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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local logingui = Instance.new("Frame")
- local user = Instance.new("TextBox")
- local pass = Instance.new("TextBox")
- local login = Instance.new("TextButton")
- local MainGui = Instance.new("Frame")
- local ignore1 = Instance.new("Frame")
- local JFANs2ndBest = Instance.new("TextLabel")
- local ignore = Instance.new("Frame")
- local Garage = Instance.new("TextButton")
- local PoliceBase2 = Instance.new("TextButton")
- local OtherCrimTP = Instance.new("TextButton")
- local OutBank = Instance.new("TextButton")
- local OutsideJail = Instance.new("TextButton")
- local heliTP = Instance.new("TextButton")
- local AutoArrest = Instance.new("TextButton")
- local ESP = Instance.new("TextButton")
- local nolazer = Instance.new("TextButton")
- local nodoors = Instance.new("TextButton")
- local Btools = Instance.new("TextButton")
- local ExitJew = Instance.new("TextButton")
- local PoliceBase = Instance.new("TextButton")
- local CrimBase = Instance.new("TextButton")
- local OutsideJew = Instance.new("TextButton")
- local InsideJew = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- local OpenGui = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- logingui.Name = "logingui"
- logingui.Parent = ScreenGui
- logingui.BackgroundColor3 = Color3.new(0, 0, 0)
- logingui.BorderColor3 = Color3.new(0, 0, 0)
- logingui.Position = UDim2.new(0.319203585, 0, 0.123590611, 0)
- logingui.Size = UDim2.new(0, 343, 0, 525)
- logingui.Active = true
- logingui.draggable = true
- user.Name = "user"
- user.Parent = logingui
- user.BackgroundColor3 = Color3.new(0, 0, 0)
- user.BorderColor3 = Color3.new(0.388235, 1, 0.796079)
- user.BorderSizePixel = 3
- user.Position = UDim2.new(0.011294351, 0, 0.170159817, 0)
- user.Size = UDim2.new(0, 335, 0, 66)
- user.Font = Enum.Font.Cartoon
- user.Text = "Username"
- user.TextColor3 = Color3.new(1, 1, 1)
- user.TextSize = 27
- pass.Name = "pass"
- pass.Parent = logingui
- pass.BackgroundColor3 = Color3.new(0, 0, 0)
- pass.BorderColor3 = Color3.new(0.388235, 1, 0.796079)
- pass.BorderSizePixel = 3
- pass.Position = UDim2.new(0.031712126, 0, 0.48344481, 0)
- pass.Size = UDim2.new(0, 327, 0, 61)
- pass.Font = Enum.Font.Cartoon
- pass.Text = "Password"
- pass.TextColor3 = Color3.new(1, 1, 1)
- pass.TextSize = 27
- login.Name = "login"
- login.Parent = logingui
- login.BackgroundColor3 = Color3.new(0, 0, 0)
- login.BorderColor3 = Color3.new(0.388235, 1, 0.796079)
- login.BorderSizePixel = 3
- login.Position = UDim2.new(0.225101814, 0, 0.70953989, 0)
- login.Size = UDim2.new(0, 188, 0, 38)
- login.Font = Enum.Font.Cartoon
- login.Text = "Login"
- login.TextColor3 = Color3.new(1, 1, 1)
- login.TextSize = 46
- login.MouseButton1Down:connect(function()
- if user.Text == "Justice" and pass.Text == "Password" then
- logingui.Visible = false
- OpenGui.Visible = true
- end
- end)
- MainGui.Name = "MainGui"
- MainGui.Parent = ScreenGui
