Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- var layerMask = 21;
- var ray = Camera.main.ScreenPointToRay (Input.mousePosition);
- var hit : RaycastHit;
- if (Physics.Raycast (ray, hit, 300,layerMask)) {
- Debug.DrawLine (ray.origin, hit.point);
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement