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Jun 14th, 2019
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  1.     Spec_TD[0][playerid] = CreatePlayerTextDraw(playerid, 632.7893, 139.8332, "LD_SPAC:white"); // пусто
  2.     PlayerTextDrawTextSize(playerid, Spec_TD[0][playerid], -125.0000, 15.0000);
  3.     PlayerTextDrawAlignment(playerid, Spec_TD[0][playerid], 1);
  4.     PlayerTextDrawColor(playerid, Spec_TD[0][playerid], -4259585);
  5.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[0][playerid], 255);
  6.     PlayerTextDrawFont(playerid, Spec_TD[0][playerid], 4);
  7.     PlayerTextDrawSetProportional(playerid, Spec_TD[0][playerid], 0);
  8.     PlayerTextDrawSetShadow(playerid, Spec_TD[0][playerid], 0);
  9.  
  10.     Spec_TD[1][playerid] = CreatePlayerTextDraw(playerid, 569.6936, 143.7666, "Aћekca®љp_Makeљo®ckњќ_(999)"); // ник ид
  11.     PlayerTextDrawLetterSize(playerid, Spec_TD[1][playerid], 0.2064, 1.0456);
  12.     PlayerTextDrawAlignment(playerid, Spec_TD[1][playerid], 2);
  13.     PlayerTextDrawColor(playerid, Spec_TD[1][playerid], 255);
  14.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[1][playerid], 255);
  15.     PlayerTextDrawFont(playerid, Spec_TD[1][playerid], 2);
  16.     PlayerTextDrawSetProportional(playerid, Spec_TD[1][playerid], 1);
  17.     PlayerTextDrawSetShadow(playerid, Spec_TD[1][playerid], 0);
  18.  
  19.     Spec_TD[2][playerid] = CreatePlayerTextDraw(playerid, 509.7506, 136.6999, "<"); // Џђ…„›„“™€‰
  20.     PlayerTextDrawLetterSize(playerid, Spec_TD[2][playerid], 0.4650, 1.9322);
  21.     PlayerTextDrawTextSize(playerid, Spec_TD[2][playerid], 516.0000, 5.0000);
  22.     PlayerTextDrawAlignment(playerid, Spec_TD[2][playerid], 1);
  23.     PlayerTextDrawColor(playerid, Spec_TD[2][playerid], 255);
  24.     PlayerTextDrawUseBox(playerid, Spec_TD[2][playerid], 1);
  25.     PlayerTextDrawBoxColor(playerid, Spec_TD[2][playerid], 0);
  26.     PlayerTextDrawFont(playerid, Spec_TD[2][playerid], 1);
  27.     PlayerTextDrawSetProportional(playerid, Spec_TD[2][playerid], 1);
  28.     PlayerTextDrawSetShadow(playerid, Spec_TD[2][playerid], 0);
  29.     PlayerTextDrawSetSelectable(playerid, Spec_TD[2][playerid], true);
  30.  
  31.     Spec_TD[3][playerid] = CreatePlayerTextDraw(playerid, 623.8842, 136.6999, ">"); // ‘‹…„“ћ™€‰
  32.     PlayerTextDrawLetterSize(playerid, Spec_TD[3][playerid], 0.4650, 1.9322);
  33.     PlayerTextDrawTextSize(playerid, Spec_TD[3][playerid], 630.1301, 5.0000);
  34.     PlayerTextDrawAlignment(playerid, Spec_TD[3][playerid], 1);
  35.     PlayerTextDrawColor(playerid, Spec_TD[3][playerid], 255);
  36.     PlayerTextDrawUseBox(playerid, Spec_TD[3][playerid], 1);
  37.     PlayerTextDrawBoxColor(playerid, Spec_TD[3][playerid], 0);
  38.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[3][playerid], 255);
  39.     PlayerTextDrawFont(playerid, Spec_TD[3][playerid], 1);
  40.     PlayerTextDrawSetProportional(playerid, Spec_TD[3][playerid], 1);
  41.     PlayerTextDrawSetShadow(playerid, Spec_TD[3][playerid], 0);
  42.  
