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- con_enable "1"
- dota_disable_rangefinder "0"
- //////////////
- /// SCRIPT ///
- //////////////
- //custom camera lock script
- alias "+lock" "dota_camera_lock 1"
- alias "-lock" "dota_camera_lock 0"
- bind "space" "+lock"
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////
- // Killsteal-Legends.net Dota 2 Config 1.4.6 //
- ///////////////////////////////////////////////
- //////////////// by Shixxor ///////////////////
- ///////////////////////////////////////////////
- // Changelog
- // v.1.4.6 Feb 11th, 2012: Team announcement for using the courier. Removed auto-speedup from courier script, there were problems with it when it wasn't on cooldown.
- // v.1.4.5 Jan 21st, 2012: Added killcam information window when you die. Dota avatar picture removed.
- // v.1.4.4 Jan 14th, 2012: Major documentation update. Mini netgraph added to topbar with toggle script. Standard scoreboard netgraph removed. Lowered flight height of flying units to avoid missclicks.
- // v.1.4.3 Jan 13th, 2012: New patch option added "dota_hud_healthbar_number". Rangefinder updated for new smoke range.
- // v.1.4.2 Jan 04th, 2012: Mousewheel zoom disabled. Some netcode documentation. Avatar picture set. Minor adjustment to cl_smoothtime. mat_triplebuffered enabled.
- // v.1.3.2 Dec 17th, 2011: Right click deny disabled because ranged heros stop moving when you accidentally rightclick a friendly creep in range.
- // v.1.0.0 Initial release Oct 24th, 2011
- //////////////
- // SETTINGS // Most of these settings can not be found in the regular options menu. Feel free to edit them to your likes.
- //////////////
- dota_killcam_show 1 // Enables information windows upon death (default 0)
- dota_sf_hud_killcam 1 // Enables information windows upon death (default 0)
- dota_health_per_vertical_marker "250" // Health segmenting in the lifebar (default 250)
- dota_health_marker_major_alpha "255" // Opacity major healthbar divider (default 255, 0=invisible 255=opaque)
- dota_health_marker_minor_alpha "128" // Opacity minor healthbar divider (default 128, 0=invisible 255=opaque)
- dota_hud_healthbar_number "1" // Health number above the lifebar on (default 1)
- dota_screen_shake "0" // Screen shake on certain spell effects (default 1)
- dota_force_right_click_attack "0" // Rightclick deny disabled (default 0)
- dota_disable_range_finder "0" // Visual spell range indicator activated (default 1)
- dota_minimap_hero_size "800" // Slightly bigger hero icons on minimap (default 600)
- dota_minimap_misclick_time "0.2" // Threshold delay to accept minimap clicks (default 0.2)
- dota_camera_accelerate "10" // Decelerating map scroll (50 = insta stop, 1 = smooth slowdown, vanilla DotA would be 50)
- dota_player_multipler_orders "1" // Control all units with CTRL click (default 0)
- dota_player_units_auto_attack "0" // Hero autoattack disabled (default 1)
- dota_camera_speed "3682" // Scrolling speed (vanilla DotA-like is 6500, default 3000)
- dota_camera_disable_zoom "1" // Disables mousewheel zoom (default 1)
- dota_unit_fly_bonus_height "10" // Flying height of air units (Default 150)
- dota_always_show_player_names "1" // Always show player names
- dota_ability_quick_cast "1" // Doubletapping to selfcast
- dota_unit_multiple_selection "1" // ???
- //Fade time on visual effects on doing or receiving damage reduced to half duration
- dota_health_hurt_decay_time_max "0.4" // (Default 0.8)
- dota_health_hurt_decay_time_min "0.15" // (Default 0.3)
- dota_health_hurt_delay "0.05" // (Default 0.1)
- dota_pain_decay "0.4" // (Default 0.8)
- dota_pain_factor "1.5" // (Default 3)
- dota_pain_fade_rate "1.5" // (Default 3)
- dota_pain_multiplier "0.4" // (Default 0.8)
- windows_speaker_config "1" // Sound optimized for headset
- windows_speaker_setting "1" // Sound optimized for headset
- volume "0.05" // Volume adjusted for teamspeak
- snd_musicvolume "0" // Ingame music volume (Min "0" Max "1.0")
- fps_max "101" // Max FPS for client to render (Default 120)
- mat_vsync "1" // VSYNC on/off (0 Disables, 1 Enables)
- mat_triplebuffered "1" // Enable with vsync if fps is less than 60 (0 Disables, 1 Enables)
- ///////////////
- /// NETCODE /// If your connection is good (DSL and above) these values should work, however if you experience lag/delay issues try the values in the brackets.
