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- 1.5.5
- GAMEPLAY/MULTIPLAYER:
- - Time penalties issued by the race admin are now served on the next pitstop as per real life.
- Opens up the possibility of "pitstop ballasts" in organized events with mandatory pitstops.
- Time penalties that are not served will be added to the total time on session finish as before.
- - Server: fixed an issue with post-session state management in Multiplayer.
- - Serveable penalties (DT, SG) are no longer forced into a to-serve state by default when the car is in the pitlane.
- Avoids scenarios where cars can become compromised when receiving an admin penalty inside the pitlane or when already performing a pitstop.
- - Server: post-race time penalties are now applied to the final results on session complete state.
- NOTE: Final results are calculated when the last car on track crosses the finish line or when the "sessionOverTimeSeconds" phase is up.
- NOTE: When post-race penalties are added to the car's total time, the penalty labels on the leaderboard/standings turn from red to grey.
- - Severity of converted post-race time penalties are now track dependent to factor in longer pitlanes (e.g. at Spa).
- - Server: detection of idle players so that the race complete state (and result generation) does not wait for the session overtime to be over if there are idle cars in pitlane.
- - Revised polesitter side on all tracks (both Singleplayer and Multiplayer).
- - Fixed an issue at Monza where the pitlane status occasionally failed to disable on pit exit.
- UI:
- - Change background color to grey on session complete state to signify that the penalty has been calculated in the time displayed.
- - View Settings page: reduced step intervals and quicker timing for press-and-hold on position/pitch selectors.
- - Career pages now use a static series logo independently from the active series selected in the Single Player menu.
- - MFD/Setup UI now reliably show the correct tyre data for all tyre sets used in Multiplayer driver swap scenarios even after non-driving clients dis-/reconnect.
- - MFD pit strategy page will no longer autoselect the "Pitlimiter" row if the player already has that page selected before entering the pitlane.
- Avoids unintentional deactivation of pitlimiter when modifying pit strategy as entering the pitlane.
- - Fixed MFD automatically jumping to pit page on pit exit if the player cycles to a different MFD page while still inside the pitlane.
- GRAPHICS:
- - Various texture memory footprint optimizations.
- - Fixed an issue with the dirt texture of the Lexus RC-F GT3.
- - Fixed a graphical error on the Nissan GTR GT3 (both versions).
- - Fixed incorrect blurred rim behaviour on the Audi R8 LMS cars (both versions).
- PHYSICS:
- - Fixed currently active tyreset state resetting on forced pit speeding teleport in FP and Q sessions.
- - Fixed erroneous behaviour of combined ABS and pit limiter in certain situations.
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