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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f02)
- Vendor:
- VRAM: 8031 MB
- Driver: 26.21.14.4187
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.164 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.475300 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/23/2020 1:16:29 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 5888 -> priority: 1
- Thread -> id: 4ce4 -> priority: 1
- Thread -> id: 1980 -> priority: 1
- Thread -> id: 32cc -> priority: 1
- Thread -> id: 2514 -> priority: 1
- Thread -> id: 18e8 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174511.
- Total: 357.172100 ms (FindLiveObjects: 9.064000 ms CreateObjectMapping: 9.142100 ms MarkObjects: 338.498300 ms DeleteObjects: 0.467300 ms)
- Tamer ID: 33593
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175317.
- Total: 359.756900 ms (FindLiveObjects: 7.880200 ms CreateObjectMapping: 11.943000 ms MarkObjects: 339.580500 ms DeleteObjects: 0.353000 ms)
- Joystick connected ("Controller (Xbox One For Windows)").
- (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 35)
- Unloading 9401 unused Assets to reduce memory usage. Loaded Objects now: 208894.
- Total: 403.000800 ms (FindLiveObjects: 10.365800 ms CreateObjectMapping: 16.562700 ms MarkObjects: 369.680000 ms DeleteObjects: 6.391800 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 36)
- Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 215355.
- Total: 388.035300 ms (FindLiveObjects: 11.918200 ms CreateObjectMapping: 17.129800 ms MarkObjects: 358.665100 ms DeleteObjects: 0.321800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215355.
- Total: 393.063000 ms (FindLiveObjects: 9.666700 ms CreateObjectMapping: 11.372900 ms MarkObjects: 371.654600 ms DeleteObjects: 0.368200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215355.
- Total: 389.767400 ms (FindLiveObjects: 9.738900 ms CreateObjectMapping: 10.767500 ms MarkObjects: 368.941300 ms DeleteObjects: 0.319500 ms)
- Joystick connected ("Controller (XBOX 360 For Windows)").
- (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
- Close Time: 1/23/2020 1:48:04 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
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