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May 23rd, 2021
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  10. Vendor:
  11. VRAM: 6052 MB
  12. Driver: 27.21.14.6627
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 2.549 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 51.389400 ms
  22. 2021-05-21T15:43:25 0.111 INF [Steamworks.NET] SteamAPI_Init() ok
  23. 2021-05-21T15:43:25 0.446 INF Localization language: english
  24. 2021-05-21T15:43:25 0.471 INF Texture quality is set to 0
  25. 2021-05-21T15:43:25 0.472 INF Precaching...
  26. 2021-05-21T15:43:25 0.473 INF Precaching file: 7DaysToDie_Data/resources.assets
  27. 2021-05-21T15:43:25 0.564 INF [EAC] Initializing ...
  28. 2021-05-21T15:43:25 0.584 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  29. 2021-05-21T15:43:33 7.747 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  30. 2021-05-21T15:43:33 7.776 INF Precaching file: Data/Bundles/blocktextureatlases
  31. 2021-05-21T15:43:46 20.862 INF Precaching file: Data/Bundles/terraintextures
  32. 2021-05-21T15:43:49 24.028 INF Precaching done
  33. 2021-05-21T15:43:49 24.029 INF Loading main scene
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. UnloadTime: 2.420400 ms
  36. 2021-05-21T15:43:49 24.562 INF [GSM] Singleton Initialized...
  37. 2021-05-21T15:43:49 24.585 INF Awake IsFocused: True
  38. 2021-05-21T15:43:49 24.585 INF Awake
  39. 2021-05-21T15:43:49 24.672 INF Version: Alpha 19.4 (b7) Compatibility Version: Alpha 19.4, Build: Windows 64 Bit
  40. 2021-05-21T15:43:49 24.672 INF System information:
  41. 2021-05-21T15:43:49 24.672 INF OS: Windows 10 (10.0.0) 64bit
  42. 2021-05-21T15:43:49 24.672 INF CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz (cores: 4)
  43. 2021-05-21T15:43:49 24.672 INF RAM: 16348 MB
  44. 2021-05-21T15:43:49 24.672 INF GPU: NVIDIA GeForce GTX 1060 6GB (6052 MB)
  45. 2021-05-21T15:43:49 24.672 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  46. 2021-05-21T15:43:49 24.672 INF Last played version: Alpha 18.4
  47. 2021-05-21T15:43:49 24.673 INF Local UTC offset: -5 hours
  48. 2021-05-21T15:43:49 24.690 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-05-21__15-42-57.txt -eac_executablename 7daystodie.exe
  49. 2021-05-21T15:43:49 24.691 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2021-05-21T15:43:49 24.691 INF Starting PlayerInputManager...
  51. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  53. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  55. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  56. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  57. 2021-05-21T15:43:50 24.996 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  58. 2021-05-21T15:43:50 25.011 INF Starting UserProfileManager...
  59. 2021-05-21T15:43:50 25.213 INF Occlusion: Awake
  60. 2021-05-21T15:43:50 25.243 INF ApplyAllOptions streaming budget 5446.8 MB
  61. 2021-05-21T15:43:50 25.243 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  62. 2021-05-21T15:43:50 25.243 INF Texture quality is set to 0
  63. 2021-05-21T15:43:50 25.244 INF ApplyTextureFilter 2, AF Enable
  64. 2021-05-21T15:43:50 25.245 INF ApplyTerrainOptions 3
  65. 2021-05-21T15:43:51 25.761 INF [MODS] No mods folder found
  66. 2021-05-21T15:43:51 25.849 INF Loading permissions file at 'C:\Users\PC\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  67. 2021-05-21T15:43:51 25.984 INF Loading permissions file done.
