, 21)
- HomePlayers.Font = Enum.Font.SourceSans
- HomePlayers.Text = "Players"
- HomePlayers.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomePlayers.TextSize = 24
- HomePlayers.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTeleports.Name = "HomeTeleports"
- HomeTeleports.Parent = Main
- HomeTeleports.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- HomeTeleports.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTeleports.BorderSizePixel = 2
- HomeTeleports.Position = UDim2.new(0.0244444441, 0, 0.459051698, 0)
- HomeTeleports.Size = UDim2.new(0, 84, 0, 21)
- HomeTeleports.Font = Enum.Font.SourceSans
- HomeTeleports.Text = "Teleports"
- HomeTeleports.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTeleports.TextSize = 24
- HomeTeleports.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeWood.Name = "HomeWood"
- HomeWood.Parent = Main
- HomeWood.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- HomeWood.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeWood.BorderSizePixel = 2
- HomeWood.Position = UDim2.new(0.0244444441, 0, 0.594827592, 0)
- HomeWood.Size = UDim2.new(0, 84, 0, 21)
- HomeWood.Font = Enum.Font.SourceSans
- HomeWood.Text = "Wood"
- HomeWood.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeWood.TextSize = 24
- HomeWood.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTools.Name = "HomeTools"
- HomeTools.Parent = Main
- HomeTools.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- HomeTools.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTools.BorderSizePixel = 2
- HomeTools.Position = UDim2.new(0.0244444441, 0, 0.732758641, 0)
- HomeTools.Size = UDim2.new(0, 84, 0, 21)
- HomeTools.Font = Enum.Font.SourceSans
- HomeTools.Text = "Tools"
- HomeTools.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeTools.TextSize = 24
- HomeTools.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeChangelog.Name = "HomeChangelog"
- HomeChangelog.Parent = Main
- HomeChangelog.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- HomeChangelog.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeChangelog.BorderSizePixel = 2
- HomeChangelog.Position = UDim2.new(0.0244444441, 0, 0.875, 0)
- HomeChangelog.Size = UDim2.new(0, 84, 0, 21)
- HomeChangelog.Font = Enum.Font.SourceSans
- HomeChangelog.Text = "Changelog"
- HomeChangelog.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeChangelog.TextSize = 22
- HomeChangelog.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeLogo.Name = "HomeLogo"
- HomeLogo.Parent = Main
- HomeLogo.BackgroundColor3 = Color3.new(1, 1, 1)
- HomeLogo.BackgroundTransparency = 1
- HomeLogo.BorderSizePixel = 0
- HomeLogo.Position = UDim2.new(0.456999987, 0, -0.11896389, 0)
- HomeLogo.Size = UDim2.new(0, 156, 0, 99)
- HomeLogo.Image = "rbxassetid://1393851029"
- HiName.Name = "HiName"
- HiName.Parent = Main
- HiName.BackgroundColor3 = Color3.new(1, 1, 1)
- HiName.BackgroundTransparency = 1
- HiName.BorderSizePixel = 0
- HiName.Position = UDim2.new(0.0244444441, 0, 0.0258620698, 0)
- HiName.Size = UDim2.new(0, 189, 0, 25)
- HiName.Font = Enum.Font.SourceSans
- HiName.Text = "Hi"
- HiName.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- HiName.TextScaled = true
- HiName.TextSize = 14
- HiName.TextStrokeColor3 = Color3.new(0.000153787, 0.000246059, 0.000322953)
- HiName.TextStrokeTransparency = 0.64899998903275
- HiName.TextWrapped = true
- HiName.TextXAlignment = Enum.TextXAlignment.Left
- HomeSepBar.Name = "HomeSepBar"
- HomeSepBar.Parent = Main
- HomeSepBar.BackgroundColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeSepBar.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeSepBar.Position = UDim2.new(0.24888888, 0, 0.206896558, 0)
- HomeSepBar.Size = UDim2.new(0, 1, 0, 176)
- HomeSepBar.Font = Enum.Font.SourceSans
- HomeSepBar.Text = ""
- HomeSepBar.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- HomeSepBar.TextSize = 24
- HomeSepBar.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- X.Name = "X"
- X.Parent = Main
- X.BackgroundColor3 = Color3.new(1, 1, 1)
- X.BackgroundTransparency = 1
- X.BorderSizePixel = 0
- X.Position = UDim2.new(0.937777758, 0, 0, 0)
- X.Size = UDim2.new(0, 28, 0, 25)
- X.Font = Enum.Font.SourceSans
- X.Text = "X"
- X.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- X.TextScaled = true
- X.TextSize = 14
- X.TextWrapped = true
- WoodScreen.Name = "WoodScreen"
- WoodScreen.Parent = Drag
- WoodScreen.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- WoodScreen.BackgroundTransparency = 1
- WoodScreen.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- WoodScreen.BorderSizePixel = 0
- WoodScreen.Draggable = true
- WoodScreen.Position = UDim2.new(0.0164813697, 0, -0.000777035952, 0)
- WoodScreen.Size = UDim2.new(0, 444, 0, 230)
- WoodScreen.Visible = false
- TeleportCutWood.Name = "Teleport Cut Wood"
- TeleportCutWood.Parent = WoodScreen
- TeleportCutWood.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- TeleportCutWood.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportCutWood.BorderSizePixel = 2
- TeleportCutWood.Position = UDim2.new(0.457207203, 0, 0.226086959, 0)
- TeleportCutWood.Size = UDim2.new(0, 147, 0, 21)
- TeleportCutWood.Font = Enum.Font.SourceSans
- TeleportCutWood.Text = "Teleport Cut Wood"
- TeleportCutWood.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportCutWood.TextScaled = true
- TeleportCutWood.TextSize = 24
- TeleportCutWood.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportCutWood.TextWrapped = true
- SellCutWood.Name = "Sell Cut Wood"
- SellCutWood.Parent = WoodScreen
- SellCutWood.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- SellCutWood.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- SellCutWood.BorderSizePixel = 2
- SellCutWood.Position = UDim2.new(0.457207203, 0, 0.391304344, 0)
- SellCutWood.Size = UDim2.new(0, 147, 0, 21)
- SellCutWood.Font = Enum.Font.SourceSans
- SellCutWood.Text = "Sell Cut Wood"
- SellCutWood.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- SellCutWood.TextSize = 24
- SellCutWood.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportEndTimesWood.Name = "Teleport End Times Wood"
- TeleportEndTimesWood.Parent = WoodScreen
- TeleportEndTimesWood.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- TeleportEndTimesWood.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportEndTimesWood.BorderSizePixel = 2
- TeleportEndTimesWood.Position = UDim2.new(0.457207203, 0, 0.556521714, 0)
- TeleportEndTimesWood.Size = UDim2.new(0, 147, 0, 21)
- TeleportEndTimesWood.Font = Enum.Font.SourceSans
- TeleportEndTimesWood.Text = "Teleport End Times"
- TeleportEndTimesWood.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportEndTimesWood.TextScaled = true
- TeleportEndTimesWood.TextSize = 24
- TeleportEndTimesWood.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportEndTimesWood.TextWrapped = true
- TeleportCaveCrawlerWood.Name = "Teleport Cave Crawler Wood"
- TeleportCaveCrawlerWood.Parent = WoodScreen
- TeleportCaveCrawlerWood.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- TeleportCaveCrawlerWood.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportCaveCrawlerWood.BorderSizePixel = 2
- TeleportCaveCrawlerWood.Position = UDim2.new(0.457207203, 0, 0.70869565, 0)
- TeleportCaveCrawlerWood.Size = UDim2.new(0, 147, 0, 21)
- TeleportCaveCrawlerWood.Font = Enum.Font.SourceSans
- TeleportCaveCrawlerWood.Text = "Teleport Cave Crawler"
- TeleportCaveCrawlerWood.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportCaveCrawlerWood.TextScaled = true
- TeleportCaveCrawlerWood.TextSize = 24
- TeleportCaveCrawlerWood.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportCaveCrawlerWood.TextWrapped = true
- TeleportGifts.Name = "Teleport Gifts"
- TeleportGifts.Parent = WoodScreen
- TeleportGifts.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- TeleportGifts.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportGifts.BorderSizePixel = 2
- TeleportGifts.Position = UDim2.new(0.456081063, 0, 0.869565248, 0)
- TeleportGifts.Size = UDim2.new(0, 147, 0, 21)
- TeleportGifts.Font = Enum.Font.SourceSans
- TeleportGifts.Text = "Teleport Gifts"
- TeleportGifts.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportGifts.TextScaled = true
- TeleportGifts.TextSize = 24
- TeleportGifts.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportGifts.TextWrapped = true
- ToolsScreen.Name = "ToolsScreen"
- ToolsScreen.Parent = Drag
- ToolsScreen.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- ToolsScreen.BackgroundTransparency = 1
- ToolsScreen.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- ToolsScreen.BorderSizePixel = 0
- ToolsScreen.Draggable = true
- ToolsScreen.Position = UDim2.new(0.0164813697, 0, -0.000777035952, 0)
- ToolsScreen.Size = UDim2.new(0, 444, 0, 230)
- ToolsScreen.Visible = false
- Dupe.Name = "Dupe"
- Dupe.Parent = ToolsScreen
- Dupe.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Dupe.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Dupe.BorderSizePixel = 2
- Dupe.Position = UDim2.new(0.457207203, 0, 0.199999988, 0)
- Dupe.Size = UDim2.new(0, 147, 0, 20)
- Dupe.Font = Enum.Font.SourceSans
- Dupe.Text = "Duplication"
- Dupe.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Dupe.TextScaled = true
- Dupe.TextSize = 24
- Dupe.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Dupe.TextWrapped = true
- Move.Name = "Move"
- Move.Parent = ToolsScreen
- Move.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Move.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Move.BorderSizePixel = 2
- Move.Position = UDim2.new(0.457207203, 0, 0.347826093, 0)
- Move.Size = UDim2.new(0, 147, 0, 20)
- Move.Font = Enum.Font.SourceSans
- Move.Text = "Hard Dragger"
- Move.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Move.TextScaled = true
- Move.TextSize = 24
- Move.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Move.TextWrapped = true
- GoldAxe.Name = "Gold Axe"
- GoldAxe.Parent = ToolsScreen
- GoldAxe.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- GoldAxe.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GoldAxe.BorderSizePixel = 2
- GoldAxe.Position = UDim2.new(0.457207233, 0, 0.478260875, 0)
- GoldAxe.Size = UDim2.new(0, 147, 0, 20)
- GoldAxe.Font = Enum.Font.SourceSans
- GoldAxe.Text = "Golden Axe"
- GoldAxe.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GoldAxe.TextScaled = true
- GoldAxe.TextSize = 24
- GoldAxe.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GoldAxe.TextWrapped = true
- LeakedItems.Name = "Leaked Items"
- LeakedItems.Parent = ToolsScreen
- LeakedItems.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- LeakedItems.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- LeakedItems.BorderSizePixel = 2
- LeakedItems.Position = UDim2.new(0.456081092, 0, 0.617391288, 0)
- LeakedItems.Size = UDim2.new(0, 147, 0, 20)
- LeakedItems.Font = Enum.Font.SourceSans
- LeakedItems.Text = "Leaked Items"
- LeakedItems.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- LeakedItems.TextScaled = true
- LeakedItems.TextSize = 24
- LeakedItems.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- LeakedItems.TextWrapped = true
- TeleportTool.Name = "Teleport Tool"
- TeleportTool.Parent = ToolsScreen
- TeleportTool.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- TeleportTool.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportTool.BorderSizePixel = 2
- TeleportTool.Position = UDim2.new(0.456081092, 0, 0.756521761, 0)
- TeleportTool.Size = UDim2.new(0, 147, 0, 20)
- TeleportTool.Font = Enum.Font.SourceSans
- TeleportTool.Text = "Ctrl + Click TP"
- TeleportTool.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportTool.TextScaled = true
- TeleportTool.TextSize = 24
- TeleportTool.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportTool.TextWrapped = true
- GreyWood.Name = "Grey Wood"
- GreyWood.Parent = ToolsScreen
- GreyWood.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- GreyWood.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GreyWood.BorderSizePixel = 2
- GreyWood.Position = UDim2.new(0.456081092, 0, 0.900000036, 0)
- GreyWood.Size = UDim2.new(0, 147, 0, 20)
- GreyWood.Font = Enum.Font.SourceSans
- GreyWood.Text = "Grey Wood"
- GreyWood.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GreyWood.TextScaled = true
- GreyWood.TextSize = 24
- GreyWood.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GreyWood.TextWrapped = true
- DupeLabel.Name = "DupeLabel"
- DupeLabel.Parent = ToolsScreen
- DupeLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- DupeLabel.BackgroundTransparency = 1
- DupeLabel.BorderColor3 = Color3.new(0.666667, 0, 0)
- DupeLabel.BorderSizePixel = 0
- DupeLabel.Position = UDim2.new(0.493243247, 0, 0.286956519, 0)
- DupeLabel.Size = UDim2.new(0, 115, 0, 14)
- DupeLabel.Font = Enum.Font.SciFi
- DupeLabel.Text = "Disabled"
- DupeLabel.TextColor3 = Color3.new(0.666667, 0, 0)
- DupeLabel.TextSize = 14
- TeleportsScreen.Name = "TeleportsScreen"
- TeleportsScreen.Parent = Drag
- TeleportsScreen.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- TeleportsScreen.BackgroundTransparency = 1
- TeleportsScreen.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TeleportsScreen.BorderSizePixel = 0
- TeleportsScreen.Draggable = true
- TeleportsScreen.Position = UDim2.new(0.0164813697, 0, -0.000777035952, 0)
- TeleportsScreen.Size = UDim2.new(0, 444, 0, 230)
- TeleportsScreen.Visible = false
- Spawn.Name = "Spawn"
- Spawn.Parent = TeleportsScreen
- Spawn.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Spawn.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Spawn.BorderSizePixel = 2
- Spawn.Position = UDim2.new(0.290540546, 0, 0.226086959, 0)
- Spawn.Size = UDim2.new(0, 84, 0, 21)
- Spawn.Font = Enum.Font.SourceSans
- Spawn.Text = "Spawn"
- Spawn.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Spawn.TextSize = 24
- Spawn.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Spawn.TextWrapped = true
- Den.Name = "Den"
- Den.Parent = TeleportsScreen
- Den.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Den.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Den.BorderSizePixel = 2
- Den.Position = UDim2.new(0.290540546, 0, 0.352173924, 0)
- Den.Size = UDim2.new(0, 84, 0, 21)
- Den.Font = Enum.Font.SourceSans
- Den.Text = "The Den"
- Den.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Den.TextSize = 24
- Den.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Den.TextWrapped = true
- StrangeMan.Name = "Strange Man"
- StrangeMan.Parent = TeleportsScreen
- StrangeMan.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- StrangeMan.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- StrangeMan.BorderSizePixel = 2
- StrangeMan.Position = UDim2.new(0.290540546, 0, 0.482608676, 0)
- StrangeMan.Size = UDim2.new(0, 84, 0, 21)
- StrangeMan.Font = Enum.Font.SourceSans
- StrangeMan.Text = "Strange Man"
- StrangeMan.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- StrangeMan.TextScaled = true
- StrangeMan.TextSize = 24
- StrangeMan.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- StrangeMan.TextWrapped = true
- Swamp.Name = "Swamp"
- Swamp.Parent = TeleportsScreen
- Swamp.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Swamp.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Swamp.BorderSizePixel = 2
- Swamp.Position = UDim2.new(0.290540546, 0, 0.617391288, 0)
- Swamp.Size = UDim2.new(0, 84, 0, 21)
- Swamp.Font = Enum.Font.SourceSans
- Swamp.Text = "Swamp"
- Swamp.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Swamp.TextSize = 24
- Swamp.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Swamp.TextWrapped = true
- Fancy.Name = "Fancy"
- Fancy.Parent = TeleportsScreen
- Fancy.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Fancy.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Fancy.BorderSizePixel = 2
- Fancy.Position = UDim2.new(0.290540546, 0, 0.747826099, 0)
- Fancy.Size = UDim2.new(0, 84, 0, 21)
- Fancy.Font = Enum.Font.SourceSans
- Fancy.Text = "Fancy"
- Fancy.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Fancy.TextSize = 24
- Fancy.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Fancy.TextWrapped = true
- BoxedCars.Name = "Boxed Cars"
- BoxedCars.Parent = TeleportsScreen
- BoxedCars.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- BoxedCars.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- BoxedCars.BorderSizePixel = 2
- BoxedCars.Position = UDim2.new(0.290540546, 0, 0.87391305, 0)
- BoxedCars.Size = UDim2.new(0, 84, 0, 21)
- BoxedCars.Font = Enum.Font.SourceSans
- BoxedCars.Text = "Boxed Cars"
- BoxedCars.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- BoxedCars.TextScaled = true
- BoxedCars.TextSize = 24
- BoxedCars.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- BoxedCars.TextWrapped = true
- Dropoff.Name = "Dropoff"
- Dropoff.Parent = TeleportsScreen
- Dropoff.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Dropoff.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Dropoff.BorderSizePixel = 2
- Dropoff.Position = UDim2.new(0.538288295, 0, 0.226086959, 0)
- Dropoff.Size = UDim2.new(0, 84, 0, 21)
- Dropoff.Font = Enum.Font.SourceSans
- Dropoff.Text = "Dropoff"
- Dropoff.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Dropoff.TextSize = 24
- Dropoff.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Dropoff.TextWrapped = true
- GreenBox.Name = "Green Box"
- GreenBox.Parent = TeleportsScreen
- GreenBox.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- GreenBox.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GreenBox.BorderSizePixel = 2
- GreenBox.Position = UDim2.new(0.538288295, 0, 0.352173924, 0)
- GreenBox.Size = UDim2.new(0, 84, 0, 21)
- GreenBox.Font = Enum.Font.SourceSans
- GreenBox.Text = "Green Box"
- GreenBox.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GreenBox.TextScaled = true
- GreenBox.TextSize = 24
- GreenBox.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- GreenBox.TextWrapped = true
- Cave.Name = "Cave"
- Cave.Parent = TeleportsScreen
- Cave.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Cave.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Cave.BorderSizePixel = 2
- Cave.Position = UDim2.new(0.538288295, 0, 0.482608676, 0)
- Cave.Size = UDim2.new(0, 84, 0, 21)
- Cave.Font = Enum.Font.SourceSans
- Cave.Text = "Cave"
- Cave.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Cave.TextSize = 24
- Cave.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Cave.TextWrapped = true
- Palm.Name = "Palm"
- Palm.Parent = TeleportsScreen
- Palm.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Palm.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Palm.BorderSizePixel = 2
- Palm.Position = UDim2.new(0.538288295, 0, 0.617391288, 0)
- Palm.Size = UDim2.new(0, 84, 0, 21)
- Palm.Font = Enum.Font.SourceSans
- Palm.Text = "Palm"
- Palm.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Palm.TextSize = 24
- Palm.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Palm.TextWrapped = true
- WoodRUs.Name = "Wood R Us"
- WoodRUs.Parent = TeleportsScreen
- WoodRUs.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- WoodRUs.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- WoodRUs.BorderSizePixel = 2
- WoodRUs.Position = UDim2.new(0.538288295, 0, 0.747826099, 0)
- WoodRUs.Size = UDim2.new(0, 84, 0, 21)
- WoodRUs.Font = Enum.Font.SourceSans
- WoodRUs.Text = "Wood R Us"
- WoodRUs.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- WoodRUs.TextScaled = true
- WoodRUs.TextSize = 24
- WoodRUs.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- WoodRUs.TextWrapped = true
- LinksLogic.Name = "Links Logic"
- LinksLogic.Parent = TeleportsScreen
- LinksLogic.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- LinksLogic.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- LinksLogic.BorderSizePixel = 2
- LinksLogic.Position = UDim2.new(0.538288295, 0, 0.87391305, 0)
- LinksLogic.Size = UDim2.new(0, 84, 0, 21)
- LinksLogic.Font = Enum.Font.SourceSans
- LinksLogic.Text = "Link's Logic"
- LinksLogic.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- LinksLogic.TextScaled = true
- LinksLogic.TextSize = 24
- LinksLogic.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- LinksLogic.TextWrapped = true
- YourPlot.Name = "Your Plot"
- YourPlot.Parent = TeleportsScreen
- YourPlot.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- YourPlot.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- YourPlot.BorderSizePixel = 2
- YourPlot.Position = UDim2.new(0.77477479, 0, 0.87391305, 0)
- YourPlot.Size = UDim2.new(0, 84, 0, 21)
- YourPlot.Font = Enum.Font.SourceSans
- YourPlot.Text = "Your Plot"
- YourPlot.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- YourPlot.TextSize = 24
- YourPlot.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- YourPlot.TextWrapped = true
- BobsShack.Name = "Bobs Shack"
- BobsShack.Parent = TeleportsScreen
- BobsShack.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- BobsShack.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- BobsShack.BorderSizePixel = 2
- BobsShack.Position = UDim2.new(0.77477479, 0, 0.747826099, 0)
- BobsShack.Size = UDim2.new(0, 84, 0, 21)
- BobsShack.Font = Enum.Font.SourceSans
- BobsShack.Text = "Bob's Shack"
- BobsShack.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- BobsShack.TextScaled = true
- BobsShack.TextSize = 24
- BobsShack.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- BobsShack.TextWrapped = true
- EndTimes.Name = "End Times"
- EndTimes.Parent = TeleportsScreen
- EndTimes.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- EndTimes.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- EndTimes.BorderSizePixel = 2
- EndTimes.Position = UDim2.new(0.77477479, 0, 0.617391288, 0)
- EndTimes.Size = UDim2.new(0, 84, 0, 21)
- EndTimes.Font = Enum.Font.SourceSans
- EndTimes.Text = "End Times"
- EndTimes.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- EndTimes.TextScaled = true
- EndTimes.TextSize = 24
- EndTimes.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- EndTimes.TextWrapped = true
- Volcano.Name = "Volcano"
- Volcano.Parent = TeleportsScreen
- Volcano.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Volcano.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Volcano.BorderSizePixel = 2
- Volcano.Position = UDim2.new(0.77477479, 0, 0.482608676, 0)