  43.     Spec_TD[4][playerid] = CreatePlayerTextDraw(playerid, 568.9271, 157.5178, "LD_SPAC:white"); // Обновить
  44.     PlayerTextDrawTextSize(playerid, Spec_TD[4][playerid], -61.0000, 14.0000);
  45.     PlayerTextDrawAlignment(playerid, Spec_TD[4][playerid], 1);
  46.     PlayerTextDrawColor(playerid, Spec_TD[4][playerid], 0xFACC2EFF);
  47.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[4][playerid], 255);
  48.     PlayerTextDrawFont(playerid, Spec_TD[4][playerid], 4);
  49.     PlayerTextDrawSetProportional(playerid, Spec_TD[4][playerid], 0);
  50.     PlayerTextDrawSetShadow(playerid, Spec_TD[4][playerid], 0);
  51.     PlayerTextDrawUseBox(playerid, Spec_TD[4][playerid], 1);
  52.     PlayerTextDrawSetSelectable(playerid, Spec_TD[4][playerid], true);
  53.  
  54.     Spec_TD[5][playerid] = CreatePlayerTextDraw(playerid, 632.7791, 157.5178, "ld_spac:white"); // заморозить
  55.     PlayerTextDrawTextSize(playerid, Spec_TD[5][playerid], -61.0000, 14.0000);
  56.     PlayerTextDrawAlignment(playerid, Spec_TD[5][playerid], 1);
  57.     PlayerTextDrawColor(playerid, Spec_TD[5][playerid], 0xFACC2EFF);
  58.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[5][playerid], 255);
  59.     PlayerTextDrawFont(playerid, Spec_TD[5][playerid], 4);
  60.     PlayerTextDrawSetProportional(playerid, Spec_TD[5][playerid], 0);
  61.     PlayerTextDrawSetShadow(playerid, Spec_TD[5][playerid], 0);
  62.     PlayerTextDrawUseBox(playerid, Spec_TD[5][playerid], 1);
  63.     PlayerTextDrawSetSelectable(playerid, Spec_TD[5][playerid], true);
  64.  
  65.     Spec_TD[6][playerid] = CreatePlayerTextDraw(playerid, 511.0364, 175.2176, "CЏAЏ…CЏ…KA"); // статистика
  66.     PlayerTextDrawLetterSize(playerid, Spec_TD[6][playerid], 0.2888, 1.1741);
  67.     PlayerTextDrawAlignment(playerid, Spec_TD[6][playerid], 1);
  68.     PlayerTextDrawColor(playerid, Spec_TD[6][playerid], 255);
  69.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[6][playerid], 255);
  70.     PlayerTextDrawFont(playerid, Spec_TD[6][playerid], 1);
  71.     PlayerTextDrawSetProportional(playerid, Spec_TD[6][playerid], 1);
  72.     PlayerTextDrawSetShadow(playerid, Spec_TD[6][playerid], 0);                
  73.  
  74.     Spec_TD[7][playerid] = CreatePlayerTextDraw(playerid, 568.9271, 174.2189, "ld_spac:white"); // статистика
  75.     PlayerTextDrawTextSize(playerid, Spec_TD[7][playerid], -61.0000, 14.0000);
  76.     PlayerTextDrawAlignment(playerid, Spec_TD[7][playerid], 1);
  77.     PlayerTextDrawColor(playerid, Spec_TD[7][playerid], 0xFACC2EFF);
  78.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[7][playerid], 255);
  79.     PlayerTextDrawFont(playerid, Spec_TD[7][playerid], 4);
  80.     PlayerTextDrawSetProportional(playerid, Spec_TD[7][playerid], 0);
  81.     PlayerTextDrawSetShadow(playerid, Spec_TD[7][playerid], 0);
  82.     PlayerTextDrawUseBox(playerid, Spec_TD[7][playerid], 1);
  83.     PlayerTextDrawSetSelectable(playerid, Spec_TD[7][playerid], true);
  84.  
  85.     Spec_TD[8][playerid] = CreatePlayerTextDraw(playerid, 515.4357, 158.3166, "OЂHO‹…Џ’"); // обновить
  86.     PlayerTextDrawLetterSize(playerid, Spec_TD[8][playerid], 0.2888, 1.1741);
  87.     PlayerTextDrawAlignment(playerid, Spec_TD[8][playerid], 1);
  88.     PlayerTextDrawColor(playerid, Spec_TD[8][playerid], 255);
  89.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[8][playerid], 255);
  90.     PlayerTextDrawFont(playerid, Spec_TD[8][playerid], 1);
  91.     PlayerTextDrawSetProportional(playerid, Spec_TD[8][playerid], 1);
  92.     PlayerTextDrawSetShadow(playerid, Spec_TD[8][playerid], 0);
  93.  
