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- Log uploaded on Tuesday, February 19, 2019, 11:21:56 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), ModManager(av:1.0.0.0,fv:1.16.756)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.4.494)
- ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
- SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(av:0.17.0.0,fv:1.0.0.0)
- RuntimeGC: RuntimeGC(20.0.15.1)
- FrameRateControl: FrameRateControl(1.0.6922.39298)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- [KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
- Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6987.8348)
- Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.3.0)
- Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.2)
- Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.40421), WorkTab(av:3.0.0.0,fv:3.9.285)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.6.435)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.4.69)
- Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135)
- Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.4.123)
- [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.6932.39793)
- Moody: Moody(2.4.2.0)
- Deep Ore Identifier: 0Harmony(1.2.0.1), DeepOreIdentifier(1.0.2059.1)
- Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.3.0)
- WeaponStats: WeaponsTab(1.0.6982.24663)
- [1.0] ExtendedInspectData: 0Harmony(1.2.0.1), ExtendedInspectData(1.0.0.0)
- Follow Me: FollowMe!(av:3.0.0.0,fv:3.2.47)
- RimSearch: RimSearch(1.0.0.0)
- More Planning: $HugsLibChecker(0.5.0.0), MorePlanning(5.0.0.0)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
- Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.726)
- Achtung!: 0Harmony(1.2.0.1), AchtungMod(2.3.2.0)
- MineItAll - unofficial[ov:1.0.0]: $HugsLibChecker(0.5.0.0), MineItAll(1.0.0.0)
- Toggle Harvest: 0Harmony(1.2.0.1), ToggleHarvest(1.1.0.0)
- More Harvest Designators!: MoreHarvestDesignators(1.0.6864.29280)
- Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
- [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0: 0Harmony(1.2.0.1), SaveStorageSettings(1.0.0.0)
- Area Unlocker: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), AreaUnlocker(av:2.0.0.0,fv:2.3.73)
- [XND] AutoOwl: 0Harmony(1.2.0.1), AutoOwl(1.0.2059.1)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- Pawn Rules: 0Harmony(1.2.0.1), PawnRules(1.2.5.0)
- RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
- RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
- Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.7.0.0)
- Better Pawn Control[ov:1.9.8]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
- Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.1.0)
- Shoo!: 0Harmony(1.1.0.0), Shoo!(1.0.0.0)
- Inspiration: Inspiration(1.0.0.0)
- Craftsmanship: Craftsmanship(1.0.0.0)
- ReLearn - 0.3.2 [1.0]: ReLearn(0.3.2.0)
- Skilled Stonecutting: (no assemblies)
- Realistic Rooms: (no assemblies)
- Room Sense: $HugsLibChecker(0.5.0.0), RoomSense(1.0.1.0)
- Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(1.0.2.0)
- Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
- Less Stupid Romance Attempt: RipRomanceAttempt(1.0.0.0)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
- [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
- MT - Silent Doors: (no assemblies)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.12.0)
- Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
- Fertile Planet: (no assemblies)
- Grass Is Hay: (no assemblies)
- [1.0] Chemfuel From Hay: (no assemblies)
- Snowy Trees: 0Harmony(1.2.0.1), Nandonalt_SnowyTrees(1.0.0.0)
- [FSF] Rain Washes Away Filth: (no assemblies)
- Bulk Components: (no assemblies)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- PowerSwitch: PowerSwitch(1.0.0.0)
- Power Logic: 0Harmony(1.2.0.1), PowerLogic(1.10.0.0)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- Temperature Gauge: TempGauge(1.0.0.0)
- Overhead Ceiling Lighting: (no assemblies)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- Outdoor Lighting: (no assemblies)
- [1.0] Tiny Table: (no assemblies)
- [FSF] No Default Shelf Storage: (no assemblies)
- [1.0] Small Shelf: (no assemblies)
- Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
- [sd] goodnight: sd_goodnight(1.0.6872.34929)
- Repair Workbench: RepairBench(1.0.0.0)
- ReclaimFabric: ReclaimFabric(0.6.0.0)
- [XND] Stuffed Flaks: (no assemblies)
- Mercer's Backpacks + Nano Suit (B19): (no assemblies)
- AnimalsGenderOnCaravan: 0Harmony(1.2.0.1), AnimalsGenderOnCaravan(1.0.0.0)
- Caravan Gear v1.6 [1.0]: (no assemblies)
- Camping Stuff: Nandonalt_CampingStuff(1.0.0.0)
- [CP] Portable Nerfed Generator (1.0): (no assemblies)
- Misc. Robots: AIRobot(1.0.4.0)
- Misc. Robots++: (no assemblies)
- Misc.Robots++ Eazy Mode: (no assemblies)
- Stuffed Floors: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), StuffedFloors(av:1.0.0.0,fv:1.2.60)
- Fences And Floors: (no assemblies)
- Dubs Skylights: 0Harmony(1.2.0.1), Dubs Skylight(1.4.6864.29213)
- Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
- Matching Embrasures: (no assemblies)
- CCP's Stone Tweaks Vanilla: (no assemblies)
- No Burny (less flammable metals): (no assemblies)
- Dubs Rimkit: 0Harmony(1.2.0.1), Dubs Rimkit(1.4.6974.29534)
- Movable Sandbags: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- [1.0] Defenses Expanded: (no assemblies)
- Sniper Turret: (no assemblies)
- Harvest Everything!: (no assemblies)
- Reclaim, Reuse, Recycle: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), ReclaimReuseRecycle(1.5.0.181)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- EPOE Replacement Expansion: (no assemblies)
- [sd] medicaddons: sd_medicaddons(1.0.6870.40283)
- Fast regen 1.0: (no assemblies)
- Cyber Fauna 1.0: (no assemblies)
- [1.0] WoodLog to WoodPlanks: (no assemblies)
- Rimatomics: 0Harmony(1.2.0.1), Rimatomics(1.6.6989.28049)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
- MiningCo. MMS: MiningCo. MMS(1.0.0.0)
- MiningCo. LaserFence: MiningCo. LaserFence(1.0.0.0)
- Roof Support 1.0: (no assemblies)
- More Components Light: (no assemblies)
- Industrialisation: Industrialisation(0.0.0.0)
- Rimefeller: 0Harmony(1.2.0.1), Rimefeller(1.2.6979.37296)
- Food Alert: 0Harmony(1.2.0.1), FoodAlert(av:0.1.1.0,fv:0.1.1.1)
- Advanced Shield Belts: 0Harmony(1.0.9.1), D9UsefulAI(1.0.0.0)
- VGP Garden Tools: VGTools(1.0.0.0)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- VGP Vegetable Garden: ModFinder(1.0.0.0)
- VGP More Veggies: ModFinder(1.0.0.0)
- VGP Xtra Trees and Flowers: (no assemblies)
- VGP_CoffeeTeaDrugs: (no assemblies)
- Smokeleaf Industry: 0Harmony(1.2.0.1), ModCheck(1.8.0.0), SmokeleafIndustry(1.0.0.0)
- [FSF] Growable Ambrosia: (no assemblies)
- Sheep (1.0): (no assemblies)
- Bo's Milkable Animals: (no assemblies)
- Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
- [XND] Proper Shotguns: 0Harmony(1.2.0.1), ProperShotguns(1.1.0.0)
- [1.0] Cheap Mortar Shell: (no assemblies)
- Metro Armory 1.0.0: (no assemblies)
- Weapons+: (no assemblies)
- Rain Caller: Raincaller(1.0.0.0)
- Craftable Emanators: (no assemblies)
- [KIR]No Turret Barrels Replacing[1.0]: (no assemblies)
- Tiny Workbenchs: (no assemblies)
- Firefly Soundtrack: (no assemblies)
- Tactical Charged Gear: (no assemblies)
- TC Turret No Barrel Replace: (no assemblies)
- RimPlas: RimPlas(1.0.0.0)
- Rimica: (no assemblies)
- Rimoleum: (no assemblies)
- Rimoprene: (no assemblies)
- Fire Extinguisher: ENS(1.0.0.0), FExt_Options(1.0.0.0)
- Fire Warden: PelFireWarden(1.0.0.0)
- [KV] In-Game Definition Editor - 1.0: 0Harmony(1.2.0.1), InGameDefEditor(1.0.6930.26272)
- [1.0] Luci heals more!: LHM(1.1.2.40681)
- Medical Supplements: MSLHM(1.0.0.0), MSTend(1.0.0.0)
- Social Supplements: SSScent(1.0.0.0)
- Gilet: (no assemblies)
- [RF] Wild Cultivation [1.0]: 0Harmony(1.2.0.1), Rainbeau's Wild Cultivation(1.0.6871.35676)
- Cargo Pod Transport[1.0]: 0Harmony(1.2.0.1), Helicopter(1.0.0.0)
- Quantum Cooling: (no assemblies)
- More Steel from Slag: More Steel from Slag(1.0.6884.31212)
- Active Harmony patches:
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- ActiveDropPod.PodOpen: PRE: Helicopter.HarmonyTest_dp.Prefix
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- Alert_ShieldUserHasRangedWeapon.GetReport: PRE: D9UsefulAI.ShieldHarmony+GenericFix.GenericPrefix
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaManager_CanMakeNewAllowed.Prefix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- BackCompatibility.BackCompatibleDefName: PRE: Rimefeller.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix, Rimefeller.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix
- BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix, Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix
- Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
- Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
- BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
- BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
- BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
- BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
- Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
- Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
- Building.GetGizmos: post: SaveStorageSettings.Patch_Building_GetGizmos.Postfix
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
- Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
- Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix post: Shoo.PawnCanOpen.Postfix TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
- Building_Storage.GetGizmos: post: SaveStorageSettings.Patch_BuildingStorage_GetGizmos.Postfix
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
- CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, Helicopter.HarmonyTest_BB.Postfix
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- Corpse.SpecialDisplayStats: post: DoctorVanGogh.ReclaimReuseRecycle.Corpse_SpecialDisplayStats.Postfix
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DeepResourceGrid.MarkForDraw: post: DeepOreIdentifier.HarmonyPatches+Patch_DeepResourceGrid.Postfix
- DefGenerator.GenerateImpliedDefs_PostResolve: post: DoctorVanGogh.ReclaimReuseRecycle.DefGenerator_GenerateImpliedDefs_PostResolve.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix, Rimefeller.HarmonyPatches+Harmony_GenerateImpliedDefs_PreResolve.Prefix, Rimefeller.HarmonyPatches+Harmony_GenerateImpliedDefs_PreResolve.Prefix post: Numbers.Numbers.Columndefs, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix TRANS: DoctorVanGogh.ReclaimReuseRecycle.DefGenerator_GenerateImpliedDefs_PreResolve.Transpiler
- DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designation.DesignationDraw: PRE: MorePlanning.Patches.DesignationPlanningDraw.Prefix, MorePlanning.Patches.DesignationPlanningDraw.Prefix
- Designation.ExposeData: PRE: MorePlanning.Patches.DesignationPlanningExposeData.Prefix, MorePlanning.Patches.DesignationPlanningExposeData.Prefix
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
- Designator_ZoneAdd_Growing.CanDesignateCell: PRE: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPrefix post: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPostfix
- DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
- Dialog_BillConfig.DoWindowContents: post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_LoadTransporters.AddPawnsToTransferables: PRE: Helicopter.HarmonyTest_C.Prefix
- Dialog_ManageAreas.DoWindowContents: PRE: AreaUnlocker.HarmonyPatch_Dialog_ManageAreas.Prefix
- Dialog_ManageDrugPolicies.DoWindowContents: post: SaveStorageSettings.Patch_Dialog_Dialog_ManageDrugPolicies.Postfix
- Dialog_ManageOutfits.DoWindowContents: post: SaveStorageSettings.Patch_Dialog_ManageOutfits_DoWindowContents.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- Dialog_Trade.SetupPlayerCaravanVariables: post: Helicopter.HarmonyTest_trade.Postfix
- DropPodUtility.MakeDropPodAt: PRE: Helicopter.HarmonyTest.Prefix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
- FactionGenerator.GenerateFactionsIntoWorld: PRE: FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
- FloatMenuMakerMap.ChoicesAtFor: post: AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThingDef.Postfix
- FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThing.Postfix
- FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThingDef.Postfix
- FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThing.Postfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix
- ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, AchtungMod.Game_FinalizeInit_Patch.Postfix, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameComponentUtility.GameComponentUpdate: post: AutoOwl.HarmonyPatches+Patch_GameComponentUtility.Postfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: PRE: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Prefix
- GenConstruct.CanConstruct: post: PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
- GenRecipe.MakeRecipeProducts: post: DoctorVanGogh.ReclaimReuseRecycle.GenRecipe_MakeRecipeProducts.Postfix
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- GlobalControlsUtility.DoDate: post: FoodAlert.HarmonyPatches.FoodCounter_NearDatePostfix
- GlowGrid.GameGlowAt: post: Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix
- HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
- HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
- ITab_Bills.FillTab: PRE: DubsMintMenus.HarmonyPatches.Prefix
- ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: PickUpAndHaul.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
- InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
- InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
- InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
- InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
- InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
- InteractionWorker_Breakup.RandomSelectionWeight: post: RipRomanceAttempt.HarmonyPatches.RRA_B_RandomSelectionWeight.Postfix
- InteractionWorker_MarriageProposal.AcceptanceChance: post: RipRomanceAttempt.HarmonyPatches.RRA_MP_AcceptanceChance.Postfix
- InteractionWorker_MarriageProposal.RandomSelectionWeight: post: RipRomanceAttempt.HarmonyPatches.RRA_MP_RandomSelectionWeight.Postfix
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix post: RipRomanceAttempt.HarmonyPatches.RRA_RA_RandomSelectionWeight.Postfix
- InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix post: RipRomanceAttempt.HarmonyPatches.RRA_RA_SuccessChance.Postfix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
- JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
- MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Inspect.DoWindowContents: post: ExtendedInspectData.MainTabWindow_Inspect_DoWindowContents.Postfix
- MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
- MainTabWindow_Inspect.get_PaneTopY: PRE: ExtendedInspectData.MainTabWindow_Inspect_PaneTopY.Prefix, RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
- MainTabWindow_Inspect.get_RequestedTabSize: post: ExtendedInspectData.MainTabWindow_Inspect_RequestedTabSize.Postfix
- MainTabsRoot.HandleLowPriorityShortcuts: PRE: AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapDrawer.MapMeshDirty: PRE: DubsMintMenus.MainTabWindow_MiniMap+Harmony_MapMeshDirty.Prefix
- MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
- MapInterface.MapInterfaceOnGUI_BeforeMainTabs: PRE: DubsMintMenus.MainTabWindow_MiniMap+Harmony_MapInterfaceOnGUI_BeforeMainTabs.Prefix post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
- MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix, RoomSense.MapInterface_Patch.Postfix
- MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- MemoryUtility.ClearAllMapsAndWorld: PRE: ToggleHarvest.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, PawnRules.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalBreaker.MentalBreakerTick: post: AchtungMod.MentalBreaker_MentalBreakerTick_Patch.Postfix
- MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- Page_SelectScenario.BeginScenarioConfiguration: PRE: [800]InGameDefEditor.Patch_Page_SelectScenario_BeginScenarioConfiguration.Prefix
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix post: AchtungMod.Pawn_DeSpawn_Patch.Postfix
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: post: PawnRules.Patch.Verse_Pawn_Kill.Postfix, Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
- Pawn.SpawnSetup: post: ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
- PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
- PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
- PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
- PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn.Postfix
- PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo, AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_FoodRestrictionTracker.get_Configurable: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_Configurable.Prefix
- Pawn_FoodRestrictionTracker.get_CurrentFoodRestriction: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_CurrentFoodRestriction.Prefix
- Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
- Pawn_JobTracker.EndCurrentJob: TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
- Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_TimetableTracker..ctor: post: AutoOwl.HarmonyPatches+Patch_Pawn_TimetableTracker.Postfix
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- Plant.get_Graphic: post: Nandonalt_SnowyTrees.HarmonyPatches.SnowyGraphic
- PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
- PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, HeatMap.PlaySettings_Detour.PostFix, RoomSense.PlaySettings_Patch.Postfix
- PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
- PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- Projectile.Launch: post: Rimatomics.HarmonyPatches+Harmony_Projectile_Launch.Postfix
- Projectile.get_DamageAmount: post: ProperShotguns.HarmonyPatches.PostfixDamageAmount
- Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
- RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix post: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
- RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix
- ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
- ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix, ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix, ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix, ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, Shoo.InitDesignators.Postfix
- Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: PRE: [800]InGameDefEditor.Patch_Root_Play_SetupForQuickTestPlay.Prefix TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: [800]InGameDefEditor.Patch_SavedGameLoaderNow_LoadGameFromSaveFileNow.Prefix
- SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
- SelectionDrawer.DrawSelectionOverlays: post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
- SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
- ShortCircuitUtility.DoShortCircuit: PRE: [700]PowerLogic.ZzztFuse.FuseStop, RT_Fuse.Patch_DoShortCircuit.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
- SkillRecord.Learn: PRE: ReLearn.SkillRecordLearn.Prefix post: ReLearn.SkillRecordLearn.Postfix
- SkillUI.DrawSkill: TRANS: ReLearn.HarmonyPatches.SkillUIDrawSkill.Transpiler
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
- TerrainGrid.SetTerrain: TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix, Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix
- ThingWithComps.DeSpawn: PRE: Rimatomics.HarmonyPatches+Harmony_Projectile_DeSpawn.Prefix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.GetGizmos: post: DoctorVanGogh.ReclaimReuseRecycle.Patches.InjuryDebug.Postfix
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix
- Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- TransferableUIUtility.DoExtraAnimalIcons: PRE: AnimalsGenderOnCaravan.TransferableUIUtility_DoExtraAnimalIcons_Patch.Prefix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: Helicopter.HarmonyTest_AJ.Prefix
- Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook, InGameDefEditor.Patch_UIRoot_UIRootOnGUI.Postfix
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
- Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
- Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
- WorkGiver_GrowerHarvest.HasJobOnCell: post: ToggleHarvest.Patch.RimWorld_WorkGiver_GrowerHarvest_HasJobOnCell.Postfix
- WorkGiver_HunterHunt.HasShieldAndRangedWeapon: PRE: D9UsefulAI.ShieldHarmony+Hunterfix.HunterPrefix
- WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Postfix
- WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
- WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
- WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Zone_Growing.ExposeData: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_ExposeData.Postfix
- Zone_Growing.GetGizmos: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_GetGizmos.Postfix
- Zone_Stockpile.GetGizmos: post: SaveStorageSettings.Patch_Zone_Stockpile_GetGizmos.Postfix
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, net.pardeike.rimworld.mods.achtung, PawnRules, RimHUD, com.ingamedefeditor.rimworld.mod, Dubwise.Rimatomics, HugsLib.AvoidFriendlyFire, fluffy.modmanager, brrainz-crosspromotion, Fluffy.ResearchTree, rimworld.ResearchPal, Fluffy.StuffedFloors, Dubwise.Rimefeller, mehni.rimworld.numbers, fluffy.worktab, fluffy.medicaltab, Fluffy.AnimalTab, DoctorVanGogh.ReclaimReuseRecycle, fluffy.colonymanager, fluffy.rimworld.pharmacist, dingo.deeporeidentifier, HugsLib.AllowTool, HugsLib.RunAndGun, HugsLib.SimpleSidearms, fluffy.areaunlocker, Uuugggg.rimworld.Replace_Stuff.main, Bubbles, HugsLib.HeatMap, HugsLib.RoomSense, io.github.ratysz.madskills, com.SupesSolutions.PowerLogic, mrcool92.agoc, Dubwise.Dubs_Skylights, com.rimworld.modcheck, Helicopter.AKreedz, mehni.rimworld.pickupandhaul.main, HugsLib.Hospitality, com.rimworld.mod.factioncontrol, Dubwise.DubsMintMenus, HugsLib.ImprovedWorkbenches, com.github.restive2k12.rimworld.mod.moodbar, multiversionmodfix, ExtendedInspectData, com.github.alandariva.moreplanning, HugsLib.com.github.alandariva.moreplanning, de.hatti.rimworld.mod.qualitybuilder, ToggleHarvest, com.savestoragesettings.rimworld.mod, XeoNovaDan.AutoOwl, Harmony_RipRomanceAttempt, RimWorld.Vanya.IncidentPersonStat, Nandonalt_SnowyTrees.main, com.rimfridge.rimworld.mod, mehni.rimworld.FoodAlert.main, XeoNovaDan.ProperShotguns, net.rainbeau.rimworld.mod.wildcultivation, HugsLib.DefensivePositions, HugsLib.ReLearn; 1.1.0.0: jamaicancastle.shoo, rimworld.lanilor.simplymorebridges, EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.jecstools.main, rimworld.jecrell.comps.oversized, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, Harmony_Locks, com.dninemfive.advancedshields; 1.0.9.0: com.spdskatr.rsu.fixes
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 3840x2160 30Hz; virtual: 3840x2160 at 0,0
- RimWorld 1.0.2150 rev801
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- [HugsLib] version 6.1.1
- [RuntimeGC] Mod settings loaded.
- DubsMintMenus 1.0.210
- Moody settings loaded
- [Pawn Rules v1.2.5] Initialized
- Dubs Skylight 1.4.651
- [R³] Initialized Harmony patches 1.5.0.181
- Rimatomics 1.6.723
- Rimefeller 1.2.341
- Attempting detour from IEnumerable`1 SmeltProducts(Single)to IEnumerable`1 _SmeltProducts(Verse.Thing, Single)
- Reclaim Fabric Detour Successful
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- d3d: failed to create 2D texture id=5119 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Translation data for language English has 32 errors. Generate translation report for more info.
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- [ColorCodedMoodBar] initialized
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- MineItAll injected.
- SaveStorageSettings: Harmony Patches:
- Postfix:
- Building.GetGizmos(IEnumerable<Gizmo>)
- Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
- Dialog_ManageOutfits.DoWindowContents(Rect)
- Dialog_ManageDrugPolicies.DoWindowContents(Rect)
- Building_Storage.GetGizmos
- Dynamic patching Boolean <>m__0(Verse.Thing)
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- [Bubbles v1.5] Initialized
- [IncidentPersonStat] injected.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Dubs Rimkit 1.4.762
- Advanced Shields harmony patch successfully loaded
- InGameDefEditor Harmony Patches:
- Prefix:
- Page_SelectScenario.BeginScenarioConfiguration
- SavedGameLoaderNow.LoadGameFromSaveFileNow
- Root_Play.SetupForQuickTestPlay
- Postfix:
- UIRoot.UIRootOnGUI
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ModMetaDataCleaner] Removed 19 Metadata and cleaned 314 PreviewImage.
- Removed: Remote Tech, Sparkling Worlds Addon - Mech Serum Crafting [1.0] - Standalone Addon, Hunt for Me, Kill For Me, VGP Garden Gourmet, VGP Garden Drinks, Project Armory 1.2, VGP Garden Canning, Animal Food Restrictions, Remote Tech, Sparkling Worlds Addon - Mech Serum Crafting [1.0] - Standalone Addon, Hunt for Me, Kill For Me, VGP Garden Gourmet, VGP Garden Drinks, Project Armory 1.2, VGP Garden Canning, Animal Food Restrictions, Viking Brand Whale Blubber (VBWB)
- Cleaned: Weapon Tech, More Planning, Dubs Mint Menus, Research Tree, Misc. Robots, Miscellaneous 'CORE', [1.0] Small Shelf, [KIR]No Turret Barrels Replacing[1.0], [1.0] Tiny Table, ReLearn - 0.3.2 [1.0], Hospitality, Colony Manager, Work Tab, Medical Tab, Pharmacist, [1.0] Cheap Mortar Shell, Matching Embrasures, Stuffed Floors, Snap Out!, [1.0] Defenses Expanded, Replace Stuff, RunAndGun, Heat Map, Incident Person Stat, [CP] Portable Nerfed Generator (1.0), PowerSwitch, Rimefeller, Rimatomics, Dubs Rimkit, ResearchPal, Inspiration, No Burny (less flammable metals), WeaponStats, CCP's Stone Tweaks Vanilla, Mod Manager, Power Logic, FrameRateControl, Roof Support 1.0, Misc.Robots++ Eazy Mode, [sd] advanced powergeneration, [1.0] RPG Style Inventory, Harvest Everything!, Wall Light, VGP Vegetable Garden, Simple sidearms, [1.0] ExtendedInspectData, Cargo Pod Transport[1.0], [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Achtung!, Moody, Avoid Friendly Fire, [1.0] Luci heals more!, AnimalsGenderOnCaravan, [1.0] WoodLog to WoodPlanks, VGP Garden Tools, RuntimeGC, [KV] In-Game Definition Editor - 1.0, [KV] RimFridge - 1.0, Numbers, JecsTools, Firefly Soundtrack, Double Population, Smokeleaf Industry, Weapons+, [sd] medicaddons, [RF] Wild Cultivation [1.0], [XND] Stuffed Flaks, [sd] goodnight, Better Pawn Control, Pick Up And Haul, Quantum Cooling, [XND] Proper Shotguns, Less Stupid Romance Attempt, [FSF] Rain Washes Away Filth, Tiny Workbenchs, Bo's Milkable Animals, Cyber Fauna 1.0, AI Uplifting Assistant [1.0], Realistic Rooms, Room Sense, Relations Tab, [KV] Faction Control - 1.0, Better Workbench Management, VGP Xtra Trees and Flowers, Craftsmanship, Bulk Components, Pawn Rules, QualityBuilder, Mercer's Backpacks + Nano Suit (B19), [FSF] Growable Ambrosia, Food Alert, Movable Sandbags, Skilled Stonecutting, Sheep (1.0), [FSF] No Default Shelf Storage, More Components Light, Outdoor Lighting, VGP_CoffeeTeaDrugs, [KV] Trading Spot - 1.0, VGP More Veggies, More Steel from Slag, Craftable Emanators, VGP Garden Medicine, EPOE Replacement Expansion, [XND] AutoOwl, ReclaimFabric, RimHUD, Misc. Robots++, Fertile Planet, Temperature Gauge, Follow Me, More Harvest Designators!, Deep Ore Identifier, Toggle Harvest, MiningCo. MMS, Rain Caller, RimSearch, MiningCo. LaserFence, MineItAll - unofficial, Defensive Positions, Reclaim, Reuse, Recycle, Shoo!, Advanced Shield Belts, Dubs Skylights, Camping Stuff, Area Unlocker, Animal Tab, Blueprints, Overhead Ceiling Lighting, Simply More Bridges, Caravan Gear v1.6 [1.0], Snowy Trees, [1.0] Chemfuel From Hay, Grass Is Hay, Repair Workbench, Fences And Floors, Sniper Turret, SS Researchable Stat Upgrades, Fast regen 1.0, Industrialisation, Expanded Prosthetics and Organ Engineering, Interaction Bubbles, Allow Tool, HugsLib, Locks, Color Coded Mood Bar, Camera+, RT Fuse, EdB Prepare Carefully, Door Mat R1.0, MT - Silent Doors, Weapon Tech, More Planning, Dubs Mint Menus, Research Tree, Misc. Robots, Miscellaneous 'CORE', [1.0] Small Shelf, [KIR]No Turret Barrels Replacing[1.0], [1.0] Tiny Table, ReLearn - 0.3.2 [1.0], Hospitality, Colony Manager, Work Tab, Medical Tab, Pharmacist, [1.0] Cheap Mortar Shell, Matching Embrasures, Stuffed Floors, Snap Out!, [1.0] Defenses Expanded, Replace Stuff, RunAndGun, Heat Map, Incident Person Stat, [CP] Portable Nerfed Generator (1.0), PowerSwitch, Rimefeller, Rimatomics, Dubs Rimkit, ResearchPal, Inspiration, No Burny (less flammable metals), WeaponStats, CCP's Stone Tweaks Vanilla, Mod Manager, Power Logic, FrameRateControl, Roof Support 1.0, Misc.Robots++ Eazy Mode, [sd] advanced powergeneration, [1.0] RPG Style Inventory, Harvest Everything!, Wall Light, VGP Vegetable Garden, Simple sidearms, [1.0] ExtendedInspectData, Cargo Pod Transport[1.0], [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Achtung!, Moody, Avoid Friendly Fire, [1.0] Luci heals more!, AnimalsGenderOnCaravan, [1.0] WoodLog to WoodPlanks, VGP Garden Tools, RuntimeGC, [KV] In-Game Definition Editor - 1.0, [KV] RimFridge - 1.0, Numbers, JecsTools, Firefly Soundtrack, Double Population, Smokeleaf Industry, Weapons+, [sd] medicaddons, [RF] Wild Cultivation [1.0], [XND] Stuffed Flaks, [sd] goodnight, Better Pawn Control, Pick Up And Haul, Quantum Cooling, [XND] Proper Shotguns, Less Stupid Romance Attempt, [FSF] Rain Washes Away Filth, Tiny Workbenchs, Bo's Milkable Animals, Cyber Fauna 1.0, AI Uplifting Assistant [1.0], Realistic Rooms, Room Sense, Relations Tab, [KV] Faction Control - 1.0, Better Workbench Management, VGP Xtra Trees and Flowers, Craftsmanship, Bulk Components, Pawn Rules, QualityBuilder, Mercer's Backpacks + Nano Suit (B19), [FSF] Growable Ambrosia, Food Alert, Movable Sandbags, Skilled Stonecutting, Sheep (1.0), [FSF] No Default Shelf Storage, More Components Light, Outdoor Lighting, VGP_CoffeeTeaDrugs, [KV] Trading Spot - 1.0, VGP More Veggies, More Steel from Slag, Craftable Emanators, VGP Garden Medicine, EPOE Replacement Expansion, [XND] AutoOwl, ReclaimFabric, RimHUD, Misc. Robots++, Fertile Planet, Temperature Gauge, Follow Me, More Harvest Designators!, Deep Ore Identifier, Toggle Harvest, MiningCo. MMS, Rain Caller, RimSearch, MiningCo. LaserFence, MineItAll - unofficial, Defensive Positions, Reclaim, Reuse, Recycle, Shoo!, Advanced Shield Belts, Dubs Skylights, Camping Stuff, Area Unlocker, Animal Tab, Blueprints, Overhead Ceiling Lighting, Simply More Bridges, Caravan Gear v1.6 [1.0], Snowy Trees, [1.0] Chemfuel From Hay, Grass Is Hay, Repair Workbench, Fences And Floors, Sniper Turret, SS Researchable Stat Upgrades, Fast regen 1.0, Industrialisation, Expanded Prosthetics and Organ Engineering, Interaction Bubbles, Allow Tool, HugsLib, Locks, Color Coded Mood Bar, Camera+, RT Fuse, EdB Prepare Carefully, Door Mat R1.0, MT - Silent Doors, Social Supplements, RimPlas, Rimoprene, Rimoleum, Rimica, Medical Supplements, Gilet, Fire Warden, Fire Extinguisher, Core, Tactical Charged Gear, TC Turret No Barrel Replace
- [LanguageDataCleaner] Removed 31 LoadedLanguages and cleaned 139 DefInjectionPackages.
- Removed Languages: Ukranian, Keyed, Sample, SimplifiedChinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for IEDs: Electricity
- ResearchPal :: redundant prerequisites for Productivity II: Productivity I
- ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
- ResearchPal :: redundant prerequisites for Smokeleaf pharmacology: Advanced smokeleaf cultivation
- ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- [HugsLib] initializing HeatMap, com.github.alandariva.moreplanning, AllowTool, RunAndGun, DefensivePositions, BetterPawnControl, AvoidFriendlyFire, ReLearn, RoomSense, ImprovedWorkbenches, Hospitality, MURWallLight, SimpleSidearms
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, sd_medicaddons_medieval_surg_washpan, sd_medicaddons_medieval_surg_instruments, sd_medicaddons_medieval_surg_lamp, sd_medicaddons_industrial_surg_instruments, sd_medicaddons_industrial_surg_lamp, sd_medicaddons_spacer_surg_vitalsmonitor, sd_medicaddons_spacer_surg_instruments, sd_medicaddons_spacer_surg_lamp
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, sd_medieval_single_bed, sd_prison_single_bed_RT, sd_prison_single_bed_LB, sd_medieval_double_bed, sd_hammock_single, sd_industrial_single_bed, sd_hammock_double, sd_industrial_double_bed, sd_heart_double_bed, sd_space_single_bed, sd_cryo_single_bed, sd_space_double_bed, sd_cryo_double_bed, HerbBede, MedBed, IIMed, BedRoll_TSB, BedrollDouble_TSB
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Failed to parse version string '1.1.2.*' for [1.0] Luci heals more!: Input string was not in the correct format
- at System.Int32.Parse (System.String s) [0x00000] in <filename unknown>:0
- at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
- at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 24c8 -> priority: 1
- Thread -> id: 3a48 -> priority: 1
- Thread -> id: 2e18 -> priority: 1
- Thread -> id: 40d4 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
- Renderer: NVIDIA GeForce GTX 1070
- Vendor: NVIDIA
- VRAM: 8088 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 3840x2160 30Hz; virtual: 3840x2160 at 0,0
- RimWorld 1.0.2150 rev801
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- [HugsLib] version 6.1.1
- [RuntimeGC] Mod settings loaded.
- DubsMintMenus 1.0.210
- Moody settings loaded
- [Pawn Rules v1.2.5] Initialized
- Dubs Skylight 1.4.651
- [R³] Initialized Harmony patches 1.5.0.181
- Rimatomics 1.6.723
- Rimefeller 1.2.341
- Attempting detour from IEnumerable`1 SmeltProducts(Single)to IEnumerable`1 _SmeltProducts(Verse.Thing, Single)
- Reclaim Fabric Detour Successful
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- d3d: failed to create 2D texture id=5127 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Translation data for language English has 32 errors. Generate translation report for more info.
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- [ColorCodedMoodBar] initialized
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- MineItAll injected.
- SaveStorageSettings: Harmony Patches:
- Postfix:
- Building.GetGizmos(IEnumerable<Gizmo>)
- Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
- Dialog_ManageOutfits.DoWindowContents(Rect)
- Dialog_ManageDrugPolicies.DoWindowContents(Rect)
- Building_Storage.GetGizmos
- Dynamic patching Boolean <>m__0(Verse.Thing)
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- [Bubbles v1.5] Initialized
- [IncidentPersonStat] injected.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Dubs Rimkit 1.4.762
- Advanced Shields harmony patch successfully loaded
- InGameDefEditor Harmony Patches:
- Prefix:
- Page_SelectScenario.BeginScenarioConfiguration
- SavedGameLoaderNow.LoadGameFromSaveFileNow
- Root_Play.SetupForQuickTestPlay
- Postfix:
- UIRoot.UIRootOnGUI
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ModMetaDataCleaner] Removed 22 Metadata and cleaned 314 PreviewImage.
- Removed: Weapon Tech, Remote Tech, Sparkling Worlds Addon - Mech Serum Crafting [1.0] - Standalone Addon, Hunt for Me, Kill For Me, VGP Garden Gourmet, VGP Garden Drinks, Project Armory 1.2, VGP Garden Canning, Animal Food Restrictions, Weapon Tech, Remote Tech, Sparkling Worlds Addon - Mech Serum Crafting [1.0] - Standalone Addon, Hunt for Me, Kill For Me, VGP Garden Gourmet, VGP Garden Drinks, Project Armory 1.2, VGP Garden Canning, Animal Food Restrictions, Weapon Tech, Viking Brand Whale Blubber (VBWB)
- Cleaned: Metro Armory 1.0.0, More Planning, Dubs Mint Menus, Research Tree, Misc. Robots, Miscellaneous 'CORE', [1.0] Small Shelf, [KIR]No Turret Barrels Replacing[1.0], [1.0] Tiny Table, ReLearn - 0.3.2 [1.0], Hospitality, Colony Manager, Work Tab, Medical Tab, Pharmacist, [1.0] Cheap Mortar Shell, Matching Embrasures, Stuffed Floors, Snap Out!, [1.0] Defenses Expanded, Replace Stuff, RunAndGun, Heat Map, Incident Person Stat, [CP] Portable Nerfed Generator (1.0), PowerSwitch, Rimefeller, Rimatomics, Dubs Rimkit, ResearchPal, Inspiration, No Burny (less flammable metals), WeaponStats, CCP's Stone Tweaks Vanilla, Mod Manager, Power Logic, FrameRateControl, Roof Support 1.0, Misc.Robots++ Eazy Mode, [sd] advanced powergeneration, [1.0] RPG Style Inventory, Harvest Everything!, Wall Light, VGP Vegetable Garden, Simple sidearms, [1.0] ExtendedInspectData, Cargo Pod Transport[1.0], [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Achtung!, Moody, Avoid Friendly Fire, [1.0] Luci heals more!, AnimalsGenderOnCaravan, [1.0] WoodLog to WoodPlanks, VGP Garden Tools, RuntimeGC, [KV] In-Game Definition Editor - 1.0, [KV] RimFridge - 1.0, Numbers, JecsTools, Firefly Soundtrack, Double Population, Smokeleaf Industry, Weapons+, [sd] medicaddons, [RF] Wild Cultivation [1.0], [XND] Stuffed Flaks, [sd] goodnight, Better Pawn Control, Pick Up And Haul, Quantum Cooling, [XND] Proper Shotguns, Less Stupid Romance Attempt, [FSF] Rain Washes Away Filth, Tiny Workbenchs, Bo's Milkable Animals, Cyber Fauna 1.0, AI Uplifting Assistant [1.0], Realistic Rooms, Room Sense, Relations Tab, [KV] Faction Control - 1.0, Better Workbench Management, VGP Xtra Trees and Flowers, Craftsmanship, Bulk Components, Pawn Rules, QualityBuilder, Mercer's Backpacks + Nano Suit (B19), [FSF] Growable Ambrosia, Food Alert, Movable Sandbags, Skilled Stonecutting, Sheep (1.0), [FSF] No Default Shelf Storage, More Components Light, Outdoor Lighting, VGP_CoffeeTeaDrugs, [KV] Trading Spot - 1.0, VGP More Veggies, More Steel from Slag, Craftable Emanators, VGP Garden Medicine, EPOE Replacement Expansion, [XND] AutoOwl, ReclaimFabric, RimHUD, Misc. Robots++, Fertile Planet, Temperature Gauge, Follow Me, More Harvest Designators!, Deep Ore Identifier, Toggle Harvest, MiningCo. MMS, Rain Caller, RimSearch, MiningCo. LaserFence, MineItAll - unofficial, Defensive Positions, Reclaim, Reuse, Recycle, Shoo!, Advanced Shield Belts, Dubs Skylights, Camping Stuff, Area Unlocker, Animal Tab, Blueprints, Overhead Ceiling Lighting, Simply More Bridges, Caravan Gear v1.6 [1.0], Snowy Trees, [1.0] Chemfuel From Hay, Grass Is Hay, Repair Workbench, Fences And Floors, Sniper Turret, SS Researchable Stat Upgrades, Fast regen 1.0, Industrialisation, Expanded Prosthetics and Organ Engineering, Interaction Bubbles, Allow Tool, HugsLib, Locks, Color Coded Mood Bar, Camera+, RT Fuse, EdB Prepare Carefully, Door Mat R1.0, MT - Silent Doors, Metro Armory 1.0.0, More Planning, Dubs Mint Menus, Research Tree, Misc. Robots, Miscellaneous 'CORE', [1.0] Small Shelf, [KIR]No Turret Barrels Replacing[1.0], [1.0] Tiny Table, ReLearn - 0.3.2 [1.0], Hospitality, Colony Manager, Work Tab, Medical Tab, Pharmacist, [1.0] Cheap Mortar Shell, Matching Embrasures, Stuffed Floors, Snap Out!, [1.0] Defenses Expanded, Replace Stuff, RunAndGun, Heat Map, Incident Person Stat, [CP] Portable Nerfed Generator (1.0), PowerSwitch, Rimefeller, Rimatomics, Dubs Rimkit, ResearchPal, Inspiration, No Burny (less flammable metals), WeaponStats, CCP's Stone Tweaks Vanilla, Mod Manager, Power Logic, FrameRateControl, Roof Support 1.0, Misc.Robots++ Eazy Mode, [sd] advanced powergeneration, [1.0] RPG Style Inventory, Harvest Everything!, Wall Light, VGP Vegetable Garden, Simple sidearms, [1.0] ExtendedInspectData, Cargo Pod Transport[1.0], [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Achtung!, Moody, Avoid Friendly Fire, [1.0] Luci heals more!, AnimalsGenderOnCaravan, [1.0] WoodLog to WoodPlanks, VGP Garden Tools, RuntimeGC, [KV] In-Game Definition Editor - 1.0, [KV] RimFridge - 1.0, Numbers, JecsTools, Firefly Soundtrack, Double Population, Smokeleaf Industry, Weapons+, [sd] medicaddons, [RF] Wild Cultivation [1.0], [XND] Stuffed Flaks, [sd] goodnight, Better Pawn Control, Pick Up And Haul, Quantum Cooling, [XND] Proper Shotguns, Less Stupid Romance Attempt, [FSF] Rain Washes Away Filth, Tiny Workbenchs, Bo's Milkable Animals, Cyber Fauna 1.0, AI Uplifting Assistant [1.0], Realistic Rooms, Room Sense, Relations Tab, [KV] Faction Control - 1.0, Better Workbench Management, VGP Xtra Trees and Flowers, Craftsmanship, Bulk Components, Pawn Rules, QualityBuilder, Mercer's Backpacks + Nano Suit (B19), [FSF] Growable Ambrosia, Food Alert, Movable Sandbags, Skilled Stonecutting, Sheep (1.0), [FSF] No Default Shelf Storage, More Components Light, Outdoor Lighting, VGP_CoffeeTeaDrugs, [KV] Trading Spot - 1.0, VGP More Veggies, More Steel from Slag, Craftable Emanators, VGP Garden Medicine, EPOE Replacement Expansion, [XND] AutoOwl, ReclaimFabric, RimHUD, Misc. Robots++, Fertile Planet, Temperature Gauge, Follow Me, More Harvest Designators!, Deep Ore Identifier, Toggle Harvest, MiningCo. MMS, Rain Caller, RimSearch, MiningCo. LaserFence, MineItAll - unofficial, Defensive Positions, Reclaim, Reuse, Recycle, Shoo!, Advanced Shield Belts, Dubs Skylights, Camping Stuff, Area Unlocker, Animal Tab, Blueprints, Overhead Ceiling Lighting, Simply More Bridges, Caravan Gear v1.6 [1.0], Snowy Trees, [1.0] Chemfuel From Hay, Grass Is Hay, Repair Workbench, Fences And Floors, Sniper Turret, SS Researchable Stat Upgrades, Fast regen 1.0, Industrialisation, Expanded Prosthetics and Organ Engineering, Interaction Bubbles, Allow Tool, HugsLib, Locks, Color Coded Mood Bar, Camera+, RT Fuse, EdB Prepare Carefully, Door Mat R1.0, MT - Silent Doors, Social Supplements, RimPlas, Rimoprene, Rimoleum, Rimica, Medical Supplements, Gilet, Fire Warden, Fire Extinguisher, Core, Tactical Charged Gear, TC Turret No Barrel Replace
- [LanguageDataCleaner] Removed 31 LoadedLanguages and cleaned 139 DefInjectionPackages.