- Volcano.Size = UDim2.new(0, 84, 0, 21)
- Volcano.Font = Enum.Font.SourceSans
- Volcano.Text = "Volcano"
- Volcano.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Volcano.TextSize = 24
- Volcano.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Volcano.TextWrapped = true
- Lodge.Name = "Lodge"
- Lodge.Parent = TeleportsScreen
- Lodge.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Lodge.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Lodge.BorderSizePixel = 2
- Lodge.Position = UDim2.new(0.77477479, 0, 0.352173924, 0)
- Lodge.Size = UDim2.new(0, 84, 0, 21)
- Lodge.Font = Enum.Font.SourceSans
- Lodge.Text = "Lodge"
- Lodge.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Lodge.TextSize = 24
- Lodge.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Lodge.TextWrapped = true
- Shrine.Name = "Shrine"
- Shrine.Parent = TeleportsScreen
- Shrine.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Shrine.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Shrine.BorderSizePixel = 2
- Shrine.Position = UDim2.new(0.77477479, 0, 0.226086959, 0)
- Shrine.Size = UDim2.new(0, 84, 0, 21)
- Shrine.Font = Enum.Font.SourceSans
- Shrine.Text = "Shrine"
- Shrine.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Shrine.TextSize = 24
- Shrine.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Shrine.TextWrapped = true
- PlayersScreen.Name = "PlayersScreen"
- PlayersScreen.Parent = Drag
- PlayersScreen.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- PlayersScreen.BackgroundTransparency = 1
- PlayersScreen.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- PlayersScreen.BorderSizePixel = 0
- PlayersScreen.Draggable = true
- PlayersScreen.Position = UDim2.new(0.0164813697, 0, -0.000777035952, 0)
- PlayersScreen.Size = UDim2.new(0, 444, 0, 230)
- PlayersScreen.Visible = false
- P1.Name = "P1"
- P1.Parent = PlayersScreen
- P1.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- P1.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P1.BorderSizePixel = 2
- P1.Position = UDim2.new(0.272522509, 0, 0.226086959, 0)
- P1.Size = UDim2.new(0, 147, 0, 21)
- P1.Font = Enum.Font.SourceSans
- P1.Text = " "
- P1.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P1.TextSize = 24
- P1.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P2.Name = "P2"
- P2.Parent = PlayersScreen
- P2.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- P2.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P2.BorderSizePixel = 2
- P2.Position = UDim2.new(0.628378332, 0, 0.226086974, 0)
- P2.Size = UDim2.new(0, 158, 0, 21)
- P2.Font = Enum.Font.SourceSans
- P2.Text = " "
- P2.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P2.TextSize = 24
- P2.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P4.Name = "P4"
- P4.Parent = PlayersScreen
- P4.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- P4.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P4.BorderSizePixel = 2
- P4.Position = UDim2.new(0.628378332, 0, 0.352173924, 0)
- P4.Size = UDim2.new(0, 158, 0, 21)
- P4.Font = Enum.Font.SourceSans
- P4.Text = " "
- P4.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P4.TextSize = 24
- P4.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P3.Name = "P3"
- P3.Parent = PlayersScreen
- P3.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- P3.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P3.BorderSizePixel = 2
- P3.Position = UDim2.new(0.272522509, 0, 0.352173924, 0)
- P3.Size = UDim2.new(0, 147, 0, 21)
- P3.Font = Enum.Font.SourceSans
- P3.Text = " "
- P3.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P3.TextSize = 24
- P3.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P6.Name = "P6"
- P6.Parent = PlayersScreen
- P6.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- P6.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P6.BorderSizePixel = 2
- P6.Position = UDim2.new(0.628378332, 0, 0.482608706, 0)
- P6.Size = UDim2.new(0, 158, 0, 21)
- P6.Font = Enum.Font.SourceSans
- P6.Text = ""
- P6.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P6.TextSize = 24
- P6.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P5.Name = "P5"
- P5.Parent = PlayersScreen
- P5.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- P5.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P5.BorderSizePixel = 2
- P5.Position = UDim2.new(0.272522509, 0, 0.482608706, 0)
- P5.Size = UDim2.new(0, 147, 0, 21)
- P5.Font = Enum.Font.SourceSans
- P5.Text = " "
- P5.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- P5.TextSize = 24
- P5.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TpToPlayer.Name = "TpToPlayer"
- TpToPlayer.Parent = PlayersScreen
- TpToPlayer.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- TpToPlayer.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TpToPlayer.BorderSizePixel = 2
- TpToPlayer.Position = UDim2.new(0.405405402, 0, 0.656521738, 0)
- TpToPlayer.Size = UDim2.new(0, 179, 0, 21)
- TpToPlayer.Font = Enum.Font.SourceSans
- TpToPlayer.Text = "Teleport To Player"
- TpToPlayer.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TpToPlayer.TextSize = 24
- TpToPlayer.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TpToPlayerBase.Name = "TpToPlayerBase"
- TpToPlayerBase.Parent = PlayersScreen
- TpToPlayerBase.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- TpToPlayerBase.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TpToPlayerBase.BorderSizePixel = 2
- TpToPlayerBase.Position = UDim2.new(0.405405402, 0, 0.813043475, 0)
- TpToPlayerBase.Size = UDim2.new(0, 179, 0, 21)
- TpToPlayerBase.Font = Enum.Font.SourceSans
- TpToPlayerBase.Text = "Teleport To Base"
- TpToPlayerBase.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- TpToPlayerBase.TextSize = 24
- TpToPlayerBase.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- PSelected.Name = "PSelected"
- PSelected.Parent = PlayersScreen
- PSelected.BackgroundColor3 = Color3.new(1, 1, 1)
- PSelected.BackgroundTransparency = 1
- PSelected.BorderSizePixel = 0
- PSelected.Position = UDim2.new(0.405405402, 0, 0.904347837, 0)
- PSelected.Size = UDim2.new(0, 179, 0, 22)
- PSelected.Font = Enum.Font.SourceSans
- PSelected.Text = ""
- PSelected.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- PSelected.TextSize = 20
- LocalScreen.Name = "LocalScreen"
- LocalScreen.Parent = Drag
- LocalScreen.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- LocalScreen.BackgroundTransparency = 1
- LocalScreen.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- LocalScreen.BorderSizePixel = 0
- LocalScreen.Draggable = true
- LocalScreen.Position = UDim2.new(0.0164813697, 0, -0.000777035952, 0)
- LocalScreen.Size = UDim2.new(0, 444, 0, 230)
- LocalScreen.Visible = false
- God.Name = "God"
- God.Parent = LocalScreen
- God.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- God.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- God.BorderSizePixel = 2
- God.Position = UDim2.new(0.457207203, 0, 0.226086944, 0)
- God.Size = UDim2.new(0, 158, 0, 21)
- God.Font = Enum.Font.SourceSans
- God.Text = "God"
- God.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- God.TextSize = 24
- God.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Noclip.Name = "Noclip"
- Noclip.Parent = LocalScreen
- Noclip.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Noclip.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Noclip.BorderSizePixel = 2
- Noclip.Position = UDim2.new(0.457207203, 0, 0.352173924, 0)
- Noclip.Size = UDim2.new(0, 158, 0, 21)
- Noclip.Font = Enum.Font.SourceSans
- Noclip.Text = "Noclip"
- Noclip.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Noclip.TextSize = 24
- Noclip.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Walkspeed.Name = "Walkspeed"
- Walkspeed.Parent = LocalScreen
- Walkspeed.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Walkspeed.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Walkspeed.BorderSizePixel = 2
- Walkspeed.Position = UDim2.new(0.457207203, 0, 0.523913026, 0)
- Walkspeed.Size = UDim2.new(0, 158, 0, 21)
- Walkspeed.Font = Enum.Font.SourceSans
- Walkspeed.Text = "Walkspeed"
- Walkspeed.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Walkspeed.TextSize = 24
- Walkspeed.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Jumppower.Name = "Jumppower"
- Jumppower.Parent = LocalScreen
- Jumppower.BackgroundColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Jumppower.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Jumppower.BorderSizePixel = 2
- Jumppower.Position = UDim2.new(0.457207203, 0, 0.70869565, 0)
- Jumppower.Size = UDim2.new(0, 158, 0, 21)
- Jumppower.Font = Enum.Font.SourceSans
- Jumppower.Text = "Jumppower"
- Jumppower.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Jumppower.TextSize = 24
- Jumppower.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- NoclipLabel.Name = "NoclipLabel"
- NoclipLabel.Parent = LocalScreen
- NoclipLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- NoclipLabel.BackgroundTransparency = 1
- NoclipLabel.BorderColor3 = Color3.new(0.666667, 0, 0)
- NoclipLabel.BorderSizePixel = 0
- NoclipLabel.Position = UDim2.new(0.504504502, 0, 0.443478256, 0)
- NoclipLabel.Size = UDim2.new(0, 115, 0, 19)
- NoclipLabel.Font = Enum.Font.SciFi
- NoclipLabel.Text = "Disabled"
- NoclipLabel.TextColor3 = Color3.new(0.666667, 0, 0)
- NoclipLabel.TextSize = 14
- WalkspeedValue.Name = "WalkspeedValue"
- WalkspeedValue.Parent = LocalScreen
- WalkspeedValue.BackgroundColor3 = Color3.new(1, 1, 1)
- WalkspeedValue.BackgroundTransparency = 1
- WalkspeedValue.BorderSizePixel = 0
- WalkspeedValue.Position = UDim2.new(0.457207203, 0, 0.617391288, 0)
- WalkspeedValue.Size = UDim2.new(0, 158, 0, 21)
- WalkspeedValue.Font = Enum.Font.SourceSans
- WalkspeedValue.Text = "Walkspeed Value"
- WalkspeedValue.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- WalkspeedValue.TextSize = 14
- JumppowerValue.Name = "JumppowerValue"
- JumppowerValue.Parent = LocalScreen
- JumppowerValue.BackgroundColor3 = Color3.new(1, 1, 1)
- JumppowerValue.BackgroundTransparency = 1
- JumppowerValue.BorderSizePixel = 0
- JumppowerValue.Position = UDim2.new(0.457207203, 0, 0.799999952, 0)
- JumppowerValue.Size = UDim2.new(0, 158, 0, 21)
- JumppowerValue.Font = Enum.Font.SourceSans
- JumppowerValue.Text = "Jumppower Value"
- JumppowerValue.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- JumppowerValue.TextSize = 14
- EtoFly.Name = "EtoFly"
- EtoFly.Parent = LocalScreen
- EtoFly.BackgroundColor3 = Color3.new(1, 1, 1)
- EtoFly.BackgroundTransparency = 1
- EtoFly.BorderSizePixel = 0
- EtoFly.Position = UDim2.new(0.409909904, 0, 0.895652175, 0)
- EtoFly.Size = UDim2.new(0, 200, 0, 29)
- EtoFly.Font = Enum.Font.SourceSans
- EtoFly.Text = "Press \"Q\" to Fly"
- EtoFly.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- EtoFly.TextSize = 14
- HomeScreen.Name = "HomeScreen"
- HomeScreen.Parent = Drag
- HomeScreen.BackgroundColor3 = Color3.new(1, 1, 1)
- HomeScreen.BackgroundTransparency = 1
- HomeScreen.BorderSizePixel = 0
- HomeScreen.Position = UDim2.new(-0.208425716, 0, -0.273504287, 0)
- HomeScreen.Size = UDim2.new(0, 450, 0, 232)
- HomeScreen.Visible = false
- WelcomeName.Name = "WelcomeName"
- WelcomeName.Parent = HomeScreen
- WelcomeName.BackgroundColor3 = Color3.new(1, 1, 1)
- WelcomeName.BackgroundTransparency = 1
- WelcomeName.BorderSizePixel = 0
- WelcomeName.Position = UDim2.new(0.512882888, 0, 0.402361304, 0)
- WelcomeName.Size = UDim2.new(0, 295, 0, 50)
- WelcomeName.Font = Enum.Font.SourceSans
- WelcomeName.Text = "Welcome"
- WelcomeName.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- WelcomeName.TextSize = 26
- WelcomeName.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- WelcomeName.TextStrokeTransparency = 0.64999997615814
- WelcomeName.TextWrapped = true
- WelcomeMOTD.Name = "WelcomeMOTD"
- WelcomeMOTD.Parent = HomeScreen
- WelcomeMOTD.BackgroundColor3 = Color3.new(1, 1, 1)
- WelcomeMOTD.BackgroundTransparency = 1
- WelcomeMOTD.Position = UDim2.new(0.524598598, 0, 0.615812302, 0)
- WelcomeMOTD.Size = UDim2.new(0, 295, 0, 122)
- WelcomeMOTD.Font = Enum.Font.SourceSans
- WelcomeMOTD.Text = "I heard there are a lot of wild haxors on the lose. Be careful out there."
- WelcomeMOTD.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- WelcomeMOTD.TextSize = 30
- WelcomeMOTD.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- WelcomeMOTD.TextStrokeTransparency = 0.64999997615814
- WelcomeMOTD.TextWrapped = true
- WelcomeAuthor.Name = "WelcomeAuthor"
- WelcomeAuthor.Parent = HomeScreen
- WelcomeAuthor.BackgroundColor3 = Color3.new(1, 1, 1)
- WelcomeAuthor.BackgroundTransparency = 1
- WelcomeAuthor.BorderSizePixel = 0
- WelcomeAuthor.Position = UDim2.new(0.621117353, 0, 1.14139926, 0)
- WelcomeAuthor.Size = UDim2.new(0, 200, 0, 22)
- WelcomeAuthor.Font = Enum.Font.SourceSans
- WelcomeAuthor.Text = "By Casual#2435"
- WelcomeAuthor.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- WelcomeAuthor.TextSize = 12
- WelcomeAuthor.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- WelcomeAuthor.TextStrokeTransparency = 0.64999997615814
- WelcomeAuthor.TextWrapped = true
- ChangelogScreen.Name = "ChangelogScreen"
- ChangelogScreen.Parent = Drag
- ChangelogScreen.BackgroundColor3 = Color3.new(1, 1, 1)
- ChangelogScreen.BackgroundTransparency = 1
- ChangelogScreen.BorderSizePixel = 0
- ChangelogScreen.Position = UDim2.new(0.24833703, 0, 0.17521368, 0)
- ChangelogScreen.Size = UDim2.new(0, 337, 0, 193)
- ChangelogScreen.Visible = false
- Logs.Name = "Logs"
- Logs.Parent = ChangelogScreen
- Logs.BackgroundColor3 = Color3.new(1, 1, 1)
- Logs.BackgroundTransparency = 1
- Logs.BorderSizePixel = 0
- Logs.Position = UDim2.new(0.0207715146, 0, 0, 0)
- Logs.Size = UDim2.new(0, 322, 0, 39)
- Logs.Font = Enum.Font.SourceSans
- Logs.Text = "-1.0 Huge Improvement on Look of Gui"
- Logs.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Logs.TextSize = 20
- Logs2.Name = "Logs2"
- Logs2.Parent = ChangelogScreen
- Logs2.BackgroundColor3 = Color3.new(1, 1, 1)
- Logs2.BackgroundTransparency = 1
- Logs2.BorderSizePixel = 0
- Logs2.Position = UDim2.new(0.0296735913, 0, 0.160621762, 0)
- Logs2.Size = UDim2.new(0, 322, 0, 85)
- Logs2.Font = Enum.Font.SourceSans
- Logs2.Text = "-1.1 Fixed bug that caused you not to be able to changewalkspeed and made you walk slow when you turned on god mode."
- Logs2.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Logs2.TextSize = 20
- Logs2.TextWrapped = true
- Logs3.Name = "Logs3"
- Logs3.Parent = ChangelogScreen
- Logs3.BackgroundColor3 = Color3.new(1, 1, 1)
- Logs3.BackgroundTransparency = 1
- Logs3.BorderSizePixel = 0
- Logs3.Position = UDim2.new(0.0296735913, 0, 0.46632123, 0)
- Logs3.Size = UDim2.new(0, 322, 0, 85)
- Logs3.Font = Enum.Font.SourceSans
- Logs3.Text = "-1.2 Added 3 new features - Hard Dragger, Teleport Gifts and Flight"
- Logs3.TextColor3 = Color3.new(0.117647, 0.501961, 0.639216)
- Logs3.TextSize = 20
- Logs3.TextWrapped = true
- Log1and2Div.Name = "Log1and2Div"
- Log1and2Div.Parent = ChangelogScreen
- Log1and2Div.BackgroundColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Log1and2Div.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Log1and2Div.Position = UDim2.new(0.0534124635, 0, 0.196891189, 0)
- Log1and2Div.Size = UDim2.new(0, 306, 0, 1)
- Log1and2Div.Font = Enum.Font.SourceSans
- Log1and2Div.Text = ""
- Log1and2Div.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Log1and2Div.TextSize = 24
- Log1and2Div.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Log2and3Div.Name = "Log2and3Div"
- Log2and3Div.Parent = ChangelogScreen
- Log2and3Div.BackgroundColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Log2and3Div.BorderColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Log2and3Div.Position = UDim2.new(0.0534124635, 0, 0.569948196, 0)
- Log2and3Div.Size = UDim2.new(0, 306, 0, 1)
- Log2and3Div.Font = Enum.Font.SourceSans
- Log2and3Div.Text = ""
- Log2and3Div.TextColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- Log2and3Div.TextSize = 24
- Log2and3Div.TextStrokeColor3 = Color3.new(0.0392157, 0.0627451, 0.0823529)
- --------
- -- Fly
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "q" then
- if flying then flying = false
- AAPressQ.Visible = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- AnimWelcomeScreen.Visible = true
- AnimWelcomeScreen:TweenSizeAndPosition(UDim2.new(0, 200, 0, 200), UDim2.new(0.5, -100, 0.5, -100), "Out", "Quad", .25)
- wait(2)
- ImageLabel:Destroy()
- AnimWelcomeScreen:TweenSizeAndPosition(UDim2.new(0, 0, 0, 0),UDim2.new(0.5, 0, 0.5, 0), "Out", "Bounce", 0.5);wait(0.5);AnimWelcomeScreen:Destroy();
- wait(2)
- HomeScreen.Visible = true
- Main.Visible = true
- HiName.Text = "Hi "..game.Players.LocalPlayer.Name
- WelcomeName.Text = "Welcome "..game.Players.LocalPlayer.Name
- --Opening Tabs
- P1.MouseButton1Down:connect(function()
- PSelected.Text = P1.Text
- end)
- P2.MouseButton1Down:connect(function()
- PSelected.Text = P2.Text
- end)
- P3.MouseButton1Down:connect(function()
- PSelected.Text = P3.Text
- end)
- P4.MouseButton1Down:connect(function()
- PSelected.Text = P4.Text
- end)
- P5.MouseButton1Down:connect(function()
- PSelected.Text = P5.Text
- end)
- P6.MouseButton1Down:connect(function()
- PSelected.Text = P6.Text
- end)
- local buttons = {
- PlayersScreen.P1,
- PlayersScreen.P2,
- PlayersScreen.P3,
- PlayersScreen.P4,
- PlayersScreen.P5,
- PlayersScreen.P6
- }
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- game.Players.PlayerRemoving:connect(function()
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- end)
- game.Players.PlayerAdded:connect(function()
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- end)
- if PlayersScreen.P1.text == " " then
- P1.Visible = false
- end
- if PlayersScreen.P2.text == " " then
- P2.Visible = false
- end
- if PlayersScreen.P3.text == " " then
- P3.Visible = false
- end
- if PlayersScreen.P4.text == " " then
- P4.Visible = false
- end
- if PlayersScreen.P5.text == " " then
- P5.Visible = false
- end
- if PlayersScreen.P6.text == "" then
- P6.Visible = false
- end
- TpToPlayer.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PSelected.Text].HumanoidRootPart.CFrame
- end)
- TpToPlayerBase.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players[PSelected.Text] then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame
- end
- end
- end)
- X.MouseButton1Down:connect(function()
- Drag.Visible = false
- OpenBtn.Visible = true
- end)
- OpenBtn.MouseButton1Down:connect(function()
- Drag.Visible = true
- OpenBtn.Visible = false
- end)
- HomeLocal.MouseButton1Down:connect(function()
- Main.Visible = true
- AnimWelcomeScreen.Visible = false
- HomeScreen.Visible = false
- LocalScreen.Visible = true
- PlayersScreen.Visible = false
- WoodScreen.Visible = false
- TeleportsScreen.Visible = false
- ToolsScreen.Visible = false
- OpenBtn.Visible = false
- ChangelogScreen.Visible = false
- end)
- HomePlayers.MouseButton1Down:connect(function()
- Main.Visible = true
- AnimWelcomeScreen.Visible = false
- HomeScreen.Visible = false
- LocalScreen.Visible = false
- PlayersScreen.Visible = true
- WoodScreen.Visible = false
- TeleportsScreen.Visible = false
- ToolsScreen.Visible = false
- OpenBtn.Visible = false
- ChangelogScreen.Visible = false
- end)
- HomeWood.MouseButton1Down:connect(function()
- Main.Visible = true
- AnimWelcomeScreen.Visible = false
- HomeScreen.Visible = false
- LocalScreen.Visible = false
- PlayersScreen.Visible = false
- WoodScreen.Visible = true
- TeleportsScreen.Visible = false
- ToolsScreen.Visible = false
- OpenBtn.Visible = false
- ChangelogScreen.Visible = false
- end)
- HomeTeleports.MouseButton1Down:connect(function()
- Main.Visible = true
- AnimWelcomeScreen.Visible = false
- HomeScreen.Visible = false
- LocalScreen.Visible = false
- PlayersScreen.Visible = false
- WoodScreen.Visible = false
- TeleportsScreen.Visible = true
- ToolsScreen.Visible = false
- OpenBtn.Visible = false
- ChangelogScreen.Visible = false
- end)
- HomeTools.MouseButton1Down:connect(function()
- Main.Visible = true
- AnimWelcomeScreen.Visible = false
- HomeScreen.Visible = false
- LocalScreen.Visible = false
- PlayersScreen.Visible = false
- WoodScreen.Visible = false
- TeleportsScreen.Visible = false
- ToolsScreen.Visible = true
- OpenBtn.Visible = false
- ChangelogScreen.Visible = false
- end)
- HomeChangelog.MouseButton1Down:connect(function()
- Main.Visible = true
- AnimWelcomeScreen.Visible = false
- HomeScreen.Visible = false
- LocalScreen.Visible = false
- PlayersScreen.Visible = false
- WoodScreen.Visible = false
- TeleportsScreen.Visible = false
- ToolsScreen.Visible = false
- OpenBtn.Visible = false
- ChangelogScreen.Visible = true
- end)
- --Teleports
- Palm.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(2570, -5, -32))
- end)
- BobsShack.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(259, 8, -2542))
- end)
- WoodRUs.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(251, 2, 57))
- end)
- Volcano.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1585, 622, 1140))
- end)
- Swamp.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1209, 132, -801))
- end)
- StrangeMan.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1061, 16, 1130))
- end)
- Spawn.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(155, 3, 74))
- end)
- Shrine.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1606, 195, 929))
- end)
- Lodge.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1243, 63, 2305))
- end)
- LinksLogic.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(4606, 7, -779))
- end)
- GreenBox.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1675, 348, 1476))
- end)
- Fancy.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(491, 3, -1719))
- end)
- EndTimes.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(113, -213, -950))
- end)
- Dropoff.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(314, -2, 123))
- end)
- Den.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(331, 45, 1941))
- end)
- Cave.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(3581, -179, 430))
- end)
- BoxedCars.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(508, 3, -1463))
- end)
- YourPlot.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame
- end
- end