  94.     Spec_TD[9][playerid] = CreatePlayerTextDraw(playerid, 602.1145, 158.5166, "€AMOPO€…Џ’"); // заморозить
  95.     PlayerTextDrawLetterSize(playerid, Spec_TD[9][playerid], 0.2691, 1.1506);
  96.     PlayerTextDrawAlignment(playerid, Spec_TD[9][playerid], 2);
  97.     PlayerTextDrawColor(playerid, Spec_TD[9][playerid], 255);
  98.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[9][playerid], 255);
  99.     PlayerTextDrawFont(playerid, Spec_TD[9][playerid], 1);
  100.     PlayerTextDrawSetProportional(playerid, Spec_TD[9][playerid], 1);
  101.     PlayerTextDrawSetShadow(playerid, Spec_TD[9][playerid], 0);
  102.  
  103.     Spec_TD[10][playerid] = CreatePlayerTextDraw(playerid, 568.9271, 190.9199, "ld_spac:white"); // подкинуть
  104.     PlayerTextDrawTextSize(playerid, Spec_TD[10][playerid], -61.0000, 14.0000);
  105.     PlayerTextDrawAlignment(playerid, Spec_TD[10][playerid], 1);
  106.     PlayerTextDrawColor(playerid, Spec_TD[10][playerid], 0xFACC2EFF);
  107.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[10][playerid], 255);
  108.     PlayerTextDrawFont(playerid, Spec_TD[10][playerid], 4);
  109.     PlayerTextDrawSetProportional(playerid, Spec_TD[10][playerid], 0);
  110.     PlayerTextDrawSetShadow(playerid, Spec_TD[10][playerid], 0);
  111.     PlayerTextDrawUseBox(playerid, Spec_TD[10][playerid], 1);
  112.     PlayerTextDrawSetSelectable(playerid, Spec_TD[10][playerid], true);
  113.  
  114.     Spec_TD[11][playerid] = CreatePlayerTextDraw(playerid, 513.2362, 191.5187, "ЊOѓK…HYЏ’"); // подкинуть
  115.     PlayerTextDrawLetterSize(playerid, Spec_TD[11][playerid], 0.2888, 1.1741);
  116.     PlayerTextDrawAlignment(playerid, Spec_TD[11][playerid], 1);
  117.     PlayerTextDrawColor(playerid, Spec_TD[11][playerid], 255);
  118.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[11][playerid], 255);
  119.     PlayerTextDrawFont(playerid, Spec_TD[11][playerid], 1);
  120.     PlayerTextDrawSetProportional(playerid, Spec_TD[11][playerid], 1);
  121.     PlayerTextDrawSetShadow(playerid, Spec_TD[11][playerid], 0);
  122.  
  123.     Spec_TD[12][playerid] = CreatePlayerTextDraw(playerid, 632.7791, 174.3356, "ld_spac:white"); // выдать мут
  124.     PlayerTextDrawTextSize(playerid, Spec_TD[12][playerid], -61.0000, 14.0000);
  125.     PlayerTextDrawAlignment(playerid, Spec_TD[12][playerid], 1);
  126.     PlayerTextDrawColor(playerid, Spec_TD[12][playerid], 0xFACC2EFF);
  127.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[12][playerid], 255);
  128.     PlayerTextDrawFont(playerid, Spec_TD[12][playerid], 4);
  129.     PlayerTextDrawSetProportional(playerid, Spec_TD[12][playerid], 0);
  130.     PlayerTextDrawSetShadow(playerid, Spec_TD[12][playerid], 0);
  131.     PlayerTextDrawUseBox(playerid, Spec_TD[12][playerid], 1);
  132.     PlayerTextDrawSetSelectable(playerid, Spec_TD[12][playerid], true);
  133.  
