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Oct 26th, 2017
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  1. Update v1.13.1 Changelog:
  2. _______________________________________
  3.  
  4. Gameplay
  5. • Bears no longer freeze when standing up
  6. • Critters no longer ignore the player
  7.  
  8.  
  9. Update v1.13 Changelog:
  10. _______________________________________
  11.  
  12. It’s that time of the year, where strange goings-on are reported in the reserves, and where the hunter becomes the h(a)unted! If you dare, read on below to see what frights we have in store for you.
  13.  
  14. Features:
  15. • Mysterious Missions in Hirschfelden including new characters.
  16. • Terrifying Tasks in Layton Lake featuring new animations.
  17. • Assorted Assignments in Medved-Taiga with old acquaintances.
  18. • 4 Halloween event achievements
  19.  
  20. Once you enter any of the three reserves from October 26th until November 8th, a new mission will present itself to you, but only our boldest hunters should heed the call.
  21.  
  22. Each reserve will have its own unique and distinct set of ghoulish missions for you to take part in, so be sure to check in on them all. Once they’ve been triggered the first time, the missions can be re-activated whenever you want from your mission log.
  23.  
  24. Note for the faint of heart: You can simply choose not to follow mission instructions if you want to avoid the spooky Halloween content!
  25. Sneaky tip: There is some particularly haunting voice-acting in the new missions, enable subtitles so you don’t miss anything!
  26.  
  27. Patch 1.13:
  28. As well as the above temporary Halloween surprises, we have some permanent changes coming with patch 1.13. Many missions have received tweaks, as well as animations and the infamous antler rattler. Read on below for the full breakdown:
  29.  
  30. Missions:
  31. • SCENIC WEATHER #2: photography objective will now accept a greater diversity of photos and is easier to complete
  32. • TAIGA MEETUP: removed photography objective from mission
  33. • THE WOUNDED ONE: adjusted note objective behavior
  34. • TRACKING GUNTHER: adjusted note objective behavior
  35. • NO SUCH THING: adjusted interactive objective behavior
  36. • BEATTY #4: clarified the trophy score requirement for the moose
  37. • JÄGER #4: clarified the exact trophy score requirements for the fallow deer
  38.  
  39. Audio:
  40. • Antler Rattler sound fixed
  41. • Improved sound material selection for animal footsteps over every reserve
  42.  
  43. Animation:
  44. • Fixed reindeer internal organ skinning
  45. • Improved bear internal organ shoulder skinning
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