- MainGui.BackgroundColor3 = Color3.new(0, 0, 0)
- MainGui.Position = UDim2.new(0.225405917, 0, 0.205047294, 0)
- MainGui.Size = UDim2.new(0, 544, 0, 420)
- MainGui.Visible = false
- MainGui.Active = true
- MainGui.draggable = true
- ignore1.Name = "ignore1"
- ignore1.Parent = MainGui
- ignore1.BackgroundColor3 = Color3.new(0.0627451, 0.176471, 0.815686)
- ignore1.Position = UDim2.new(-0.00424878765, 0, -0.0013745263, 0)
- ignore1.Size = UDim2.new(0, 544, 0, 44)
- JFANs2ndBest.Name = "JFAN's 2nd Best"
- JFANs2ndBest.Parent = ignore1
- JFANs2ndBest.BackgroundColor3 = Color3.new(0.0627451, 0.176471, 0.815686)
- JFANs2ndBest.Size = UDim2.new(0, 546, 0, 36)
- JFANs2ndBest.Font = Enum.Font.Cartoon
- JFANs2ndBest.Text = "JFAN's 2nd Best"
- JFANs2ndBest.TextColor3 = Color3.new(1, 0, 0.0156863)
- JFANs2ndBest.TextSize = 40
- ignore.Name = "ignore"
- ignore.Parent = MainGui
- ignore.BackgroundColor3 = Color3.new(0.0745098, 0.227451, 1)
- ignore.Position = UDim2.new(-0.000572316814, 0, 0.0843397602, 0)
- ignore.Size = UDim2.new(0, 544, 0, 16)
- Garage.Name = "Garage"
- Garage.Parent = MainGui
- Garage.BackgroundColor3 = Color3.new(1, 0, 0)
- Garage.BorderColor3 = Color3.new(0.345098, 1, 0.109804)
- Garage.BorderSizePixel = 5
- Garage.Position = UDim2.new(0.0159718022, 0, 0.269896388, 0)
- Garage.Size = UDim2.new(0, 194, 0, 43)
- Garage.Font = Enum.Font.Cartoon
- Garage.Text = "Garage"
- Garage.TextColor3 = Color3.new(0, 0, 0)
- Garage.TextSize = 40
- Garage.MouseButton1Down:connect(function()
- getglobal game
- getfield -1 Players
- getfield -1 LocalPlayer
- getfield -1 Character
- getfield -1 HumanoidRootPart
- getglobal CFrame
- getfield -1 new
- pushnumber -342.130798
- pushnumber 19.3135223
- pushnumber 1182.73669
- pcall 3 1 0
- setfield -3 CFrame
- end)
- PoliceBase2.Name = "PoliceBase2"
- PoliceBase2.Parent = MainGui
- PoliceBase2.BackgroundColor3 = Color3.new(1, 0, 0)
- PoliceBase2.BorderColor3 = Color3.new(0.345098, 1, 0.109804)
- PoliceBase2.BorderSizePixel = 5
- PoliceBase2.Position = UDim2.new(0.0178100374, 0, 0.386563033, 0)
- PoliceBase2.Size = UDim2.new(0, 194, 0, 43)
- PoliceBase2.Font = Enum.Font.Cartoon
- PoliceBase2.Text = "Police Base 2"
- PoliceBase2.TextColor3 = Color3.new(0, 0, 0)
- PoliceBase2.TextSize = 37
- PoliceBase2.MouseButton1Down:connect(function()
- getglobal game
- getfield -1 Players
- getfield -1 LocalPlayer
- getfield -1 Character
- getfield -1 HumanoidRootPart
- getglobal CFrame
- getfield -1 new
- pushnumber 744.981506
- pushnumber 38.1523933
- pushnumber 1132.73462
- pcall 3 1 0
- setfield -3 CFrame
- end)
- OtherCrimTP.Name = "OtherCrimTP"
- OtherCrimTP.Parent = MainGui
- OtherCrimTP.BackgroundColor3 = Color3.new(1, 0, 0)
- OtherCrimTP.BorderColor3 = Color3.new(0.345098, 1, 0.109804)
- OtherCrimTP.BorderSizePixel = 5
- OtherCrimTP.Position = UDim2.new(0.622589469, 0, 0.269896388, 0)
- OtherCrimTP.Size = UDim2.new(0, 194, 0, 43)
- OtherCrimTP.Font = Enum.Font.Cartoon
- OtherCrimTP.Text = "Other Crim Base"
