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  1.  
  2. Version: 3338
  3. Game LobbyWoL
  4.  
  5.  
  6. anitelu|2 credits|Rules|Guide|Forum|Report Bug|Log Out
  7. Throne
  8. Kingdom
  9. News
  10. Explore
  11. Growth
  12. Sciences
  13. Military
  14. Wizards
  15. Mystics
  16. Thievery
  17. War Room
  18. Aid
  19. Mail
  20. Forum
  21. Kingdom Chat
  22. Politics
  23. Rankings
  24. Preferences
  25. Gift Credits
  26. Money Peasants Food Runes Net Worth Land Net Worth/Acre
  27. 38,908 12,607 7,663 49,416 353,744 1,993 177.493
  28. - - - - - - -
  29. 38,908 12,607 7,663 49,416 353,744 1,993 177.493
  30. THIEVERY
  31. You descend into an underground area of your castle and enter the Guild of Thieves. An organization created under your leadership, the Guild trains the lowest classes of people to learn the tools of the trade. Trained by your military, your thieves stand ready at your service to do what is needed.
  32.  
  33. Early indications show that our operation was a success. Our report shows that this province has not been attacked much in the last month. Remember, there are few rewards for attacking a badly hit province, as the easily captured resources have already been taken.
  34. The Province of Short n Sexy (3:5) as of April 13 of YR7 (next tick: 24 minutes)
  35. Race Halfling Soldiers 717
  36. Ruler Noble Lady Halfpint the Blessed Strongarms 902
  37. Land 2,423 Slingers 15,309
  38. Peasants 21,484 Brutes 25,251
  39. Building Eff. 86% Thieves Unknown
  40. Money 99,941 Wizards Unknown
  41. Food 389,462 War Horses 12,939
  42. Runes 124,497 Prisoners 555
  43. Trade Balance -31,007 Off. Points 199,295
  44. Networth 411,819 gold coins Def. Points 213,869
  45. Number of thieves 3,534 (1.773 per acre)
  46. Stealth 54%
  47. Current kingdom is This Land (3:5)
  48. Kingdom: Island:
  49. Select province:
  50. Select operation:
  51. Number of thieves to send:
  52.  
  53.  
  54. Note the following:
  55.  
  56. Assassinate Wizards, Greater Arson and Propaganda are not known to our culture.
  57. Night Strike and Sabotage Wizards operations are forbidden for diplomatic reasons.
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