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- RoomOne = Room(RoomNumber=1, RoomDescription="""Blast marks and dark stains litter the walls of this room.
- In the center lies a robed skeleton grasping a blue potion""", RoomDirections="There are doors to the [S]outh and [E]ast",
- RoomEnemy="none", RoomContents="Mana Potion")
- RoomTwo = Room(RoomNumber=2, RoomDescription="A bare stone room, with a single clay golem wandering on the far side.",
- RoomDirections="There are doors to the [N]orth and [E]ast", RoomEnemy="Golem", RoomContents="none")
- RoomThree = Room(RoomNumber=3, RoomDescription="There is a foul muck covering the floor. A group of corpses lie in the center"
- " of the room, strangely positioned. From the far side of the room, you feel a foul presence.",
- RoomDirections=" is a door to the [E]ast.", RoomEnemy="Hunting Horror", RoomContents="Talisman")
- RoomFour = Room(RoomNumber=4, RoomDescription="Damaged and collapsed shelves decorate the walls, and overturned cauldrons and shattered "
- "flasks litter the floor. It appears to be an ancient alchemical storeroom",
- RoomDirections="There are doors to the [S]outh and [E]ast", RoomEnemy="none", RoomContents="Health Potion")
- RoomFive = Room(RoomNumber=5, RoomDescription=""" The room is littered with the bodies of fallen Lesser Spawn. In the center,
- the corpse of a long dead warrior clutches an ornate tome. Between you and the tome stands a Moon-Beast.""",
- RoomDirections="There are doors to the [N]orth and [E]ast", RoomEnemy="Moon-Beast", RoomContents="Ornate Tome")
- RoomSix = Room(RoomNumber=6, RoomDescription="This room is barren and nondescript, with only a few skeletons to keep you company.",
- RoomDirections="There are doors to the [S]outh, [E]ast, and [W]est", RoomEnemy="none", RoomContents="none")
- RoomSeven = Room(RoomNumber=7, RoomDescription=""" The room is empty, save for a lone pedestal holding an ancient
- scroll. Before you reach the pedestal, a thick tar-like liquid flows from the walls and amasses into a horrible shape.""",
- RoomDirections="There are doors to the [N]orth, [S]outh, [E]ast, and [W]est", RoomEnemy="Shoggoth", RoomContents="Ancient Scroll")
- RoomEight = Room(RoomNumber=8, RoomDescription="You see bare stone room, with a single Lesser Spawn on the far side.",
- RoomDirections="There are doors to the [N]orth, [S]outh, [E]ast, and [W]est", RoomEnemy="Lesser Spawn", RoomContents="none")
- RoomNine = Room(RoomNumber=9, RoomDescription="This room is barren and nondescript, with only a few skeletons to keep you company.",
- RoomDirections="There are doors to the [S]outh, [E]ast, and [W]est", RoomEnemy="none", RoomContents="none")
- RoomTen = Room(RoomNumber=10, RoomDescription="Damaged and collapsed shelves decorate the walls, and overturned cauldrons and shattered "
- "flasks litter the floor. It appears to be an ancient alchemical storeroom",
- RoomDirections="There are doors to the [N]orth and [W]est", RoomEnemy="none", RoomContents="Mana Potion")
- RoomEleven = Room(RoomNumber=11, RoomDescription="You see bare stone room, with a single clay golem wandering on the far side.",
- RoomDirections="There are doors to the [S]outh, [W]est, and [E]ast", RoomEnemy="Golem", RoomContents="none")
- RoomTwelve = Room(RoomNumber=12, RoomDescription="Damaged and collapsed shelves decorate the walls, and overturned cauldrons and shattered"
- " flasks litter the floor. It appears to be an ancient alchemical storeroom",
- RoomDirections="There are doors to the [N]orth, [S]outh, [E]ast, and [W]est.", RoomEnemy="none", RoomContents="Health Potion")
- RoomThirteen = Room(RoomNumber=13, RoomDescription="""You see a barren room made of ancient stone riddled with moss and pockmarks.