  68. 2021-05-21T15:43:51 26.073 WRN Old savegame folder (C:\Users\PC\Documents/7 Days To Die) exists but new one (C:\Users\PC\AppData\Roaming/7DaysToDie) also exists, not moving
  69. 2021-05-21T15:43:51 26.083 INF GameSense server not found (no props file), disabling
  70. 2021-05-21T15:43:51 26.083 INF Awake done in 1508 ms
  71. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  72. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  73. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  74.  
  75. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4330.
  76. Total: 84.325300 ms (FindLiveObjects: 0.216200 ms CreateObjectMapping: 0.115600 ms MarkObjects: 83.928900 ms DeleteObjects: 0.064200 ms)
  77.  
  78. 2021-05-21T15:43:51 26.653 INF Reloading serveradmin.xml
  79. 2021-05-21T15:43:51 26.653 INF Loading permissions file at 'C:\Users\PC\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  80. 2021-05-21T15:43:51 26.653 INF Loading permissions file done.
  81. 2021-05-21T15:43:51 26.687 INF User joined: Coins
  82. 2021-05-21T15:43:52 27.064 INF Updated culture for display texts
  83. 2021-05-21T15:43:54 29.216 INF [GSM] GameSparks Connected
  84. 2021-05-21T15:43:54 29.494 INF UMA Overlay loading took 274 ms
  85. 2021-05-21T15:43:54 29.495 INF UMA Slot loading took 1 ms
  86. 2021-05-21T15:44:05 40.672 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  87. 2021-05-21T15:44:06 41.588 INF [GSM] Device Authentication suceeded ...
  88. 2021-05-21T15:44:08 43.329 INF WorldStaticData.Init() needed 13.637s
  89. 2021-05-21T15:44:08 43.554 INF [Steamworks.NET] Login ok.
  90. 2021-05-21T15:44:08 43.730 INF AchievementManager: Received stats and achievements from Steam
  91. 2021-05-21T15:44:20 54.745 INF NET: Starting server protocols
  92. 2021-05-21T15:44:20 54.754 INF NET: LiteNetLib server started
  93. 2021-05-21T15:44:20 54.756 INF [Steamworks.NET] NET: Server started
  94. 2021-05-21T15:44:20 54.756 INF Started thread SteamNetworkingServer
  95. 2021-05-21T15:44:20 54.757 INF StartGame
  96. 2021-05-21T15:44:20 54.757 INF NetPackageManager Init
  97. 2021-05-21T15:44:20 54.899 INF Persistent GamePrefs saved
  98. GamePref.AdminFileName = serveradmin.xml
  99. GamePref.AirDropFrequency = 24
  100. GamePref.AirDropMarker = False
  101. GamePref.AutopilotMode = 0
  102. GamePref.BedrollDeadZoneSize = 15
  103. GamePref.BedrollExpiryTime = 45
  104. GamePref.BlockDamageAI = 100
  105. GamePref.BlockDamageAIBM = 100
  106. GamePref.BlockDamagePlayer = 100
  107. GamePref.BloodMoonEnemyCount = 8
  108. GamePref.BloodMoonFrequency = 7
  109. GamePref.BloodMoonRange = 0
  110. GamePref.BloodMoonWarning = 8
  111. GamePref.BuildCreate = False
  112. GamePref.ConnectToServerIP = 127.0.0.1
  113. GamePref.ConnectToServerPort = 26900
  114. GamePref.ControlPanelEnabled = False
  115. GamePref.ControlPanelPort = 8080
  116. GamePref.CraftTimer =
  117. GamePref.CreateLevelDim = 8
  118. GamePref.CreateLevelName = My Level
  119. GamePref.CreativeMenuEnabled = False
  120. GamePref.DayCount = 3
  121. GamePref.DayLightLength = 18
  122. GamePref.DayNightLength = 30
  123. GamePref.DebugMenuEnabled = False
  124. GamePref.DebugMenuShowTasks = False
  125. GamePref.DebugStopEnemiesMoving = False
  126. GamePref.DropOnDeath = 2
  127. GamePref.DropOnQuit = 0
  128. GamePref.DynamicSpawner =
  129. GamePref.EACEnabled = False
  130. GamePref.EnemyDifficulty = 0
  131. GamePref.EnemySpawnMode = True
  132. GamePref.FavoriteServersList =
  133. GamePref.FragLimit = 20
  134. GamePref.GameDifficulty = 0
  135. GamePref.GameGuidClient =
  136. GamePref.GameMode = GameModeSurvival
  137. GamePref.GameName = a19
  138. GamePref.GameNameClient = My Game
  139. GamePref.GameVersion = Alpha 19.4
  140. GamePref.GameWorld = Navezgane
  141. GamePref.HideCommandExecutionLog = 0
  142. GamePref.JoiningOptions = True
  143. GamePref.LandClaimCount = 1
  144. GamePref.LandClaimDeadZone = 50
  145. GamePref.LandClaimDecayMode = 0
  146. GamePref.LandClaimExpiryTime = 10
  147. GamePref.LandClaimOfflineDelay = 0
  148. GamePref.LandClaimOfflineDurabilityModifier = 256
  149. GamePref.LandClaimOnlineDurabilityModifier = 256
  150. GamePref.LandClaimSize = 71
  151. GamePref.LastGameResetRevision = 13
  152. GamePref.LastLoadedPrefab =
  153. GamePref.LastLoadedPrefabSize =
  154. GamePref.LastLoadingTipRead = 14
  155. GamePref.LootAbundance = 200
  156. GamePref.LootRespawnDays = 5
  157. GamePref.LootTimer =
  158. GamePref.MatchLength = 10
  159. GamePref.MaxSpawnedAnimals = 50
  160. GamePref.MaxSpawnedZombies = 64
  161. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  162. GamePref.NoGraphicsMode = False
  163. GamePref.OptionsAllowController = True
  164. GamePref.OptionsAmbientVolumeLevel = 0.4439655
  165. GamePref.OptionsAudioOcclusion = False
  166. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  167. GamePref.OptionsControllerVibration = True
  168. GamePref.OptionsControlsResetRevision = 3
  169. GamePref.OptionsDisableChunkLODs = False
  170. GamePref.OptionsDynamicMusicDailyTime = 0.45
  171. GamePref.OptionsDynamicMusicEnabled = True
  172. GamePref.OptionsForegroundGlobalOpacity = 1
  173. GamePref.OptionsGfxAA = 3
  174. GamePref.OptionsGfxBloom = True
  175. GamePref.OptionsGfxBrightness = 0.5
  176. GamePref.OptionsGfxDOF = False
  177. GamePref.OptionsGfxDynamicMinFPS = 30
  178. GamePref.OptionsGfxDynamicMode = 0
  179. GamePref.OptionsGfxDynamicScale = 1
  180. GamePref.OptionsGfxFOV = 85
  181. GamePref.OptionsGfxGrassDistance = 3
  182. GamePref.OptionsGfxLODDistance = 0.75
  183. GamePref.OptionsGfxMotionBlur = 0
  184. GamePref.OptionsGfxObjQuality = 3
  185. GamePref.OptionsGfxOcclusion = True
  186. GamePref.OptionsGfxQualityPreset = 5
  187. GamePref.OptionsGfxReflectQuality = 2
  188. GamePref.OptionsGfxReflectShadows = False
  189. GamePref.OptionsGfxResetRevision = 1
  190. GamePref.OptionsGfxResolution = 0
  191. GamePref.OptionsGfxShadowDistance = 2
  192. GamePref.OptionsGfxSSAO = True
  193. GamePref.OptionsGfxSSReflections = 2
  194. GamePref.OptionsGfxStreamMipmaps = True
  195. GamePref.OptionsGfxSunShafts = True
  196. GamePref.OptionsGfxTerrainQuality = 3
  197. GamePref.OptionsGfxTexFilter = 2
  198. GamePref.OptionsGfxTexQuality = 0
  199. GamePref.OptionsGfxTreeDistance = 4
  200. GamePref.OptionsGfxUMATexQuality = 0