- Removed Languages: Ukranian, Keyed, Sample, SimplifiedChinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Productivity II: Productivity I
- ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
- ResearchPal :: redundant prerequisites for Smokeleaf pharmacology: Advanced smokeleaf cultivation
- ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- [HugsLib] initializing HeatMap, com.github.alandariva.moreplanning, AllowTool, RunAndGun, DefensivePositions, BetterPawnControl, AvoidFriendlyFire, ReLearn, RoomSense, ImprovedWorkbenches, Hospitality, MURWallLight, SimpleSidearms
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, sd_medicaddons_medieval_surg_washpan, sd_medicaddons_medieval_surg_instruments, sd_medicaddons_medieval_surg_lamp, sd_medicaddons_industrial_surg_instruments, sd_medicaddons_industrial_surg_lamp, sd_medicaddons_spacer_surg_vitalsmonitor, sd_medicaddons_spacer_surg_instruments, sd_medicaddons_spacer_surg_lamp
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, sd_medieval_single_bed, sd_prison_single_bed_RT, sd_prison_single_bed_LB, sd_medieval_double_bed, sd_hammock_single, sd_industrial_single_bed, sd_hammock_double, sd_industrial_double_bed, sd_heart_double_bed, sd_space_single_bed, sd_cryo_single_bed, sd_space_double_bed, sd_cryo_double_bed, HerbBede, MedBed, IIMed, BedRoll_TSB, BedrollDouble_TSB
- Unable to find def [ElectricTailoringBench] of type [RecipeDef]
- Could not load def ElectricTailoringBench
- Unable to initialize Def ElectricTailoringBench
- In-Game Definition Editor: Settings Applied
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 387 unused Assets to reduce memory usage. Loaded Objects now: 15805.
- Total: 191.694138 ms (FindLiveObjects: 0.662088 ms CreateObjectMapping: 1.129617 ms MarkObjects: 189.661636 ms DeleteObjects: 0.240200 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- [RimHUD v1.3.2] Integrated with Interaction Bubbles
- [RimHUD v1.3.2] The loaded version of 'Pawn Rules' (1.2.5.0) is different from expected (1.2.4)
- [RimHUD v1.3.2] Integrated with Pawn Rules
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 15868.
- Total: 188.949234 ms (FindLiveObjects: 0.592456 ms CreateObjectMapping: 1.038042 ms MarkObjects: 187.274261 ms DeleteObjects: 0.043885 ms)
- Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', JecsTools, RuntimeGC, Mod Manager, FrameRateControl, EdB Prepare Carefully, [KV] Faction Control - 1.0, Double Population, Dubs Mint Menus, Research Tree, SS Researchable Stat Upgrades, ResearchPal, Color Coded Mood Bar, Camera+, Numbers, Colony Manager, Work Tab, Medical Tab, Relations Tab, Pharmacist, Animal Tab, [1.0] RPG Style Inventory, Moody, Deep Ore Identifier, Heat Map, WeaponStats, [1.0] ExtendedInspectData, More Planning, Follow Me, RimSearch, Allow Tool, QualityBuilder, Pick Up And Haul, Achtung!, MineItAll - unofficial, Toggle Harvest, More Harvest Designators!, Blueprints, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Area Unlocker, [XND] AutoOwl, Replace Stuff, Pawn Rules, RimHUD, RunAndGun, Defensive Positions, Better Pawn Control, Avoid Friendly Fire, Shoo!, Inspiration, Craftsmanship, ReLearn - 0.3.2 [1.0], Skilled Stonecutting, Realistic Rooms, Room Sense, Better Workbench Management, Interaction Bubbles, Less Stupid Romance Attempt, Incident Person Stat, Locks, [KV] Trading Spot - 1.0, MT - Silent Doors, Hospitality, Snap Out!, Fertile Planet, Grass Is Hay, [1.0] Chemfuel From Hay, Snowy Trees, [FSF] Rain Washes Away Filth, Bulk Components, RT Fuse, PowerSwitch, Power Logic, [KV] RimFridge - 1.0, Temperature Gauge, Overhead Ceiling Lighting, Wall Light, Outdoor Lighting, [1.0] Tiny Table, [FSF] No Default Shelf Storage, [1.0] Small Shelf, Door Mat R1.0, [sd] goodnight, Repair Workbench, ReclaimFabric, [XND] Stuffed Flaks, Mercer's Backpacks + Nano Suit (B19), AnimalsGenderOnCaravan, Caravan Gear v1.6 [1.0], Camping Stuff, [CP] Portable Nerfed Generator (1.0), Misc. Robots, Misc. Robots++, Misc.Robots++ Eazy Mode, Stuffed Floors, Fences And Floors, Dubs Skylights, Simply More Bridges, Matching Embrasures, CCP's Stone Tweaks Vanilla, No Burny (less flammable metals), Dubs Rimkit, Movable Sandbags, [1.0] Defenses Expanded, Sniper Turret, Harvest Everything!, Reclaim, Reuse, Recycle, Expanded Prosthetics and Organ Engineering, EPOE Replacement Expansion, [sd] medicaddons, Fast regen 1.0, Cyber Fauna 1.0, [1.0] WoodLog to WoodPlanks, Rimatomics, [sd] advanced powergeneration, MiningCo. MMS, MiningCo. LaserFence, Roof Support 1.0, More Components Light, Industrialisation, Rimefeller, Food Alert, Advanced Shield Belts, VGP Garden Tools, VGP Garden Medicine, VGP Vegetable Garden, VGP More Veggies, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, Smokeleaf Industry, [FSF] Growable Ambrosia, Sheep (1.0), Bo's Milkable Animals, Simple sidearms, [XND] Proper Shotguns, [1.0] Cheap Mortar Shell, Metro Armory 1.0.0, Weapons+, Rain Caller, AI Uplifting Assistant [1.0], Craftable Emanators, [KIR]No Turret Barrels Replacing[1.0], Tiny Workbenchs, Firefly Soundtrack, Tactical Charged Gear, TC Turret No Barrel Replace, RimPlas, Rimica, Rimoleum, Rimoprene, Fire Extinguisher, Fire Warden, [KV] In-Game Definition Editor - 1.0, [1.0] Luci heals more!, Medical Supplements, Social Supplements, Gilet, [RF] Wild Cultivation [1.0], Cargo Pod Transport[1.0], Quantum Cooling, More Steel from Slag
- QualityBuilder added property to '228' things
- Generating new oil grids
- QualityBuilder added to orders category.
- [AllowTool] Injected 6 designators
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Northeast Nayoutedo are coming after 10.43424 days.
- Confederation of Iraabor are coming after 32.84128 days.
- Dainum are coming after 49.18415 days.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21890.
- Total: 209.714478 ms (FindLiveObjects: 1.587784 ms CreateObjectMapping: 1.806334 ms MarkObjects: 206.285828 ms DeleteObjects: 0.033645 ms)
- Moody settings saved
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 5774 unused Assets to reduce memory usage. Loaded Objects now: 16137.
- Total: 185.213104 ms (FindLiveObjects: 1.050330 ms CreateObjectMapping: 1.766252 ms MarkObjects: 166.820892 ms DeleteObjects: 15.574738 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 17275.
- Total: 258.310272 ms (FindLiveObjects: 1.097727 ms CreateObjectMapping: 1.382399 ms MarkObjects: 254.154297 ms DeleteObjects: 1.675262 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '0' things
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17997.
- Total: 216.496872 ms (FindLiveObjects: 1.081050 ms CreateObjectMapping: 1.945306 ms MarkObjects: 213.435699 ms DeleteObjects: 0.033645 ms)
- Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', JecsTools, RuntimeGC, Mod Manager, FrameRateControl, EdB Prepare Carefully, [KV] Faction Control - 1.0, Double Population, Dubs Mint Menus, Research Tree, SS Researchable Stat Upgrades, ResearchPal, Color Coded Mood Bar, Camera+, Numbers, Colony Manager, Work Tab, Medical Tab, Relations Tab, Pharmacist, Animal Tab, [1.0] RPG Style Inventory, Moody, Deep Ore Identifier, Heat Map, WeaponStats, [1.0] ExtendedInspectData, More Planning, Follow Me, RimSearch, Allow Tool, QualityBuilder, Pick Up And Haul, Achtung!, MineItAll - unofficial, Toggle Harvest, More Harvest Designators!, Blueprints, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Area Unlocker, [XND] AutoOwl, Replace Stuff, Pawn Rules, RimHUD, RunAndGun, Defensive Positions, Better Pawn Control, Avoid Friendly Fire, Shoo!, Inspiration, Craftsmanship, ReLearn - 0.3.2 [1.0], Skilled Stonecutting, Realistic Rooms, Room Sense, Better Workbench Management, Interaction Bubbles, Less Stupid Romance Attempt, Incident Person Stat, Locks, [KV] Trading Spot - 1.0, MT - Silent Doors, Hospitality, Snap Out!, Fertile Planet, Grass Is Hay, [1.0] Chemfuel From Hay, Snowy Trees, [FSF] Rain Washes Away Filth, Bulk Components, RT Fuse, PowerSwitch, Power Logic, [KV] RimFridge - 1.0, Temperature Gauge, Overhead Ceiling Lighting, Wall Light, Outdoor Lighting, [1.0] Tiny Table, [FSF] No Default Shelf Storage, [1.0] Small Shelf, Door Mat R1.0, [sd] goodnight, Repair Workbench, ReclaimFabric, [XND] Stuffed Flaks, Mercer's Backpacks + Nano Suit (B19), AnimalsGenderOnCaravan, Caravan Gear v1.6 [1.0], Camping Stuff, [CP] Portable Nerfed Generator (1.0), Misc. Robots, Misc. Robots++, Misc.Robots++ Eazy Mode, Stuffed Floors, Fences And Floors, Dubs Skylights, Simply More Bridges, Matching Embrasures, CCP's Stone Tweaks Vanilla, No Burny (less flammable metals), Dubs Rimkit, Movable Sandbags, [1.0] Defenses Expanded, Sniper Turret, Harvest Everything!, Reclaim, Reuse, Recycle, Expanded Prosthetics and Organ Engineering, EPOE Replacement Expansion, [sd] medicaddons, Fast regen 1.0, Cyber Fauna 1.0, [1.0] WoodLog to WoodPlanks, Rimatomics, [sd] advanced powergeneration, MiningCo. MMS, MiningCo. LaserFence, Roof Support 1.0, More Components Light, Industrialisation, Rimefeller, Food Alert, Advanced Shield Belts, VGP Garden Tools, VGP Garden Medicine, VGP Vegetable Garden, VGP More Veggies, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, Smokeleaf Industry, [FSF] Growable Ambrosia, Sheep (1.0), Bo's Milkable Animals, Simple sidearms, [XND] Proper Shotguns, [1.0] Cheap Mortar Shell, Metro Armory 1.0.0, Weapons+, Rain Caller, AI Uplifting Assistant [1.0], Craftable Emanators, [KIR]No Turret Barrels Replacing[1.0], Tiny Workbenchs, Firefly Soundtrack, Tactical Charged Gear, TC Turret No Barrel Replace, RimPlas, Rimica, Rimoleum, Rimoprene, Fire Extinguisher, Fire Warden, [KV] In-Game Definition Editor - 1.0, [1.0] Luci heals more!, Medical Supplements, Social Supplements, Gilet, [RF] Wild Cultivation [1.0], Cargo Pod Transport[1.0], Quantum Cooling, More Steel from Slag
- Generating new oil grids
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Kin League of Edum are coming after 15.45792 days.
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 27581.
