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- local function give(i,n)
- game:GetService("ReplicatedStorage").Remotes.AddShirt:FireServer(i,tostring(n))
- end
- local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
- local t = {}
- for i,v in pairs(game:GetService("Players").LocalPlayer:WaitForChild("Data"):GetChildren()) do
- if v:IsA("IntValue") then
- table.insert(t,v.Name)
- end
- end
- local b = library:CreateWindow("Wacky Item Spawner"):CreateFolder("Item Spawner")
- b:Dropdown("Select Item",t,true,function(selected)
- item=selected
- end)
- b:Box("Amount Of Items","number",function(value)
- items=value
- end)
- b:Button("Give Selected Items",function()
- give(item,items)
- end)b:DestroyGui()
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