- ///////////////
- rate "80000" // Total amount of bandwidth Dota 2 may use (Default 80000, try 40000 if lags/delays)
- cl_updaterate "40" // Amount of updates recieved from server per second (Default 40, try 20 if lags/delays)
- cl_cmdrate "40" // Amount of updates sent to server per second (Default 40, try 20 if lags/delays)
- cl_interp "0" // cl_interp 1 / cl_updaterate * (cl_interp_ratio ) (Default 0.1)
- cl_interp_ratio "1" // Multiplies final result of cl_interp (Default 2)
- cl_smoothtime "0.01" // When errors occur smooth display over X time, 0 Disables (Default 0.1)
- // Net_Graph Toggle Script
- alias "showgraph" "showgraph_off"
- alias "showgraph_on" "net_graph 1; alias showgraph showgraph_off"
- alias "showgraph_off" "net_graph 0; alias showgraph showgraph_on"
- // Shows scoreboard and APM in the console
- alias "+showboard" "+showscores;dota_apm"
- alias "-showboard" "-showscores;"
- // Shows 1025 rangeunits, the proximity range to be revealed while smoked, 1300 = lvl4 pudge hook range, 700 = tower range, 1150 = dagger range
- alias "+range" "dota_range_display 1025"
- alias "-range" "dota_range_display 0"
- //////////////////////
- // CUSTOM BINDINGS // Script bindings to use the scripts from above and some other misc keys .
- //////////////////////
- // Say MISS/RE bindings
- unbind leftarrow
- unbind rightarrow
- unbind downarrow
- unbind uparrow
- bind "leftarrow" "say_team top is missing"
- bind "rightarrow" "say_team bottom is missing"
- bind "downarrow" "say_team middle is missing"
- bind "uparrow" "say_team >>UNCALLING<<"
- bind kp_7 "say GGGGG GGGGG"
- bind kp_8 "say G G"
- bind kp_9 "say G GG G GG"
- bind kp_4 "say G G G G"
- bind kp_5 "say GGGGG GGGGG"
- bind "F8" "exec autoexec.cfg" // Executes this autoexec again
- //////////////////////
- /// MAIN BINDINGS //// Main Dota 2 bindings from the menu.
- //////////////////////
- // ATTENTION: Either remove this whole BINDING part to not overwrite your own bindings or replace these bindings with your own and unbind ALL keys in the options menu afterwards to prevent them from being overwritten each time you start a game! To unbind a key in the options menu select it and press DEL.
- bind "q" "dota_ability_execute 0" // Main Ability 1
- bind "w" "dota_ability_execute 1" // Main Ability 2
- bind "e" "dota_ability_execute 2" // Main Ability 3
- bind "r" "dota_ability_execute 5" // Main Ability Ultimate
- bind "z" "dota_ability_execute 3" // Secondary Ability 1
- bind "x" "dota_ability_execute 4" // Secondary Ability 2
- bind "f" "dota_item_execute 0" // Itemslot 1
- bind "g" "dota_item_execute 1" // Itemslot 2
- bind "3" "dota_item_execute 2" // Itemslot 3
- bind "c" "dota_item_execute 3" // Itemslot 4
- bind "v" "dota_item_execute 4" // Itemslot 5
- bind "," "dota_purchase_stickybuy" // Stickybuy
- bind "n" "dota_purchase_quickbuy" // Quickbuy
- bind "." "toggleshoppanel" // Open Shop
- bind "mouse4" "+voicerecord" // Toggle Voicecomm
- bind "b" "dota_select_courier" // Select Courier
- bind "o" "dota_ability_learn_mode" // Skill an ability mode
- bind "s" "dota_hold" // Hold Position
- bind "TAB" "dota_cycle_selected" // Switch through controlled units
- bind "j" "use_item_client actions action_item" // Use action item (added in final Dota 2 release)
- bind "k" "use_item_client current_hero taunt" // Use taunt item (added in final Dota 2 release)
- bind "l" "dota_glyph" // Use Fortification Glyph
- bind "f1" "dota_recent_event" // Jump to ping location
- bind "escape" "cancelselect" // Cancel
- bind "enter" "say" // Text Say
- bind "u" "dota_learn_stats" // Skill Stats
- bind "a" "mc_attack" // Attack Move
- bind "h" "dota_stop" // Stop
- bind "F9" "dota_pause" // Pauses the match
- bind "F12" "jpeg" // Make Screenshot
- bind "space" "+dota_camera_follow" // Tab to select hero, doubletap to jump to hero
- bind "1" "dota_select_all_others" // Select all other controlled units
- bind "mouse1" "+attack" // Select Click
- bind "mouse2" "+attack2" // Action Click
- /////////////////////////
- echo "KSL Config Loaded."
- say_team "[config loaded]"
- /////////////////////////
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