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  1. 0.002 2019-05-27 09:09:14; Factorio 0.17.43 (build 45140, win64, steam)
  2. 0.002 Operating system: Windows 10 (version 1803)
  3. 0.003 Program arguments: "E:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.003 Read data path: E:/Steam/steamapps/common/Factorio/data
  5. 0.003 Write data path: C:/Users/Kim/AppData/Roaming/Factorio [75383/243745MB]
  6. 0.003 Binaries path: E:/Steam/steamapps/common/Factorio/bin
  7. 0.026 System info: [CPU: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz, 8 cores, RAM: 4016/8070 MB, page: 5679/16262 MB, virtual: 4332/134217727 MB, extended virtual: 0 MB]
  8. 0.026 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
  9. 0.049 Available displays: 2
  10. 0.049 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 770 {0x05, [0,0], 1920x1200, 32bit, 59Hz}
  11. 0.052 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 770 {0x01, [1920,0], 1920x1200, 32bit, 59Hz}
  12. 0.113 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  13. 0.335 Initialised Direct3D[0]: NVIDIA GeForce GTX 770; id: 10de-1184; driver: nvldumdx.dll 23.21.13.8813
  14. 0.335 D3D Feature Level: 11.0, DXGI 1.5+, SwapChain: 1,discard,-,-,none
  15. 0.335 [Local Video Memory] Budget: 1715MB, CurrentUsage: 1MB, Reservation: 0/907MB
  16. 0.335 [Non-Local Vid.Mem.] Budget: 3631MB, CurrentUsage: 0MB, Reservation: 0/1916MB
  17. 0.335 Tiled resources: Tier 1
  18. 0.335 Unified Memory Architecture: No
  19. 0.335 BGR 565 Supported: Yes
  20. 0.335 MaximumFrameLatency: 3, GPUThreadPriority: 0
  21. 0.420 Desktop composition is active.
  22. 0.420 Graphics settings preset: high
  23. 0.420 Dedicated video memory size 2017 MB
  24. 0.420 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
  25. 0.420 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: low] [Color: 32bit]
  26. 0.473 DSound: Starting _dsound_update thread
  27. 0.474 DSound: Enter _dsound_update; tid=1644
  28. 0.803 Loading mod core 0.0.0 (data.lua)
  29. 1.057 Loading mod base 0.17.43 (data.lua)
  30. 1.943 Loading mod base 0.17.43 (data-updates.lua)
  31. 2.111 Checksum for core: 29581630
  32. 2.111 Checksum of base: 2106749062
  33. 2.539 Loading sounds...
  34. 5.264 Info PlayerData.cpp:69: Local player-data.json unavailable
  35. 5.264 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1558787987
  36. 5.512 Initial atlas bitmap size is 16384
  37. 5.524 Created atlas bitmap 16384x7644 [no-crop]
  38. 5.525 Created atlas bitmap 4096x1952 [decal]
  39. 5.527 Created atlas bitmap 8192x2240 [low-object]
  40. 5.528 Created atlas bitmap 2048x192 [icon-background, not-compressed, linear-minification, linear-magnification, linear-mip-level, , no-crop, no-scale]
  41. 5.529 Created atlas bitmap 4096x2032 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  42. 5.531 Created atlas bitmap 8192x4256 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  43. 5.531 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  44. 5.533 Created atlas bitmap 4096x1408 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  45. 5.533 Created atlas bitmap 4096x836 [alpha-mask]
  46. 5.538 Created atlas bitmap 16384x3184 [shadow, linear-magnification, alpha-mask]
  47. 5.539 Created atlas bitmap 4096x1328 [shadow, mipmap, linear-magnification, alpha-mask]
  48. 5.557 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  49. 11.863 Parallel Sprite Loader initialized (threads: 5)
  50. 15.605 Sprites loaded
  51. 15.650 Generated mipmaps (3) for atlas [2] of size 8192x2240
  52. 15.672 Generated mipmaps (3) for atlas [4] of size 4096x2032
  53. 15.717 Generated mipmaps (3) for atlas [5] of size 8192x4256
  54. 15.729 Generated mipmaps (3) for atlas [6] of size 4096x1600
  55. 15.753 Generated mipmaps (3) for atlas [7] of size 4096x1408
  56. 15.765 Generated mipmaps (3) for atlas [10] of size 4096x1328
  57. 15.776 Custom inputs active: 6
  58. 15.898 Factorio initialised
  59. 89.641 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
  60. 225.563 Info UDPSocket.cpp:210: Closing socket
  61. 225.563 Info UDPSocket.cpp:240: Socket closed
  62. 225.563 Info UDPSocket.cpp:210: Closing socket
  63. 225.564 Joining game STEAM ID:({76561197971010573})
  64. 225.564 Info UDPSocket.cpp:33: Opening socket
  65. 225.568 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  66. 229.695 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561197971010573}): invalid state (WaitingForAccept) for packet type
  67. 229.695 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561197971010573}): invalid state (WaitingForAccept) for packet type
  68. 229.695 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561197971010573}): invalid state (WaitingForAccept) for packet type
  69. 229.695 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561197971010573}): invalid state (WaitingForAccept) for packet type
  70. 229.745 Connection refused
  71. 229.753 Info ClientMultiplayerManager.cpp:194: Quitting multiplayer connection.
  72. 229.753 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  73. 229.754 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
  74. 230.418 Info AuthServerConnector.cpp:138: Received key from auth server.
  75. 230.419 Info UDPSocket.cpp:210: Closing socket
  76. 230.419 Info UDPSocket.cpp:240: Socket closed
  77. 230.420 Joining game STEAM ID:({76561197971010573})
  78. 230.420 Info UDPSocket.cpp:33: Opening socket
  79. 230.421 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  80. 230.529 Connection refused
  81. 230.529 Info ClientMultiplayerManager.cpp:194: Quitting multiplayer connection.
  82. 230.529 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  83. 230.538 Info UDPSocket.cpp:210: Closing socket
  84. 230.538 Info UDPSocket.cpp:240: Socket closed
  85. 233.518 Joining game STEAM ID:({76561197971010573})
  86. 233.518 Info UDPSocket.cpp:33: Opening socket
  87. 233.519 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  88. 233.528 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561197971010573}): invalid state (Connecting) for packet type
  89. 233.528 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561197971010573}): invalid state (Connecting) for packet type
  90. 233.528 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561197971010573}): invalid state (Connecting) for packet type
  91. 233.528 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561197971010573}): invalid state (Connecting) for packet type
  92. 233.528 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561197971010573}): invalid state (Connecting) for packet type
  93. 233.528 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561197971010573}): invalid state (Connecting) for packet type
  94. 233.528 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561197971010573}): invalid state (Connecting) for packet type
  95. 233.528 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561197971010573}): invalid state (Connecting) for packet type
  96. 233.528 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561197971010573}): invalid state (Connecting) for packet type
  97. 233.528 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561197971010573}): invalid state (Connecting) for packet type
  98. 233.528 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561197971010573}): invalid state (Connecting) for packet type
  99. 233.612 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  100. 233.612 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  101. 233.613 Info ClientRouter.cpp:224: ConnectionAccepted
  102. 234.561 Info ClientMultiplayerManager.cpp:752: Received mapReadyForDownload
  103. 234.561 Downloading file C:\Users\Kim\AppData\Roaming\Factorio\temp\mp-download.zip (19682699 B, 39131 blocks)
  104. 234.594 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  105. 254.240 Finished download (19 s, 19.6 MB, 1.0 MB/s)
  106. 254.312 Info ClientMultiplayerManager.cpp:732: updateTick(4294967295) map download finished creating scenario
  107. 254.313 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  108. 254.313 Loading map C:\Users\Kim\AppData\Roaming\Factorio\temp\mp-download.zip: 19682699 bytes.
  109. 254.554 Loading level.dat: 48198109 bytes.
  110. 254.561 Info Scenario.cpp:187: Map version 0.17.43-3
  111. 255.586 Loading script.dat: 328 bytes.
  112. 255.599 Checksum for script C:/Users/Kim/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1876143224
  113. 255.630 Info ClientMultiplayerManager.cpp:579: UpdateTick(12484845) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  114. 258.223 Info ClientMultiplayerManager.cpp:579: UpdateTick(12486265) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  115. 258.360 Info ClientMultiplayerManager.cpp:579: UpdateTick(12486265) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  116. 258.463 Info GameActionHandler.cpp:4067: UpdateTick (12486271) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
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