- end)
- --------------
- --LocalPlayer Commands
- -- God
- God.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Name = "1"
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- l.Changed:Connect(function()
- if l then
- l.WalkSpeed=game.Players.LocalPlayer.Character.Humanoid.WalkSpeed
- l.JumpPower=game.Players.LocalPlayer.Character.Humanoid.JumpPower
- end
- end)
- end)
- -- Noclip
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- NoclipLabel.TextColor3 = Color3.new(0, 1, 0)
- NoclipLabel.Text = "Enabled"
- end
- end)
- Noclip.MouseButton1Down:connect(function()
- noclip = not noclip
- NoclipLabel.TextColor3 = Color3.new(0.7, 0, 0)
- NoclipLabel.Text = "Disabled"
- end)
- -- Walkspeed
- Walkspeed.MouseButton1Down:connect(function()
- while true do
- wait()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = WalkspeedValue.Text
- end
- end)
- -- Jumppower
- Jumppower.MouseButton1Down:connect(function()
- while true do
- wait()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = JumppowerValue.Text
- end
- end)
- --Players Commands
- -- Teleport To Player
- -- teleport To Player Base
- --Wood Commands
- -- Teleport Cut Wood
- TeleportCutWood.MouseButton1Down:connect(function()
- for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- Log:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0, 15, 0))
- end
- end
- end
- end)
- -- Sell Cut Wood
- SellCutWood.MouseButton1Down:connect(function()
- for _, Log in pairs(workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- for i,v in pairs(Log:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
- end
- end)
- end
- end
- end
- end)
- -- Teleport End Times Wood
- TeleportEndTimesWood.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "LoneCave")
- end
- end
- end
- end)
- -- Teleport Cave Crawler Wood
- TeleportCaveCrawlerWood.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "CaveCrawler")
- end
- end
- end
- end)
- --Tools Commands
- -- Dupe
- Dupe.MouseButton1Down:connect(function()
- plr = game:GetService("Players").LocalPlayer
- slot = plr.CurrentSaveSlot
- if Option == false then
- if slot.Value == -1 then
- Option = true
- slot.RobloxLocked = true
- DupeLabel.TextColor3 = Color3.new(0, 1, 0)
- DupeLabel.Text = "Enabled"
- end
- else
- Option = false
- slot.RobloxLocked = false
- DupeLabel.TextColor3 = Color3.new(0.7, 0, 0)
- DupeLabel.Text = "Disabled"
- end
- end)
- -- Move Tools
- Move.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer
- local Character = player.Character or player.CharacterAdded:wait()
- local Humanoid = Character:WaitForChild("Humanoid")
- local walkSpeed = Humanoid.WalkSpeed
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Dragger.Disabled = true
- _G.dragRangeMin = 5
- fivefour = coroutine.wrap(function()
- EKey = false
- QKey = false
- player:GetMouse().KeyDown:connect(function(key)
- if string.lower(key) == "e" then
- EKey = true
- elseif string.lower(key) == "q" then
- QKey = true
- end
- end)
- player:GetMouse().KeyUp:connect(function(key)
- if string.lower(key) == "e" then
- EKey = false
- elseif string.lower(key) == "q" then
- QKey = false
- end
- end)
- while wait(0.1) do
- if EKey then
- F = FVal
- FVal = FVal + 1000
- ChangeForce(F+1000)
- print(F)
- end
- if QKey then
- F = FVal
- FVal = FVal - 1000
- ChangeForce(F-1000)
- print(F)
- end
- end
- end)
- fivefour()
- local dragPart = Instance.new("Part",game.Players.LocalPlayer.PlayerGui)--game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Dragger.Dragger
- dragPart.Size = Vector3.new(0.2,0.2,0.2)
- dragPart.BrickColor = BrickColor.new("Really red")
- player.CharacterAdded:connect(function()
- Character = player.Character
- Humanoid = Character:WaitForChild("Humanoid")
- Humanoid.Died:connect(function()
- dragPart.Parent = nil
- end)
- end)
- wait(1)
- local dragRangeMax = 10000
- local dragRangeMin = _G.dragRangeMin
- local camera = workspace.CurrentCamera
- local mouse = player:GetMouse()
- local button1Down = false
- local dragRange = dragRangeMax
- FVal = 80000
- local bodyPosition = Instance.new("BodyPosition", dragPart)
- bodyPosition.maxForce = Vector3.new(1, 1, 1) * FVal
- bodyPosition.D = 1000
- bodyPosition.P = 4000
- function ChangeForce(F)
- if F > 0 then
- F = bodyPosition.maxForce.X+F
- bodyPosition.maxForce = Vector3.new(1, 1, 1) * F
- else
- F = bodyPosition.maxForce.X-F
- bodyPosition.maxForce = Vector3.new(1, 1, 1) * F
- end
- end
- local bodyGyro = Instance.new("BodyGyro", dragPart)
- bodyGyro.maxTorque = Vector3.new(1, 1, 1) * 200 --4000 -- * 0.000012
- bodyGyro.P = 1200
- bodyGyro.D = 140 --15
- --bodyPosition.P = bodyPosition.P * 1/19
- --bodyPosition.D = bodyPosition.D * 1/19
- --bodyGyro.P = bodyGyro.P * 1/19
- --bodyGyro.D = bodyGyro.D * 1/19
- local rotateCFrame = CFrame.new()
- local weld = Instance.new("Weld", dragPart)
- --local interactPermission = require(game.ReplicatedStorage.Interaction.InteractionPermission)
- local clientIsDragging = game.ReplicatedStorage.Interaction.ClientIsDragging
- local carryAnimationTrack
- --------------------------------[[ Drag Main ]]------------------------------------
- local draggingPart = false
- function click()
- button1Down = true
- local targetObject = game.Players.LocalPlayer:GetMouse().Target
- if not canDrag(targetObject) then
- return
- end
- local mouseHit = game.Players.LocalPlayer:GetMouse().Hit.p
- if (mouseHit - Character.Head.Position).magnitude > dragRangeMax then
- return
- end
- initializeDrag(targetObject, mouseHit)
- rotateCFrame = CFrame.new()
- carryAnimationTrack:Play(0.1, 1, 1)
- local dragIsFailing = 0
- local dragTime = 0
- while button1Down and canDrag(targetObject) do
- local desiredPos = Character.Head.Position + (game.Players.LocalPlayer:GetMouse().Hit.p - Character.Head.Position).unit * dragRange
- local dragRay = Ray.new(Character.Head.Position, desiredPos - Character.Head.Position)
- local part, pos = workspace:FindPartOnRayWithIgnoreList(dragRay, {Character, dragPart, targetObject.Parent})
- if part then
- desiredPos = pos
- end
- if (camera.CoordinateFrame.p - Character.Head.Position).magnitude > 2 then
- desiredPos = desiredPos + Vector3.new(0, 1.8, 0)
- end
- moveDrag(desiredPos)
- bodyGyro.cframe = CFrame.new(dragPart.Position, camera.CoordinateFrame.p) * rotateCFrame
- local targParent = findHighestParent(targetObject) or targetObject
- local attemptingToSurf = false
- for _, check in pairs({{Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.7, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(-0.7, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, 0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, -0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, -0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, -0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.5, -0.8, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(-0.5, -0.8, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.5, -1.3, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(-0.5, -1.3, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing}
- }) do
- local ray = check.Ray
- local part, _ = workspace:FindPartOnRayWithIgnoreList(ray, {Character})
- local op = part
- part = part and findHighestParent(part)
- if part and (not check.State or Humanoid:GetState() == check.State) then
- if part == targParent then
- attemptingToSurf = true
- else
- for _, connectedPart in pairs(op:GetConnectedParts(true)) do
- if connectedPart == targetObject--[[targParent]] then
- attemptingToSurf = true
- break
- end
- end
- end
- if attemptingToSurf then
- break
- end
- end
- end
- local falling = Humanoid:GetState() == Enum.HumanoidStateType.Freefall or Humanoid:GetState() == Enum.HumanoidStateType.FallingDown--not part1 and not part2
- if attemptingToSurf then
- dragIsFailing = 0
- elseif falling then
- dragIsFailing = 0
- elseif (dragPart.Position - desiredPos).magnitude > 5 then
- dragIsFailing = 0
- else
- dragIsFailing = 0
- end
- if dragIsFailing > 16 then
- break
- end
- if dragTime % 10 == 0 and targParent.Parent:FindFirstChild("BedInfo") and targParent.Parent:FindFirstChild("Main") then
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Parent.Scripts.VehicleControl.SetVehicleOwnership:Fire(targParent.Parent.Main)
- end
- clientIsDragging:FireServer(targParent.Parent)
- wait()
- dragTime = 0
- end
- carryAnimationTrack:Stop()
- endDrag()
- end
- function findHighestParent(child)
- if not child or not child.Parent or child.Parent == workspace then
- return nil
- end
- local ret = child.Parent:FindFirstChild("Owner") and child
- return findHighestParent(child.Parent) or ret
- end
- function clickEnded()
- button1Down = false
- end
- function holdDistanceChanged()
- dragRange = dragRangeMax--[[_G.dragRangeMin + (1 - dist) * (dragRangeMax - _G.dragRangeMin)]]
- end
- function canDrag(targetObject)
- if not (targetObject and not targetObject.Anchored and targetObject.Parent and Humanoid.Health > 0) then -- General conditions
- return false
- end
- if targetObject.Name == "LeafPart" then
- return false
- end
- local originTargetObject = targetObject
- targetObject = findHighestParent(targetObject) or targetObject
- bodyGyro.Parent = dragPart
- --[[if not (targetObject.Parent:FindFirstChild("Owner") or targetObject.Parent.Parent:FindFirstChild("Owner")) then
- return otherDraggable(targetObject, originTargetObject)
- end]]
- if targetObject.Parent:FindFirstChild("Owner") or targetObject.Parent.Parent:FindFirstChild("Owner") then
- return true
- end
- if targetObject.Parent:FindFirstChild("TreeClass") then -- Wood class
- return true
- end
- if targetObject.Parent:FindFirstChild("BoxItemName") then -- Shop items
- return true
- end
- if targetObject.Parent:FindFirstChild("PurchasedBoxItemName") then -- Purchased box items
- return true
- end
- if targetObject.Parent:FindFirstChild("Handle") then -- Tool items
- return true
- end
- return otherDraggable(targetObject, originTargetObject)
- end
- function otherDraggable(targetObject, originTargetObject)
- local draggable = targetObject and targetObject.Parent and targetObject.Parent:FindFirstChild("DraggableItem") or originTargetObject and originTargetObject.Parent and originTargetObject.Parent:FindFirstChild("DraggableItem")
- if draggable then -- Other stuff
- if draggable:FindFirstChild("NoRotate") then
- bodyGyro.Parent = nil
- end
- return true
- end
- end
- function initializeDrag(targetObject,mouseHit)
- draggingPart = true
- mouse.TargetFilter = targetObject and findHighestParent(targetObject) and findHighestParent(targetObject).Parent or targetObject
- dragPart.CFrame = CFrame.new(mouseHit, camera.CoordinateFrame.p)
- weld.Part0 = dragPart
- weld.Part1 = targetObject
- weld.C0 = CFrame.new(mouseHit,camera.CoordinateFrame.p):inverse() * targetObject.CFrame
- weld.Parent = dragPart
- dragPart.Parent = workspace
- end
- function endDrag()
- mouse.TargetFilter = nil
- dragPart.Parent = nil
- draggingPart = false
- end
- --------------------------------[[ Do Prompt ]]------------------------------------
- local dragGuiState = ""
- function interactLoop()
- while true do
- wait()
- local newState = ""
- local mouseHit = game.Players.LocalPlayer:GetMouse().Hit.p
- local targetObject = game.Players.LocalPlayer:GetMouse().Target
- if draggingPart then
- newState = "Dragging"
- elseif canDrag(targetObject) and not button1Down and (mouseHit - Character.Head.Position).magnitude < dragRangeMax then
- newState = "Mouseover"
- end
- if true then-- not (newState == dragGuiState) then
- dragGuiState = newState
- setPlatformControls()
- if dragGuiState == "" then
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible = false
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible = false
- elseif dragGuiState == "Mouseover" then
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible = true
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible = false
- elseif dragGuiState == "Dragging" then
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible = false
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible = not (bodyGyro.Parent == nil) and (not player:FindFirstChild("IsChatting") or player.IsChatting.Value < 1)
- end
- end
- end
- end
- --------------------------------[[ Drag Moving ]]------------------------------------
- function moveDrag(pos)
- bodyPosition.position = pos
- end
- local rotateSpeedReduce = 0.036
- local lastRotateTick
- function crotate(amount, speed)
- if not draggingPart then
- if not player:FindFirstChild("IsChatting") or player.IsChatting.Value < 2 then
- Humanoid.WalkSpeed = walkSpeed
- end
- return
- end
- if Humanoid.WalkSpeed > 1 then
- walkSpeed = Humanoid.WalkSpeed
- Humanoid.WalkSpeed = 0
- end
- lastRotateTick = tick()
- local thisRotateTick = lastRotateTick
- while draggingPart and amount.magnitude > 0 and lastRotateTick == thisRotateTick do
- rotateCFrame = CFrame.Angles(0, -amount.X * rotateSpeedReduce, 0) * CFrame.Angles(amount.Y * rotateSpeedReduce, 0, 0) * rotateCFrame
- wait()
- end
- if amount.magnitude == 0 then
- if not player:FindFirstChild("IsChatting") or player.IsChatting.Value < 2 then
- Humanoid.WalkSpeed = walkSpeed
- end
- end
- end
- --------------------------------[[ User Input ]]------------------------------------
- wait(1)
- carryAnimationTrack = Humanoid:LoadAnimation(game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Dragger:WaitForChild("CarryItem"))
- --input = require(game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Parent:WaitForChild("Scripts"):WaitForChild("UserInput"))
- game.Players.LocalPlayer:GetMouse().Button1Down:connect(function()
- click()
- holdDistanceChanged()
- end)
- game.Players.LocalPlayer:GetMouse().Button1Up:connect(function()
- clickEnded()
- end)
- --input.ClickBegan(click, holdDistanceChanged)
- --input.ClickEnded(clickEnded)
- --input.Rotate(crotate)
- function setPlatformControls()
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.Image = game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.PC.Value
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.KeyLabel.Text = "CLICK"
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.Image = game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.PC.Value
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.KeyLabel.Text = "SHIFT + WASD"
- end
- interactLoop()
- end)
- -- Golden Axe
- GoldAxe.MouseButton1Down:connect(function()
- local mouse1 = game:GetService("Players").LocalPlayer:GetMouse()
- mouse1.Button1Down:connect(function(key)
- Pressing=false
- end)
- function GetAxe()
- if game.Players.LocalPlayer.Character:FindFirstChild("Tool") then
- return game.Players.LocalPlayer.Character:FindFirstChild("Tool")
- end
- end
- local HitPoints={
- ['GoldAxe']= 50;
- ['BasicHatchet']= 0.2;
- ['Axe1']= 0.55;
- ['Axe2']= 0.93;
- ['AxeAlphaTesters']= 1.5;
- ['Rukiryaxe']= 1.68;
- ['Axe3']= 1.45;
- ['AxeBetaTesters']= 1.45;
- ['FireAxe']= 0.6;
- ['SilverAxe']= 1.6;
- ['EndTimesAxe']= 10000000;
- ['AxeChicken']= 0.1;
- ['CandyCaneAxe']= 0;
- }
- local Pressing = false
- local mouse1 = game:GetService("Players").LocalPlayer:GetMouse()
- mouse1.Button1Down:connect(function(key)
- Pressing=true
- poop(GetAxe())
- end)
- local mouse1 = game:GetService("Players").LocalPlayer:GetMouse()
- mouse1.Button1Down:connect(function(key)
- Pressing=false
- end)
- function cut(Height,Tool)
- local Tree=game.Players.LocalPlayer:GetMouse().Target
- game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(Tree.Parent.CutEvent,{
- ["cuttingClass"] = "Axe",
- ["cooldown"] = 0,
- ["hitPoints"] = HitPoints[Tool.ToolName.Value],
- ["sectionId"] = 1,
- ["tool"] = Tool,
- ["faceVector"] = Vector3.new(-1,0,0),
- ["height"] = Height})
- end
- function poop(Tool)
- while Pressing do
- for i=1,100 do
- wait()
- cut(_G.SIZE,Tool)
- cut(1,Tool)
- end
- end
- end
- end)
- -- Leaked Items
- LeakedItems.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Purchasables:Clone().Parent = game.Workspace.PlayerModels
- end)
- -- Ctrl + Click TP
- TeleportTool.MouseButton1Down:connect(function()
- local Plr = game:GetService("Players").LocalPlayer
- local Mouse = Plr:GetMouse()
- Mouse.Button1Down:connect(function()
- if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end
- if not Mouse.Target then return end
- Plr.Character:MoveTo(Mouse.Hit.p)
- end)
- end)
- -- Grey Wood
- GreyWood.MouseButton1Down:connect(function()
- for i,v in next,workspace.PlayerModels:GetChildren() do
- if v:FindFirstChild("Type") then
- if v.Type.Value == "Blueprint" then
- v.Type.Value = "Structure"
- end
- end
- end
- end)
- -- Teleport Gifts
- TeleportGifts.MouseButton1Down:connect(function()
- for i,v in next,workspace.PlayerModels:GetChildren() do
- if v:FindFirstChild("Main") and v.Owner.Value == game.Players.LocalPlayer then
- for q,p in pairs(v:GetChildren()) do
- if p.Name:lower():match("box") or p.Name == "DraggableItem" then
- wait()
- v.PrimaryPart = v.Main
- game.ReplicatedStorage.Interaction.Verify:FireServer('Item owned by player',v)
- v:SetPrimaryPartCFrame(game.Players.LocalPlayer.Character.Head.CFrame)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- end
- end
- end
- end
- end)
- end)
- Speed.Name = "Speed"
- Speed.Parent = MainFrame
- Speed.BackgroundColor3 = Color3.new(0, 0, 0)
- Speed.BorderColor3 = Color3.new(0, 1, 0)
- Speed.BorderSizePixel = 5
- Speed.Position = UDim2.new(0.375, 0, 0.211009175, 0)
- Speed.Size = UDim2.new(0, 95, 0, 38)
- Speed.Font = Enum.Font.SciFi
- Speed.Text = "Speed"
- Speed.TextColor3 = Color3.new(0, 1, 0)
- Speed.TextScaled = true
- Speed.TextSize = 14
- Speed.TextWrapped = true
- Speed.MouseButton1Click:connect(function()while wait()do
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=200
- end
- end
- )
- Jpower.Name = "Jpower"
- Jpower.Parent = MainFrame
- Jpower.BackgroundColor3 = Color3.new(0, 0, 0)
- Jpower.BorderColor3 = Color3.new(0, 1, 0)
- Jpower.BorderSizePixel = 5
- Jpower.Position = UDim2.new(0.5625, 0, 0.844036698, 0)
- Jpower.Size = UDim2.new(0, 92, 0, 29)
- Jpower.Font = Enum.Font.SciFi
- Jpower.Text = "Jpower"
- Jpower.TextColor3 = Color3.new(0, 1, 0)
- Jpower.TextScaled = true
- Jpower.TextSize = 14
- Jpower.TextWrapped = true
- Jpower.MouseButton1Click:connect(function()while wait()do
- game.Players.LocalPlayer.Character.Humanoid.JumpPower=100 end end)
- GoldAxe.Name = "GoldAxe"
- GoldAxe.Parent = MainFrame
- GoldAxe.BackgroundColor3 = Color3.new(0, 0, 0)
- GoldAxe.BorderColor3 = Color3.new(0, 1, 0)
- GoldAxe.BorderSizePixel = 5
- GoldAxe.Position = UDim2.new(0.375, 0, 0.646789014, 0)
- GoldAxe.Size = UDim2.new(0, 95, 0, 34)
- GoldAxe.Font = Enum.Font.SciFi
- GoldAxe.Text = "GoldAxe"
- GoldAxe.TextColor3 = Color3.new(0, 1, 0)
- GoldAxe.TextScaled = true
- GoldAxe.TextSize = 14
- GoldAxe.TextWrapped = true
- GoldAxe.MouseButton1Down:connect(function()
- -- Objects
- local InfoGUI = Instance.new("ScreenGui")
- local TopBar = Instance.new("Frame")
- local MainFrame = Instance.new("Frame")
- local Info = Instance.new("TextLabel")
- local OkayB = Instance.new("TextButton")
- local Credits = Instance.new("TextLabel")
- -- Properties
- InfoGUI.Name = "InfoGUI"
- InfoGUI.Parent = game.Players.LocalPlayer.PlayerGui
- TopBar.Name = "TopBar"
- TopBar.Parent = InfoGUI
- TopBar.BackgroundColor3 = Color3.new(0.266667, 0.247059, 0.313726)
- TopBar.BorderSizePixel = 0
- TopBar.Position = UDim2.new(0.5, -173, 0.5, -74)
- TopBar.Size = UDim2.new(0, 347, 0, 34)
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = TopBar
- MainFrame.BackgroundColor3 = Color3.new(0.356863, 0.333333, 0.423529)
- MainFrame.BorderSizePixel = 0
- MainFrame.Position = UDim2.new(0, 0, 1, 0)
- MainFrame.Size = UDim2.new(0, 347, 0, 114)
- Info.Name = "Info"
- Info.Parent = MainFrame
- Info.BackgroundColor3 = Color3.new(0.443137, 0.415686, 0.52549)
- Info.BorderSizePixel = 0
- Info.Size = UDim2.new(0, 347, 0, 78)
- Info.Font = Enum.Font.SourceSansLight
- Info.Text = "All you have to do to make this work, is get any axe and spam click on a tree a few times, ANY DISTANCE!"
- Info.TextColor3 = Color3.new(1, 1, 1)
- Info.TextScaled = true
- Info.TextSize = 14
- Info.TextWrapped = true
- OkayB.Name = "OkayB"
- OkayB.Parent = MainFrame
- OkayB.BackgroundColor3 = Color3.new(0.443137, 0.415686, 0.52549)
- OkayB.BorderSizePixel = 0
- OkayB.Position = UDim2.new(0.268000007, 0, 0.709999979, 0)
- OkayB.Size = UDim2.new(0, 161, 0, 29)
- OkayB.Font = Enum.Font.SourceSansLight
- OkayB.Text = "Alright"
- OkayB.TextColor3 = Color3.new(1, 1, 1)
- OkayB.TextScaled = true
- OkayB.TextSize = 14
- OkayB.TextWrapped = true
- Credits.Name = "Credits"
- Credits.Parent = MainFrame
- Credits.BackgroundColor3 = Color3.new(0.443137, 0.415686, 0.52549)
- Credits.BackgroundTransparency = 1
- Credits.BorderSizePixel = 0
- Credits.Position = UDim2.new(-0.0028818443, 0, 1.11403513, 0)
- Credits.Size = UDim2.new(0, 347, 0, 78)
- Credits.Font = Enum.Font.SourceSansLight
- Credits.Text = "GUI made by HowToBasic666/Hoofer"
- Credits.TextColor3 = Color3.new(1, 1, 1)
- Credits.TextScaled = true
- Credits.TextSize = 14
- Credits.TextWrapped = true
- OkayB.MouseButton1Click:connect(function()
- InfoGUI.Enabled = false
- end)
- local mouse1 = game:GetService("Players").LocalPlayer:GetMouse()
- mouse1.Button1Down:connect(function(key)
- Pressing=false
- end)
- function GetAxe()
- if game.Players.LocalPlayer.Character:FindFirstChild("Tool") then
- return game.Players.LocalPlayer.Character:FindFirstChild("Tool")
- end
- end
- local HitPoints={
- ['GoldAxe']= 50;
- ['BasicHatchet']= 0.2;
- ['Axe1']= 0.55;
- ['Axe2']= 0.93;
- ['AxeAlphaTesters']= 1.5;
- ['Rukiryaxe']= 1.68;
- ['Axe3']= 1.45;
- ['AxeBetaTesters']= 1.45;
- ['FireAxe']= 0.6;
- ['SilverAxe']= 1.6;
- ['EndTimesAxe']= 10000000;
- ['AxeChicken']= 0.1;
- ['CandyCaneAxe']= 0;
- }
- local Pressing = false
- local mouse1 = game:GetService("Players").LocalPlayer:GetMouse()
- mouse1.Button1Down:connect(function(key)
- Pressing=true
- poop(GetAxe())
- end)
- local mouse1 = game:GetService("Players").LocalPlayer:GetMouse()
- mouse1.Button1Down:connect(function(key)
- Pressing=false
- end)
- function cut(Height,Tool)
- local Tree=game.Players.LocalPlayer:GetMouse().Target
- game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(Tree.Parent.CutEvent,{
- ["cuttingClass"] = "Axe",
- ["cooldown"] = 0,
