Advertisement
Guest User

Spaceengineers_crashlog

a guest
Mar 21st, 2020
267
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 445.16 KB | None | 0 0
  1. 2020-03-21 17:14:39.840 - Thread: 1 -> Log Started
  2. 2020-03-21 17:14:39.842 - Thread: 1 -> Timezone (local - UTC): 1h
  3. 2020-03-21 17:14:39.842 - Thread: 1 -> App Version: 01_194_080
  4. 2020-03-21 17:14:39.843 - Thread: 1 -> Steam build: Always true
  5. 2020-03-21 17:14:39.843 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  6. 2020-03-21 17:14:39.843 - Thread: 1 -> Environment.ProcessorCount: 16
  7. 2020-03-21 17:14:39.908 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18362.0)
  8. 2020-03-21 17:14:39.908 - Thread: 1 -> Environment.CommandLine: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
  9. 2020-03-21 17:14:39.908 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2020-03-21 17:14:39.908 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2020-03-21 17:14:39.908 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0
  12. 2020-03-21 17:14:39.908 - Thread: 1 -> Environment.CurrentDirectory: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
  13. 2020-03-21 17:14:39.913 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor
  14. 2020-03-21 17:14:39.913 - Thread: 1 -> IntPtr.Size: 8
  15. 2020-03-21 17:14:39.913 - Thread: 1 -> Default Culture:
  16. 2020-03-21 17:14:39.913 - Thread: 1 -> Default UI Culture:
  17. 2020-03-21 17:14:39.916 - Thread: 1 -> MyConfig.Load() - START
  18. 2020-03-21 17:14:39.918 - Thread: 1 -> Path: C:\Users\Lutz\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  19. 2020-03-21 17:14:40.150 - Thread: 1 -> NewNewGameScreen: False
  20. 2020-03-21 17:14:40.150 - Thread: 1 -> EnableDamageEffects: True
  21. 2020-03-21 17:14:40.150 - Thread: 1 -> GraphicsRenderer: DirectX 11
  22. 2020-03-21 17:14:40.150 - Thread: 1 -> EnableReverb: False
  23. 2020-03-21 17:14:40.150 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  24. 2020-03-21 17:14:40.150 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String]
  25. 2020-03-21 17:14:40.150 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]]
  26. 2020-03-21 17:14:40.150 - Thread: 1 -> FirstTimeRun: False
  27. 2020-03-21 17:14:40.150 - Thread: 1 -> ExperimentalMode: True
  28. 2020-03-21 17:14:40.150 - Thread: 1 -> VideoAdapter: 0
  29. 2020-03-21 17:14:40.150 - Thread: 1 -> ScreenWidth: 1920
  30. 2020-03-21 17:14:40.150 - Thread: 1 -> ScreenHeight: 1080
  31. 2020-03-21 17:14:40.150 - Thread: 1 -> RefreshRate: 60000
  32. 2020-03-21 17:14:40.150 - Thread: 1 -> WindowMode: 1
  33. 2020-03-21 17:14:40.150 - Thread: 1 -> VerticalSync: 0
  34. 2020-03-21 17:14:40.150 - Thread: 1 -> FieldOfView: 70
  35. 2020-03-21 17:14:40.150 - Thread: 1 -> PostProcessingEnabled: False
  36. 2020-03-21 17:14:40.150 - Thread: 1 -> FlaresIntensity: 0.1398561
  37. 2020-03-21 17:14:40.150 - Thread: 1 -> TreeViewDistance: 823
  38. 2020-03-21 17:14:40.150 - Thread: 1 -> GrassDensity: 0
  39. 2020-03-21 17:14:40.150 - Thread: 1 -> GrassDrawDistance: 49
  40. 2020-03-21 17:14:40.150 - Thread: 1 -> AntialiasingMode: 1
  41. 2020-03-21 17:14:40.150 - Thread: 1 -> ShadowMapResolution: 0
  42. 2020-03-21 17:14:40.150 - Thread: 1 -> AmbientOcclusionEnabled: True
  43. 2020-03-21 17:14:40.150 - Thread: 1 -> TextureQuality: 2
  44. 2020-03-21 17:14:40.150 - Thread: 1 -> AnisotropicFiltering: 4
  45. 2020-03-21 17:14:40.150 - Thread: 1 -> ModelQuality: 2
  46. 2020-03-21 17:14:40.150 - Thread: 1 -> VoxelQuality: 2
  47. 2020-03-21 17:14:40.150 - Thread: 1 -> ShaderQuality: 2
  48. 2020-03-21 17:14:40.150 - Thread: 1 -> LowMemSwitchToLow: 0
  49. 2020-03-21 17:14:40.150 - Thread: 1 -> FirstVTTimeRun: False
  50. 2020-03-21 17:14:40.150 - Thread: 1 -> WelcomeScreenCurrentStatus: 1
  51. 2020-03-21 17:14:40.150 - Thread: 1 -> GDPRConsent: True
  52. 2020-03-21 17:14:40.150 - Thread: 1 -> GDPRConsentSentUpdated: True
  53. 2020-03-21 17:14:40.151 - Thread: 1 -> GameVolume: 0.04007479
  54. 2020-03-21 17:14:40.151 - Thread: 1 -> Music_Volume: 0.04839575
  55. 2020-03-21 17:14:40.151 - Thread: 1 -> VoiceChatVolume: 0
  56. 2020-03-21 17:14:40.151 - Thread: 1 -> HudWarnings: True
  57. 2020-03-21 17:14:40.151 - Thread: 1 -> VoiceChat: False
  58. 2020-03-21 17:14:40.151 - Thread: 1 -> EnableMuteWhenNotInFocus: True
  59. 2020-03-21 17:14:40.151 - Thread: 1 -> EnableDynamicMusic: True
  60. 2020-03-21 17:14:40.151 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False
  61. 2020-03-21 17:14:40.151 - Thread: 1 -> EnableDoppler: True
  62. 2020-03-21 17:14:40.151 - Thread: 1 -> ShowCrosshair: True
  63. 2020-03-21 17:14:40.151 - Thread: 1 -> EnableTrading: True
  64. 2020-03-21 17:14:40.151 - Thread: 1 -> EnableSteamCloud: False
  65. 2020-03-21 17:14:40.151 - Thread: 1 -> UiTransparency: 1
  66. 2020-03-21 17:14:40.151 - Thread: 1 -> UiBkTransparency: 1
  67. 2020-03-21 17:14:40.151 - Thread: 1 -> HUDBkTransparency: 0.6
  68. 2020-03-21 17:14:40.151 - Thread: 1 -> CubeBuilderBuildingMode: 1
  69. 2020-03-21 17:14:40.151 - Thread: 1 -> ControlsHints: True
  70. 2020-03-21 17:14:40.151 - Thread: 1 -> GoodBotHints: True
  71. 2020-03-21 17:14:40.151 - Thread: 1 -> RotationHints: True
  72. 2020-03-21 17:14:40.151 - Thread: 1 -> FirstTimeTutorials: False
  73. 2020-03-21 17:14:40.151 - Thread: 1 -> HudState: 2
  74. 2020-03-21 17:14:40.151 - Thread: 1 -> TutorialsFinished: System.String[]
  75. 2020-03-21 17:14:40.151 - Thread: 1 -> MutedPlayers:
  76. 2020-03-21 17:14:40.151 - Thread: 1 -> ScreenshotSizeMultiplier: 1
  77. 2020-03-21 17:14:40.151 - Thread: 1 -> EnablePerformanceWarningsTempV2: False
  78. 2020-03-21 17:14:40.151 - Thread: 1 -> ShowCrosshair2: 0
  79. 2020-03-21 17:14:40.152 - Thread: 1 -> MyConfig.Load() - END
  80. 2020-03-21 17:14:40.424 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  81. 2020-03-21 17:14:40.656 - Thread: 1 -> Found processor count: 16
  82. 2020-03-21 17:14:40.656 - Thread: 1 -> Using processor count: 16
  83. 2020-03-21 17:14:40.911 - Thread: 1 -> All detected adapters:
  84. 2020-03-21 17:14:40.922 - Thread: 1 -> NVIDIA GeForce GTX 1080 - VendorID=4318, SubsystemID=461377758, DeviceID=7040
  85. 2020-03-21 17:14:40.922 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140
  86. 2020-03-21 17:14:41.287 - Thread: 1 -> AdapterInfo = {
  87. 2020-03-21 17:14:41.288 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY3
  88. 2020-03-21 17:14:41.288 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17152540672, Luid: 2028803, rev: 161, subsys id: 461377758, vendor id: 4318
  89. 2020-03-21 17:14:41.288 - Thread: 1 -> Driver version = 26.21.14.4274
  90. 2020-03-21 17:14:41.288 - Thread: 1 -> Driver date = 20200313000000.000000-000
  91. 2020-03-21 17:14:41.288 - Thread: 1 -> DriverUpdateNecessary = False
  92. 2020-03-21 17:14:41.288 - Thread: 1 -> AftermathSupported = False
  93. 2020-03-21 17:14:41.288 - Thread: 1 -> Adapter id = 0
  94. 2020-03-21 17:14:41.288 - Thread: 1 -> Supported = True
  95. 2020-03-21 17:14:41.288 - Thread: 1 -> RAM = 8471445504
  96. 2020-03-21 17:14:41.288 - Thread: 1 -> Priority = 2
  97. 2020-03-21 17:14:41.288 - Thread: 1 -> Multithreaded rendering supported = True
  98. 2020-03-21 17:14:41.288 - Thread: 1 -> Output is attached = True
  99. 2020-03-21 17:14:41.288 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  100. 2020-03-21 17:14:41.288 - Thread: 1 -> Display modes = {
  101. 2020-03-21 17:14:41.288 - Thread: 1 -> DXGIOutput id = 0
  102. 2020-03-21 17:14:41.289 - Thread: 1 -> 640x480@60Hz
  103. 2020-03-21 17:14:41.289 - Thread: 1 -> 640x480@75Hz
  104. 2020-03-21 17:14:41.289 - Thread: 1 -> 640x480@72Hz
  105. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  106. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  107. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  108. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  109. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  110. 2020-03-21 17:14:41.289 - Thread: 1 -> 720x480@60Hz
  111. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  112. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  113. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  114. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  115. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  116. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  117. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  118. 2020-03-21 17:14:41.289 - Thread: 1 -> 720x576@50Hz
  119. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  120. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  121. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  122. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  123. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  124. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  125. 2020-03-21 17:14:41.289 - Thread: 1 -> 800x600@75Hz
  126. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  127. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  128. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  129. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  130. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  131. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  132. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  133. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  134. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  135. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  136. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  137. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  138. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  139. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  140. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  141. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  142. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  143. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  144. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  145. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  146. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  147. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  148. 2020-03-21 17:14:41.289 - Thread: 1 -> 1176x664@60Hz
  149. 2020-03-21 17:14:41.289 - Thread: 1 -> 1176x664@60Hz
  150. 2020-03-21 17:14:41.289 - Thread: 1 -> 1176x664@50Hz
  151. 2020-03-21 17:14:41.289 - Thread: 1 -> 1176x664@50Hz
  152. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  153. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  154. 2020-03-21 17:14:41.289 - Thread: 1 -> 1280x720@60Hz
  155. 2020-03-21 17:14:41.289 - Thread: 1 -> 1280x720@50Hz
  156. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  157. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  158. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  159. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  160. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  161. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  162. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  163. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  164. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  165. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  166. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  167. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  168. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  169. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  170. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  171. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  172. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  173. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  174. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  175. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  176. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  177. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  178. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  179. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  180. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  181. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  182. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  183. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  184. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  185. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  186. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  187. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  188. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  189. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  190. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  191. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  192. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  193. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  194. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  195. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  196. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  197. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  198. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  199. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  200. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  201. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  202. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  203. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  204. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  205. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  206. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  207. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  208. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  209. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  210. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  211. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  212. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  213. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  214. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  215. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  216. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  217. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  218. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  219. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  220. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  221. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  222. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  223. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  224. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  225. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  226. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  227. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  228. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  229. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  230. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  231. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  232. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  233. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  234. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  235. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  236. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  237. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  238. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  239. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  240. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  241. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  242. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  243. 2020-03-21 17:14:41.289 - Thread: 1 -> 1768x992@60Hz
  244. 2020-03-21 17:14:41.289 - Thread: 1 -> 1768x992@60Hz
  245. 2020-03-21 17:14:41.289 - Thread: 1 -> 1768x992@50Hz
  246. 2020-03-21 17:14:41.289 - Thread: 1 -> 1768x992@50Hz
  247. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  248. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  249. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  250. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  251. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  252. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  253. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  254. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  255. 2020-03-21 17:14:41.289 - Thread: 1 -> 1920x1080@60Hz
  256. 2020-03-21 17:14:41.289 - Thread: 1 -> 1920x1080@50Hz
  257. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  258. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  259. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  260. 2020-03-21 17:14:41.289 - Thread: 1 -> [email protected]
  261. 2020-03-21 17:14:41.289 - Thread: 1 -> }
  262. 2020-03-21 17:14:41.289 - Thread: 1 -> }
  263. 2020-03-21 17:14:41.289 - Thread: 1 -> AdapterInfo = {
  264. 2020-03-21 17:14:41.290 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY3
  265. 2020-03-21 17:14:41.290 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17152540672, Luid: 2028803, rev: 161, subsys id: 461377758, vendor id: 4318
  266. 2020-03-21 17:14:41.290 - Thread: 1 -> Driver version = 26.21.14.4274
  267. 2020-03-21 17:14:41.290 - Thread: 1 -> Driver date = 20200313000000.000000-000
  268. 2020-03-21 17:14:41.290 - Thread: 1 -> DriverUpdateNecessary = False
  269. 2020-03-21 17:14:41.290 - Thread: 1 -> AftermathSupported = False
  270. 2020-03-21 17:14:41.290 - Thread: 1 -> Adapter id = 0
  271. 2020-03-21 17:14:41.290 - Thread: 1 -> Supported = True
  272. 2020-03-21 17:14:41.290 - Thread: 1 -> RAM = 8471445504
  273. 2020-03-21 17:14:41.290 - Thread: 1 -> Priority = 2
  274. 2020-03-21 17:14:41.290 - Thread: 1 -> Multithreaded rendering supported = True
  275. 2020-03-21 17:14:41.290 - Thread: 1 -> Output is attached = True
  276. 2020-03-21 17:14:41.290 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  277. 2020-03-21 17:14:41.290 - Thread: 1 -> Display modes = {
  278. 2020-03-21 17:14:41.290 - Thread: 1 -> DXGIOutput id = 0
  279. 2020-03-21 17:14:41.290 - Thread: 1 -> 640x480@60Hz
  280. 2020-03-21 17:14:41.290 - Thread: 1 -> 640x480@75Hz
  281. 2020-03-21 17:14:41.290 - Thread: 1 -> 640x480@72Hz
  282. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  283. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  284. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  285. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  286. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  287. 2020-03-21 17:14:41.290 - Thread: 1 -> 720x480@60Hz
  288. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  289. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  290. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  291. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  292. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  293. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  294. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  295. 2020-03-21 17:14:41.290 - Thread: 1 -> 720x576@50Hz
  296. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  297. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  298. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  299. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  300. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  301. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  302. 2020-03-21 17:14:41.290 - Thread: 1 -> 800x600@75Hz
  303. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  304. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  305. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  306. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  307. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  308. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  309. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  310. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  311. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  312. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  313. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  314. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  315. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  316. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  317. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  318. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  319. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  320. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  321. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  322. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  323. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  324. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  325. 2020-03-21 17:14:41.290 - Thread: 1 -> 1176x664@60Hz
  326. 2020-03-21 17:14:41.290 - Thread: 1 -> 1176x664@60Hz
  327. 2020-03-21 17:14:41.290 - Thread: 1 -> 1176x664@50Hz
  328. 2020-03-21 17:14:41.290 - Thread: 1 -> 1176x664@50Hz
  329. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  330. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  331. 2020-03-21 17:14:41.290 - Thread: 1 -> 1280x720@60Hz
  332. 2020-03-21 17:14:41.290 - Thread: 1 -> 1280x720@50Hz
  333. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  334. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  335. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  336. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  337. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  338. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  339. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  340. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  341. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  342. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  343. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  344. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  345. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  346. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  347. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  348. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  349. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  350. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  351. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  352. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  353. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  354. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  355. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  356. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  357. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  358. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  359. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  360. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  361. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  362. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  363. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  364. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  365. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  366. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  367. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  368. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  369. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  370. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  371. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  372. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  373. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  374. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  375. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  376. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  377. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  378. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  379. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  380. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  381. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  382. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  383. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  384. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  385. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  386. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  387. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  388. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  389. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  390. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  391. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  392. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  393. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  394. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  395. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  396. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  397. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  398. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  399. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  400. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  401. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  402. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  403. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  404. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  405. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  406. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  407. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  408. 2020-03-21 17:14:41.290 - Thread: 1 -> [email protected]
  409. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  410. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  411. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  412. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  413. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  414. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  415. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  416. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  417. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  418. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  419. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  420. 2020-03-21 17:14:41.291 - Thread: 1 -> 1768x992@60Hz
  421. 2020-03-21 17:14:41.291 - Thread: 1 -> 1768x992@60Hz
  422. 2020-03-21 17:14:41.291 - Thread: 1 -> 1768x992@50Hz
  423. 2020-03-21 17:14:41.291 - Thread: 1 -> 1768x992@50Hz
  424. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  425. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  426. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  427. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  428. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  429. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  430. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  431. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  432. 2020-03-21 17:14:41.291 - Thread: 1 -> 1920x1080@60Hz
  433. 2020-03-21 17:14:41.291 - Thread: 1 -> 1920x1080@50Hz
  434. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  435. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  436. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  437. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  438. 2020-03-21 17:14:41.291 - Thread: 1 -> }
  439. 2020-03-21 17:14:41.291 - Thread: 1 -> }
  440. 2020-03-21 17:14:41.291 - Thread: 1 -> AdapterInfo = {
  441. 2020-03-21 17:14:41.291 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY4
  442. 2020-03-21 17:14:41.291 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17152540672, Luid: 2028803, rev: 161, subsys id: 461377758, vendor id: 4318
  443. 2020-03-21 17:14:41.291 - Thread: 1 -> Driver version = 26.21.14.4274
  444. 2020-03-21 17:14:41.291 - Thread: 1 -> Driver date = 20200313000000.000000-000
  445. 2020-03-21 17:14:41.291 - Thread: 1 -> DriverUpdateNecessary = False
  446. 2020-03-21 17:14:41.291 - Thread: 1 -> AftermathSupported = False
  447. 2020-03-21 17:14:41.291 - Thread: 1 -> Adapter id = 0
  448. 2020-03-21 17:14:41.291 - Thread: 1 -> Supported = True
  449. 2020-03-21 17:14:41.291 - Thread: 1 -> RAM = 8471445504
  450. 2020-03-21 17:14:41.291 - Thread: 1 -> Priority = 2
  451. 2020-03-21 17:14:41.291 - Thread: 1 -> Multithreaded rendering supported = True
  452. 2020-03-21 17:14:41.291 - Thread: 1 -> Output is attached = True
  453. 2020-03-21 17:14:41.291 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080}
  454. 2020-03-21 17:14:41.291 - Thread: 1 -> Display modes = {
  455. 2020-03-21 17:14:41.291 - Thread: 1 -> DXGIOutput id = 1
  456. 2020-03-21 17:14:41.291 - Thread: 1 -> 640x480@60Hz
  457. 2020-03-21 17:14:41.291 - Thread: 1 -> 640x480@75Hz
  458. 2020-03-21 17:14:41.291 - Thread: 1 -> 720x480@75Hz
  459. 2020-03-21 17:14:41.291 - Thread: 1 -> 720x480@75Hz
  460. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  461. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  462. 2020-03-21 17:14:41.291 - Thread: 1 -> 720x576@75Hz
  463. 2020-03-21 17:14:41.291 - Thread: 1 -> 720x576@75Hz
  464. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  465. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  466. 2020-03-21 17:14:41.291 - Thread: 1 -> 800x600@75Hz
  467. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  468. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  469. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  470. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  471. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  472. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  473. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  474. 2020-03-21 17:14:41.291 - Thread: 1 -> 1280x720@60Hz
  475. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  476. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  477. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  478. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  479. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  480. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  481. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  482. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  483. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  484. 2020-03-21 17:14:41.291 - Thread: 1 -> 1360x768@60Hz
  485. 2020-03-21 17:14:41.291 - Thread: 1 -> 1360x768@60Hz
  486. 2020-03-21 17:14:41.291 - Thread: 1 -> 1366x768@60Hz
  487. 2020-03-21 17:14:41.291 - Thread: 1 -> 1366x768@60Hz
  488. 2020-03-21 17:14:41.291 - Thread: 1 -> 1440x900@60Hz
  489. 2020-03-21 17:14:41.291 - Thread: 1 -> 1440x900@60Hz
  490. 2020-03-21 17:14:41.291 - Thread: 1 -> 1600x900@60Hz
  491. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  492. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  493. 2020-03-21 17:14:41.291 - Thread: 1 -> [email protected]
  494. 2020-03-21 17:14:41.291 - Thread: 1 -> 1920x1080@60Hz
  495. 2020-03-21 17:14:41.291 - Thread: 1 -> }
  496. 2020-03-21 17:14:41.291 - Thread: 1 -> }
  497. 2020-03-21 17:14:41.291 - Thread: 1 -> AdapterInfo = {
  498. 2020-03-21 17:14:41.292 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY4
  499. 2020-03-21 17:14:41.292 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17152540672, Luid: 2028803, rev: 161, subsys id: 461377758, vendor id: 4318
  500. 2020-03-21 17:14:41.292 - Thread: 1 -> Driver version = 26.21.14.4274
  501. 2020-03-21 17:14:41.292 - Thread: 1 -> Driver date = 20200313000000.000000-000
  502. 2020-03-21 17:14:41.292 - Thread: 1 -> DriverUpdateNecessary = False
  503. 2020-03-21 17:14:41.292 - Thread: 1 -> AftermathSupported = False
  504. 2020-03-21 17:14:41.292 - Thread: 1 -> Adapter id = 0
  505. 2020-03-21 17:14:41.292 - Thread: 1 -> Supported = True
  506. 2020-03-21 17:14:41.292 - Thread: 1 -> RAM = 8471445504
  507. 2020-03-21 17:14:41.292 - Thread: 1 -> Priority = 2
  508. 2020-03-21 17:14:41.292 - Thread: 1 -> Multithreaded rendering supported = True
  509. 2020-03-21 17:14:41.292 - Thread: 1 -> Output is attached = True
  510. 2020-03-21 17:14:41.292 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080}
  511. 2020-03-21 17:14:41.292 - Thread: 1 -> Display modes = {
  512. 2020-03-21 17:14:41.292 - Thread: 1 -> DXGIOutput id = 1
  513. 2020-03-21 17:14:41.292 - Thread: 1 -> 640x480@60Hz
  514. 2020-03-21 17:14:41.292 - Thread: 1 -> 640x480@75Hz
  515. 2020-03-21 17:14:41.292 - Thread: 1 -> 720x480@75Hz
  516. 2020-03-21 17:14:41.292 - Thread: 1 -> 720x480@75Hz
  517. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  518. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  519. 2020-03-21 17:14:41.292 - Thread: 1 -> 720x576@75Hz
  520. 2020-03-21 17:14:41.292 - Thread: 1 -> 720x576@75Hz
  521. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  522. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  523. 2020-03-21 17:14:41.292 - Thread: 1 -> 800x600@75Hz
  524. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  525. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  526. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  527. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  528. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  529. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  530. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  531. 2020-03-21 17:14:41.292 - Thread: 1 -> 1280x720@60Hz
  532. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  533. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  534. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  535. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  536. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  537. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  538. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  539. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  540. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  541. 2020-03-21 17:14:41.292 - Thread: 1 -> 1360x768@60Hz
  542. 2020-03-21 17:14:41.292 - Thread: 1 -> 1360x768@60Hz
  543. 2020-03-21 17:14:41.292 - Thread: 1 -> 1366x768@60Hz
  544. 2020-03-21 17:14:41.292 - Thread: 1 -> 1366x768@60Hz
  545. 2020-03-21 17:14:41.292 - Thread: 1 -> 1440x900@60Hz
  546. 2020-03-21 17:14:41.292 - Thread: 1 -> 1440x900@60Hz
  547. 2020-03-21 17:14:41.292 - Thread: 1 -> 1600x900@60Hz
  548. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  549. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  550. 2020-03-21 17:14:41.292 - Thread: 1 -> [email protected]
  551. 2020-03-21 17:14:41.292 - Thread: 1 -> 1920x1080@60Hz
  552. 2020-03-21 17:14:41.292 - Thread: 1 -> }
  553. 2020-03-21 17:14:41.292 - Thread: 1 -> }
  554. 2020-03-21 17:14:41.296 - Thread: 1 -> Steam.IsActive: True
  555. 2020-03-21 17:14:41.296 - Thread: 1 -> Steam.IsOnline: True
  556. 2020-03-21 17:14:41.296 - Thread: 1 -> Steam.OwnsGame: False
  557. 2020-03-21 17:14:41.296 - Thread: 1 -> Steam.UserId: 76561198066333644
  558. 2020-03-21 17:14:41.297 - Thread: 1 -> Steam.UserName: Psykikk
  559. 2020-03-21 17:14:41.297 - Thread: 1 -> Steam.Branch: default
  560. 2020-03-21 17:14:41.297 - Thread: 1 -> Build date: 2000-01-02 12:00
  561. 2020-03-21 17:14:41.297 - Thread: 1 -> Build version: 0.1.1.0
  562. 2020-03-21 17:14:41.368 - Thread: 32 -> CreateDeviceInternal - CheckSettings()
  563. 2020-03-21 17:14:41.369 - Thread: 32 -> CreateDeviceInternal - GetAdapter()
  564. 2020-03-21 17:14:41.370 - Thread: 32 -> CreateDeviceInternal - FixSettings()
  565. 2020-03-21 17:14:41.371 - Thread: 32 -> CreateDeviceInternal - Create device
  566. 2020-03-21 17:14:41.442 - Thread: 32 -> CreateDeviceInternal Steam Overlay integration
  567. 2020-03-21 17:14:41.496 - Thread: 32 -> CreateDeviceInternal Steam Overlay OK
  568. 2020-03-21 17:14:41.497 - Thread: 32 -> CreateDeviceInternal create swapchain
  569. 2020-03-21 17:14:44.758 - Thread: 1 -> MySandboxGame.Constructor() - START
  570. 2020-03-21 17:14:44.759 - Thread: 1 -> MyScreenManager()
  571. 2020-03-21 17:14:44.759 - Thread: 1 -> Game dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
  572. 2020-03-21 17:14:44.759 - Thread: 1 -> Content dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content
  573. 2020-03-21 17:14:45.724 - Thread: 1 -> Preallocate - START
  574. 2020-03-21 17:14:45.726 - Thread: 1 -> MySpaceWorldGenerator - START
  575. 2020-03-21 17:14:45.734 - Thread: 1 -> MySpaceWorldGenerator - END
  576. 2020-03-21 17:14:45.734 - Thread: 1 -> MySpaceBuildComponent - START
  577. 2020-03-21 17:14:45.734 - Thread: 1 -> MySpaceBuildComponent - END
  578. 2020-03-21 17:14:45.734 - Thread: 1 -> MyEntities - START
  579. 2020-03-21 17:14:45.749 - Thread: 1 -> MyEntities - END
  580. 2020-03-21 17:14:45.749 - Thread: 1 -> MyObjectBuilder_Base - START
  581. 2020-03-21 17:14:45.749 - Thread: 1 -> MyObjectBuilder_Base - END
  582. 2020-03-21 17:14:45.749 - Thread: 1 -> MyTransparentGeometry - START
  583. 2020-03-21 17:14:45.749 - Thread: 1 -> MyTransparentGeometry - END
  584. 2020-03-21 17:14:45.749 - Thread: 1 -> MyCubeGridDeformationTables - START
  585. 2020-03-21 17:14:45.757 - Thread: 1 -> MyCubeGridDeformationTables - END
  586. 2020-03-21 17:14:45.757 - Thread: 1 -> MyMath - START
  587. 2020-03-21 17:14:45.757 - Thread: 1 -> MyMath - END
  588. 2020-03-21 17:14:45.757 - Thread: 1 -> MySimpleObjectDraw - START
  589. 2020-03-21 17:14:45.758 - Thread: 1 -> MySimpleObjectDraw - END
  590. 2020-03-21 17:14:45.768 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  591. 2020-03-21 17:14:45.768 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  592. 2020-03-21 17:14:45.768 - Thread: 1 -> MyGuiIngameScriptsPage - START
  593. 2020-03-21 17:14:45.803 - Thread: 1 -> MyGuiIngameScriptsPage - END
  594. 2020-03-21 17:14:45.803 - Thread: 1 -> MyGuiScreenAdminMenu - START
  595. 2020-03-21 17:14:45.804 - Thread: 1 -> MyGuiScreenAdminMenu - END
  596. 2020-03-21 17:14:45.804 - Thread: 1 -> MySyncDestructions - START
  597. 2020-03-21 17:14:45.804 - Thread: 1 -> MySyncDestructions - END
  598. 2020-03-21 17:14:45.804 - Thread: 1 -> MySyncEntity - START
  599. 2020-03-21 17:14:45.804 - Thread: 1 -> MySyncEntity - END
  600. 2020-03-21 17:14:45.804 - Thread: 1 -> MySyncScenario - START
  601. 2020-03-21 17:14:45.804 - Thread: 1 -> MySyncScenario - END
  602. 2020-03-21 17:14:45.804 - Thread: 1 -> MyCommandCharacter - START
  603. 2020-03-21 17:14:45.807 - Thread: 1 -> MyCommandCharacter - END
  604. 2020-03-21 17:14:45.807 - Thread: 1 -> MyCommandConsole - START
  605. 2020-03-21 17:14:45.807 - Thread: 1 -> MyCommandConsole - END
  606. 2020-03-21 17:14:45.807 - Thread: 1 -> MyCommandEntity - START
  607. 2020-03-21 17:14:45.808 - Thread: 1 -> MyCommandEntity - END
  608. 2020-03-21 17:14:45.808 - Thread: 1 -> MyAiTargetManager - START
  609. 2020-03-21 17:14:45.808 - Thread: 1 -> MyAiTargetManager - END
  610. 2020-03-21 17:14:45.808 - Thread: 1 -> MyClientDebugCommands - START
  611. 2020-03-21 17:14:45.809 - Thread: 1 -> MyClientDebugCommands - END
  612. 2020-03-21 17:14:45.809 - Thread: 1 -> MyDedicatedServer - START
  613. 2020-03-21 17:14:45.809 - Thread: 1 -> MyDedicatedServer - END
  614. 2020-03-21 17:14:45.809 - Thread: 1 -> MyDedicatedServerBase - START
  615. 2020-03-21 17:14:45.809 - Thread: 1 -> MyDedicatedServerBase - END
  616. 2020-03-21 17:14:45.809 - Thread: 1 -> MyMultiplayerBase - START
  617. 2020-03-21 17:14:45.809 - Thread: 1 -> MyMultiplayerBase - END
  618. 2020-03-21 17:14:45.809 - Thread: 1 -> MyMultiplayerClient - START
  619. 2020-03-21 17:14:45.809 - Thread: 1 -> MyMultiplayerClient - END
  620. 2020-03-21 17:14:45.809 - Thread: 1 -> MyMultiplayerClientBase - START
  621. 2020-03-21 17:14:45.809 - Thread: 1 -> MyMultiplayerClientBase - END
  622. 2020-03-21 17:14:45.809 - Thread: 1 -> MyMultiplayerLobby - START
  623. 2020-03-21 17:14:45.809 - Thread: 1 -> MyMultiplayerLobby - END
  624. 2020-03-21 17:14:45.809 - Thread: 1 -> MyMultiplayerLobbyClient - START
  625. 2020-03-21 17:14:45.809 - Thread: 1 -> MyMultiplayerLobbyClient - END
  626. 2020-03-21 17:14:45.809 - Thread: 1 -> MyMultiplayerServerBase - START
  627. 2020-03-21 17:14:45.809 - Thread: 1 -> MyMultiplayerServerBase - END
  628. 2020-03-21 17:14:45.809 - Thread: 1 -> MyServerDebugCommands - START
  629. 2020-03-21 17:14:45.810 - Thread: 1 -> MyServerDebugCommands - END
  630. 2020-03-21 17:14:45.810 - Thread: 1 -> MyAIActionsParser - START
  631. 2020-03-21 17:14:45.810 - Thread: 1 -> MyAIActionsParser - END
  632. 2020-03-21 17:14:45.810 - Thread: 1 -> MyCubeGridDefinitions - START
  633. 2020-03-21 17:14:45.855 - Thread: 1 -> MyCubeGridDefinitions - END
  634. 2020-03-21 17:14:45.855 - Thread: 1 -> MyDefinitionManager - START
  635. 2020-03-21 17:14:45.869 - Thread: 1 -> MyDefinitionManager - END
  636. 2020-03-21 17:14:45.869 - Thread: 1 -> Preallocate - END
  637. 2020-03-21 17:14:45.873 - Thread: 1 -> MyCampaignManager.Constructor() - START
  638. 2020-03-21 17:14:46.113 - Thread: 1 -> MyCampaignManager.Constructor() - END
  639. 2020-03-21 17:14:46.113 - Thread: 1 -> MySandboxGame.Constructor() - END
  640. 2020-03-21 17:14:46.123 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  641. 2020-03-21 17:14:46.123 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  642. 2020-03-21 17:14:46.123 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  643. 2020-03-21 17:14:46.123 - Thread: 1 -> Assembly.Location: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  644. 2020-03-21 17:14:46.123 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  645. 2020-03-21 17:14:46.123 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  646. 2020-03-21 17:14:46.125 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  647. 2020-03-21 17:14:46.131 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd.
  648. 2020-03-21 17:14:46.131 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7B79
  649. 2020-03-21 17:14:46.131 - Thread: 1 -> Virtualized: False
  650. 2020-03-21 17:14:46.133 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor
  651. 2020-03-21 17:14:46.134 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,305,081,344 bytes
  652. 2020-03-21 17:14:46.134 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  653. 2020-03-21 17:14:46.134 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 30,566,146,048 bytes
  654. 2020-03-21 17:14:46.134 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,679,843,115,008 bytes
  655. 2020-03-21 17:14:46.138 - Thread: 1 -> Drive C: | Capacity: 473,901,871,104 bytes | Free space: 280,915,218,432 bytes
  656. 2020-03-21 17:14:46.138 - Thread: 1 -> Drive D: | Capacity: 104,853,504 bytes | Free space: 72,511,488 bytes
  657. 2020-03-21 17:14:46.138 - Thread: 1 -> Drive E: | Capacity: 104,853,504 bytes | Free space: 69,799,936 bytes
  658. 2020-03-21 17:14:46.138 - Thread: 1 -> Drive F: | Capacity: 2,000,396,742,656 bytes | Free space: 1,319,399,776,256 bytes
  659. 2020-03-21 17:14:46.138 - Thread: 1 -> Drive G: | Capacity: 499,460,861,952 bytes | Free space: 219,314,126,848 bytes
  660. 2020-03-21 17:14:46.138 - Thread: 1 -> Drive I: | Capacity: 119,926,681,600 bytes | Free space: 59,097,911,296 bytes
  661. 2020-03-21 17:14:46.138 - Thread: 1 -> Drive J: | Capacity: 239,476,928,512 bytes | Free space: 54,369,402,880 bytes
  662. 2020-03-21 17:14:46.138 - Thread: 1 -> Drive L: | Capacity: 16,106,127,360 bytes | Free space: 5,279,088,640 bytes
  663. 2020-03-21 17:14:46.139 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  664. 2020-03-21 17:14:46.141 - Thread: 1 -> MySandboxGame.Initialize() - START
  665. 2020-03-21 17:14:46.141 - Thread: 1 -> Installed DLCs:
  666. 2020-03-21 17:14:46.176 - Thread: 1 -> Decorative Blocks (1049790)
  667. 2020-03-21 17:14:46.176 - Thread: 1 -> Decorative Blocks 2 (1167910)
  668. 2020-03-21 17:14:46.176 - Thread: 1 -> Frostbite (1241550)
  669. 2020-03-21 17:14:46.189 - Thread: 1 -> MyGuiGameControlsHelpers()
  670. 2020-03-21 17:14:46.259 - Thread: 1 -> Havok: Physics.Init
  671. 2020-03-21 17:14:46.542 - Thread: 1 -> Havok: Version: Release(0), 1800, [S}
  672. 2020-03-21 17:14:46.555 - Thread: 1 -> HkGameName: SpaceEngineers
  673. 2020-03-21 17:14:46.562 - Thread: 1 -> MySandboxGame.LoadData() - START
  674. 2020-03-21 17:14:46.564 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  675. 2020-03-21 17:14:46.573 - Thread: 1 -> 4436ac557bfe6831c580b8e3e4d53b29fc46e3ba
  676. 2020-03-21 17:14:46.797 - Thread: 1 -> Loading scenarios
  677. 2020-03-21 17:14:46.833 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  678. 2020-03-21 17:14:46.833 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  679. 2020-03-21 17:14:47.119 - Thread: 1 -> Loading sound definitions
  680. 2020-03-21 17:14:47.448 - Thread: 1 -> Loading OffensiveWords definitions
  681. 2020-03-21 17:14:47.448 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words'
  682. 2020-03-21 17:14:47.448 - Thread: 1 -> Loading shadow textures definitions
  683. 2020-03-21 17:14:47.448 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  684. 2020-03-21 17:14:47.452 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  685. 2020-03-21 17:14:47.493 - Thread: 1 -> MyAudio.LoadData - START
  686. 2020-03-21 17:14:47.565 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000
  687. 2020-03-21 17:14:48.047 - Thread: 1 -> MyAudio.LoadData - END
  688. 2020-03-21 17:14:48.055 - Thread: 16 -> MySandboxGame.PerformPreload() - START
  689. 2020-03-21 17:14:48.057 - Thread: 1 -> MyGuiManager()
  690. 2020-03-21 17:14:48.059 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
  691. 2020-03-21 17:14:48.197 - Thread: 1 -> MyGuiManager.LoadContent() - START
  692. 2020-03-21 17:14:48.227 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
  693. 2020-03-21 17:14:48.235 - Thread: 16 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS
  694. 2020-03-21 17:14:48.236 - Thread: 16 -> ReloadVoxelMaterials
  695. 2020-03-21 17:14:48.244 - Thread: 1 -> MyGuiManager.LoadContent() - START
  696. 2020-03-21 17:14:48.245 - Thread: 1 -> MyGuiManager.LoadContent() - END
  697. 2020-03-21 17:14:48.245 - Thread: 1 -> MyGuiManager.LoadContent() - END
  698. 2020-03-21 17:14:48.253 - Thread: 1 -> Loading default controls
  699. 2020-03-21 17:14:48.295 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2'
  700. 2020-03-21 17:14:48.295 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2'
  701. 2020-03-21 17:14:48.296 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2'
  702. 2020-03-21 17:14:48.296 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2'
  703. 2020-03-21 17:14:48.296 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2'
  704. 2020-03-21 17:14:48.296 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2'
  705. 2020-03-21 17:14:48.296 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2'
  706. 2020-03-21 17:14:48.296 - Thread: 29 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2'
  707. 2020-03-21 17:14:48.352 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved.
  708. 2020-03-21 17:14:48.355 - Thread: 29 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2'
  709. 2020-03-21 17:14:48.358 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved.
  710. 2020-03-21 17:14:48.358 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2'
  711. 2020-03-21 17:14:48.359 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved.
  712. 2020-03-21 17:14:48.359 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2'
  713. 2020-03-21 17:14:48.367 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved.
  714. 2020-03-21 17:14:48.367 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2'
  715. 2020-03-21 17:14:48.370 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved.
  716. 2020-03-21 17:14:48.371 - Thread: 29 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2'
  717. 2020-03-21 17:14:48.374 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved.
  718. 2020-03-21 17:14:48.374 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2'
  719. 2020-03-21 17:14:48.374 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved.
  720. 2020-03-21 17:14:48.375 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2'
  721. 2020-03-21 17:14:48.376 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved.
  722. 2020-03-21 17:14:48.377 - Thread: 29 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2'
  723. 2020-03-21 17:14:48.379 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved.
  724. 2020-03-21 17:14:48.379 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2'
  725. 2020-03-21 17:14:48.380 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved.
  726. 2020-03-21 17:14:48.380 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2'
  727. 2020-03-21 17:14:48.381 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved.
  728. 2020-03-21 17:14:48.388 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2'
  729. 2020-03-21 17:14:48.400 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved.
  730. 2020-03-21 17:14:48.400 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2'
  731. 2020-03-21 17:14:48.400 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved.
  732. 2020-03-21 17:14:48.401 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved.
  733. 2020-03-21 17:14:48.405 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2'
  734. 2020-03-21 17:14:48.405 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2'
  735. 2020-03-21 17:14:48.409 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved.
  736. 2020-03-21 17:14:48.410 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2'
  737. 2020-03-21 17:14:48.424 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved.
  738. 2020-03-21 17:14:48.424 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved.
  739. 2020-03-21 17:14:48.424 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2'
  740. 2020-03-21 17:14:48.424 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2'
  741. 2020-03-21 17:14:48.427 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved.
  742. 2020-03-21 17:14:48.428 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2'
  743. 2020-03-21 17:14:48.435 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved.
  744. 2020-03-21 17:14:48.435 - Thread: 29 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2'
  745. 2020-03-21 17:14:48.436 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved.
  746. 2020-03-21 17:14:48.436 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2'
  747. 2020-03-21 17:14:48.437 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved.
  748. 2020-03-21 17:14:48.437 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2'
  749. 2020-03-21 17:14:48.440 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved.
  750. 2020-03-21 17:14:48.441 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved.
  751. 2020-03-21 17:14:48.441 - Thread: 29 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2'
  752. 2020-03-21 17:14:48.446 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2'
  753. 2020-03-21 17:14:48.455 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved.
  754. 2020-03-21 17:14:48.455 - Thread: 29 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2'
  755. 2020-03-21 17:14:48.461 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved.
  756. 2020-03-21 17:14:48.461 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2'
  757. 2020-03-21 17:14:48.464 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved.
  758. 2020-03-21 17:14:48.465 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2'
  759. 2020-03-21 17:14:48.465 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved.
  760. 2020-03-21 17:14:48.465 - Thread: 29 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2'
  761. 2020-03-21 17:14:48.470 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved.
  762. 2020-03-21 17:14:48.470 - Thread: 29 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2'
  763. 2020-03-21 17:14:48.475 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved.
  764. 2020-03-21 17:14:48.475 - Thread: 29 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2'
  765. 2020-03-21 17:14:48.478 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved.
  766. 2020-03-21 17:14:48.478 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2'
  767. 2020-03-21 17:14:48.481 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved.
  768. 2020-03-21 17:14:48.481 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2'
  769. 2020-03-21 17:14:48.484 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved.
  770. 2020-03-21 17:14:48.484 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2'
  771. 2020-03-21 17:14:48.494 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved.
  772. 2020-03-21 17:14:48.494 - Thread: 29 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2'
  773. 2020-03-21 17:14:48.502 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved.
  774. 2020-03-21 17:14:48.502 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2'
  775. 2020-03-21 17:14:48.503 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved.
  776. 2020-03-21 17:14:48.505 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2'
  777. 2020-03-21 17:14:48.519 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved.
  778. 2020-03-21 17:14:48.520 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2'
  779. 2020-03-21 17:14:48.531 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved.
  780. 2020-03-21 17:14:48.531 - Thread: 29 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2'
  781. 2020-03-21 17:14:48.535 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved.
  782. 2020-03-21 17:14:48.535 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2'
  783. 2020-03-21 17:14:48.540 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved.
  784. 2020-03-21 17:14:48.540 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2'
  785. 2020-03-21 17:14:48.545 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved.
  786. 2020-03-21 17:14:48.545 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2'
  787. 2020-03-21 17:14:48.547 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved.
  788. 2020-03-21 17:14:48.547 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2'
  789. 2020-03-21 17:14:48.554 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2'
  790. 2020-03-21 17:14:48.558 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved.
  791. 2020-03-21 17:14:48.558 - Thread: 29 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2'
  792. 2020-03-21 17:14:48.560 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved.
  793. 2020-03-21 17:14:48.560 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2'
  794. 2020-03-21 17:14:48.583 - Thread: 1 -> MySandboxGame.LoadData() - END
  795. 2020-03-21 17:14:48.599 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved.
  796. 2020-03-21 17:14:48.599 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2'
  797. 2020-03-21 17:14:48.610 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2'
  798. 2020-03-21 17:14:48.626 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2'
  799. 2020-03-21 17:14:48.633 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2'
  800. 2020-03-21 17:14:48.640 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2'
  801. 2020-03-21 17:14:48.644 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2'
  802. 2020-03-21 17:14:48.650 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2'
  803. 2020-03-21 17:14:48.656 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2'
  804. 2020-03-21 17:14:48.661 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2'
  805. 2020-03-21 17:14:48.675 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2'
  806. 2020-03-21 17:14:48.687 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2'
  807. 2020-03-21 17:14:48.702 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2'
  808. 2020-03-21 17:14:48.713 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2'
  809. 2020-03-21 17:14:48.724 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2'
  810. 2020-03-21 17:14:48.742 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2'
  811. 2020-03-21 17:14:48.758 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2'
  812. 2020-03-21 17:14:48.815 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2'
  813. 2020-03-21 17:14:48.860 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved.
  814. 2020-03-21 17:14:48.861 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2'
  815. 2020-03-21 17:14:48.905 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2'
  816. 2020-03-21 17:14:48.940 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2'
  817. 2020-03-21 17:14:48.959 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2'
  818. 2020-03-21 17:14:49.016 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2'
  819. 2020-03-21 17:14:49.053 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2'
  820. 2020-03-21 17:14:49.077 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2'
  821. 2020-03-21 17:14:49.114 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2'
  822. 2020-03-21 17:14:49.150 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2'
  823. 2020-03-21 17:14:49.182 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2'
  824. 2020-03-21 17:14:49.227 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2'
  825. 2020-03-21 17:14:49.247 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2'
  826. 2020-03-21 17:14:49.292 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2'
  827. 2020-03-21 17:14:49.303 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2'
  828. 2020-03-21 17:14:49.343 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2'
  829. 2020-03-21 17:14:49.366 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2'
  830. 2020-03-21 17:14:49.374 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2'
  831. 2020-03-21 17:14:49.402 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2'
  832. 2020-03-21 17:14:49.408 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2'
  833. 2020-03-21 17:14:49.420 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2'
  834. 2020-03-21 17:14:49.436 - Thread: 29 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2'
  835. 2020-03-21 17:14:49.455 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2'
  836. 2020-03-21 17:14:49.602 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2'
  837. 2020-03-21 17:14:49.665 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2'
  838. 2020-03-21 17:14:49.669 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2'
  839. 2020-03-21 17:14:49.718 - Thread: 29 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2'
  840. 2020-03-21 17:14:49.819 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2'
  841. 2020-03-21 17:14:49.833 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2'
  842. 2020-03-21 17:14:49.971 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2'
  843. 2020-03-21 17:14:50.018 - Thread: 29 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2'
  844. 2020-03-21 17:14:50.027 - Thread: 1 -> MySandboxGame.Initialize() - END
  845. 2020-03-21 17:14:50.048 - Thread: 1 -> Timer Frequency: 10000000
  846. 2020-03-21 17:14:50.048 - Thread: 1 -> Ticks per frame: 166667
  847. 2020-03-21 17:14:50.589 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
  848. 2020-03-21 17:14:50.589 - Thread: 1 -> Flares Intensity: 0.1398561
  849. 2020-03-21 17:14:50.589 - Thread: 1 -> Field of view: 1.22173
  850. 2020-03-21 17:14:50.589 - Thread: 1 -> PostProcessingEnabled: False
  851. 2020-03-21 17:14:50.589 - Thread: 1 -> Render.GrassDensityFactor: 0
  852. 2020-03-21 17:14:50.589 - Thread: 1 -> Render.GrassDrawDistance: 49
  853. 2020-03-21 17:14:50.589 - Thread: 1 -> Render.DistanceFade: 823
  854. 2020-03-21 17:14:50.589 - Thread: 1 -> Render.AntialiasingMode: FXAA
  855. 2020-03-21 17:14:50.589 - Thread: 1 -> Render.ShadowQuality: LOW
  856. 2020-03-21 17:14:50.589 - Thread: 1 -> Render.ShadowGPUQuality: HIGH
  857. 2020-03-21 17:14:50.589 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
  858. 2020-03-21 17:14:50.589 - Thread: 1 -> Render.TextureQuality: HIGH
  859. 2020-03-21 17:14:50.589 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16
  860. 2020-03-21 17:14:50.589 - Thread: 1 -> Render.VoxelShaderQuality: HIGH
  861. 2020-03-21 17:14:50.589 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH
  862. 2020-03-21 17:14:50.589 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH
  863. 2020-03-21 17:14:50.604 - Thread: 1 -> Analytics uuid: eaa2eeb3-e858-6771-061b-41c7aeb5fdf5
  864. 2020-03-21 17:14:50.677 - Thread: 1 -> Analytics helper process start reported
  865. 2020-03-21 17:14:50.875 - Thread: 39 -> Analytics session: 20249678
  866. 2020-03-21 17:14:53.030 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
  867. 2020-03-21 17:14:55.295 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
  868. 2020-03-21 17:14:55.295 - Thread: 16 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS
  869. 2020-03-21 17:14:55.295 - Thread: 16 -> MySandboxGame.PerformPreload() - END
  870. 2020-03-21 17:14:56.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  871. 2020-03-21 17:14:56.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  872. 2020-03-21 17:14:59.365 - Thread: 1 -> LoadSession() - Start
  873. 2020-03-21 17:14:59.365 - Thread: 1 -> C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space
  874. 2020-03-21 17:15:01.479 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space\Sandbox_config.sbc
  875. 2020-03-21 17:15:01.487 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings.
  876. 2020-03-21 17:15:01.490 - Thread: 1 -> CheckPoint Experimental mode: Yes
  877. 2020-03-21 17:15:01.490 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, ProceduralDensity, EnableIngameScripts
  878. 2020-03-21 17:15:01.501 - Thread: 15 -> Downloading world mods - START
  879. 2020-03-21 17:15:02.516 - Thread: 1 -> Mod dependencies query successful
  880. 2020-03-21 17:15:02.517 - Thread: 15 -> Reference issue detected (circular reference or wrong order) for mod 1521905890
  881. 2020-03-21 17:15:02.517 - Thread: 15 -> Reference issue detected (circular reference or wrong order) for mod 758597413
  882. 2020-03-21 17:15:02.869 - Thread: 1 -> Mod dependencies query successful
  883. 2020-03-21 17:15:02.875 - Thread: 15 -> MyWorkshop.GetItemsBlocking: getting 24 items
  884. 2020-03-21 17:15:03.558 - Thread: 1 -> Mod query successful
  885. 2020-03-21 17:15:03.564 - Thread: 15 -> Up to date mod: Id = 295393216, title = '(DX11)Armor Thrusters'
  886. 2020-03-21 17:15:03.564 - Thread: 15 -> Up to date mod: Id = 298550266, title = '(DX11)Letters Mod'
  887. 2020-03-21 17:15:03.565 - Thread: 15 -> Up to date mod: Id = 385778606, title = 'Conveyor Hinges - transfer items flexibly'
  888. 2020-03-21 17:15:03.565 - Thread: 15 -> Up to date mod: Id = 400523997, title = 'speed'
  889. 2020-03-21 17:15:03.565 - Thread: 15 -> Up to date mod: Id = 467170527, title = 'Azimuth Power Mod Pack~(DX-11 Ready)'
  890. 2020-03-21 17:15:03.565 - Thread: 15 -> Up to date mod: Id = 470638610, title = 'Azimuth Flat Overhaul Thrusters~(DX-11 Ready)'
  891. 2020-03-21 17:15:03.565 - Thread: 15 -> Up to date mod: Id = 500818376, title = 'Paint Gun - realistic painting for suvival + special creative features'
  892. 2020-03-21 17:15:03.565 - Thread: 15 -> Up to date mod: Id = 655001934, title = '[MWI]Telion - Anti-Fighter Turret(Gen2)'
  893. 2020-03-21 17:15:03.565 - Thread: 15 -> Up to date mod: Id = 728555954, title = 'Hacking Computer v3'
  894. 2020-03-21 17:15:03.565 - Thread: 15 -> Up to date mod: Id = 758597413, title = 'Text HUD API'
  895. 2020-03-21 17:15:03.565 - Thread: 15 -> Up to date mod: Id = 888485827, title = 'Fast Cargo Ship Spawn Rate'
  896. 2020-03-21 17:15:03.565 - Thread: 15 -> Up to date mod: Id = 1135484957, title = 'Surface Occupation'
  897. 2020-03-21 17:15:03.565 - Thread: 15 -> Up to date mod: Id = 1172408535, title = 'Easy NPC Takeovers'
  898. 2020-03-21 17:15:03.565 - Thread: 15 -> Up to date mod: Id = 1225107070, title = 'HoverEngine'
  899. 2020-03-21 17:15:03.565 - Thread: 15 -> Up to date mod: Id = 1469072169, title = 'HUD Compass'
  900. 2020-03-21 17:15:03.566 - Thread: 15 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner'
  901. 2020-03-21 17:15:03.566 - Thread: 15 -> Up to date mod: Id = 1542812795, title = '[MCRN] PDC Cannon Turret'
  902. 2020-03-21 17:15:03.566 - Thread: 15 -> Up to date mod: Id = 1736785358, title = 'Connectors + Collectors'
  903. 2020-03-21 17:15:03.566 - Thread: 15 -> Up to date mod: Id = 1905243833, title = 'Viable Hydrogen'
  904. 2020-03-21 17:15:03.566 - Thread: 15 -> Up to date mod: Id = 1906186459, title = 'Drills+'
  905. 2020-03-21 17:15:03.566 - Thread: 15 -> Up to date mod: Id = 1937888528, title = 'Missing Slopes, Blocks And Windows'
  906. 2020-03-21 17:15:03.566 - Thread: 15 -> Up to date mod: Id = 1939935505, title = 'AQD - Armor Expansion'
  907. 2020-03-21 17:15:03.566 - Thread: 15 -> Up to date mod: Id = 1941903112, title = 'Ore Detector++'
  908. 2020-03-21 17:15:03.566 - Thread: 15 -> Up to date mod: Id = 1967162146, title = 'KK91 - Animated Antennas (Rotating and Blinking) [REPLACES VANILLA]'
  909. 2020-03-21 17:15:03.567 - Thread: 15 -> Mod download time: 0.00 seconds
  910. 2020-03-21 17:15:03.568 - Thread: 15 -> Downloading world mods - END
  911. 2020-03-21 17:15:03.583 - Thread: 1 -> LoadSession() - End
  912. 2020-03-21 17:15:03.601 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  913. 2020-03-21 17:15:03.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  914. 2020-03-21 17:15:03.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  915. 2020-03-21 17:15:03.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  916. 2020-03-21 17:15:03.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  917. 2020-03-21 17:15:03.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  918. 2020-03-21 17:15:03.626 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  919. 2020-03-21 17:15:03.626 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  920. 2020-03-21 17:15:03.822 - Thread: 1 -> RunLoadingAction - START
  921. 2020-03-21 17:15:03.825 - Thread: 1 -> Loading session: C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space
  922. 2020-03-21 17:15:04.343 - Thread: 1 -> GC Memory: 999,549,640 B
  923. 2020-03-21 17:15:04.347 - Thread: 1 -> Process Memory: 3,180,167,168 B
  924. 2020-03-21 17:15:04.348 - Thread: 1 -> Experimental mode: Yes
  925. 2020-03-21 17:15:04.348 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods
  926. 2020-03-21 17:15:05.299 - Thread: 1 -> MyScriptManager.LoadData() - START
  927. 2020-03-21 17:15:12.216 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  928. 2020-03-21 17:15:12.216 - Thread: 1 -> Script loaded: 728555954.sbm_HackingComputer, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  929. 2020-03-21 17:15:12.216 - Thread: 1 -> Script loaded: 1939935505.sbm_SISK, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  930. 2020-03-21 17:15:12.216 - Thread: 1 -> Script loaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  931. 2020-03-21 17:15:12.216 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  932. 2020-03-21 17:15:12.216 - Thread: 1 -> Script loaded: 1967162146.sbm_BlinkingAntenna.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  933. 2020-03-21 17:15:12.216 - Thread: 1 -> Script loaded: 1967162146.sbm_RotatingAntenna.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  934. 2020-03-21 17:15:12.216 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  935. 2020-03-21 17:15:12.216 - Thread: 1 -> Script loaded: 1225107070.sbm_HoverEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  936. 2020-03-21 17:15:12.216 - Thread: 1 -> Script loaded: 1172408535.sbm_EasyNpcCapture, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  937. 2020-03-21 17:15:12.216 - Thread: 1 -> Script loaded: 385778606.sbm_ConveyorHinges, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  938. 2020-03-21 17:15:12.216 - Thread: 1 -> Script loaded: 470638610.sbm_RecolorableThrustFlameLogic.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  939. 2020-03-21 17:15:12.224 - Thread: 1 -> MyScriptManager.LoadData() - END
  940. 2020-03-21 17:15:12.227 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  941. 2020-03-21 17:15:12.228 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  942. 2020-03-21 17:15:12.229 - Thread: 1 -> 4436ac557bfe6831c580b8e3e4d53b29fc46e3ba
  943. 2020-03-21 17:15:12.363 - Thread: 1 -> Loading scenarios
  944. 2020-03-21 17:15:12.363 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  945. 2020-03-21 17:15:12.364 - Thread: 1 -> List of used mods (24) - START
  946. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API'
  947. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 1937888528, Filename = '1937888528.sbm', Name = 'Missing Slopes, Blocks And Windows'
  948. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 728555954, Filename = '728555954.sbm', Name = 'Hacking Computer v3'
  949. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 1906186459, Filename = '1906186459.sbm', Name = 'Drills+'
  950. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 298550266, Filename = '298550266.sbm', Name = '(DX11)Letters Mod'
  951. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 1939935505, Filename = '1939935505.sbm', Name = 'AQD - Armor Expansion'
  952. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 1905243833, Filename = '1905243833.sbm', Name = 'Viable Hydrogen'
  953. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 655001934, Filename = '655001934.sbm', Name = '[MWI]Telion - Anti-Fighter Turret(Gen2)'
  954. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 1542812795, Filename = '1542812795.sbm', Name = '[MCRN] PDC Cannon Turret'
  955. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 400523997, Filename = '400523997.sbm', Name = 'speed'
  956. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 1135484957, Filename = '1135484957.sbm', Name = 'Surface Occupation'
  957. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 500818376, Filename = '500818376.sbm', Name = 'Paint Gun - realistic painting for suvival + special creative features'
  958. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 1941903112, Filename = '1941903112.sbm', Name = 'Ore Detector++'
  959. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner'
  960. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 1967162146, Filename = '1967162146.sbm', Name = 'KK91 - Animated Antennas (Rotating and Blinking) [REPLACES VANILLA]'
  961. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass'
  962. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 1225107070, Filename = '1225107070.sbm', Name = 'HoverEngine'
  963. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 888485827, Filename = '888485827.sbm', Name = 'Fast Cargo Ship Spawn Rate'
  964. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 1172408535, Filename = '1172408535.sbm', Name = 'Easy NPC Takeovers'
  965. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 385778606, Filename = '385778606.sbm', Name = 'Conveyor Hinges - transfer items flexibly'
  966. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 1736785358, Filename = '1736785358.sbm', Name = 'Connectors + Collectors'
  967. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 467170527, Filename = '467170527.sbm', Name = 'Azimuth Power Mod Pack~(DX-11 Ready)'
  968. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 470638610, Filename = '470638610.sbm', Name = 'Azimuth Flat Overhaul Thrusters~(DX-11 Ready)'
  969. 2020-03-21 17:15:12.365 - Thread: 1 -> Id = 295393216, Filename = '295393216.sbm', Name = '(DX11)Armor Thrusters'
  970. 2020-03-21 17:15:12.365 - Thread: 1 -> List of used mods - END
  971. 2020-03-21 17:15:12.722 - Thread: 1 -> Loading behaviors
  972. 2020-03-21 17:15:12.723 - Thread: 1 -> Loading ammo magazines
  973. 2020-03-21 17:15:12.725 - Thread: 1 -> Loading ammo definitions
  974. 2020-03-21 17:15:12.727 - Thread: 1 -> Loading animations
  975. 2020-03-21 17:15:12.729 - Thread: 1 -> Loading animations
  976. 2020-03-21 17:15:12.731 - Thread: 1 -> Loading sound definitions
  977. 2020-03-21 17:15:12.732 - Thread: 1 -> Loading sound definitions
  978. 2020-03-21 17:15:12.734 - Thread: 1 -> Loading sound definitions
  979. 2020-03-21 17:15:12.734 - Thread: 1 -> Loading sound definitions
  980. 2020-03-21 17:15:12.734 - Thread: 1 -> Loading sound definitions
  981. 2020-03-21 17:15:12.734 - Thread: 1 -> Loading sound definitions
  982. 2020-03-21 17:15:12.734 - Thread: 1 -> Loading category classes
  983. 2020-03-21 17:15:12.735 - Thread: 1 -> Loading category classes
  984. 2020-03-21 17:15:12.735 - Thread: 1 -> Loading blueprint classes
  985. 2020-03-21 17:15:12.736 - Thread: 1 -> Loading blueprint class entries
  986. 2020-03-21 17:15:12.737 - Thread: 1 -> Loading blueprint class entries
  987. 2020-03-21 17:15:12.737 - Thread: 1 -> Loading blueprints
  988. 2020-03-21 17:15:12.738 - Thread: 1 -> Loading blueprints
  989. 2020-03-21 17:15:12.738 - Thread: 1 -> Loading agent definitions
  990. 2020-03-21 17:15:12.740 - Thread: 1 -> Loading character definitions
  991. 2020-03-21 17:15:12.749 - Thread: 1 -> Loading character definitions
  992. 2020-03-21 17:15:12.749 - Thread: 1 -> Loading components
  993. 2020-03-21 17:15:12.751 - Thread: 1 -> Loading components
  994. 2020-03-21 17:15:12.751 - Thread: 1 -> Loading configuration
  995. 2020-03-21 17:15:12.751 - Thread: 1 -> Loading container types
  996. 2020-03-21 17:15:12.753 - Thread: 1 -> Loading Contract Types
  997. 2020-03-21 17:15:12.758 - Thread: 1 -> Loading block positions
  998. 2020-03-21 17:15:12.760 - Thread: 1 -> Loading block positions
  999. 2020-03-21 17:15:12.760 - Thread: 1 -> Loading curve definitions
  1000. 2020-03-21 17:15:12.762 - Thread: 1 -> Loading debris
  1001. 2020-03-21 17:15:12.763 - Thread: 1 -> Loading environment items entries
  1002. 2020-03-21 17:15:12.763 - Thread: 1 -> Loading decal global definitions
  1003. 2020-03-21 17:15:12.764 - Thread: 1 -> Loading decal definitions
  1004. 2020-03-21 17:15:12.765 - Thread: 1 -> Loading drone behaviors
  1005. 2020-03-21 17:15:12.767 - Thread: 1 -> Loading edges
  1006. 2020-03-21 17:15:12.768 - Thread: 1 -> Loading emissive color definitions
  1007. 2020-03-21 17:15:12.771 - Thread: 1 -> Loading emissive color default states
  1008. 2020-03-21 17:15:12.774 - Thread: 1 -> Loading animations
  1009. 2020-03-21 17:15:12.774 - Thread: 1 -> Loading entity components
  1010. 2020-03-21 17:15:12.784 - Thread: 1 -> Loading component containers
  1011. 2020-03-21 17:15:12.795 - Thread: 1 -> Loading environment items entries
  1012. 2020-03-21 17:15:12.795 - Thread: 1 -> Loading Faction Names
  1013. 2020-03-21 17:15:12.796 - Thread: 1 -> Loading factions
  1014. 2020-03-21 17:15:12.798 - Thread: 1 -> Loading flare definitions
  1015. 2020-03-21 17:15:12.807 - Thread: 1 -> Loading gas property definitions
  1016. 2020-03-21 17:15:12.807 - Thread: 1 -> Loading event definitions
  1017. 2020-03-21 17:15:12.809 - Thread: 1 -> Loading physical items
  1018. 2020-03-21 17:15:12.824 - Thread: 1 -> Loading LCD texture categories
  1019. 2020-03-21 17:15:12.825 - Thread: 1 -> Loading LCD texture categories
  1020. 2020-03-21 17:15:12.825 - Thread: 1 -> Loading LCD texture categories
  1021. 2020-03-21 17:15:12.825 - Thread: 1 -> Loading OffensiveWords definitions
  1022. 2020-03-21 17:15:12.825 - Thread: 1 -> Loading physical items
  1023. 2020-03-21 17:15:12.828 - Thread: 1 -> Loading physical items
  1024. 2020-03-21 17:15:12.828 - Thread: 1 -> Loading physical material properties
  1025. 2020-03-21 17:15:12.830 - Thread: 1 -> Loading pirate antennas
  1026. 2020-03-21 17:15:12.836 - Thread: 1 -> Loading research blocks definitions
  1027. 2020-03-21 17:15:12.838 - Thread: 1 -> Loading research groups definitions
  1028. 2020-03-21 17:15:12.839 - Thread: 1 -> Loading resource distribution groups
  1029. 2020-03-21 17:15:12.839 - Thread: 1 -> Loading shadow textures definitions
  1030. 2020-03-21 17:15:12.839 - Thread: 1 -> Loading ship sound groups
  1031. 2020-03-21 17:15:12.849 - Thread: 1 -> Loading ship sound groups
  1032. 2020-03-21 17:15:12.850 - Thread: 1 -> Loading sound categories
  1033. 2020-03-21 17:15:12.852 - Thread: 1 -> Loading stat definitions
  1034. 2020-03-21 17:15:12.852 - Thread: 1 -> Loading grid creators
  1035. 2020-03-21 17:15:12.854 - Thread: 1 -> Loading transparent material properties
  1036. 2020-03-21 17:15:12.855 - Thread: 1 -> Loading planet definition
  1037. 2020-03-21 17:15:12.856 - Thread: 1 -> Loading voxel map storage definitions
  1038. 2020-03-21 17:15:12.882 - Thread: 1 -> Loading voxel material definitions
  1039. 2020-03-21 17:15:12.883 - Thread: 1 -> Loading voxel material definitions
  1040. 2020-03-21 17:15:12.883 - Thread: 1 -> Loading voxel material definitions
  1041. 2020-03-21 17:15:12.883 - Thread: 1 -> Loading Weather Effects
  1042. 2020-03-21 17:15:12.886 - Thread: 1 -> Loading transparent material properties
  1043. 2020-03-21 17:15:12.894 - Thread: 1 -> Loading category classes
  1044. 2020-03-21 17:15:12.894 - Thread: 1 -> Loading blueprint class entries
  1045. 2020-03-21 17:15:12.894 - Thread: 1 -> Loading transparent material properties
  1046. 2020-03-21 17:15:12.897 - Thread: 1 -> Loading category classes
  1047. 2020-03-21 17:15:12.897 - Thread: 1 -> Loading blueprint class entries
  1048. 2020-03-21 17:15:12.897 - Thread: 1 -> Loading blueprints
  1049. 2020-03-21 17:15:12.897 - Thread: 1 -> Loading components
  1050. 2020-03-21 17:15:12.897 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/HackingChip
  1051. 2020-03-21 17:15:12.897 - Thread: 1 -> Loading research groups definitions
  1052. 2020-03-21 17:15:12.897 - Thread: 1 -> Loading research blocks definitions
  1053. 2020-03-21 17:15:12.898 - Thread: 1 -> Loading category classes
  1054. 2020-03-21 17:15:12.898 - Thread: 1 -> Loading block positions
  1055. 2020-03-21 17:15:12.899 - Thread: 1 -> Loading category classes
  1056. 2020-03-21 17:15:12.899 - Thread: 1 -> Loading research blocks definitions
  1057. 2020-03-21 17:15:12.901 - Thread: 1 -> Loading gas property definitions
  1058. 2020-03-21 17:15:12.902 - Thread: 1 -> Loading ammo magazines
  1059. 2020-03-21 17:15:12.904 - Thread: 1 -> Loading ammo definitions
  1060. 2020-03-21 17:15:12.905 - Thread: 1 -> Loading sound definitions
  1061. 2020-03-21 17:15:12.906 - Thread: 1 -> Loading category classes
  1062. 2020-03-21 17:15:12.906 - Thread: 1 -> Loading blueprint class entries
  1063. 2020-03-21 17:15:12.906 - Thread: 1 -> Loading blueprints
  1064. 2020-03-21 17:15:12.906 - Thread: 1 -> Loading decal global definitions
  1065. 2020-03-21 17:15:12.906 - Thread: 1 -> Loading decal definitions
  1066. 2020-03-21 17:15:12.907 - Thread: 1 -> Loading sound definitions
  1067. 2020-03-21 17:15:12.908 - Thread: 1 -> Loading category classes
  1068. 2020-03-21 17:15:12.908 - Thread: 1 -> Loading blueprint class entries
  1069. 2020-03-21 17:15:12.908 - Thread: 1 -> Loading blueprint class entries
  1070. 2020-03-21 17:15:12.914 - Thread: 1 -> ASSERT: Duplicate entry of 'VRage.Game.BlueprintClassEntry'
  1071.  
  1072. at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug)
  1073. at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
  1074. at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods)
  1075. at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
  1076. at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
  1077. at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
  1078. at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
  1079. at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
  1080. at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus)
  1081. at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS)
  1082. at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS)
  1083. at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS)
  1084. at Sandbox.MySandboxGame.Update()
  1085. at Sandbox.Engine.Platform.Game.UpdateInternal()
  1086. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  1087. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  1088. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  1089. at Sandbox.Engine.Platform.Game.RunLoop()
  1090. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  1091. at SpaceEngineers.MyProgram.Main(String[] args)
  1092. 2020-03-21 17:15:12.914 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry'
  1093. 2020-03-21 17:15:12.914 - Thread: 1 -> Loading ammo definitions
  1094. 2020-03-21 17:15:12.914 - Thread: 1 -> Loading ammo magazines
  1095. 2020-03-21 17:15:12.915 - Thread: 1 -> Loading blueprints
  1096. 2020-03-21 17:15:12.915 - Thread: 1 -> Loading environment definition
  1097. 2020-03-21 17:15:12.921 - Thread: 1 -> Loading container types
  1098. 2020-03-21 17:15:12.922 - Thread: 1 -> Loading pirate antennas
  1099. 2020-03-21 17:15:12.922 - Thread: 1 -> Loading ammo definitions
  1100. 2020-03-21 17:15:12.922 - Thread: 1 -> Loading ammo magazines
  1101. 2020-03-21 17:15:12.923 - Thread: 1 -> Loading sound definitions
  1102. 2020-03-21 17:15:12.924 - Thread: 1 -> Loading blueprint class entries
  1103. 2020-03-21 17:15:12.924 - Thread: 1 -> Loading blueprints
  1104. 2020-03-21 17:15:12.924 - Thread: 1 -> Loading category classes
  1105. 2020-03-21 17:15:12.924 - Thread: 1 -> Loading physical items
  1106. 2020-03-21 17:15:12.925 - Thread: 1 -> Loading transparent material properties
  1107. 2020-03-21 17:15:12.930 - Thread: 1 -> Loading transparent material properties
  1108. 2020-03-21 17:15:12.930 - Thread: 1 -> Loading transparent material properties
  1109. 2020-03-21 17:15:12.932 - Thread: 1 -> Loading character definitions
  1110. 2020-03-21 17:15:12.935 - Thread: 1 -> Loading container types
  1111. 2020-03-21 17:15:12.936 - Thread: 1 -> Loading drone behaviors
  1112. 2020-03-21 17:15:12.936 - Thread: 1 -> Loading entity components
  1113. 2020-03-21 17:15:12.936 - Thread: 1 -> Loading blueprints
  1114. 2020-03-21 17:15:12.936 - Thread: 1 -> Loading components
  1115. 2020-03-21 17:15:12.937 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech
  1116. 2020-03-21 17:15:12.937 - Thread: 1 -> Loading physical items
  1117. 2020-03-21 17:15:12.939 - Thread: 1 -> Loading transparent material properties
  1118. 2020-03-21 17:15:12.940 - Thread: 1 -> Loading category classes
  1119. 2020-03-21 17:15:12.940 - Thread: 1 -> Loading event definitions
  1120. 2020-03-21 17:15:12.941 - Thread: 1 -> Loading entity components
  1121. 2020-03-21 17:15:12.941 - Thread: 1 -> Loading blueprint class entries
  1122. 2020-03-21 17:15:12.941 - Thread: 1 -> Loading category classes
  1123. 2020-03-21 17:15:12.942 - Thread: 1 -> Loading category classes
  1124. 2020-03-21 17:15:12.942 - Thread: 1 -> Loading category classes
  1125. 2020-03-21 17:15:12.942 - Thread: 1 -> Loading blueprint class entries
  1126. 2020-03-21 17:15:12.943 - Thread: 1 -> Loading category classes
  1127. 2020-03-21 17:15:12.943 - Thread: 1 -> Loading blueprint class entries
  1128. 2020-03-21 17:15:12.947 - Thread: 1 -> Loading category classes
  1129. 2020-03-21 17:15:12.947 - Thread: 1 -> Loading blueprints
  1130. 2020-03-21 17:15:12.948 - Thread: 1 -> Loading blueprint class entries
  1131. 2020-03-21 17:15:12.948 - Thread: 1 -> Loading components
  1132. 2020-03-21 17:15:12.948 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AzimuthSupercharger
  1133. 2020-03-21 17:15:12.948 - Thread: 1 -> Loading transparent material properties
  1134. 2020-03-21 17:15:12.949 - Thread: 1 -> Loading category classes
  1135. 2020-03-21 17:15:12.949 - Thread: 1 -> Loading block positions
  1136. 2020-03-21 17:15:12.950 - Thread: 1 -> Audio effects definitions
  1137. 2020-03-21 17:15:12.953 - Thread: 1 -> Loading environment items definitions
  1138. 2020-03-21 17:15:12.954 - Thread: 1 -> Loading environment items definitions
  1139. 2020-03-21 17:15:12.955 - Thread: 1 -> Loading physical material properties
  1140. 2020-03-21 17:15:12.959 - Thread: 1 -> Loading particle effect definitions
  1141. 2020-03-21 17:15:13.011 - Thread: 1 -> Loading particle effect definitions
  1142. 2020-03-21 17:15:13.011 - Thread: 1 -> Loading environment item definitions
  1143. 2020-03-21 17:15:13.014 - Thread: 1 -> Loading weapon definitions
  1144. 2020-03-21 17:15:13.027 - Thread: 1 -> Loading weapon definitions
  1145. 2020-03-21 17:15:13.028 - Thread: 1 -> Loading particle effect definitions
  1146. 2020-03-21 17:15:13.028 - Thread: 1 -> CPU Particles are not supported anymore: recoil_Flash / Vertical_Sprite
  1147. 2020-03-21 17:15:13.028 - Thread: 1 -> ASSERT: Not supported anymore
  1148.  
  1149. at Sandbox.Definitions.MyDefinitionManager.InitParticleEffects(MyModContext context, DefinitionDictionary`1 output, MyObjectBuilder_ParticleEffect[] classes, Boolean failOnDebug)
  1150. at Sandbox.Definitions.MyDefinitionManager.LoadPhase2(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug)
  1151. at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
  1152. at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods)
  1153. at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
  1154. at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
  1155. at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
  1156. at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
  1157. at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
  1158. at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus)
  1159. at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS)
  1160. at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS)
  1161. at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS)
  1162. at Sandbox.MySandboxGame.Update()
  1163. at Sandbox.Engine.Platform.Game.UpdateInternal()
  1164. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  1165. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  1166. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  1167. at Sandbox.Engine.Platform.Game.RunLoop()
  1168. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  1169. at SpaceEngineers.MyProgram.Main(String[] args)
  1170. 2020-03-21 17:15:13.028 - Thread: 1 -> CPU Particles are not supported anymore: recoil_Flash / 45_Degree_Sprite
  1171. 2020-03-21 17:15:13.029 - Thread: 1 -> CPU Particles are not supported anymore: recoil_Flash / Front_Facing_Sprite
  1172. 2020-03-21 17:15:13.029 - Thread: 1 -> CPU Particles are not supported anymore: recoil_Flash / -45_Degree_Sprite
  1173. 2020-03-21 17:15:13.029 - Thread: 1 -> CPU Particles are not supported anymore: recoil_Flash / Glow
  1174. 2020-03-21 17:15:13.029 - Thread: 1 -> Loading weapon definitions
  1175. 2020-03-21 17:15:13.030 - Thread: 1 -> Loading weapon definitions
  1176. 2020-03-21 17:15:13.039 - Thread: 1 -> Loading cube blocks
  1177. 2020-03-21 17:15:13.066 - Thread: 1 -> Created block definitions
  1178. 2020-03-21 17:15:13.067 - Thread: 1 -> Loading cube blocks
  1179. 2020-03-21 17:15:13.097 - Thread: 1 -> Created block definitions
  1180. 2020-03-21 17:15:13.108 - Thread: 1 -> Loading cube blocks
  1181. 2020-03-21 17:15:13.110 - Thread: 1 -> Created block definitions
  1182. 2020-03-21 17:15:13.111 - Thread: 1 -> Loading cube blocks
  1183. 2020-03-21 17:15:13.113 - Thread: 1 -> Created block definitions
  1184. 2020-03-21 17:15:13.113 - Thread: 1 -> Loading cube blocks
  1185. 2020-03-21 17:15:13.114 - Thread: 1 -> Created block definitions
  1186. 2020-03-21 17:15:13.114 - Thread: 1 -> Loading cube blocks
  1187. 2020-03-21 17:15:13.116 - Thread: 1 -> Created block definitions
  1188. 2020-03-21 17:15:13.116 - Thread: 1 -> Loading cube blocks
  1189. 2020-03-21 17:15:13.119 - Thread: 1 -> Created block definitions
  1190. 2020-03-21 17:15:13.119 - Thread: 1 -> Loading cube blocks
  1191. 2020-03-21 17:15:13.120 - Thread: 1 -> Created block definitions
  1192. 2020-03-21 17:15:13.121 - Thread: 1 -> Loading cube blocks
  1193. 2020-03-21 17:15:13.122 - Thread: 1 -> Created block definitions
  1194. 2020-03-21 17:15:13.123 - Thread: 1 -> Loading cube blocks
  1195. 2020-03-21 17:15:13.128 - Thread: 1 -> Created block definitions
  1196. 2020-03-21 17:15:13.129 - Thread: 1 -> Loading cube blocks
  1197. 2020-03-21 17:15:13.129 - Thread: 1 -> Created block definitions
  1198. 2020-03-21 17:15:13.130 - Thread: 1 -> Loading cube blocks
  1199. 2020-03-21 17:15:13.130 - Thread: 1 -> Created block definitions
  1200. 2020-03-21 17:15:13.133 - Thread: 1 -> Loading cube blocks
  1201. 2020-03-21 17:15:13.134 - Thread: 1 -> Created block definitions
  1202. 2020-03-21 17:15:13.135 - Thread: 1 -> Loading cube blocks
  1203. 2020-03-21 17:15:13.135 - Thread: 1 -> Created block definitions
  1204. 2020-03-21 17:15:13.136 - Thread: 1 -> Loading cube blocks
  1205. 2020-03-21 17:15:13.136 - Thread: 1 -> Created block definitions
  1206. 2020-03-21 17:15:13.137 - Thread: 1 -> Loading cube blocks
  1207. 2020-03-21 17:15:13.137 - Thread: 1 -> Created block definitions
  1208. 2020-03-21 17:15:13.139 - Thread: 1 -> Loading cube blocks
  1209. 2020-03-21 17:15:13.142 - Thread: 1 -> Created block definitions
  1210. 2020-03-21 17:15:13.143 - Thread: 1 -> Loading cube blocks
  1211. 2020-03-21 17:15:13.145 - Thread: 1 -> Created block definitions
  1212. 2020-03-21 17:15:13.148 - Thread: 1 -> Loading cube blocks
  1213. 2020-03-21 17:15:13.148 - Thread: 1 -> Created block definitions
  1214. 2020-03-21 17:15:13.150 - Thread: 1 -> Loading cube blocks
  1215. 2020-03-21 17:15:13.153 - Thread: 1 -> Created block definitions
  1216. 2020-03-21 17:15:13.155 - Thread: 1 -> Loading cube blocks
  1217. 2020-03-21 17:15:13.155 - Thread: 1 -> Created block definitions
  1218. 2020-03-21 17:15:13.157 - Thread: 1 -> Loading cube blocks
  1219. 2020-03-21 17:15:13.158 - Thread: 1 -> Created block definitions
  1220. 2020-03-21 17:15:13.160 - Thread: 1 -> Loading cube blocks
  1221. 2020-03-21 17:15:13.162 - Thread: 1 -> Created block definitions
  1222. 2020-03-21 17:15:13.165 - Thread: 1 -> Loading cube blocks
  1223. 2020-03-21 17:15:13.166 - Thread: 1 -> Created block definitions
  1224. 2020-03-21 17:15:13.168 - Thread: 1 -> Loading cube blocks
  1225. 2020-03-21 17:15:13.169 - Thread: 1 -> Created block definitions
  1226. 2020-03-21 17:15:13.171 - Thread: 1 -> Loading cube blocks
  1227. 2020-03-21 17:15:13.171 - Thread: 1 -> Created block definitions
  1228. 2020-03-21 17:15:13.177 - Thread: 1 -> Loading cube blocks
  1229. 2020-03-21 17:15:13.180 - Thread: 1 -> Created definition for: Light Armor Negative Half Slope
  1230. 2020-03-21 17:15:13.180 - Thread: 1 -> Created definition for: Light Armor Tiny Corner
  1231. 2020-03-21 17:15:13.181 - Thread: 1 -> Created definition for: Light Armor Half Slope Top
  1232. 2020-03-21 17:15:13.181 - Thread: 1 -> Created definition for: Light Armor Half Slope Corner
  1233. 2020-03-21 17:15:13.181 - Thread: 1 -> Created definition for: Light Armor Half Slope tip
  1234. 2020-03-21 17:15:13.182 - Thread: 1 -> Created definition for: Light Armor Straight Slope Corner
  1235. 2020-03-21 17:15:13.182 - Thread: 1 -> Created block definitions
  1236. 2020-03-21 17:15:13.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_negative_Half_Slope_Large
  1237. 2020-03-21 17:15:13.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Tiny_Corner_Large
  1238. 2020-03-21 17:15:13.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_top_Large
  1239. 2020-03-21 17:15:13.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_Large
  1240. 2020-03-21 17:15:13.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_slope_tip_Corner_Large
  1241. 2020-03-21 17:15:13.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Slope_Straight_Corner_Large
  1242. 2020-03-21 17:15:13.182 - Thread: 1 -> Loading cube blocks
  1243. 2020-03-21 17:15:13.183 - Thread: 1 -> Created definition for: Light Armor Negative Half Slope
  1244. 2020-03-21 17:15:13.183 - Thread: 1 -> Created definition for: Light Armor Tiny Corner
  1245. 2020-03-21 17:15:13.184 - Thread: 1 -> Created definition for: Light Armor Half Slope Top
  1246. 2020-03-21 17:15:13.184 - Thread: 1 -> Created definition for: Light Armor Half Slope Corner
  1247. 2020-03-21 17:15:13.184 - Thread: 1 -> Created definition for: Light Armor Half Slope tip
  1248. 2020-03-21 17:15:13.185 - Thread: 1 -> Created definition for: Light Armor Straight Slope Corner
  1249. 2020-03-21 17:15:13.185 - Thread: 1 -> Created block definitions
  1250. 2020-03-21 17:15:13.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_negative_Half_Slope_Large
  1251. 2020-03-21 17:15:13.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Tiny_Corner_Large
  1252. 2020-03-21 17:15:13.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_top_Large
  1253. 2020-03-21 17:15:13.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_Large
  1254. 2020-03-21 17:15:13.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_slope_tip_Corner_Large
  1255. 2020-03-21 17:15:13.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Slope_Straight_Corner_Large
  1256. 2020-03-21 17:15:13.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_negative_Half_Slope_Small
  1257. 2020-03-21 17:15:13.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Tiny_Corner_Small
  1258. 2020-03-21 17:15:13.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_top_Small
  1259. 2020-03-21 17:15:13.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_Small
  1260. 2020-03-21 17:15:13.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_slope_tip_Corner_Small
  1261. 2020-03-21 17:15:13.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Slope_Straight_Corner_Small
  1262. 2020-03-21 17:15:13.185 - Thread: 1 -> Loading cube blocks
  1263. 2020-03-21 17:15:13.186 - Thread: 1 -> Created definition for: Centered Window
  1264. 2020-03-21 17:15:13.186 - Thread: 1 -> Created definition for: Half 2x1 Sloped Window
  1265. 2020-03-21 17:15:13.187 - Thread: 1 -> Created definition for: Half 2x1 Sloped Window inset
  1266. 2020-03-21 17:15:13.187 - Thread: 1 -> Created definition for: Angled Sloped Window
  1267. 2020-03-21 17:15:13.188 - Thread: 1 -> Created definition for: Angled Sloped Window Inset
  1268. 2020-03-21 17:15:13.188 - Thread: 1 -> Created definition for: Angled Sloped Window Inv
  1269. 2020-03-21 17:15:13.189 - Thread: 1 -> Created definition for: Angled Sloped Window Inset Inv
  1270. 2020-03-21 17:15:13.189 - Thread: 1 -> Created block definitions
  1271. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_negative_Half_Slope_Large
  1272. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Tiny_Corner_Large
  1273. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_top_Large
  1274. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_Large
  1275. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_slope_tip_Corner_Large
  1276. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Slope_Straight_Corner_Large
  1277. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_WindowCenterd
  1278. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_Half_Sloped_Window
  1279. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_Half_Sloped_WindowInv
  1280. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope
  1281. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inset
  1282. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inv
  1283. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inset_inv
  1284. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_negative_Half_Slope_Small
  1285. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Tiny_Corner_Small
  1286. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_top_Small
  1287. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_Small
  1288. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_slope_tip_Corner_Small
  1289. 2020-03-21 17:15:13.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Slope_Straight_Corner_Small
  1290. 2020-03-21 17:15:13.190 - Thread: 1 -> Loading cube blocks
  1291. 2020-03-21 17:15:13.190 - Thread: 1 -> Created definition for: Centered Window
  1292. 2020-03-21 17:15:13.190 - Thread: 1 -> Created definition for: Half 2x1 Sloped Window
  1293. 2020-03-21 17:15:13.191 - Thread: 1 -> Created definition for: Half 2x1 Sloped Window inset
  1294. 2020-03-21 17:15:13.191 - Thread: 1 -> Created definition for: Angled Sloped Window
  1295. 2020-03-21 17:15:13.192 - Thread: 1 -> Created definition for: Angled Sloped Window Inset
  1296. 2020-03-21 17:15:13.192 - Thread: 1 -> Created definition for: Angled Sloped Window Inv
  1297. 2020-03-21 17:15:13.192 - Thread: 1 -> Created definition for: Angled Sloped Window Inset Inv
  1298. 2020-03-21 17:15:13.192 - Thread: 1 -> Created block definitions
  1299. 2020-03-21 17:15:13.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_negative_Half_Slope_Large
  1300. 2020-03-21 17:15:13.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Tiny_Corner_Large
  1301. 2020-03-21 17:15:13.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_top_Large
  1302. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_Large
  1303. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_slope_tip_Corner_Large
  1304. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Slope_Straight_Corner_Large
  1305. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_WindowCenterd
  1306. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_Half_Sloped_Window
  1307. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_Half_Sloped_WindowInv
  1308. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope
  1309. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inset
  1310. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inv
  1311. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inset_inv
  1312. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_negative_Half_Slope_Small
  1313. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Tiny_Corner_Small
  1314. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_top_Small
  1315. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_Small
  1316. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_slope_tip_Corner_Small
  1317. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Slope_Straight_Corner_Small
  1318. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_WindowCenterd_Small
  1319. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_Half_Sloped_Window_Small
  1320. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_Half_Sloped_WindowInv_Small
  1321. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_Small
  1322. 2020-03-21 17:15:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inset_Small
  1323. 2020-03-21 17:15:13.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inv_Small
  1324. 2020-03-21 17:15:13.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inset_inv_Small
  1325. 2020-03-21 17:15:13.194 - Thread: 1 -> Loading cube blocks
  1326. 2020-03-21 17:15:13.196 - Thread: 1 -> mod_warning: Hacking Computer v3
  1327. 2020-03-21 17:15:13.196 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\728555954\Data\CubeBlocks_Hacking.sbc
  1328. 2020-03-21 17:15:13.196 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_UpgradeModule/SmallHackingBlock
  1329. 2020-03-21 17:15:13.196 - Thread: 1 -> Created definition for: Hacking Computer
  1330. 2020-03-21 17:15:13.197 - Thread: 1 -> Created definition for: Hacking Computer
  1331. 2020-03-21 17:15:13.198 - Thread: 1 -> Created definition for: Firewall Computer
  1332. 2020-03-21 17:15:13.198 - Thread: 1 -> Created block definitions
  1333. 2020-03-21 17:15:13.198 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeHackingBlock
  1334. 2020-03-21 17:15:13.198 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeFirewallBlock
  1335. 2020-03-21 17:15:13.198 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallHackingBlock
  1336. 2020-03-21 17:15:13.199 - Thread: 1 -> Loading cube blocks
  1337. 2020-03-21 17:15:13.200 - Thread: 1 -> Created definition for: Drill
  1338. 2020-03-21 17:15:13.201 - Thread: 1 -> Created definition for: Drill
  1339. 2020-03-21 17:15:13.201 - Thread: 1 -> Created block definitions
  1340. 2020-03-21 17:15:13.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/LargeBlockDrill
  1341. 2020-03-21 17:15:13.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SmallBlockDrill
  1342. 2020-03-21 17:15:13.202 - Thread: 1 -> Loading cube blocks
  1343. 2020-03-21 17:15:13.206 - Thread: 1 -> Created definition for: Letter 0
  1344. 2020-03-21 17:15:13.209 - Thread: 1 -> Created definition for: Letter 0
  1345. 2020-03-21 17:15:13.216 - Thread: 1 -> Created definition for: Letter 1
  1346. 2020-03-21 17:15:13.217 - Thread: 1 -> Created definition for: Letter 1
  1347. 2020-03-21 17:15:13.220 - Thread: 1 -> Created definition for: Letter 2
  1348. 2020-03-21 17:15:13.222 - Thread: 1 -> Created definition for: Letter 2
  1349. 2020-03-21 17:15:13.226 - Thread: 1 -> Created definition for: Letter 3
  1350. 2020-03-21 17:15:13.228 - Thread: 1 -> Created definition for: Letter 3
  1351. 2020-03-21 17:15:13.232 - Thread: 1 -> Created definition for: Letter 4
  1352. 2020-03-21 17:15:13.234 - Thread: 1 -> Created definition for: Letter 4
  1353. 2020-03-21 17:15:13.237 - Thread: 1 -> Created definition for: Letter 5
  1354. 2020-03-21 17:15:13.238 - Thread: 1 -> Created definition for: Letter 5
  1355. 2020-03-21 17:15:13.243 - Thread: 1 -> Created definition for: Letter 6
  1356. 2020-03-21 17:15:13.244 - Thread: 1 -> Created definition for: Letter 6
  1357. 2020-03-21 17:15:13.247 - Thread: 1 -> Created definition for: Letter 7
  1358. 2020-03-21 17:15:13.250 - Thread: 1 -> Created definition for: Letter 7
  1359. 2020-03-21 17:15:13.253 - Thread: 1 -> Created definition for: Letter 8
  1360. 2020-03-21 17:15:13.255 - Thread: 1 -> Created definition for: Letter 8
  1361. 2020-03-21 17:15:13.259 - Thread: 1 -> Created definition for: Letter 9
  1362. 2020-03-21 17:15:13.260 - Thread: 1 -> Created definition for: Letter 9
  1363. 2020-03-21 17:15:13.263 - Thread: 1 -> Created definition for: Letter A
  1364. 2020-03-21 17:15:13.265 - Thread: 1 -> Created definition for: Letter A
  1365. 2020-03-21 17:15:13.269 - Thread: 1 -> Created definition for: Letter B
  1366. 2020-03-21 17:15:13.270 - Thread: 1 -> Created definition for: Letter B
  1367. 2020-03-21 17:15:13.274 - Thread: 1 -> Created definition for: Letter C
  1368. 2020-03-21 17:15:13.276 - Thread: 1 -> Created definition for: Letter C
  1369. 2020-03-21 17:15:13.279 - Thread: 1 -> Created definition for: Letter D
  1370. 2020-03-21 17:15:13.281 - Thread: 1 -> Created definition for: Letter D
  1371. 2020-03-21 17:15:13.284 - Thread: 1 -> Created definition for: Letter E
  1372. 2020-03-21 17:15:13.287 - Thread: 1 -> Created definition for: Letter E
  1373. 2020-03-21 17:15:13.290 - Thread: 1 -> Created definition for: Letter F
  1374. 2020-03-21 17:15:13.291 - Thread: 1 -> Created definition for: Letter F
  1375. 2020-03-21 17:15:13.294 - Thread: 1 -> Created definition for: Letter G
  1376. 2020-03-21 17:15:13.297 - Thread: 1 -> Created definition for: Letter G
  1377. 2020-03-21 17:15:13.300 - Thread: 1 -> Created definition for: Letter H
  1378. 2020-03-21 17:15:13.303 - Thread: 1 -> Created definition for: Letter H
  1379. 2020-03-21 17:15:13.306 - Thread: 1 -> Created definition for: Letter I
  1380. 2020-03-21 17:15:13.307 - Thread: 1 -> Created definition for: Letter I
  1381. 2020-03-21 17:15:13.312 - Thread: 1 -> Created definition for: Letter J
  1382. 2020-03-21 17:15:13.313 - Thread: 1 -> Created definition for: Letter J
  1383. 2020-03-21 17:15:13.317 - Thread: 1 -> Created definition for: Letter K
  1384. 2020-03-21 17:15:13.319 - Thread: 1 -> Created definition for: Letter K
  1385. 2020-03-21 17:15:13.323 - Thread: 1 -> Created definition for: Letter L
  1386. 2020-03-21 17:15:13.324 - Thread: 1 -> Created definition for: Letter L
  1387. 2020-03-21 17:15:13.327 - Thread: 1 -> Created definition for: Letter M
  1388. 2020-03-21 17:15:13.330 - Thread: 1 -> Created definition for: Letter M
  1389. 2020-03-21 17:15:13.333 - Thread: 1 -> Created definition for: Letter N
  1390. 2020-03-21 17:15:13.334 - Thread: 1 -> Created definition for: Letter N
  1391. 2020-03-21 17:15:13.337 - Thread: 1 -> Created definition for: Letter O
  1392. 2020-03-21 17:15:13.339 - Thread: 1 -> Created definition for: Letter O
  1393. 2020-03-21 17:15:13.343 - Thread: 1 -> Created definition for: Letter P
  1394. 2020-03-21 17:15:13.345 - Thread: 1 -> Created definition for: Letter P
  1395. 2020-03-21 17:15:13.349 - Thread: 1 -> Created definition for: Letter Q
  1396. 2020-03-21 17:15:13.351 - Thread: 1 -> Created definition for: Letter Q
  1397. 2020-03-21 17:15:13.354 - Thread: 1 -> Created definition for: Letter R
  1398. 2020-03-21 17:15:13.355 - Thread: 1 -> Created definition for: Letter R
  1399. 2020-03-21 17:15:13.360 - Thread: 1 -> Created definition for: Letter S
  1400. 2020-03-21 17:15:13.361 - Thread: 1 -> Created definition for: Letter S
  1401. 2020-03-21 17:15:13.365 - Thread: 1 -> Created definition for: Letter T
  1402. 2020-03-21 17:15:13.367 - Thread: 1 -> Created definition for: Letter T
  1403. 2020-03-21 17:15:13.370 - Thread: 1 -> Created definition for: Letter U
  1404. 2020-03-21 17:15:13.371 - Thread: 1 -> Created definition for: Letter U
  1405. 2020-03-21 17:15:13.376 - Thread: 1 -> Created definition for: Letter V
  1406. 2020-03-21 17:15:13.377 - Thread: 1 -> Created definition for: Letter V
  1407. 2020-03-21 17:15:13.382 - Thread: 1 -> Created definition for: Letter W
  1408. 2020-03-21 17:15:13.383 - Thread: 1 -> Created definition for: Letter W
  1409. 2020-03-21 17:15:13.386 - Thread: 1 -> Created definition for: Letter X
  1410. 2020-03-21 17:15:13.388 - Thread: 1 -> Created definition for: Letter X
  1411. 2020-03-21 17:15:13.392 - Thread: 1 -> Created definition for: Letter Y
  1412. 2020-03-21 17:15:13.394 - Thread: 1 -> Created definition for: Letter Y
  1413. 2020-03-21 17:15:13.397 - Thread: 1 -> Created definition for: Letter Z
  1414. 2020-03-21 17:15:13.399 - Thread: 1 -> Created definition for: Letter Z
  1415. 2020-03-21 17:15:13.402 - Thread: 1 -> Created definition for: Letter PERIOD
  1416. 2020-03-21 17:15:13.405 - Thread: 1 -> Created definition for: Letter PERIOD
  1417. 2020-03-21 17:15:13.408 - Thread: 1 -> Created definition for: Letter COMMA
  1418. 2020-03-21 17:15:13.410 - Thread: 1 -> Created definition for: Letter COMMA
  1419. 2020-03-21 17:15:13.413 - Thread: 1 -> Created definition for: Letter EXCLAMATION MARK
  1420. 2020-03-21 17:15:13.416 - Thread: 1 -> Created definition for: Letter EXCLAMATION MARK
  1421. 2020-03-21 17:15:13.419 - Thread: 1 -> Created definition for: Letter QUESTION MARK
  1422. 2020-03-21 17:15:13.420 - Thread: 1 -> Created definition for: Letter QUESTION MARK
  1423. 2020-03-21 17:15:13.424 - Thread: 1 -> Created definition for: Letter QUOTE
  1424. 2020-03-21 17:15:13.426 - Thread: 1 -> Created definition for: Letter QUOTE
  1425. 2020-03-21 17:15:13.429 - Thread: 1 -> Created definition for: Letter COLON
  1426. 2020-03-21 17:15:13.432 - Thread: 1 -> Created definition for: Letter COLON
  1427. 2020-03-21 17:15:13.432 - Thread: 1 -> Created block definitions
  1428. 2020-03-21 17:15:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_0
  1429. 2020-03-21 17:15:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_1
  1430. 2020-03-21 17:15:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_2
  1431. 2020-03-21 17:15:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_3
  1432. 2020-03-21 17:15:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_4
  1433. 2020-03-21 17:15:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_5
  1434. 2020-03-21 17:15:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_6
  1435. 2020-03-21 17:15:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_7
  1436. 2020-03-21 17:15:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_8
  1437. 2020-03-21 17:15:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_9
  1438. 2020-03-21 17:15:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_A
  1439. 2020-03-21 17:15:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_B
  1440. 2020-03-21 17:15:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_C
  1441. 2020-03-21 17:15:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_D
  1442. 2020-03-21 17:15:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_E
  1443. 2020-03-21 17:15:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_F
  1444. 2020-03-21 17:15:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_G
  1445. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_H
  1446. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_I
  1447. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_J
  1448. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_K
  1449. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_L
  1450. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_M
  1451. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_N
  1452. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_O
  1453. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_P
  1454. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_Q
  1455. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_R
  1456. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_S
  1457. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_T
  1458. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_U
  1459. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_V
  1460. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_W
  1461. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_X
  1462. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_Y
  1463. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_Z
  1464. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_PERIOD
  1465. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_COMMA
  1466. 2020-03-21 17:15:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_EXCLAMATION
  1467. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_QUESTION
  1468. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_QUOTE
  1469. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_COLON
  1470. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_0
  1471. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_1
  1472. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_2
  1473. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_3
  1474. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_4
  1475. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_5
  1476. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_6
  1477. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_7
  1478. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_8
  1479. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_9
  1480. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_A
  1481. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_B
  1482. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_C
  1483. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_D
  1484. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_E
  1485. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_F
  1486. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_G
  1487. 2020-03-21 17:15:13.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_H
  1488. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_I
  1489. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_J
  1490. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_K
  1491. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_L
  1492. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_M
  1493. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_N
  1494. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_O
  1495. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_P
  1496. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_Q
  1497. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_R
  1498. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_S
  1499. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_T
  1500. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_U
  1501. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_V
  1502. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_W
  1503. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_X
  1504. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_Y
  1505. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_Z
  1506. 2020-03-21 17:15:13.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_PERIOD
  1507. 2020-03-21 17:15:13.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_COMMA
  1508. 2020-03-21 17:15:13.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_EXCLAMATION
  1509. 2020-03-21 17:15:13.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_QUESTION
  1510. 2020-03-21 17:15:13.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_QUOTE
  1511. 2020-03-21 17:15:13.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_COLON
  1512. 2020-03-21 17:15:13.438 - Thread: 1 -> Loading cube blocks
  1513. 2020-03-21 17:15:13.441 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Corner_Bevel
  1514. 2020-03-21 17:15:13.442 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Corner_Bevel
  1515. 2020-03-21 17:15:13.442 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Corner_Bevel
  1516. 2020-03-21 17:15:13.443 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Corner_Bevel
  1517. 2020-03-21 17:15:13.443 - Thread: 1 -> Created block definitions
  1518. 2020-03-21 17:15:13.443 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  1519. 2020-03-21 17:15:13.443 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  1520. 2020-03-21 17:15:13.443 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  1521. 2020-03-21 17:15:13.443 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  1522. 2020-03-21 17:15:13.443 - Thread: 1 -> Loading cube blocks
  1523. 2020-03-21 17:15:13.444 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Corner_Split
  1524. 2020-03-21 17:15:13.445 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Corner_Split
  1525. 2020-03-21 17:15:13.445 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Corner_Split
  1526. 2020-03-21 17:15:13.445 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Corner_Split
  1527. 2020-03-21 17:15:13.445 - Thread: 1 -> Created block definitions
  1528. 2020-03-21 17:15:13.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  1529. 2020-03-21 17:15:13.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  1530. 2020-03-21 17:15:13.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split
  1531. 2020-03-21 17:15:13.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split
  1532. 2020-03-21 17:15:13.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  1533. 2020-03-21 17:15:13.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  1534. 2020-03-21 17:15:13.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split
  1535. 2020-03-21 17:15:13.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split
  1536. 2020-03-21 17:15:13.446 - Thread: 1 -> Loading cube blocks
  1537. 2020-03-21 17:15:13.446 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Corner_Split_2x1x1_Base
  1538. 2020-03-21 17:15:13.447 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Corner_Split_2x1x1_Base
  1539. 2020-03-21 17:15:13.447 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Corner_Split_2x1x1_Base
  1540. 2020-03-21 17:15:13.447 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Corner_Split_2x1x1_Base
  1541. 2020-03-21 17:15:13.447 - Thread: 1 -> Created block definitions
  1542. 2020-03-21 17:15:13.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  1543. 2020-03-21 17:15:13.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  1544. 2020-03-21 17:15:13.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split
  1545. 2020-03-21 17:15:13.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split
  1546. 2020-03-21 17:15:13.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base
  1547. 2020-03-21 17:15:13.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base
  1548. 2020-03-21 17:15:13.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  1549. 2020-03-21 17:15:13.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  1550. 2020-03-21 17:15:13.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split
  1551. 2020-03-21 17:15:13.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split
  1552. 2020-03-21 17:15:13.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base
  1553. 2020-03-21 17:15:13.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base
  1554. 2020-03-21 17:15:13.448 - Thread: 1 -> Loading cube blocks
  1555. 2020-03-21 17:15:13.449 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Corner_Split_2x1x1_Tip
  1556. 2020-03-21 17:15:13.449 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Corner_Split_2x1x1_Tip
  1557. 2020-03-21 17:15:13.449 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Corner_Split_2x1x1_Tip
  1558. 2020-03-21 17:15:13.450 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Corner_Split_2x1x1_Tip
  1559. 2020-03-21 17:15:13.450 - Thread: 1 -> Created block definitions
  1560. 2020-03-21 17:15:13.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  1561. 2020-03-21 17:15:13.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  1562. 2020-03-21 17:15:13.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split
  1563. 2020-03-21 17:15:13.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split
  1564. 2020-03-21 17:15:13.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base
  1565. 2020-03-21 17:15:13.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base
  1566. 2020-03-21 17:15:13.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip
  1567. 2020-03-21 17:15:13.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip
  1568. 2020-03-21 17:15:13.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  1569. 2020-03-21 17:15:13.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  1570. 2020-03-21 17:15:13.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split
  1571. 2020-03-21 17:15:13.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split
  1572. 2020-03-21 17:15:13.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base
  1573. 2020-03-21 17:15:13.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base
  1574. 2020-03-21 17:15:13.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip
  1575. 2020-03-21 17:15:13.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip
  1576. 2020-03-21 17:15:13.451 - Thread: 1 -> Loading cube blocks
  1577. 2020-03-21 17:15:13.451 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Half_Corner_Inv_Base
  1578. 2020-03-21 17:15:13.452 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Half_Corner_Inv_Base
  1579. 2020-03-21 17:15:13.452 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Half_Corner_Inv_Base
  1580. 2020-03-21 17:15:13.453 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Half_Corner_Inv_Base
  1581. 2020-03-21 17:15:13.453 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Half_Corner_Inv_BaseMirror
  1582. 2020-03-21 17:15:13.454 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Half_Corner_Inv_BaseMirror
  1583. 2020-03-21 17:15:13.454 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Half_Corner_Inv_BaseMirror
  1584. 2020-03-21 17:15:13.454 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Half_Corner_Inv_BaseMirror
  1585. 2020-03-21 17:15:13.454 - Thread: 1 -> Created block definitions
  1586. 2020-03-21 17:15:13.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  1587. 2020-03-21 17:15:13.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  1588. 2020-03-21 17:15:13.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split
  1589. 2020-03-21 17:15:13.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split
  1590. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base
  1591. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base
  1592. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip
  1593. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip
  1594. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base
  1595. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base
  1596. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror
  1597. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror
  1598. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  1599. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  1600. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split
  1601. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split
  1602. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base
  1603. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base
  1604. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip
  1605. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip
  1606. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base
  1607. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base
  1608. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror
  1609. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror
  1610. 2020-03-21 17:15:13.455 - Thread: 1 -> Loading cube blocks
  1611. 2020-03-21 17:15:13.456 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Half_Corner_Inv_Tip
  1612. 2020-03-21 17:15:13.457 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Half_Corner_Inv_Tip
  1613. 2020-03-21 17:15:13.457 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Half_Corner_Inv_Tip
  1614. 2020-03-21 17:15:13.458 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Half_Corner_Inv_Tip
  1615. 2020-03-21 17:15:13.458 - Thread: 1 -> Created block definitions
  1616. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  1617. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  1618. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split
  1619. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split
  1620. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base
  1621. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base
  1622. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip
  1623. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip
  1624. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base
  1625. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base
  1626. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror
  1627. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror
  1628. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip
  1629. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip
  1630. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  1631. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  1632. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split
  1633. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split
  1634. 2020-03-21 17:15:13.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base
  1635. 2020-03-21 17:15:13.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base
  1636. 2020-03-21 17:15:13.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip
  1637. 2020-03-21 17:15:13.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip
  1638. 2020-03-21 17:15:13.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base
  1639. 2020-03-21 17:15:13.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base
  1640. 2020-03-21 17:15:13.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror
  1641. 2020-03-21 17:15:13.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror
  1642. 2020-03-21 17:15:13.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip
  1643. 2020-03-21 17:15:13.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip
  1644. 2020-03-21 17:15:13.459 - Thread: 1 -> Loading cube blocks
  1645. 2020-03-21 17:15:13.460 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Inv_Corner_Split
  1646. 2020-03-21 17:15:13.460 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Inv_Corner_Split
  1647. 2020-03-21 17:15:13.460 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Inv_Corner_Split
  1648. 2020-03-21 17:15:13.461 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Inv_Corner_Split
  1649. 2020-03-21 17:15:13.461 - Thread: 1 -> Created block definitions
  1650. 2020-03-21 17:15:13.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  1651. 2020-03-21 17:15:13.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  1652. 2020-03-21 17:15:13.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split
  1653. 2020-03-21 17:15:13.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split
  1654. 2020-03-21 17:15:13.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base
  1655. 2020-03-21 17:15:13.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base
  1656. 2020-03-21 17:15:13.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip
  1657. 2020-03-21 17:15:13.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip
  1658. 2020-03-21 17:15:13.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base
  1659. 2020-03-21 17:15:13.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base
  1660. 2020-03-21 17:15:13.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror
  1661. 2020-03-21 17:15:13.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror
  1662. 2020-03-21 17:15:13.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip
  1663. 2020-03-21 17:15:13.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip
  1664. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split
  1665. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split
  1666. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  1667. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  1668. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split
  1669. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split
  1670. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base
  1671. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base
  1672. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip
  1673. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip
  1674. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base
  1675. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base
  1676. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror
  1677. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror
  1678. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip
  1679. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip
  1680. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split
  1681. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split
  1682. 2020-03-21 17:15:13.462 - Thread: 1 -> Loading cube blocks
  1683. 2020-03-21 17:15:13.463 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_1x1
  1684. 2020-03-21 17:15:13.463 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_1x1
  1685. 2020-03-21 17:15:13.464 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_1x1
  1686. 2020-03-21 17:15:13.464 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_1x1
  1687. 2020-03-21 17:15:13.464 - Thread: 1 -> Created block definitions
  1688. 2020-03-21 17:15:13.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  1689. 2020-03-21 17:15:13.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  1690. 2020-03-21 17:15:13.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split
  1691. 2020-03-21 17:15:13.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split
  1692. 2020-03-21 17:15:13.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base
  1693. 2020-03-21 17:15:13.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base
  1694. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip
  1695. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip
  1696. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base
  1697. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base
  1698. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror
  1699. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror
  1700. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip
  1701. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip
  1702. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split
  1703. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split
  1704. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1
  1705. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1
  1706. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  1707. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  1708. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split
  1709. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split
  1710. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base
  1711. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base
  1712. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip
  1713. 2020-03-21 17:15:13.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip
  1714. 2020-03-21 17:15:13.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base
  1715. 2020-03-21 17:15:13.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base
  1716. 2020-03-21 17:15:13.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror
  1717. 2020-03-21 17:15:13.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror
  1718. 2020-03-21 17:15:13.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip
  1719. 2020-03-21 17:15:13.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip
  1720. 2020-03-21 17:15:13.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split
  1721. 2020-03-21 17:15:13.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split
  1722. 2020-03-21 17:15:13.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1
  1723. 2020-03-21 17:15:13.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1
  1724. 2020-03-21 17:15:13.466 - Thread: 1 -> Loading cube blocks
  1725. 2020-03-21 17:15:13.467 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_2x1Base
  1726. 2020-03-21 17:15:13.469 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_2x1Base
  1727. 2020-03-21 17:15:13.469 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_2x1Base
  1728. 2020-03-21 17:15:13.469 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_2x1Base
  1729. 2020-03-21 17:15:13.470 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_2x1BaseMirror
  1730. 2020-03-21 17:15:13.470 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_2x1BaseMirror
  1731. 2020-03-21 17:15:13.471 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_2x1BaseMirror
  1732. 2020-03-21 17:15:13.471 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_2x1BaseMirror
  1733. 2020-03-21 17:15:13.471 - Thread: 1 -> Created block definitions
  1734. 2020-03-21 17:15:13.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  1735. 2020-03-21 17:15:13.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  1736. 2020-03-21 17:15:13.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split
  1737. 2020-03-21 17:15:13.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split
  1738. 2020-03-21 17:15:13.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base
  1739. 2020-03-21 17:15:13.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base
  1740. 2020-03-21 17:15:13.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip
  1741. 2020-03-21 17:15:13.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip
  1742. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base
  1743. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base
  1744. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror
  1745. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror
  1746. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip
  1747. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip
  1748. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split
  1749. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split
  1750. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1
  1751. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1
  1752. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base
  1753. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base
  1754. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror
  1755. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror
  1756. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  1757. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  1758. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split
  1759. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split
  1760. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base
  1761. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base
  1762. 2020-03-21 17:15:13.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip
  1763. 2020-03-21 17:15:13.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip
  1764. 2020-03-21 17:15:13.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base
  1765. 2020-03-21 17:15:13.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base
  1766. 2020-03-21 17:15:13.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror
  1767. 2020-03-21 17:15:13.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror
  1768. 2020-03-21 17:15:13.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip
  1769. 2020-03-21 17:15:13.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip
  1770. 2020-03-21 17:15:13.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split
  1771. 2020-03-21 17:15:13.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split
  1772. 2020-03-21 17:15:13.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1
  1773. 2020-03-21 17:15:13.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1
  1774. 2020-03-21 17:15:13.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base
  1775. 2020-03-21 17:15:13.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base
  1776. 2020-03-21 17:15:13.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror
  1777. 2020-03-21 17:15:13.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror
  1778. 2020-03-21 17:15:13.473 - Thread: 1 -> Loading cube blocks
  1779. 2020-03-21 17:15:13.474 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_2x1Tip
  1780. 2020-03-21 17:15:13.475 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_2x1Tip
  1781. 2020-03-21 17:15:13.475 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_2x1Tip
  1782. 2020-03-21 17:15:13.475 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_2x1Tip
  1783. 2020-03-21 17:15:13.476 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_2x1TipMirror
  1784. 2020-03-21 17:15:13.476 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_2x1TipMirror
  1785. 2020-03-21 17:15:13.477 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_2x1TipMirror
  1786. 2020-03-21 17:15:13.477 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_2x1TipMirror
  1787. 2020-03-21 17:15:13.477 - Thread: 1 -> Created block definitions
  1788. 2020-03-21 17:15:13.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  1789. 2020-03-21 17:15:13.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  1790. 2020-03-21 17:15:13.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split
  1791. 2020-03-21 17:15:13.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split
  1792. 2020-03-21 17:15:13.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base
  1793. 2020-03-21 17:15:13.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base
  1794. 2020-03-21 17:15:13.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip
  1795. 2020-03-21 17:15:13.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip
  1796. 2020-03-21 17:15:13.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base
  1797. 2020-03-21 17:15:13.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base
  1798. 2020-03-21 17:15:13.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror
  1799. 2020-03-21 17:15:13.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror
  1800. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip
  1801. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip
  1802. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split
  1803. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split
  1804. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1
  1805. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1
  1806. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base
  1807. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base
  1808. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror
  1809. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror
  1810. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip
  1811. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip
  1812. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror
  1813. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror
  1814. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  1815. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  1816. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split
  1817. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split
  1818. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base
  1819. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base
  1820. 2020-03-21 17:15:13.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip
  1821. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip
  1822. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base
  1823. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base
  1824. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror
  1825. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror
  1826. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip
  1827. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip
  1828. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split
  1829. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split
  1830. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1
  1831. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1
  1832. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base
  1833. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base
  1834. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror
  1835. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror
  1836. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip
  1837. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip
  1838. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror
  1839. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror
  1840. 2020-03-21 17:15:13.479 - Thread: 1 -> Loading cube blocks
  1841. 2020-03-21 17:15:13.480 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_Slope
  1842. 2020-03-21 17:15:13.480 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_Slope
  1843. 2020-03-21 17:15:13.481 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_Slope
  1844. 2020-03-21 17:15:13.481 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_Slope
  1845. 2020-03-21 17:15:13.481 - Thread: 1 -> Created block definitions
  1846. 2020-03-21 17:15:13.481 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  1847. 2020-03-21 17:15:13.481 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  1848. 2020-03-21 17:15:13.481 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split
  1849. 2020-03-21 17:15:13.481 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split
  1850. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base
  1851. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base
  1852. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip
  1853. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip
  1854. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base
  1855. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base
  1856. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror
  1857. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror
  1858. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip
  1859. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip
  1860. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split
  1861. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split
  1862. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1
  1863. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1
  1864. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base
  1865. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base
  1866. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror
  1867. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror
  1868. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip
  1869. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip
  1870. 2020-03-21 17:15:13.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror
  1871. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror
  1872. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope
  1873. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope
  1874. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  1875. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  1876. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split
  1877. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split
  1878. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base
  1879. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base
  1880. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip
  1881. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip
  1882. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base
  1883. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base
  1884. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror
  1885. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror
  1886. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip
  1887. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip
  1888. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split
  1889. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split
  1890. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1
  1891. 2020-03-21 17:15:13.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1
  1892. 2020-03-21 17:15:13.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base
  1893. 2020-03-21 17:15:13.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base
  1894. 2020-03-21 17:15:13.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror
  1895. 2020-03-21 17:15:13.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror
  1896. 2020-03-21 17:15:13.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip
  1897. 2020-03-21 17:15:13.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip
  1898. 2020-03-21 17:15:13.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror
  1899. 2020-03-21 17:15:13.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror
  1900. 2020-03-21 17:15:13.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope
  1901. 2020-03-21 17:15:13.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope
  1902. 2020-03-21 17:15:13.484 - Thread: 1 -> Loading cube blocks
  1903. 2020-03-21 17:15:13.485 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_Slope2x1
  1904. 2020-03-21 17:15:13.485 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_Slope2x1
  1905. 2020-03-21 17:15:13.486 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_Slope2x1
  1906. 2020-03-21 17:15:13.486 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_Slope2x1
  1907. 2020-03-21 17:15:13.486 - Thread: 1 -> Created block definitions
  1908. 2020-03-21 17:15:13.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  1909. 2020-03-21 17:15:13.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  1910. 2020-03-21 17:15:13.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split
  1911. 2020-03-21 17:15:13.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split
  1912. 2020-03-21 17:15:13.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base
  1913. 2020-03-21 17:15:13.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base
  1914. 2020-03-21 17:15:13.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip
  1915. 2020-03-21 17:15:13.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip
  1916. 2020-03-21 17:15:13.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base
  1917. 2020-03-21 17:15:13.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base
  1918. 2020-03-21 17:15:13.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror
  1919. 2020-03-21 17:15:13.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror
  1920. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip
  1921. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip
  1922. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split
  1923. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split
  1924. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1
  1925. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1
  1926. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base
  1927. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base
  1928. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror
  1929. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror
  1930. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip
  1931. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip
  1932. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror
  1933. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror
  1934. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope
  1935. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope
  1936. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1
  1937. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1
  1938. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  1939. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  1940. 2020-03-21 17:15:13.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split
  1941. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split
  1942. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base
  1943. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base
  1944. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip
  1945. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip
  1946. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base
  1947. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base
  1948. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror
  1949. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror
  1950. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip
  1951. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip
  1952. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split
  1953. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split
  1954. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1
  1955. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1
  1956. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base
  1957. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base
  1958. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror
  1959. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror
  1960. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip
  1961. 2020-03-21 17:15:13.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip
  1962. 2020-03-21 17:15:13.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror
  1963. 2020-03-21 17:15:13.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror
  1964. 2020-03-21 17:15:13.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope
  1965. 2020-03-21 17:15:13.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope
  1966. 2020-03-21 17:15:13.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1
  1967. 2020-03-21 17:15:13.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1
  1968. 2020-03-21 17:15:13.489 - Thread: 1 -> Loading cube blocks
  1969. 2020-03-21 17:15:13.489 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_Triangle
  1970. 2020-03-21 17:15:13.490 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_Triangle
  1971. 2020-03-21 17:15:13.490 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_Triangle
  1972. 2020-03-21 17:15:13.491 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_Triangle
  1973. 2020-03-21 17:15:13.491 - Thread: 1 -> Created block definitions
  1974. 2020-03-21 17:15:13.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  1975. 2020-03-21 17:15:13.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  1976. 2020-03-21 17:15:13.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split
  1977. 2020-03-21 17:15:13.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split
  1978. 2020-03-21 17:15:13.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base
  1979. 2020-03-21 17:15:13.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base
  1980. 2020-03-21 17:15:13.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip
  1981. 2020-03-21 17:15:13.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip
  1982. 2020-03-21 17:15:13.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base
  1983. 2020-03-21 17:15:13.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base
  1984. 2020-03-21 17:15:13.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror
  1985. 2020-03-21 17:15:13.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror
  1986. 2020-03-21 17:15:13.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip
  1987. 2020-03-21 17:15:13.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip
  1988. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split
  1989. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split
  1990. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1
  1991. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1
  1992. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base
  1993. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base
  1994. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror
  1995. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror
  1996. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip
  1997. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip
  1998. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror
  1999. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror
  2000. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope
  2001. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope
  2002. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1
  2003. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1
  2004. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle
  2005. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle
  2006. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  2007. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  2008. 2020-03-21 17:15:13.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split
  2009. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split
  2010. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base
  2011. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base
  2012. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip
  2013. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip
  2014. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base
  2015. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base
  2016. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror
  2017. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror
  2018. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip
  2019. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip
  2020. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split
  2021. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split
  2022. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1
  2023. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1
  2024. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base
  2025. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base
  2026. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror
  2027. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror
  2028. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip
  2029. 2020-03-21 17:15:13.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip
  2030. 2020-03-21 17:15:13.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror
  2031. 2020-03-21 17:15:13.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror
  2032. 2020-03-21 17:15:13.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope
  2033. 2020-03-21 17:15:13.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope
  2034. 2020-03-21 17:15:13.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1
  2035. 2020-03-21 17:15:13.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1
  2036. 2020-03-21 17:15:13.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle
  2037. 2020-03-21 17:15:13.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle
  2038. 2020-03-21 17:15:13.494 - Thread: 1 -> Loading cube blocks
  2039. 2020-03-21 17:15:13.494 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_Corner
  2040. 2020-03-21 17:15:13.495 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_Corner
  2041. 2020-03-21 17:15:13.495 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_Corner
  2042. 2020-03-21 17:15:13.497 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_Corner
  2043. 2020-03-21 17:15:13.497 - Thread: 1 -> Created block definitions
  2044. 2020-03-21 17:15:13.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  2045. 2020-03-21 17:15:13.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  2046. 2020-03-21 17:15:13.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split
  2047. 2020-03-21 17:15:13.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split
  2048. 2020-03-21 17:15:13.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base
  2049. 2020-03-21 17:15:13.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base
  2050. 2020-03-21 17:15:13.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip
  2051. 2020-03-21 17:15:13.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip
  2052. 2020-03-21 17:15:13.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base
  2053. 2020-03-21 17:15:13.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base
  2054. 2020-03-21 17:15:13.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror
  2055. 2020-03-21 17:15:13.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror
  2056. 2020-03-21 17:15:13.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip
  2057. 2020-03-21 17:15:13.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip
  2058. 2020-03-21 17:15:13.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split
  2059. 2020-03-21 17:15:13.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split
  2060. 2020-03-21 17:15:13.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1
  2061. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1
  2062. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base
  2063. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base
  2064. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror
  2065. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror
  2066. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip
  2067. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip
  2068. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror
  2069. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror
  2070. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope
  2071. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope
  2072. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1
  2073. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1
  2074. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle
  2075. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle
  2076. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner
  2077. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner
  2078. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  2079. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  2080. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split
  2081. 2020-03-21 17:15:13.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split
  2082. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base
  2083. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base
  2084. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip
  2085. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip
  2086. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base
  2087. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base
  2088. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror
  2089. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror
  2090. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip
  2091. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip
  2092. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split
  2093. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split
  2094. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1
  2095. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1
  2096. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base
  2097. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base
  2098. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror
  2099. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror
  2100. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip
  2101. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip
  2102. 2020-03-21 17:15:13.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror
  2103. 2020-03-21 17:15:13.500 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror
  2104. 2020-03-21 17:15:13.500 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope
  2105. 2020-03-21 17:15:13.500 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope
  2106. 2020-03-21 17:15:13.500 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1
  2107. 2020-03-21 17:15:13.500 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1
  2108. 2020-03-21 17:15:13.500 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle
  2109. 2020-03-21 17:15:13.500 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle
  2110. 2020-03-21 17:15:13.500 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner
  2111. 2020-03-21 17:15:13.500 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner
  2112. 2020-03-21 17:15:13.500 - Thread: 1 -> Loading cube blocks
  2113. 2020-03-21 17:15:13.500 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_Corner_Split
  2114. 2020-03-21 17:15:13.501 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_Corner_Split
  2115. 2020-03-21 17:15:13.501 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_Corner_Split
  2116. 2020-03-21 17:15:13.502 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_Corner_Split
  2117. 2020-03-21 17:15:13.502 - Thread: 1 -> Created block definitions
  2118. 2020-03-21 17:15:13.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  2119. 2020-03-21 17:15:13.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  2120. 2020-03-21 17:15:13.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split
  2121. 2020-03-21 17:15:13.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split
  2122. 2020-03-21 17:15:13.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base
  2123. 2020-03-21 17:15:13.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base
  2124. 2020-03-21 17:15:13.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip
  2125. 2020-03-21 17:15:13.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip
  2126. 2020-03-21 17:15:13.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base
  2127. 2020-03-21 17:15:13.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base
  2128. 2020-03-21 17:15:13.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror
  2129. 2020-03-21 17:15:13.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror
  2130. 2020-03-21 17:15:13.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip
  2131. 2020-03-21 17:15:13.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip
  2132. 2020-03-21 17:15:13.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split
  2133. 2020-03-21 17:15:13.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split
  2134. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1
  2135. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1
  2136. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base
  2137. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base
  2138. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror
  2139. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror
  2140. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip
  2141. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip
  2142. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror
  2143. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror
  2144. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope
  2145. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope
  2146. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1
  2147. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1
  2148. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle
  2149. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle
  2150. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner
  2151. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner
  2152. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split
  2153. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split
  2154. 2020-03-21 17:15:13.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  2155. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  2156. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split
  2157. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split
  2158. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base
  2159. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base
  2160. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip
  2161. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip
  2162. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base
  2163. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base
  2164. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror
  2165. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror
  2166. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip
  2167. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip
  2168. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split
  2169. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split
  2170. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1
  2171. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1
  2172. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base
  2173. 2020-03-21 17:15:13.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base
  2174. 2020-03-21 17:15:13.505 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror
  2175. 2020-03-21 17:15:13.505 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror
  2176. 2020-03-21 17:15:13.505 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip
  2177. 2020-03-21 17:15:13.505 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip
  2178. 2020-03-21 17:15:13.505 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror
  2179. 2020-03-21 17:15:13.505 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror
  2180. 2020-03-21 17:15:13.505 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope
  2181. 2020-03-21 17:15:13.505 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope
  2182. 2020-03-21 17:15:13.505 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1
  2183. 2020-03-21 17:15:13.505 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1
  2184. 2020-03-21 17:15:13.505 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle
  2185. 2020-03-21 17:15:13.505 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle
  2186. 2020-03-21 17:15:13.506 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner
  2187. 2020-03-21 17:15:13.506 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner
  2188. 2020-03-21 17:15:13.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split
  2189. 2020-03-21 17:15:13.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split
  2190. 2020-03-21 17:15:13.507 - Thread: 1 -> Loading cube blocks
  2191. 2020-03-21 17:15:13.507 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_InvCorner
  2192. 2020-03-21 17:15:13.508 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_InvCorner
  2193. 2020-03-21 17:15:13.508 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_InvCorner
  2194. 2020-03-21 17:15:13.508 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_InvCorner
  2195. 2020-03-21 17:15:13.508 - Thread: 1 -> Created block definitions
  2196. 2020-03-21 17:15:13.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  2197. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  2198. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split
  2199. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split
  2200. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base
  2201. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base
  2202. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip
  2203. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip
  2204. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base
  2205. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base
  2206. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror
  2207. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror
  2208. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip
  2209. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip
  2210. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split
  2211. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split
  2212. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1
  2213. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1
  2214. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base
  2215. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base
  2216. 2020-03-21 17:15:13.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror
  2217. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror
  2218. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip
  2219. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip
  2220. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror
  2221. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror
  2222. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope
  2223. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope
  2224. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1
  2225. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1
  2226. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle
  2227. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle
  2228. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner
  2229. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner
  2230. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split
  2231. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split
  2232. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner
  2233. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner
  2234. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  2235. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  2236. 2020-03-21 17:15:13.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split
  2237. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split
  2238. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base
  2239. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base
  2240. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip
  2241. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip
  2242. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base
  2243. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base
  2244. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror
  2245. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror
  2246. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip
  2247. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip
  2248. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split
  2249. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split
  2250. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1
  2251. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1
  2252. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base
  2253. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base
  2254. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror
  2255. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror
  2256. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip
  2257. 2020-03-21 17:15:13.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip
  2258. 2020-03-21 17:15:13.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror
  2259. 2020-03-21 17:15:13.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror
  2260. 2020-03-21 17:15:13.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope
  2261. 2020-03-21 17:15:13.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope
  2262. 2020-03-21 17:15:13.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1
  2263. 2020-03-21 17:15:13.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1
  2264. 2020-03-21 17:15:13.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle
  2265. 2020-03-21 17:15:13.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle
  2266. 2020-03-21 17:15:13.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner
  2267. 2020-03-21 17:15:13.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner
  2268. 2020-03-21 17:15:13.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split
  2269. 2020-03-21 17:15:13.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split
  2270. 2020-03-21 17:15:13.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner
  2271. 2020-03-21 17:15:13.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner
  2272. 2020-03-21 17:15:13.512 - Thread: 1 -> Loading cube blocks
  2273. 2020-03-21 17:15:13.513 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_InvCorner_Split
  2274. 2020-03-21 17:15:13.513 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_InvCorner_Split
  2275. 2020-03-21 17:15:13.514 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_InvCorner_Split
  2276. 2020-03-21 17:15:13.514 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_InvCorner_Split
  2277. 2020-03-21 17:15:13.514 - Thread: 1 -> Created block definitions
  2278. 2020-03-21 17:15:13.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  2279. 2020-03-21 17:15:13.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  2280. 2020-03-21 17:15:13.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split
  2281. 2020-03-21 17:15:13.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split
  2282. 2020-03-21 17:15:13.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base
  2283. 2020-03-21 17:15:13.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base
  2284. 2020-03-21 17:15:13.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip
  2285. 2020-03-21 17:15:13.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip
  2286. 2020-03-21 17:15:13.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base
  2287. 2020-03-21 17:15:13.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base
