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- <?xml version="1.0" ?>
- <spellcast xmlns="http://www.windower.net/spellcast/"
- xmlns:xi="http://www.w3.org/2001/XInclude"
- xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
- xsi:schemaLocation="http://www.windower.net/spellcast/ spellcast.xsd">
- <!-- Last modified: 6/20/2013 11:09:13 AM -->
- <config Debug="false"
- ShowGearSwaps="false"
- ShowSpellInfo="false"
- RequireVersion="2.30"
- />
- <variables clear="true">
- <!-- General configuration -->
- <xi:include href="Mote-Config-Include.xml" xpointer="/includes/include[@name='ConfigurationVars']/*" />
- <!-- Configuration var overrides. -->
- <var name="CritWS">Raging Rush|Ukko's Fury</var>
- <var name="MagicalWS">Sunburst|Earth Crusher|Cataclysm</var>
- <var name="Options.DefenseModes">Evasion|PDT|HP</var> <!-- Counter|Guard -->
- <var name="Options.OffenseModes">Normal|Acc|MaxAcc</var> <!-- |Str|Att -->
- <var name="Options.WSModes">Default|Acc|Mod</var>
- <!-- General utility -->
- <xi:include href="Mote-Config-Include.xml" xpointer="/includes/include[@name='UtilityVars']/*" />
- <xi:include href="Mote-Config-Include.xml" xpointer="/includes/include[@name='RecastDurations']/*" />
- <!-- Utility default var overrides. -->
- <var name="TPWeapon">Gaxe</var>
- <!-- Variables for locking gear in Salvage until the slot is unlocked. -->
- <!-- <xi:include href="Salvage-Include.xml" xpointer="/includes/include[@name='SalvageEquipVars']/*" /> -->
- <var name="AggressiveLayer">Rancor</var>
- <!-- Local vars -->
- <var name="PC-Active">No</var>
- <var name="TPHands">Cizin Mufflers</var>
- <var name="TPFeet">Cizin Greaves</var>
- <var name="Axes">Faizzeer +1</var>
- <var name="Staves">Earth Staff|Pluto's Staff</var>
- </variables>
- <sets>
- <!-- Groups with constant sets, regardless of Area: Common, BasicJAs, BasicMagic. -->
- <!-- CommonGroup is for idle, resting, PDT/MDT, movement, and various state-driven and job-specific stuff -->
- <group name="Common" default="true">
- <set name="None">
- </set>
- <set name="GC">
- <main>Ixtab</main>
- <sub>Rose Strap</sub>
- <main>Warp Cudgel</main>
- <neck>Berserker's Torque</neck>
- <body>Rvg. Lorica +2</body>
- <feet>War. Calligae +2</feet>
- <feet>Rvg. Calligae +2</feet>
- <hands>Rvg. Mufflers +2</hands>
- <head>Warrior's Mask</head>
- <hands>War. Mufflers +2</hands>
- <feet>Karieyh Sollerets</feet>
- </set>
- <!-- ***************************** -->
- <!-- General idle sets -->
- <!-- ***************************** -->
- <set name="Idle-Town-Normal">
- <main>Ixtab</main>
- <ammo>Ravager's Orb</ammo>
- <head>Cizin Helm</head>
- <neck>Orochi Nodowa +1</neck>
- <lear>Black Earring</lear>
- <rear>Bladeborn Earring</rear>
- <body>Mekira Meikogai</body>
- <hands>Cizin Mufflers</hands>
- <lring>Sheltered Ring</lring>
- <rring>Paguroidea Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Nierenschutz</waist>
- <legs>Cizin Greaves</legs>
- <feet>Herme's Sandals</feet>
- </set>
- <set name="Idle-Field-Normal" BaseSet="Idle-Town-Normal|Regen">
- </set>
- <set name="Resting-Normal" BaseSet="Idle-Field-Normal">
- </set>
- <set name="Regen">
- <neck>Orochi Nodowa +1</neck>
- <lring>Sheltered Ring</lring>
- <rring>Paguroidea Ring</rring>
- </set>
- <set name="Move|Kite">
- <feet>Hermes' Sandals</feet>
- </set>
- <set name="Aggressive">