- ["hitPoints"] = HitPoints[Tool.ToolName.Value],
- ["sectionId"] = 1,
- ["tool"] = Tool,
- ["faceVector"] = Vector3.new(-1,0,0),
- ["height"] = Height})
- end
- function poop(Tool)
- while Pressing do
- for i=1,100 do
- wait()
- cut(_G.SIZE,Tool)
- cut(1,Tool)
- end
- end
- end
- end)
- TextLabel.Parent = MainFrame
- TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel.BorderColor3 = Color3.new(0, 1, 0)
- TextLabel.BorderSizePixel = 5
- TextLabel.Position = UDim2.new(0.18928571, 0, 0, 0)
- TextLabel.Size = UDim2.new(0, 448, 0, 39)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Text = "LUMBER TYCOON 2 GUI"
- TextLabel.TextColor3 = Color3.new(0, 1, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_2.Parent = MainFrame
- TextLabel_2.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel_2.BorderColor3 = Color3.new(0, 1, 0)
- TextLabel_2.BorderSizePixel = 5
- TextLabel_2.Position = UDim2.new(0.744642854, 0, 0.637614667, 0)
- TextLabel_2.Size = UDim2.new(0, 94, 0, 74)
- TextLabel_2.Font = Enum.Font.SciFi
- TextLabel_2.Text = "Gui Made By MrIpop "
- TextLabel_2.TextColor3 = Color3.new(0, 1, 0)
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 14
- TextLabel_2.TextWrapped = true
- LT2GUD.Name = "LT2GUD"
- LT2GUD.Parent = MainFrame
- LT2GUD.BackgroundColor3 = Color3.new(0, 0, 0)
- LT2GUD.BorderColor3 = Color3.new(0, 1, 0)
- LT2GUD.BorderSizePixel = 5
- LT2GUD.Position = UDim2.new(0.744642854, 0, 0.403669715, 0)
- LT2GUD.Size = UDim2.new(0, 94, 0, 41)
- LT2GUD.Font = Enum.Font.SciFi
- LT2GUD.Text = "LT2GUD"
- LT2GUD.TextColor3 = Color3.new(0, 1, 0)
- LT2GUD.TextScaled = true
- LT2GUD.TextSize = 14
- LT2GUD.TextWrapped = true
- LT2GUD.MouseButton1Down:connect(function()
- local LT2 = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local DupeStatus = Instance.new("TextLabel")
- local Dupe = Instance.new("TextButton")
- local SettingsFrame = Instance.new("Frame")
- local WalkspeedLabel = Instance.new("TextLabel")
- local JumpPowerLabel = Instance.new("TextLabel")
- local WalkSpeed = Instance.new("TextBox")
- local JumpPower = Instance.new("TextBox")
- local Settings = Instance.new("TextButton")
- local Greywood = Instance.new("TextButton")
- local Players = Instance.new("TextButton")
- local SellPlanks = Instance.new("TextButton")
- local SellWood = Instance.new("TextButton")
- local Teleport = Instance.new("TextButton")
- local TpBox = Instance.new("TextButton")
- local TpPlank = Instance.new("TextButton")
- local TpWood = Instance.new("TextButton")
- local PlankFrame = Instance.new("Frame")
- local ProcessedWoodList = Instance.new("ScrollingFrame")
- local TpAllPlanks = Instance.new("TextButton")
- local PlayersFrame = Instance.new("Frame")
- local Player1 = Instance.new("TextButton")
- local Player2 = Instance.new("TextButton")
- local Player3 = Instance.new("TextButton")
- local Player4 = Instance.new("TextButton")
- local Player5 = Instance.new("TextButton")
- local Player6 = Instance.new("TextButton")
- local PlayerTp = Instance.new("TextButton")
- local TpBase = Instance.new("TextButton")
- local PlayerSelect = Instance.new("TextLabel")
- local PurchasedFrame = Instance.new("Frame")
- local LastPurchasedList = Instance.new("ScrollingFrame")
- local WaypointFrame = Instance.new("Frame")
- local Waypoints = Instance.new("ScrollingFrame")
- local Stranger = Instance.new("TextButton")
- local BobsShack = Instance.new("TextButton")
- local PlotTp = Instance.new("TextButton")
- local BoxedCars = Instance.new("TextButton")
- local Cave = Instance.new("TextButton")
- local FancyFurnishings = Instance.new("TextButton")
- local FineArtsShop = Instance.new("TextButton")
- local LandStore = Instance.new("TextButton")
- local LinksLogic = Instance.new("TextButton")
- local PalmIsland = Instance.new("TextButton")
- local SpawnPoint = Instance.new("TextButton")
- local Swamp = Instance.new("TextButton")
- local Volcano = Instance.new("TextButton")
- local WoodRUs = Instance.new("TextButton")
- LT2.Name = "LT2"
- LT2.Parent = game.CoreGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = LT2
- MainFrame.BackgroundColor3 = Color3.new(0.203922, 0.203922, 0.203922)
- MainFrame.BackgroundTransparency = 1
- MainFrame.BorderSizePixel = 0
- MainFrame.Position = UDim2.new(0.5, -535, 0, -33)
- MainFrame.Size = UDim2.new(0, 955, 0, 30)
- Close.Name = "Close"
- Close.Parent = MainFrame
- Close.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- Close.BorderColor3 = Color3.new(0, 0, 0)
- Close.BorderSizePixel = 2
- Close.Position = UDim2.new(0, 5, 0, 5)
- Close.Size = UDim2.new(0, 20, 0, 20)
- Close.Font = Enum.Font.Fantasy
- Close.FontSize = Enum.FontSize.Size18
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 0, 0)
- Close.TextSize = 16
- Close.TextWrapped = true
- DupeStatus.Name = "DupeStatus"
- DupeStatus.Parent = MainFrame
- DupeStatus.BackgroundColor3 = Color3.new(0.203922, 0.203922, 0.203922)
- DupeStatus.BackgroundTransparency = 1
- DupeStatus.BorderColor3 = Color3.new(0, 0, 0)
- DupeStatus.BorderSizePixel = 2
- DupeStatus.Position = UDim2.new(0, 920, 0, 5)
- DupeStatus.Size = UDim2.new(0, 30, 0, 20)
- DupeStatus.ZIndex = 2
- DupeStatus.Font = Enum.Font.Code
- DupeStatus.FontSize = Enum.FontSize.Size18
- DupeStatus.Text = "OFF"
- DupeStatus.TextColor3 = Color3.new(1, 0, 0)
- DupeStatus.TextSize = 16
- Dupe.Name = "Dupe"
- Dupe.Parent = MainFrame
- Dupe.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- Dupe.BorderColor3 = Color3.new(0, 0, 0)
- Dupe.BorderSizePixel = 2
- Dupe.Position = UDim2.new(0, 865, 0, 5)
- Dupe.Size = UDim2.new(0, 85, 0, 20)
- Dupe.Font = Enum.Font.Fantasy
- Dupe.FontSize = Enum.FontSize.Size18
- Dupe.Text = "DUPE : "
- Dupe.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- Dupe.TextSize = 15
- Dupe.TextStrokeColor3 = Color3.new(1, 1, 1)
- Dupe.TextWrapped = true
- SettingsFrame.Name = "SettingsFrame"
- SettingsFrame.Parent = MainFrame
- SettingsFrame.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- SettingsFrame.Position = UDim2.new(0, 750, 0, 35)
- SettingsFrame.Size = UDim2.new(0, 135, 0, 60)
- SettingsFrame.Visible = false
- WalkspeedLabel.Name = "WalkspeedLabel"
- WalkspeedLabel.Parent = SettingsFrame
- WalkspeedLabel.BackgroundColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- WalkspeedLabel.BorderColor3 = Color3.new(0, 0, 0)
- WalkspeedLabel.Position = UDim2.new(0, 5, 0, 5)
- WalkspeedLabel.Size = UDim2.new(0, 90, 0, 20)
- WalkspeedLabel.Font = Enum.Font.Fantasy
- WalkspeedLabel.FontSize = Enum.FontSize.Size14
- WalkspeedLabel.Text = "Walkspeed"
- WalkspeedLabel.TextColor3 = Color3.new(0, 0, 0)
- WalkspeedLabel.TextSize = 14
- JumpPowerLabel.Name = "JumpPowerLabel"
- JumpPowerLabel.Parent = SettingsFrame
- JumpPowerLabel.BackgroundColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- JumpPowerLabel.BorderColor3 = Color3.new(0, 0, 0)
- JumpPowerLabel.Position = UDim2.new(0, 5, 0, 35)
- JumpPowerLabel.Size = UDim2.new(0, 90, 0, 20)
- JumpPowerLabel.Font = Enum.Font.Fantasy
- JumpPowerLabel.FontSize = Enum.FontSize.Size14
- JumpPowerLabel.Text = "Jump Power"
- JumpPowerLabel.TextColor3 = Color3.new(0, 0, 0)
- JumpPowerLabel.TextSize = 14
- WalkSpeed.Name = "WalkSpeed"
- WalkSpeed.Parent = SettingsFrame
- WalkSpeed.BackgroundColor3 = Color3.new(0, 0, 0)
- WalkSpeed.BorderColor3 = Color3.new(0, 0, 0)
- WalkSpeed.Position = UDim2.new(0, 95, 0, 5)
- WalkSpeed.Size = UDim2.new(0, 35, 0, 20)
- WalkSpeed.Font = Enum.Font.Fantasy
- WalkSpeed.FontSize = Enum.FontSize.Size18
- WalkSpeed.Text = "16"
- WalkSpeed.TextColor3 = Color3.new(1, 1, 1)
- WalkSpeed.TextSize = 16
- JumpPower.Name = "JumpPower"
- JumpPower.Parent = SettingsFrame
- JumpPower.BackgroundColor3 = Color3.new(0, 0, 0)
- JumpPower.BorderColor3 = Color3.new(0, 0, 0)
- JumpPower.Position = UDim2.new(0, 95, 0, 35)
- JumpPower.Size = UDim2.new(0, 35, 0, 20)
- JumpPower.Font = Enum.Font.Fantasy
- JumpPower.FontSize = Enum.FontSize.Size18
- JumpPower.Text = "50"
- JumpPower.TextColor3 = Color3.new(1, 1, 1)
- JumpPower.TextSize = 16
- Settings.Name = "Settings"
- Settings.Parent = MainFrame
- Settings.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- Settings.BorderColor3 = Color3.new(0, 0, 0)
- Settings.BorderSizePixel = 2
- Settings.Position = UDim2.new(0, 770, 0, 5)
- Settings.Size = UDim2.new(0, 90, 0, 20)
- Settings.Font = Enum.Font.Fantasy
- Settings.FontSize = Enum.FontSize.Size18
- Settings.Text = "SETTINGS"
- Settings.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- Settings.TextSize = 15
- Greywood.Name = "Greywood"
- Greywood.Parent = MainFrame
- Greywood.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- Greywood.BorderColor3 = Color3.new(0, 0, 0)
- Greywood.BorderSizePixel = 2
- Greywood.Position = UDim2.new(0, 420, 0, 5)
- Greywood.Size = UDim2.new(0, 90, 0, 20)
- Greywood.Font = Enum.Font.Fantasy
- Greywood.FontSize = Enum.FontSize.Size18
- Greywood.Text = "GREYWOOD"
- Greywood.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- Greywood.TextSize = 15
- Players.Name = "Players"
- Players.Parent = MainFrame
- Players.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- Players.BorderColor3 = Color3.new(0, 0, 0)
- Players.BorderSizePixel = 2
- Players.Position = UDim2.new(0, 30, 0, 5)
- Players.Size = UDim2.new(0, 105, 0, 20)
- Players.Font = Enum.Font.Fantasy
- Players.FontSize = Enum.FontSize.Size18
- Players.Text = "TP TO PLAYERS"
- Players.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- Players.TextSize = 15
- SellPlanks.Name = "SellPlanks"
- SellPlanks.Parent = MainFrame
- SellPlanks.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- SellPlanks.BorderColor3 = Color3.new(0, 0, 0)
- SellPlanks.BorderSizePixel = 2
- SellPlanks.Position = UDim2.new(0, 225, 0, 5)
- SellPlanks.Size = UDim2.new(0, 95, 0, 20)
- SellPlanks.Font = Enum.Font.Fantasy
- SellPlanks.FontSize = Enum.FontSize.Size18
- SellPlanks.Text = "SELL PLANKS"
- SellPlanks.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- SellPlanks.TextSize = 15
- SellWood.Name = "SellWood"
- SellWood.Parent = MainFrame
- SellWood.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- SellWood.BorderColor3 = Color3.new(0, 0, 0)
- SellWood.BorderSizePixel = 2
- SellWood.Position = UDim2.new(0, 675, 0, 5)
- SellWood.Size = UDim2.new(0, 90, 0, 20)
- SellWood.Font = Enum.Font.Fantasy
- SellWood.FontSize = Enum.FontSize.Size18
- SellWood.Text = "SELL WOOD"
- SellWood.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- SellWood.TextSize = 15
- Teleport.Name = "Teleport"
- Teleport.Parent = MainFrame
- Teleport.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- Teleport.BorderColor3 = Color3.new(0, 0, 0)
- Teleport.BorderSizePixel = 2
- Teleport.Position = UDim2.new(0, 325, 0, 5)
- Teleport.Size = UDim2.new(0, 90, 0, 20)
- Teleport.Font = Enum.Font.Fantasy
- Teleport.FontSize = Enum.FontSize.Size18
- Teleport.Text = "WAYPOINTS"
- Teleport.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- Teleport.TextSize = 15
- TpBox.Name = "TpBox"
- TpBox.Parent = MainFrame
- TpBox.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- TpBox.BorderColor3 = Color3.new(0, 0, 0)
- TpBox.BorderSizePixel = 2
- TpBox.Position = UDim2.new(0, 515, 0, 5)
- TpBox.Size = UDim2.new(0, 75, 0, 20)
- TpBox.Font = Enum.Font.Fantasy
- TpBox.FontSize = Enum.FontSize.Size18
- TpBox.Text = "TP BOXES"
- TpBox.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- TpBox.TextSize = 15
- TpPlank.Name = "TpPlank"
- TpPlank.Parent = MainFrame
- TpPlank.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- TpPlank.BorderColor3 = Color3.new(0, 0, 0)
- TpPlank.BorderSizePixel = 2
- TpPlank.Position = UDim2.new(0, 140, 0, 5)
- TpPlank.Size = UDim2.new(0, 80, 0, 20)
- TpPlank.Font = Enum.Font.Fantasy
- TpPlank.FontSize = Enum.FontSize.Size18
- TpPlank.Text = "TP PLANKS"
- TpPlank.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- TpPlank.TextSize = 15
- TpPlank.TextStrokeColor3 = Color3.new(1, 1, 1)
- TpWood.Name = "TpWood"
- TpWood.Parent = MainFrame
- TpWood.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- TpWood.BorderColor3 = Color3.new(0, 0, 0)
- TpWood.BorderSizePixel = 2
- TpWood.Position = UDim2.new(0, 595, 0, 5)
- TpWood.Size = UDim2.new(0, 75, 0, 20)
- TpWood.Font = Enum.Font.Fantasy
- TpWood.FontSize = Enum.FontSize.Size18
- TpWood.Text = "TP WOOD"
- TpWood.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- TpWood.TextSize = 15
- PlankFrame.Name = "PlankFrame"
- PlankFrame.Parent = MainFrame
- PlankFrame.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- PlankFrame.BorderColor3 = Color3.new(0, 0, 0)
- PlankFrame.Position = UDim2.new(0, 100, 0, 55)
- PlankFrame.Size = UDim2.new(0, 165, 0, 205)
- PlankFrame.Visible = false
- ProcessedWoodList.Name = "ProcessedWoodList"
- ProcessedWoodList.Parent = PlankFrame
- ProcessedWoodList.BackgroundColor3 = Color3.new(1, 1, 1)
- ProcessedWoodList.BackgroundTransparency = 1
- ProcessedWoodList.BorderColor3 = Color3.new(0, 0, 0)
- ProcessedWoodList.Size = UDim2.new(0, 165, 0, 205)
- TpAllPlanks.Name = "TpAllPlanks"
- TpAllPlanks.Parent = PlankFrame
- TpAllPlanks.BackgroundColor3 = Color3.new(0, 0, 0)
- TpAllPlanks.BorderColor3 = Color3.new(0, 0, 0)
- TpAllPlanks.Position = UDim2.new(0, 0, 0, -20)
- TpAllPlanks.Size = UDim2.new(0, 165, 0, 20)
- TpAllPlanks.Font = Enum.Font.Fantasy
- TpAllPlanks.FontSize = Enum.FontSize.Size18
- TpAllPlanks.Text = "TP ALL PLANKS"
- TpAllPlanks.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- TpAllPlanks.TextSize = 15
- PlayersFrame.Name = "PlayersFrame"
- PlayersFrame.Parent = MainFrame
- PlayersFrame.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- PlayersFrame.BorderColor3 = Color3.new(0, 0, 0)
- PlayersFrame.Position = UDim2.new(0, 0, 0, 35)
- PlayersFrame.Size = UDim2.new(0, 165, 0, 225)
- PlayersFrame.Visible = false
- Player1.Name = "Player1"
- Player1.Parent = PlayersFrame
- Player1.BackgroundColor3 = Color3.new(0, 0, 0)
- Player1.Position = UDim2.new(0, 5, 0, 5)
- Player1.Size = UDim2.new(0, 155, 0, 20)
- Player1.Font = Enum.Font.Fantasy
- Player1.FontSize = Enum.FontSize.Size18
- Player1.Text = ""
- Player1.TextColor3 = Color3.new(1, 1, 1)
- Player1.TextSize = 16
- Player1.TextWrapped = true
- Player2.Name = "Player2"
- Player2.Parent = PlayersFrame
- Player2.BackgroundColor3 = Color3.new(0, 0, 0)
- Player2.Position = UDim2.new(0, 5, 0, 30)
- Player2.Size = UDim2.new(0, 155, 0, 20)
- Player2.Font = Enum.Font.Fantasy
- Player2.FontSize = Enum.FontSize.Size18
- Player2.Text = ""
- Player2.TextColor3 = Color3.new(1, 1, 1)
- Player2.TextSize = 16
- Player2.TextWrapped = true
- Player3.Name = "Player3"
- Player3.Parent = PlayersFrame
- Player3.BackgroundColor3 = Color3.new(0, 0, 0)
- Player3.Position = UDim2.new(0, 5, 0, 55)
- Player3.Size = UDim2.new(0, 155, 0, 20)
- Player3.Font = Enum.Font.Fantasy
- Player3.FontSize = Enum.FontSize.Size18
- Player3.Text = ""
- Player3.TextColor3 = Color3.new(1, 1, 1)
- Player3.TextSize = 16
- Player3.TextWrapped = true
- Player4.Name = "Player4"
- Player4.Parent = PlayersFrame
- Player4.BackgroundColor3 = Color3.new(0, 0, 0)
- Player4.Position = UDim2.new(0, 5, 0, 80)
- Player4.Size = UDim2.new(0, 155, 0, 20)
- Player4.Font = Enum.Font.Fantasy
- Player4.FontSize = Enum.FontSize.Size18
- Player4.Text = ""
- Player4.TextColor3 = Color3.new(1, 1, 1)
- Player4.TextSize = 16
- Player4.TextWrapped = true
- Player5.Name = "Player5"
- Player5.Parent = PlayersFrame
- Player5.BackgroundColor3 = Color3.new(0, 0, 0)
- Player5.Position = UDim2.new(0, 5, 0, 105)
- Player5.Size = UDim2.new(0, 155, 0, 20)
- Player5.Font = Enum.Font.Fantasy
- Player5.FontSize = Enum.FontSize.Size18
- Player5.Text = ""
- Player5.TextColor3 = Color3.new(1, 1, 1)
- Player5.TextSize = 16
- Player5.TextWrapped = true
- Player6.Name = "Player6"
- Player6.Parent = PlayersFrame
- Player6.BackgroundColor3 = Color3.new(0, 0, 0)
- Player6.Position = UDim2.new(0, 5, 0, 130)
- Player6.Size = UDim2.new(0, 155, 0, 20)
- Player6.Font = Enum.Font.Fantasy
- Player6.FontSize = Enum.FontSize.Size18
- Player6.Text = ""
- Player6.TextColor3 = Color3.new(1, 1, 1)
- Player6.TextSize = 16
- Player6.TextWrapped = true
- PlayerTp.Name = "PlayerTp"
- PlayerTp.Parent = PlayersFrame
- PlayerTp.BackgroundColor3 = Color3.new(0, 0, 0)
- PlayerTp.Position = UDim2.new(0, 5, 0, 195)
- PlayerTp.Size = UDim2.new(0, 80, 0, 20)
- PlayerTp.Font = Enum.Font.Fantasy
- PlayerTp.FontSize = Enum.FontSize.Size18
- PlayerTp.Text = "Tp to Player"
- PlayerTp.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- PlayerTp.TextSize = 16
- TpBase.Name = "TpBase"
- TpBase.Parent = PlayersFrame
- TpBase.BackgroundColor3 = Color3.new(0, 0, 0)
- TpBase.Position = UDim2.new(0, 90, 0, 195)
- TpBase.Size = UDim2.new(0, 70, 0, 20)
- TpBase.Font = Enum.Font.Fantasy
- TpBase.FontSize = Enum.FontSize.Size18
- TpBase.Text = "Tp to Base"
- TpBase.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- TpBase.TextSize = 16
- PlayerSelect.Name = "PlayerSelect"
- PlayerSelect.Parent = PlayersFrame
- PlayerSelect.BackgroundColor3 = Color3.new(0.6, 0.6, 0.6)
- PlayerSelect.BorderColor3 = Color3.new(0, 0, 0)
- PlayerSelect.Position = UDim2.new(0, 10, 0, 160)
- PlayerSelect.Size = UDim2.new(0, 145, 0, 20)
- PlayerSelect.Font = Enum.Font.Code
- PlayerSelect.FontSize = Enum.FontSize.Size18
- PlayerSelect.Text = "Select Player..."
- PlayerSelect.TextColor3 = Color3.new(0, 0, 0)
- PlayerSelect.TextSize = 16
- PlayerSelect.TextWrapped = true
- PurchasedFrame.Name = "PurchasedFrame"
- PurchasedFrame.Parent = MainFrame
- PurchasedFrame.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- PurchasedFrame.BorderColor3 = Color3.new(0, 0, 0)
- PurchasedFrame.Position = UDim2.new(0, 450, 0, 35)
- PurchasedFrame.Size = UDim2.new(0, 215, 0, 225)
- PurchasedFrame.Visible = false
- LastPurchasedList.Name = "LastPurchasedList"
- LastPurchasedList.Parent = PurchasedFrame
- LastPurchasedList.BackgroundColor3 = Color3.new(1, 1, 1)
- LastPurchasedList.BackgroundTransparency = 1
- LastPurchasedList.BorderColor3 = Color3.new(0, 0, 0)
- LastPurchasedList.Size = UDim2.new(1, 1, 0, 225)
- WaypointFrame.Name = "WaypointFrame"
- WaypointFrame.Parent = MainFrame
- WaypointFrame.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- WaypointFrame.BorderColor3 = Color3.new(0, 0, 0)
- WaypointFrame.Position = UDim2.new(0, 295, 0, 35)
- WaypointFrame.Size = UDim2.new(0, 150, 0, 225)
- WaypointFrame.Visible = false
- Waypoints.Name = "Waypoints"
- Waypoints.Parent = WaypointFrame
- Waypoints.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- Waypoints.BorderColor3 = Color3.new(0, 0, 0)
- Waypoints.Size = UDim2.new(0, 150, 0, 225)
- Waypoints.CanvasSize = UDim2.new(0, 0, 1.89999998, 0)
- Stranger.Name = "Stranger"
- Stranger.Parent = Waypoints
- Stranger.BackgroundColor3 = Color3.new(0, 0, 0)
- Stranger.Position = UDim2.new(0, 5, 0, 330)
- Stranger.Size = UDim2.new(0, 125, 0, 20)
- Stranger.Font = Enum.Font.Fantasy
- Stranger.FontSize = Enum.FontSize.Size18
- Stranger.Text = "Stranger"
- Stranger.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- Stranger.TextSize = 16
- BobsShack.Name = "BobsShack"
- BobsShack.Parent = Waypoints
- BobsShack.BackgroundColor3 = Color3.new(0, 0, 0)
- BobsShack.Position = UDim2.new(0, 5, 0, 155)
- BobsShack.Size = UDim2.new(0, 125, 0, 20)
- BobsShack.Font = Enum.Font.Fantasy
- BobsShack.FontSize = Enum.FontSize.Size18
- BobsShack.Text = "Bob's Shack"
- BobsShack.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- BobsShack.TextSize = 16
- PlotTp.Name = "PlotTp"
- PlotTp.Parent = Waypoints
- PlotTp.BackgroundColor3 = Color3.new(0, 0, 0)
- PlotTp.Position = UDim2.new(0, 5, 0, 30)
- PlotTp.Size = UDim2.new(0, 125, 0, 20)
- PlotTp.Font = Enum.Font.Fantasy
- PlotTp.FontSize = Enum.FontSize.Size18
- PlotTp.Text = "Tp to Plot"
- PlotTp.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- PlotTp.TextSize = 16
- BoxedCars.Name = "BoxedCars"
- BoxedCars.Parent = Waypoints
- BoxedCars.BackgroundColor3 = Color3.new(0, 0, 0)
- BoxedCars.Position = UDim2.new(0, 5, 0, 130)
- BoxedCars.Size = UDim2.new(0, 125, 0, 20)
- BoxedCars.Font = Enum.Font.Fantasy
- BoxedCars.FontSize = Enum.FontSize.Size18
- BoxedCars.Text = "Boxed Cars"
- BoxedCars.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- BoxedCars.TextSize = 16
- Cave.Name = "Cave"
- Cave.Parent = Waypoints
- Cave.BackgroundColor3 = Color3.new(0, 0, 0)
- Cave.Position = UDim2.new(0, 5, 0, 230)
- Cave.Size = UDim2.new(0, 125, 0, 20)
- Cave.Font = Enum.Font.Fantasy
- Cave.FontSize = Enum.FontSize.Size18
- Cave.Text = "Cave"
- Cave.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- Cave.TextSize = 16
- FancyFurnishings.Name = "FancyFurnishings"
- FancyFurnishings.Parent = Waypoints
- FancyFurnishings.BackgroundColor3 = Color3.new(0, 0, 0)
- FancyFurnishings.Position = UDim2.new(0, 5, 0, 80)
- FancyFurnishings.Size = UDim2.new(0, 125, 0, 20)
- FancyFurnishings.Font = Enum.Font.Fantasy
- FancyFurnishings.FontSize = Enum.FontSize.Size18
- FancyFurnishings.Text = "Fancy Furnishings"
- FancyFurnishings.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- FancyFurnishings.TextSize = 16
- FineArtsShop.Name = "FineArtsShop"
- FineArtsShop.Parent = Waypoints
- FineArtsShop.BackgroundColor3 = Color3.new(0, 0, 0)
- FineArtsShop.Position = UDim2.new(0, 5, 0, 180)
- FineArtsShop.Size = UDim2.new(0, 125, 0, 20)
- FineArtsShop.Font = Enum.Font.Fantasy
- FineArtsShop.FontSize = Enum.FontSize.Size18
- FineArtsShop.Text = "Fine Arts Shop"
- FineArtsShop.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- FineArtsShop.TextSize = 16
- LandStore.Name = "LandStore"
- LandStore.Parent = Waypoints
- LandStore.BackgroundColor3 = Color3.new(0, 0, 0)
- LandStore.Position = UDim2.new(0, 5, 0, 205)
- LandStore.Size = UDim2.new(0, 125, 0, 20)
- LandStore.Font = Enum.Font.Fantasy
- LandStore.FontSize = Enum.FontSize.Size18
- LandStore.Text = "Land Store"
- LandStore.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- LandStore.TextSize = 16
- LinksLogic.Name = "LinksLogic"
- LinksLogic.Parent = Waypoints
- LinksLogic.BackgroundColor3 = Color3.new(0, 0, 0)
- LinksLogic.Position = UDim2.new(0, 5, 0, 105)
- LinksLogic.Size = UDim2.new(0, 125, 0, 20)
- LinksLogic.Font = Enum.Font.Fantasy
- LinksLogic.FontSize = Enum.FontSize.Size18
- LinksLogic.Text = "Link's Logic"