  134.     Spec_TD[13][playerid] = CreatePlayerTextDraw(playerid, 602.1145, 175.3177, "‹‘ѓAЏ’_MYЏ"); // выдать мут
  135.     PlayerTextDrawLetterSize(playerid, Spec_TD[13][playerid], 0.2691, 1.1506);
  136.     PlayerTextDrawAlignment(playerid, Spec_TD[13][playerid], 2);
  137.     PlayerTextDrawColor(playerid, Spec_TD[13][playerid], 255);
  138.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[13][playerid], 255);
  139.     PlayerTextDrawFont(playerid, Spec_TD[13][playerid], 1);
  140.     PlayerTextDrawSetProportional(playerid, Spec_TD[13][playerid], 1);
  141.     PlayerTextDrawSetShadow(playerid, Spec_TD[13][playerid], 0);
  142.  
  143.     Spec_TD[14][playerid] = CreatePlayerTextDraw(playerid, 632.7791, 190.8365, "ld_spac:white"); // выдать варн
  144.     PlayerTextDrawTextSize(playerid, Spec_TD[14][playerid], -61.0000, 14.0000);
  145.     PlayerTextDrawAlignment(playerid, Spec_TD[14][playerid], 1);
  146.     PlayerTextDrawColor(playerid, Spec_TD[14][playerid], 0xFACC2EFF);
  147.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[14][playerid], 255);
  148.     PlayerTextDrawFont(playerid, Spec_TD[14][playerid], 4);
  149.     PlayerTextDrawSetProportional(playerid, Spec_TD[14][playerid], 0);
  150.     PlayerTextDrawSetShadow(playerid, Spec_TD[14][playerid], 0);
  151.     PlayerTextDrawUseBox(playerid, Spec_TD[14][playerid], 1);
  152.     PlayerTextDrawSetSelectable(playerid, Spec_TD[14][playerid], true);
  153.  
  154.     Spec_TD[15][playerid] = CreatePlayerTextDraw(playerid, 602.3145, 191.8186, "‹‘ѓAЏ’_‹APH"); // выдать варн
  155.     PlayerTextDrawLetterSize(playerid, Spec_TD[15][playerid], 0.2691, 1.1506);
  156.     PlayerTextDrawAlignment(playerid, Spec_TD[15][playerid], 2);
  157.     PlayerTextDrawColor(playerid, Spec_TD[15][playerid], 255);
  158.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[15][playerid], 255);
  159.     PlayerTextDrawFont(playerid, Spec_TD[15][playerid], 1);
  160.     PlayerTextDrawSetProportional(playerid, Spec_TD[15][playerid], 1);
  161.     PlayerTextDrawSetShadow(playerid, Spec_TD[15][playerid], 0);
  162.  
  163.     Spec_TD[16][playerid] = CreatePlayerTextDraw(playerid, 632.7791, 207.5375, "ld_spac:white"); // выдать бан
  164.     PlayerTextDrawTextSize(playerid, Spec_TD[16][playerid], -61.0000, 14.0000);
  165.     PlayerTextDrawAlignment(playerid, Spec_TD[16][playerid], 1);
  166.     PlayerTextDrawColor(playerid, Spec_TD[16][playerid], 0xFACC2EFF);
  167.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[16][playerid], 255);
  168.     PlayerTextDrawFont(playerid, Spec_TD[16][playerid], 4);
  169.     PlayerTextDrawSetProportional(playerid, Spec_TD[16][playerid], 0);
  170.     PlayerTextDrawSetShadow(playerid, Spec_TD[16][playerid], 0);
  171.     PlayerTextDrawUseBox(playerid, Spec_TD[16][playerid], 1);
  172.     PlayerTextDrawSetSelectable(playerid, Spec_TD[16][playerid], true);
  173.  
  174.     Spec_TD[17][playerid] = CreatePlayerTextDraw(playerid, 602.3145, 208.5196, "‹‘ѓAЏ’_ЂAH"); // выдать бан
  175.     PlayerTextDrawLetterSize(playerid, Spec_TD[17][playerid], 0.2691, 1.1506);
  176.     PlayerTextDrawAlignment(playerid, Spec_TD[17][playerid], 2);
  177.     PlayerTextDrawColor(playerid, Spec_TD[17][playerid], 255);
  178.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[17][playerid], 255);
  179.     PlayerTextDrawFont(playerid, Spec_TD[17][playerid], 1);
  180.     PlayerTextDrawSetProportional(playerid, Spec_TD[17][playerid], 1);
  181.     PlayerTextDrawSetShadow(playerid, Spec_TD[17][playerid], 0);
  182.  