- <neck>Rancor Collar</neck>
- </set>
- <!-- ***************************** -->
- <!-- Sets for defenses -->
- <!-- ***************************** -->
- <set name="PhysDef-PDT">
- <head>Cizin Helm</head>
- <neck>Twilight Torque</neck>
- <lear>Black Earring</lear>
- <body>Mekira Meikogai</body>
- <hands>Cizin Mufflers</hands>
- <lring>Dark Ring</lring>
- <rring>Jelly Ring</rring>
- <back>Mollusca Mantle</back>
- <waist>Nierenschutz</waist>
- <legs>Cizin Greaves</legs>
- <feet>Cizin Greaves</feet>
- </set>
- <set name="PhysDef-HP">
- <head>Genbu's Kabuto</head>
- <neck>Twilight Torque</neck>
- <lear>Bloodgem Earring</lear>
- <rear>Steelflash Earring</rear>
- <body>Gorney Haubert</body>
- <hands>Gorney Moufles</hands>
- <lring>Meridian Ring</lring>
- <rring>Vexer Ring</rring>
- <back>Strendu Mantle</back>
- <waist>Zoran's Belt</waist>
- <legs>Cizin Greaves</legs>
- <feet>Cizin Greaves</feet>
- </set>
- <set name="MDT-Any|MDT-All|MDT-None|Resist-Any|Resist-All|Resist-None">
- <head>Noesis Helm</head>
- <neck>Twilight Torque</neck>
- <lear>Merman's Earring</lear>
- <rear>Merman's Earring</rear>
- <body>Mekira Meikogai</body>
- <hands>Iron Ram Dastanas</hands>
- <lring>Minerva's Ring</lring>
- <rring>Vexer Ring</rring>
- <waist>Resolute Belt</waist>
- <back>Engulfer Cape</back>
- <legs>Iron Ram Hose</legs>
- <feet>Iron Ram Greaves</feet>
- </set>
- <set name="MDT-Earth|Resist-Earth">
- <ammo>Soil Sachet</ammo>
- </set>
- <set name="MDT-Water|Resist-Water">
- <ammo>Aqua Sachet</ammo>
- </set>
- <set name="MDT-Wind|Resist-Wind">
- <ammo>Breeze Sachet</ammo>
- </set>
- <set name="MDT-Fire|Resist-Fire">
- <ammo>Flame Sachet</ammo>
- </set>
- <set name="MDT-Ice|Resist-Ice">
- <ammo>Snow Sachet</ammo>
- </set>
- <set name="MDT-Thunder|Resist-Thunder">
- <ammo>Thunder Sachet</ammo>
- </set>
- <set name="WeakSet">
- </set>
- </group>
- <!-- BasicJA group is for gear sets designed to enhance JAs used on self or other players,
- that won't vary by Area. -->
- <group name="BasicJAs">
- <!-- ***************************** -->
- <!-- Sets for JAs -->
- <!-- ***************************** -->
- <set name="CureWaltz">
- <ammo>Sonia's Plectrum</ammo>
- </set>
- <set name="CureWaltzMe">
- <head>Cizin Helm</head>
- <body>Mekira Meikogai</body>
- <hands>Cizin Mufflers</hands>
- <lear>Kemas Earring</lear>
- <rring>Spiral Ring</rring>
- <waist>Caudata Belt</waist>
- <legs>Cizin Greaves</legs>
- <feet>Cizin Greaves</feet>
- </set>
- <set name="Provoke">
- </set>
- </group>
- <!-- BasicMagic group is for magic casting that won't vary by area, such as fast cast,
- cures and enhancing magic. -->
- <group name="BasicMagic">
- <!-- ***************************** -->
- <!-- Sets for magic casting -->
- <!-- ***************************** -->
- <set name="FastCast">
- <rear>Loquacious Earring</rear>
- </set>
- <set name="Utsusemi">
- <neck>Magoraga Beads</neck>
- <rear>Loquacious Earring</rear>
- </set>
- </group>
- <!-- Groups that vary by Area/Situation (prefix with Area/Situation name): Melee, Actions, Magic -->
- <!-- Melee is for TP sets (melee or ranged) -->
- <group name="Outside-Melee">
- <!-- ***************************** -->
- <!-- Sets for TP -->
- <!-- ***************************** -->
- <!-- Normal TP sets -->
- <set name="TP-Gaxe-Normal-Normal">
- <ammo>Ravager's Orb</ammo>
- <head>Quauhpilli Helm</head>