- LinksLogic.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- LinksLogic.TextSize = 16
- PalmIsland.Name = "PalmIsland"
- PalmIsland.Parent = Waypoints
- PalmIsland.BackgroundColor3 = Color3.new(0, 0, 0)
- PalmIsland.Position = UDim2.new(0, 5, 0, 305)
- PalmIsland.Size = UDim2.new(0, 125, 0, 20)
- PalmIsland.Font = Enum.Font.Fantasy
- PalmIsland.FontSize = Enum.FontSize.Size18
- PalmIsland.Text = "Palm Island"
- PalmIsland.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- PalmIsland.TextSize = 16
- SpawnPoint.Name = "SpawnPoint"
- SpawnPoint.Parent = Waypoints
- SpawnPoint.BackgroundColor3 = Color3.new(0, 0, 0)
- SpawnPoint.Position = UDim2.new(0, 5, 0, 5)
- SpawnPoint.Size = UDim2.new(0, 125, 0, 20)
- SpawnPoint.Font = Enum.Font.Fantasy
- SpawnPoint.FontSize = Enum.FontSize.Size18
- SpawnPoint.Text = "Spawn"
- SpawnPoint.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- SpawnPoint.TextSize = 16
- Swamp.Name = "Swamp"
- Swamp.Parent = Waypoints
- Swamp.BackgroundColor3 = Color3.new(0, 0, 0)
- Swamp.Position = UDim2.new(0, 5, 0, 280)
- Swamp.Size = UDim2.new(0, 125, 0, 20)
- Swamp.Font = Enum.Font.Fantasy
- Swamp.FontSize = Enum.FontSize.Size18
- Swamp.Text = "Swamp"
- Swamp.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- Swamp.TextSize = 16
- Volcano.Name = "Volcano"
- Volcano.Parent = Waypoints
- Volcano.BackgroundColor3 = Color3.new(0, 0, 0)
- Volcano.Position = UDim2.new(0, 5, 0, 255)
- Volcano.Size = UDim2.new(0, 125, 0, 20)
- Volcano.Font = Enum.Font.Fantasy
- Volcano.FontSize = Enum.FontSize.Size18
- Volcano.Text = "Volcano"
- Volcano.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- Volcano.TextSize = 16
- WoodRUs.Name = "WoodRUs"
- WoodRUs.Parent = Waypoints
- WoodRUs.BackgroundColor3 = Color3.new(0, 0, 0)
- WoodRUs.Position = UDim2.new(0, 5, 0, 55)
- WoodRUs.Size = UDim2.new(0, 125, 0, 20)
- WoodRUs.Font = Enum.Font.Fantasy
- WoodRUs.FontSize = Enum.FontSize.Size18
- WoodRUs.Text = "Wood R Us"
- WoodRUs.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- WoodRUs.TextSize = 16
- local service = setmetatable({}, {
- __index = function(t, k)
- return game:GetService(k)
- end
- })
- function Create(cls,props)
- local inst = Instance.new(cls)
- for i,v in pairs(props) do
- inst[i] = v
- end
- return inst
- end
- local WoodPlanks={}
- function MakeShadow(UI,Index)
- Create("Frame",{Parent=UI,Size=UDim2.new(1,0,1,0),ZIndex=Index,Position=UDim2.new(0,1,0,1),BackgroundColor3=Color3.fromRGB(0,0,0),BorderSizePixel=0,Transparency=0.9,Name="Shadow"})
- Create("Frame",{Parent=UI,Size=UDim2.new(1,0,1,0),ZIndex=Index,Position=UDim2.new(0,2,0,2),BackgroundColor3=Color3.fromRGB(0,0,0),BorderSizePixel=0,Transparency=0.9,Name="Shadow"})
- Create("Frame",{Parent=UI,Size=UDim2.new(1,0,1,0),ZIndex=Index,Position=UDim2.new(0,3,0,3),BackgroundColor3=Color3.fromRGB(0,0,0),BorderSizePixel=0,Transparency=0.9,Name="Shadow"})
- end
- local ProcessedWoodList = LT2.MainFrame.PlankFrame.ProcessedWoodList
- local LastPurchasedList = LT2.MainFrame.PurchasedFrame.LastPurchasedList
- local Menus = {
- [Players] = PlayersFrame;
- [Teleport] = WaypointFrame;
- [TpBox] = PurchasedFrame;
- [TpPlank] = PlankFrame;
- [Settings] = SettingsFrame;
- }
- for button,frame in pairs(Menus) do
- button.MouseButton1Click:connect(function()
- if frame.Visible then
- frame.Visible = false
- return
- end
- for k,v in pairs(Menus) do
- v.Visible = v == frame
- end
- end)
- end
- Close.MouseButton1Down:connect(function()
- LT2:Destroy()
- end)
- local Walk=16
- local Jump=50
- service.Players.LocalPlayer.Character.Humanoid.Changed:Connect(function()
- if service.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then
- service.Players.LocalPlayer.Character.Humanoid.WalkSpeed=Walk
- service.Players.LocalPlayer.Character.Humanoid.JumpPower=Jump
- end
- end)
- WalkSpeed.Changed:Connect(function()
- Walk=tonumber(WalkSpeed.Text)
- end)
- JumpPower.Changed:Connect(function()
- Jump=tonumber(JumpPower.Text)
- end)
- PlotTp.MouseButton1Down:connect(function()
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame + Vector3.new(0,10,0)
- end
- end
- end)
- Player1.MouseButton1Down:connect(function()
- PlayerSelect.Text = Player1.Text
- end)
- Player2.MouseButton1Down:connect(function()
- PlayerSelect.Text = Player2.Text
- end)
- Player3.MouseButton1Down:connect(function()
- PlayerSelect.Text = Player3.Text
- end)
- Player4.MouseButton1Down:connect(function()
- PlayerSelect.Text = Player4.Text
- end)
- Player5.MouseButton1Down:connect(function()
- PlayerSelect.Text = Player5.Text
- end)
- Player6.MouseButton1Down:connect(function()
- PlayerSelect.Text = Player6.Text
- end)
- PlayerTp.MouseButton1Down:connect(function()
- if PlayerSelect.Text == "Select a Player" then
- warn("No Player Selected")
- else
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PlayerSelect.Text].HumanoidRootPart.CFrame
- end
- end)
- TpBase.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players[PlayerSelect.Text] then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame
- end
- end
- end)
- local buttons = {
- Player1,
- Player2,
- Player3,
- Player4,
- Player5,
- Player6
- }
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- game.Players.PlayerRemoving:connect(function()
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- end)
- game.Players.PlayerAdded:connect(function()
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- end)
- local WayPoints = {
- ["Wood R Us"] = Vector3.new(265, 3, 57),
- ["SpawnPoint"] = Vector3.new(155, 3, 74),
- ["Land Store"] = Vector3.new(258, 3, -99),
- ["Link's Logic"] = Vector3.new(4607, 7.5, -798),
- ["Cave"] = Vector3.new(3581, -179, 430),
- ["Volcano"] = Vector3.new(-1585, 622, 1140),
- ["Swamp"] = Vector3.new(-1209, 132, -801),
- ["Palm Island"] = Vector3.new(2549, -5, -42),
- ["Fancy Furnishings"] = Vector3.new(491, 3, -1720),
- ["Boxed Cars"] = Vector3.new(509, 3, -1463),
- ["Fine Arts Shop"] = Vector3.new(5207, -166, 719),
- ["Bob's Shack"] = Vector3.new(260, 8, -2542),
- ["Strange Man"] = Vector3.new(1061, 16, 1131)
- }
- WoodRUs.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Wood R Us"])
- end)
- SpawnPoint.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["SpawnPoint"])
- end)
- LandStore.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Land Store"])
- end)
- LinksLogic.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Link's Logic"])
- end)
- Cave.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Cave"])
- end)
- Volcano.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Volcano"])
- end)
- Swamp.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Swamp"])
- end)
- PalmIsland.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Palm Island"])
- end)
- FancyFurnishings.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Fancy Furnishings"])
- end)
- BoxedCars.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Boxed Cars"])
- end)
- FineArtsShop.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Fine Arts Shop"])
- end)
- BobsShack.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Bob's Shack"])
- end)
- Stranger.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Strange Man"])
- end)
- Option = false
- Dupe.MouseButton1Down:connect(function()
- plr = game:GetService("Players").LocalPlayer
- slot = plr.CurrentSaveSlot
- if Option == false then
- if slot.Value == -1 then
- Option = true
- slot.RobloxLocked = true
- DupeStatus.Text = "ON"
- DupeStatus.TextColor3 = Color3.new(0, 0.666667, 0)
- end
- else
- Option = false
- slot.RobloxLocked = false
- DupeStatus.Text = "OFF"
- DupeStatus.TextColor3 = Color3.new(1, 0, 0)
- end
- end)
- Greywood.MouseButton1Click:Connect(function()
- for i,v in next,workspace.PlayerModels:GetChildren() do
- if v:FindFirstChild("Type") then
- if v.Type.Value == "Blueprint" then
- v.Type.Value = "Structure"
- end
- end
- end
- end)
- TpWood.MouseButton1Click:Connect(function()
- for _, Log in pairs(service.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == service.Players.LocalPlayer then
- Log:MoveTo(service.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 20, 0))
- for i=1,100 do
- service.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
- end
- end
- end
- end
- end)
- local inc = 0
- workspace.PlayerModels.ChildAdded:Connect(function(Item)
- inc = #LastPurchasedList:GetChildren()
- if Item:FindFirstChild("Owner") and Item.Owner.Value==service.Players.LocalPlayer then
- LastPurchasedList.CanvasSize=UDim2.new(0,0,0,25*inc)
- local SellButton=Create("TextButton",{Parent=LastPurchasedList,Size=UDim2.new(1,-9,0,20),Position=UDim2.new(0,5,0,25*inc),Text=" "..Item.Name,Name=Item.Name,TextXAlignment="Left",ZIndex=3,BorderSizePixel=0})
- MakeShadow(SellButton,2)
- SellButton.MouseButton1Click:Connect(function()
- if Item:IsA("Model") then
- Item:MoveTo(service.Players.LocalPlayer.Character.HumanoidRootPart.Position)
- for i=1,100 do
- service.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Item)
- end
- end
- end)
- inc=inc+1
- end
- end)
- workspace.PlayerModels.ChildRemoved:Connect(function(Item)
- inc=0
- if Item:FindFirstChild("Owner") and Item.Owner.Value==service.Players.LocalPlayer then
- if LastPurchasedList:FindFirstChild(Item.Name) then
- LastPurchasedList:FindFirstChild(Item.Name):Destroy()
- for i,v in pairs(LastPurchasedList:GetChildren()) do
- v.Position=UDim2.new(0,5,0,25*(i-1))
- end
- end
- end
- end)
- function UpdatePlanks()
- local inc = 0
- WoodPlanks={}
- for i,v in pairs(service.Workspace.PlayerModels:GetChildren()) do
- if v.Name=="Plank" and v.Owner.Value==service.Players.LocalPlayer then
- if v:FindFirstChild("TreeClass") and WoodPlanks[v.TreeClass.Value] then
- WoodPlanks[v.TreeClass.Value]=WoodPlanks[v.TreeClass.Value]
- WoodPlanks[v.TreeClass.Value]["Wood"][v]=v
- elseif v:FindFirstChild("TreeClass") then
- WoodPlanks[v.TreeClass.Value]={Wood={v.WoodSection}}
- end
- end
- end
- end
- function UpdateSellPlanks()
- local inc=0
- UpdatePlanks()
- ProcessedWoodList:ClearAllChildren()
- for i,v in pairs(WoodPlanks) do
- ProcessedWoodList.CanvasSize=UDim2.new(0,0,0,25*inc)
- local SellButton=Create("TextButton",{Parent=ProcessedWoodList,Size=UDim2.new(1,-14,0,20),Position=UDim2.new(0,5,0,35*inc),Text=" "..i,TextXAlignment="Left",ZIndex=3,BorderSizePixel=0})
- local Color = Create("Frame",{Parent=ProcessedWoodList,Size=UDim2.new(0,5,0,20),Position=UDim2.new(0,0,0,35*inc),BorderSizePixel=0,ZIndex=3,BackgroundColor3=v["Wood"].Color})
- MakeShadow(SellButton,2)
- SellButton.MouseButton1Click:Connect(function()
- for x=1,100 do
- v["Wood"].CFrame=CFrame.new(service.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 20, 0))
- service.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v["Wood"].Parent)
- end
- end)
- inc=inc+1
- end
- inc=0
- end
- service.Workspace.PlayerModels.ChildRemoved:Connect(function(thing)
- if thing.Owner.Value==service.Players.LocalPlayer then
- UpdateSellPlanks()
- end
- end)
- UpdateSellPlanks()
- SellWood.MouseButton1Click:Connect(function()
- for _, Log in pairs(service.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == service.Players.LocalPlayer then
- for i,v in pairs(Log:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- service.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
- end
- end)
- end
- end
- end
- end)
- SellPlanks.MouseButton1Click:Connect(function()
- for _, Plank in pairs(service.Workspace.PlayerModels:GetChildren()) do
- if Plank.Name=="Plank" and Plank:findFirstChild("Owner") then
- if Plank.Owner.Value == service.Players.LocalPlayer then
- for i,v in pairs(Plank:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- service.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank)
- end
- end)
- end
- end
- end
- end)
- TpAllPlanks.MouseButton1Click:Connect(function()
- for _, Plank in pairs(service.Workspace.PlayerModels:GetChildren()) do
- if Plank.Name=="Plank" and Plank:findFirstChild("Owner") then
- if Plank.Owner.Value == service.Players.LocalPlayer then
- Plank:MoveTo(service.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 20, 0))
- for i=1,100 do
- service.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank)
- end
- end
- end
- end
- end)
- Close.MouseLeave:connect(function()
- Close.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- end)
- Close.MouseEnter:connect(function()
- Close.BackgroundColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- end)
- Dupe.MouseLeave:connect(function()
- Dupe.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- Dupe.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- end)
- Dupe.MouseEnter:connect(function()
- Dupe.TextColor3 = Color3.new(0, 0, 0)
- Dupe.BackgroundColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- end)
- Greywood.MouseLeave:connect(function()
- Greywood.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- Greywood.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- end)
- Greywood.MouseEnter:connect(function()
- Greywood.TextColor3 = Color3.new(0, 0, 0)
- Greywood.BackgroundColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- end)
- Players.MouseLeave:connect(function()
- Players.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- Players.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- end)
- Players.MouseEnter:connect(function()
- Players.TextColor3 = Color3.new(0, 0, 0)
- Players.BackgroundColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- end)
- SellPlanks.MouseLeave:connect(function()
- SellPlanks.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- SellPlanks.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- end)
- SellPlanks.MouseEnter:connect(function()
- SellPlanks.TextColor3 = Color3.new(0, 0, 0)
- SellPlanks.BackgroundColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- end)
- SellWood.MouseLeave:connect(function()
- SellWood.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- SellWood.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- end)
- SellWood.MouseEnter:connect(function()
- SellWood.TextColor3 = Color3.new(0, 0, 0)
- SellWood.BackgroundColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- end)
- Settings.MouseLeave:connect(function()
- Settings.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- Settings.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- end)
- Settings.MouseEnter:connect(function()
- Settings.TextColor3 = Color3.new(0, 0, 0)
- Settings.BackgroundColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- end)
- Teleport.MouseLeave:connect(function()
- Teleport.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- Teleport.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- end)
- Teleport.MouseEnter:connect(function()
- Teleport.TextColor3 = Color3.new(0, 0, 0)
- Teleport.BackgroundColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- end)
- TpBox.MouseLeave:connect(function()
- TpBox.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- TpBox.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- end)
- TpBox.MouseEnter:connect(function()
- TpBox.TextColor3 = Color3.new(0, 0, 0)
- TpBox.BackgroundColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- end)
- TpWood.MouseLeave:connect(function()
- TpWood.TextColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- TpWood.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- end)
- TpWood.MouseEnter:connect(function()
- TpWood.TextColor3 = Color3.new(0, 0, 0)
- TpWood.BackgroundColor3 = Color3.new(0.0705882, 0.521569, 0.529412)
- end)
- end)
- DupeGui.Name = "DupeGui"
- DupeGui.Parent = MainFrame
- DupeGui.BackgroundColor3 = Color3.new(0, 0, 0)
- DupeGui.BorderColor3 = Color3.new(0, 1, 0)
- DupeGui.BorderSizePixel = 5
- DupeGui.Position = UDim2.new(0.744642854, 0, 0.211009175, 0)
- DupeGui.Size = UDim2.new(0, 94, 0, 38)
- DupeGui.Font = Enum.Font.SciFi
- DupeGui.Text = "DupeGui"
- DupeGui.TextColor3 = Color3.new(0, 1, 0)
- DupeGui.TextScaled = true
- DupeGui.TextSize = 14
- DupeGui.TextWrapped = true
- DupeGui.MouseButton1Down:connect(function()
- Option = false
- Found = false
- Tool = "None"
- Down = false
- Mouse = game.Players.LocalPlayer:GetMouse()
- Client = game.ReplicatedStorage.Interaction.ClientSetListPlayer
- players = game.Players
- for i, v in pairs(players:GetPlayers()) do
- if v.Name ~= players.LocalPlayer.Name then
- Client:InvokeServer(players.LocalPlayer.BlacklistFolder, v, true)
- end
- end
- players.PlayerAdded:connect(function(plr)
- Client:InvokeServer(players.LocalPlayer.BlacklistFolder, plr, true)
- end)
- function move(object)
- object:MoveTo(game.Players.LocalPlayer.Character.Head.Position + Vector3.new(5, -4, 5))
- object.WoodSection.Anchored = true
- wait(2)
- object.WoodSection.Anchored = false
- end
- function tree(object, class)
- for i, v in pairs(object:GetChildren()) do
- if v.Name == "TreeClass" then
- if v.Value == class then
- if Found == false then
- move(object)
- Found = true
- end
- end
- end
- end
- end
- function cut(object, class)
- for i, v in pairs(object:GetChildren()) do
- if v.Name == "TreeClass" then
- if v.Value == class then
- for a, b in pairs(object:GetChildren()) do
- if b.Name == "Owner" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "OwnerString" then
- if d.Value == game.Players.LocalPlayer.Name then
- move(object)
- else
- if d.Value == "" then
- move(object)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- local Text = Instance.new("TextLabel")
- local Main = Instance.new("Frame")
- local CF = Instance.new("ScreenGui")
- local CG69 = game.CoreGui
- local Tab1 = Instance.new("TextButton")
- local Tab2 = Instance.new("TextButton")
- local Tab3 = Instance.new("TextButton")
- local TTab1 = Instance.new("Frame")
- local TTab2 = Instance.new("Frame")
- local TTab3 = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local Depart = Instance.new("TextLabel")
- local place = UDim2.new(0, 0, 0, 70)
- local size = UDim2.new(0, 300, 0, 100)
- CF.Name = "GO!!"
- CF.Parent = CG69
- local CGG = CG69["GO!!"]
- Main.Name = "Main"
- Main.Parent = CF
- Main.BackgroundColor3 = Color3.new(0.1, 0.6, 0.3)
- Main.BorderColor3 = Color3.new(0, 0, 0)
- Main.Position = UDim2.new(0, 500, 0, 500)
- Main.Size = UDim2.new(0, 300, 0, 75)
- Main.Visible = true
- Main.Draggable = true
- Main.Active = true
- Text.Name = "Text"
- Text.Parent = Main
- Text.BackgroundColor3 = Color3.new(1, 1, 1)
- Text.BackgroundTransparency = 1
- Text.Position = UDim2.new(0.45, 0, 0, 0)
- Text.Size = UDim2.new(0, 20, 0, 35)
- Text.Font = Enum.Font.SourceSansBold
- Text.FontSize = Enum.FontSize.Size18
- Text.Text = "GUI Not in Use"
- Text.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- Text.TextSize = 18
- Depart .Name = "Depart"
- Depart .Parent = Main
- Depart .BackgroundColor3 = Color3.new(1, 1, 1)
- Depart .BackgroundTransparency = 1
- Depart .Position = UDim2.new(0, 150, 0, 0)
- Depart .Size = UDim2.new(0, 1, 0, 10)
- Depart .Font = Enum.Font.SourceSansBold
- Depart .FontSize = Enum.FontSize.Size18
- Depart .Text = "Time To Departure: 0"
- Depart .TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- Depart .TextSize = 18
- Tab1.Name = "Basic"
- Tab1.Parent = Main
- Tab1.BackgroundColor3 = Color3.new(0.3, 0.6, 0.9)
- Tab1.Position = UDim2.new(0, 0, 0, 35)
- Tab1.Size = UDim2.new(0, 80, 0, 20)
- Tab1.Font = Enum.Font.Cartoon
- Tab1.FontSize = Enum.FontSize.Size14
- Tab1.Text = "Basic Tab"
- Tab1.TextSize = 18
- Tab2.Name = "UTrees"
- Tab2.Parent = Main
- Tab2.BackgroundColor3 = Color3.new(1, 0, 0)
- Tab2.Position = UDim2.new(0, 110, 0, 35)
- Tab2.Size = UDim2.new(0, 80, 0, 20)
- Tab2.Font = Enum.Font.Cartoon
- Tab2.FontSize = Enum.FontSize.Size14
- Tab2.Text = "UTrees"
- Tab2.TextSize = 18
- Tab3.Name = "CTrees"
- Tab3.Parent = Main
- Tab3.BackgroundColor3 = Color3.new(0.5, 0.8, 0.2)
- Tab3.Position = UDim2.new(0, 220, 0, 35)
- Tab3.Size = UDim2.new(0, 80, 0, 20)
- Tab3.Font = Enum.Font.Cartoon
- Tab3.FontSize = Enum.FontSize.Size14
- Tab3.Text = "CTrees"
- Tab3.TextSize = 18
- TTab1.Name = "GunsTab"
- TTab1.Parent = Main
- TTab1.BackgroundColor3 = Color3.new(0, 0, 0)
- TTab1.BorderColor3 = Color3.new(1, 1, 1)
- TTab1.Position = place
- TTab1.Size = size
- TTab1.Visible = true
- TTab2.Name = "ItemsTab"
- TTab2.Parent = Main
- TTab2.BackgroundColor3 = Color3.new(1, 1, 1)
- TTab2.BorderColor3 = Color3.new(0, 0, 0)
- TTab2.Position = place
- TTab2.Size = size
- TTab2.Visible = false
- TTab3.Name = "StatsTab"
- TTab3.Parent = Main
- TTab3.BackgroundColor3 = Color3.new(0, 1, 0)
- TTab3.BorderColor3 = Color3.new(1, 0, 1)
- TTab3.Position = place
- TTab3.Size = size
- TTab3.Visible = false
- Close.Name = "X"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.new(1, 0, 0)
- Close.Position = UDim2.new(0, 275, 0, 0)
- Close.Size = UDim2.new(0, 25, 0, 25)
- Close.Font = Enum.Font.Cartoon
- Close.FontSize = Enum.FontSize.Size14
- Close.Text = "X"
- Close.TextSize = 14
- -- Tab 1 Buttons --
- Dupe = Instance.new("TextButton")
- DupeLabel = Instance.new("TextLabel")
- Steal = Instance.new("TextButton")
- CopyTool = Instance.new("TextButton")
- DeleteTool = Instance.new("TextButton")
- MoveTool = Instance.new("TextButton")
- Dupe.Name = "Dupe"
- Dupe.Parent = TTab1
- Dupe.BackgroundColor3 = Color3.new(0.7, 0, 0)
- Dupe.Position = UDim2.new(0, 105, 0, 54)
- Dupe.Size = UDim2.new(0,85, 0, 25)
- Dupe.Font = Enum.Font.Cartoon
- Dupe.FontSize = Enum.FontSize.Size14
- Dupe.Text = "Dupe"
- Dupe.TextSize = 14
- DupeLabel.Name = "Dupe"
- DupeLabel.Parent = TTab1
- DupeLabel.BackgroundColor3 = Color3.new(0.7, 0, 0)
- DupeLabel.BackgroundTransparency = 1
- DupeLabel.Position = UDim2.new(0, 105, 0, 74)
- DupeLabel.Size = UDim2.new(0,85, 0, 25)
- DupeLabel.Font = Enum.Font.Cartoon
- DupeLabel.FontSize = Enum.FontSize.Size14
- DupeLabel.Text = "Current save Will Save"
- DupeLabel.TextColor3 = Color3.new(255, 255, 255)
- DupeLabel.TextSize = 14
- Steal.Name = "Dupe"
- Steal.Parent = TTab1
- Steal.BackgroundColor3 = Color3.new(1, 1, 1)
- Steal.Position = UDim2.new(0, 105, 0, 31)
- Steal.Size = UDim2.new(0,85, 0, 25)
- Steal.Font = Enum.Font.Cartoon
- Steal.FontSize = Enum.FontSize.Size14
- Steal.Text = "Steal"
- Steal.TextSize = 14
- CopyTool.Name = "CopyTool"
- CopyTool.Parent = TTab1
- CopyTool.BackgroundColor3 = Color3.new(0.7, 0, 0)
- CopyTool.Position = UDim2.new(0, 1, 0, 1)
- CopyTool.Size = UDim2.new(0,85, 0, 25)
- CopyTool.Font = Enum.Font.Cartoon