  183.     Spec_TD[18][playerid] = CreatePlayerTextDraw(playerid, 568.9271, 207.5209, "ld_spac:white"); // гм проверка
  184.     PlayerTextDrawTextSize(playerid, Spec_TD[18][playerid], -61.0000, 14.0000);
  185.     PlayerTextDrawAlignment(playerid, Spec_TD[18][playerid], 1);
  186.     PlayerTextDrawColor(playerid, Spec_TD[18][playerid], 0xFACC2EFF);
  187.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[18][playerid], 255);
  188.     PlayerTextDrawFont(playerid, Spec_TD[18][playerid], 4);
  189.     PlayerTextDrawSetProportional(playerid, Spec_TD[18][playerid], 0);
  190.     PlayerTextDrawSetShadow(playerid, Spec_TD[18][playerid], 0);
  191.     PlayerTextDrawUseBox(playerid, Spec_TD[18][playerid], 1);
  192.     PlayerTextDrawSetSelectable(playerid, Spec_TD[18][playerid], true);
  193.  
  194.     Spec_TD[19][playerid] = CreatePlayerTextDraw(playerid, 509.2362, 208.3197, "GM_ЊPO‹EPKA"); // гм проверка
  195.     PlayerTextDrawLetterSize(playerid, Spec_TD[19][playerid], 0.2779, 1.1624);
  196.     PlayerTextDrawAlignment(playerid, Spec_TD[19][playerid], 1);
  197.     PlayerTextDrawColor(playerid, Spec_TD[19][playerid], 255);
  198.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[19][playerid], 255);
  199.     PlayerTextDrawFont(playerid, Spec_TD[19][playerid], 1);
  200.     PlayerTextDrawSetProportional(playerid, Spec_TD[19][playerid], 1);
  201.     PlayerTextDrawSetShadow(playerid, Spec_TD[19][playerid], 0);
  202.  
  203.     Spec_TD[20][playerid] = CreatePlayerTextDraw(playerid, 632.7893, 224.3177, "ld_spac:white"); // пусто
  204.     PlayerTextDrawTextSize(playerid, Spec_TD[20][playerid], -125.0000, 15.0000);
  205.     PlayerTextDrawAlignment(playerid, Spec_TD[20][playerid], 1);
  206.     PlayerTextDrawColor(playerid, Spec_TD[20][playerid], -4259585);
  207.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[20][playerid], 255);
  208.     PlayerTextDrawFont(playerid, Spec_TD[20][playerid], 4);
  209.     PlayerTextDrawSetProportional(playerid, Spec_TD[20][playerid], 0);
  210.     PlayerTextDrawSetShadow(playerid, Spec_TD[20][playerid], 0);
  211.  
  212.     Spec_TD[21][playerid] = CreatePlayerTextDraw(playerid, 508.7308, 227.5332, "HE_‹_A‹ЏO"); // в авто или нет
  213.     PlayerTextDrawLetterSize(playerid, Spec_TD[21][playerid], 0.2408, 1.1624);
  214.     PlayerTextDrawAlignment(playerid, Spec_TD[21][playerid], 1);
  215.     PlayerTextDrawColor(playerid, Spec_TD[21][playerid], 255);
  216.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[21][playerid], 255);
  217.     PlayerTextDrawFont(playerid, Spec_TD[21][playerid], 2);
  218.     PlayerTextDrawSetProportional(playerid, Spec_TD[21][playerid], 1);
  219.     PlayerTextDrawSetShadow(playerid, Spec_TD[21][playerid], 0);
  220.  
  221.     Spec_TD[22][playerid] = CreatePlayerTextDraw(playerid, 556.1397, 227.6333, "HP:_100"); // хп
  222.     PlayerTextDrawLetterSize(playerid, Spec_TD[22][playerid], 0.2408, 1.1624);
  223.     PlayerTextDrawAlignment(playerid, Spec_TD[22][playerid], 1);
  224.     PlayerTextDrawColor(playerid, Spec_TD[22][playerid], 255);
  225.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[22][playerid], 255);
  226.     PlayerTextDrawFont(playerid, Spec_TD[22][playerid], 2);
  227.     PlayerTextDrawSetProportional(playerid, Spec_TD[22][playerid], 1);
  228.     PlayerTextDrawSetShadow(playerid, Spec_TD[22][playerid], 0);
  229.  