- OtherCrimTP.TextColor3 = Color3.new(0, 0, 0)
- OtherCrimTP.TextSize = 30
- OtherCrimTP.MouseButton1Down:connect(function()
- getglobal game
- getfield -1 Players
- getfield -1 LocalPlayer
- getfield -1 Character
- getfield -1 HumanoidRootPart
- getglobal CFrame
- getfield -1 new
- pushnumber -222.339157
- pushnumber 17.9125443
- pushnumber 1575.82336
- pcall 3 1 0
- setfield -3 CFrame
- end)
- OutBank.Name = "OutBank"
- OutBank.Parent = MainGui
- OutBank.BackgroundColor3 = Color3.new(1, 0, 0)
- OutBank.BorderColor3 = Color3.new(0.345098, 1, 0.109804)
- OutBank.BorderSizePixel = 5
- OutBank.Position = UDim2.new(0.622589409, 0, 0.386563003, 0)
- OutBank.Size = UDim2.new(0, 194, 0, 43)
- OutBank.Font = Enum.Font.Cartoon
- OutBank.Text = "Outside Bank"
- OutBank.TextColor3 = Color3.new(0, 0, 0)
- OutBank.TextSize = 38
- OutBank.MouseButton1Down:connect(function()
- getglobal game
- getfield -1 Players
- getfield -1 LocalPlayer
- getfield -1 Character
- getfield -1 HumanoidRootPart
- getglobal CFrame
- getfield -1 new
- pushnumber 1.1110189
- pushnumber 17.9213142
- pushnumber 782.103455
- pcall 3 1 0
- setfield -3 CFrame
- end)
- OutsideJail.Name = "Outside Jail"
- OutsideJail.Parent = MainGui
- OutsideJail.BackgroundColor3 = Color3.new(1, 0, 0)
- OutsideJail.BorderColor3 = Color3.new(0.345098, 1, 0.109804)
- OutsideJail.BorderSizePixel = 5
- OutsideJail.Position = UDim2.new(0.0178100374, 0, 0.505610645, 0)
- OutsideJail.Size = UDim2.new(0, 194, 0, 43)
- OutsideJail.Font = Enum.Font.Cartoon
- OutsideJail.Text = "Outside Jail"
- OutsideJail.TextColor3 = Color3.new(0, 0, 0)
- OutsideJail.TextSize = 40
- OutsideJail.MouseButton1Down:connect(function()
- getglobal game
- getfield -1 Players
- getfield -1 LocalPlayer
- getfield -1 Character
- getfield -1 HumanoidRootPart
- getglobal CFrame
- getfield -1 new
- pushnumber -1100.4469
- pushnumber 17.7500038
- pushnumber -1493.18286
- pcall 3 1 0
- setfield -3 CFrame
- end)
- heliTP.Name = "heliTP"
- heliTP.Parent = MainGui
- heliTP.BackgroundColor3 = Color3.new(1, 0, 0)
- heliTP.BorderColor3 = Color3.new(0.345098, 1, 0.109804)
- heliTP.BorderSizePixel = 5
- heliTP.Position = UDim2.new(0.622589409, 0, 0.143705919, 0)
- heliTP.Size = UDim2.new(0, 194, 0, 43)
- heliTP.Font = Enum.Font.Cartoon
- heliTP.Text = "Heli Spawn"
- heliTP.TextColor3 = Color3.new(0, 0, 0)
- heliTP.TextSize = 40
- heliTP.MouseButton1Down:connect(function()
- getglobal game
- getfield -1 Players
- getfield -1 LocalPlayer
- getfield -1 Character
- getfield -1 HumanoidRootPart
- getglobal CFrame
- getfield -1 new
- pushnumber -1176.4231
- pushnumber 59.7911148
- pushnumber -1572.6908
- pcall 3 1 0
- setfield -3 CFrame
- end)
- AutoArrest.Name = "AutoArrest"
- AutoArrest.Parent = MainGui
- AutoArrest.BackgroundColor3 = Color3.new(1, 0, 0)
- AutoArrest.BorderColor3 = Color3.new(0.345098, 1, 0.109804)
- AutoArrest.BorderSizePixel = 5
- AutoArrest.Position = UDim2.new(0.389133513, 0, 0.143705904, 0)