  2288. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror
  2289. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror
  2290. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip
  2291. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip
  2292. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split
  2293. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split
  2294. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1
  2295. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1
  2296. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base
  2297. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base
  2298. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror
  2299. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror
  2300. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip
  2301. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip
  2302. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror
  2303. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror
  2304. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope
  2305. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope
  2306. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1
  2307. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1
  2308. 2020-03-21 17:15:13.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle
  2309. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle
  2310. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner
  2311. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner
  2312. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split
  2313. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split
  2314. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner
  2315. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner
  2316. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split
  2317. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split
  2318. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  2319. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  2320. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split
  2321. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split
  2322. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base
  2323. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base
  2324. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip
  2325. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip
  2326. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base
  2327. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base
  2328. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror
  2329. 2020-03-21 17:15:13.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror
  2330. 2020-03-21 17:15:13.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip
  2331. 2020-03-21 17:15:13.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip
  2332. 2020-03-21 17:15:13.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split
  2333. 2020-03-21 17:15:13.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split
  2334. 2020-03-21 17:15:13.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1
  2335. 2020-03-21 17:15:13.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1
  2336. 2020-03-21 17:15:13.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base
  2337. 2020-03-21 17:15:13.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base
  2338. 2020-03-21 17:15:13.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror
  2339. 2020-03-21 17:15:13.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror
  2340. 2020-03-21 17:15:13.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip
  2341. 2020-03-21 17:15:13.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip
  2342. 2020-03-21 17:15:13.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror
  2343. 2020-03-21 17:15:13.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror
  2344. 2020-03-21 17:15:13.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope
  2345. 2020-03-21 17:15:13.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope
  2346. 2020-03-21 17:15:13.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1
  2347. 2020-03-21 17:15:13.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1
  2348. 2020-03-21 17:15:13.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle
  2349. 2020-03-21 17:15:13.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle
  2350. 2020-03-21 17:15:13.519 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner
  2351. 2020-03-21 17:15:13.519 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner
  2352. 2020-03-21 17:15:13.519 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split
  2353. 2020-03-21 17:15:13.519 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split
  2354. 2020-03-21 17:15:13.519 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner
  2355. 2020-03-21 17:15:13.519 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner
  2356. 2020-03-21 17:15:13.519 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split
  2357. 2020-03-21 17:15:13.519 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split
  2358. 2020-03-21 17:15:13.519 - Thread: 1 -> Loading cube blocks
  2359. 2020-03-21 17:15:13.519 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_SlabSlope
  2360. 2020-03-21 17:15:13.520 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_SlabSlope
  2361. 2020-03-21 17:15:13.520 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_SlabSlope
  2362. 2020-03-21 17:15:13.521 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_SlabSlope
  2363. 2020-03-21 17:15:13.521 - Thread: 1 -> Created block definitions
  2364. 2020-03-21 17:15:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel
  2365. 2020-03-21 17:15:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel
  2366. 2020-03-21 17:15:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split
  2367. 2020-03-21 17:15:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split
  2368. 2020-03-21 17:15:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base
  2369. 2020-03-21 17:15:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base
  2370. 2020-03-21 17:15:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip
  2371. 2020-03-21 17:15:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip
  2372. 2020-03-21 17:15:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base
  2373. 2020-03-21 17:15:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base
  2374. 2020-03-21 17:15:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror
  2375. 2020-03-21 17:15:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror
  2376. 2020-03-21 17:15:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip
  2377. 2020-03-21 17:15:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip
  2378. 2020-03-21 17:15:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split
  2379. 2020-03-21 17:15:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split
  2380. 2020-03-21 17:15:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1
  2381. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1
  2382. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base
  2383. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base
  2384. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror
  2385. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror
  2386. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip
  2387. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip
  2388. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror
  2389. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror
  2390. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope
  2391. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope
  2392. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1
  2393. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1
  2394. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle
  2395. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle
  2396. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner
  2397. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner
  2398. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split
  2399. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split
  2400. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner
  2401. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner
  2402. 2020-03-21 17:15:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split
  2403. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split
  2404. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_SlabSlope
  2405. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_SlabSlope
  2406. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel
  2407. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel
  2408. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split
  2409. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split
  2410. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base
  2411. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base
  2412. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip
  2413. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip
  2414. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base
  2415. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base
  2416. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror
  2417. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror
  2418. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip
  2419. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip
  2420. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split
  2421. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split
  2422. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1
  2423. 2020-03-21 17:15:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1
  2424. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base
  2425. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base
  2426. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror
  2427. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror
  2428. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip
  2429. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip
  2430. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror
  2431. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror
  2432. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope
  2433. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope
  2434. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1
  2435. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1
  2436. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle
  2437. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle
  2438. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner
  2439. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner
  2440. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split
  2441. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split
  2442. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner
  2443. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner
  2444. 2020-03-21 17:15:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split
  2445. 2020-03-21 17:15:13.525 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split
  2446. 2020-03-21 17:15:13.525 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_SlabSlope
  2447. 2020-03-21 17:15:13.525 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_SlabSlope
  2448. 2020-03-21 17:15:13.527 - Thread: 1 -> Loading cube blocks
  2449. 2020-03-21 17:15:13.529 - Thread: 1 -> Created definition for: Hydrogen Engine
  2450. 2020-03-21 17:15:13.530 - Thread: 1 -> Created definition for: Hydrogen Engine
  2451. 2020-03-21 17:15:13.530 - Thread: 1 -> Created block definitions
  2452. 2020-03-21 17:15:13.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/LargeHydrogenEngine
  2453. 2020-03-21 17:15:13.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/SmallHydrogenEngine
  2454. 2020-03-21 17:15:13.530 - Thread: 1 -> Loading cube blocks
  2455. 2020-03-21 17:15:13.532 - Thread: 1 -> Created definition for: O2/H2 Generator
  2456. 2020-03-21 17:15:13.533 - Thread: 1 -> Created definition for: O2/H2 Generator
  2457. 2020-03-21 17:15:13.533 - Thread: 1 -> Created block definitions
  2458. 2020-03-21 17:15:13.533 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/LargeHydrogenEngine
  2459. 2020-03-21 17:15:13.533 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/(null)
  2460. 2020-03-21 17:15:13.533 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/SmallHydrogenEngine
  2461. 2020-03-21 17:15:13.533 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/OxygenGeneratorSmall
  2462. 2020-03-21 17:15:13.534 - Thread: 1 -> Loading cube blocks
  2463. 2020-03-21 17:15:13.540 - Thread: 1 -> Created definition for: [Telion]AF Sphere Turret
  2464. 2020-03-21 17:15:13.540 - Thread: 1 -> Created block definitions
  2465. 2020-03-21 17:15:13.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAFGen2
  2466. 2020-03-21 17:15:13.541 - Thread: 1 -> Loading cube blocks
  2467. 2020-03-21 17:15:13.541 - Thread: 1 -> Created definition for: Point Defense Cannon
  2468. 2020-03-21 17:15:13.542 - Thread: 1 -> Created definition for: Point Defense Cannon
  2469. 2020-03-21 17:15:13.542 - Thread: 1 -> Created block definitions
  2470. 2020-03-21 17:15:13.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/PDCTurretLB
  2471. 2020-03-21 17:15:13.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/PDCTurretSB
  2472. 2020-03-21 17:15:13.545 - Thread: 1 -> Loading cube blocks
  2473. 2020-03-21 17:15:13.546 - Thread: 1 -> Created definition for: Ore Detector
  2474. 2020-03-21 17:15:13.547 - Thread: 1 -> Created definition for: Ore Detector
  2475. 2020-03-21 17:15:13.547 - Thread: 1 -> Created block definitions
  2476. 2020-03-21 17:15:13.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector
  2477. 2020-03-21 17:15:13.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector
  2478. 2020-03-21 17:15:13.548 - Thread: 1 -> Loading cube blocks
  2479. 2020-03-21 17:15:13.549 - Thread: 1 -> Created definition for: Disposable Beacon
  2480. 2020-03-21 17:15:13.551 - Thread: 1 -> Created definition for: Disposable Beacon
  2481. 2020-03-21 17:15:13.551 - Thread: 1 -> Created block definitions
  2482. 2020-03-21 17:15:13.551 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge
  2483. 2020-03-21 17:15:13.551 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall
  2484. 2020-03-21 17:15:13.551 - Thread: 1 -> Loading cube blocks
  2485. 2020-03-21 17:15:13.552 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction
  2486. 2020-03-21 17:15:13.553 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube
  2487. 2020-03-21 17:15:13.554 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner
  2488. 2020-03-21 17:15:13.556 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter
  2489. 2020-03-21 17:15:13.557 - Thread: 1 -> Created definition for: Proprietary Gyroscope
  2490. 2020-03-21 17:15:13.557 - Thread: 1 -> Created block definitions
  2491. 2020-03-21 17:15:13.557 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge
  2492. 2020-03-21 17:15:13.557 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor
  2493. 2020-03-21 17:15:13.557 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube
  2494. 2020-03-21 17:15:13.557 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved
  2495. 2020-03-21 17:15:13.557 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter
  2496. 2020-03-21 17:15:13.557 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro
  2497. 2020-03-21 17:15:13.557 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall
  2498. 2020-03-21 17:15:13.557 - Thread: 1 -> Loading cube blocks
  2499. 2020-03-21 17:15:13.558 - Thread: 1 -> Created definition for: Proprietary Small Reactor
  2500. 2020-03-21 17:15:13.559 - Thread: 1 -> Created definition for: Proprietary Large Reactor
  2501. 2020-03-21 17:15:13.560 - Thread: 1 -> Created definition for: Proprietary Small Reactor
  2502. 2020-03-21 17:15:13.562 - Thread: 1 -> Created definition for: Proprietary Large Reactor
  2503. 2020-03-21 17:15:13.563 - Thread: 1 -> Created definition for: Proprietary Gravity Generator
  2504. 2020-03-21 17:15:13.565 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator
  2505. 2020-03-21 17:15:13.566 - Thread: 1 -> Created definition for: Proprietary Artificial Mass
  2506. 2020-03-21 17:15:13.567 - Thread: 1 -> Created definition for: Proprietary Artificial Mass
  2507. 2020-03-21 17:15:13.569 - Thread: 1 -> Created definition for: Proprietary Space Ball
  2508. 2020-03-21 17:15:13.570 - Thread: 1 -> Created definition for: Proprietary Space Ball
  2509. 2020-03-21 17:15:13.571 - Thread: 1 -> Created definition for: Proprietary Ion Thruster
  2510. 2020-03-21 17:15:13.572 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster
  2511. 2020-03-21 17:15:13.574 - Thread: 1 -> Created definition for: Proprietary Ion Thruster
  2512. 2020-03-21 17:15:13.575 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster
  2513. 2020-03-21 17:15:13.577 - Thread: 1 -> Created definition for: Proprietary Laser Antenna
  2514. 2020-03-21 17:15:13.579 - Thread: 1 -> Created definition for: Proprietary Laser Antenna
  2515. 2020-03-21 17:15:13.581 - Thread: 1 -> Created definition for: Proprietary Jump Drive
  2516. 2020-03-21 17:15:13.581 - Thread: 1 -> Created block definitions
  2517. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge
  2518. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor
  2519. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube
  2520. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved
  2521. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter
  2522. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro
  2523. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator
  2524. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator
  2525. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen
  2526. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere
  2527. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge
  2528. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge
  2529. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust
  2530. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust
  2531. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna
  2532. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive
  2533. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall
  2534. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator
  2535. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator
  2536. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall
  2537. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall
  2538. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust
  2539. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust
  2540. 2020-03-21 17:15:13.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna
  2541. 2020-03-21 17:15:13.582 - Thread: 1 -> Loading cube blocks
  2542. 2020-03-21 17:15:13.583 - Thread: 1 -> Created definition for: Antenna
  2543. 2020-03-21 17:15:13.584 - Thread: 1 -> Created definition for: Antenna
  2544. 2020-03-21 17:15:13.584 - Thread: 1 -> Created block definitions
  2545. 2020-03-21 17:15:13.584 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/LargeBlockRadioAntenna
  2546. 2020-03-21 17:15:13.585 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/SmallBlockRadioAntenna
  2547. 2020-03-21 17:15:13.586 - Thread: 1 -> Loading cube blocks
  2548. 2020-03-21 17:15:13.588 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock
  2549. 2020-03-21 17:15:13.588 - Thread: 1 -> Created definition for: HoverEngineSmallMil
  2550. 2020-03-21 17:15:13.589 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock
  2551. 2020-03-21 17:15:13.589 - Thread: 1 -> Created definition for: HoverEngineSmallMil
  2552. 2020-03-21 17:15:13.590 - Thread: 1 -> Created definition for: HoverEngineLargeMil
  2553. 2020-03-21 17:15:13.590 - Thread: 1 -> Created definition for: HoverEngineLargeMil
  2554. 2020-03-21 17:15:13.590 - Thread: 1 -> Created block definitions
  2555. 2020-03-21 17:15:13.590 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock
  2556. 2020-03-21 17:15:13.591 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock
  2557. 2020-03-21 17:15:13.591 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock
  2558. 2020-03-21 17:15:13.591 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock
  2559. 2020-03-21 17:15:13.591 - Thread: 1 -> Loading cube blocks
  2560. 2020-03-21 17:15:13.592 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock_Armored_Full
  2561. 2020-03-21 17:15:13.592 - Thread: 1 -> Created definition for: HoverEngineSmallMilArmoredFull
  2562. 2020-03-21 17:15:13.592 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock_Armored_Full
  2563. 2020-03-21 17:15:13.592 - Thread: 1 -> Created definition for: HoverEngineSmallMilArmoredFull
  2564. 2020-03-21 17:15:13.593 - Thread: 1 -> Created definition for: HoverEngineLargeMilArmoredFull
  2565. 2020-03-21 17:15:13.593 - Thread: 1 -> Created definition for: HoverEngineLargeMilArmoredFull
  2566. 2020-03-21 17:15:13.593 - Thread: 1 -> Created block definitions
  2567. 2020-03-21 17:15:13.593 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock
  2568. 2020-03-21 17:15:13.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock
  2569. 2020-03-21 17:15:13.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock_Armored_Full
  2570. 2020-03-21 17:15:13.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock_Armored_Full
  2571. 2020-03-21 17:15:13.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock
  2572. 2020-03-21 17:15:13.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock
  2573. 2020-03-21 17:15:13.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock_Armored_Full
  2574. 2020-03-21 17:15:13.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock_Armored_Full
  2575. 2020-03-21 17:15:13.594 - Thread: 1 -> Loading cube blocks
  2576. 2020-03-21 17:15:13.595 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlockV2
  2577. 2020-03-21 17:15:13.595 - Thread: 1 -> Created definition for: HoverEngineSmallCiv
  2578. 2020-03-21 17:15:13.596 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlockV2
  2579. 2020-03-21 17:15:13.596 - Thread: 1 -> Created definition for: HoverEngineSmallCiv
  2580. 2020-03-21 17:15:13.597 - Thread: 1 -> Created definition for: HoverEngineLargeCiv
  2581. 2020-03-21 17:15:13.597 - Thread: 1 -> Created definition for: HoverEngineLargeCiv
  2582. 2020-03-21 17:15:13.597 - Thread: 1 -> Created block definitions
  2583. 2020-03-21 17:15:13.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock
  2584. 2020-03-21 17:15:13.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock
  2585. 2020-03-21 17:15:13.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock_Armored_Full
  2586. 2020-03-21 17:15:13.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock_Armored_Full
  2587. 2020-03-21 17:15:13.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlockV2
  2588. 2020-03-21 17:15:13.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlockV2
  2589. 2020-03-21 17:15:13.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock
  2590. 2020-03-21 17:15:13.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock
  2591. 2020-03-21 17:15:13.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock_Armored_Full
  2592. 2020-03-21 17:15:13.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock_Armored_Full
  2593. 2020-03-21 17:15:13.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlockV2
  2594. 2020-03-21 17:15:13.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlockV2
  2595. 2020-03-21 17:15:13.598 - Thread: 1 -> Loading cube blocks
  2596. 2020-03-21 17:15:13.599 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlockV2_Armored_Half
  2597. 2020-03-21 17:15:13.599 - Thread: 1 -> Created definition for: HoverEngineSmallCivArmoredHalf
  2598. 2020-03-21 17:15:13.599 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlockV2_Armored_Half
  2599. 2020-03-21 17:15:13.599 - Thread: 1 -> Created definition for: HoverEngineSmallCivArmoredHalf
  2600. 2020-03-21 17:15:13.600 - Thread: 1 -> Created definition for: HoverEngineLargeCivArmoredHalf
  2601. 2020-03-21 17:15:13.601 - Thread: 1 -> Created definition for: HoverEngineLargeCivArmoredHalf
  2602. 2020-03-21 17:15:13.601 - Thread: 1 -> Created block definitions
  2603. 2020-03-21 17:15:13.601 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock
  2604. 2020-03-21 17:15:13.601 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock
  2605. 2020-03-21 17:15:13.601 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock_Armored_Full
  2606. 2020-03-21 17:15:13.601 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock_Armored_Full
  2607. 2020-03-21 17:15:13.601 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlockV2
  2608. 2020-03-21 17:15:13.601 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlockV2
  2609. 2020-03-21 17:15:13.601 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlockV2_Armored_Half
  2610. 2020-03-21 17:15:13.601 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlockV2_Armored_Half
  2611. 2020-03-21 17:15:13.601 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock
  2612. 2020-03-21 17:15:13.601 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock
  2613. 2020-03-21 17:15:13.602 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock_Armored_Full
  2614. 2020-03-21 17:15:13.602 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock_Armored_Full
  2615. 2020-03-21 17:15:13.602 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlockV2
  2616. 2020-03-21 17:15:13.602 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlockV2
  2617. 2020-03-21 17:15:13.602 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlockV2_Armored_Half
  2618. 2020-03-21 17:15:13.602 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlockV2_Armored_Half
  2619. 2020-03-21 17:15:13.604 - Thread: 1 -> Loading cube blocks
  2620. 2020-03-21 17:15:13.605 - Thread: 1 -> Created definition for: Conveyor Hinge
  2621. 2020-03-21 17:15:13.606 - Thread: 1 -> Created definition for: Conveyor Hinge Head
  2622. 2020-03-21 17:15:13.607 - Thread: 1 -> Created definition for: Conveyor Hinge
  2623. 2020-03-21 17:15:13.607 - Thread: 1 -> Created definition for: Conveyor Hinge Head
  2624. 2020-03-21 17:15:13.608 - Thread: 1 -> Created definition for: Small Conveyor Hinge
  2625. 2020-03-21 17:15:13.608 - Thread: 1 -> Created definition for: Small Conveyor Hinge Head
  2626. 2020-03-21 17:15:13.608 - Thread: 1 -> Created block definitions
  2627. 2020-03-21 17:15:13.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LargeConveyorHinge
  2628. 2020-03-21 17:15:13.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LargeConveyorHingeHead
  2629. 2020-03-21 17:15:13.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MediumConveyorHinge
  2630. 2020-03-21 17:15:13.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MediumConveyorHingeHead
  2631. 2020-03-21 17:15:13.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SmallConveyorHinge
  2632. 2020-03-21 17:15:13.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SmallConveyorHingeHead
  2633. 2020-03-21 17:15:13.611 - Thread: 1 -> Loading cube blocks
  2634. 2020-03-21 17:15:13.612 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ShipConnector/KC_Armored_Connector
  2635. 2020-03-21 17:15:13.612 - Thread: 1 -> Created definition for: Armored Connector
  2636. 2020-03-21 17:15:13.613 - Thread: 1 -> Created definition for: Conveyor Connector
  2637. 2020-03-21 17:15:13.614 - Thread: 1 -> Created definition for: 2x1 Connector
  2638. 2020-03-21 17:15:13.614 - Thread: 1 -> Created definition for: Mega Connector
  2639. 2020-03-21 17:15:13.615 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ShipConnector/KC_Armored_Connector_3x3
  2640. 2020-03-21 17:15:13.615 - Thread: 1 -> Created definition for: Armored Connector 3x3
  2641. 2020-03-21 17:15:13.616 - Thread: 1 -> Created definition for: Conveyor Connector 3x3
  2642. 2020-03-21 17:15:13.616 - Thread: 1 -> Created definition for: Armored Connector 1x1 Small
  2643. 2020-03-21 17:15:13.617 - Thread: 1 -> Created definition for: Conveyor Connector 1x1 Small
  2644. 2020-03-21 17:15:13.618 - Thread: 1 -> Created definition for: 1x1 Connector Small
  2645. 2020-03-21 17:15:13.618 - Thread: 1 -> Created definition for: Advanced Collector
  2646. 2020-03-21 17:15:13.619 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Collector/KC_ADV_Collector_Med
  2647. 2020-03-21 17:15:13.619 - Thread: 1 -> Created definition for: Advanced Collector 3x3
  2648. 2020-03-21 17:15:13.620 - Thread: 1 -> Created definition for: Advanced Collector 1x1 Small
  2649. 2020-03-21 17:15:13.620 - Thread: 1 -> Created block definitions
  2650. 2020-03-21 17:15:13.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/KC_Armored_Connector
  2651. 2020-03-21 17:15:13.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/CER_Conveyor_Connector
  2652. 2020-03-21 17:15:13.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/KC_2x1_Connector
  2653. 2020-03-21 17:15:13.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/KC_Mega_Connector
  2654. 2020-03-21 17:15:13.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_Collector/KC_ADV_Collector
  2655. 2020-03-21 17:15:13.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/KC_Armored_Connector_3x3
  2656. 2020-03-21 17:15:13.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/CER_Conveyor_Connector_Medium
  2657. 2020-03-21 17:15:13.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/KC_Armored_Connector_1x1
  2658. 2020-03-21 17:15:13.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/CER_Conveyor_Connector_Small
  2659. 2020-03-21 17:15:13.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/KC_1x1_Connector_small
  2660. 2020-03-21 17:15:13.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_Collector/KC_ADV_Collector_Med
  2661. 2020-03-21 17:15:13.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_Collector/KC_ADV_Collector_Sml
  2662. 2020-03-21 17:15:13.621 - Thread: 1 -> Loading cube blocks
  2663. 2020-03-21 17:15:13.623 - Thread: 1 -> Created definition for: Azimuth Battery
  2664. 2020-03-21 17:15:13.623 - Thread: 1 -> Created definition for: Azimuth Battery
  2665. 2020-03-21 17:15:13.623 - Thread: 1 -> Created block definitions
  2666. 2020-03-21 17:15:13.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatteryLarge
  2667. 2020-03-21 17:15:13.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatterySmall
  2668. 2020-03-21 17:15:13.623 - Thread: 1 -> Loading cube blocks
  2669. 2020-03-21 17:15:13.624 - Thread: 1 -> ASSERT: FuelId is obsolete!
  2670.  
  2671. at Sandbox.Definitions.MyDefinitionManager.InitDefinition[T](MyModContext context, MyObjectBuilder_DefinitionBase builder)
  2672. at Sandbox.Definitions.MyDefinitionManager.ToDefinitions(MyModContext context, DefinitionDictionary`1 outputDefinitions, DefinitionDictionary`1[] outputCubeBlocks, MyObjectBuilder_CubeBlockDefinition[] cubeBlocks, Boolean failOnDebug)
  2673. at Sandbox.Definitions.MyDefinitionManager.LoadPhase3(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug)
  2674. at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
  2675. at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods)
  2676. at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
  2677. at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
  2678. at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
  2679. at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
  2680. at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
  2681. at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus)
  2682. at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS)
  2683. at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS)
  2684. at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS)
  2685. at Sandbox.MySandboxGame.Update()
  2686. at Sandbox.Engine.Platform.Game.UpdateInternal()
  2687. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  2688. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  2689. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  2690. at Sandbox.Engine.Platform.Game.RunLoop()
  2691. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  2692. at SpaceEngineers.MyProgram.Main(String[] args)
  2693. 2020-03-21 17:15:13.624 - Thread: 1 -> Created definition for: Azimuth Reactor
  2694. 2020-03-21 17:15:13.625 - Thread: 1 -> Created definition for: Azimuth Reactor
  2695. 2020-03-21 17:15:13.625 - Thread: 1 -> Created block definitions
  2696. 2020-03-21 17:15:13.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatteryLarge
  2697. 2020-03-21 17:15:13.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorlarge
  2698. 2020-03-21 17:15:13.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatterySmall
  2699. 2020-03-21 17:15:13.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorsmall
  2700. 2020-03-21 17:15:13.625 - Thread: 1 -> Loading cube blocks
  2701. 2020-03-21 17:15:13.626 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/AzFusionreactorsmall
  2702. 2020-03-21 17:15:13.626 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor
  2703. 2020-03-21 17:15:13.627 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/AzFusionreactorlarge
  2704. 2020-03-21 17:15:13.627 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor
  2705. 2020-03-21 17:15:13.628 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor Tiny 2 Point
  2706. 2020-03-21 17:15:13.629 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor Tiny 2 Point
  2707. 2020-03-21 17:15:13.630 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor Tiny 6 Point
  2708. 2020-03-21 17:15:13.631 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor Tiny 6 Point
  2709. 2020-03-21 17:15:13.631 - Thread: 1 -> Created block definitions
  2710. 2020-03-21 17:15:13.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatteryLarge
  2711. 2020-03-21 17:15:13.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorlarge
  2712. 2020-03-21 17:15:13.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactorlarge
  2713. 2020-03-21 17:15:13.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeAzFusionreactortiny
  2714. 2020-03-21 17:15:13.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortinyFullLarge
  2715. 2020-03-21 17:15:13.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatterySmall
  2716. 2020-03-21 17:15:13.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorsmall
  2717. 2020-03-21 17:15:13.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactorsmall
  2718. 2020-03-21 17:15:13.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortiny
  2719. 2020-03-21 17:15:13.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortinyFull
  2720. 2020-03-21 17:15:13.631 - Thread: 1 -> Loading cube blocks
  2721. 2020-03-21 17:15:13.632 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/V8Engine
  2722. 2020-03-21 17:15:13.632 - Thread: 1 -> Created definition for: Azimuth V8 Engine
  2723. 2020-03-21 17:15:13.633 - Thread: 1 -> Created definition for: Azimuth V8 Engine Turbo
  2724. 2020-03-21 17:15:13.633 - Thread: 1 -> Created block definitions
  2725. 2020-03-21 17:15:13.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatteryLarge
  2726. 2020-03-21 17:15:13.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorlarge
  2727. 2020-03-21 17:15:13.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactorlarge
  2728. 2020-03-21 17:15:13.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeAzFusionreactortiny
  2729. 2020-03-21 17:15:13.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortinyFullLarge
  2730. 2020-03-21 17:15:13.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatterySmall
  2731. 2020-03-21 17:15:13.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorsmall
  2732. 2020-03-21 17:15:13.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactorsmall
  2733. 2020-03-21 17:15:13.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortiny
  2734. 2020-03-21 17:15:13.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortinyFull
  2735. 2020-03-21 17:15:13.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/V8Engine
  2736. 2020-03-21 17:15:13.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/V8EngineTurbo
  2737. 2020-03-21 17:15:13.635 - Thread: 1 -> Loading cube blocks
  2738. 2020-03-21 17:15:13.635 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/AzimuthThrusterNew
  2739. 2020-03-21 17:15:13.636 - Thread: 1 -> Created definition for: Azimuth Thruster Flat New
  2740. 2020-03-21 17:15:13.636 - Thread: 1 -> Created definition for: Azimuth Thruster Flat Long
  2741. 2020-03-21 17:15:13.636 - Thread: 1 -> Created definition for: Azimuth Thruster Ramp
  2742. 2020-03-21 17:15:13.637 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/AzimuthLargeNewThrusterFlat
  2743. 2020-03-21 17:15:13.637 - Thread: 1 -> Created definition for: Azimuth Thruster Flat New
  2744. 2020-03-21 17:15:13.637 - Thread: 1 -> Created definition for: Azimuth Thruster Flat Long
  2745. 2020-03-21 17:15:13.638 - Thread: 1 -> Created definition for: Azimuth Thruster Ramp
  2746. 2020-03-21 17:15:13.638 - Thread: 1 -> Created definition for: Azimuth Thruster Flat New(Cyan)
  2747. 2020-03-21 17:15:13.638 - Thread: 1 -> Created definition for: Azimuth Thruster Flat Long(Cyan)
  2748. 2020-03-21 17:15:13.639 - Thread: 1 -> Created definition for: Azimuth Thruster Ramp(Cyan)
  2749. 2020-03-21 17:15:13.639 - Thread: 1 -> Created definition for: Azimuth Thruster Flat New(Cyan)
  2750. 2020-03-21 17:15:13.639 - Thread: 1 -> Created definition for: Azimuth Thruster Flat Long(Cyan)
  2751. 2020-03-21 17:15:13.640 - Thread: 1 -> Created definition for: Azimuth Thruster Ramp(Cyan)
  2752. 2020-03-21 17:15:13.640 - Thread: 1 -> Created block definitions
  2753. 2020-03-21 17:15:13.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AzimuthLargeNewThrusterFlat
  2754. 2020-03-21 17:15:13.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AzimuthLargeNewThrusterFlatLong
  2755. 2020-03-21 17:15:13.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AzimuthThrusterRampLarge
  2756. 2020-03-21 17:15:13.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/CyanAzimuthLargeNewThrusterFlat
  2757. 2020-03-21 17:15:13.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/CyanAzimuthLargeNewThrusterFlatLong
  2758. 2020-03-21 17:15:13.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/CyanAzimuthThrusterRampLarge
  2759. 2020-03-21 17:15:13.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AzimuthThrusterNew
  2760. 2020-03-21 17:15:13.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AzimuthThrusterNewlong
  2761. 2020-03-21 17:15:13.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AzimuthThrusterRamp
  2762. 2020-03-21 17:15:13.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/CyanAzimuthThrusterNew
  2763. 2020-03-21 17:15:13.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/CyanAzimuthThrusterNewlong
  2764. 2020-03-21 17:15:13.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/CyanAzimuthThrusterRamp
  2765. 2020-03-21 17:15:13.641 - Thread: 1 -> Loading cube blocks
  2766. 2020-03-21 17:15:13.641 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/CyanAzimuthThrusterNew'
  2767.  
  2768. at Sandbox.Definitions.MyDefinitionManager.LoadPhase3(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug)
  2769. at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
  2770. at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods)
  2771. at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
  2772. at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
  2773. at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
  2774. at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
  2775. at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
  2776. at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus)
  2777. at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS)
  2778. at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS)
  2779. at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS)
  2780. at Sandbox.MySandboxGame.Update()
  2781. at Sandbox.Engine.Platform.Game.UpdateInternal()
  2782. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  2783. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  2784. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  2785. at Sandbox.Engine.Platform.Game.RunLoop()
  2786. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  2787. at SpaceEngineers.MyProgram.Main(String[] args)
  2788. 2020-03-21 17:15:13.641 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/CyanAzimuthThrusterNew'
  2789. 2020-03-21 17:15:13.641 - Thread: 1 -> Created definition for: Azimuth Thruster Flat New(Cyan)
  2790. 2020-03-21 17:15:13.641 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/CyanAzimuthThrusterNewlong'
  2791.  
  2792. at Sandbox.Definitions.MyDefinitionManager.LoadPhase3(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug)
  2793. at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
  2794. at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods)
  2795. at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
  2796. at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
  2797. at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
  2798. at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
  2799. at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
  2800. at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus)
  2801. at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS)
  2802. at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS)
  2803. at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS)
  2804. at Sandbox.MySandboxGame.Update()
  2805. at Sandbox.Engine.Platform.Game.UpdateInternal()
  2806. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  2807. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  2808. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  2809. at Sandbox.Engine.Platform.Game.RunLoop()
  2810. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  2811. at SpaceEngineers.MyProgram.Main(String[] args)
  2812. 2020-03-21 17:15:13.641 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/CyanAzimuthThrusterNewlong'
  2813. 2020-03-21 17:15:13.641 - Thread: 1 -> Created definition for: Azimuth Thruster Flat Long(Cyan)
  2814. 2020-03-21 17:15:13.642 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/CyanAzimuthThrusterRamp'
  2815.  
  2816. at Sandbox.Definitions.MyDefinitionManager.LoadPhase3(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug)
  2817. at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
  2818. at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods)
  2819. at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
  2820. at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
  2821. at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
  2822. at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
  2823. at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
  2824. at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus)
  2825. at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS)
  2826. at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS)
  2827. at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS)
  2828. at Sandbox.MySandboxGame.Update()
  2829. at Sandbox.Engine.Platform.Game.UpdateInternal()
  2830. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  2831. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  2832. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  2833. at Sandbox.Engine.Platform.Game.RunLoop()
  2834. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  2835. at SpaceEngineers.MyProgram.Main(String[] args)
  2836. 2020-03-21 17:15:13.642 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/CyanAzimuthThrusterRamp'
  2837. 2020-03-21 17:15:13.642 - Thread: 1 -> Created definition for: Azimuth Thruster Ramp(Cyan)
  2838. 2020-03-21 17:15:13.642 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/CyanAzimuthLargeNewThrusterFlat'
  2839.  
  2840. at Sandbox.Definitions.MyDefinitionManager.LoadPhase3(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug)
  2841. at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
  2842. at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods)
  2843. at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
  2844. at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
  2845. at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
  2846. at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
  2847. at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
  2848. at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus)
  2849. at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS)
  2850. at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS)
  2851. at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS)
  2852. at Sandbox.MySandboxGame.Update()
  2853. at Sandbox.Engine.Platform.Game.UpdateInternal()
  2854. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  2855. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  2856. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  2857. at Sandbox.Engine.Platform.Game.RunLoop()
  2858. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  2859. at SpaceEngineers.MyProgram.Main(String[] args)
  2860. 2020-03-21 17:15:13.642 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/CyanAzimuthLargeNewThrusterFlat'
  2861. 2020-03-21 17:15:13.642 - Thread: 1 -> Created definition for: Azimuth Thruster Flat New(Cyan)
  2862. 2020-03-21 17:15:13.643 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/CyanAzimuthLargeNewThrusterFlatLong'
  2863.  