- CopyTool.FontSize = Enum.FontSize.Size14
- CopyTool.Text = "Copy"
- CopyTool.TextSize = 14
- DeleteTool.Name = "DeleteTool"
- DeleteTool.Parent = TTab1
- DeleteTool.BackgroundColor3 = Color3.new(0.7, 0, 0)
- DeleteTool.Position = UDim2.new(0, 90, 0, 1)
- DeleteTool.Size = UDim2.new(0,85, 0, 25)
- DeleteTool.Font = Enum.Font.Cartoon
- DeleteTool.FontSize = Enum.FontSize.Size14
- DeleteTool.Text = "Delete"
- DeleteTool.TextSize = 14
- MoveTool.Name = "MoveTool"
- MoveTool.Parent = TTab1
- MoveTool.BackgroundColor3 = Color3.new(0.7, 0, 0)
- MoveTool.Position = UDim2.new(0, 179, 0, 1)
- MoveTool.Size = UDim2.new(0,85, 0, 25)
- MoveTool.Font = Enum.Font.Cartoon
- MoveTool.FontSize = Enum.FontSize.Size14
- MoveTool.Text = "Move"
- MoveTool.TextSize = 14
- -- end --
- -- Tab 1 Button Functions --
- Dupe.MouseButton1Down:connect(function()
- plr = game:GetService("Players").LocalPlayer
- slot = plr.CurrentSaveSlot
- if Option == false then
- if slot.Value == -1 then
- Option = true
- slot.RobloxLocked = true
- Dupe.BackgroundColor3 = Color3.new(0, 1, 0)
- DupeLabel.Text = "Current save Will Not Save"
- end
- else
- Option = false
- slot.RobloxLocked = false
- Dupe.BackgroundColor3 = Color3.new(0.7, 0, 0)
- DupeLabel.Text = "Current save Will Save"
- end
- end)
- Steal.MouseButton1Down:connect(function()
- Owner = false
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Owner" then
- Owner = true
- end
- end
- if Owner == false then
- for i, v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- for a, b in pairs(v:GetChildren()) do
- if b.Name == "Owner" then
- for c, d in pairs(b:GetChildren()) do
- if d:IsA("StringValue") then
- if d.Value == game.Players.LocalPlayer.Name then
- object = b
- end
- end
- end
- end
- end
- end
- print("Copied")
- if object then
- Owner = true
- object:clone().Parent = game.Workspace
- end
- end
- wait()
- if Owner == true then
- print("Copying")
- for i, v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- for a, b in pairs(v:GetChildren()) do
- if b.Name == "Owner" then
- b:remove()
- game.Workspace.Owner:clone().Parent = v
- end
- end
- end
- end
- end)
- CopyTool.MouseButton1Down:connect(function()
- if Tool == "Copy" then
- Tool = "None"
- CopyTool.BackgroundColor3 = Color3.new(0.7, 0, 0)
- else
- Tool = "Copy"
- CopyTool.BackgroundColor3 = Color3.new(0, 0.7, 0)
- DeleteTool.BackgroundColor3 = Color3.new(0.7, 0, 0)
- MoveTool.BackgroundColor3 = Color3.new(0.7, 0, 0)
- end
- end)
- DeleteTool.MouseButton1Down:connect(function()
- if Tool == "Delete" then
- Tool = "Nothing"
- DeleteTool.BackgroundColor3 = Color3.new(0.7, 0, 0)
- else
- Tool = "Delete"
- CopyTool.BackgroundColor3 = Color3.new(0.7, 0, 0)
- DeleteTool.BackgroundColor3 = Color3.new(0, 0.7, 0)
- MoveTool.BackgroundColor3 = Color3.new(0.7, 0, 0)
- end
- end)
- MoveTool.MouseButton1Down:connect(function()
- if Tool == "Move" then
- Tool = "Nothing"
- MoveTool.BackgroundColor3 = Color3.new(0.7, 0, 0)
- else
- Tool = "Move"
- CopyTool.BackgroundColor3 = Color3.new(0.7, 0, 0)
- DeleteTool.BackgroundColor3 = Color3.new(0.7, 0, 0)
- MoveTool.BackgroundColor3 = Color3.new(0, 0.7, 0)
- end
- end)
- -- end --
- -- Tab2 Buttons --
- Birch = Instance.new("TextButton")
- CaveCrawler = Instance.new("TextButton")
- Cherry = Instance.new("TextButton")
- Fir = Instance.new("TextButton")
- Generic = Instance.new("TextButton")
- GoldSwampy = Instance.new("TextButton")
- GreenSwampy = Instance.new("TextButton")
- Koa = Instance.new("TextButton")
- LoneCave = Instance.new("TextButton")
- Oak = Instance.new("TextButton")
- Palm = Instance.new("TextButton")
- Pine = Instance.new("TextButton")
- Volcano = Instance.new("TextButton")
- Walnut = Instance.new("TextButton")
- Birch.Name = "Birch"
- Birch.Parent = TTab2
- Birch.BackgroundColor3 = Color3.new(0, 1, 1)
- Birch.Position = UDim2.new(0, 1, 0, 1)
- Birch.Size = UDim2.new(0,70, 0, 25)
- Birch.Font = Enum.Font.Cartoon
- Birch.FontSize = Enum.FontSize.Size14
- Birch.Text = "Birch"
- Birch.TextSize = 14
- CaveCrawler.Name = "CaveCrawler"
- CaveCrawler.Parent = TTab2
- CaveCrawler.BackgroundColor3 = Color3.new(0, 1, 1)
- CaveCrawler.Position = UDim2.new(0, 71, 0, 1)
- CaveCrawler.Size = UDim2.new(0,70, 0, 25)
- CaveCrawler.Font = Enum.Font.Cartoon
- CaveCrawler.FontSize = Enum.FontSize.Size14
- CaveCrawler.Text = "CaveCrawler"
- CaveCrawler.TextSize = 14
- Cherry.Name = "Cherry"
- Cherry.Parent = TTab2
- Cherry.BackgroundColor3 = Color3.new(0, 1, 1)
- Cherry.Position = UDim2.new(0, 141, 0, 1)
- Cherry.Size = UDim2.new(0,70, 0, 25)
- Cherry.Font = Enum.Font.Cartoon
- Cherry.FontSize = Enum.FontSize.Size14
- Cherry.Text = "Cherry"
- Cherry.TextSize = 14
- Fir.Name = "Fir"
- Fir.Parent = TTab2
- Fir.BackgroundColor3 = Color3.new(0, 1, 1)
- Fir.Position = UDim2.new(0, 211, 0, 1)
- Fir.Size = UDim2.new(0,70, 0, 25)
- Fir.Font = Enum.Font.Cartoon
- Fir.FontSize = Enum.FontSize.Size14
- Fir.Text = "Fir"
- Fir.TextSize = 14
- Generic.Name = "Generic"
- Generic.Parent = TTab2
- Generic.BackgroundColor3 = Color3.new(0, 1, 1)
- Generic.Position = UDim2.new(0, 1, 0, 26)
- Generic.Size = UDim2.new(0,70, 0, 25)
- Generic.Font = Enum.Font.Cartoon
- Generic.FontSize = Enum.FontSize.Size14
- Generic.Text = "Generic"
- Generic.TextSize = 14
- GoldSwampy.Name = "GoldSwampy"
- GoldSwampy.Parent = TTab2
- GoldSwampy.BackgroundColor3 = Color3.new(0, 1, 1)
- GoldSwampy.Position = UDim2.new(0, 71, 0, 26)
- GoldSwampy.Size = UDim2.new(0,70, 0, 25)
- GoldSwampy.Font = Enum.Font.Cartoon
- GoldSwampy.FontSize = Enum.FontSize.Size14
- GoldSwampy.Text = "Gold"
- GoldSwampy.TextSize = 14
- GreenSwampy.Name = "GreenSwampy"
- GreenSwampy.Parent = TTab2
- GreenSwampy.BackgroundColor3 = Color3.new(0, 1, 1)
- GreenSwampy.Position = UDim2.new(0, 141, 0, 26)
- GreenSwampy.Size = UDim2.new(0,70, 0, 25)
- GreenSwampy.Font = Enum.Font.Cartoon
- GreenSwampy.FontSize = Enum.FontSize.Size14
- GreenSwampy.Text = "Green"
- GreenSwampy.TextSize = 14
- Koa.Name = "Koa"
- Koa.Parent = TTab2
- Koa.BackgroundColor3 = Color3.new(0, 1, 1)
- Koa.Position = UDim2.new(0, 211, 0, 26)
- Koa.Size = UDim2.new(0,70, 0, 25)
- Koa.Font = Enum.Font.Cartoon
- Koa.FontSize = Enum.FontSize.Size14
- Koa.Text = "Koa"
- Koa.TextSize = 14
- LoneCave.Name = "LoneCave"
- LoneCave.Parent = TTab2
- LoneCave.BackgroundColor3 = Color3.new(0, 1, 1)
- LoneCave.Position = UDim2.new(0, 1, 0, 51)
- LoneCave.Size = UDim2.new(0,70, 0, 25)
- LoneCave.Font = Enum.Font.Cartoon
- LoneCave.FontSize = Enum.FontSize.Size14
- LoneCave.Text = "LoneCave"
- LoneCave.TextSize = 14
- Oak.Name = "Oak"
- Oak.Parent = TTab2
- Oak.BackgroundColor3 = Color3.new(0, 1, 1)
- Oak.Position = UDim2.new(0, 71, 0, 51)
- Oak.Size = UDim2.new(0,70, 0, 25)
- Oak.Font = Enum.Font.Cartoon
- Oak.FontSize = Enum.FontSize.Size14
- Oak.Text = "Oak"
- Oak.TextSize = 14
- Palm.Name = "Palm"
- Palm.Parent = TTab2
- Palm.BackgroundColor3 = Color3.new(0, 1, 1)
- Palm.Position = UDim2.new(0, 141, 0, 51)
- Palm.Size = UDim2.new(0,70, 0, 25)
- Palm.Font = Enum.Font.Cartoon
- Palm.FontSize = Enum.FontSize.Size14
- Palm.Text = "Palm"
- Palm.TextSize = 14
- Pine.Name = "Pine"
- Pine.Parent = TTab2
- Pine.BackgroundColor3 = Color3.new(0, 1, 1)
- Pine.Position = UDim2.new(0, 211, 0, 51)
- Pine.Size = UDim2.new(0,70, 0, 25)
- Pine.Font = Enum.Font.Cartoon
- Pine.FontSize = Enum.FontSize.Size14
- Pine.Text = "Pine"
- Pine.TextSize = 14
- Volcano.Name = "Volcano"
- Volcano.Parent = TTab2
- Volcano.BackgroundColor3 = Color3.new(0, 1, 1)
- Volcano.Position = UDim2.new(0, 1, 0, 76)
- Volcano.Size = UDim2.new(0,70, 0, 25)
- Volcano.Font = Enum.Font.Cartoon
- Volcano.FontSize = Enum.FontSize.Size14
- Volcano.Text = "Volcano"
- Volcano.TextSize = 14
- Walnut.Name = "Walnut"
- Walnut.Parent = TTab2
- Walnut.BackgroundColor3 = Color3.new(0, 1, 1)
- Walnut.Position = UDim2.new(0, 71, 0, 76)
- Walnut.Size = UDim2.new(0,70, 0, 25)
- Walnut.Font = Enum.Font.Cartoon
- Walnut.FontSize = Enum.FontSize.Size14
- Walnut.Text = "Walnut"
- Walnut.TextSize = 14
- -- end --
- -- Tab2 Button Functions --
- Birch.MouseButton1Down:connect(function()
- Found = false
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "Birch")
- end
- end
- end
- end)
- CaveCrawler.MouseButton1Down:connect(function()
- Found = false
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "CaveCrawler")
- end
- end
- end
- end)
- Cherry.MouseButton1Down:connect(function()
- Found = false
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "Cherry")
- end
- end
- end
- end)
- Fir.MouseButton1Down:connect(function()
- Found = false
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "Fir")
- end
- end
- end
- end)
- Generic.MouseButton1Down:connect(function()
- Found = false
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "Generic")
- end
- end
- end
- end)
- GoldSwampy.MouseButton1Down:connect(function()
- Found = false
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "GoldSwampy")
- end
- end
- end
- end)
- GreenSwampy.MouseButton1Down:connect(function()
- Found = false
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "GreenSwampy")
- end
- end
- end
- end)
- Koa.MouseButton1Down:connect(function()
- Found = false
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "Koa")
- end
- end
- end
- end)
- LoneCave.MouseButton1Down:connect(function()
- Found = false
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "LoneCave")
- end
- end
- end
- end)
- Oak.MouseButton1Down:connect(function()
- Found = false
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "Oak")
- end
- end
- end
- end)
- Palm.MouseButton1Down:connect(function()
- Found = false
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "Palm")
- end
- end
- end
- end)
- Pine.MouseButton1Down:connect(function()
- Found = false
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "Pine")
- end
- end
- end
- end)
- Volcano.MouseButton1Down:connect(function()
- Found = false
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "Volcano")
- end
- end
- end
- end)
- Walnut.MouseButton1Down:connect(function()
- Found = false
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for a, b in pairs(v:GetChildren()) do
- tree(b, "Walnut")
- end
- end
- end
- end)
- -- end --
- -- Tab3 Buttons --
- Birch2 = Instance.new("TextButton")
- CaveCrawler2 = Instance.new("TextButton")
- Cherry2 = Instance.new("TextButton")
- Fir2 = Instance.new("TextButton")
- Generic2 = Instance.new("TextButton")
- GoldSwampy2 = Instance.new("TextButton")
- GreenSwampy2 = Instance.new("TextButton")
- Koa2 = Instance.new("TextButton")
- LoneCave2 = Instance.new("TextButton")
- Oak2 = Instance.new("TextButton")
- Palm2 = Instance.new("TextButton")
- Pine2 = Instance.new("TextButton")
- Volcano2 = Instance.new("TextButton")
- Walnut2 = Instance.new("TextButton")
- Birch2.Name = "Birch"
- Birch2.Parent = TTab3
- Birch2.BackgroundColor3 = Color3.new(1, 1, 0)
- Birch2.Position = UDim2.new(0, 1, 0, 1)
- Birch2.Size = UDim2.new(0,70, 0, 25)
- Birch2.Font = Enum.Font.Cartoon
- Birch2.FontSize = Enum.FontSize.Size14
- Birch2.Text = "Birch"
- Birch2.TextSize = 14
- CaveCrawler2.Name = "CaveCrawler"
- CaveCrawler2.Parent = TTab3
- CaveCrawler2.BackgroundColor3 = Color3.new(1, 1, 0)
- CaveCrawler2.Position = UDim2.new(0, 71, 0, 1)
- CaveCrawler2.Size = UDim2.new(0,70, 0, 25)
- CaveCrawler2.Font = Enum.Font.Cartoon
- CaveCrawler2.FontSize = Enum.FontSize.Size14
- CaveCrawler2.Text = "CaveCrawler"
- CaveCrawler2.TextSize = 14
- Cherry2.Name = "Cherry"
- Cherry2.Parent = TTab3
- Cherry2.BackgroundColor3 = Color3.new(1, 1, 0)
- Cherry2.Position = UDim2.new(0, 141, 0, 1)
- Cherry2.Size = UDim2.new(0,70, 0, 25)
- Cherry2.Font = Enum.Font.Cartoon
- Cherry2.FontSize = Enum.FontSize.Size14
- Cherry2.Text = "Cherry"
- Cherry2.TextSize = 14
- Fir2.Name = "Fir"
- Fir2.Parent = TTab3
- Fir2.BackgroundColor3 = Color3.new(1, 1, 0)
- Fir2.Position = UDim2.new(0, 211, 0, 1)
- Fir2.Size = UDim2.new(0,70, 0, 25)
- Fir2.Font = Enum.Font.Cartoon
- Fir2.FontSize = Enum.FontSize.Size14
- Fir2.Text = "Fir"
- Fir2.TextSize = 14
- Generic2.Name = "Generic"
- Generic2.Parent = TTab3
- Generic2.BackgroundColor3 = Color3.new(1, 1, 0)
- Generic2.Position = UDim2.new(0, 1, 0, 26)
- Generic2.Size = UDim2.new(0,70, 0, 25)
- Generic2.Font = Enum.Font.Cartoon
- Generic2.FontSize = Enum.FontSize.Size14
- Generic2.Text = "Generic"
- Generic2.TextSize = 14
- GoldSwampy2.Name = "GoldSwampy"
- GoldSwampy2.Parent = TTab3
- GoldSwampy2.BackgroundColor3 = Color3.new(1, 1, 0)
- GoldSwampy2.Position = UDim2.new(0, 71, 0, 26)
- GoldSwampy2.Size = UDim2.new(0,70, 0, 25)
- GoldSwampy2.Font = Enum.Font.Cartoon
- GoldSwampy2.FontSize = Enum.FontSize.Size14
- GoldSwampy2.Text = "Gold"
- GoldSwampy2.TextSize = 14
- GreenSwampy2.Name = "GreenSwampy"
- GreenSwampy2.Parent = TTab3
- GreenSwampy2.BackgroundColor3 = Color3.new(1, 1, 0)
- GreenSwampy2.Position = UDim2.new(0, 141, 0, 26)
- GreenSwampy2.Size = UDim2.new(0,70, 0, 25)
- GreenSwampy2.Font = Enum.Font.Cartoon
- GreenSwampy2.FontSize = Enum.FontSize.Size14
- GreenSwampy2.Text = "Green"
- GreenSwampy2.TextSize = 14
- Koa2.Name = "Koa"
- Koa2.Parent = TTab3
- Koa2.BackgroundColor3 = Color3.new(1, 1, 0)
- Koa2.Position = UDim2.new(0, 211, 0, 26)
- Koa2.Size = UDim2.new(0,70, 0, 25)
- Koa2.Font = Enum.Font.Cartoon
- Koa2.FontSize = Enum.FontSize.Size14
- Koa2.Text = "Koa"
- Koa2.TextSize = 14
- LoneCave2.Name = "LoneCave"
- LoneCave2.Parent = TTab3
- LoneCave2.BackgroundColor3 = Color3.new(1, 1, 0)
- LoneCave2.Position = UDim2.new(0, 1, 0, 51)
- LoneCave2.Size = UDim2.new(0,70, 0, 25)
- LoneCave2.Font = Enum.Font.Cartoon
- LoneCave2.FontSize = Enum.FontSize.Size14
- LoneCave2.Text = "LoneCave"
- LoneCave2.TextSize = 14
- Oak2.Name = "Oak"
- Oak2.Parent = TTab3
- Oak2.BackgroundColor3 = Color3.new(1, 1, 0)
- Oak2.Position = UDim2.new(0, 71, 0, 51)
- Oak2.Size = UDim2.new(0,70, 0, 25)
- Oak2.Font = Enum.Font.Cartoon
- Oak2.FontSize = Enum.FontSize.Size14
- Oak2.Text = "Oak"
- Oak2.TextSize = 14
- Palm2.Name = "Palm"
- Palm2.Parent = TTab3
- Palm2.BackgroundColor3 = Color3.new(1, 1, 0)
- Palm2.Position = UDim2.new(0, 141, 0, 51)
- Palm2.Size = UDim2.new(0,70, 0, 25)
- Palm2.Font = Enum.Font.Cartoon
- Palm2.FontSize = Enum.FontSize.Size14
- Palm2.Text = "Palm"
- Palm2.TextSize = 14
- Pine2.Name = "Pine"
- Pine2.Parent = TTab3
- Pine2.BackgroundColor3 = Color3.new(1, 1, 0)
- Pine2.Position = UDim2.new(0, 211, 0, 51)
- Pine2.Size = UDim2.new(0,70, 0, 25)
- Pine2.Font = Enum.Font.Cartoon
- Pine2.FontSize = Enum.FontSize.Size14
- Pine2.Text = "Pine"
- Pine2.TextSize = 14
- Volcano2.Name = "Volcano"
- Volcano2.Parent = TTab3
- Volcano2.BackgroundColor3 = Color3.new(1, 1, 0)
- Volcano2.Position = UDim2.new(0, 1, 0, 76)
- Volcano2.Size = UDim2.new(0,70, 0, 25)
- Volcano2.Font = Enum.Font.Cartoon
- Volcano2.FontSize = Enum.FontSize.Size14
- Volcano2.Text = "Volcano"
- Volcano2.TextSize = 14
- Walnut2.Name = "Walnut"
- Walnut2.Parent = TTab3
- Walnut2.BackgroundColor3 = Color3.new(1, 1, 0)
- Walnut2.Position = UDim2.new(0, 71, 0, 76)
- Walnut2.Size = UDim2.new(0,70, 0, 25)
- Walnut2.Font = Enum.Font.Cartoon
- Walnut2.FontSize = Enum.FontSize.Size14
- Walnut2.Text = "Walnut"
- Walnut2.TextSize = 14
- -- end --
- -- Tab3 Button Functions --
- Birch2.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.LogModels:GetChildren()) do
- cut(v, "Birch")
- end
- end)
- CaveCrawler2.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.LogModels:GetChildren()) do
- cut(v, "CaveCrawler")
- end
- end)
- Cherry2.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.LogModels:GetChildren()) do
- cut(v, "Cherry")
- end
- end)
- Fir2.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.LogModels:GetChildren()) do
- cut(v, "Fir")
- end
- end)
- Generic2.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.LogModels:GetChildren()) do
- cut(v, "Generic")
- end
- end)
- GoldSwampy2.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.LogModels:GetChildren()) do
- cut(v, "GoldSwampy")
- end
- end)
- GreenSwampy2.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.LogModels:GetChildren()) do
- cut(v, "GreenSwampy")
- end
- end)
- Koa2.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.LogModels:GetChildren()) do
- cut(v, "Koa")
- end
- end)
- LoneCave2.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.LogModels:GetChildren()) do
- cut(v, "LoneCave")
- end
- end)
- Oak2.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.LogModels:GetChildren()) do
- cut(v, "Oak")
- end
- end)
- Palm2.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.LogModels:GetChildren()) do
- cut(v, "Palm")
- end
- end)
- Pine2.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.LogModels:GetChildren()) do
- cut(v, "Pine")
- end
- end)
- Volcano2.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.LogModels:GetChildren()) do
- cut(v, "Volcano")
- end
- end)
- Pine2.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.LogModels:GetChildren()) do
- cut(v, "Walnut")
- end
- end)
- -- end --
- -- button function --
- Tab1.MouseButton1Down:connect(function()
- TTab1.Visible = true
- TTab2.Visible = false
- TTab3.Visible = false
- end)
- Tab2.MouseButton1Down:connect(function()
- TTab1.Visible = false
- TTab2.Visible = true
- TTab3.Visible = false
- end)
- Tab3.MouseButton1Down:connect(function()
- TTab1.Visible = false
- TTab2.Visible = false
- TTab3.Visible = true
- end)
- Close.MouseButton1Down:connect(function()
- CGG:remove()
- end)
- departure = game.Workspace.Ferry.TimeToDeparture
- game.Workspace.Ferry.TimeToDeparture.Changed:connect(function()
- Depart.Text = "Time To Departure: ".. game.Workspace.Ferry.TimeToDeparture.Value
- end)
- Mouse.Button1Up:connect(function()
- Down = false
- end)
- Mouse.Button1Down:connect(function()
- Down = true
- if Tool == "Copy" then
- if Mouse.Target ~= nil then
- Clone = Mouse.Target:clone()
- Clone.Parent = game.Workspace
- end
- end
- if Tool == "Delete" then
- if Mouse.Target ~= nil then
- Mouse.Target:remove()
- end
- end
- if Tool == "Move" then
- if Mouse.Target ~= nil then
- MoveObject = Mouse.Target
- end
- end
- wait()
- if Clone ~= nil then
- Clone.CanCollide = false
- repeat
- wait()
- SubX = Clone.Size.X/2
- SubY = Clone.Size.Y/2
- SubZ = Clone.Size.Z/2
- Clone.Position = Vector3.new(Mouse.Hit.X - SubX, Mouse.Hit.Y - SubY, Mouse.Hit.Z - SubZ)
- until Down == false
- Clone.CanCollide = true
- Clone.Position = Clone.Position + Vector3.new(SubX, SubY, SubZ)
- Clone = nil
- end
- if MoveObject ~= nil then
- MoveObject.CanCollide = false
- repeat
- wait()
- SubX = MoveObject.Size.X/2
- SubY = MoveObject.Size.Y/2
- SubZ = MoveObject.Size.Z/2
- MoveObject.Position = Vector3.new(Mouse.Hit.X - SubX, Mouse.Hit.Y - SubY, Mouse.Hit.Z - SubZ)
- until Down == false
- MoveObject.CanCollide = true
- MoveObject.Position = MoveObject.Position + Vector3.new(SubX, SubY, SubZ)
- MoveObject= nil
- end
- end)
- end)
- OpenButton.Name = "OpenButton"
- OpenButton.Parent = ScreenGui
- OpenButton.BackgroundColor3 = Color3.new(0, 0, 0)
- OpenButton.BorderColor3 = Color3.new(0, 1, 0)
- OpenButton.BorderSizePixel = 2
- OpenButton.Position = UDim2.new(0, 0, 0.436289668, 0)
- OpenButton.Size = UDim2.new(0, 82, 0, 19)
- OpenButton.Visible = false
- OpenButton.Font = Enum.Font.SciFi
- OpenButton.Text = "OPEN"
- OpenButton.TextColor3 = Color3.new(0, 1, 0)
- OpenButton.TextScaled = true
- OpenButton.TextSize = 14
- OpenButton.TextWrapped = true
- OpenButton .MouseButton1Click:connect(function()
- MainFrame.Visible = true
- OpenButton.Visible = false
- end)
- -- Scripts:
- end)
- TextButton_2.MouseButton1Down:Connect(function()
- -- Instances:
- local ColorPicker = Instance.new("ScreenGui")
- local ChangeColor = Instance.new("Frame")
- local CurrentColor = Instance.new("ImageButton")
- local Picker = Instance.new("ScrollingFrame")
- local Birch = Instance.new("ImageButton")
- local DropShadow = Instance.new("Frame")
- local Grey = Instance.new("ImageButton")
- local DropShadow_2 = Instance.new("Frame")
- local Walnut = Instance.new("ImageButton")
- local DropShadow_3 = Instance.new("Frame")
- local Generic = Instance.new("ImageButton")
- local DropShadow_4 = Instance.new("Frame")
- local Oak = Instance.new("ImageButton")
- local DropShadow_5 = Instance.new("Frame")
- local Pine = Instance.new("ImageButton")
- local DropShadow_6 = Instance.new("Frame")
- local Palm = Instance.new("ImageButton")
- local DropShadow_7 = Instance.new("Frame")
- local Cherry = Instance.new("ImageButton")
- local DropShadow_8 = Instance.new("Frame")
- local Koa = Instance.new("ImageButton")
- local DropShadow_9 = Instance.new("Frame")
- local Volcano = Instance.new("ImageButton")
- local DropShadow_10 = Instance.new("Frame")
- local GreenSwampy = Instance.new("ImageButton")
- local DropShadow_11 = Instance.new("Frame")
- local GoldSwampy = Instance.new("ImageButton")
- local DropShadow_12 = Instance.new("Frame")
- local GenericSpecial = Instance.new("ImageButton")
- local DropShadow_13 = Instance.new("Frame")
- local SnowGlow = Instance.new("ImageButton")
- local DropShadow_14 = Instance.new("Frame")
- local Frost = Instance.new("ImageButton")
- local DropShadow_15 = Instance.new("Frame")
- local CaveCrawler = Instance.new("ImageButton")
- local DropShadow_16 = Instance.new("Frame")
- local LoneCave = Instance.new("ImageButton")
- local DropShadow_17 = Instance.new("Frame")
- local Spooky = Instance.new("ImageButton")
- local DropShadow_18 = Instance.new("Frame")
- local SpookyNeon = Instance.new("ImageButton")
- local DropShadow_19 = Instance.new("Frame")
- --Properties:
- ColorPicker.Name = "ColorPicker"
- ColorPicker.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ChangeColor.Name = "ChangeColor"
- ChangeColor.Parent = ColorPicker
- ChangeColor.BackgroundColor3 = Color3.new(0.176471, 0.254902, 0.427451)
- ChangeColor.BorderColor3 = Color3.new(0, 0, 0)
- ChangeColor.BorderSizePixel = 2
- ChangeColor.Position = UDim2.new(0, 10, 1, -110)
- ChangeColor.Size = UDim2.new(0, 100, 0, 100)
- ChangeColor.ZIndex = 2
- ColorPicker.Enabled = false
- CurrentColor.Name = "CurrentColor"
- CurrentColor.Parent = ChangeColor
- CurrentColor.BackgroundColor3 = Color3.new(0.176471, 0.254902, 0.427451)
- CurrentColor.BorderColor3 = Color3.new(0, 0, 0)
- CurrentColor.BorderSizePixel = 2
- CurrentColor.Position = UDim2.new(0, 10, 0, 10)