- There seems to be no enemies or items in this room.""",
- RoomDirections="There are door to the [N]orth, [S]outh, [E]ast, and [W]est", RoomEnemy="none", RoomContents="none")
- RoomFourteen = Room(RoomNumber=14, RoomDescription="You see bare stone room, with a single clay golem wandering on the far side.",
- RoomDirections="There are doors to the [N]orth, [S]outh, [W]est, and [E]ast", RoomEnemy="Golem", RoomContents="none")
- RoomFifteen = Room(RoomNumber=15, RoomDescription="""This room is large and ornate, with carvings of every sort adorning the walls.
- In the center is a large pedestal with a single Silver Key laying upon it""",
- RoomDirections="There is a door to the [N]orth", RoomEnemy="none", RoomContents="Silver Key")
- RoomSixteen = Room(RoomNumber=16, RoomDescription="This room is barren and nondescript, with only a few skeletons to keep you company.",
- RoomDirections="There are doors to the [S]outh, [E]ast, and [W]est", RoomEnemy="none", RoomContents="none")
- RoomSeventeen = Room(RoomNumber=17, RoomDescription="You see bare stone room, with a single Lesser Spawn on the far side.",
- RoomDirections="There are doors to the [N]orth, [S]outh, [E]ast, and [W]est", RoomEnemy="Lesser Spawn", RoomContents="none")
- RoomEighteen = Room(RoomNumber=18, RoomDescription="You see bare stone room, with a single clay golem wandering on the far side.",
- RoomDirections="There are doors to the [N]orth, [S]outh, [W]est, and [E]ast", RoomEnemy="Golem", RoomContents="Health Potion")
- RoomNineteen = Room(RoomNumber=19, RoomDescription="This room is barren and nondescript, with only a few skeletons to keep you company.",
- RoomDirections="There are doors to the [N]orth, [S]outh, [E]ast, and [W]est", RoomEnemy="none", RoomContents="none")
- RoomTwenty = Room(RoomNumber=20, RoomDescription="You see bare stone room, with a single Lesser Spawn on the far side.",
- RoomDirections="There are doors to the [N]orth and [E]ast", RoomEnemy="Lesser Spawn", RoomContents="none")
- RoomTwentyOne = Room(RoomNumber=21, RoomDescription="""A stale wind sweeps past you as you enter the room. On the far side there is a pedestal "
- "with an strange book upon it. You have a feeling that you are not alone.""",
- RoomDirections="There are doors to the [S]outh and [W]est", RoomEnemy="Flying Polyp", RoomContents="Cursed Tome")
- RoomTwentyTwo = Room(RoomNumber=22, RoomDescription="This room is barren and nondescript, with only a few skeletons to keep you company.",
- RoomDirections="There are doors to the [N]orth and [W]est", RoomEnemy="none", RoomContents="none")
- RoomTwentyThree = Room(RoomNumber=23, RoomDescription="As the door creaks open, you see a rift open aon the far side of the"
- "room. A horrifying figure emerges.", RoomDirections="There is a door to the [W]est",
- RoomEnemy="Dimensional Shambler", RoomContents="Ancient Spellbook")
- RoomTwentyFour = Room(RoomNumber=24, RoomDescription="You see bare stone room, with a single Lesser Spawn on the far side.",
- RoomDirections="There are doors to the [S]outh and [W]est", RoomEnemy="Lesser Spawn", RoomContents="none")
- RoomTwentyFive = Room(RoomNumber=25, RoomDescription="Damaged and collapsed shelves decorate the walls, and overturned cauldrons and shattered"
- " flasks litter the floor. It appears to be an ancient alchemical storeroom",
- RoomDirections="There are doors to the [N]orth and [W]est", RoomEnemy="none", RoomContents="Health Potion")
- RoomTwentySix = Room(RoomNumber=26, RoomDescription=Fore.RED + Style.BRIGHT + Back.RED + """
- You find yourself in the endless abyss
- THE AVATAR OF NYARLATHOTEP HAS AWOKEN
- """ + Style.RESET_ALL,
- RoomDirections=Fore.WHITE + "There are no doors, there is no escape. Defeat your enemy.",
- RoomEnemy="unspeakable sight", RoomContents="None")
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