- <neck>Asperity Necklace</neck>
- <lear>Steelflash Earring</lear>
- <rear>Bladeborn Earring</rear>
- <body>Gorney Haubert</body>
- <hands>$TPHands</hands>
- <lring>Tyrant's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Goading Belt</waist>
- <legs>Rvg. Cuisses +2</legs>
- <feet>$TPFeet</feet>
- </set>
- <set name="TP-Gaxe-Acc-Normal">
- <ammo>Fire Bomblet</ammo>
- <head>Quauhpilli Helm</head>
- <neck>Asperity Necklace</neck>
- <lear>Steelflash Earring</lear>
- <rear>Bladeborn Earring</rear>
- <body>Gorney Haubert</body>
- <hands>$TPHands</hands>
- <lring>Tyrant's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Letalis Mantle</back>
- <waist>Goading Belt</waist>
- <legs>Ravager's Cuisses +2</legs>
- <feet>$TPFeet</feet>
- </set>
- <set name="TP-Gaxe-MaxAcc-Normal">
- <ammo>Fire Bomblet</ammo>
- <head>Quauhpilli Helm</head>
- <neck>Asperity Necklace</neck>
- <lear>Steelflash Earring</lear>
- <rear>Bladeborn Earring</rear>
- <body>Gorney Haubert</body>
- <hands>$TPHands</hands>
- <lring>Tyrant's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Letalis Mantle</back>
- <waist>Goading Belt</waist>
- <legs>Ravager's Cuisses +2</legs>
- <feet>$TPFeet</feet>
- </set>
- <set name="TP-Gaxe-Normal-PDT">
- <ammo>Ravager's Orb</ammo>
- <head>Cizin Helm</head>
- <neck>Asperity Necklace</neck>
- <lear>Steelflash Earring</lear>
- <rear>Bladeborn Earring</rear>
- <body>Mekira Meikogai</body>
- <hands>Cizin Mufflers</hands>
- <lring>Tyrant's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Goading Belt</waist>
- <legs>Cizin Greaves</legs>
- <feet>Cizin Greaves</feet>
- </set>
- <set name="TP-Gaxe-Acc-PDT">
- <ammo>Fire Bomblet</ammo>
- <head>Cizin Helm</head>
- <neck>Asperity Necklace</neck>
- <lear>Steelflash Earring</lear>
- <rear>Bladeborn Earring</rear>
- <body>Mekira Meikogai</body>
- <hands>Cizin Mufflers</hands>
- <lring>Tyrant's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Letalis Mantle</back>
- <waist>Goading Belt</waist>
- <legs>Cizin Greaves</legs>
- <feet>Cizin Greaves</feet>
- </set>
- <set name="TP-Gaxe-MaxAcc-PDT">
- <ammo>Fire Bomblet</ammo>
- <head>Cizin Helm</head>
- <neck>Asperity Necklace</neck>
- <lear>Steelflash Earring</lear>
- <rear>Bladeborn Earring</rear>
- <body>Mekira Meikogai</body>
- <hands>Cizin Mufflers</hands>
- <lring>Mars's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Letalis Mantle</back>
- <waist>Dynamic Belt</waist>
- <legs>Cizin Greaves</legs>
- <feet>Cizin Greaves</feet>
- </set>
- <set name="TP-Gaxe-Normal-HP">
- </set>
- <set name="TP-Gaxe-Acc-HP">
- </set>
- <set name="TP-Gaxe-MaxAcc-HP">
- </set>
- <set name="TP-Gaxe-Normal-Evasion">
- </set>
- <set name="TP-Gaxe-*-Evasion" BaseSet="TP-Gaxe-Normal-Evasion">
- </set>
- <!-- Footwork -->
- <set name="TP-DW-Normal-Normal">
- </set>
- <set name="TP-DW-*-Normal" BaseSet="TP-DW-Normal-Normal">
- </set>
- <set name="TP-DW-*-Evasion|TP-DW-*-HP">
- </set>
- <set name="TP-DW-Normal-Counter">
- </set>
- <set name="TP-DW-*-Counter" BaseSet="TP-DW-Normal-Counter">
- </set>
- <set name="TP-DW-Normal-PDT">
- </set>
- <set name="TP-DW-*-PDT" BaseSet="TP-DW-Normal-PDT">
- </set>
- <set name="TP-DW-*-Guard">
- </set>
- <set name="TP-Staff-*">
- </set>
- <set name="TP-Club-*">
- </set>
- </group>
- <!-- Actions is for JA-type actions (weaponskills, jumps, steps, etc) -->
- <group name="Outside-Actions">