  2864. at Sandbox.Definitions.MyDefinitionManager.LoadPhase3(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug)
  2865. at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
  2866. at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods)
  2867. at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
  2868. at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
  2869. at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
  2870. at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
  2871. at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
  2872. at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus)
  2873. at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS)
  2874. at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS)
  2875. at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS)
  2876. at Sandbox.MySandboxGame.Update()
  2877. at Sandbox.Engine.Platform.Game.UpdateInternal()
  2878. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  2879. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  2880. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  2881. at Sandbox.Engine.Platform.Game.RunLoop()
  2882. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  2883. at SpaceEngineers.MyProgram.Main(String[] args)
  2884. 2020-03-21 17:15:13.643 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/CyanAzimuthLargeNewThrusterFlatLong'
  2885. 2020-03-21 17:15:13.643 - Thread: 1 -> Created definition for: Azimuth Thruster Flat Long(Cyan)
  2886. 2020-03-21 17:15:13.645 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/CyanAzimuthThrusterRampLarge'
  2887.  
  2888. at Sandbox.Definitions.MyDefinitionManager.LoadPhase3(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug)
  2889. at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
  2890. at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods)
  2891. at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
  2892. at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
  2893. at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
  2894. at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
  2895. at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
  2896. at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus)
  2897. at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS)
  2898. at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS)
  2899. at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS)
  2900. at Sandbox.MySandboxGame.Update()
  2901. at Sandbox.Engine.Platform.Game.UpdateInternal()
  2902. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  2903. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  2904. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  2905. at Sandbox.Engine.Platform.Game.RunLoop()
  2906. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  2907. at SpaceEngineers.MyProgram.Main(String[] args)
  2908. 2020-03-21 17:15:13.645 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/CyanAzimuthThrusterRampLarge'
  2909. 2020-03-21 17:15:13.645 - Thread: 1 -> Created definition for: Azimuth Thruster Ramp(Cyan)
  2910. 2020-03-21 17:15:13.645 - Thread: 1 -> Created block definitions
  2911. 2020-03-21 17:15:13.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AzimuthLargeNewThrusterFlat
  2912. 2020-03-21 17:15:13.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AzimuthLargeNewThrusterFlatLong
  2913. 2020-03-21 17:15:13.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AzimuthThrusterRampLarge
  2914. 2020-03-21 17:15:13.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/CyanAzimuthLargeNewThrusterFlat
  2915. 2020-03-21 17:15:13.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/CyanAzimuthLargeNewThrusterFlatLong
  2916. 2020-03-21 17:15:13.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/CyanAzimuthThrusterRampLarge
  2917. 2020-03-21 17:15:13.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AzimuthThrusterNew
  2918. 2020-03-21 17:15:13.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AzimuthThrusterNewlong
  2919. 2020-03-21 17:15:13.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AzimuthThrusterRamp
  2920. 2020-03-21 17:15:13.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/CyanAzimuthThrusterNew
  2921. 2020-03-21 17:15:13.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/CyanAzimuthThrusterNewlong
  2922. 2020-03-21 17:15:13.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/CyanAzimuthThrusterRamp
  2923. 2020-03-21 17:15:13.646 - Thread: 1 -> Loading cube blocks
  2924. 2020-03-21 17:15:13.648 - Thread: 1 -> Created definition for: Small Armor Thrust
  2925. 2020-03-21 17:15:13.649 - Thread: 1 -> Created definition for: Small Armor Thrust
  2926. 2020-03-21 17:15:13.650 - Thread: 1 -> Created definition for: Small Armor Sloped Thrust
  2927. 2020-03-21 17:15:13.650 - Thread: 1 -> Created definition for: Small Armor Sloped Thrust
  2928. 2020-03-21 17:15:13.650 - Thread: 1 -> Created block definitions
  2929. 2020-03-21 17:15:13.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockArmorThrust
  2930. 2020-03-21 17:15:13.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockArmorSloppedThrust
  2931. 2020-03-21 17:15:13.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockArmorThrust
  2932. 2020-03-21 17:15:13.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockArmorSloppedThrust
  2933. 2020-03-21 17:15:13.651 - Thread: 1 -> Loading block variant groups
  2934. 2020-03-21 17:15:13.653 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
  2935. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
  2936. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
  2937. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
  2938. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
  2939. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
  2940. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
  2941. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
  2942. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
  2943. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
  2944. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc
  2945. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
  2946. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
  2947. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
  2948. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
  2949. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
  2950. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
  2951. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
  2952. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc
  2953. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
  2954. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
  2955. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc
  2956. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc
  2957. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc
  2958. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
  2959. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
  2960. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
  2961. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
  2962. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
  2963. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc
  2964. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc
  2965. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc
  2966. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc
  2967. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc
  2968. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
  2969. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
  2970. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc
  2971. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
  2972. 2020-03-21 17:15:13.654 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc
  2973. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
  2974. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
  2975. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
  2976. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
  2977. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc
  2978. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
  2979. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
  2980. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
  2981. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
  2982. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
  2983. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
  2984. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc
  2985. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc
  2986. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc
  2987. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc
  2988. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc
  2989. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc
  2990. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc
  2991. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc
  2992. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc
  2993. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc
  2994. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc
  2995. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc
  2996. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc
  2997. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc
  2998. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc
  2999. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc
  3000. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc
  3001. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc
  3002. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc
  3003. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc
  3004. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
  3005. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
  3006. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
  3007. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
  3008. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
  3009. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
  3010. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
  3011. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
  3012. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
  3013. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
  3014. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
  3015. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
  3016. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
  3017. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
  3018. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc
  3019. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc
  3020. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc
  3021. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc
  3022. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc
  3023. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc
  3024. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc
  3025. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc
  3026. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc
  3027. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
  3028. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
  3029. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
  3030. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
  3031. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
  3032. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc
  3033. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc
  3034. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc
  3035. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc
  3036. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc
  3037. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc
  3038. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc
  3039. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc
  3040. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc
  3041. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc
  3042. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc
  3043. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc
  3044. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc
  3045. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc
  3046. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc
  3047. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc
  3048. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc
  3049. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc
  3050. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc
  3051. 2020-03-21 17:15:13.655 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc
  3052. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc
  3053. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc
  3054. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc
  3055. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc
  3056. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc
  3057. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc
  3058. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc
  3059. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc
  3060. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc
  3061. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc
  3062. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc
  3063. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc
  3064. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc
  3065. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc
  3066. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc
  3067. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc
  3068. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc
  3069. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc
  3070. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc
  3071. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc
  3072. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc
  3073. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc
  3074. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc
  3075. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc
  3076. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc
  3077. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc
  3078. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc
  3079. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc
  3080. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc
  3081. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc
  3082. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc
  3083. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc
  3084. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc
  3085. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc
  3086. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc
  3087. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc
  3088. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc
  3089. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc
  3090. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc
  3091. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc
  3092. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc
  3093. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc
  3094. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc
  3095. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc
  3096. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc
  3097. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc
  3098. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc
  3099. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc
  3100. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc
  3101. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc
  3102. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc
  3103. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc
  3104. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc
  3105. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc
  3106. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc
  3107. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc
  3108. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc
  3109. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc
  3110. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
  3111. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
  3112. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc
  3113. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc
  3114. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc
  3115. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc
  3116. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc
  3117. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc
  3118. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc
  3119. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc
  3120. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc
  3121. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc
  3122. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
  3123. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
  3124. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
  3125. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
  3126. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc
  3127. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc
  3128. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc
  3129. 2020-03-21 17:15:13.656 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc
  3130. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc
  3131. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc
  3132. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc
  3133. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc
  3134. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc
  3135. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc
  3136. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc
  3137. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc
  3138. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
  3139. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
  3140. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
  3141. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
  3142. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc
  3143. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc
  3144. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc
  3145. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc
  3146. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
  3147. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
  3148. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
  3149. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
  3150. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
  3151. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
  3152. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
  3153. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
  3154. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
  3155. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc
  3156. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc
  3157. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc
  3158. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc
  3159. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
  3160. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
  3161. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc
  3162. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
  3163. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
  3164. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
  3165. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
  3166. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
  3167. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
  3168. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
  3169. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc
  3170. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc
  3171. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
  3172. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc
  3173. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc
  3174. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
  3175. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
  3176. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
  3177. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
  3178. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
  3179. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
  3180. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
  3181. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc
  3182. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
  3183. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
  3184. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
  3185. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
  3186. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
  3187. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
  3188. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
  3189. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
  3190. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
  3191. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
  3192. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
  3193. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
  3194. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc
  3195. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
  3196. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
  3197. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
  3198. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
  3199. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
  3200. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
  3201. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
  3202. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
  3203. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
  3204. 2020-03-21 17:15:13.657 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
  3205. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
  3206. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
  3207. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
  3208. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
  3209. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
  3210. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
  3211. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
  3212. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
  3213. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc
  3214. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc
  3215. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
  3216. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc
  3217. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
  3218. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc
  3219. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
  3220. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
  3221. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
  3222. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
  3223. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc
  3224. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc
  3225. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
  3226. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc
  3227. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc
  3228. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc
  3229. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc
  3230. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc
  3231. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc
  3232. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc
  3233. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc
  3234. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc
  3235. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc
  3236. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc
  3237. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc
  3238. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc
  3239. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc
  3240. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc
  3241. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc
  3242. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc
  3243. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
  3244. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc
  3245. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc
  3246. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc
  3247. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc
  3248. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
  3249. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
  3250. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
  3251. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
  3252. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
  3253. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc
  3254. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc
  3255. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
  3256. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
  3257. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
  3258. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
  3259. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
  3260. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
  3261. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
  3262. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
  3263. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
  3264. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
  3265. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc
  3266. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
  3267. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
  3268. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
  3269. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc
  3270. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
  3271. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
  3272. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc
  3273. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
  3274. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
  3275. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
  3276. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
  3277. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
  3278. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
  3279. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc
  3280. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc
  3281. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc
  3282. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc
  3283. 2020-03-21 17:15:13.658 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
  3284. 2020-03-21 17:15:13.659 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc
  3285. 2020-03-21 17:15:13.659 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
  3286. 2020-03-21 17:15:13.659 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc
  3287. 2020-03-21 17:15:13.659 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
  3288. 2020-03-21 17:15:13.659 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
  3289. 2020-03-21 17:15:13.659 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc
  3290. 2020-03-21 17:15:13.659 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
  3291. 2020-03-21 17:15:13.659 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
  3292. 2020-03-21 17:15:13.659 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
  3293. 2020-03-21 17:15:13.665 - Thread: 1 -> Loading block variant groups
  3294. 2020-03-21 17:15:13.670 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Atmospheric Fighter.sbc
  3295. 2020-03-21 17:15:13.670 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Bunker.sbc
  3296. 2020-03-21 17:15:13.671 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Lookout Tower.sbc
  3297. 2020-03-21 17:15:13.671 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Observation Outpost.sbc
  3298. 2020-03-21 17:15:13.672 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Defense Installation.sbc
  3299. 2020-03-21 17:15:13.672 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Expedition Base Pod.sbc
  3300. 2020-03-21 17:15:13.672 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fighter Docking Station.sbc
  3301. 2020-03-21 17:15:13.673 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fortress Tower.sbc
  3302. 2020-03-21 17:15:13.673 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Frontier Outpost.sbc
  3303. 2020-03-21 17:15:13.674 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fueling Station.sbc
  3304. 2020-03-21 17:15:13.674 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Military Installation.sbc
  3305. 2020-03-21 17:15:13.674 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Ore Processing Outpost.sbc
  3306. 2020-03-21 17:15:13.675 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Resource Processing Station.sbc
  3307. 2020-03-21 17:15:13.675 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Scouting Outpost.sbc
  3308. 2020-03-21 17:15:13.676 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 1.sbc
  3309. 2020-03-21 17:15:13.676 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 2.sbc
  3310. 2020-03-21 17:15:13.677 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 3.sbc
  3311. 2020-03-21 17:15:13.677 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Territory Defense Station.sbc
  3312. 2020-03-21 17:15:13.682 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-Dummy-Container.sbc
  3313. 2020-03-21 17:15:13.687 - Thread: 1 -> Loading block variant groups
  3314. 2020-03-21 17:15:13.691 - Thread: 1 -> Loading asteroid generators
  3315. 2020-03-21 17:15:13.692 - Thread: 1 -> Loading spawn groups
  3316. 2020-03-21 17:15:13.696 - Thread: 1 -> Loading drop containers
  3317. 2020-03-21 17:15:13.697 - Thread: 1 -> Loading spawn groups
  3318. 2020-03-21 17:15:13.698 - Thread: 1 -> Loading spawn groups
  3319. 2020-03-21 17:15:13.698 - Thread: 1 -> Loading radial menu definitions
  3320. 2020-03-21 17:15:13.714 - Thread: 1 -> Loading respawn ships
  3321. 2020-03-21 17:15:13.715 - Thread: 1 -> Loading spawn groups
  3322. 2020-03-21 17:15:13.715 - Thread: 1 -> Loading wheel speeds
  3323. 2020-03-21 17:15:13.727 - Thread: 1 -> Loading spawn groups
  3324. 2020-03-21 17:15:13.756 - Thread: 1 -> ASSERT: Block-pair MyObjectBuilder_Collector/KC_ADV_Collector_Med MyObjectBuilder_Collector/KC_ADV_Collector is not in the same block-variant group
  3325.  
  3326. at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess()
  3327. at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods)
  3328. at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
  3329. at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
  3330. at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
  3331. at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
  3332. at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
  3333. at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus)
  3334. at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS)
  3335. at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS)
  3336. at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS)
  3337. at Sandbox.MySandboxGame.Update()
  3338. at Sandbox.Engine.Platform.Game.UpdateInternal()
  3339. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  3340. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  3341. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  3342. at Sandbox.Engine.Platform.Game.RunLoop()
  3343. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  3344. at SpaceEngineers.MyProgram.Main(String[] args)
  3345. 2020-03-21 17:15:13.756 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Collector/KC_ADV_Collector_Med MyObjectBuilder_Collector/KC_ADV_Collector is not in the same block-variant group
  3346. 2020-03-21 17:15:13.785 - Thread: 1 -> MyAudio.UnloadData - START
  3347. 2020-03-21 17:15:13.798 - Thread: 1 -> MyAudio.UnloadData - END
  3348. 2020-03-21 17:15:13.798 - Thread: 1 -> MyAudio.LoadData - START
  3349. 2020-03-21 17:15:13.837 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000
  3350. 2020-03-21 17:15:14.556 - Thread: 1 -> MyAudio.LoadData - END
  3351. 2020-03-21 17:15:14.595 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  3352. 2020-03-21 17:15:14.602 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  3353. 2020-03-21 17:15:14.640 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  3354. 2020-03-21 17:15:14.641 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  3355. 2020-03-21 17:15:14.642 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  3356. 2020-03-21 17:15:14.642 - Thread: 1 -> Registered modules from: 728555954.sbm_HackingComputer, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  3357. 2020-03-21 17:15:14.642 - Thread: 1 -> Registered modules from: 1939935505.sbm_SISK, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  3358. 2020-03-21 17:15:14.642 - Thread: 1 -> Registered modules from: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  3359. 2020-03-21 17:15:14.642 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  3360. 2020-03-21 17:15:14.643 - Thread: 1 -> ASSERT:
  3361.  
  3362. at Sandbox.Game.World.MySession.LoadGameDefinition(MyObjectBuilder_Checkpoint checkpoint)
  3363. at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
  3364. at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
  3365. at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
  3366. at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
  3367. at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
  3368. at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus)
  3369. at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS)
  3370. at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS)
  3371. at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS)
  3372. at Sandbox.MySandboxGame.Update()
  3373. at Sandbox.Engine.Platform.Game.UpdateInternal()
  3374. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  3375. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  3376. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  3377. at Sandbox.Engine.Platform.Game.RunLoop()
  3378. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  3379. at SpaceEngineers.MyProgram.Main(String[] args)
  3380. 2020-03-21 17:15:14.643 - Thread: 1 -> Registered modules from: 1967162146.sbm_BlinkingAntenna.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  3381. 2020-03-21 17:15:14.643 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  3382. 2020-03-21 17:15:14.649 - Thread: 1 -> Registered modules from: 1225107070.sbm_HoverEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  3383. 2020-03-21 17:15:14.649 - Thread: 1 -> Registered modules from: 1172408535.sbm_EasyNpcCapture, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  3384. 2020-03-21 17:15:14.650 - Thread: 1 -> Registered modules from: 385778606.sbm_ConveyorHinges, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  3385. 2020-03-21 17:15:14.653 - Thread: 1 -> Registered modules from: 470638610.sbm_RecolorableThrustFlameLogic.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  3386. 2020-03-21 17:15:14.653 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  3387. 2020-03-21 17:15:14.666 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  3388. 2020-03-21 17:15:15.744 - Thread: 75 -> External debugger: listening...
  3389. 2020-03-21 17:15:15.771 - Thread: 1 -> ### PaintGun v18
  3390. 2020-03-21 17:15:15.811 - Thread: 1 -> MyLights.LoadData() - START
  3391. 2020-03-21 17:15:15.814 - Thread: 1 -> Info: MyLights preallocated lights cache created.
  3392. 2020-03-21 17:15:15.814 - Thread: 1 -> MyLights.LoadData() - END
  3393. 2020-03-21 17:15:15.814 - Thread: 1 -> Info: MyLights initialized.
  3394. 2020-03-21 17:15:15.814 - Thread: 1 -> MyExplosions.LoadData() - START
  3395. 2020-03-21 17:15:15.820 - Thread: 1 -> MyExplosions.LoadData() - END
  3396. 2020-03-21 17:15:15.873 - Thread: 1 -> Pre-loading neutral ship spawn groups...
  3397. 2020-03-21 17:15:15.873 - Thread: 1 -> End pre-loading neutral ship spawn groups.
  3398. 2020-03-21 17:15:15.896 - Thread: 1 -> Loading Procedural World Generator
  3399. 2020-03-21 17:15:15.897 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5
  3400. 2020-03-21 17:15:16.523 - Thread: 1 -> Compass: Did not find config in global storage
  3401. 2020-03-21 17:15:16.523 - Thread: 1 -> Compass: Compass Started!
  3402. 2020-03-21 17:15:16.523 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
  3403. 2020-03-21 17:15:16.627 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
  3404. 2020-03-21 17:15:16.628 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False
  3405. 2020-03-21 17:15:16.628 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
  3406. 2020-03-21 17:15:16.628 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
  3407. 2020-03-21 17:15:16.628 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False
  3408. 2020-03-21 17:15:16.628 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
  3409. 2020-03-21 17:15:16.628 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space\Titan-2124704365d19000.vx2'
  3410. 2020-03-21 17:15:16.628 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space\Mars-2044023682d120000.vx2'
  3411. 2020-03-21 17:15:16.628 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space\Europa-595048092d19000.vx2'
  3412. 2020-03-21 17:15:16.628 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space\Alien-291759539d120000.vx2'
  3413. 2020-03-21 17:15:16.628 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space\EarthLike-1779144428d120000.vx2'
  3414. 2020-03-21 17:15:16.628 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space\Moon-1353915701d19000.vx2'
  3415. 2020-03-21 17:15:18.186 - Thread: 1 -> Info: Planet generator name: Alien
  3416. 2020-03-21 17:15:18.186 - Thread: 15 -> Info: Planet generator name: EarthLike
  3417. 2020-03-21 17:15:18.190 - Thread: 1 -> Info: Planet init values: Planet init arguments:
  3418. Storage name: Alien-291759539d120000
  3419. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  3420. PositionMinCorner: X:0 Y:0 Z:5600000
  3421. Radius: 0
  3422. AtmosphereRadius: 105000
  3423. MaxRadius: 0
  3424. MinRadius: 0
  3425. HasAtmosphere: True
  3426. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  3427. GravityFalloff: 7
  3428. MarkAreaEmpty: True
  3429. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  3430. SurfaceGravity: 1.1
  3431. AddGps: False
  3432. SpherizeWithDistance: True
  3433. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
  3434. EnvironmentId = <null>
  3435. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
  3436. HasAtmosphere = True
  3437. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  3438. PlanetMaps = VRage.Game.MyPlanetMaps
  3439. HillParams = Range[-0.01, 0.12]
  3440. MaterialsMaxDepth = Range[4000, 4000]
  3441. MaterialsMinDepth = Range[20, 20]
  3442. OreMappings = VRage.Game.MyPlanetOreMapping[]
  3443. GravityFalloffPower = 7
  3444. MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  3445. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  3446. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  3447. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  3448. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  3449. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  3450. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  3451. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  3452. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  3453. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  3454. SurfaceGravity = 1.1
  3455. AtmosphereHeight = 0
  3456. SectorDensity = 0.0017
  3457. DefaultSurfaceTemperature = Cozy
  3458. Atmosphere = VRage.Game.MyPlanetAtmosphere
  3459. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  3460. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  3461. FolderName = Alien
  3462. Detail = VRage.Game.MyPlanetSurfaceDetail
  3463. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  3464. NightAnimalSpawnInfo = <null>
  3465. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  3466. MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  3467. MinimumSurfaceLayerDepth = 5
  3468. StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  3469. Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
  3470. DisplayNameEnum = <null>
  3471. DescriptionEnum = <null>
  3472. DisplayNameString = <null>
  3473. DescriptionString = <null>
  3474. DescriptionArgs = <null>
  3475. Icons = <null>
  3476. Enabled = True
  3477. Public = True
  3478. AvailableInSurvival = True
  3479. Context = VRage.Game.MyModContext
  3480. DLCs = <null>
  3481. DisplayNameText = <null>
  3482. DescriptionText = <null>
  3483. UserCreated: False
  3484. InitializeComponents: False
  3485. 2020-03-21 17:15:18.190 - Thread: 15 -> Info: Planet init values: Planet init arguments:
  3486. Storage name: EarthLike-1779144428d120000
  3487. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  3488. PositionMinCorner: X:-131072 Y:-131072 Z:-131072
  3489. Radius: 0
  3490. AtmosphereRadius: 105000
  3491. MaxRadius: 0
  3492. MinRadius: 0
  3493. HasAtmosphere: True
  3494. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  3495. GravityFalloff: 7
  3496. MarkAreaEmpty: True
  3497. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  3498. SurfaceGravity: 1
  3499. AddGps: False
  3500. SpherizeWithDistance: True
  3501. Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  3502. EnvironmentId = <null>
  3503. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
  3504. HasAtmosphere = True
  3505. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  3506. PlanetMaps = VRage.Game.MyPlanetMaps
  3507. HillParams = Range[-0.01, 0.12]
  3508. MaterialsMaxDepth = Range[4000, 4000]
  3509. MaterialsMinDepth = Range[20, 20]
  3510. OreMappings = VRage.Game.MyPlanetOreMapping[]
  3511. GravityFalloffPower = 7
  3512. MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  3513. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  3514. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  3515. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  3516. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  3517. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  3518. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  3519. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  3520. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  3521. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  3522. SurfaceGravity = 1
  3523. AtmosphereHeight = 0
  3524. SectorDensity = 0.0017
  3525. DefaultSurfaceTemperature = Cozy
  3526. Atmosphere = VRage.Game.MyPlanetAtmosphere
  3527. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  3528. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  3529. FolderName = EarthLike
  3530. Detail = VRage.Game.MyPlanetSurfaceDetail
  3531. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  3532. NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  3533. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  3534. MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  3535. MinimumSurfaceLayerDepth = 5
  3536. StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  3537. Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  3538. DisplayNameEnum = <null>
  3539. DescriptionEnum = <null>
  3540. DisplayNameString = <null>
  3541. DescriptionString = <null>
  3542. DescriptionArgs = <null>
  3543. Icons = <null>
  3544. Enabled = True
  3545. Public = True
  3546. AvailableInSurvival = True
  3547. Context = VRage.Game.MyModContext
  3548. DLCs = <null>
  3549. DisplayNameText = <null>
  3550. DescriptionText = <null>
  3551. UserCreated: False
  3552. InitializeComponents: False
  3553. 2020-03-21 17:15:18.272 - Thread: 16 -> Info: Planet generator name: Moon
  3554. 2020-03-21 17:15:18.272 - Thread: 16 -> Info: Planet init values: Planet init arguments:
  3555. Storage name: Moon-1353915701d19000
  3556. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  3557. PositionMinCorner: X:0 Y:120000 Z:-130000
  3558. Radius: 0
  3559. AtmosphereRadius: 16625
  3560. MaxRadius: 0
  3561. MinRadius: 0
  3562. HasAtmosphere: False
  3563. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  3564. GravityFalloff: 7
  3565. MarkAreaEmpty: True
  3566. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  3567. SurfaceGravity: 0.25
  3568. AddGps: False
  3569. SpherizeWithDistance: True
  3570. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
  3571. EnvironmentId = <null>
  3572. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
  3573. HasAtmosphere = False
  3574. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  3575. PlanetMaps = VRage.Game.MyPlanetMaps
  3576. HillParams = Range[-0.03, 0.03]
  3577. MaterialsMaxDepth = Range[4000, 4000]
  3578. MaterialsMinDepth = Range[20, 20]
  3579. OreMappings = VRage.Game.MyPlanetOreMapping[]
  3580. GravityFalloffPower = 7
  3581. MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  3582. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  3583. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  3584. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  3585. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  3586. DefaultSubSurfaceMaterial = <null>
  3587. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  3588. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  3589. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  3590. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  3591. SurfaceGravity = 0.25
  3592. AtmosphereHeight = 0
  3593. SectorDensity = 0.0017
  3594. DefaultSurfaceTemperature = Cozy
  3595. Atmosphere = VRage.Game.MyPlanetAtmosphere
  3596. AtmosphereSettings = <null>
  3597. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  3598. FolderName = Moon
  3599. Detail = VRage.Game.MyPlanetSurfaceDetail
  3600. AnimalSpawnInfo = <null>
  3601. NightAnimalSpawnInfo = <null>
  3602. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  3603. MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  3604. MinimumSurfaceLayerDepth = 5
  3605. StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  3606. Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
  3607. DisplayNameEnum = <null>
  3608. DescriptionEnum = <null>
  3609. DisplayNameString = <null>
  3610. DescriptionString = <null>
  3611. DescriptionArgs = <null>
  3612. Icons = <null>
  3613. Enabled = True
  3614. Public = True
  3615. AvailableInSurvival = True
  3616. Context = VRage.Game.MyModContext
  3617. DLCs = <null>
  3618. DisplayNameText = <null>
  3619. DescriptionText = <null>
  3620. UserCreated: False
  3621. InitializeComponents: False
  3622. 2020-03-21 17:15:18.327 - Thread: 19 -> Info: Planet generator name: Mars
  3623. 2020-03-21 17:15:18.327 - Thread: 19 -> Info: Planet init values: Planet init arguments:
  3624. Storage name: Mars-2044023682d120000
  3625. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  3626. PositionMinCorner: X:900000 Y:0 Z:1500000
  3627. Radius: 0
  3628. AtmosphereRadius: 105000
  3629. MaxRadius: 0
  3630. MinRadius: 0
  3631. HasAtmosphere: True
  3632. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  3633. GravityFalloff: 7
  3634. MarkAreaEmpty: True
  3635. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  3636. SurfaceGravity: 0.9
  3637. AddGps: False
  3638. SpherizeWithDistance: True
  3639. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
  3640. EnvironmentId = <null>
  3641. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
  3642. HasAtmosphere = True
  3643. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  3644. PlanetMaps = VRage.Game.MyPlanetMaps
  3645. HillParams = Range[-0.01, 0.12]
  3646. MaterialsMaxDepth = Range[4000, 4000]
  3647. MaterialsMinDepth = Range[20, 20]
  3648. OreMappings = VRage.Game.MyPlanetOreMapping[]
  3649. GravityFalloffPower = 7
  3650. MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  3651. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  3652. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  3653. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  3654. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  3655. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  3656. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  3657. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  3658. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  3659. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  3660. SurfaceGravity = 0.9
  3661. AtmosphereHeight = 0
  3662. SectorDensity = 0.0017
  3663. DefaultSurfaceTemperature = Cozy
  3664. Atmosphere = VRage.Game.MyPlanetAtmosphere
  3665. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  3666. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  3667. FolderName = Mars
  3668. Detail = VRage.Game.MyPlanetSurfaceDetail
  3669. AnimalSpawnInfo = <null>
  3670. NightAnimalSpawnInfo = <null>
  3671. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  3672. MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  3673. MinimumSurfaceLayerDepth = 5
  3674. StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  3675. Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
  3676. DisplayNameEnum = <null>
  3677. DescriptionEnum = <null>
  3678. DisplayNameString = <null>
  3679. DescriptionString = <null>
  3680. DescriptionArgs = <null>
  3681. Icons = <null>
  3682. Enabled = True
  3683. Public = True
  3684. AvailableInSurvival = True
  3685. Context = VRage.Game.MyModContext
  3686. DLCs = <null>
  3687. DisplayNameText = <null>
  3688. DescriptionText = <null>
  3689. UserCreated: False
  3690. InitializeComponents: False
  3691. 2020-03-21 17:15:18.471 - Thread: 18 -> Info: Planet generator name: Titan
  3692. 2020-03-21 17:15:18.471 - Thread: 18 -> Info: Planet init values: Planet init arguments:
  3693. Storage name: Titan-2124704365d19000
  3694. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  3695. PositionMinCorner: X:20000 Y:210000 Z:5780000
  3696. Radius: 0
  3697. AtmosphereRadius: 16625
  3698. MaxRadius: 0
  3699. MinRadius: 0
  3700. HasAtmosphere: True
  3701. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  3702. GravityFalloff: 7
  3703. MarkAreaEmpty: True
  3704. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  3705. SurfaceGravity: 0.25
  3706. AddGps: False
  3707. SpherizeWithDistance: True
  3708. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
  3709. EnvironmentId = <null>
  3710. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
  3711. HasAtmosphere = True
  3712. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  3713. PlanetMaps = VRage.Game.MyPlanetMaps
  3714. HillParams = Range[-0.03, 0.03]
  3715. MaterialsMaxDepth = Range[4000, 4000]
  3716. MaterialsMinDepth = Range[20, 20]
  3717. OreMappings = VRage.Game.MyPlanetOreMapping[]
  3718. GravityFalloffPower = 7
  3719. MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  3720. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  3721. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  3722. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  3723. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  3724. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  3725. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  3726. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  3727. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  3728. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  3729. SurfaceGravity = 0.25
  3730. AtmosphereHeight = 0
  3731. SectorDensity = 0.0017
  3732. DefaultSurfaceTemperature = Cozy
  3733. Atmosphere = VRage.Game.MyPlanetAtmosphere
  3734. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  3735. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  3736. FolderName = Titan
  3737. Detail = VRage.Game.MyPlanetSurfaceDetail
  3738. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  3739. NightAnimalSpawnInfo = <null>
  3740. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  3741. MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  3742. MinimumSurfaceLayerDepth = 5
  3743. StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  3744. Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
  3745. DisplayNameEnum = <null>
  3746. DescriptionEnum = <null>
  3747. DisplayNameString = <null>
  3748. DescriptionString = <null>
  3749. DescriptionArgs = <null>
  3750. Icons = <null>
  3751. Enabled = True
  3752. Public = True
  3753. AvailableInSurvival = True
  3754. Context = VRage.Game.MyModContext
  3755. DLCs = <null>
  3756. DisplayNameText = <null>
  3757. DescriptionText = <null>
  3758. UserCreated: False
  3759. InitializeComponents: False
  3760. 2020-03-21 17:15:18.732 - Thread: 21 -> Info: Planet generator name: Europa
  3761. 2020-03-21 17:15:18.732 - Thread: 21 -> Info: Planet init values: Planet init arguments:
  3762. Storage name: Europa-595048092d19000
  3763. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  3764. PositionMinCorner: X:900000 Y:0 Z:1600000
  3765. Radius: 0
  3766. AtmosphereRadius: 16625
  3767. MaxRadius: 0
  3768. MinRadius: 0
  3769. HasAtmosphere: True
  3770. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  3771. GravityFalloff: 7
  3772. MarkAreaEmpty: True
  3773. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  3774. SurfaceGravity: 0.25
  3775. AddGps: False
  3776. SpherizeWithDistance: True
  3777. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
  3778. EnvironmentId = <null>
  3779. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
  3780. HasAtmosphere = True
  3781. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  3782. PlanetMaps = VRage.Game.MyPlanetMaps
  3783. HillParams = Range[-0.03, 0.06]
  3784. MaterialsMaxDepth = Range[4000, 4000]
  3785. MaterialsMinDepth = Range[20, 20]
  3786. OreMappings = VRage.Game.MyPlanetOreMapping[]
  3787. GravityFalloffPower = 7
  3788. MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  3789. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  3790. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  3791. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  3792. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  3793. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  3794. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  3795. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  3796. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  3797. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  3798. SurfaceGravity = 0.25
  3799. AtmosphereHeight = 0
  3800. SectorDensity = 0.0017
  3801. DefaultSurfaceTemperature = Cozy
  3802. Atmosphere = VRage.Game.MyPlanetAtmosphere
  3803. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  3804. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  3805. FolderName = Europa
  3806. Detail = VRage.Game.MyPlanetSurfaceDetail
  3807. AnimalSpawnInfo = <null>
  3808. NightAnimalSpawnInfo = <null>
  3809. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  3810. MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  3811. MinimumSurfaceLayerDepth = 5
  3812. StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  3813. Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
  3814. DisplayNameEnum = <null>
  3815. DescriptionEnum = <null>
  3816. DisplayNameString = <null>
  3817. DescriptionString = <null>
  3818. DescriptionArgs = <null>
  3819. Icons = <null>
  3820. Enabled = True
  3821. Public = True
  3822. AvailableInSurvival = True
  3823. Context = VRage.Game.MyModContext
  3824. DLCs = <null>
  3825. DisplayNameText = <null>
  3826. DescriptionText = <null>
  3827. UserCreated: False
  3828. InitializeComponents: False
  3829. 2020-03-21 17:15:19.141 - Thread: 1 -> Checkpoint.CameraAttachedTo: 91970342185964116
  3830. 2020-03-21 17:15:19.159 - Thread: 1 -> MySession.Static.LogSettings - START
  3831. 2020-03-21 17:15:19.159 - Thread: 1 -> Name = Lost in Space
  3832. 2020-03-21 17:15:19.159 - Thread: 1 -> Description =
  3833. 2020-03-21 17:15:19.159 - Thread: 1 -> GameDateTime = 01/01/2081 00:07:36
  3834. 2020-03-21 17:15:19.159 - Thread: 1 -> Password =
  3835. 2020-03-21 17:15:19.159 - Thread: 1 -> CurrentPath = C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space
  3836. 2020-03-21 17:15:19.159 - Thread: 1 -> WorkshopId =
  3837. 2020-03-21 17:15:19.159 - Thread: 1 -> CameraController = Default_Astronaut
  3838. 2020-03-21 17:15:19.159 - Thread: 1 -> ThumbPath = C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space\thumb.jpg
  3839. 2020-03-21 17:15:19.160 - Thread: 1 -> Settings:
  3840. 2020-03-21 17:15:19.161 - Thread: 1 -> GameMode = Survival
  3841. 2020-03-21 17:15:19.161 - Thread: 1 -> MaxPlayers = 4
  3842. 2020-03-21 17:15:19.161 - Thread: 1 -> OnlineMode = OFFLINE
  3843. 2020-03-21 17:15:19.161 - Thread: 1 -> AutoHealing = True
  3844. 2020-03-21 17:15:19.161 - Thread: 1 -> WeaponsEnabled = True
  3845. 2020-03-21 17:15:19.161 - Thread: 1 -> ThrusterDamage = True
  3846. 2020-03-21 17:15:19.161 - Thread: 1 -> EnableSpectator = False
  3847. 2020-03-21 17:15:19.161 - Thread: 1 -> EnableCopyPaste = False
  3848. 2020-03-21 17:15:19.161 - Thread: 1 -> MaxFloatingObjects = 100
  3849. 2020-03-21 17:15:19.161 - Thread: 1 -> MaxGridSize = 50000
  3850. 2020-03-21 17:15:19.161 - Thread: 1 -> MaxBlocksPerPlayer = 100000
  3851. 2020-03-21 17:15:19.161 - Thread: 1 -> CargoShipsEnabled = False
  3852. 2020-03-21 17:15:19.161 - Thread: 1 -> EnvironmentHostility = NORMAL
  3853. 2020-03-21 17:15:19.161 - Thread: 1 -> ShowPlayerNamesOnHud = True
  3854. 2020-03-21 17:15:19.161 - Thread: 1 -> InventorySizeMultiplier = 10
  3855. 2020-03-21 17:15:19.161 - Thread: 1 -> RefinerySpeedMultiplier = 10
  3856. 2020-03-21 17:15:19.161 - Thread: 1 -> AssemblerSpeedMultiplier = 10
  3857. 2020-03-21 17:15:19.161 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
  3858. 2020-03-21 17:15:19.161 - Thread: 1 -> WelderSpeedMultiplier = 5
  3859. 2020-03-21 17:15:19.161 - Thread: 1 -> GrinderSpeedMultiplier = 5
  3860. 2020-03-21 17:15:19.161 - Thread: 1 -> ClientCanSave = False
  3861. 2020-03-21 17:15:19.161 - Thread: 1 -> HackSpeedMultiplier = 0.33
  3862. 2020-03-21 17:15:19.161 - Thread: 1 -> PermanentDeath = False
  3863. 2020-03-21 17:15:19.161 - Thread: 1 -> DestructibleBlocks = True
  3864. 2020-03-21 17:15:19.161 - Thread: 1 -> EnableScripts = True
  3865. 2020-03-21 17:15:19.161 - Thread: 1 -> AutoSaveInMinutes = 5
  3866. 2020-03-21 17:15:19.161 - Thread: 1 -> SpawnShipTimeMultiplier = 0
  3867. 2020-03-21 17:15:19.161 - Thread: 1 -> ProceduralDensity = 0.5
  3868. 2020-03-21 17:15:19.161 - Thread: 1 -> ProceduralSeed = 0
  3869. 2020-03-21 17:15:19.161 - Thread: 1 -> DestructibleBlocks = True
  3870. 2020-03-21 17:15:19.161 - Thread: 1 -> EnableIngameScripts = True
  3871. 2020-03-21 17:15:19.161 - Thread: 1 -> ViewDistance = 15000
  3872. 2020-03-21 17:15:19.161 - Thread: 1 -> Voxel destruction = True
  3873. 2020-03-21 17:15:19.161 - Thread: 1 -> EnableStructuralSimulation = False
  3874. 2020-03-21 17:15:19.161 - Thread: 1 -> MaxActiveFracturePieces = 50
  3875. 2020-03-21 17:15:19.161 - Thread: 1 -> EnableContainerDrops = True
  3876. 2020-03-21 17:15:19.161 - Thread: 1 -> MinDropContainerRespawnTime = 5
  3877. 2020-03-21 17:15:19.161 - Thread: 1 -> MaxDropContainerRespawnTime = 20
  3878. 2020-03-21 17:15:19.161 - Thread: 1 -> EnableTurretsFriendlyFire = False
  3879. 2020-03-21 17:15:19.161 - Thread: 1 -> EnableSubgridDamage = False
  3880. 2020-03-21 17:15:19.161 - Thread: 1 -> SyncDistance = 3000
  3881. 2020-03-21 17:15:19.161 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY
  3882. 2020-03-21 17:15:19.161 - Thread: 1 -> AFKTimeoutMin = 0
  3883. 2020-03-21 17:15:19.161 - Thread: 1 -> StopGridsPeriodMin = 15
  3884. 2020-03-21 17:15:19.161 - Thread: 1 -> ExperimentalMode = True
  3885. 2020-03-21 17:15:19.161 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, ProceduralDensity, EnableIngameScripts
  3886. 2020-03-21 17:15:19.161 - Thread: 1 -> MySession.Static.LogSettings - END
  3887. 2020-03-21 17:15:19.436 - Thread: 1 -> Session loaded
  3888. 2020-03-21 17:15:19.436 - Thread: 1 -> RunLoadingAction - END
  3889. 2020-03-21 17:15:19.437 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
  3890. 2020-03-21 17:15:19.515 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
  3891. 2020-03-21 17:15:19.515 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
  3892. 2020-03-21 17:15:19.515 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
  3893. 2020-03-21 17:15:19.528 - Thread: 1 -> Updating continues.
