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- for (unsigned int x = 0; x < framebuffer.width; x++)
- {
- for (unsigned int y = 0; y < framebuffer.height; y++)
- {
- int greyNoise = randomValue()*1000; // Random grey tone, multiplying by bigger numbers, creates more white tones.
- framebuffer.setPixel(x, y, Color(greyNoise%256, greyNoise%256, greyNoise%256)); // Grey colors have the same value for RGB.
- }
- }
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