  201. GamePref.OptionsGfxViewDistance = 6
  202. GamePref.OptionsGfxVsync = 0
  203. GamePref.OptionsGfxWaterPtlLimiter = 0.75
  204. GamePref.OptionsGfxWaterQuality = 1
  205. GamePref.OptionsHudOpacity = 1
  206. GamePref.OptionsHudSize = 1
  207. GamePref.OptionsInterfaceSensitivity = 0.75
  208. GamePref.OptionsInvertMouse = False
  209. GamePref.OptionsJournalPopup = True
  210. GamePref.OptionsMenuMusicVolumeLevel = 0
  211. GamePref.OptionsMicVolumeLevel = 0.75
  212. GamePref.OptionsMouseSensitivity = 0.5
  213. GamePref.OptionsMusicVolumeLevel = 0.4094827
  214. GamePref.OptionsOverallAudioVolumeLevel = 0.4094827
  215. GamePref.OptionsPlayChanceFrequency = 3
  216. GamePref.OptionsPlayChanceProbability = 0.983
  217. GamePref.OptionsPlayerModel = playerMale
  218. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  219. GamePref.OptionsPOICulling = 1
  220. GamePref.OptionsScreenBoundsValue = 1
  221. GamePref.OptionsShowCompass = True
  222. GamePref.OptionsShowCrosshair = True
  223. GamePref.OptionsStabSpawnBlocksOnGround = True
  224. GamePref.OptionsTempCelsius = False
  225. GamePref.OptionsUiFpsScaling = 1.00431
  226. GamePref.OptionsVoiceChatEnabled = True
  227. GamePref.OptionsVoiceVolumeLevel = 0.75
  228. GamePref.OptionsZoomMouseSensitivity = 0.5
  229. GamePref.PartySharedKillRange = 10000
  230. GamePref.PersistentPlayerProfiles = True
  231. GamePref.PlayerAutologin = False
  232. GamePref.PlayerId = 76561198055664608
  233. GamePref.PlayerKillingMode = 2
  234. GamePref.PlayerName = Coins
  235. GamePref.PlayerSafeZoneHours = 7
  236. GamePref.PlayerSafeZoneLevel = 5
  237. GamePref.PlayerToken =
  238. GamePref.RebuildMap = False
  239. GamePref.SaveGameFolder = C:\Users\PC\AppData\Roaming/7DaysToDie/Saves
  240. GamePref.SelectionContextMode = 0
  241. GamePref.SelectionOperationMode = 0
  242. GamePref.ServerAdminSlots = 0
  243. GamePref.ServerAdminSlotsPermission = 0
  244. GamePref.ServerDescription =
  245. GamePref.ServerDisabledNetworkProtocols =
  246. GamePref.ServerIP =
  247. GamePref.ServerIsPublic = True
  248. GamePref.ServerLoginConfirmationText =
  249. GamePref.ServerMaxAllowedViewDistance = 12
  250. GamePref.ServerMaxPlayerCount = 2
  251. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  252. GamePref.ServerName = Default Server
  253. GamePref.ServerPort = 26900
  254. GamePref.ServerReservedSlots = 0
  255. GamePref.ServerReservedSlotsPermission = 100
  256. GamePref.ServerVisibility = 1
  257. GamePref.ServerWebsiteURL =
  258. GamePref.ShowFriendPlayerOnMap = True
  259. GamePref.TelnetEnabled = False
  260. GamePref.TelnetFailedLoginLimit = 10
  261. GamePref.TelnetFailedLoginsBlocktime = 10
  262. GamePref.TelnetPort = 25003
  263. GamePref.TerminalWindowEnabled = True
  264. GamePref.UNUSED_OptionsBloom =
  265. GamePref.UNUSED_OptionsDeferredLighting =
  266. GamePref.UNUSED_OptionsDOF =
  267. GamePref.UNUSED_OptionsFieldOfViewNew =
  268. GamePref.UNUSED_OptionsGamma =
  269. GamePref.UNUSED_OptionsImageEffects =
  270. GamePref.UNUSED_OptionsMotionBlur =
  271. GamePref.UNUSED_OptionsObjectBlur =
  272. GamePref.UNUSED_OptionsReflectionBounces =