- <!-- ***************************** -->
- <!-- Sets for weaponskills -->
- <!-- ***************************** -->
- <!-- Set for HP gear to override WS options if in HP defense mode,
- so as not to lose a ton of HP on every weaponskill. -->
- <set name="WS-HP">
- <lring>Meridian Ring</lring>
- <rring>Bloodbead Ring</rring>
- <back>Strendu Mantle</back>
- </set>
- <set name="WS-Upheaval-Att">
- <ammo>Ravager's Orb</ammo>
- <head>Cizin Helm</head>
- <neck>Apathy Gorget</neck>
- <lear>Brutal Earring</lear>
- <rear>Moonshade Earring</rear>
- <body>Gorney Haubert</body>
- <hands>Cizin Mufflers</hands>
- <lring>Terrasoul Ring</lring>
- <rring>Terrasoul Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Windbuffet Belt</waist>
- <legs>Cizin Greaves</legs>
- <feet>Cizin Greaves</feet>
- </set>
- <set name="WS-Upheaval-Acc">
- <ammo>Ravager's Orb</ammo>
- <head>Cizin Helm</head>
- <neck>Flame Gorget</neck>
- <lear>Brutal Earring</lear>
- <rear>Moonshade Earring</rear>
- <body>Gorney Haubert</body>
- <hands>Cizin Mufflers</hands>
- <lring>Terrasoul Ring</lring>
- <rring>Terrasoul Ring</rring>
- <back>Letalis Mantle</back>
- <waist>Caudata Belt</waist>
- <legs>Cizin Greaves</legs>
- <feet>Cizin Greaves</feet>
- </set>
- <set name="WS-Raging Rush-Att|WS-Raging Rush-Mod">
- </set>
- <set name="WS-Raging Rush-Acc">
- </set>
- <set name="WS-Cataclysm">
- </set>
- <!-- Wildcard sets for other (primarily Gaxe) weaponskills -->
- <set name="WS-*">
- </set>
- </group>
- <!-- Magic is for offensive magic (nukes, enfeebling, etc) -->
- <group name="Outside-Magic">
- <set name="Ninjutsu">
- <neck>Stoicheion Medal</neck>
- <lear>Hecate's Earring</lear>
- <rear>Moldavite Earring</rear>
- </set>
- </group>
- <group name="2HR-Melee">
- <!-- *************************************** -->
- <!-- TP Sets when Mighty Strikes is active. -->
- <!-- *************************************** -->
- <!-- Normal TP sets -->
- <set name="TP-*-Normal-Normal">
- <ammo>Ravager's Orb</ammo>
- <head>Quauhpilli Helm</head>
- <neck>Asperity Necklace</neck>
- <lear>Steelflash Earring</lear>
- <rear>Bladeborn Earring</rear>
- <body>Gorney Haubert</body>
- <hands>$TPHands</hands>
- <lring>Tyrant's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Goading Belt</waist>
- <legs>Ravager's Cuisses +2</legs>
- <feet>$TPFeet</feet>
- </set>
- <set name="TP-*-Acc-Normal">
- <ammo>Fire Bomblet</ammo>
- <head>Quauhpilli Helm</head>
- <neck>Asperity Necklace</neck>
- <lear>Steelflash Earring</lear>
- <rear>Bladeborn Earring</rear>
- <body>Gorney Haubert</body>
- <hands>$TPHands</hands>
- <lring>Tyrant's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Letalis Mantle</back>
- <waist>Goading Belt</waist>
- <legs>Ravager's Cuisses +2</legs>
- <feet>$TPFeet</feet>
- </set>
- <set name="TP-*-MaxAcc-Normal">
- <ammo>Fire Bomblet</ammo>
- <head>Quauhpilli Helm</head>
- <neck>Asperity Necklace</neck>
- <lear>Steelflash Earring</lear>
- <rear>Bladeborn Earring</rear>
- <body>Gorney Haubert</body>
- <hands>$TPHands</hands>
- <lring>Tyrant's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Letalis Mantle</back>
- <waist>Goading Belt</waist>
- <legs>Ravager's Cuisses +2</legs>
- <feet>$TPFeet</feet>
- </set>
- <set name="TP-*-Normal-PDT">
- </set>
- <set name="TP-*-Acc-PDT">
- </set>
- <set name="TP-*-MaxAcc-PDT">
- </set>
- <set name="TP-*-Normal-HP">
- </set>
- <set name="TP-*-Acc-HP">
- </set>
- <set name="TP-*-MaxAcc-HP">
- </set>
- <set name="TP-*-Normal-Evasion">
- </set>
- <set name="TP-*-Acc-Evasion">
- </set>
- <set name="TP-*-MaxAcc-Evasion">
- </set>
- </group>
- </sets>
- <rules>
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='RunFirstUpdate']/*" />
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='ReturnRules']/*" />
- <!-- Make sure locks are in place before auto-changing gear. -->
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='EquipmentLockRules']/*" />
- <!-- Auto-change gear call via Aftercast to limit lag. -->
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='ChangeGearAftercast']/*" />
- <!-- Other general imports. -->
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='RecastWarnings']/*" />
- <!-- Imported rules for locking gear in Salvage, and tests to unlock slots.
- <xi:include href="Salvage-Includes.xml" xpointer="/includes/include[@name='SalvageEquipRules']/*" /> -->
- <!-- For cancelling buffs when casting spells -->
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='SpellCancel']/*" />
- <if EquipMain="$Clubs">
- <var cmd="set TPWeapon Club" />
- </if>
- <elseif EquipMain="$Staves">
- <var cmd="set TPWeapon Staff" />
- </elseif>
- <elseif EquipMain="$Axes">
- <var cmd="set TPWeapon DW" />
- </elseif>
- <else>
- <var cmd="set TPWeapon Gaxe" />
- </else>
- <!-- Second: Update certain values when their status may drop, or when autoset changes. -->
- <if spell="Update|autoset">
- <!-- Autoset (engage/disengage/rest/etc) gets same checks as an Update command -->
- <!-- Check for changes to area/group. -->
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='AreaRules']/*" />
- <if status="Engaged" advanced='"$Movement"="Move"'>
- <var cmd="set Movement None" />
- </if>
- <elseif status="Idle">
- <var cmd="set Movement Move" />
- </elseif>
- <!-- Check for weakness -->
- <if BuffActive="Weakness">
- <var cmd="set WeaknessArmor WeakSet" />
- <var cmd="set DefenseMode HP" />
- </if>
- <else>
- <if advanced='"$WeaknessArmor"="WeakSet"'>
- <var cmd="set DefenseMode Normal" />
- </if>
- <var cmd="set WeaknessArmor None" />
- </else>
- <!-- Turn off state for buffs that have worn off -->
- <if BuffActive="Mighty Strikes">
- <var cmd="set GroupArea 2HR" />
- </if>
- <if status="engaged">
- <if BuffActive="Sleep" HPGT="200">
- <equip><neck lock="yes">Berserker's Torque</neck></equip>
- </if>
- <if buffactive="Restraint"><!-- Change Restraint Up Gear Below -->
- <var cmd="set TPHands Rvg. Mufflers +2" />
- <var cmd="set TPFeet Karieyh Sollerets" />
- </if>
- <else><!-- Change Restraint Down Gear Below -->
- <var cmd="set TPHands Cizin Mufflers" />
- <var cmd="set TPFeet Cizin Greaves" />
- </else>
- <if buffactive="Retaliation">
- <var cmd="set TPFeet Rvg. Calligae +2" />
- </if>
- <else>
- <var cmd="set TPFeet Cizin Greaves" />
- </else>
- </if>
- <!-- On a manual update, report our current configuration. -->
- <if SpellTargetRaw=".Manual">
- <addtochat>Update gear. $TPWeapon - $OffenseMode/$DefenseMode, PD:$PhysicalDefense, MD:$MagicalDefense, $Movement</addtochat>
- </if>
- </if>
- <!-- Third: Adjust configurations based on action/trigger. -->
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='UniversalTriggerRules']/*" />
- <if type="JobAbility">
- <if spell="Mighty Strikes">