- CurrentColor.Size = UDim2.new(0, 80, 0, 80)
- CurrentColor.ZIndex = 2
- CurrentColor.Image = "rbxassetid://2712547918"
- CurrentColor.ScaleType = Enum.ScaleType.Crop
- Picker.Name = "Picker"
- Picker.Parent = ColorPicker
- Picker.BackgroundColor3 = Color3.new(0.176471, 0.254902, 0.427451)
- Picker.BorderColor3 = Color3.new(0, 0, 0)
- Picker.BorderSizePixel = 2
- Picker.Position = UDim2.new(0, 10, 1, -320)
- Picker.Size = UDim2.new(0, 100, 0, 200)
- Picker.CanvasPosition = Vector2.new(0, 700)
- Picker.CanvasSize = UDim2.new(0, 0, 0, 900)
- Picker.ScrollBarThickness = 7
- Picker.VerticalScrollBarPosition = Enum.VerticalScrollBarPosition.Left
- Picker.Visible = false
- Birch.Name = "Birch"
- Birch.Parent = Picker
- Birch.BackgroundColor3 = Color3.new(1, 1, 1)
- Birch.BorderColor3 = Color3.new(0, 0, 0)
- Birch.Position = UDim2.new(0, 10, 0, 5)
- Birch.Size = UDim2.new(0, 80, 0, 40)
- Birch.ZIndex = 3
- Birch.Image = "rbxassetid://2712547918"
- Birch.ScaleType = Enum.ScaleType.Crop
- DropShadow.Name = "DropShadow"
- DropShadow.Parent = Birch
- DropShadow.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow.BorderSizePixel = 0
- DropShadow.Position = UDim2.new(0, 4, 0, 4)
- DropShadow.Size = UDim2.new(1, 0, 1, 0)
- DropShadow.ZIndex = 2
- Grey.Name = "Grey"
- Grey.Parent = Picker
- Grey.BackgroundColor3 = Color3.new(1, 1, 1)
- Grey.BorderColor3 = Color3.new(0, 0, 0)
- Grey.Position = UDim2.new(0, 10, 0, 55)
- Grey.Size = UDim2.new(0, 80, 0, 40)
- Grey.ZIndex = 3
- Grey.Image = "rbxassetid://924320031"
- Grey.ScaleType = Enum.ScaleType.Crop
- DropShadow_2.Name = "DropShadow"
- DropShadow_2.Parent = Grey
- DropShadow_2.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_2.BorderSizePixel = 0
- DropShadow_2.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_2.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_2.ZIndex = 2
- Walnut.Name = "Walnut"
- Walnut.Parent = Picker
- Walnut.BackgroundColor3 = Color3.new(1, 1, 1)
- Walnut.BorderColor3 = Color3.new(0, 0, 0)
- Walnut.Position = UDim2.new(0, 10, 0, 105)
- Walnut.Size = UDim2.new(0, 80, 0, 40)
- Walnut.ZIndex = 3
- Walnut.Image = "rbxassetid://2712559790"
- Walnut.ScaleType = Enum.ScaleType.Crop
- DropShadow_3.Name = "DropShadow"
- DropShadow_3.Parent = Walnut
- DropShadow_3.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_3.BorderSizePixel = 0
- DropShadow_3.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_3.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_3.ZIndex = 2
- Generic.Name = "Generic"
- Generic.Parent = Picker
- Generic.BackgroundColor3 = Color3.new(1, 1, 1)
- Generic.BorderColor3 = Color3.new(0, 0, 0)
- Generic.Position = UDim2.new(0, 10, 0, 155)
- Generic.Size = UDim2.new(0, 80, 0, 40)
- Generic.ZIndex = 3
- Generic.Image = "rbxassetid://2712568624"
- Generic.ScaleType = Enum.ScaleType.Crop
- DropShadow_4.Name = "DropShadow"
- DropShadow_4.Parent = Generic
- DropShadow_4.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_4.BorderSizePixel = 0
- DropShadow_4.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_4.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_4.ZIndex = 2
- Oak.Name = "Oak"
- Oak.Parent = Picker
- Oak.BackgroundColor3 = Color3.new(1, 1, 1)
- Oak.BorderColor3 = Color3.new(0, 0, 0)
- Oak.Position = UDim2.new(0, 10, 0, 205)
- Oak.Size = UDim2.new(0, 80, 0, 40)
- Oak.ZIndex = 3
- Oak.Image = "rbxassetid://2712579185"
- Oak.ScaleType = Enum.ScaleType.Crop
- DropShadow_5.Name = "DropShadow"
- DropShadow_5.Parent = Oak
- DropShadow_5.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_5.BorderSizePixel = 0
- DropShadow_5.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_5.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_5.ZIndex = 2
- Pine.Name = "Pine"
- Pine.Parent = Picker
- Pine.BackgroundColor3 = Color3.new(1, 1, 1)
- Pine.BorderColor3 = Color3.new(0, 0, 0)
- Pine.Position = UDim2.new(0, 10, 0, 255)
- Pine.Size = UDim2.new(0, 80, 0, 40)
- Pine.ZIndex = 3
- Pine.Image = "rbxassetid://2712591183"
- Pine.ScaleType = Enum.ScaleType.Crop
- DropShadow_6.Name = "DropShadow"
- DropShadow_6.Parent = Pine
- DropShadow_6.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_6.BorderSizePixel = 0
- DropShadow_6.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_6.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_6.ZIndex = 2
- Palm.Name = "Palm"
- Palm.Parent = Picker
- Palm.BackgroundColor3 = Color3.new(1, 1, 1)
- Palm.BorderColor3 = Color3.new(0, 0, 0)
- Palm.Position = UDim2.new(0, 10, 0, 305)
- Palm.Size = UDim2.new(0, 80, 0, 40)
- Palm.ZIndex = 3
- Palm.Image = "rbxassetid://2712597395"
- Palm.ScaleType = Enum.ScaleType.Crop
- DropShadow_7.Name = "DropShadow"
- DropShadow_7.Parent = Palm
- DropShadow_7.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_7.BorderSizePixel = 0
- DropShadow_7.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_7.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_7.ZIndex = 2
- Cherry.Name = "Cherry"
- Cherry.Parent = Picker
- Cherry.BackgroundColor3 = Color3.new(1, 1, 1)
- Cherry.BorderColor3 = Color3.new(0, 0, 0)
- Cherry.Position = UDim2.new(0, 10, 0, 355)
- Cherry.Size = UDim2.new(0, 80, 0, 40)
- Cherry.ZIndex = 3
- Cherry.Image = "rbxassetid://2712608599"
- Cherry.ScaleType = Enum.ScaleType.Crop
- DropShadow_8.Name = "DropShadow"
- DropShadow_8.Parent = Cherry
- DropShadow_8.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_8.BorderSizePixel = 0
- DropShadow_8.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_8.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_8.ZIndex = 2
- Koa.Name = "Koa"
- Koa.Parent = Picker
- Koa.BackgroundColor3 = Color3.new(1, 1, 1)
- Koa.BorderColor3 = Color3.new(0, 0, 0)
- Koa.Position = UDim2.new(0, 10, 0, 355)
- Koa.Size = UDim2.new(0, 80, 0, 40)
- Koa.ZIndex = 3
- Koa.Image = "rbxassetid://2712612798"
- Koa.ScaleType = Enum.ScaleType.Crop
- DropShadow_9.Name = "DropShadow"
- DropShadow_9.Parent = Koa
- DropShadow_9.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_9.BorderSizePixel = 0
- DropShadow_9.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_9.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_9.ZIndex = 2
- Volcano.Name = "Volcano"
- Volcano.Parent = Picker
- Volcano.BackgroundColor3 = Color3.new(1, 1, 1)
- Volcano.BorderColor3 = Color3.new(0, 0, 0)
- Volcano.Position = UDim2.new(0, 10, 0, 405)
- Volcano.Size = UDim2.new(0, 80, 0, 40)
- Volcano.ZIndex = 3
- Volcano.Image = "rbxassetid://2712618609"
- Volcano.ScaleType = Enum.ScaleType.Crop
- DropShadow_10.Name = "DropShadow"
- DropShadow_10.Parent = Volcano
- DropShadow_10.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_10.BorderSizePixel = 0
- DropShadow_10.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_10.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_10.ZIndex = 2
- GreenSwampy.Name = "GreenSwampy"
- GreenSwampy.Parent = Picker
- GreenSwampy.BackgroundColor3 = Color3.new(1, 1, 1)
- GreenSwampy.BorderColor3 = Color3.new(0, 0, 0)
- GreenSwampy.Position = UDim2.new(0, 10, 0, 455)
- GreenSwampy.Size = UDim2.new(0, 80, 0, 40)
- GreenSwampy.ZIndex = 3
- GreenSwampy.Image = "rbxassetid://2712623896"
- GreenSwampy.ScaleType = Enum.ScaleType.Crop
- DropShadow_11.Name = "DropShadow"
- DropShadow_11.Parent = GreenSwampy
- DropShadow_11.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_11.BorderSizePixel = 0
- DropShadow_11.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_11.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_11.ZIndex = 2
- GoldSwampy.Name = "GoldSwampy"
- GoldSwampy.Parent = Picker
- GoldSwampy.BackgroundColor3 = Color3.new(1, 1, 1)
- GoldSwampy.BorderColor3 = Color3.new(0, 0, 0)
- GoldSwampy.Position = UDim2.new(0, 10, 0, 505)
- GoldSwampy.Size = UDim2.new(0, 80, 0, 40)
- GoldSwampy.ZIndex = 3
- GoldSwampy.Image = "rbxassetid://2712631457"
- GoldSwampy.ScaleType = Enum.ScaleType.Crop
- DropShadow_12.Name = "DropShadow"
- DropShadow_12.Parent = GoldSwampy
- DropShadow_12.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_12.BorderSizePixel = 0
- DropShadow_12.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_12.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_12.ZIndex = 2
- GenericSpecial.Name = "GenericSpecial"
- GenericSpecial.Parent = Picker
- GenericSpecial.BackgroundColor3 = Color3.new(1, 1, 1)
- GenericSpecial.BorderColor3 = Color3.new(0, 0, 0)
- GenericSpecial.Position = UDim2.new(0, 10, 0, 555)
- GenericSpecial.Size = UDim2.new(0, 80, 0, 40)
- GenericSpecial.ZIndex = 3
- GenericSpecial.Image = "rbxassetid://2712639396"
- GenericSpecial.ScaleType = Enum.ScaleType.Crop
- DropShadow_13.Name = "DropShadow"
- DropShadow_13.Parent = GenericSpecial
- DropShadow_13.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_13.BorderSizePixel = 0
- DropShadow_13.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_13.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_13.ZIndex = 2
- SnowGlow.Name = "SnowGlow"
- SnowGlow.Parent = Picker
- SnowGlow.BackgroundColor3 = Color3.new(1, 1, 1)
- SnowGlow.BorderColor3 = Color3.new(0, 0, 0)
- SnowGlow.Position = UDim2.new(0, 10, 0, 605)
- SnowGlow.Size = UDim2.new(0, 80, 0, 40)
- SnowGlow.ZIndex = 3
- SnowGlow.Image = "rbxassetid://2712651454"
- SnowGlow.ScaleType = Enum.ScaleType.Crop
- DropShadow_14.Name = "DropShadow"
- DropShadow_14.Parent = SnowGlow
- DropShadow_14.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_14.BorderSizePixel = 0
- DropShadow_14.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_14.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_14.ZIndex = 2
- Frost.Name = "Frost"
- Frost.Parent = Picker
- Frost.BackgroundColor3 = Color3.new(1, 1, 1)
- Frost.BorderColor3 = Color3.new(0, 0, 0)
- Frost.Position = UDim2.new(0, 10, 0, 655)
- Frost.Size = UDim2.new(0, 80, 0, 40)
- Frost.ZIndex = 3
- Frost.Image = "rbxassetid://2712667804"
- Frost.ScaleType = Enum.ScaleType.Crop
- DropShadow_15.Name = "DropShadow"
- DropShadow_15.Parent = Frost
- DropShadow_15.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_15.BorderSizePixel = 0
- DropShadow_15.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_15.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_15.ZIndex = 2
- CaveCrawler.Name = "CaveCrawler"
- CaveCrawler.Parent = Picker
- CaveCrawler.BackgroundColor3 = Color3.new(1, 1, 1)
- CaveCrawler.BorderColor3 = Color3.new(0, 0, 0)
- CaveCrawler.Position = UDim2.new(0, 10, 0, 705)
- CaveCrawler.Size = UDim2.new(0, 80, 0, 40)
- CaveCrawler.ZIndex = 3
- CaveCrawler.Image = "rbxassetid://2712673980"
- CaveCrawler.ScaleType = Enum.ScaleType.Crop
- DropShadow_16.Name = "DropShadow"
- DropShadow_16.Parent = CaveCrawler
- DropShadow_16.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_16.BorderSizePixel = 0
- DropShadow_16.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_16.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_16.ZIndex = 2
- LoneCave.Name = "LoneCave"
- LoneCave.Parent = Picker
- LoneCave.BackgroundColor3 = Color3.new(1, 1, 1)
- LoneCave.BorderColor3 = Color3.new(0, 0, 0)
- LoneCave.Position = UDim2.new(0, 10, 0, 755)
- LoneCave.Size = UDim2.new(0, 80, 0, 40)
- LoneCave.ZIndex = 3
- LoneCave.Image = "rbxassetid://2712693147"
- LoneCave.ScaleType = Enum.ScaleType.Crop
- DropShadow_17.Name = "DropShadow"
- DropShadow_17.Parent = LoneCave
- DropShadow_17.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_17.BorderSizePixel = 0
- DropShadow_17.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_17.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_17.ZIndex = 2
- Spooky.Name = "Spooky"
- Spooky.Parent = Picker
- Spooky.BackgroundColor3 = Color3.new(1, 1, 1)
- Spooky.BorderColor3 = Color3.new(0, 0, 0)
- Spooky.Position = UDim2.new(0, 10, 0, 805)
- Spooky.Size = UDim2.new(0, 80, 0, 40)
- Spooky.ZIndex = 3
- Spooky.Image = "rbxassetid://2712696822"
- Spooky.ScaleType = Enum.ScaleType.Crop
- DropShadow_18.Name = "DropShadow"
- DropShadow_18.Parent = Spooky
- DropShadow_18.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_18.BorderSizePixel = 0
- DropShadow_18.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_18.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_18.ZIndex = 2
- SpookyNeon.Name = "SpookyNeon"
- SpookyNeon.Parent = Picker
- SpookyNeon.BackgroundColor3 = Color3.new(1, 1, 1)
- SpookyNeon.BorderColor3 = Color3.new(0, 0, 0)
- SpookyNeon.Position = UDim2.new(0, 10, 0, 855)
- SpookyNeon.Size = UDim2.new(0, 80, 0, 40)
- SpookyNeon.ZIndex = 3
- SpookyNeon.Image = "rbxassetid://2712700047"
- SpookyNeon.ScaleType = Enum.ScaleType.Crop
- DropShadow_19.Name = "DropShadow"
- DropShadow_19.Parent = SpookyNeon
- DropShadow_19.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_19.BorderSizePixel = 0
- DropShadow_19.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_19.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_19.ZIndex = 2
- -- Scripts:
- woodtype = "Birch"
- local tool = Instance.new("Tool", game.Players.LocalPlayer.Backpack)
- tool.RequiresHandle = false
- --tool.RobloxLocked = true
- tool.Name = "Paint"
- tool.ToolTip = "Changes A Stucture's Wood Type"
- tool.Equipped:connect(function(Mouse)
- ColorPicker.Enabled = true
- Mouse.Button1Down:connect(function()
- if Mouse.Target.Parent:FindFirstChild("Type") or Mouse.Target.Parent:FindFirstChild("BlueprintWoodClass") then
- local Cframe
- if Mouse.Target.Parent:FindFirstChild("MainCFrame") then
- Cframe = Mouse.Target.Parent.MainCFrame.Value
- else
- Cframe = Mouse.Target.Parent.PrimaryPart.CFrame
- end
- if Mouse.Target.Parent ~= nil then
- game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(Mouse.Target.Parent.ItemName.Value, Cframe, game.Players.LocalPlayer, woodtype, Mouse.Target.Parent, false)
- end
- else
- --do nothing
- end
- end)
- end)
- tool.Unequipped:connect(function(mouse)
- ColorPicker.Enabled = false
- end)
- Birch.MouseButton1Click:Connect(function()
- CurrentColor.Image = Birch.Image
- woodtype = "Birch"
- end)
- Grey.MouseButton1Click:Connect(function()
- CurrentColor.Image = Grey.Image
- woodtype = nil
- end)
- Walnut.MouseButton1Click:Connect(function()
- CurrentColor.Image = Walnut.Image
- woodtype = "Walnut"
- end)
- Generic.MouseButton1Click:Connect(function()
- CurrentColor.Image = Generic.Image
- woodtype = "Generic"
- end)
- Oak.MouseButton1Click:Connect(function()
- CurrentColor.Image = Oak.Image
- woodtype = "Oak"
- end)
- Pine.MouseButton1Click:Connect(function()
- CurrentColor.Image = Pine.Image
- woodtype = "Pine"
- end)
- Palm.MouseButton1Click:Connect(function()
- CurrentColor.Image = Palm.Image
- woodtype = "Palm"
- end)
- Koa.MouseButton1Click:Connect(function()
- CurrentColor.Image = Koa.Image
- woodtype = "Koa"
- end)
- Volcano.MouseButton1Click:Connect(function()
- CurrentColor.Image = Volcano.Image
- woodtype = "Volcano"
- end)
- GreenSwampy.MouseButton1Click:Connect(function()
- CurrentColor.Image = GreenSwampy.Image
- woodtype = "GreenSwampy"
- end)
- GoldSwampy.MouseButton1Click:Connect(function()
- CurrentColor.Image = GoldSwampy.Image
- woodtype = "GoldSwampy"
- end)
- GenericSpecial.MouseButton1Click:Connect(function()
- CurrentColor.Image = GenericSpecial.Image
- woodtype = "GenericSpecial"
- end)
- SnowGlow.MouseButton1Click:Connect(function()
- CurrentColor.Image = SnowGlow.Image
- woodtype = "SnowGlow"
- end)
- Frost.MouseButton1Click:Connect(function()
- CurrentColor.Image = Frost.Image
- woodtype = "Frost"
- end)
- CaveCrawler.MouseButton1Click:Connect(function()
- CurrentColor.Image = CaveCrawler.Image
- woodtype = "CaveCrawler"
- end)
- LoneCave.MouseButton1Click:Connect(function()
- CurrentColor.Image = LoneCave.Image
- woodtype = "LoneCave"
- end)
- Spooky.MouseButton1Click:Connect(function()
- CurrentColor.Image = Spooky.Image
- woodtype = "Spooky"
- end)
- SpookyNeon.MouseButton1Click:Connect(function()
- CurrentColor.Image = SpookyNeon.Image
- woodtype = "SpookyNeon"
- end)
- --bring up menu
- CurrentColor.MouseButton1Click:Connect(function()
- if Picker.Visible == false then
- Picker.Visible = true
- else
- Picker.Visible = false
- end
- end)
- end)
- TextButton.MouseButton1Down:Connect(function()
- for i, v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value ~= nil and v.Owner.Value == game.Players[game.Players.LocalPlayer.Name] and v:FindFirstChild("ItemName") and v:FindFirstChild("Type") and (v.PrimaryPart ~= nil or v:FindFirstChild("MainCFrame")) then
- game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v)
- end
- end
- end)
- MainC.MouseButton1Down:Connect(function()
- plr = NSP1.Text
- pes = NSP2.Text
- pmds = game.Workspace.PlayerModels
- PlaceR = game.ReplicatedStorage.PlaceStructure.ClientPlacedBlueprint
- PlaceS = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
- Property = nil
- MProperty = nil
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value ~= nil and v.Owner.Value == game.Players[plr] then
- Property = v.OriginSquare
- end
- end
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value ~= nil and v.Owner.Value == game.Players[pes] then
- MProperty = v.OriginSquare
- end
- end
- function copypart(mod)
- if mod:FindFirstChild("MainCFrame") then
- Cframe = mod.MainCFrame.Value
- else
- Cframe = mod.PrimaryPart.CFrame
- end
- X = Property.Position.X - Cframe.X
- Y = Property.Position.Y - Cframe.Y
- Z = Property.Position.Z - Cframe.Z
- PlaceR:FireServer(mod.ItemName.Value, (CFrame.new(MProperty.Position.X, MProperty.Position.Y, MProperty.Position.Z)*CFrame.Angles(Cframe:toEulerAnglesXYZ())) - Vector3.new(X, Y, Z), game.Players.LocalPlayer)
- wait()
- end
- for i, v in pairs(pmds:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value ~= nil and v.Owner.Value == game.Players[plr] and v:FindFirstChild("ItemName") and v:FindFirstChild("Type") and (v.PrimaryPart ~= nil or v:FindFirstChild("MainCFrame")) then
- copypart(v)
- end
- end
- wait(.1)
- if CopyBase.Text ~= nil then
- CopyBase.Visible = true
- end
- end)
- MaxLand.MouseButton1Down:Connect(function()
- for i, v in pairs(game:GetService("Workspace").Properties:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then
- base = v
- square = v.OriginSquare
- end
- end
- function makebase(pos)
- local Event = game:GetService("ReplicatedStorage").PropertyPurchasing.ClientExpandedProperty
- Event:FireServer(base, pos)
- end
- spos = square.Position
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z - 80))
- --Corners--
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 80))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 80))
- --Corners--
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 80))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 80))
- end)
- FillAll.MouseButton1Down:Connect(function()
- local PlayerName = NSP3.Text
- local WoodName = Wood.Text
- local ItsCFrame
- local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
- if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
- if v:FindFirstChild("MainCFrame") then
- ItsCFrame = v.MainCFrame.Value
- else
- ItsCFrame = v.PrimaryPart.CFrame
- end
- if v ~= nil then
- Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
- end
- end
- end
- end
- end)
- JAMESGUI.MouseButton1Down:connect(function()
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local EvanGui = Instance.new("ScreenGui")
- local OpenFrame = Instance.new("Frame")
- local open = Instance.new("TextButton")
- local Main = Instance.new("Frame")
- local BeautyA = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local BeautyB = Instance.new("Frame")
- local TextLabel_2 = Instance.new("TextLabel")
- local endtimes = Instance.new("TextButton")
- local fire = Instance.new("TextButton")
- local Many = Instance.new("TextButton")
- local Rukiry = Instance.new("TextButton")
- local amber = Instance.new("TextButton")
- local beta = Instance.new("TextButton")
- local alpha = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- local bee = Instance.new("TextButton")
- local caminhao = Instance.new("TextButton")
- local treno = Instance.new("TextButton")
- local carro1 = Instance.new("TextButton")
- local carro2 = Instance.new("TextButton")
- local trailer1 = Instance.new("TextButton")
- local trailer2 = Instance.new("TextButton")
- local blueball = Instance.new("TextButton")
- local greenball = Instance.new("TextButton")
- local plumball = Instance.new("TextButton")
- local RedBall = Instance.new("TextButton")
- local PumpkinClassic = Instance.new("TextButton")
- local PumpkinCursed = Instance.new("TextButton")
- local PumpkinDark = Instance.new("TextButton")
- local PumpkinGreen = Instance.new("TextButton")
- local Bobblehead = Instance.new("TextButton")
- local Bobblehead2 = Instance.new("TextButton")
- local Bobblehead3 = Instance.new("TextButton")
- local Bobblehead4 = Instance.new("TextButton")
- local Turkey3 = Instance.new("TextButton")
- local Turkey = Instance.new("TextButton")
- local Turkey2 = Instance.new("TextButton")
- local CandyCane = Instance.new("TextButton")
- local Duck = Instance.new("TextButton")
- local WorkLight = Instance.new("TextButton")
- local Toboggan = Instance.new("TextButton")
- local Spork = Instance.new("TextButton")
- local Scoobis = Instance.new("TextButton")
- local Plate = Instance.new("TextButton")
- local Eye1 = Instance.new("TextButton")
- local TextBox = Instance.new("TextBox")
- --Properties:
- EvanGui.Name = "EvanGui"
- EvanGui.Parent = game.CoreGui
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = EvanGui
- OpenFrame.Active = true
- OpenFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- OpenFrame.BorderSizePixel = 0
- OpenFrame.Position = UDim2.new(0.747196674, 0, 0, 0)
- OpenFrame.Size = UDim2.new(0, 100, 0, 33)
- OpenFrame.Draggable = true
- open.Name = "open"
- open.Parent = OpenFrame
- open.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0.333333)
- open.Position = UDim2.new(0.0434046388, 0, 0.0645586252, 0)
- open.Size = UDim2.new(0, 91, 0, 27)
- open.Font = Enum.Font.SourceSans
- open.Text = "Abrir"
- open.TextColor3 = Color3.new(1, 1, 1)
- open.TextSize = 16
- open.MouseButton1Down:connect(function()
- Main.Visible = true
- OpenFrame.Visible = false
- end)
- Main.Name = "Main"
- Main.Parent = EvanGui
- Main.Active = true
- Main.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Main.BackgroundTransparency = 0.40000000596046
- Main.Position = UDim2.new(0.187563717, 0, 0.252964437, 0)