- Total: 272.059937 ms (FindLiveObjects: 2.428048 ms CreateObjectMapping: 2.313068 ms MarkObjects: 267.263824 ms DeleteObjects: 0.054418 ms)
- Kin League of Edum are coming after 15.07067 days.
- Oucohateria are coming after 36.45153 days.
- Lehadan are coming after 57.02007 days.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 9477 unused Assets to reduce memory usage. Loaded Objects now: 18121.
- Total: 203.515182 ms (FindLiveObjects: 1.068470 ms CreateObjectMapping: 2.037466 ms MarkObjects: 185.403549 ms DeleteObjects: 15.005393 ms)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Failed to parse version string '1.1.2.*' for [1.0] Luci heals more!: Input string was not in the correct format
- at System.Int32.Parse (System.String s) [0x00000] in <filename unknown>:0
- at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
- at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 26f8 -> priority: 1
- Thread -> id: 3144 -> priority: 1
- Thread -> id: 22a8 -> priority: 1
- Thread -> id: 1a74 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
- Renderer: NVIDIA GeForce GTX 1070
- Vendor: NVIDIA
- VRAM: 8088 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 3840x2160 30Hz; virtual: 3840x2160 at 0,0
- RimWorld 1.0.2150 rev801
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- [HugsLib] version 6.1.1
- [RuntimeGC] Mod settings loaded.
- DubsMintMenus 1.0.210
- Moody settings loaded
- [Pawn Rules v1.2.5] Initialized
- Dubs Skylight 1.4.651
- [R³] Initialized Harmony patches 1.5.0.181
- Rimatomics 1.6.723
- Rimefeller 1.2.341
- Attempting detour from IEnumerable`1 SmeltProducts(Single)to IEnumerable`1 _SmeltProducts(Verse.Thing, Single)
- Reclaim Fabric Detour Successful
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- d3d: failed to create 2D texture id=5097 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Translation data for language English has 32 errors. Generate translation report for more info.
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- [ColorCodedMoodBar] initialized
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- MineItAll injected.
- SaveStorageSettings: Harmony Patches:
- Postfix:
- Building.GetGizmos(IEnumerable<Gizmo>)
- Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
- Dialog_ManageOutfits.DoWindowContents(Rect)
- Dialog_ManageDrugPolicies.DoWindowContents(Rect)
- Building_Storage.GetGizmos
- Dynamic patching Boolean <>m__0(Verse.Thing)
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- [Bubbles v1.5] Initialized
- [IncidentPersonStat] injected.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Dubs Rimkit 1.4.762
- Advanced Shields harmony patch successfully loaded
- InGameDefEditor Harmony Patches:
- Prefix:
- Page_SelectScenario.BeginScenarioConfiguration
- SavedGameLoaderNow.LoadGameFromSaveFileNow
- Root_Play.SetupForQuickTestPlay
- Postfix:
- UIRoot.UIRootOnGUI
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ModMetaDataCleaner] Removed 28 Metadata and cleaned 308 PreviewImage.
- Removed: Weapon Tech, More Planning, Remote Tech, Sparkling Worlds Addon - Mech Serum Crafting [1.0] - Standalone Addon, Hunt for Me, Kill For Me, VGP Garden Gourmet, VGP Garden Drinks, Project Armory 1.2, VGP Garden Canning, AI Uplifting Assistant [1.0], [KV] Faction Control - 1.0, Animal Food Restrictions, Weapon Tech, More Planning, Remote Tech, Sparkling Worlds Addon - Mech Serum Crafting [1.0] - Standalone Addon, Hunt for Me, Kill For Me, VGP Garden Gourmet, VGP Garden Drinks, Project Armory 1.2, VGP Garden Canning, AI Uplifting Assistant [1.0], [KV] Faction Control - 1.0, Animal Food Restrictions, Weapon Tech, Viking Brand Whale Blubber (VBWB)
- Cleaned: Metro Armory 1.0.0, Dubs Mint Menus, Research Tree, Misc. Robots, Miscellaneous 'CORE', [1.0] Small Shelf, [KIR]No Turret Barrels Replacing[1.0], [1.0] Tiny Table, ReLearn - 0.3.2 [1.0], Hospitality, Colony Manager, Work Tab, Medical Tab, Pharmacist, [1.0] Cheap Mortar Shell, Matching Embrasures, Stuffed Floors, Snap Out!, [1.0] Defenses Expanded, Replace Stuff, RunAndGun, Heat Map, Incident Person Stat, [CP] Portable Nerfed Generator (1.0), PowerSwitch, Rimefeller, Rimatomics, Dubs Rimkit, ResearchPal, Inspiration, No Burny (less flammable metals), WeaponStats, CCP's Stone Tweaks Vanilla, Mod Manager, Power Logic, FrameRateControl, Roof Support 1.0, Misc.Robots++ Eazy Mode, [sd] advanced powergeneration, [1.0] RPG Style Inventory, Harvest Everything!, Wall Light, VGP Vegetable Garden, Simple sidearms, [1.0] ExtendedInspectData, Cargo Pod Transport[1.0], [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Achtung!, Moody, Avoid Friendly Fire, [1.0] Luci heals more!, AnimalsGenderOnCaravan, [1.0] WoodLog to WoodPlanks, VGP Garden Tools, RuntimeGC, [KV] In-Game Definition Editor - 1.0, [KV] RimFridge - 1.0, Numbers, JecsTools, Firefly Soundtrack, Double Population, Smokeleaf Industry, Weapons+, [sd] medicaddons, [RF] Wild Cultivation [1.0], [XND] Stuffed Flaks, [sd] goodnight, Better Pawn Control, Pick Up And Haul, Quantum Cooling, [XND] Proper Shotguns, Less Stupid Romance Attempt, [FSF] Rain Washes Away Filth, Tiny Workbenchs, Bo's Milkable Animals, Cyber Fauna 1.0, Realistic Rooms, Room Sense, Relations Tab, Better Workbench Management, VGP Xtra Trees and Flowers, Craftsmanship, Bulk Components, Pawn Rules, QualityBuilder, Mercer's Backpacks + Nano Suit (B19), [FSF] Growable Ambrosia, Food Alert, Movable Sandbags, Skilled Stonecutting, Sheep (1.0), [FSF] No Default Shelf Storage, More Components Light, Outdoor Lighting, VGP_CoffeeTeaDrugs, [KV] Trading Spot - 1.0, VGP More Veggies, More Steel from Slag, Craftable Emanators, VGP Garden Medicine, EPOE Replacement Expansion, [XND] AutoOwl, ReclaimFabric, RimHUD, Misc. Robots++, Fertile Planet, Temperature Gauge, Follow Me, More Harvest Designators!, Deep Ore Identifier, Toggle Harvest, MiningCo. MMS, Rain Caller, RimSearch, MiningCo. LaserFence, MineItAll - unofficial, Defensive Positions, Reclaim, Reuse, Recycle, Shoo!, Advanced Shield Belts, Dubs Skylights, Camping Stuff, Area Unlocker, Animal Tab, Blueprints, Overhead Ceiling Lighting, Simply More Bridges, Caravan Gear v1.6 [1.0], Snowy Trees, [1.0] Chemfuel From Hay, Grass Is Hay, Repair Workbench, Fences And Floors, Sniper Turret, SS Researchable Stat Upgrades, Fast regen 1.0, Industrialisation, Expanded Prosthetics and Organ Engineering, Interaction Bubbles, Allow Tool, HugsLib, Locks, Color Coded Mood Bar, Camera+, RT Fuse, EdB Prepare Carefully, Door Mat R1.0, MT - Silent Doors, Metro Armory 1.0.0, Dubs Mint Menus, Research Tree, Misc. Robots, Miscellaneous 'CORE', [1.0] Small Shelf, [KIR]No Turret Barrels Replacing[1.0], [1.0] Tiny Table, ReLearn - 0.3.2 [1.0], Hospitality, Colony Manager, Work Tab, Medical Tab, Pharmacist, [1.0] Cheap Mortar Shell, Matching Embrasures, Stuffed Floors, Snap Out!, [1.0] Defenses Expanded, Replace Stuff, RunAndGun, Heat Map, Incident Person Stat, [CP] Portable Nerfed Generator (1.0), PowerSwitch, Rimefeller, Rimatomics, Dubs Rimkit, ResearchPal, Inspiration, No Burny (less flammable metals), WeaponStats, CCP's Stone Tweaks Vanilla, Mod Manager, Power Logic, FrameRateControl, Roof Support 1.0, Misc.Robots++ Eazy Mode, [sd] advanced powergeneration, [1.0] RPG Style Inventory, Harvest Everything!, Wall Light, VGP Vegetable Garden, Simple sidearms, [1.0] ExtendedInspectData, Cargo Pod Transport[1.0], [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Achtung!, Moody, Avoid Friendly Fire, [1.0] Luci heals more!, AnimalsGenderOnCaravan, [1.0] WoodLog to WoodPlanks, VGP Garden Tools, RuntimeGC, [KV] In-Game Definition Editor - 1.0, [KV] RimFridge - 1.0, Numbers, JecsTools, Firefly Soundtrack, Double Population, Smokeleaf Industry, Weapons+, [sd] medicaddons, [RF] Wild Cultivation [1.0], [XND] Stuffed Flaks, [sd] goodnight, Better Pawn Control, Pick Up And Haul, Quantum Cooling, [XND] Proper Shotguns, Less Stupid Romance Attempt, [FSF] Rain Washes Away Filth, Tiny Workbenchs, Bo's Milkable Animals, Cyber Fauna 1.0, Realistic Rooms, Room Sense, Relations Tab, Better Workbench Management, VGP Xtra Trees and Flowers, Craftsmanship, Bulk Components, Pawn Rules, QualityBuilder, Mercer's Backpacks + Nano Suit (B19), [FSF] Growable Ambrosia, Food Alert, Movable Sandbags, Skilled Stonecutting, Sheep (1.0), [FSF] No Default Shelf Storage, More Components Light, Outdoor Lighting, VGP_CoffeeTeaDrugs, [KV] Trading Spot - 1.0, VGP More Veggies, More Steel from Slag, Craftable Emanators, VGP Garden Medicine, EPOE Replacement Expansion, [XND] AutoOwl, ReclaimFabric, RimHUD, Misc. Robots++, Fertile Planet, Temperature Gauge, Follow Me, More Harvest Designators!, Deep Ore Identifier, Toggle Harvest, MiningCo. MMS, Rain Caller, RimSearch, MiningCo. LaserFence, MineItAll - unofficial, Defensive Positions, Reclaim, Reuse, Recycle, Shoo!, Advanced Shield Belts, Dubs Skylights, Camping Stuff, Area Unlocker, Animal Tab, Blueprints, Overhead Ceiling Lighting, Simply More Bridges, Caravan Gear v1.6 [1.0], Snowy Trees, [1.0] Chemfuel From Hay, Grass Is Hay, Repair Workbench, Fences And Floors, Sniper Turret, SS Researchable Stat Upgrades, Fast regen 1.0, Industrialisation, Expanded Prosthetics and Organ Engineering, Interaction Bubbles, Allow Tool, HugsLib, Locks, Color Coded Mood Bar, Camera+, RT Fuse, EdB Prepare Carefully, Door Mat R1.0, MT - Silent Doors, Social Supplements, RimPlas, Rimoprene, Rimoleum, Rimica, Medical Supplements, Gilet, Fire Warden, Fire Extinguisher, Core, Tactical Charged Gear, TC Turret No Barrel Replace
- [LanguageDataCleaner] Removed 30 LoadedLanguages and cleaned 139 DefInjectionPackages.