- <var cmd="set GroupArea 2HR" />
- <command when="Aftercast">wait 62;$UpdateCommand</command>
- </if>
- </if>
- <!-- Fourth: Set up the base layer, and adjust dependent variables. -->
- <if status="Engaged">
- <var cmd="set BaseGroup $GroupArea-Melee" />
- <if advanced='"$Use-OffenseMode"!="None"'>
- <var cmd="set BaseLayer TP-$TPWeapon-$Use-OffenseMode-$DefenseMode" />
- </if>
- <else>
- <var cmd="set BaseLayer TP-$TPWeapon-$OffenseMode-$DefenseMode" />
- </else>
- </if>
- <else>
- <var cmd="set BaseGroup Common" />
- <var cmd="set BaseLayer Idle-$IdleArea-$IdleMode" />
- </else>
- <!-- Compile all remaining sets from the Common group -->
- <if status="engaged">
- <var cmd="set AdditionalSets $UseAggressive|$PhysicalDefense|$MagicalDefense|$Movement" />
- </if>
- <else>
- <var cmd="set AdditionalSets $UseAggressive|$WeaknessArmor|$PhysicalDefense|$MagicalDefense|$Movement" />
- </else>
- <!-- And assign to appropriate sets for idle/aftercast/etc -->
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='HandleEquippingGear']/*" />
- <!-- ************************************************************************ -->
- <!-- The following sections are solely for setting precast/midcast equipment, -->
- <!-- and should not be changing any configuration options. -->
- <!-- ************************************************************************ -->
- <if Spell="Provoke">
- <equip when="precast" set="Provoke" />
- </if>
- <elseif spell="Berserk">
- <equip when="precast">
- <feet>War. Calligae +2</feet>
- </equip>
- </elseif>
- <elseif spell="Warcry">
- <equip when="precast">
- <head>Warrior's Mask</head>
- </equip>
- </elseif>
- <elseif spell="Agressor">
- <equip when="precast">
- <body>Warrior's Lorica +2</body>
- </equip>
- </elseif>
- <elseif spell="Retaliation">
- <equip when="precast">
- <feet>Rvg. Calligae +2</feet>
- </equip>
- </elseif>
- <elseif spell="Mighty Strikes">
- <equip when="precast">
- <hands>War. Mufflers +2</hands>
- </equip>
- </elseif>
- <elseif type="WeaponSkill">
- <if Spell="Ukko's Fury" NotEquipMain="Ukonvasara">
- <changespell spell="Upheaval" />
- </if>
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='DefineWeaponskillSet']/*" />
- <equip when="Precast" setgroup="$GroupArea-Actions" set="$WSSet" />
- <if advanced='"$PhysicalDefense"="PhysDef-HP" or "$DefenseMode"="HP"'>
- <equip when="Precast" setgroup="$GroupArea-Actions" set="WS-HP" />
- </if>
- </elseif>
- <elseif type="Waltz">
- <!-- Waltzes for /dnc -->
- <if NotSpell="Healing Waltz">
- <if SpellTargetType="SELF">
- <equip when="Precast" setgroup="BasicJAs" set="CureWaltzMe" />
- </if>
- <else>
- <equip when="Precast" setgroup="BasicJAs" set="CureWaltz" />
- </else>
- </if>
- </elseif>
- <!-- Put on haste gear when casting utsu -->
- <elseif type="Ninjutsu">
- <if Spell="Utsusemi*">
- <CastDelay delay="0.05" />
- <AftercastDelay delay="0.5" />
- <equip when="Precast" setgroup="BasicMagic" set="Utsusemi" />
- </if>
- <elseif SpellTargetType="MONSTER|NPC">
- <equip when="Precast" setgroup="BasicMagic" set="FastCast" />
- <equip when="Midcast" setgroup="$GroupArea-Magic" set="Ninjutsu" />
- </elseif>
- </elseif>
- <elseif skill="*Magic">
- <equip when="Precast" setgroup="BasicMagic" set="FastCast" />
- </elseif>
- </rules>
- </spellcast>
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