- Main.Size = UDim2.new(0, 609, 0, 374)
- Main.Visible = false
- Main.Draggable = true
- BeautyA.Name = "BeautyA"
- BeautyA.Parent = Main
- BeautyA.BackgroundColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- BeautyA.BorderColor3 = Color3.new(1, 0.00784314, 0.917647)
- BeautyA.BorderSizePixel = 0
- BeautyA.Size = UDim2.new(0, 610, 0, 45)
- TextLabel.Parent = BeautyA
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 610, 0, 45)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Gui Feita Por Evan Player"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 30
- BeautyB.Name = "BeautyB"
- BeautyB.Parent = Main
- BeautyB.BackgroundColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- BeautyB.BorderColor3 = Color3.new(1, 0.00784314, 0.917647)
- BeautyB.BorderSizePixel = 0
- BeautyB.Position = UDim2.new(0, 0, 0.893048108, 0)
- BeautyB.Size = UDim2.new(0, 610, 0, 40)
- TextLabel_2.Parent = BeautyB
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Size = UDim2.new(0, 610, 0, 40)
- TextLabel_2.Font = Enum.Font.SourceSans
- TextLabel_2.Text = "Inscreva-se em meu canal no youtube.com/evanplayer"
- TextLabel_2.TextColor3 = Color3.new(0.85098, 0.85098, 0.85098)
- TextLabel_2.TextSize = 20
- endtimes.Name = "endtimes"
- endtimes.Parent = Main
- endtimes.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- endtimes.BorderSizePixel = 0
- endtimes.Position = UDim2.new(0.0344262309, 0, 0.155080214, 0)
- endtimes.Size = UDim2.new(0, 103, 0, 24)
- endtimes.Font = Enum.Font.SourceSans
- endtimes.Text = "EndTimes"
- endtimes.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- endtimes.TextSize = 14
- endtimes.MouseButton1Down:connect(function()
- local Item = "EndTimesAxe"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- fire.Name = "fire"
- fire.Parent = Main
- fire.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- fire.BorderSizePixel = 0
- fire.Position = UDim2.new(0.0344262309, 0, 0.243315503, 0)
- fire.Size = UDim2.new(0, 103, 0, 24)
- fire.Font = Enum.Font.SourceSans
- fire.Text = "Fire"
- fire.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- fire.TextSize = 14
- fire.MouseButton1Down:connect(function()
- local Item = "FireAxe"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- Many.Name = "Many"
- Many.Parent = Main
- Many.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Many.BorderSizePixel = 0
- Many.Position = UDim2.new(0.0344262309, 0, 0.334224582, 0)
- Many.Size = UDim2.new(0, 103, 0, 24)
- Many.Font = Enum.Font.SourceSans
- Many.Text = "Many"
- Many.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- Many.TextSize = 14
- Many.MouseButton1Down:connect(function()
- local Item = "ManyAxe"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- Rukiry.Name = "Rukiry"
- Rukiry.Parent = Main
- Rukiry.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Rukiry.BorderSizePixel = 0
- Rukiry.Position = UDim2.new(0.0344262309, 0, 0.4224599, 0)
- Rukiry.Size = UDim2.new(0, 103, 0, 24)
- Rukiry.Font = Enum.Font.SourceSans
- Rukiry.Text = "Rukiry"
- Rukiry.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- Rukiry.TextSize = 14
- Rukiry.MouseButton1Down:connect(function()
- local Item = "Rukiryaxe"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- amber.Name = "amber"
- amber.Parent = Main
- amber.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- amber.BorderSizePixel = 0
- amber.Position = UDim2.new(0.0344262309, 0, 0.601604283, 0)
- amber.Size = UDim2.new(0, 103, 0, 24)
- amber.Font = Enum.Font.SourceSans
- amber.Text = "Amber"
- amber.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- amber.TextSize = 14
- amber.MouseButton1Down:connect(function()
- local Item = "AxeAmber"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- beta.Name = "beta"
- beta.Parent = Main
- beta.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- beta.BorderSizePixel = 0
- beta.Position = UDim2.new(0.0344262309, 0, 0.780748665, 0)
- beta.Size = UDim2.new(0, 103, 0, 24)
- beta.Font = Enum.Font.SourceSans
- beta.Text = "Beta"
- beta.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- beta.TextSize = 14
- beta.MouseButton1Down:connect(function()
- local Item = "AxeBetaTesters"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- alpha.Name = "alpha"
- alpha.Parent = Main
- alpha.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- alpha.BorderSizePixel = 0
- alpha.Position = UDim2.new(0.0344262309, 0, 0.689839542, 0)
- alpha.Size = UDim2.new(0, 103, 0, 24)
- alpha.Font = Enum.Font.SourceSans
- alpha.Text = "Alpha"
- alpha.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- alpha.TextSize = 14
- alpha.MouseButton1Down:connect(function()
- local Item = "AxeAlphaTesters"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- bee.Name = "bee"
- bee.Parent = Main
- bee.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- bee.BorderSizePixel = 0
- bee.Position = UDim2.new(0.0344262309, 0, 0.513368964, 0)
- bee.Size = UDim2.new(0, 103, 0, 24)
- bee.Font = Enum.Font.SourceSans
- bee.Text = "Bee"
- bee.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- bee.TextSize = 14
- bee.MouseButton1Down:connect(function()
- local Item = "Beesaxe"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- caminhao.Name = "caminhao"
- caminhao.Parent = Main
- caminhao.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- caminhao.BorderSizePixel = 0
- caminhao.Position = UDim2.new(0.224880755, 0, 0.155080214, 0)
- caminhao.Size = UDim2.new(0, 103, 0, 24)
- caminhao.Font = Enum.Font.SourceSans
- caminhao.Text = "Caminhão"
- caminhao.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- caminhao.TextSize = 14
- caminhao.MouseButton1Down:connect(function()
- local Item = "Pickup1"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- treno.Name = "treno"
- treno.Parent = Main
- treno.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- treno.BorderSizePixel = 0
- treno.Position = UDim2.new(0.224880755, 0, 0.243315503, 0)
- treno.Size = UDim2.new(0, 103, 0, 24)
- treno.Font = Enum.Font.SourceSans
- treno.Text = "Trenó"
- treno.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- treno.TextSize = 14
- treno.MouseButton1Down:connect(function()
- local Item = "Sleigh"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- carro1.Name = "carro1"
- carro1.Parent = Main
- carro1.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- carro1.BorderSizePixel = 0
- carro1.Position = UDim2.new(0.224880755, 0, 0.334224582, 0)
- carro1.Size = UDim2.new(0, 103, 0, 24)
- carro1.Font = Enum.Font.SourceSans
- carro1.Text = "Carro Pequeno"
- carro1.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- carro1.TextSize = 14
- carro1.MouseButton1Down:connect(function()
- local Item = "UtilityTruck"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- carro2.Name = "carro2"
- carro2.Parent = Main
- carro2.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- carro2.BorderSizePixel = 0
- carro2.Position = UDim2.new(0.224880755, 0, 0.4224599, 0)
- carro2.Size = UDim2.new(0, 103, 0, 24)
- carro2.Font = Enum.Font.SourceSans
- carro2.Text = "Carro Grande"
- carro2.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- carro2.TextSize = 14
- carro2.MouseButton1Down:connect(function()
- local Item = "UtilityTruck2"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- trailer1.Name = "trailer1"
- trailer1.Parent = Main
- trailer1.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- trailer1.BorderSizePixel = 0
- trailer1.Position = UDim2.new(0.224880755, 0, 0.513368964, 0)
- trailer1.Size = UDim2.new(0, 103, 0, 24)
- trailer1.Font = Enum.Font.SourceSans
- trailer1.Text = "Trailer Pequeno"
- trailer1.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- trailer1.TextSize = 14
- trailer1.MouseButton1Down:connect(function()
- local Item = "SmallTrailer"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- trailer2.Name = "trailer2"
- trailer2.Parent = Main
- trailer2.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- trailer2.BorderSizePixel = 0
- trailer2.Position = UDim2.new(0.224880755, 0, 0.601604283, 0)
- trailer2.Size = UDim2.new(0, 103, 0, 24)
- trailer2.Font = Enum.Font.SourceSans
- trailer2.Text = "Trailer Grande"
- trailer2.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- trailer2.TextSize = 14
- trailer2.MouseButton1Down:connect(function()
- local Item = "Trailer2"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- blueball.Name = "blueball"
- blueball.Parent = Main
- blueball.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- blueball.BorderSizePixel = 0
- blueball.Position = UDim2.new(0.414037317, 0, 0.155080214, 0)
- blueball.Size = UDim2.new(0, 103, 0, 24)
- blueball.Font = Enum.Font.SourceSans
- blueball.Text = "Bola Azul"
- blueball.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- blueball.TextSize = 14
- blueball.MouseButton1Down:connect(function()
- local Item = "BlueBall"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- greenball.Name = "greenball"
- greenball.Parent = Main
- greenball.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- greenball.BorderSizePixel = 0
- greenball.Position = UDim2.new(0.414037317, 0, 0.243315503, 0)
- greenball.Size = UDim2.new(0, 103, 0, 24)
- greenball.Font = Enum.Font.SourceSans
- greenball.Text = "Bola Verde"
- greenball.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- greenball.TextSize = 14
- greenball.MouseButton1Down:connect(function()
- local Item = "GreenBall"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- plumball.Name = "plumball"
- plumball.Parent = Main
- plumball.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- plumball.BorderSizePixel = 0
- plumball.Position = UDim2.new(0.414037317, 0, 0.334224582, 0)
- plumball.Size = UDim2.new(0, 103, 0, 24)
- plumball.Font = Enum.Font.SourceSans
- plumball.Text = "Bola Roxa"
- plumball.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- plumball.TextSize = 14
- plumball.MouseButton1Down:connect(function()
- local Item = "PlumBall"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- RedBall.Name = "RedBall"
- RedBall.Parent = Main
- RedBall.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- RedBall.BorderSizePixel = 0
- RedBall.Position = UDim2.new(0.414037317, 0, 0.4224599, 0)
- RedBall.Size = UDim2.new(0, 103, 0, 24)
- RedBall.Font = Enum.Font.SourceSans
- RedBall.Text = "Bola Vermelha"
- RedBall.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- RedBall.TextSize = 14
- RedBall.MouseButton1Down:connect(function()
- local Item = "RedBall"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- PumpkinClassic.Name = "PumpkinClassic"
- PumpkinClassic.Parent = Main
- PumpkinClassic.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- PumpkinClassic.BorderSizePixel = 0
- PumpkinClassic.Position = UDim2.new(0.414037317, 0, 0.556149721, 0)
- PumpkinClassic.Size = UDim2.new(0, 103, 0, 24)
- PumpkinClassic.Font = Enum.Font.SourceSans
- PumpkinClassic.Text = "Abóbora Vermelha"
- PumpkinClassic.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- PumpkinClassic.TextSize = 14
- PumpkinClassic.MouseButton1Down:connect(function()
- local Item = "PumpkinClassic"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- PumpkinCursed.Name = "PumpkinCursed"
- PumpkinCursed.Parent = Main
- PumpkinCursed.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- PumpkinCursed.BorderSizePixel = 0
- PumpkinCursed.Position = UDim2.new(0.414037317, 0, 0.64438504, 0)
- PumpkinCursed.Size = UDim2.new(0, 103, 0, 24)
- PumpkinCursed.Font = Enum.Font.SourceSans
- PumpkinCursed.Text = "Abóbora Vinho"
- PumpkinCursed.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- PumpkinCursed.TextSize = 14
- PumpkinCursed.MouseButton1Down:connect(function()
- local Item = "PumpkinCursed"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- PumpkinDark.Name = "PumpkinDark"
- PumpkinDark.Parent = Main
- PumpkinDark.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- PumpkinDark.BorderSizePixel = 0
- PumpkinDark.Position = UDim2.new(0.414037317, 0, 0.732620299, 0)
- PumpkinDark.Size = UDim2.new(0, 103, 0, 24)
- PumpkinDark.Font = Enum.Font.SourceSans
- PumpkinDark.Text = "Abóbora Preta"
- PumpkinDark.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- PumpkinDark.TextSize = 14
- PumpkinDark.MouseButton1Down:connect(function()
- local Item = "PumpkinDark"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- PumpkinGreen.Name = "PumpkinGreen"
- PumpkinGreen.Parent = Main
- PumpkinGreen.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- PumpkinGreen.BorderSizePixel = 0
- PumpkinGreen.Position = UDim2.new(0.414037317, 0, 0.823529422, 0)
- PumpkinGreen.Size = UDim2.new(0, 103, 0, 24)
- PumpkinGreen.Font = Enum.Font.SourceSans
- PumpkinGreen.Text = "Abóbora Verde"
- PumpkinGreen.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- PumpkinGreen.TextSize = 14
- PumpkinGreen.MouseButton1Down:connect(function()
- local Item = "PumpkinGreen"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- Bobblehead.Name = "Bobblehead"
- Bobblehead.Parent = Main
- Bobblehead.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Bobblehead.BorderSizePixel = 0
- Bobblehead.Position = UDim2.new(0.604346573, 0, 0.155080214, 0)
- Bobblehead.Size = UDim2.new(0, 103, 0, 24)
- Bobblehead.Font = Enum.Font.SourceSans
- Bobblehead.Text = "Cabeça Amarela"
- Bobblehead.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- Bobblehead.TextSize = 14
- Bobblehead.MouseButton1Down:connect(function()
- local Item = "Bobblehead"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- Bobblehead2.Name = "Bobblehead2"
- Bobblehead2.Parent = Main
- Bobblehead2.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Bobblehead2.BorderSizePixel = 0
- Bobblehead2.Position = UDim2.new(0.604346573, 0, 0.243315503, 0)
- Bobblehead2.Size = UDim2.new(0, 103, 0, 24)
- Bobblehead2.Font = Enum.Font.SourceSans
- Bobblehead2.Text = "Cabeça Vermelha"
- Bobblehead2.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- Bobblehead2.TextSize = 14
- Bobblehead2.MouseButton1Down:connect(function()
- local Item = "Bobblehead2"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- Bobblehead3.Name = "Bobblehead3"
- Bobblehead3.Parent = Main
- Bobblehead3.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Bobblehead3.BorderSizePixel = 0
- Bobblehead3.Position = UDim2.new(0.604346573, 0, 0.334224582, 0)
- Bobblehead3.Size = UDim2.new(0, 103, 0, 24)
- Bobblehead3.Font = Enum.Font.SourceSans
- Bobblehead3.Text = "Cabeça Roxa"
- Bobblehead3.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- Bobblehead3.TextSize = 14
- Bobblehead3.MouseButton1Down:connect(function()
- local Item = "Bobblehead3"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- Bobblehead4.Name = "Bobblehead4"
- Bobblehead4.Parent = Main
- Bobblehead4.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Bobblehead4.BorderSizePixel = 0
- Bobblehead4.Position = UDim2.new(0.604346573, 0, 0.4224599, 0)
- Bobblehead4.Size = UDim2.new(0, 103, 0, 24)
- Bobblehead4.Font = Enum.Font.SourceSans
- Bobblehead4.Text = "Cabeça Verde"
- Bobblehead4.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- Bobblehead4.TextSize = 14
- Bobblehead4.MouseButton1Down:connect(function()
- local Item = "Bobblehead4"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- Turkey3.Name = "Turkey3"
- Turkey3.Parent = Main
- Turkey3.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Turkey3.BorderSizePixel = 0
- Turkey3.Position = UDim2.new(0.604346573, 0, 0.820855618, 0)
- Turkey3.Size = UDim2.new(0, 103, 0, 24)
- Turkey3.Font = Enum.Font.SourceSans
- Turkey3.Text = "Frango 3"
- Turkey3.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- Turkey3.TextSize = 14
- Turkey3.MouseButton1Down:connect(function()
- local Item = "Turkey3"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- Turkey.Name = "Turkey"
- Turkey.Parent = Main
- Turkey.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Turkey.BorderSizePixel = 0
- Turkey.Position = UDim2.new(0.604346573, 0, 0.641711235, 0)
- Turkey.Size = UDim2.new(0, 103, 0, 24)
- Turkey.Font = Enum.Font.SourceSans
- Turkey.Text = "Frango 1"
- Turkey.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- Turkey.TextSize = 14
- Turkey.MouseButton1Down:connect(function()
- local Item = "Turkey"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- Turkey2.Name = "Turkey2"
- Turkey2.Parent = Main
- Turkey2.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Turkey2.BorderSizePixel = 0
- Turkey2.Position = UDim2.new(0.604346573, 0, 0.729946494, 0)
- Turkey2.Size = UDim2.new(0, 103, 0, 24)
- Turkey2.Font = Enum.Font.SourceSans
- Turkey2.Text = "Frango 2"
- Turkey2.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- Turkey2.TextSize = 14
- Turkey2.MouseButton1Down:connect(function()
- local Item = "Turkey2"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- CandyCane.Name = "CandyCane"
- CandyCane.Parent = Main
- CandyCane.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- CandyCane.BorderSizePixel = 0
- CandyCane.Position = UDim2.new(0.802899122, 0, 0.817124784, 0)
- CandyCane.Size = UDim2.new(0, 103, 0, 25)
- CandyCane.Font = Enum.Font.SourceSans
- CandyCane.Text = "Pirulito"
- CandyCane.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- CandyCane.TextSize = 14
- CandyCane.MouseButton1Down:connect(function()
- local Item = "CandyCane"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- Duck.Name = "Duck"
- Duck.Parent = Main
- Duck.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Duck.BorderSizePixel = 0
- Duck.Position = UDim2.new(0.802899122, 0, 0.720930278, 0)
- Duck.Size = UDim2.new(0, 103, 0, 25)
- Duck.Font = Enum.Font.SourceSans
- Duck.Text = "Patinho"
- Duck.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- Duck.TextSize = 14
- Duck.MouseButton1Down:connect(function()
- local Item = "Duck"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- WorkLight.Name = "WorkLight"
- WorkLight.Parent = Main
- WorkLight.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- WorkLight.BorderSizePixel = 0
- WorkLight.Position = UDim2.new(0.802899122, 0, 0.627564967, 0)
- WorkLight.Size = UDim2.new(0, 103, 0, 25)
- WorkLight.Font = Enum.Font.SourceSans
- WorkLight.Text = "Lanterna"
- WorkLight.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- WorkLight.TextSize = 14
- WorkLight.MouseButton1Down:connect(function()
- local Item = "WorkLight"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- Toboggan.Name = "Toboggan"
- Toboggan.Parent = Main
- Toboggan.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Toboggan.BorderSizePixel = 0
- Toboggan.Position = UDim2.new(0.802899122, 0, 0.534199774, 0)
- Toboggan.Size = UDim2.new(0, 103, 0, 25)
- Toboggan.Font = Enum.Font.SourceSans
- Toboggan.Text = "Escorregador"
- Toboggan.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- Toboggan.TextSize = 14
- Toboggan.MouseButton1Down:connect(function()
- local Item = "Toboggan"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- Spork.Name = "Spork"
- Spork.Parent = Main
- Spork.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Spork.BorderSizePixel = 0
- Spork.Position = UDim2.new(0.802899122, 0, 0.438005239, 0)
- Spork.Size = UDim2.new(0, 103, 0, 25)
- Spork.Font = Enum.Font.SourceSans
- Spork.Text = "Garfolher"
- Spork.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- Spork.TextSize = 14
- Spork.MouseButton1Down:connect(function()
- local Item = "Spork"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- Scoobis.Name = "Scoobis"
- Scoobis.Parent = Main
- Scoobis.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Scoobis.BorderSizePixel = 0
- Scoobis.Position = UDim2.new(0.802899122, 0, 0.344639987, 0)
- Scoobis.Size = UDim2.new(0, 103, 0, 25)
- Scoobis.Font = Enum.Font.SourceSans
- Scoobis.Text = "Scoobis"
- Scoobis.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- Scoobis.TextSize = 14
- Scoobis.MouseButton1Down:connect(function()
- local Item = "Scoobis"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- Plate.Name = "Plate"
- Plate.Parent = Main
- Plate.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Plate.BorderSizePixel = 0
- Plate.Position = UDim2.new(0.802899122, 0, 0.248445481, 0)
- Plate.Size = UDim2.new(0, 103, 0, 25)
- Plate.Font = Enum.Font.SourceSans
- Plate.Text = "Prato"
- Plate.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- Plate.TextSize = 14
- Plate.MouseButton1Down:connect(function()
- local Item = "Plate"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- Eye1.Name = "Eye1"
- Eye1.Parent = Main
- Eye1.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Eye1.BorderSizePixel = 0
- Eye1.Position = UDim2.new(0.802899122, 0, 0.155080214, 0)
- Eye1.Size = UDim2.new(0, 103, 0, 25)
- Eye1.Font = Enum.Font.SourceSans
- Eye1.Text = "Olho"
- Eye1.TextColor3 = Color3.new(0.8, 0.8, 0.8)
- Eye1.TextSize = 14
- Eye1.MouseButton1Down:connect(function()
- local Item = "Eye1"
- local Quantity = TextBox.Text
- local Land = nil
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Land = v
- break
- end
- end
- if not Land then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer or v.Owner.Value == nil then
- Land = v
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- break
- end
- end
- end
- function Spawn(Item)
- local Info = {}
- Info.Name = Item.Name
- Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- for i=1, Quantity do
- Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
- end
- end)
- Close.Name = "Close"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.new(0.403922, 0.403922, 0.403922)
- Close.Position = UDim2.new(0.949180305, 0, 0, 0)
- Close.Size = UDim2.new(0, 31, 0, 23)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 0, 0)
- Close.TextSize = 30
- Close.MouseButton1Down:connect(function()
- OpenFrame.Visible = true
- Main.Visible = false
- end)
- TextBox.Parent = Main
- TextBox.BackgroundColor3 = Color3.new(0.384314, 0.384314, 0.384314)
- TextBox.BorderSizePixel = 0
- TextBox.Position = UDim2.new(0.224880755, 0, 0.801604283, 0)
- TextBox.Size = UDim2.new(0, 103, 0, 24)
- TextBox.Font = Enum.Font.SourceSans
- TextBox.Text = "Quantidade"
- TextBox.TextColor3 = Color3.new(1, 1, 1)
- TextBox.TextSize = 14
- TextBox.Draggable = true
- -- Scripts:
- end)
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