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PHNE DRNE Part 2

May 11th, 2012
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  1. Angle initialEstimate;
  2. Angle orig;
  3.  
  4. GetSpreadAngles( weapon, orig, cmd->randomseed, initialEstimate);
  5.  
  6. GetSpreadAngles( weapon, initialEstimate, cmd->randomseed, greenAngles );
  7.  
  8. delta_yaw = orig[yaw] - greenAngles[yaw];
  9. delta_pitch = orig[pitch] - greenAngles[pitch];
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