- AutoArrest.Size = UDim2.new(0, 120, 0, 43)
- AutoArrest.Font = Enum.Font.Cartoon
- AutoArrest.Text = "Auto Arrest"
- AutoArrest.TextColor3 = Color3.new(0, 0, 0)
- AutoArrest.TextSize = 26
- AutoArrest.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer
- repeat wait()until Player.Character
- local Char = Player.Character
- local RootPart = Char.HumanoidRootPart
- local Hum = Char.Humanoid
- local TargetTeam = game.Teams.Criminal
- function LoadChar()
- repeat wait()until Player.Character
- Char = Player.Character
- RootPart = Char.HumanoidRootPart
- Hum = Char.Humanoid
- end
- Player.CharacterAdded:Connect(LoadChar)
- local Cam = workspace.CurrentCamera
- local Enabled = true
- if Player.Name == "Player" or Player.Name == "Player1" then
- Enabled = true
- end
- function GetOffset()
- return CFrame.new(0, 0, -1.25)
- end
- function FPView()
- Player.CameraMode = "LockFirstPerson"
- end
- function ResetView()
- Player.CameraMode = "Default"
- end
- function PointCam(pos)
- if typeof(pos) == "CFrame" then
- pos = pos.p
- end
- Cam.CFrame = CFrame.new(Cam.CFrame.p, pos)
- end
- function TPToTarget(TargetChar)
- local player = game.Players:GetPlayerFromCharacter(TargetChar)
- if not player then return end
- if player.Team == TargetTeam then
- local TargetHRP = TargetChar.HumanoidRootPart
- local offset = GetOffset()
- local pos = TargetHRP.CFrame * offset
- RootPart.CanCollide = false
- RootPart.CFrame = pos
- --RootPart.Anchored = true
- Hum.WalkSpeed, Hum.JumpPower = 0, 0
- --NoClip(Player)
- FPView()
- PointCam(TargetHRP.Position)
- else
- ToNextPlayer()
- end
- end
- local Target = "None"
- function GetPlayers(parent)--either game.Players or a team
- local plrs = {}
- for i,v in pairs(parent:GetPlayers())do
- if v then
- if v ~= Player and not v:IsInGroup(3172221)then
- plrs[#plrs+1] = v
- end
- end
- end
- return plrs
- end
- local index = 0
- function ToNextPlayer()
- local parent = TargetTeam
- local plrs = GetPlayers(parent)
- local newindex = index+1
- if #plrs>0 then
- index = newindex<=#plrs and newindex or 1
- Target = plrs[index].Name
- end
- end
- function Step()
- local TargetChar = workspace:FindFirstChild(Target)
- if TargetChar then
- TPToTarget(TargetChar)
- end
- end
- Player:GetMouse().KeyDown:Connect(function(k)
- k = k:lower()
- if k == "q" then
- ToNextPlayer()
- end
- end)
- function Start()
- ToNextPlayer()
- end
- if Enabled then
- Start()
- --run
- game:GetService("RunService").Heartbeat:Connect(function()
- if Enabled then
- Step()
- end
- end)
- end
- end)
- ESP.Name = "ESP"
- ESP.Parent = MainGui
- ESP.BackgroundColor3 = Color3.new(1, 0, 0)
- ESP.BorderColor3 = Color3.new(0.345098, 1, 0.109804)
- ESP.BorderSizePixel = 5
- ESP.Position = UDim2.new(0.389133513, 0, 0.505610645, 0)
- ESP.Size = UDim2.new(0, 120, 0, 43)
- ESP.Font = Enum.Font.Cartoon
- ESP.Text = "ESP"
- ESP.TextColor3 = Color3.new(0, 0, 0)
- ESP.TextSize = 40
- ESP.MouseButton1Down:connect(function()
- if workspace.CurrentCamera:FindFirstChild("ESP1") then
- workspace.CurrentCamera.ESP1:Destroy()
- end
- if workspace.CurrentCamera:FindFirstChild("ESP2") then
- workspace.CurrentCamera.ESP2:Destroy()
- end
- Folder1 = Instance.new("Folder", workspace.CurrentCamera)
- Folder1.Name = "ESP1"
- Folder2 = Instance.new("Folder", workspace.CurrentCamera)
- Folder2.Name = "ESP2"
- Folder = Folder1
- while true do
- for i,v in pairs(game.Players:GetChildren()) do
- local player = v.Name
- local R = "Torso"
- if v.Character:FindFirstChild("UpperTorso") then
- R = "UpperTorso"
- else
- R = "Torso"
- end
- if v.Name ~= game.Players.LocalPlayer.Name then
- local S1 = Instance.new("SurfaceGui", Folder)
- S1.Name = "PESP"
- local S1F = Instance.new("Frame", S1)
- S1.Adornee = game.Players[player].Character[R]
- S1.AlwaysOnTop = true
- S1F.Size = UDim2.new(1, 0, 1, 0)
- S1F.BackgroundColor3 = Color3.new(255, 255, 255)
- local S2 = Instance.new("SurfaceGui", Folder)
- S2.Name = "PESP"
- S2.Face = "Left"
- local S2F = Instance.new("Frame", S2)
- S2.Adornee = game.Players[player].Character[R]
- S2.AlwaysOnTop = true
- S2F.Size = UDim2.new(1, 0, 1, 0)
- S2F.BackgroundColor3 = Color3.new(255, 255, 255)
- local S3 = Instance.new("SurfaceGui", Folder)
- S3.Name = "PESP"
- S3.Face = "Right"
- local S3F = Instance.new("Frame", S3)
- S3.Adornee = game.Players[player].Character[R]
- S3.AlwaysOnTop = true
- S3F.Size = UDim2.new(1, 0, 1, 0)
- S3F.BackgroundColor3 = Color3.new(255, 255, 255)
- local S4 = Instance.new("SurfaceGui", Folder)
- S4.Name = "PESP"
- S4.Face = "Back"
- local S4F = Instance.new("Frame", S4)
- S4.Adornee = game.Players[player].Character[R]
- S4.AlwaysOnTop = true
- S4F.Size = UDim2.new(1, 0, 1, 0)
- S4F.BackgroundColor3 = Color3.new(255, 255, 255)
- local S5 = Instance.new("SurfaceGui", Folder)
- S5.Name = "PESP"
- S5.Face = "Back"
- local S5F = Instance.new("Frame", S5)
- S5.Adornee = game.Players[player].Character.Head
- S5.AlwaysOnTop = true
- S5F.Size = UDim2.new(1, 0, 1, 0)
- S5F.BackgroundColor3 = Color3.new(255, 0, 0)
- local S6 = Instance.new("SurfaceGui", Folder)
- S6.Name = "PESP"
- S6.Face = "Right"
- local S6F = Instance.new("Frame", S6)
- S6.Adornee = game.Players[player].Character.Head
- S6.AlwaysOnTop = true
- S6F.Size = UDim2.new(1, 0, 1, 0)
- S6F.BackgroundColor3 = Color3.new(255, 0, 0)
- local S7 = Instance.new("SurfaceGui", Folder)
- S7.Name = "PESP"
- S7.Face = "Left"
- local S7F = Instance.new("Frame", S7)
- S7.Adornee = game.Players[player].Character.Head
- S7.AlwaysOnTop = true
- S7F.Size = UDim2.new(1, 0, 1, 0)
- S7F.BackgroundColor3 = Color3.new(255, 0, 0)
- local S7 = Instance.new("SurfaceGui", Folder)
- S7.Name = "PESP"
- S7.Face = "Left"
- local S7F = Instance.new("Frame", S7)
- S7.Adornee = game.Players[player].Character.Head
- S7.AlwaysOnTop = true
- S7F.Size = UDim2.new(1, 0, 1, 0)
- S7F.BackgroundColor3 = Color3.new(255, 0, 0)
- local S8 = Instance.new("SurfaceGui", Folder)
- S8.Name = "PESP"
- S8.Face = "Front"
- local S8F = Instance.new("Frame", S8)
