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SentaiBrad

lilwhitemouse Start Up Logs 10-5-20

Oct 6th, 2020
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  1. On Launch https://imgur.com/4CBcJD6
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  3.  
  4. XML error: Duplicate XML node name headOffset in this XML block: <alienPartGenerator><customDrawSize>(1.5,1.5)</customDrawSize><alienbodytypes><li>Hulk</li></alienbodytypes><colorChannels><li><name>skin</name><first Class="ColorGenerator_Options"><options><li><weight>10</weight><only>RGBA(0.95,0.80,0.80,1)</only></li><li><weight>5</weight><only>RGBA(0.80,0.80,0.95,1)</only></li></options></first></li></colorChannels><headOffset>(0, 0.1)</headOffset><headOffset>(0, 0.1)</headOffset></alienPartGenerator>
  5.  
  6. Root node: <AlienRace.ThingDef_AlienRace ParentName="BasePawn"><defName>ChjBattleDroid</defName><label>Battledroid</label><description>A race of rudimentary humanlike warrior robots.\n\nUsually found guarding the homes of the wealthy and offices of mega corporations. They show no mercy upon targets who fail to identify themselves. Are traditionally armed with miniguns and core launchers.</description><uiIconPath>Things/Pawn/Humanlike/UI/IconHuman</uiIconPath><comps><li Class="Androids.CompProperties_EnergyTracker"><canHibernate>true</canHibernate><hibernationJob>ChJDroidHibernate</hibernationJob><maxEnergy>2</maxEnergy><ticksSpentCharging>600</ticksSpentCharging></li><li><compClass>CombatExtended.CompPawnGizmo</compClass></li></comps><alienRace><raceRestriction><onlyUseRaceRestrictedApparel>true</onlyUseRaceRestrictedApparel><whiteApparelList><li>ChjAndroid_ChemfuelGenerator</li><li>Apparel_ShieldBelt</li><li>SmokepopBelt</li><li>Apparel_PsychicShockLance</li><li>Apparel_PsychicInsanityLance</li><li>Apparel_PackJump</li><li>BroadshieldPack</li><li>OrbitalTargeterBombardment</li><li>OrbitalTargeterPowerBeam</li></whiteApparelList></raceRestriction><generalSettings><maleGenderProbability>1</maleGenderProbability><immuneToAge>true</immuneToAge><disallowedTraits><li><defName>DrugDesire</defName></li><li><defName>NaturalMood</defName></li><li><defName>Nerves</defName></li><li><defName>Neurotic</defName></li><li><defName>PsychicSensitivity</defName></li><li><defName>Cannibal</defName></li><li><defName>TooSmart</defName></li><li><defName>Prosthophobe</defName></li><li><defName>Greedy</defName></li><li><defName>Jealous</defName></li><li><defName>DislikesMen</defName></li><li><defName>DislikesWomen</defName></li><li><defName>Xenophobia</defName></li><li><defName>AnnoyingVoice</defName></li><li><defName>CreepyBreathing</defName></li><li><defName>Pyromaniac</defName></li><li><defName>Wimp</defName></li></disallowedTraits><immuneToXenophobia>true</immuneToXenophobia><alienPartGenerator><customDrawSize>(1.5,1.5)</customDrawSize><alienbodytypes><li>Hulk</li></alienbodytypes><colorChannels><li><name>skin</name><first Class="ColorGenerator_Options"><options><li><weight>10</weight><only>RGBA(0.95,0.80,0.80,1)</only></li><li><weight>5</weight><only>RGBA(0.80,0.80,0.95,1)</only></li></options></first></li></colorChannels><headOffset>(0, 0.1)</headOffset><headOffset>(0, 0.1)</headOffset></alienPartGenerator></generalSettings><graphicPaths><li><body>Things/ChjBattleDroid/</body><head>Things/ChjBattleDroid/Head/</head><skeleton>Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin</skeleton></li></graphicPaths><hairSettings><hasHair>false</hasHair></hairSettings><thoughtSettings><cannotReceiveThoughtsAtAll>true</cannotReceiveThoughtsAtAll><cannotReceiveThoughts><li>NeedFood</li><li>Naked</li><li>SharedBed</li><li>AttendedWedding</li><li>AttendedParty</li><li>SleepDisturbed</li><li>SleptOnGround</li><li>KnowPrisonerSold</li><li>KnowGuestOrganHarvested</li><li>KnowColonistOrganHarvested</li><li>WasImprisoned</li><li>KnowBuriedInSarcophagus</li><li>ButcheredHumanlikeCorpse</li><li>KnowButcheredHumanlikeCorpse</li><li>ObservedLayingCorpse</li><li>ObservedLayingRottingCorpse</li><li>WitnessedDeathAlly</li><li>WitnessedDeathNonAlly</li><li>ColonistBanished</li><li>ColonistBanishedToDie</li><li>PrisonerBanishedToDie</li><li>BondedAnimalBanished</li><li>SleptInBedroom</li><li>SleptInBarracks</li><li>InsultedMood</li><li>KindWordsMood</li><li>ArtifactMoodBoost</li><li>LowExpectations</li><li>EnvironmentDark</li><li>CabinFever</li><li>ApparelDamaged</li><li>DeadMansApparel</li><li>HumanLeatherApparelSad</li><li>KnowGuestExecuted</li><li>KnowColonistExecuted</li><li>KnowPrisonerDiedInnocent</li><li>KnowColonistDied</li><li>PawnWithGoodOpinionDied</li></cannotReceiveThoughts><canStillReceiveThoughts><li>ChJDroidAlways</li></canStillReceiveThoughts></thoughtSettings><relationSettings><relationChanceModifierChild>0</relationChanceModifierChild><relationChanceModifierExLover>0</relationChanceModifierExLover><relationChanceModifierExSpouse>0</relationChanceModifierExSpouse><relationChanceModifierFiance>0</relationChanceModifierFiance><relationChanceModifierLover>0</relationChanceModifierLover><relationChanceModifierParent>0</relationChanceModifierParent><relationChanceModifierSibling>0</relationChanceModifierSibling><relationChanceModifierSpouse>0</relationChanceModifierSpouse></relationSettings></alienRace><statBases><MarketValue>1900</MarketValue><MoveSpeed>4.0</MoveSpeed><Flammability>0.0</Flammability><ComfyTemperatureMin>-200</ComfyTemperatureMin><ComfyTemperatureMax>500</ComfyTemperatureMax><ToxicSensitivity>0</ToxicSensitivity><PsychicSensitivity>0</PsychicSensitivity><PainShockThreshold>5</PainShockThreshold><MentalBreakThreshold>0</MentalBreakThreshold><SocialImpact>0</SocialImpact><GlobalLearningFactor>0.0</GlobalLearningFactor><ImmunityGainSpeed>10</ImmunityGainSpeed><LeatherAmount>0</LeatherAmount><MeatAmount>0</MeatAmount><MeleeDodgeChance>-0.4</MeleeDodgeChance><ArmorRating_Sharp>8</ArmorRating_Sharp><ArmorRating_Blunt>12</ArmorRating_Blunt><ArmorRating_Heat>2.00</ArmorRating_Heat><CarryingCapacity>150</CarryingCapacity><Mass>55.0</Mass><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>1</MeleeParryChance><SmokeSensitivity>0</SmokeSensitivity></statBases><tools><li Class="CombatExtended.ToolCE"><label>left bladed fist</label><capacities><li>Cut</li></capacities><power>9</power><cooldownTime>1.49</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><armorPenetrationBlunt>1.44</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp></li><li Class="CombatExtended.ToolCE"><label>right bladed fist</label><capacities><li>Cut</li></capacities><power>9</power><cooldownTime>1.49</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><armorPenetrationBlunt>1.44</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>4</power><cooldownTime>5.05</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><armorPenetrationBlunt>1</armorPenetrationBlunt></li></tools><race><thinkTreeMain>Humanlike</thinkTreeMain><thinkTreeConstant>HumanlikeConstant</thinkTreeConstant><intelligence>Humanlike</intelligence><fleshType>ChJDroid</fleshType><makesFootprints>true</makesFootprints><lifeExpectancy>1000</lifeExpectancy><baseHungerRate>0</baseHungerRate><leatherDef>Leather_ChJAndroid</leatherDef><nameCategory>HumanStandard</nameCategory><body>DroidBody</body><bloodDef>ChjFilthCoolant</bloodDef><deathActionWorkerClass>Androids.DeathActionWorker_Droid</deathActionWorkerClass><baseBodySize>2.00</baseBodySize><baseHealthScale>2.5</baseHealthScale><foodType>None</foodType><useMeatFrom>ChjAndroid</useMeatFrom><gestationPeriodDays>1</gestationPeriodDays><canBePredatorPrey>false</canBePredatorPrey><litterSizeCurve><points><li>(0.5, 0)</li><li>(1, 1)</li><li>(1.01, 0.02)</li><li>(3.5, 0)</li></points></litterSizeCurve><lifeStageAges><li><def>HumanlikeAdult</def><minAge>0</minAge><soundWounded>Pawn_Mech_Centipede_Wounded</soundWounded><soundDeath>Pawn_Mech_Centipede_Death</soundDeath><soundCall>Pawn_Mech_Centipede_Call</soundCall></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_MechanoidSlash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_MechanoidSlash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_MechanoidSlash_Miss</soundMeleeMiss><specialShadowData><volume>(0.3, 0.8, 0.4)</volume><offset>(0,0,-0.3)</offset></specialShadowData><ageGenerationCurve><points><li>(14,0)</li><li>(16,100)</li><li>(50,100)</li><li>(60,30)</li><li>(70,18)</li><li>(80,10)</li><li>(90,3)</li><li>(100,0)</li></points></ageGenerationCurve><hediffGiverSets><li>ChjAndroidStandard</li><li>ChjDroid</li></hediffGiverSets></race><recipes><li>AdministerMechSerumHealer</li><li>ChJAndroidRepairKit</li><li>ChJAndroidShutDownDroid</li></recipes><butcherProducts><Steel>185</Steel><ComponentIndustrial>6</ComponentIndustrial></butcherProducts><modExtensions><li Class="Androids.MechanicalPawnProperties" /><li Class="Androids.DroidSpawnProperties"><defaultSkillLevel>0</defaultSkillLevel><skills><li><def>Shooting</def><level>12</level></li><li><def>Melee</def><level>12</level></li></skills><backstory>ChJAndroid_BattleDroid</backstory><bodyType>Hulk</bodyType><hostileResponse>Attack</hostileResponse></li><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>Humanoid</bodyShape></li></modExtensions></AlienRace.ThingDef_AlienRace>
  7. Verse.Log:Error(String, Boolean)
  8. Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
  9. Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
  10. Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
  11. Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
  12. Verse.XmlInheritance:ResolveXmlNodeFor(XmlInheritanceNode)
  13. Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
  14. Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
  15. Verse.XmlInheritance:ResolveXmlNodes()
  16. Verse.XmlInheritance:Resolve()
  17. Verse.LoadedModManager:Verse.LoadedModManager.ParseAndProcessXML_Patch2(XmlDocument, Dictionary`2)
  18. Verse.LoadedModManager:LoadAllActiveMods()
  19. Verse.PlayDataLoader:DoPlayLoad()
  20. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  21. Verse.<>c:<Start>b__6_1()
  22. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  23. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  24. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  25. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  26. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  27. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  28. System.Threading.ThreadHelper:ThreadStart()
  29.  
  30. -----------------------------------------------------------------------------------------------------------------------
  31.  
  32. XML error: Duplicate XML node name bodyPartGroup in this XML block: <butcherBodyPart><bodyPartGroup>HeadAttackTool</bodyPartGroup><thing>MuffaloSkin</thing><allowFemale>true</allowFemale><bodyPartGroup>HeadAttackTool</bodyPartGroup><thing>WoolPileMuffalo</thing><allowFemale>true</allowFemale></butcherBodyPart>
  33.  
  34. Root node: <PawnKindDef Name="Muffalo" ParentName="AnimalKindBase"><defName>Muffalo</defName><label>muffalo</label><race>Muffalo</race><combatPower>90</combatPower><ecoSystemWeight>1.1</ecoSystemWeight><wildGroupSize><min>3</min><max>9</max></wildGroupSize><lifeStages><li><label>muffalo calf</label><labelPlural>muffalo calves</labelPlural><bodyGraphicData><texPath>Things/Pawn/Animal/Muffalo/Muffalo</texPath><drawSize>1.5</drawSize><shadowData><volume>(0.4, 0.3, 0.3)</volume><offset>(0,0,-0.2)</offset></shadowData></bodyGraphicData><dessicatedBodyGraphicData><texPath>Things/Pawn/Animal/Muffalo/Dessicated_Muffalo</texPath><drawSize>1.5</drawSize></dessicatedBodyGraphicData></li><li><bodyGraphicData><texPath>Things/Pawn/Animal/Muffalo/Muffalo</texPath><drawSize>2.25</drawSize><shadowData><volume>(0.6, 0.45, 0.45)</volume><offset>(0,0,-0.25)</offset></shadowData></bodyGraphicData><dessicatedBodyGraphicData><texPath>Things/Pawn/Animal/Muffalo/Dessicated_Muffalo</texPath><drawSize>2.25</drawSize></dessicatedBodyGraphicData></li><li><bodyGraphicData><texPath>Things/Pawn/Animal/Muffalo/Muffalo</texPath><drawSize>3</drawSize><shadowData><volume>(0.8, 0.6, 0.6)</volume><offset>(0,0,-0.3)</offset></shadowData></bodyGraphicData><dessicatedBodyGraphicData><texPath>Things/Pawn/Animal/Muffalo/Dessicated_Muffalo</texPath><drawSize>3</drawSize></dessicatedBodyGraphicData><butcherBodyPart><bodyPartGroup>HeadAttackTool</bodyPartGroup><thing>MuffaloSkin</thing><allowFemale>true</allowFemale><bodyPartGroup>HeadAttackTool</bodyPartGroup><thing>WoolPileMuffalo</thing><allowFemale>true</allowFemale></butcherBodyPart></li></lifeStages></PawnKindDef>
  35. Verse.Log:Error(String, Boolean)
  36. Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
  37. Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
  38. Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
  39. Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
  40. Verse.XmlInheritance:ResolveXmlNodeFor(XmlInheritanceNode)
  41. Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
  42. Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
  43. Verse.XmlInheritance:ResolveXmlNodes()
  44. Verse.XmlInheritance:Resolve()
  45. Verse.LoadedModManager:Verse.LoadedModManager.ParseAndProcessXML_Patch2(XmlDocument, Dictionary`2)
  46. Verse.LoadedModManager:LoadAllActiveMods()
  47. Verse.PlayDataLoader:DoPlayLoad()
  48. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  49. Verse.<>c:<Start>b__6_1()
  50. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  51. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  52. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  53. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  54. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  55. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  56. System.Threading.ThreadHelper:ThreadStart()
  57.  
  58. -----------------------------------------------------------------------------------------------------------------------
  59.  
  60. XML AlienRace.AlienPartGenerator defines the same field twice: headOffset.
  61.  
  62. Field contents: (0, 0.1).
  63.  
  64. Whole XML:
  65.  
  66. <alienPartGenerator><customDrawSize>(1.5,1.5)</customDrawSize><alienbodytypes><li>Hulk</li></alienbodytypes><colorChannels><li><name>skin</name><first Class="ColorGenerator_Options"><options><li><weight>10</weight><only>RGBA(0.95,0.80,0.80,1)</only></li><li><weight>5</weight><only>RGBA(0.80,0.80,0.95,1)</only></li></options></first></li></colorChannels><headOffset>(0, 0.1)</headOffset><headOffset>(0, 0.1)</headOffset></alienPartGenerator>
  67. Verse.Log:Error(String, Boolean)
  68. Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
  69. Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
  70. Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
  71. Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
  72. Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
  73. Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
  74. Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
  75. Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
  76. Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch1(XmlNode, LoadableXmlAsset)
  77. Verse.LoadedModManager:Verse.LoadedModManager.ParseAndProcessXML_Patch2(XmlDocument, Dictionary`2)
  78. Verse.LoadedModManager:LoadAllActiveMods()
  79. Verse.PlayDataLoader:DoPlayLoad()
  80. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  81. Verse.<>c:<Start>b__6_1()
  82. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  83. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  84. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  85. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  86. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  87. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  88. System.Threading.ThreadHelper:ThreadStart()
  89.  
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