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  1. C:\Users\me\Downloads>echo off
  2. Redirecting stderr to 'C:\steam\logs\stderr.txt'
  3. Looks like steam didn't shutdown cleanly, scheduling immediate update check
  4. [ 0%] Checking for available updates...
  5. [----] Verifying installation...
  6. Steam Console Client (c) Valve Corporation
  7. -- type 'quit' to exit --
  8. Loading Steam API...OK.
  9.  
  10. Connecting anonymously to Steam Public...Logged in OK
  11. Waiting for user info...OK
  12. Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
  13. Update state (0x11) preallocating, progress: 8.84 (424631651 / 4804566263)
  14. Update state (0x11) preallocating, progress: 70.40 (3382449499 / 4804566263)
  15. Update state (0x61) downloading, progress: 0.20 (9652737 / 4804566263)
  16. Update state (0x61) downloading, progress: 0.59 (28537305 / 4804566263)
  17. Update state (0x61) downloading, progress: 2.60 (124733071 / 4804566263)
  18. Update state (0x61) downloading, progress: 4.14 (198746085 / 4804566263)
  19. Update state (0x61) downloading, progress: 5.58 (268204795 / 4804566263)
  20. Update state (0x61) downloading, progress: 6.74 (323738121 / 4804566263)
  21. Update state (0x61) downloading, progress: 7.41 (356024912 / 4804566263)
  22. Update state (0x61) downloading, progress: 7.42 (356423634 / 4804566263)
  23. Update state (0x61) downloading, progress: 7.47 (358794560 / 4804566263)
  24. Update state (0x61) downloading, progress: 7.65 (367337215 / 4804566263)
  25. Update state (0x61) downloading, progress: 7.91 (380075435 / 4804566263)
  26. Update state (0x61) downloading, progress: 8.09 (388611709 / 4804566263)
  27. Update state (0x61) downloading, progress: 8.35 (401331316 / 4804566263)
  28. Update state (0x61) downloading, progress: 8.66 (416304311 / 4804566263)
  29. Update state (0x61) downloading, progress: 10.36 (497737641 / 4804566263)
  30. Update state (0x61) downloading, progress: 14.26 (685018870 / 4804566263)
  31. Update state (0x61) downloading, progress: 18.32 (879971572 / 4804566263)
  32. Update state (0x61) downloading, progress: 22.39 (1075564806 / 4804566263)
  33. Update state (0x61) downloading, progress: 25.39 (1219956040 / 4804566263)
  34. Update state (0x61) downloading, progress: 28.24 (1356839346 / 4804566263)
  35. Update state (0x61) downloading, progress: 30.82 (1480659878 / 4804566263)
  36. Update state (0x61) downloading, progress: 33.84 (1625927605 / 4804566263)
  37. Update state (0x61) downloading, progress: 37.39 (1796257745 / 4804566263)
  38. Update state (0x61) downloading, progress: 40.87 (1963720150 / 4804566263)
  39. Update state (0x61) downloading, progress: 44.43 (2134618137 / 4804566263)
  40. Update state (0x61) downloading, progress: 47.55 (2284596210 / 4804566263)
  41. Update state (0x61) downloading, progress: 50.88 (2444343045 / 4804566263)
  42. Update state (0x61) downloading, progress: 53.63 (2576513667 / 4804566263)
  43. Update state (0x61) downloading, progress: 56.56 (2717528343 / 4804566263)
  44. Update state (0x61) downloading, progress: 58.92 (2830982369 / 4804566263)
  45. Update state (0x61) downloading, progress: 61.39 (2949522413 / 4804566263)
  46. Update state (0x61) downloading, progress: 64.09 (3079020622 / 4804566263)
  47. Update state (0x61) downloading, progress: 66.76 (3207632971 / 4804566263)
  48. Update state (0x61) downloading, progress: 82.19 (3948633215 / 4804566263)
  49. Update state (0x61) downloading, progress: 85.59 (4112020255 / 4804566263)
  50. Update state (0x61) downloading, progress: 91.85 (4412958966 / 4804566263)
  51. Update state (0x61) downloading, progress: 98.32 (4723734800 / 4804566263)
  52. Success! App '258550' fully installed.
  53.  