- S8.Adornee = game.Players[player].Character.Head
- S8.AlwaysOnTop = true
- S8F.Size = UDim2.new(1, 0, 1, 0)
- S8F.BackgroundColor3 = Color3.new(255, 0, 0)
- local S9 = Instance.new("SurfaceGui", Folder)
- S9.Name = "PESP"
- S9.Face = "Top"
- local S9F = Instance.new("Frame", S9)
- S9.Adornee = game.Players[player].Character.Head
- S9.AlwaysOnTop = true
- S9F.Size = UDim2.new(1, 0, 1, 0)
- S9F.BackgroundColor3 = Color3.new(255, 0, 0)
- wait(0.1)
- end
- end
- if Folder == Folder1 then
- Folder2:ClearAllChildren()
- Folder = Folder2
- elseif Folder == Folder2 then
- Folder1:ClearAllChildren()
- Folder = Folder1
- end
- wait(3)
- end
- end)
- nolazer.Name = "nolazer"
- nolazer.Parent = MainGui
- nolazer.BackgroundColor3 = Color3.new(1, 0, 0)
- nolazer.BorderColor3 = Color3.new(0.345098, 1, 0.109804)
- nolazer.BorderSizePixel = 5
- nolazer.Position = UDim2.new(0.389133513, 0, 0.386563033, 0)
- nolazer.Size = UDim2.new(0, 120, 0, 43)
- nolazer.Font = Enum.Font.Cartoon
- nolazer.Text = "No Lazer"
- nolazer.TextColor3 = Color3.new(0, 0, 0)
- nolazer.TextSize = 33
- nolazer.MouseButton1Down:connect(function()
- getglobal game
- getfield -1 Workspace
- getfield -1 Banks
- getfield -1 Bank
- getfield -1 Lasers
- getfield -1 Destroy
- pushvalue -2
- pcall 1 0 0
- emptystack
- end)
- nodoors.Name = "nodoors"
- nodoors.Parent = MainGui
- nodoors.BackgroundColor3 = Color3.new(1, 0, 0)
- nodoors.BorderColor3 = Color3.new(0.345098, 1, 0.109804)
- nodoors.BorderSizePixel = 5
- nodoors.Position = UDim2.new(0.387295276, 0, 0.269896388, 0)
- nodoors.Size = UDim2.new(0, 120, 0, 43)
- nodoors.Font = Enum.Font.Cartoon
- nodoors.Text = "No Doors"
- nodoors.TextColor3 = Color3.new(0, 0, 0)
- nodoors.TextSize = 29
- nodoors.MouseButton1Down:connect(function()
- getglobal game
- getfield -1 Workspace
- getfield -1 Doors
- getfield -1 Destroy
- pushvalue -2
- pcall 1 0 0
- emptystack
- end)
- Btools.Name = "Btools"
- Btools.Parent = MainGui
- Btools.BackgroundColor3 = Color3.new(1, 0, 0)
- Btools.BorderColor3 = Color3.new(0.345098, 1, 0.109804)
- Btools.BorderSizePixel = 5
- Btools.Position = UDim2.new(0.387295276, 0, 0.629420161, 0)
- Btools.Size = UDim2.new(0, 120, 0, 43)
- Btools.Font = Enum.Font.Cartoon
- Btools.Text = "Btools"
- Btools.TextColor3 = Color3.new(0, 0, 0)
- Btools.TextSize = 40
- Btools.MouseButton1Down:connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- for index, child in pairs(game:GetService("Workspace"):GetChildren()) do
- if child.ClassName == "Part" then
- child.Locked = false
- end
- if child.ClassName == "MeshPart" then
- child.Locked = false
- end
- if child.ClassName == "UnionOperation" then
- child.Locked = false
- end
- if child.ClassName == "Model" then
- for index, chil in pairs(child:GetChildren()) do
- if chil.ClassName == "Part" then
- chil.Locked = false
- end
- if chil.ClassName == "MeshPart" then
- chil.Locked = false
- end
- if chil.ClassName == "UnionOperation" then
- chil.Locked = false
- end
- if chil.ClassName == "Model" then
- for index, childe in pairs(chil:GetChildren()) do
- if childe.ClassName == "Part" then
- childe.Locked = false
- end
- if childe.ClassName == "MeshPart" then
- childe.Locked = false
- end
- if childe.ClassName == "UnionOperation" then
- childe.Locked = false
- end
- if childe.ClassName == "Model" then
- for index, childeo in pairs(childe:GetChildren()) do
- if childeo.ClassName == "Part" then
- childeo.Locked = false
- end
- if childeo.ClassName == "MeshPart" then
- childeo.Locked = false
- end
- if childeo.ClassName == "UnionOperation" then
- childeo.Locked = false
- end
- if childeo.ClassName == "Model" then
- end
- end
- end
- end
- end
- end
- end
- end
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Hammer
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Clone
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Grab
- end)
- end)
- ExitJew.Name = "Exit Jew"
- ExitJew.Parent = MainGui
- ExitJew.BackgroundColor3 = Color3.new(1, 0, 0)
- ExitJew.BorderColor3 = Color3.new(0.345098, 1, 0.109804)
- ExitJew.BorderSizePixel = 5
- ExitJew.Position = UDim2.new(0.319608599, 0, 0.749985039, 0)
- ExitJew.Size = UDim2.new(0, 194, 0, 43)
- ExitJew.Font = Enum.Font.Cartoon
- ExitJew.Text = "Exit Jew"
- ExitJew.TextColor3 = Color3.new(0, 0, 0)
- ExitJew.TextSize = 40
- ExitJew.MouseButton1Down:connect(function()
- getglobal game
- getfield -1 Players
- getfield -1 LocalPlayer
- getfield -1 Character
- getfield -1 HumanoidRootPart
- getglobal CFrame
- getfield -1 new
- pushnumber 105
- pushnumber 85
- pushnumber 1322
- pcall 3 1 0
- setfield -3 CFrame
- end)
- PoliceBase.Name = "Police Base"
- PoliceBase.Parent = MainGui
- PoliceBase.BackgroundColor3 = Color3.new(1, 0, 0)
- PoliceBase.BorderColor3 = Color3.new(0.345098, 1, 0.109804)
- PoliceBase.BorderSizePixel = 5
- PoliceBase.Position = UDim2.new(0.0159718022, 0, 0.14370589, 0)
- PoliceBase.Size = UDim2.new(0, 194, 0, 43)
- PoliceBase.Font = Enum.Font.Cartoon
- PoliceBase.Text = "Police Base"
- PoliceBase.TextColor3 = Color3.new(0, 0, 0)
- PoliceBase.TextSize = 40
- PoliceBase.MouseButton1Down:connect(function()
- getglobal game
- getfield -1 Players
- getfield -1 LocalPlayer
- getfield -1 Character
- getfield -1 HumanoidRootPart
- getglobal CFrame
- getfield -1 new
- pushnumber -1130.11426
- pushnumber 17.950058
- pushnumber -1593.09766
- pcall 3 1 0
- setfield -3 CFrame
- end)
- CrimBase.Name = "Crim Base"
- CrimBase.Parent = MainGui
- CrimBase.BackgroundColor3 = Color3.new(1, 0, 0)
- CrimBase.BorderColor3 = Color3.new(0.345098, 1, 0.109804)
- CrimBase.BorderSizePixel = 5
- CrimBase.Position = UDim2.new(0.622589469, 0, 0.505610645, 0)
- CrimBase.Size = UDim2.new(0, 194, 0, 43)
- CrimBase.Font = Enum.Font.Cartoon
- CrimBase.Text = "Crim Base"
- CrimBase.TextColor3 = Color3.new(0, 0, 0)
- CrimBase.TextSize = 40
- CrimBase.MouseButton1Down:connect(function()
- getglobal game
- getfield -1 Players
- getfield -1 LocalPlayer
- getfield -1 Character
- getfield -1 HumanoidRootPart
- getglobal CFrame
- getfield -1 new
- pushnumber -222.339157
- pushnumber 17.9125443
- pushnumber 1575.82336
- pcall 3 1 0
- setfield -3 CFrame
- end)
- OutsideJew.Name = "OutideJew"
- OutsideJew.Parent = MainGui
- OutsideJew.BackgroundColor3 = Color3.new(1, 0, 0)
- OutsideJew.BorderColor3 = Color3.new(0.345098, 1, 0.109804)
- OutsideJew.BorderSizePixel = 5
- OutsideJew.Position = UDim2.new(0.0162997488, 0, 0.62855643, 0)
- OutsideJew.Size = UDim2.new(0, 194, 0, 43)
- OutsideJew.Font = Enum.Font.Cartoon
- OutsideJew.Text = "Exit Jew"
- OutsideJew.TextColor3 = Color3.new(0, 0, 0)
- OutsideJew.TextSize = 40
- OutsideJew.MouseButton1Down:connect(function()
- getglobal game
- getfield -1 Players
- getfield -1 LocalPlayer
- getfield -1 Character
- getfield -1 HumanoidRootPart
- getglobal CFrame
- getfield -1 new
- pushnumber 124
- pushnumber 17
- pushnumber 1350
- pcall 3 1 0
- setfield -3 CFrame
- end)
- InsideJew.Name = "InsideJew"
- InsideJew.Parent = MainGui
- InsideJew.BackgroundColor3 = Color3.new(1, 0, 0)
- InsideJew.BorderColor3 = Color3.new(0.345098, 1, 0.109804)
- InsideJew.BorderSizePixel = 5
- InsideJew.Position = UDim2.new(0.621079266, 0, 0.626175523, 0)
- InsideJew.Size = UDim2.new(0, 194, 0, 43)
- InsideJew.Font = Enum.Font.Cartoon
- InsideJew.Text = "Exit Jew"
- InsideJew.TextColor3 = Color3.new(0, 0, 0)
- InsideJew.TextSize = 40
- InsideJew.MouseButton1Down:connect(function()
- getglobal game
- getfield -1 Players
- getfield -1 LocalPlayer
- getfield -1 Character
- getfield -1 HumanoidRootPart
- getglobal CFrame
- getfield -1 new
- pushnumber 124
- pushnumber 17
- pushnumber 1317
- pcall 3 1 0
- setfield -3 CFrame
- end)
- Close.Name = "Close"
- Close.Parent = MainGui
- Close.BackgroundColor3 = Color3.new(0.0627451, 0.176471, 0.815686)
- Close.BorderColor3 = Color3.new(1, 0.992157, 0.992157)
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0.962991059, 0, 0, 0)
- Close.Size = UDim2.new(0, 20, 0, 20)
- Close.Font = Enum.Font.Cartoon
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 0, 0)
- Close.TextSize = 30
- Close.TextWrapped = true
- Close.MouseButton1Down:connect(function()
- MainGui.Visible = false
- OpenGui.Visible = true
- end)
- OpenGui.Name = "OpenGui"
- OpenGui.Parent = ScreenGui
- OpenGui.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenGui.Position = UDim2.new(0, 0, 0.544164062, 0)
- OpenGui.Size = UDim2.new(0, 80, 0, 25)
- OpenGui.Visible = false
- Open.Name = "Open"
- Open.Parent = OpenGui
- Open.BackgroundColor3 = Color3.new(1, 0, 0)
- Open.BorderColor3 = Color3.new(0.0588235, 1, 0.2)
- Open.BorderSizePixel = 5
- Open.Size = UDim2.new(0, 80, 0, 25)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "FBI Open Up"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextScaled = true
- Open.TextSize = 14
- Open.TextWrapped = true
- Open.MouseButton1Down:connect(function()
- MainGui.Visible = true
- OpenGui.Visible = false
- end)
- -- Scripts:
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