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- Dive Kick Rules (By Shard from MG Forums) - Play with the following settings:
- Stock Mode, Six Lives
- Handicap On, All Players At 300%
- All Items Off
- Optional Addendum: Only Turtle Shells On
- Only characters with a method of "dive-kicking" people or something similar are allowed to be played as. These characters are:
- Spoiler:
- Using Down A & Down B:
- Bowser, Ganondorf, Captain Falcon
- Using Down B:
- Yoshi, Kirby, King DeDeDe
- Using Down A:
- Wario, Mr. Game & Watch, Link, Shiek, Toon Link, Zero Suit Samus, Greninja, Sonic
- Using Up B: (These should be angled downwards)
- Ike, Fox, Falco
- (Mii Fighters with dive-bomb attacks are permitted as well)
- While playing Dive Kick mode, you are only allowed to do three things: Run, Jump, and Dive Kick. You are not allowed to use any of your other attacks to knock out players (if you do, commit seppuku to make it fair on them), and you are not allowed to use your shield (or shield dodge), nor are you allowed to use anything but the control stick to run out of the way of dive kicks. Last one standing is the winner.
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