  3894. 2020-03-21 17:15:19.559 - Thread: 1 -> GC Memory: 1,395,625,992 B
  3895. 2020-03-21 17:15:20.649 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  3896. 2020-03-21 17:15:24.544 - Thread: 1 -> Modular Encounters Spawner: Loading Settings From Spawner Version: 1.074
  3897. 2020-03-21 17:15:24.544 - Thread: 1 -> Modular Encounters Spawner: Initializing RivalAI Helper
  3898. 2020-03-21 17:15:24.545 - Thread: 1 -> Modular Encounters Spawner: Checking World Settings.
  3899. 2020-03-21 17:15:24.608 - Thread: 1 -> Modular Encounters Spawner: Registering Mod Message Handlers.
  3900. 2020-03-21 17:15:24.608 - Thread: 1 -> Modular Encounters Spawner: Mod Channel: 1521905890.sbm_ModularEncountersSpawner
  3901. 2020-03-21 17:15:24.608 - Thread: 1 -> Modular Encounters Spawner: Initiating Main Settings.
  3902. 2020-03-21 17:15:24.643 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-General.xml
  3903. 2020-03-21 17:15:24.674 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-SpaceCargoShips.xml
  3904. 2020-03-21 17:15:24.703 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryCargoShips.xml
  3905. 2020-03-21 17:15:24.728 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-RandomEncounters.xml
  3906. 2020-03-21 17:15:24.756 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryInstallations.xml
  3907. 2020-03-21 17:15:24.783 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-BossEncounters.xml
  3908. 2020-03-21 17:15:24.804 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-OtherNPCs.xml
  3909. 2020-03-21 17:15:24.813 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-CustomBlocks.xml
  3910. 2020-03-21 17:15:24.815 - Thread: 1 -> Modular Encounters Spawner: Using Spawner Timings From Global Events For Space/Lunar Cargo Ships.
  3911. 2020-03-21 17:15:24.833 - Thread: 1 -> Modular Encounters Spawner: Failed To Retrieve Previously Spawned Unique Encounters List or No Unique Encounters Have Spawned Yet.
  3912. 2020-03-21 17:15:24.834 - Thread: 1 -> Modular Encounters Spawner: Getting Active Mods.
  3913. 2020-03-21 17:15:24.836 - Thread: 1 -> Modular Encounters Spawner: Check For Existing NPC Grids
  3914. 2020-03-21 17:15:24.843 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 85001193981471001 /// [Human Owner: NoFaction/144115188075855897] ///
  3915. 2020-03-21 17:15:24.847 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 5198
  3916. 2020-03-21 17:15:24.847 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other
  3917. 2020-03-21 17:15:24.847 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 5198 / 113088536532385198 ///
  3918. 2020-03-21 17:15:24.848 - Thread: 1 -> Modular Encounters Spawner: Initializing Economy Resources
  3919. 2020-03-21 17:15:25.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3920. 2020-03-21 17:15:25.185 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3921. 2020-03-21 17:15:41.271 - Thread: 1 -> GUI Stats: Update 9.0272835, Draw 0.449465166666666
  3922. 2020-03-21 17:15:49.570 - Thread: 1 -> GC Memory: 3,053,607,112 B
  3923. 2020-03-21 17:16:11.271 - Thread: 1 -> GUI Stats: Update 0.190922055555556, Draw 0.2909265
  3924. 2020-03-21 17:16:11.286 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  3925. 2020-03-21 17:16:11.297 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,10.30917,73.27632,1,0,2934.891,10875.04,862,99138,3,16.47991,65.66224,0,24144,8.333203,0,16.66667,1.373304,5.471768,100
  3926. 2020-03-21 17:16:15.354 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  3927. 2020-03-21 17:16:15.354 - Thread: 1 -> Next activation in 00:05:20.1508272
  3928. 2020-03-21 17:16:19.571 - Thread: 1 -> GC Memory: 3,081,586,688 B
  3929. 2020-03-21 17:16:41.271 - Thread: 1 -> GUI Stats: Update 0.179002055555556, Draw 0.271037
  3930. 2020-03-21 17:16:49.588 - Thread: 1 -> GC Memory: 3,077,705,120 B
  3931. 2020-03-21 17:17:11.270 - Thread: 1 -> GUI Stats: Update 0.177143277777778, Draw 0.263305277777778
  3932. 2020-03-21 17:17:11.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  3933. 2020-03-21 17:17:11.303 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,7.574087,39.62077,1,0,1360.543,10282.25,862,99138,3,12.50013,60.57308,0.08284353,24746,8.333208,0,16.66667,1.041662,5.047681,100
  3934. 2020-03-21 17:17:19.603 - Thread: 1 -> GC Memory: 1,426,053,144 B
  3935. 2020-03-21 17:17:35.337 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  3936. 2020-03-21 17:17:41.271 - Thread: 1 -> GUI Stats: Update 0.175836388888889, Draw 0.261569611111111
  3937. 2020-03-21 17:17:49.621 - Thread: 1 -> GC Memory: 1,427,985,504 B
  3938. 2020-03-21 17:18:10.784 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3939. 2020-03-21 17:18:10.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3940. 2020-03-21 17:18:11.550 - Thread: 1 -> GUI Stats: Update 0.196613777777778, Draw 0.290863444444444
  3941. 2020-03-21 17:18:11.597 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  3942. 2020-03-21 17:18:11.597 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,12.66619,70.75277,1,0,1366.366,10359.35,862,99138,3,15.96292,72.71215,0.07874519,24634,8.333185,0,16.66667,1.33022,6.059238,100
  3943. 2020-03-21 17:18:19.631 - Thread: 1 -> GC Memory: 1,435,120,904 B
  3944. 2020-03-21 17:18:35.614 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  3945. 2020-03-21 17:18:41.549 - Thread: 1 -> GUI Stats: Update 0.186848277777778, Draw 0.259420777777777
  3946. 2020-03-21 17:18:49.632 - Thread: 1 -> GC Memory: 1,430,631,184 B
  3947. 2020-03-21 17:18:59.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3948. 2020-03-21 17:18:59.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3949. 2020-03-21 17:19:03.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3950. 2020-03-21 17:19:03.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3951. 2020-03-21 17:19:07.282 - Thread: 1 -> Info: MyTimerComponent removed entity '121008889469618271:Backpack' with entity id '121008889469618271'
  3952. 2020-03-21 17:19:11.549 - Thread: 1 -> GUI Stats: Update 0.193523444444444, Draw 0.287873166666666
  3953. 2020-03-21 17:19:11.614 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  3954. 2020-03-21 17:19:11.614 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,12.57231,72.2647,1,0,1368.508,10377.95,862,99138,3,17.01175,70.14161,0.07905302,24656,8.333154,0,16.66667,1.417615,5.845008,100
  3955. 2020-03-21 17:19:11.997 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3956. 2020-03-21 17:19:11.998 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3957. 2020-03-21 17:19:19.648 - Thread: 1 -> GC Memory: 1,434,868,304 B
  3958. 2020-03-21 17:19:35.614 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  3959. 2020-03-21 17:19:41.549 - Thread: 1 -> GUI Stats: Update 0.1851345, Draw 0.261299444444444
  3960. 2020-03-21 17:19:49.649 - Thread: 1 -> GC Memory: 1,436,259,376 B
  3961. 2020-03-21 17:20:03.832 - Thread: 1 -> Autosave initiated
  3962. 2020-03-21 17:20:03.832 - Thread: 1 -> Character state: True
  3963. 2020-03-21 17:20:03.832 - Thread: 1 -> IsServer: True
  3964. 2020-03-21 17:20:03.832 - Thread: 1 -> MyAsyncSaving.InProgress: False
  3965. 2020-03-21 17:20:03.832 - Thread: 1 -> Autosave
  3966. 2020-03-21 17:20:03.834 - Thread: 1 -> Saving world - START
  3967. 2020-03-21 17:20:03.834 - Thread: 1 -> Making world state snapshot.
  3968. 2020-03-21 17:20:03.834 - Thread: 1 -> Before snapshot.: GC Memory: 1,436,246,032 B
  3969. 2020-03-21 17:20:03.911 - Thread: 1 -> After snapshot.: GC Memory: 1,437,124,752 B
  3970. 2020-03-21 17:20:03.913 - Thread: 1 -> Directory cleanup: GC Memory: 1,437,124,752 B
  3971. 2020-03-21 17:20:03.913 - Thread: 1 -> Saving world - END
  3972. 2020-03-21 17:20:03.917 - Thread: 15 -> Session snapshot save - START
  3973. 2020-03-21 17:20:03.918 - Thread: 15 -> Checking file access for files in target dir.
  3974. 2020-03-21 17:20:04.787 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space\.new\Sandbox_config.sbc
  3975. 2020-03-21 17:20:04.829 - Thread: 15 -> Session snapshot save - END
  3976. 2020-03-21 17:20:09.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3977. 2020-03-21 17:20:09.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3978. 2020-03-21 17:20:11.550 - Thread: 1 -> GUI Stats: Update 0.1890085, Draw 0.283789777777778
  3979. 2020-03-21 17:20:11.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  3980. 2020-03-21 17:20:11.631 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,11.65689,63.99237,1,0,1374.048,10377.18,862,99138,3,15.91272,74.76099,0.08451269,24657,8.333187,0,16.66667,1.326037,6.229973,100
  3981. 2020-03-21 17:20:19.665 - Thread: 1 -> GC Memory: 1,440,127,208 B
  3982. 2020-03-21 17:20:35.626 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  3983. 2020-03-21 17:20:41.549 - Thread: 1 -> GUI Stats: Update 0.185642722222222, Draw 0.273405111111111
  3984. 2020-03-21 17:20:49.682 - Thread: 1 -> GC Memory: 1,433,857,080 B
  3985. 2020-03-21 17:21:11.550 - Thread: 1 -> GUI Stats: Update 0.194610166666667, Draw 0.317051388888889
  3986. 2020-03-21 17:21:11.647 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  3987. 2020-03-21 17:21:11.648 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,14.64892,72.49287,1,0,1375.541,10379.21,862,99138,3,18.21159,64.46104,0.07544938,24660,8.333188,0,16.66667,1.517606,5.37166,100
  3988. 2020-03-21 17:21:19.683 - Thread: 1 -> GC Memory: 1,442,705,944 B
  3989. 2020-03-21 17:21:35.615 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  3990. 2020-03-21 17:21:37.665 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  3991. 2020-03-21 17:21:37.665 - Thread: 1 -> Next activation in 00:06:47.0197000
  3992. 2020-03-21 17:21:41.550 - Thread: 1 -> GUI Stats: Update 0.208721, Draw 0.422368277777778
  3993. 2020-03-21 17:21:49.699 - Thread: 1 -> GC Memory: 1,445,314,472 B
  3994. 2020-03-21 17:22:10.668 - Thread: 1 -> Info: Trash collector removed grid '91758711701452801:Container MK-12' with entity id '91758711701452801'
  3995. 2020-03-21 17:22:10.683 - Thread: 1 -> Info: Trash collector removed grid '124127754448585270:Small Grid 5270' with entity id '124127754448585270'
  3996. 2020-03-21 17:22:11.550 - Thread: 1 -> GUI Stats: Update 0.210550944444444, Draw 0.379318166666666
  3997. 2020-03-21 17:22:11.665 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  3998. 2020-03-21 17:22:11.666 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,15.71958,75.25299,1,0,1431.418,10452.26,862,99138,4,17.61789,65.41074,0.09953006,24646,8.343755,0,16.66667,1.469994,5.457712,100
  3999. 2020-03-21 17:22:12.333 - Thread: 1 -> Info: Trash collector removed grid '139087823903361641:Small Grid 1641' with entity id '139087823903361641'
  4000. 2020-03-21 17:22:19.699 - Thread: 1 -> GC Memory: 1,499,120,624 B
  4001. 2020-03-21 17:22:35.615 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4002. 2020-03-21 17:22:41.550 - Thread: 1 -> GUI Stats: Update 0.213971277777778, Draw 0.3773465
  4003. 2020-03-21 17:22:48.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4004. 2020-03-21 17:22:48.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4005. 2020-03-21 17:22:49.716 - Thread: 1 -> GC Memory: 1,504,514,208 B
  4006. 2020-03-21 17:22:50.068 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4007. 2020-03-21 17:22:50.068 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4008. 2020-03-21 17:22:50.068 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4009. 2020-03-21 17:22:50.183 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4010. 2020-03-21 17:22:57.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4011. 2020-03-21 17:22:57.069 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4012. 2020-03-21 17:23:11.653 - Thread: 1 -> GUI Stats: Update 0.400034166666667, Draw 0.357112388888889
  4013. 2020-03-21 17:23:11.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4014. 2020-03-21 17:23:11.785 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,12.8103,72.18952,1,0,1519.334,10494.86,862,99138,3,16.47923,70.03156,0.1015216,24675,8.333134,0,16.66667,1.373237,5.835824,100
  4015. 2020-03-21 17:23:13.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4016. 2020-03-21 17:23:13.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4017. 2020-03-21 17:23:15.635 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4018. 2020-03-21 17:23:15.635 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4019. 2020-03-21 17:23:15.635 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4020. 2020-03-21 17:23:15.664 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4021. 2020-03-21 17:23:19.720 - Thread: 1 -> GC Memory: 1,595,144,064 B
  4022. 2020-03-21 17:23:25.984 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4023. 2020-03-21 17:23:25.985 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4024. 2020-03-21 17:23:35.718 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4025. 2020-03-21 17:23:41.654 - Thread: 1 -> GUI Stats: Update 0.214360777777778, Draw 0.677362444444444
  4026. 2020-03-21 17:23:49.737 - Thread: 1 -> GC Memory: 1,443,838,896 B
  4027. 2020-03-21 17:23:51.434 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4028. 2020-03-21 17:23:51.435 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4029. 2020-03-21 17:24:01.719 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Static Grid 4454 / 119938905191884454 ownership no longer meets NPC Requirements and will not be monitored by Spawner.
  4030. 2020-03-21 17:24:11.652 - Thread: 1 -> GUI Stats: Update 0.205299277777778, Draw 0.521606388888889
  4031. 2020-03-21 17:24:11.801 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4032. 2020-03-21 17:24:11.801 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,8.345664,65.54107,1,0,1418.034,10495.4,918,99082,3,14.40047,62.48811,0.09206277,24678,8.333188,0,16.66667,1.200018,5.207252,100
  4033. 2020-03-21 17:24:19.753 - Thread: 1 -> GC Memory: 1,485,136,160 B
  4034. 2020-03-21 17:24:35.718 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4035. 2020-03-21 17:24:41.653 - Thread: 1 -> GUI Stats: Update 0.199132388888889, Draw 0.295582388888889
  4036. 2020-03-21 17:24:49.770 - Thread: 1 -> GC Memory: 1,515,634,984 B
  4037. 2020-03-21 17:24:55.802 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4038. 2020-03-21 17:24:55.802 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4039. 2020-03-21 17:25:03.836 - Thread: 1 -> Autosave initiated
  4040. 2020-03-21 17:25:03.836 - Thread: 1 -> Character state: True
  4041. 2020-03-21 17:25:03.836 - Thread: 1 -> IsServer: True
  4042. 2020-03-21 17:25:03.836 - Thread: 1 -> MyAsyncSaving.InProgress: False
  4043. 2020-03-21 17:25:03.836 - Thread: 1 -> Autosave
  4044. 2020-03-21 17:25:03.836 - Thread: 1 -> Saving world - START
  4045. 2020-03-21 17:25:03.836 - Thread: 1 -> Making world state snapshot.
  4046. 2020-03-21 17:25:03.836 - Thread: 1 -> Before snapshot.: GC Memory: 1,518,517,136 B
  4047. 2020-03-21 17:25:03.867 - Thread: 1 -> After snapshot.: GC Memory: 1,519,696,568 B
  4048. 2020-03-21 17:25:03.867 - Thread: 1 -> Directory cleanup: GC Memory: 1,519,696,568 B
  4049. 2020-03-21 17:25:03.867 - Thread: 1 -> Saving world - END
  4050. 2020-03-21 17:25:03.867 - Thread: 15 -> Session snapshot save - START
  4051. 2020-03-21 17:25:03.868 - Thread: 15 -> Checking file access for files in target dir.
  4052. 2020-03-21 17:25:04.180 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space\.new\Sandbox_config.sbc
  4053. 2020-03-21 17:25:04.212 - Thread: 15 -> Session snapshot save - END
  4054. 2020-03-21 17:25:08.468 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4055. 2020-03-21 17:25:08.468 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4056. 2020-03-21 17:25:08.468 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4057. 2020-03-21 17:25:08.499 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4058. 2020-03-21 17:25:11.654 - Thread: 1 -> GUI Stats: Update 0.21451, Draw 0.336611722222222
  4059. 2020-03-21 17:25:11.818 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4060. 2020-03-21 17:25:11.818 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,8.856406,71.63892,1,0,1455.739,10545.39,1047,98953,3,15.47661,66.24827,0.0930466,24699,8.333138,0,16.66667,1.289687,5.52056,100
  4061. 2020-03-21 17:25:13.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4062. 2020-03-21 17:25:13.386 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4063. 2020-03-21 17:25:19.771 - Thread: 1 -> GC Memory: 1,532,109,096 B
  4064. 2020-03-21 17:25:21.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4065. 2020-03-21 17:25:21.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4066. 2020-03-21 17:25:35.719 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4067. 2020-03-21 17:25:41.653 - Thread: 1 -> GUI Stats: Update 0.210247388888889, Draw 0.321761833333334
  4068. 2020-03-21 17:25:49.786 - Thread: 1 -> GC Memory: 1,454,842,328 B
  4069. 2020-03-21 17:26:11.654 - Thread: 1 -> GUI Stats: Update 0.213351555555555, Draw 0.346372
  4070. 2020-03-21 17:26:11.835 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4071. 2020-03-21 17:26:11.835 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,9.252229,73.53084,1,0,1387.06,10570.38,1048,98952,3,16.7228,70.82135,0.08553787,24702,8.333147,0,16.66667,1.393536,5.901648,100
  4072. 2020-03-21 17:26:19.802 - Thread: 1 -> GC Memory: 1,454,317,856 B
  4073. 2020-03-21 17:26:25.968 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4074. 2020-03-21 17:26:25.969 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4075. 2020-03-21 17:26:35.718 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4076. 2020-03-21 17:26:41.653 - Thread: 1 -> GUI Stats: Update 0.216081388888889, Draw 0.340018888888889
  4077. 2020-03-21 17:26:41.935 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4078. 2020-03-21 17:26:41.936 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4079. 2020-03-21 17:26:49.803 - Thread: 1 -> GC Memory: 1,468,908,416 B
  4080. 2020-03-21 17:27:02.035 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4081. 2020-03-21 17:27:02.036 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4082. 2020-03-21 17:27:11.653 - Thread: 1 -> GUI Stats: Update 0.218190055555556, Draw 0.322001722222222
  4083. 2020-03-21 17:27:11.851 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4084. 2020-03-21 17:27:11.852 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,10.33714,73.595,1,0,1394.95,10560.44,1087,98913,3,16.42827,72.7385,0.09206154,24705,8.333172,0,16.66667,1.368996,6.061425,100
  4085. 2020-03-21 17:27:19.819 - Thread: 1 -> GC Memory: 1,462,265,592 B
  4086. 2020-03-21 17:27:35.719 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4087. 2020-03-21 17:27:41.653 - Thread: 1 -> GUI Stats: Update 0.189064833333333, Draw 0.2713245
  4088. 2020-03-21 17:27:49.836 - Thread: 1 -> GC Memory: 1,462,543,888 B
  4089. 2020-03-21 17:28:07.502 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4090. 2020-03-21 17:28:07.502 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4091. 2020-03-21 17:28:11.653 - Thread: 1 -> GUI Stats: Update 0.193987222222222, Draw 0.296059055555555
  4092. 2020-03-21 17:28:11.868 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4093. 2020-03-21 17:28:11.868 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,8.192812,52.72266,1,0,1398.156,10542.4,1087,98913,3,15.19964,54.12002,0.0773454,24701,8.333203,0,16.66667,1.266617,4.509932,100
  4094. 2020-03-21 17:28:19.837 - Thread: 1 -> GC Memory: 1,465,351,608 B
  4095. 2020-03-21 17:28:25.819 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  4096. 2020-03-21 17:28:25.819 - Thread: 1 -> Next activation in 00:08:01.6678608
  4097. 2020-03-21 17:28:35.719 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4098. 2020-03-21 17:28:41.654 - Thread: 1 -> GUI Stats: Update 0.185980388888889, Draw 0.278532888888888
  4099. 2020-03-21 17:28:49.853 - Thread: 1 -> GC Memory: 1,463,898,952 B
  4100. 2020-03-21 17:29:11.653 - Thread: 1 -> GUI Stats: Update 0.198605333333334, Draw 0.297186833333334
  4101. 2020-03-21 17:29:11.886 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4102. 2020-03-21 17:29:11.886 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,9.108062,67.84123,1,0,1415.562,10595.28,1087,98913,3,15.43462,69.77795,0.08060656,24696,8.333179,0,16.66667,1.286194,5.814722,100
  4103. 2020-03-21 17:29:19.853 - Thread: 1 -> GC Memory: 1,482,500,960 B
  4104. 2020-03-21 17:29:23.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4105. 2020-03-21 17:29:23.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4106. 2020-03-21 17:29:35.719 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4107. 2020-03-21 17:29:41.653 - Thread: 1 -> GUI Stats: Update 0.217962388888889, Draw 0.3340265
  4108. 2020-03-21 17:29:49.870 - Thread: 1 -> GC Memory: 1,482,874,488 B
  4109. 2020-03-21 17:30:01.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4110. 2020-03-21 17:30:01.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4111. 2020-03-21 17:30:03.836 - Thread: 1 -> Autosave initiated
  4112. 2020-03-21 17:30:03.836 - Thread: 1 -> Character state: True
  4113. 2020-03-21 17:30:03.836 - Thread: 1 -> IsServer: True
  4114. 2020-03-21 17:30:03.836 - Thread: 1 -> MyAsyncSaving.InProgress: False
  4115. 2020-03-21 17:30:03.836 - Thread: 1 -> Autosave
  4116. 2020-03-21 17:30:03.836 - Thread: 1 -> Saving world - START
  4117. 2020-03-21 17:30:03.837 - Thread: 1 -> Making world state snapshot.
  4118. 2020-03-21 17:30:03.837 - Thread: 1 -> Before snapshot.: GC Memory: 1,482,794,168 B
  4119. 2020-03-21 17:30:03.866 - Thread: 1 -> After snapshot.: GC Memory: 1,483,507,896 B
  4120. 2020-03-21 17:30:03.866 - Thread: 1 -> Directory cleanup: GC Memory: 1,483,507,896 B
  4121. 2020-03-21 17:30:03.866 - Thread: 1 -> Saving world - END
  4122. 2020-03-21 17:30:03.866 - Thread: 15 -> Session snapshot save - START
  4123. 2020-03-21 17:30:03.867 - Thread: 15 -> Checking file access for files in target dir.