  54. Missing shader in Main Camera (TOD_Scattering)
  55. Missing shader in Main Camera (TOD_Scattering)
  56. Missing shader in Main Camera (TOD_Scattering)
  57. Missing shader in Main Camera (TOD_Rays)
  58. Missing shader in Main Camera (TOD_Rays)
  59. Missing shader in Main Camera (TOD_Rays)
  60. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized)
  61. Missing shader in effect - Cold (ScreenOverlayEx)
  62. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  63. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  64. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  65. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  66. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  67. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  68. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  69. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  70. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  71. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain)
  72. Missing shader in effect - Hurt (ScreenOverlayEx)
  73. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  74. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  75. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  76. Missing shader in effect - FXAA (FXAA)
  77. Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized)
  78. Asset Warmup (1/5929)
  79. Asset Warmup (825/5929)
  80. Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  81. Asset Warmup (1964/5929)
  82. Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  83. Asset Warmup (2760/5929)
  84. Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  85. Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  86. Asset Warmup (3680/5929)
  87. Asset Warmup (4579/5929)
  88. Asset Warmup (5907/5929)
  89. Asset Warmup (5929/5929)
  90. WebSocket RCon Started on 28016
  91. Generating procedural map of size 2000 with seed 1234
  92. [1.2s] Harbors
  93. [7.2s] Large Monuments
  94. Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  95. [2.0s] Medium Monuments
  96. [0.5s] Small Monuments
  97. [0.5s] Tiny Monuments
  98. [0.9s] Swamps
  99. [0.4s] Ice Lakes
  100. [0.4s] Road Monuments
  101. [3.3s] Caves
  102. [1.1s] Offshore Monuments
  103. [20.0s] Processing World
  104. Generated ocean patrol path with node count: 177
  105. [3.9s] Ocean Patrol Paths
  106. Starting Navmesh Source Collecting.
  107. Calling CollectSourcesAsync took 2.511047
  108. Starting Navmesh Build with 13662 sources
  109. 41%
  110. 59%
  111. 81%
  112. 100%
  113. Navmesh Build took 1.29 seconds
  114. Starting Navmesh Source Collecting.
  115. Starting Monument Navmesh Build with 1517 sources
  116. 31%
  117. 59%
  118. 81%
  119. 100%
  120. Monument Navmesh Build took 1.37 seconds
  121. Starting Navmesh Source Collecting.
  122. Starting Monument Navmesh Build with 683 sources
  123. 100%
  124. Monument Navmesh Build took 0.51 seconds
  125. Starting Navmesh Source Collecting.
  126. Starting Monument Navmesh Build with 1644 sources
  127. 85%
  128. 100%
  129. Monument Navmesh Build took 0.76 seconds
  130. Map Spawned 277 entities
  131. Couldn't load server/rust.hauntedmansion.io/proceduralmap.2000.1234.190.sav - file doesn't exist
  132. Missing EnvSync - creating
  133. Missing CommunityEntity - creating
  134. Missing ResourceDepositManager - creating
  135. Missing RelationshipManager - creating
  136. Missing TreeManager - creating
  137. Initializing 5951 entity links
  138. done.
  139. Initializing 59 stability supports
  140. done.
  141. Initializing 3842 entity save caches
  142. done.
  143. Setting breakpad minidump AppID = 252490
  144. SteamServer Initialized
  145. eac_server.dll [x64] :: hModule: 00007FFCFBC90000 dwReason: 1 lpvReserved: 0
  146. Server startup complete
  147. Failed to sample navmesh
  148. SteamServer Connected
  149. Checking for new Steam Item Definitions..
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