- Removed Languages: Ukranian, Keyed, Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Productivity II: Productivity I
- ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
- ResearchPal :: redundant prerequisites for Smokeleaf pharmacology: Advanced smokeleaf cultivation
- ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- [HugsLib] initializing HeatMap, AllowTool, RunAndGun, DefensivePositions, BetterPawnControl, AvoidFriendlyFire, ReLearn, RoomSense, ImprovedWorkbenches, Hospitality, MURWallLight, SimpleSidearms
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, sd_medicaddons_medieval_surg_washpan, sd_medicaddons_medieval_surg_instruments, sd_medicaddons_medieval_surg_lamp, sd_medicaddons_industrial_surg_instruments, sd_medicaddons_industrial_surg_lamp, sd_medicaddons_spacer_surg_vitalsmonitor, sd_medicaddons_spacer_surg_instruments, sd_medicaddons_spacer_surg_lamp
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, sd_medieval_single_bed, sd_prison_single_bed_RT, sd_prison_single_bed_LB, sd_medieval_double_bed, sd_hammock_single, sd_industrial_single_bed, sd_hammock_double, sd_industrial_double_bed, sd_heart_double_bed, sd_space_single_bed, sd_cryo_single_bed, sd_space_double_bed, sd_cryo_double_bed, HerbBede, MedBed, IIMed, BedRoll_TSB, BedrollDouble_TSB
- Unable to find def [ElectricTailoringBench] of type [RecipeDef]
- Could not load def ElectricTailoringBench
- Unable to initialize Def ElectricTailoringBench
- In-Game Definition Editor: Settings Applied
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 387 unused Assets to reduce memory usage. Loaded Objects now: 15825.
- Total: 210.084290 ms (FindLiveObjects: 0.679057 ms CreateObjectMapping: 1.165603 ms MarkObjects: 208.003815 ms DeleteObjects: 0.235227 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- [RimHUD v1.3.2] Integrated with Interaction Bubbles
- [RimHUD v1.3.2] The loaded version of 'Pawn Rules' (1.2.5.0) is different from expected (1.2.4)
- [RimHUD v1.3.2] Integrated with Pawn Rules
- QualityBuilder added property to '228' things
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 15850.
- Total: 187.114807 ms (FindLiveObjects: 0.572854 ms CreateObjectMapping: 0.525165 ms MarkObjects: 185.963547 ms DeleteObjects: 0.052662 ms)
- Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', JecsTools, RuntimeGC, Mod Manager, Research Tree, ResearchPal, SS Researchable Stat Upgrades, FrameRateControl, EdB Prepare Carefully, Double Population, Dubs Mint Menus, Color Coded Mood Bar, Camera+, Numbers, Work Tab, Colony Manager, Medical Tab, Relations Tab, Pharmacist, Animal Tab, [1.0] RPG Style Inventory, Moody, Deep Ore Identifier, Heat Map, WeaponStats, [1.0] ExtendedInspectData, Follow Me, RimSearch, Allow Tool, QualityBuilder, Pick Up And Haul, Achtung!, MineItAll - unofficial, Toggle Harvest, More Harvest Designators!, Blueprints, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Area Unlocker, [XND] AutoOwl, Replace Stuff, Pawn Rules, RimHUD, RunAndGun, Defensive Positions, Better Pawn Control, Avoid Friendly Fire, Shoo!, Inspiration, Craftsmanship, ReLearn - 0.3.2 [1.0], Skilled Stonecutting, Realistic Rooms, Room Sense, Better Workbench Management, Interaction Bubbles, Less Stupid Romance Attempt, Incident Person Stat, Locks, [KV] Trading Spot - 1.0, MT - Silent Doors, Hospitality, Snap Out!, Fertile Planet, Grass Is Hay, [1.0] Chemfuel From Hay, Snowy Trees, [FSF] Rain Washes Away Filth, Bulk Components, RT Fuse, PowerSwitch, Power Logic, [KV] RimFridge - 1.0, Temperature Gauge, Overhead Ceiling Lighting, Wall Light, Outdoor Lighting, [1.0] Tiny Table, [FSF] No Default Shelf Storage, [1.0] Small Shelf, Door Mat R1.0, [sd] goodnight, Repair Workbench, ReclaimFabric, [XND] Stuffed Flaks, Mercer's Backpacks + Nano Suit (B19), AnimalsGenderOnCaravan, Caravan Gear v1.6 [1.0], Camping Stuff, [CP] Portable Nerfed Generator (1.0), Misc. Robots, Misc. Robots++, Misc.Robots++ Eazy Mode, Stuffed Floors, Fences And Floors, Dubs Skylights, Simply More Bridges, Matching Embrasures, CCP's Stone Tweaks Vanilla, No Burny (less flammable metals), Dubs Rimkit, Movable Sandbags, [1.0] Defenses Expanded, Sniper Turret, Harvest Everything!, Reclaim, Reuse, Recycle, Expanded Prosthetics and Organ Engineering, EPOE Replacement Expansion, [sd] medicaddons, Fast regen 1.0, Cyber Fauna 1.0, [1.0] WoodLog to WoodPlanks, Rimatomics, [sd] advanced powergeneration, MiningCo. MMS, MiningCo. LaserFence, Roof Support 1.0, More Components Light, Industrialisation, Rimefeller, Food Alert, Advanced Shield Belts, VGP Garden Tools, VGP Garden Medicine, VGP Vegetable Garden, VGP More Veggies, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, Smokeleaf Industry, [FSF] Growable Ambrosia, Sheep (1.0), Bo's Milkable Animals, Simple sidearms, [XND] Proper Shotguns, [1.0] Cheap Mortar Shell, Metro Armory 1.0.0, Weapons+, Rain Caller, Craftable Emanators, [KIR]No Turret Barrels Replacing[1.0], Tiny Workbenchs, Firefly Soundtrack, Tactical Charged Gear, TC Turret No Barrel Replace, RimPlas, Rimica, Rimoleum, Rimoprene, Fire Extinguisher, Fire Warden, [KV] In-Game Definition Editor - 1.0, [1.0] Luci heals more!, Medical Supplements, Social Supplements, Gilet, [RF] Wild Cultivation [1.0], Cargo Pod Transport[1.0], Quantum Cooling, More Steel from Slag
- Generating new oil grids
- [AllowTool] Injected 6 designators
- QualityBuilder added to orders category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Compact of Henberon are coming after 15.96842 days.
- The Purple Donkey Camatra are coming after 35.77361 days.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23333.
- Total: 210.111206 ms (FindLiveObjects: 1.781173 ms CreateObjectMapping: 1.899079 ms MarkObjects: 206.394669 ms DeleteObjects: 0.035693 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7145 unused Assets to reduce memory usage. Loaded Objects now: 16202.
- Total: 178.714798 ms (FindLiveObjects: 0.980698 ms CreateObjectMapping: 1.983632 ms MarkObjects: 162.021561 ms DeleteObjects: 13.728027 ms)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Failed to parse version string '1.1.2.*' for [1.0] Luci heals more!: Input string was not in the correct format
- at System.Int32.Parse (System.String s) [0x00000] in <filename unknown>:0
- at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
- at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
- ColourPicker :: RGB updated: (1, 1, 1)
- ColourPicker :: HSV updated: (0, 0, 1)
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- ColourPicker :: RGB updated: (0.217, 0.642, 0.787)
- ColourPicker :: RGB updated: (0.263, 0.527, 0.693)
- ColourPicker :: RGB updated: (1, 1, 1)
- ColourPicker :: HSV updated: (0, 0, 1)
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- ColourPicker :: RGB updated: (0.263, 0.527, 0.693)
- ColourPicker :: RGB updated: (1, 1, 1)
- ColourPicker :: HSV updated: (0, 0, 1)
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- ColourPicker :: RGB updated: (0.263, 0.527, 0.693)
- ColourPicker :: RGB updated: (1, 1, 1)
- ColourPicker :: HSV updated: (0, 0, 1)
- Texture rectangle is out of bounds
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- ColourPicker :: RGB updated: (0.263, 0.527, 0.693)
- ColourPicker :: RGB updated: (1, 1, 1)
- ColourPicker :: HSV updated: (0, 0, 1)
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- ColourPicker :: RGB updated: (0.263, 0.527, 0.693)
- ColourPicker :: RGB updated: (1, 1, 1)
- ColourPicker :: HSV updated: (0, 0, 1)
- Texture rectangle is out of bounds
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- Texture rectangle is out of bounds
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- ColourPicker :: RGB updated: (0.263, 0.527, 0.693)
- ColourPicker :: RGB updated: (1, 1, 1)
- ColourPicker :: HSV updated: (0, 0, 1)
- Texture rectangle is out of bounds
- (Filename: Line: 1931)
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- Texture rectangle is out of bounds
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- ColourPicker :: RGB updated: (0.263, 0.527, 0.693)
- ColourPicker :: RGB updated: (1, 1, 1)
- ColourPicker :: HSV updated: (0, 0, 1)
- Texture rectangle is out of bounds
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- ColourPicker :: RGB updated: (0.263, 0.527, 0.693)
- ColourPicker :: RGB updated: (1, 1, 1)
- ColourPicker :: HSV updated: (0, 0, 1)
- Texture rectangle is out of bounds
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- ColourPicker :: RGB updated: (0.263, 0.527, 0.693)
- ColourPicker :: RGB updated: (1, 1, 1)
- ColourPicker :: HSV updated: (0, 0, 1)
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- ColourPicker :: RGB updated: (0.263, 0.527, 0.693)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 3f5c -> priority: 1
- Thread -> id: 2364 -> priority: 1
- Thread -> id: 22c0 -> priority: 1
- Thread -> id: 359c -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
- Renderer: NVIDIA GeForce GTX 1070
- Vendor: NVIDIA
- VRAM: 8088 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 3840x2160 30Hz; virtual: 3840x2160 at 0,0
- RimWorld 1.0.2150 rev801
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- [HugsLib] version 6.1.1
- [RuntimeGC] Mod settings loaded.
- DubsMintMenus 1.0.210
- Moody settings loaded
- [Pawn Rules v1.2.5] Initialized
- Dubs Skylight 1.4.651
- [R³] Initialized Harmony patches 1.5.0.181
- Rimatomics 1.6.723
- Rimefeller 1.2.341
- Attempting detour from IEnumerable`1 SmeltProducts(Single)to IEnumerable`1 _SmeltProducts(Verse.Thing, Single)
- Reclaim Fabric Detour Successful
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- d3d: failed to create 2D texture id=5121 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Translation data for language English has 32 errors. Generate translation report for more info.
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- [ColorCodedMoodBar] initialized
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- MineItAll injected.