  273. GamePref.UNUSED_OptionsReflectionCullList =
  274. GamePref.UNUSED_OptionsReflectionFarClip =
  275. GamePref.UNUSED_OptionsReflectionRefreshMode =
  276. GamePref.UNUSED_OptionsReflectionShadowDistance =
  277. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  278. GamePref.UNUSED_OptionsSSAO =
  279. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  280. GamePref.UNUSED_OptionsSunShafts =
  281. GamePref.UserDataFolder = C:\Users\PC\AppData\Roaming/7DaysToDie
  282. GamePref.WorldGenSeed =
  283. GamePref.WorldGenSize = 8192
  284. GamePref.XPMultiplier = 300
  285. GamePref.ZombieBMMove = 0
  286. GamePref.ZombieFeralMove = 0
  287. GamePref.ZombieMove = 0
  288. GamePref.ZombieMoveNight = 0
  289. GamePref.ZombiePlayers = True
  290. GameStat.AirDropFrequency = 0
  291. GameStat.AirDropMarker = False
  292. GameStat.AllowedViewDistance = 12
  293. GameStat.AnimalCount = 0
  294. GameStat.AutoParty = False
  295. GameStat.BedrollExpiryTime = 45
  296. GameStat.BlockDamagePlayer = 100
  297. GameStat.BloodMoonDay = 0
  298. GameStat.BloodMoonEnemyCount = 8
  299. GameStat.BloodMoonWarning = 8
  300. GameStat.ChunkStabilityEnabled = True
  301. GameStat.CraftTimer =
  302. GameStat.CurrentRoundIx = 0
  303. GameStat.DayLightLength = 18
  304. GameStat.DayLimitActive = False
  305. GameStat.DayLimitThisRound = 0
  306. GameStat.DropOnDeath = 1
  307. GameStat.DropOnQuit = 0
  308. GameStat.EnemyCount = 0
  309. GameStat.EnemyDifficulty = Normal
  310. GameStat.EnemySpawnMode = True
  311. GameStat.FragLimitActive = False
  312. GameStat.FragLimitThisRound = 0
  313. GameStat.GameDifficulty = 2
  314. GameStat.GameDifficultyBonus = 1
  315. GameStat.GameModeId = 0
  316. GameStat.GameState = 0
  317. GameStat.GlobalMessageToShow =
  318. GameStat.IsCreativeMenuEnabled = False
  319. GameStat.IsFlyingEnabled = False
  320. GameStat.IsPlayerCollisionEnabled = True
  321. GameStat.IsPlayerDamageEnabled = True
  322. GameStat.IsResetMapOnRestart = False
  323. GameStat.IsSaveSupplyCrates = True
  324. GameStat.IsSpawnEnemies = True
  325. GameStat.IsSpawnNearOtherPlayer = False
  326. GameStat.IsTeleportEnabled = False
  327. GameStat.IsVersionCheckDone = True
  328. GameStat.LandClaimCount = 1
  329. GameStat.LandClaimDeadZone = 30
  330. GameStat.LandClaimDecayMode = 0
  331. GameStat.LandClaimExpiryTime = 3
  332. GameStat.LandClaimOfflineDelay = 0
  333. GameStat.LandClaimOfflineDurabilityModifier = 32
  334. GameStat.LandClaimOnlineDurabilityModifier = 32
  335. GameStat.LandClaimSize = 41
  336. GameStat.LoadScene =
  337. GameStat.LootTimer =
  338. GameStat.OptionsPOICulling = 0
  339. GameStat.PartySharedKillRange = 100
  340. GameStat.PlayerKillingMode = KillStrangersOnly
  341. GameStat.ScoreDiedMultiplier = -5
  342. GameStat.ScorePlayerKillMultiplier = 1
  343. GameStat.ScoreZombieKillMultiplier = 1
  344. GameStat.ShowAllPlayersOnMap = False
  345. GameStat.ShowFriendPlayerOnMap = True
  346. GameStat.ShowSpawnWindow = False
  347. GameStat.ShowWindow =
  348. GameStat.ShowZombieCounter = False
  349. GameStat.TimeLimitActive = False
  350. GameStat.TimeLimitThisRound = 0
  351. GameStat.TimeOfDayIncPerSec = 20
  352. GameStat.XPMultiplier = 100
  353. GameStat.ZombieHordeMeter = False
  354. 2021-05-21T15:44:20 54.945 INF StartAsServer
  355. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  356. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  357. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  358. 2021-05-21T15:44:20 55.381 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  359. 2021-05-21T15:44:20 55.381 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  360. 2021-05-21T15:44:20 55.381 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  361. 2021-05-21T15:44:47 82.098 INF Preparing quit
  362. 2021-05-21T15:44:47 82.099 INF Disconnect
  363. 2021-05-21T15:44:47 82.100 INF [NET] ServerShutdown
  364. 2021-05-21T15:44:47 82.100 INF NET: Stopping server protocols
  365. 2021-05-21T15:44:47 82.114 INF NET: LiteNetLib server stopped
  366. 2021-05-21T15:44:47 82.117 INF SaveAndCleanupWorld
  367. 2021-05-21T15:44:47 82.174 ERR Disconnecting failed:
  368. 2021-05-21T15:44:47 82.175 EXC Object reference not set to an instance of an object
  369. NullReferenceException: Object reference not set to an instance of an object
  370. at GameManager.SaveLocalPlayerData () [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
  371. at GameManager.SaveAndCleanupWorld () [0x00056] in <8acc464c86d74c55af84c07a2c0049a6>:0
  372. at ConnectionManager.StopServers () [0x00028] in <8acc464c86d74c55af84c07a2c0049a6>:0
  373. at GameManager.Disconnect () [0x00136] in <8acc464c86d74c55af84c07a2c0049a6>:0
  374. at GameManager+<ApplicationQuitCo>d__151.MoveNext () [0x0003f] in <8acc464c86d74c55af84c07a2c0049a6>:0
  375. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  376. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  377. UnityEngine.Logger:LogException(Exception, Object)
  378. UnityEngine.Debug:LogException(Exception)
  379. Logger:masterLogException(Exception)
  380. Logger:Exception(Exception)
  381. Log:Exception(Exception)
  382. <ApplicationQuitCo>d__151:MoveNext()
  383. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  384. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  385. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  386. GameManager:OnApplicationQuit()
  387.  
  388. (Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0)
  389.  
  390. 2021-05-21T15:44:48 83.248 INF Persistent GamePrefs saved
  391. 2021-05-21T15:44:48 83.249 INF Cleanup
  392. 2021-05-21T15:44:48 83.311 INF AchievementManager.Cleanup
  393. NullReferenceException: Object reference not set to an instance of an object
  394. at XUiC_LoadingScreen.Update (System.Single _dt) [0x00017] in <8acc464c86d74c55af84c07a2c0049a6>:0
  395. at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
  396. at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x0014d] in <8acc464c86d74c55af84c07a2c0049a6>:0
  397. at XUiUpdater.Update () [0x0003f] in <8acc464c86d74c55af84c07a2c0049a6>:0
  398. at XUiUpdateHelper.LateUpdate () [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
  399.  
  400. (Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0)
  401.  
  402.  
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