  230.     Spec_TD[23][playerid] = CreatePlayerTextDraw(playerid, 589.6162, 228.1165, "SPEED:_560"); // скорость
  231.     PlayerTextDrawLetterSize(playerid, Spec_TD[23][playerid], 0.2408, 1.1624);
  232.     PlayerTextDrawAlignment(playerid, Spec_TD[23][playerid], 1);
  233.     PlayerTextDrawColor(playerid, Spec_TD[23][playerid], 255);
  234.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[23][playerid], 255);
  235.     PlayerTextDrawFont(playerid, Spec_TD[23][playerid], 2);
  236.     PlayerTextDrawSetProportional(playerid, Spec_TD[23][playerid], 1);
  237.     PlayerTextDrawSetShadow(playerid, Spec_TD[23][playerid], 0);
  238.  
  239.     Spec_TD[24][playerid] = CreatePlayerTextDraw(playerid, 568.9271, 242.4380, "ld_spac:white"); // выход
  240.     PlayerTextDrawTextSize(playerid, Spec_TD[24][playerid], -61.0000, 14.0000);
  241.     PlayerTextDrawAlignment(playerid, Spec_TD[24][playerid], 1);
  242.     PlayerTextDrawColor(playerid, Spec_TD[24][playerid], 0xFE2E2EFF);
  243.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[24][playerid], 255);
  244.     PlayerTextDrawFont(playerid, Spec_TD[24][playerid], 4);
  245.     PlayerTextDrawSetProportional(playerid, Spec_TD[24][playerid], 0);
  246.     PlayerTextDrawSetShadow(playerid, Spec_TD[24][playerid], 0);
  247.     PlayerTextDrawUseBox(playerid, Spec_TD[24][playerid], 1);
  248.     PlayerTextDrawSetSelectable(playerid, Spec_TD[24][playerid], true);
  249.  
  250.     Spec_TD[25][playerid] = CreatePlayerTextDraw(playerid, 538.5269, 243.0030, "‹‘†Џ…"); // выйти
  251.     PlayerTextDrawLetterSize(playerid, Spec_TD[25][playerid], 0.3052, 1.2706);
  252.     PlayerTextDrawAlignment(playerid, Spec_TD[25][playerid], 2);
  253.     PlayerTextDrawColor(playerid, Spec_TD[25][playerid], -1);
  254.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[25][playerid], 255);
  255.     PlayerTextDrawFont(playerid, Spec_TD[25][playerid], 1);
  256.     PlayerTextDrawSetProportional(playerid, Spec_TD[25][playerid], 1);
  257.     PlayerTextDrawSetShadow(playerid, Spec_TD[25][playerid], 0);
  258.  
  259.     Spec_TD[26][playerid] = CreatePlayerTextDraw(playerid, 632.8165, 242.4378, "LD_SPAC:white"); // пусто
  260.     PlayerTextDrawTextSize(playerid, Spec_TD[26][playerid], -61.0000, 14.0000);
  261.     PlayerTextDrawAlignment(playerid, Spec_TD[26][playerid], 1);
  262.     PlayerTextDrawColor(playerid, Spec_TD[26][playerid], -87282023);
  263.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[26][playerid], 255);
  264.     PlayerTextDrawFont(playerid, Spec_TD[26][playerid], 4);
  265.     PlayerTextDrawSetProportional(playerid, Spec_TD[26][playerid], 0);
  266.     PlayerTextDrawSetShadow(playerid, Spec_TD[26][playerid], 0);
  267.  
  268.     Spec_TD[27][playerid] = CreatePlayerTextDraw(playerid, 580.7938, 243.0030, "Њ…H‚:_999"); // пинг
  269.     PlayerTextDrawLetterSize(playerid, Spec_TD[27][playerid], 0.3052, 1.2706);
  270.     PlayerTextDrawAlignment(playerid, Spec_TD[27][playerid], 1);
  271.     PlayerTextDrawColor(playerid, Spec_TD[27][playerid], 255);
  272.     PlayerTextDrawBackgroundColor(playerid, Spec_TD[27][playerid], 255);
  273.     PlayerTextDrawFont(playerid, Spec_TD[27][playerid], 1);
  274.     PlayerTextDrawSetProportional(playerid, Spec_TD[27][playerid], 1);
  275.     PlayerTextDrawSetShadow(playerid, Spec_TD[27][playerid], 0);
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