- SaveStorageSettings: Harmony Patches:
- Postfix:
- Building.GetGizmos(IEnumerable<Gizmo>)
- Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
- Dialog_ManageOutfits.DoWindowContents(Rect)
- Dialog_ManageDrugPolicies.DoWindowContents(Rect)
- Building_Storage.GetGizmos
- Dynamic patching Boolean <>m__0(Verse.Thing)
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- [Bubbles v1.5] Initialized
- [IncidentPersonStat] injected.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Dubs Rimkit 1.4.762
- Advanced Shields harmony patch successfully loaded
- InGameDefEditor Harmony Patches:
- Prefix:
- Page_SelectScenario.BeginScenarioConfiguration
- SavedGameLoaderNow.LoadGameFromSaveFileNow
- Root_Play.SetupForQuickTestPlay
- Postfix:
- UIRoot.UIRootOnGUI
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Productivity II: Productivity I
- ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
- ResearchPal :: redundant prerequisites for Smokeleaf pharmacology: Advanced smokeleaf cultivation
- ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- [ModMetaDataCleaner] Removed 26 Metadata and cleaned 310 PreviewImage.
- Removed: Weapon Tech, Remote Tech, Sparkling Worlds Addon - Mech Serum Crafting [1.0] - Standalone Addon, Hunt for Me, Kill For Me, VGP Garden Gourmet, VGP Garden Drinks, Double Population, Project Armory 1.2, VGP Garden Canning, AI Uplifting Assistant [1.0], Animal Food Restrictions, Weapon Tech, Remote Tech, Sparkling Worlds Addon - Mech Serum Crafting [1.0] - Standalone Addon, Hunt for Me, Kill For Me, VGP Garden Gourmet, VGP Garden Drinks, Double Population, Project Armory 1.2, VGP Garden Canning, AI Uplifting Assistant [1.0], Animal Food Restrictions, Weapon Tech, Viking Brand Whale Blubber (VBWB)
- Cleaned: Metro Armory 1.0.0, More Planning, Dubs Mint Menus, Research Tree, Misc. Robots, Miscellaneous 'CORE', [1.0] Small Shelf, [KIR]No Turret Barrels Replacing[1.0], [1.0] Tiny Table, ReLearn - 0.3.2 [1.0], Hospitality, Colony Manager, Work Tab, Medical Tab, Pharmacist, [1.0] Cheap Mortar Shell, Matching Embrasures, Stuffed Floors, Snap Out!, [1.0] Defenses Expanded, Replace Stuff, RunAndGun, Heat Map, Incident Person Stat, [CP] Portable Nerfed Generator (1.0), PowerSwitch, Rimefeller, Rimatomics, Dubs Rimkit, ResearchPal, Inspiration, No Burny (less flammable metals), WeaponStats, CCP's Stone Tweaks Vanilla, Mod Manager, Power Logic, FrameRateControl, Roof Support 1.0, Misc.Robots++ Eazy Mode, [sd] advanced powergeneration, [1.0] RPG Style Inventory, Harvest Everything!, Wall Light, VGP Vegetable Garden, Simple sidearms, [1.0] ExtendedInspectData, Cargo Pod Transport[1.0], [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Achtung!, Moody, Avoid Friendly Fire, [1.0] Luci heals more!, AnimalsGenderOnCaravan, [1.0] WoodLog to WoodPlanks, VGP Garden Tools, RuntimeGC, [KV] In-Game Definition Editor - 1.0, [KV] RimFridge - 1.0, Numbers, JecsTools, Firefly Soundtrack, Smokeleaf Industry, Weapons+, [sd] medicaddons, [RF] Wild Cultivation [1.0], [XND] Stuffed Flaks, [sd] goodnight, Better Pawn Control, Pick Up And Haul, Quantum Cooling, [XND] Proper Shotguns, Less Stupid Romance Attempt, [FSF] Rain Washes Away Filth, Tiny Workbenchs, Bo's Milkable Animals, Cyber Fauna 1.0, Realistic Rooms, Room Sense, Relations Tab, [KV] Faction Control - 1.0, Better Workbench Management, VGP Xtra Trees and Flowers, Craftsmanship, Bulk Components, Pawn Rules, QualityBuilder, Mercer's Backpacks + Nano Suit (B19), [FSF] Growable Ambrosia, Food Alert, Movable Sandbags, Skilled Stonecutting, Sheep (1.0), [FSF] No Default Shelf Storage, More Components Light, Outdoor Lighting, VGP_CoffeeTeaDrugs, [KV] Trading Spot - 1.0, VGP More Veggies, More Steel from Slag, Craftable Emanators, VGP Garden Medicine, EPOE Replacement Expansion, [XND] AutoOwl, ReclaimFabric, RimHUD, Misc. Robots++, Fertile Planet, Temperature Gauge, Follow Me, More Harvest Designators!, Deep Ore Identifier, Toggle Harvest, MiningCo. MMS, Rain Caller, RimSearch, MiningCo. LaserFence, MineItAll - unofficial, Defensive Positions, Reclaim, Reuse, Recycle, Shoo!, Advanced Shield Belts, Dubs Skylights, Camping Stuff, Area Unlocker, Animal Tab, Blueprints, Overhead Ceiling Lighting, Simply More Bridges, Caravan Gear v1.6 [1.0], Snowy Trees, [1.0] Chemfuel From Hay, Grass Is Hay, Repair Workbench, Fences And Floors, Sniper Turret, SS Researchable Stat Upgrades, Fast regen 1.0, Industrialisation, Expanded Prosthetics and Organ Engineering, Interaction Bubbles, Allow Tool, HugsLib, Locks, Color Coded Mood Bar, Camera+, RT Fuse, EdB Prepare Carefully, Door Mat R1.0, MT - Silent Doors, Metro Armory 1.0.0, More Planning, Dubs Mint Menus, Research Tree, Misc. Robots, Miscellaneous 'CORE', [1.0] Small Shelf, [KIR]No Turret Barrels Replacing[1.0], [1.0] Tiny Table, ReLearn - 0.3.2 [1.0], Hospitality, Colony Manager, Work Tab, Medical Tab, Pharmacist, [1.0] Cheap Mortar Shell, Matching Embrasures, Stuffed Floors, Snap Out!, [1.0] Defenses Expanded, Replace Stuff, RunAndGun, Heat Map, Incident Person Stat, [CP] Portable Nerfed Generator (1.0), PowerSwitch, Rimefeller, Rimatomics, Dubs Rimkit, ResearchPal, Inspiration, No Burny (less flammable metals), WeaponStats, CCP's Stone Tweaks Vanilla, Mod Manager, Power Logic, FrameRateControl, Roof Support 1.0, Misc.Robots++ Eazy Mode, [sd] advanced powergeneration, [1.0] RPG Style Inventory, Harvest Everything!, Wall Light, VGP Vegetable Garden, Simple sidearms, [1.0] ExtendedInspectData, Cargo Pod Transport[1.0], [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Achtung!, Moody, Avoid Friendly Fire, [1.0] Luci heals more!, AnimalsGenderOnCaravan, [1.0] WoodLog to WoodPlanks, VGP Garden Tools, RuntimeGC, [KV] In-Game Definition Editor - 1.0, [KV] RimFridge - 1.0, Numbers, JecsTools, Firefly Soundtrack, Smokeleaf Industry, Weapons+, [sd] medicaddons, [RF] Wild Cultivation [1.0], [XND] Stuffed Flaks, [sd] goodnight, Better Pawn Control, Pick Up And Haul, Quantum Cooling, [XND] Proper Shotguns, Less Stupid Romance Attempt, [FSF] Rain Washes Away Filth, Tiny Workbenchs, Bo's Milkable Animals, Cyber Fauna 1.0, Realistic Rooms, Room Sense, Relations Tab, [KV] Faction Control - 1.0, Better Workbench Management, VGP Xtra Trees and Flowers, Craftsmanship, Bulk Components, Pawn Rules, QualityBuilder, Mercer's Backpacks + Nano Suit (B19), [FSF] Growable Ambrosia, Food Alert, Movable Sandbags, Skilled Stonecutting, Sheep (1.0), [FSF] No Default Shelf Storage, More Components Light, Outdoor Lighting, VGP_CoffeeTeaDrugs, [KV] Trading Spot - 1.0, VGP More Veggies, More Steel from Slag, Craftable Emanators, VGP Garden Medicine, EPOE Replacement Expansion, [XND] AutoOwl, ReclaimFabric, RimHUD, Misc. Robots++, Fertile Planet, Temperature Gauge, Follow Me, More Harvest Designators!, Deep Ore Identifier, Toggle Harvest, MiningCo. MMS, Rain Caller, RimSearch, MiningCo. LaserFence, MineItAll - unofficial, Defensive Positions, Reclaim, Reuse, Recycle, Shoo!, Advanced Shield Belts, Dubs Skylights, Camping Stuff, Area Unlocker, Animal Tab, Blueprints, Overhead Ceiling Lighting, Simply More Bridges, Caravan Gear v1.6 [1.0], Snowy Trees, [1.0] Chemfuel From Hay, Grass Is Hay, Repair Workbench, Fences And Floors, Sniper Turret, SS Researchable Stat Upgrades, Fast regen 1.0, Industrialisation, Expanded Prosthetics and Organ Engineering, Interaction Bubbles, Allow Tool, HugsLib, Locks, Color Coded Mood Bar, Camera+, RT Fuse, EdB Prepare Carefully, Door Mat R1.0, MT - Silent Doors, Social Supplements, RimPlas, Rimoprene, Rimoleum, Rimica, Medical Supplements, Gilet, Fire Warden, Fire Extinguisher, Core, Tactical Charged Gear, TC Turret No Barrel Replace
- [LanguageDataCleaner] Removed 31 LoadedLanguages and cleaned 139 DefInjectionPackages.
- Removed Languages: Ukranian, Keyed, Sample, SimplifiedChinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing HeatMap, com.github.alandariva.moreplanning, AllowTool, RunAndGun, DefensivePositions, BetterPawnControl, AvoidFriendlyFire, ReLearn, RoomSense, ImprovedWorkbenches, Hospitality, MURWallLight, SimpleSidearms
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, sd_medicaddons_medieval_surg_washpan, sd_medicaddons_medieval_surg_instruments, sd_medicaddons_medieval_surg_lamp, sd_medicaddons_industrial_surg_instruments, sd_medicaddons_industrial_surg_lamp, sd_medicaddons_spacer_surg_vitalsmonitor, sd_medicaddons_spacer_surg_instruments, sd_medicaddons_spacer_surg_lamp
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, sd_medieval_single_bed, sd_prison_single_bed_RT, sd_prison_single_bed_LB, sd_medieval_double_bed, sd_hammock_single, sd_industrial_single_bed, sd_hammock_double, sd_industrial_double_bed, sd_heart_double_bed, sd_space_single_bed, sd_cryo_single_bed, sd_space_double_bed, sd_cryo_double_bed, HerbBede, MedBed, IIMed, BedRoll_TSB, BedrollDouble_TSB
- Unable to find def [ElectricTailoringBench] of type [RecipeDef]
- Could not load def ElectricTailoringBench
- Unable to initialize Def ElectricTailoringBench
- In-Game Definition Editor: Settings Applied
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