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- Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
- Vendor:
- VRAM: 6052 MB
- Driver: 27.21.14.6627
- Begin MonoManager ReloadAssembly
- - Completed reload, in 2.549 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 51.389400 ms
- 2021-05-21T15:43:25 0.111 INF [Steamworks.NET] SteamAPI_Init() ok
- 2021-05-21T15:43:25 0.446 INF Localization language: english
- 2021-05-21T15:43:25 0.471 INF Texture quality is set to 0
- 2021-05-21T15:43:25 0.472 INF Precaching...
- 2021-05-21T15:43:25 0.473 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2021-05-21T15:43:25 0.564 INF [EAC] Initializing ...
- 2021-05-21T15:43:25 0.584 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2021-05-21T15:43:33 7.747 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2021-05-21T15:43:33 7.776 INF Precaching file: Data/Bundles/blocktextureatlases
- 2021-05-21T15:43:46 20.862 INF Precaching file: Data/Bundles/terraintextures
- 2021-05-21T15:43:49 24.028 INF Precaching done
- 2021-05-21T15:43:49 24.029 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.420400 ms
- 2021-05-21T15:43:49 24.562 INF [GSM] Singleton Initialized...
- 2021-05-21T15:43:49 24.585 INF Awake IsFocused: True
- 2021-05-21T15:43:49 24.585 INF Awake
- 2021-05-21T15:43:49 24.672 INF Version: Alpha 19.4 (b7) Compatibility Version: Alpha 19.4, Build: Windows 64 Bit
- 2021-05-21T15:43:49 24.672 INF System information:
- 2021-05-21T15:43:49 24.672 INF OS: Windows 10 (10.0.0) 64bit
- 2021-05-21T15:43:49 24.672 INF CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz (cores: 4)
- 2021-05-21T15:43:49 24.672 INF RAM: 16348 MB
- 2021-05-21T15:43:49 24.672 INF GPU: NVIDIA GeForce GTX 1060 6GB (6052 MB)
- 2021-05-21T15:43:49 24.672 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2021-05-21T15:43:49 24.672 INF Last played version: Alpha 18.4
- 2021-05-21T15:43:49 24.673 INF Local UTC offset: -5 hours
- 2021-05-21T15:43:49 24.690 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-05-21__15-42-57.txt -eac_executablename 7daystodie.exe
- 2021-05-21T15:43:49 24.691 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2021-05-21T15:43:49 24.691 INF Starting PlayerInputManager...
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2021-05-21T15:43:50 24.996 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2021-05-21T15:43:50 25.011 INF Starting UserProfileManager...
- 2021-05-21T15:43:50 25.213 INF Occlusion: Awake
- 2021-05-21T15:43:50 25.243 INF ApplyAllOptions streaming budget 5446.8 MB
- 2021-05-21T15:43:50 25.243 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2021-05-21T15:43:50 25.243 INF Texture quality is set to 0
- 2021-05-21T15:43:50 25.244 INF ApplyTextureFilter 2, AF Enable
- 2021-05-21T15:43:50 25.245 INF ApplyTerrainOptions 3
- 2021-05-21T15:43:51 25.761 INF [MODS] No mods folder found
- 2021-05-21T15:43:51 25.849 INF Loading permissions file at 'C:\Users\PC\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-05-21T15:43:51 25.984 INF Loading permissions file done.
- 2021-05-21T15:43:51 26.073 WRN Old savegame folder (C:\Users\PC\Documents/7 Days To Die) exists but new one (C:\Users\PC\AppData\Roaming/7DaysToDie) also exists, not moving
- 2021-05-21T15:43:51 26.083 INF GameSense server not found (no props file), disabling
- 2021-05-21T15:43:51 26.083 INF Awake done in 1508 ms
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4330.
- Total: 84.325300 ms (FindLiveObjects: 0.216200 ms CreateObjectMapping: 0.115600 ms MarkObjects: 83.928900 ms DeleteObjects: 0.064200 ms)
- 2021-05-21T15:43:51 26.653 INF Reloading serveradmin.xml
- 2021-05-21T15:43:51 26.653 INF Loading permissions file at 'C:\Users\PC\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-05-21T15:43:51 26.653 INF Loading permissions file done.
- 2021-05-21T15:43:51 26.687 INF User joined: Coins
- 2021-05-21T15:43:52 27.064 INF Updated culture for display texts
- 2021-05-21T15:43:54 29.216 INF [GSM] GameSparks Connected
- 2021-05-21T15:43:54 29.494 INF UMA Overlay loading took 274 ms
- 2021-05-21T15:43:54 29.495 INF UMA Slot loading took 1 ms
- 2021-05-21T15:44:05 40.672 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2021-05-21T15:44:06 41.588 INF [GSM] Device Authentication suceeded ...
- 2021-05-21T15:44:08 43.329 INF WorldStaticData.Init() needed 13.637s
- 2021-05-21T15:44:08 43.554 INF [Steamworks.NET] Login ok.
- 2021-05-21T15:44:08 43.730 INF AchievementManager: Received stats and achievements from Steam
- 2021-05-21T15:44:20 54.745 INF NET: Starting server protocols
- 2021-05-21T15:44:20 54.754 INF NET: LiteNetLib server started
- 2021-05-21T15:44:20 54.756 INF [Steamworks.NET] NET: Server started
- 2021-05-21T15:44:20 54.756 INF Started thread SteamNetworkingServer
- 2021-05-21T15:44:20 54.757 INF StartGame
- 2021-05-21T15:44:20 54.757 INF NetPackageManager Init
- 2021-05-21T15:44:20 54.899 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 24
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 30
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 0
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = a19
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19.4
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 50
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 10
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 256
- GamePref.LandClaimOnlineDurabilityModifier = 256
- GamePref.LandClaimSize = 71
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = 14
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.4439655
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 3
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 3
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 85
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 0.75
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 2
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 2
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 2
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 2
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 0
- GamePref.OptionsGfxWaterPtlLimiter = 0.75
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.4094827
- GamePref.OptionsOverallAudioVolumeLevel = 0.4094827
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1.00431
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 10000
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198055664608
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Coins
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\PC\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 2
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\PC\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 300
- GamePref.ZombieBMMove = 0
- GamePref.ZombieFeralMove = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 0
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2021-05-21T15:44:20 54.945 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2021-05-21T15:44:20 55.381 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2021-05-21T15:44:20 55.381 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2021-05-21T15:44:20 55.381 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2021-05-21T15:44:47 82.098 INF Preparing quit
- 2021-05-21T15:44:47 82.099 INF Disconnect
- 2021-05-21T15:44:47 82.100 INF [NET] ServerShutdown
- 2021-05-21T15:44:47 82.100 INF NET: Stopping server protocols
- 2021-05-21T15:44:47 82.114 INF NET: LiteNetLib server stopped
- 2021-05-21T15:44:47 82.117 INF SaveAndCleanupWorld
- 2021-05-21T15:44:47 82.174 ERR Disconnecting failed:
- 2021-05-21T15:44:47 82.175 EXC Object reference not set to an instance of an object
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.SaveLocalPlayerData () [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at GameManager.SaveAndCleanupWorld () [0x00056] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at ConnectionManager.StopServers () [0x00028] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at GameManager.Disconnect () [0x00136] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at GameManager+<ApplicationQuitCo>d__151.MoveNext () [0x0003f] in <8acc464c86d74c55af84c07a2c0049a6>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- <ApplicationQuitCo>d__151:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- GameManager:OnApplicationQuit()
- (Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0)
- 2021-05-21T15:44:48 83.248 INF Persistent GamePrefs saved
- 2021-05-21T15:44:48 83.249 INF Cleanup
- 2021-05-21T15:44:48 83.311 INF AchievementManager.Cleanup
- NullReferenceException: Object reference not set to an instance of an object
- at XUiC_LoadingScreen.Update (System.Single _dt) [0x00017] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x0014d] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiUpdater.Update () [0x0003f] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiUpdateHelper.LateUpdate () [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
- (Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0)
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