  4124. 2020-03-21 17:30:04.184 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space\.new\Sandbox_config.sbc
  4125. 2020-03-21 17:30:04.214 - Thread: 15 -> Session snapshot save - END
  4126. 2020-03-21 17:30:11.653 - Thread: 1 -> GUI Stats: Update 0.225491, Draw 0.345321333333334
  4127. 2020-03-21 17:30:11.902 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4128. 2020-03-21 17:30:11.902 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,8.535267,59.14619,1,0,1419.586,10604.29,1089,98911,3,13.02822,42.80795,0.09211152,24685,8.333183,0,16.66667,1.085665,3.567264,100
  4129. 2020-03-21 17:30:19.887 - Thread: 1 -> GC Memory: 1,491,599,984 B
  4130. 2020-03-21 17:30:23.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4131. 2020-03-21 17:30:23.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4132. 2020-03-21 17:30:35.720 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4133. 2020-03-21 17:30:41.654 - Thread: 1 -> GUI Stats: Update 0.2143065, Draw 0.304664666666667
  4134. 2020-03-21 17:30:49.887 - Thread: 1 -> GC Memory: 1,465,453,096 B
  4135. 2020-03-21 17:31:07.236 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4136. 2020-03-21 17:31:07.236 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4137. 2020-03-21 17:31:07.236 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4138. 2020-03-21 17:31:07.267 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4139. 2020-03-21 17:31:11.653 - Thread: 1 -> GUI Stats: Update 0.204906833333333, Draw 0.315342944444444
  4140. 2020-03-21 17:31:11.919 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4141. 2020-03-21 17:31:11.919 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,8.937819,68.43509,1,0,1397.793,10597.98,1149,98851,3,14.90948,65.7163,0.08171397,24695,8.333165,0,16.66667,1.242432,5.476248,100
  4142. 2020-03-21 17:31:19.888 - Thread: 1 -> GC Memory: 1,465,466,064 B
  4143. 2020-03-21 17:31:20.753 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4144. 2020-03-21 17:31:20.753 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4145. 2020-03-21 17:31:35.719 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4146. 2020-03-21 17:31:41.655 - Thread: 1 -> GUI Stats: Update 0.207997333333334, Draw 0.366269777777778
  4147. 2020-03-21 17:31:45.753 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4148. 2020-03-21 17:31:45.753 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4149. 2020-03-21 17:31:45.753 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4150. 2020-03-21 17:31:45.787 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4151. 2020-03-21 17:31:49.904 - Thread: 1 -> GC Memory: 1,470,081,176 B
  4152. 2020-03-21 17:32:11.654 - Thread: 1 -> GUI Stats: Update 0.213698666666666, Draw 0.549717888888889
  4153. 2020-03-21 17:32:11.936 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4154. 2020-03-21 17:32:11.936 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,11.71558,72.19448,1,0,1395.839,10604.61,1149,98851,3,16.57504,62.40359,0.09322575,24696,8.333181,0,16.66667,1.381228,5.200204,100
  4155. 2020-03-21 17:32:19.920 - Thread: 1 -> GC Memory: 1,463,490,960 B
  4156. 2020-03-21 17:32:32.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4157. 2020-03-21 17:32:32.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4158. 2020-03-21 17:32:35.720 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4159. 2020-03-21 17:32:37.402 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4160. 2020-03-21 17:32:37.402 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4161. 2020-03-21 17:32:37.402 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4162. 2020-03-21 17:32:37.437 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4163. 2020-03-21 17:32:41.654 - Thread: 1 -> GUI Stats: Update 0.213721277777778, Draw 0.528739555555555
  4164. 2020-03-21 17:32:41.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4165. 2020-03-21 17:32:41.886 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4166. 2020-03-21 17:32:49.937 - Thread: 1 -> GC Memory: 1,474,042,104 B
  4167. 2020-03-21 17:33:01.802 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4168. 2020-03-21 17:33:01.802 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4169. 2020-03-21 17:33:01.802 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4170. 2020-03-21 17:33:01.837 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4171. 2020-03-21 17:33:11.654 - Thread: 1 -> GUI Stats: Update 0.207613666666667, Draw 0.340640833333333
  4172. 2020-03-21 17:33:11.952 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4173. 2020-03-21 17:33:11.952 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,9.515998,71.17727,1,0,1405.37,10587.51,1149,98851,3,15.80157,68.85471,0.0904844,24719,8.333183,0,16.66667,1.316774,5.737789,100
  4174. 2020-03-21 17:33:19.954 - Thread: 1 -> GC Memory: 1,474,378,712 B
  4175. 2020-03-21 17:33:35.720 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4176. 2020-03-21 17:33:41.656 - Thread: 1 -> GUI Stats: Update 0.215347444444444, Draw 0.624999055555557
  4177. 2020-03-21 17:33:49.971 - Thread: 1 -> GC Memory: 1,467,661,240 B
  4178. 2020-03-21 17:34:08.969 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4179. 2020-03-21 17:34:08.970 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4180. 2020-03-21 17:34:11.654 - Thread: 1 -> GUI Stats: Update 0.211039111111111, Draw 0.6534295
  4181. 2020-03-21 17:34:11.970 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4182. 2020-03-21 17:34:11.970 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,9.305526,71.90829,1,0,1406.9,10606.45,1149,98851,3,15.95724,66.95833,0.09634085,24718,8.333147,0,16.66667,1.32974,5.579736,100
  4183. 2020-03-21 17:34:19.972 - Thread: 1 -> GC Memory: 1,475,801,920 B
  4184. 2020-03-21 17:34:24.786 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4185. 2020-03-21 17:34:24.787 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4186. 2020-03-21 17:34:24.787 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4187. 2020-03-21 17:34:24.822 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4188. 2020-03-21 17:34:35.720 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4189. 2020-03-21 17:34:36.819 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4190. 2020-03-21 17:34:36.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4191. 2020-03-21 17:34:41.654 - Thread: 1 -> GUI Stats: Update 0.204217888888889, Draw 0.481259111111112
  4192. 2020-03-21 17:34:44.453 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4193. 2020-03-21 17:34:44.453 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4194. 2020-03-21 17:34:44.453 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4195. 2020-03-21 17:34:44.489 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4196. 2020-03-21 17:34:49.987 - Thread: 1 -> GC Memory: 1,481,173,312 B
  4197. 2020-03-21 17:34:53.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4198. 2020-03-21 17:34:53.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4199. 2020-03-21 17:35:03.837 - Thread: 1 -> Autosave initiated
  4200. 2020-03-21 17:35:03.837 - Thread: 1 -> Character state: True
  4201. 2020-03-21 17:35:03.837 - Thread: 1 -> IsServer: True
  4202. 2020-03-21 17:35:03.837 - Thread: 1 -> MyAsyncSaving.InProgress: False
  4203. 2020-03-21 17:35:03.837 - Thread: 1 -> Autosave
  4204. 2020-03-21 17:35:03.837 - Thread: 1 -> Saving world - START
  4205. 2020-03-21 17:35:03.837 - Thread: 1 -> Making world state snapshot.
  4206. 2020-03-21 17:35:03.837 - Thread: 1 -> Before snapshot.: GC Memory: 1,479,284,440 B
  4207. 2020-03-21 17:35:03.866 - Thread: 1 -> After snapshot.: GC Memory: 1,480,358,992 B
  4208. 2020-03-21 17:35:03.866 - Thread: 1 -> Directory cleanup: GC Memory: 1,480,358,992 B
  4209. 2020-03-21 17:35:03.866 - Thread: 1 -> Saving world - END
  4210. 2020-03-21 17:35:03.866 - Thread: 14 -> Session snapshot save - START
  4211. 2020-03-21 17:35:03.867 - Thread: 14 -> Checking file access for files in target dir.
  4212. 2020-03-21 17:35:04.170 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space\.new\Sandbox_config.sbc
  4213. 2020-03-21 17:35:04.201 - Thread: 14 -> Session snapshot save - END
  4214. 2020-03-21 17:35:11.654 - Thread: 1 -> GUI Stats: Update 0.206499222222222, Draw 0.454925444444444
  4215. 2020-03-21 17:35:11.986 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4216. 2020-03-21 17:35:11.986 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,9.766566,57.65989,1,0,1413.671,10612.56,1150,98850,3,15.7353,72.60244,0.09434069,24708,8.33311,0,16.66667,1.31124,6.050041,100
  4217. 2020-03-21 17:35:12.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4218. 2020-03-21 17:35:12.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4219. 2020-03-21 17:35:19.869 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4220. 2020-03-21 17:35:19.869 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4221. 2020-03-21 17:35:19.869 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4222. 2020-03-21 17:35:19.906 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4223. 2020-03-21 17:35:19.987 - Thread: 1 -> GC Memory: 1,485,066,008 B
  4224. 2020-03-21 17:35:25.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4225. 2020-03-21 17:35:25.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4226. 2020-03-21 17:35:35.855 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4227. 2020-03-21 17:35:36.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4228. 2020-03-21 17:35:36.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4229. 2020-03-21 17:35:37.055 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4230. 2020-03-21 17:35:37.055 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4231. 2020-03-21 17:35:37.055 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4232. 2020-03-21 17:35:37.093 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4233. 2020-03-21 17:35:41.790 - Thread: 1 -> GUI Stats: Update 0.215786833333333, Draw 0.432961166666667
  4234. 2020-03-21 17:35:49.989 - Thread: 1 -> GC Memory: 1,471,440,672 B
  4235. 2020-03-21 17:35:51.354 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4236. 2020-03-21 17:35:51.355 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4237. 2020-03-21 17:36:11.789 - Thread: 1 -> GUI Stats: Update 0.230729888888889, Draw 0.379150722222222
  4238. 2020-03-21 17:36:12.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4239. 2020-03-21 17:36:12.138 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,8.914674,76.58439,1,0,1403.034,10604.29,1158,98842,3,16.53898,74.40926,0.09040815,24710,8.333166,0,16.66667,1.378221,6.200647,100
  4240. 2020-03-21 17:36:12.572 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4241. 2020-03-21 17:36:12.572 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4242. 2020-03-21 17:36:12.572 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4243. 2020-03-21 17:36:12.609 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4244. 2020-03-21 17:36:18.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4245. 2020-03-21 17:36:18.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4246. 2020-03-21 17:36:20.006 - Thread: 1 -> GC Memory: 1,495,806,624 B
  4247. 2020-03-21 17:36:28.005 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  4248. 2020-03-21 17:36:28.006 - Thread: 1 -> Next activation in 00:07:48.1706960
  4249. 2020-03-21 17:36:34.855 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 2656 / 125670519096452656 ownership no longer meets NPC Requirements and will not be monitored by Spawner.
  4250. 2020-03-21 17:36:35.855 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4251. 2020-03-21 17:36:41.790 - Thread: 1 -> GUI Stats: Update 0.277867, Draw 0.322184611111111
  4252. 2020-03-21 17:36:50.023 - Thread: 1 -> GC Memory: 1,498,338,080 B
  4253. 2020-03-21 17:37:02.772 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4254. 2020-03-21 17:37:02.772 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4255. 2020-03-21 17:37:02.772 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4256. 2020-03-21 17:37:02.814 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4257. 2020-03-21 17:37:11.789 - Thread: 1 -> GUI Stats: Update 0.226708222222222, Draw 0.324985500000001
  4258. 2020-03-21 17:37:12.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4259. 2020-03-21 17:37:12.155 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,9.315492,73.88654,1,0,1404.147,10634.36,1202,98798,4,17.49631,64.10017,0.09365728,24711,8.333177,0,16.66667,1.457999,5.34158,100
  4260. 2020-03-21 17:37:18.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4261. 2020-03-21 17:37:18.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4262. 2020-03-21 17:37:20.039 - Thread: 1 -> GC Memory: 1,474,674,160 B
  4263. 2020-03-21 17:37:28.855 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 3420 / 141768889885913420 ownership no longer meets NPC Requirements and will not be monitored by Spawner.
  4264. 2020-03-21 17:37:30.855 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 7887 / 72428005170897887 ownership no longer meets NPC Requirements and will not be monitored by Spawner.
  4265. 2020-03-21 17:37:35.855 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4266. 2020-03-21 17:37:41.789 - Thread: 1 -> GUI Stats: Update 0.202444555555556, Draw 0.351574055555555
  4267. 2020-03-21 17:37:50.055 - Thread: 1 -> GC Memory: 1,551,139,120 B
  4268. 2020-03-21 17:37:50.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4269. 2020-03-21 17:37:50.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4270. 2020-03-21 17:38:11.790 - Thread: 1 -> GUI Stats: Update 0.196756333333333, Draw 0.297592666666666
  4271. 2020-03-21 17:38:12.171 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4272. 2020-03-21 17:38:12.172 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,8.842207,73.53915,1,0,1500.601,10703.23,1352,98648,6,16.5409,66.67239,0.08755545,24690,8.333172,0,16.66667,1.378381,5.555925,100
  4273. 2020-03-21 17:38:17.855 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 3184 / 130369214656213184 ownership no longer meets NPC Requirements and will not be monitored by Spawner.
  4274. 2020-03-21 17:38:19.856 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 841 / 119652144049150841 ownership no longer meets NPC Requirements and will not be monitored by Spawner.
  4275. 2020-03-21 17:38:20.073 - Thread: 1 -> GC Memory: 1,577,676,080 B
  4276. 2020-03-21 17:38:35.856 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4277. 2020-03-21 17:38:41.791 - Thread: 1 -> GUI Stats: Update 0.201402277777778, Draw 0.323079833333333
  4278. 2020-03-21 17:38:47.240 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4279. 2020-03-21 17:38:47.240 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4280. 2020-03-21 17:38:50.073 - Thread: 1 -> GC Memory: 1,495,176,432 B
  4281. 2020-03-21 17:39:11.789 - Thread: 1 -> GUI Stats: Update 0.195053777777778, Draw 0.304134833333333
  4282. 2020-03-21 17:39:12.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4283. 2020-03-21 17:39:12.189 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,8.460312,74.05798,1,0,1427.52,10719.57,1502,98498,8,16.1882,73.17035,0.09517054,24688,8.33319,0,16.66667,1.348994,6.097425,100
  4284. 2020-03-21 17:39:20.089 - Thread: 1 -> GC Memory: 1,497,559,328 B
  4285. 2020-03-21 17:39:35.855 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4286. 2020-03-21 17:39:36.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4287. 2020-03-21 17:39:36.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4288. 2020-03-21 17:39:41.790 - Thread: 1 -> GUI Stats: Update 0.207367444444444, Draw 0.322396833333333
  4289. 2020-03-21 17:39:48.173 - Thread: 1 -> ASSERT: Invalid grid
  4290.  
  4291. at Sandbox.Game.Entities.MyCubeGrid.UpdateAfterSimulation100()
  4292. at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.UpdateAfterSimulation100()
  4293. at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchAfterSimulation()
  4294. at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation()
  4295. at Sandbox.Game.World.MySector.UpdateAfterSimulation()
  4296. at Sandbox.Game.World.MySession.UpdateComponents()
  4297. at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
  4298. at Sandbox.MySandboxGame.Update()
  4299. at Sandbox.Engine.Platform.Game.UpdateInternal()
  4300. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  4301. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  4302. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  4303. at Sandbox.Engine.Platform.Game.RunLoop()
  4304. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  4305. at SpaceEngineers.MyProgram.Main(String[] args)
  4306. 2020-03-21 17:39:50.090 - Thread: 1 -> GC Memory: 1,497,423,328 B
  4307. 2020-03-21 17:40:03.840 - Thread: 1 -> Autosave initiated
  4308. 2020-03-21 17:40:03.840 - Thread: 1 -> Character state: True
  4309. 2020-03-21 17:40:03.840 - Thread: 1 -> IsServer: True
  4310. 2020-03-21 17:40:03.840 - Thread: 1 -> MyAsyncSaving.InProgress: False
  4311. 2020-03-21 17:40:03.840 - Thread: 1 -> Autosave
  4312. 2020-03-21 17:40:03.840 - Thread: 1 -> Saving world - START
  4313. 2020-03-21 17:40:03.840 - Thread: 1 -> Making world state snapshot.
  4314. 2020-03-21 17:40:03.840 - Thread: 1 -> Before snapshot.: GC Memory: 1,498,881,064 B
  4315. 2020-03-21 17:40:03.872 - Thread: 1 -> After snapshot.: GC Memory: 1,499,022,560 B
  4316. 2020-03-21 17:40:03.872 - Thread: 1 -> Directory cleanup: GC Memory: 1,499,022,560 B
  4317. 2020-03-21 17:40:03.872 - Thread: 1 -> Saving world - END
  4318. 2020-03-21 17:40:03.872 - Thread: 15 -> Session snapshot save - START
  4319. 2020-03-21 17:40:03.873 - Thread: 15 -> Checking file access for files in target dir.
  4320. 2020-03-21 17:40:04.188 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space\.new\Sandbox_config.sbc
  4321. 2020-03-21 17:40:04.224 - Thread: 15 -> Session snapshot save - END
  4322. 2020-03-21 17:40:08.856 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 2592 / 92672613237762592 ownership no longer meets NPC Requirements and will not be monitored by Spawner.
  4323. 2020-03-21 17:40:11.790 - Thread: 1 -> GUI Stats: Update 0.191678666666667, Draw 0.304575555555555
  4324. 2020-03-21 17:40:12.205 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4325. 2020-03-21 17:40:12.205 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,8.323548,70.90105,1,0,1440.346,10712.17,1204,98796,5,15.54789,58.8971,0.09303782,24673,8.333195,0,16.66667,1.295636,4.90801,100
  4326. 2020-03-21 17:40:20.106 - Thread: 1 -> GC Memory: 1,510,467,896 B
  4327. 2020-03-21 17:40:23.855 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 2687 / 128580519312312687 ownership no longer meets NPC Requirements and will not be monitored by Spawner.
  4328. 2020-03-21 17:40:35.855 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4329. 2020-03-21 17:40:40.856 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 1940 / 84153166095851940 ownership no longer meets NPC Requirements and will not be monitored by Spawner.
  4330. 2020-03-21 17:40:41.790 - Thread: 1 -> GUI Stats: Update 0.1889285, Draw 0.299605277777778
  4331. 2020-03-21 17:40:43.856 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 5447 / 109293863493645447 ownership no longer meets NPC Requirements and will not be monitored by Spawner.
  4332. 2020-03-21 17:40:50.107 - Thread: 1 -> GC Memory: 1,498,302,728 B
  4333. 2020-03-21 17:41:11.789 - Thread: 1 -> GUI Stats: Update 0.187165444444444, Draw 0.287308944444445
  4334. 2020-03-21 17:41:12.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4335. 2020-03-21 17:41:12.222 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,8.480388,71.6207,1,0,1427.776,10711.32,1502,98498,8,15.11076,63.08907,0.08882462,24680,8.333181,0,16.66667,1.259207,5.257326,100
  4336. 2020-03-21 17:41:20.122 - Thread: 1 -> GC Memory: 1,498,715,120 B
  4337. 2020-03-21 17:41:24.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4338. 2020-03-21 17:41:24.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4339. 2020-03-21 17:41:35.856 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4340. 2020-03-21 17:41:41.790 - Thread: 1 -> GUI Stats: Update 0.207962277777777, Draw 0.326158388888889
  4341. 2020-03-21 17:41:42.973 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4342. 2020-03-21 17:41:42.973 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4343. 2020-03-21 17:41:50.124 - Thread: 1 -> GC Memory: 1,498,876,272 B
  4344. 2020-03-21 17:41:59.705 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4345. 2020-03-21 17:41:59.705 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4346. 2020-03-21 17:41:59.705 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4347. 2020-03-21 17:41:59.760 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4348. 2020-03-21 17:42:04.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4349. 2020-03-21 17:42:04.556 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4350. 2020-03-21 17:42:11.790 - Thread: 1 -> GUI Stats: Update 0.194615, Draw 0.325428833333334
  4351. 2020-03-21 17:42:12.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4352. 2020-03-21 17:42:12.238 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,9.486531,70.10354,1,0,1428.626,10722.22,1542,98458,8,16.34003,80.18453,0.09113519,24681,8.333138,0,16.66667,1.361638,6.681888,100
  4353. 2020-03-21 17:42:20.140 - Thread: 1 -> GC Memory: 1,498,275,664 B
  4354. 2020-03-21 17:42:22.406 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4355. 2020-03-21 17:42:22.407 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4356. 2020-03-21 17:42:22.407 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4357. 2020-03-21 17:42:22.446 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4358. 2020-03-21 17:42:31.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4359. 2020-03-21 17:42:31.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4360. 2020-03-21 17:42:35.856 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4361. 2020-03-21 17:42:41.791 - Thread: 1 -> GUI Stats: Update 0.203594277777778, Draw 0.309003722222222
  4362. 2020-03-21 17:42:50.156 - Thread: 1 -> GC Memory: 1,500,823,640 B
  4363. 2020-03-21 17:42:55.222 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4364. 2020-03-21 17:42:55.222 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4365. 2020-03-21 17:43:11.790 - Thread: 1 -> GUI Stats: Update 0.202947388888889, Draw 0.315168944444445
  4366. 2020-03-21 17:43:12.256 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4367. 2020-03-21 17:43:12.256 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,9.090739,75.50572,1,0,1431.2,10726.29,1543,98457,8,16.73777,73.56586,0.09154084,24676,8.33317,0,16.66667,1.394786,6.130369,100
  4368. 2020-03-21 17:43:20.173 - Thread: 1 -> GC Memory: 1,503,625,696 B
  4369. 2020-03-21 17:43:26.123 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4370. 2020-03-21 17:43:26.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4371. 2020-03-21 17:43:35.856 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4372. 2020-03-21 17:43:41.790 - Thread: 1 -> GUI Stats: Update 0.215134722222222, Draw 0.320845777777777
  4373. 2020-03-21 17:43:50.174 - Thread: 1 -> GC Memory: 1,496,918,880 B
  4374. 2020-03-21 17:44:11.790 - Thread: 1 -> GUI Stats: Update 0.186797722222222, Draw 0.271250166666667
  4375. 2020-03-21 17:44:12.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4376. 2020-03-21 17:44:12.273 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,7.776743,40.10975,1,0,1429.4,10714.82,1543,98457,8,13.71944,56.18521,0.08837765,24675,8.333174,0,16.66667,1.143265,4.682012,100
  4377. 2020-03-21 17:44:18.039 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  4378. 2020-03-21 17:44:18.039 - Thread: 1 -> Next activation in 00:05:32.5359740
  4379. 2020-03-21 17:44:20.190 - Thread: 1 -> GC Memory: 1,498,053,320 B
  4380. 2020-03-21 17:44:35.856 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4381. 2020-03-21 17:44:41.790 - Thread: 1 -> GUI Stats: Update 0.1890215, Draw 0.256752777777778
  4382. 2020-03-21 17:44:50.206 - Thread: 1 -> GC Memory: 1,499,085,912 B
  4383. 2020-03-21 17:44:53.539 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4384. 2020-03-21 17:44:53.539 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4385. 2020-03-21 17:45:03.840 - Thread: 1 -> Autosave initiated
  4386. 2020-03-21 17:45:03.840 - Thread: 1 -> Character state: True
  4387. 2020-03-21 17:45:03.840 - Thread: 1 -> IsServer: True
  4388. 2020-03-21 17:45:03.840 - Thread: 1 -> MyAsyncSaving.InProgress: False
  4389. 2020-03-21 17:45:03.840 - Thread: 1 -> Autosave
  4390. 2020-03-21 17:45:03.840 - Thread: 1 -> Saving world - START
  4391. 2020-03-21 17:45:03.840 - Thread: 1 -> Making world state snapshot.
  4392. 2020-03-21 17:45:03.840 - Thread: 1 -> Before snapshot.: GC Memory: 1,500,277,408 B
  4393. 2020-03-21 17:45:03.871 - Thread: 1 -> After snapshot.: GC Memory: 1,501,088,328 B
  4394. 2020-03-21 17:45:03.871 - Thread: 1 -> Directory cleanup: GC Memory: 1,501,088,328 B
  4395. 2020-03-21 17:45:03.871 - Thread: 1 -> Saving world - END
  4396. 2020-03-21 17:45:03.872 - Thread: 14 -> Session snapshot save - START
  4397. 2020-03-21 17:45:03.872 - Thread: 14 -> Checking file access for files in target dir.
  4398. 2020-03-21 17:45:04.188 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space\.new\Sandbox_config.sbc
  4399. 2020-03-21 17:45:04.220 - Thread: 14 -> Session snapshot save - END
  4400. 2020-03-21 17:45:11.790 - Thread: 1 -> GUI Stats: Update 0.191147722222222, Draw 0.279989500000001
  4401. 2020-03-21 17:45:12.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4402. 2020-03-21 17:45:12.289 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,8.485442,49.72299,1,0,1434.218,10714.33,1543,98457,8,14.07397,52.6376,0.07631957,24669,8.333166,0,16.66667,1.172807,4.386378,100
  4403. 2020-03-21 17:45:20.223 - Thread: 1 -> GC Memory: 1,503,038,488 B
  4404. 2020-03-21 17:45:35.856 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4405. 2020-03-21 17:45:41.790 - Thread: 1 -> GUI Stats: Update 0.183964, Draw 0.263506444444445
  4406. 2020-03-21 17:45:50.240 - Thread: 1 -> GC Memory: 1,497,870,176 B
  4407. 2020-03-21 17:46:11.791 - Thread: 1 -> GUI Stats: Update 0.187135777777778, Draw 0.268418333333333
  4408. 2020-03-21 17:46:12.305 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4409. 2020-03-21 17:46:12.313 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,9.02105,53.87165,1,0,1428.5,10740.01,1543,98457,8,15.34082,70.12614,0.07466249,24675,8.33318,0,16.66667,1.278378,5.843739,100
  4410. 2020-03-21 17:46:20.257 - Thread: 1 -> GC Memory: 1,497,945,408 B
  4411. 2020-03-21 17:46:35.857 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4412. 2020-03-21 17:46:39.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4413. 2020-03-21 17:46:39.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4414. 2020-03-21 17:46:41.790 - Thread: 1 -> GUI Stats: Update 0.198411555555556, Draw 0.312122777777778
  4415. 2020-03-21 17:46:50.258 - Thread: 1 -> GC Memory: 1,499,522,496 B
  4416. 2020-03-21 17:46:51.189 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4417. 2020-03-21 17:46:51.189 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4418. 2020-03-21 17:46:51.189 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4419. 2020-03-21 17:46:51.228 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4420. 2020-03-21 17:46:56.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4421. 2020-03-21 17:46:56.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4422. 2020-03-21 17:47:11.790 - Thread: 1 -> GUI Stats: Update 0.206409166666667, Draw 0.323812277777777
  4423. 2020-03-21 17:47:12.323 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4424. 2020-03-21 17:47:12.323 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,10.31826,77.00923,1,0,1432.371,10729.66,1558,98442,8,16.24363,71.81409,0.09462452,24675,8.333177,0,16.66667,1.353611,5.984395,100
  4425. 2020-03-21 17:47:20.274 - Thread: 1 -> GC Memory: 1,503,861,496 B
  4426. 2020-03-21 17:47:23.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4427. 2020-03-21 17:47:23.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4428. 2020-03-21 17:47:35.856 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4429. 2020-03-21 17:47:41.790 - Thread: 1 -> GUI Stats: Update 0.217054055555556, Draw 0.335553444444445
  4430. 2020-03-21 17:47:50.291 - Thread: 1 -> GC Memory: 1,502,405,536 B
  4431. 2020-03-21 17:47:51.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4432. 2020-03-21 17:47:51.407 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4433. 2020-03-21 17:48:07.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4434. 2020-03-21 17:48:07.423 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4435. 2020-03-21 17:48:09.324 - Thread: 1 -> Info: Trash collector removed grid '118997631237932963:Container MK-1' with entity id '118997631237932963'
  4436. 2020-03-21 17:48:11.791 - Thread: 1 -> GUI Stats: Update 0.233305777777778, Draw 0.364793500000001
  4437. 2020-03-21 17:48:12.340 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4438. 2020-03-21 17:48:12.340 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,11.30841,70.36152,1,0,1445.917,10773.66,1570,98430,8,15.16345,52.51412,0.09413693,24669,8.333152,0,16.66667,1.263594,4.376081,100
  4439. 2020-03-21 17:48:15.739 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4440. 2020-03-21 17:48:15.739 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4441. 2020-03-21 17:48:15.739 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4442. 2020-03-21 17:48:15.779 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4443. 2020-03-21 17:48:20.307 - Thread: 1 -> GC Memory: 1,538,527,200 B
  4444. 2020-03-21 17:48:20.490 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4445. 2020-03-21 17:48:20.490 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4446. 2020-03-21 17:48:35.856 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4447. 2020-03-21 17:48:41.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4448. 2020-03-21 17:48:41.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4449. 2020-03-21 17:48:41.791 - Thread: 1 -> GUI Stats: Update 0.216982277777778, Draw 0.341942333333333
  4450. 2020-03-21 17:48:50.308 - Thread: 1 -> GC Memory: 1,500,430,712 B
  4451. 2020-03-21 17:49:11.791 - Thread: 1 -> GUI Stats: Update 0.203249888888889, Draw 0.307935833333333
  4452. 2020-03-21 17:49:12.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4453. 2020-03-21 17:49:12.356 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,9.152275,71.96309,1,0,1432.843,10759.2,1629,98371,8,15.94055,69.81586,0.09339663,24667,8.333132,0,16.66667,1.328347,5.817847,100
  4454. 2020-03-21 17:49:17.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4455. 2020-03-21 17:49:17.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4456. 2020-03-21 17:49:19.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4457. 2020-03-21 17:49:19.340 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4458. 2020-03-21 17:49:20.325 - Thread: 1 -> GC Memory: 1,502,343,056 B
  4459. 2020-03-21 17:49:35.857 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4460. 2020-03-21 17:49:41.790 - Thread: 1 -> GUI Stats: Update 0.210870944444445, Draw 0.333394166666666
  4461. 2020-03-21 17:49:50.342 - Thread: 1 -> GC Memory: 1,503,366,368 B
  4462. 2020-03-21 17:49:52.073 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  4463. 2020-03-21 17:49:52.073 - Thread: 1 -> Next activation in 00:06:54.5335576
  4464. 2020-03-21 17:50:03.840 - Thread: 1 -> Autosave initiated
  4465. 2020-03-21 17:50:03.840 - Thread: 1 -> Character state: True
  4466. 2020-03-21 17:50:03.840 - Thread: 1 -> IsServer: True
  4467. 2020-03-21 17:50:03.840 - Thread: 1 -> MyAsyncSaving.InProgress: False
  4468. 2020-03-21 17:50:03.840 - Thread: 1 -> Autosave
  4469. 2020-03-21 17:50:03.840 - Thread: 1 -> Saving world - START
  4470. 2020-03-21 17:50:03.841 - Thread: 1 -> Making world state snapshot.
  4471. 2020-03-21 17:50:03.841 - Thread: 1 -> Before snapshot.: GC Memory: 1,505,108,824 B
  4472. 2020-03-21 17:50:03.871 - Thread: 1 -> After snapshot.: GC Memory: 1,505,360,024 B
  4473. 2020-03-21 17:50:03.871 - Thread: 1 -> Directory cleanup: GC Memory: 1,505,360,024 B
  4474. 2020-03-21 17:50:03.871 - Thread: 1 -> Saving world - END
  4475. 2020-03-21 17:50:03.872 - Thread: 14 -> Session snapshot save - START
  4476. 2020-03-21 17:50:03.872 - Thread: 14 -> Checking file access for files in target dir.
  4477. 2020-03-21 17:50:04.200 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Lutz\AppData\Roaming\SpaceEngineers\Saves\76561198066333644\Lost in Space\.new\Sandbox_config.sbc
  4478. 2020-03-21 17:50:04.234 - Thread: 14 -> Session snapshot save - END
  4479. 2020-03-21 17:50:11.791 - Thread: 1 -> GUI Stats: Update 0.232253611111111, Draw 0.4217955
  4480. 2020-03-21 17:50:12.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4481. 2020-03-21 17:50:12.373 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,8.562069,68.95873,1,0,1440.302,10743.25,1683,98317,8,14.5368,62.1573,0.08630251,24656,8.333155,0,16.66667,1.211374,5.179664,100
  4482. 2020-03-21 17:50:20.357 - Thread: 1 -> GC Memory: 1,507,214,400 B
  4483. 2020-03-21 17:50:26.340 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4484. 2020-03-21 17:50:26.340 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4485. 2020-03-21 17:50:35.857 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4486. 2020-03-21 17:50:41.791 - Thread: 1 -> GUI Stats: Update 0.222052388888889, Draw 0.398262333333334
  4487. 2020-03-21 17:50:50.374 - Thread: 1 -> GC Memory: 1,503,899,752 B
  4488. 2020-03-21 17:50:51.573 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4489. 2020-03-21 17:50:51.573 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4490. 2020-03-21 17:51:11.791 - Thread: 1 -> GUI Stats: Update 0.220210277777778, Draw 0.357586444444444
  4491. 2020-03-21 17:51:12.389 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4492. 2020-03-21 17:51:12.390 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,9.797045,73.22019,1,0,1433.648,10772.16,1683,98317,8,16.58369,73.37271,0.09297273,24667,8.333175,0,16.66667,1.381948,6.114276,100
  4493. 2020-03-21 17:51:20.374 - Thread: 1 -> GC Memory: 1,504,345,920 B
  4494. 2020-03-21 17:51:35.856 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4495. 2020-03-21 17:51:41.791 - Thread: 1 -> GUI Stats: Update 0.231505333333333, Draw 0.401698777777779
  4496. 2020-03-21 17:51:45.573 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4497. 2020-03-21 17:51:45.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4498. 2020-03-21 17:51:49.173 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4499. 2020-03-21 17:51:49.173 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4500. 2020-03-21 17:51:49.173 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4501. 2020-03-21 17:51:49.212 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4502. 2020-03-21 17:51:50.391 - Thread: 1 -> GC Memory: 1,504,777,024 B
  4503. 2020-03-21 17:51:53.390 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4504. 2020-03-21 17:51:53.391 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4505. 2020-03-21 17:52:11.791 - Thread: 1 -> GUI Stats: Update 0.204165444444444, Draw 0.329634777777777
  4506. 2020-03-21 17:52:12.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit
  4507. 2020-03-21 17:52:12.407 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,9.612762,70.77998,1,0,1432.687,10765.73,1723,98277,8,16.3381,67.81474,0.09272984,24667,8.333165,0,16.66667,1.361481,5.651114,100
  4508. 2020-03-21 17:52:13.923 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4509. 2020-03-21 17:52:13.923 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4510. 2020-03-21 17:52:13.923 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4511. 2020-03-21 17:52:13.963 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4512. 2020-03-21 17:52:18.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4513. 2020-03-21 17:52:18.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4514. 2020-03-21 17:52:20.407 - Thread: 1 -> GC Memory: 1,505,553,248 B
  4515. 2020-03-21 17:52:34.556 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4516. 2020-03-21 17:52:34.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4517. 2020-03-21 17:52:35.857 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
  4518. 2020-03-21 17:52:39.006 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4519. 2020-03-21 17:52:39.007 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4520. 2020-03-21 17:52:41.289 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4521. 2020-03-21 17:52:41.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4522. 2020-03-21 17:52:41.791 - Thread: 1 -> GUI Stats: Update 0.229652, Draw 0.395219611111111
  4523. 2020-03-21 17:52:44.723 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4524. 2020-03-21 17:52:44.724 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4525. 2020-03-21 17:52:44.724 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  4526. 2020-03-21 17:52:44.763 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  4527. 2020-03-21 17:52:49.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4528. 2020-03-21 17:52:49.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4529. 2020-03-21 17:52:50.424 - Thread: 1 -> GC Memory: 1,505,558,160 B
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement