Epiczilla

Dungeon of Bhut'rap

Jan 15th, 2014
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  1. The Dungeon of Bhut'rap.
  2.  
  3. It is the dawn of a new age. Creatures around the world, hiding in the dark, prospering in the light celebrate the Age of Lotias, the new Princess. The old Princess passed away on her death bed. It is you that committed the deed against the foul ruler. You have been locked away by shadowy agents in eternal solace in the Dungeon of Bhut'rap, a prosperous Kingdom. Bhut'rap that is. Yeah, it's a place.
  4.  
  5. Environment:
  6. You start in separate cells at the bottom tier of the dungeon. There are ten floors, and this place is very labyrinthine in it's construction. Several torches hang from the walls, but they are all silenced except the one on your floor, untouched by the ravages of the beasts inhabiting this place.
  7.  
  8. Races:
  9. There are many races inhabiting this plane, and many of them can be found on this planet.
  10.  
  11. Human: Your stupid ass. Yeah. You in the chair.
  12. Plantmen: Men made of any plant of your choice. Marijuana plantmen have been hunted to extinction for their properties. Heheh. You're capable of extending roots into dirt, but the dirt here is dry of resources. The only use would be breaking through walls and floors.
  13. Lizardman: You ain't seen nothin' like this. These fellows are basically anthropomorphic raptors. Yes they have feathers. Velociraptors had feathers. I seen one with me own eyes!
  14. Wolfman: Yes, you are a werewolf basically. A walking talking wolf.
  15. Gigantic Fucking Spider: You're a dryder. Not exactly a gigantic fucking spider, but you're something. You have the top half of a beautiful man/woman, and the bottom half of a spider. You do indeed have 4 eyes and gigantic fangs that can't fit in your mouth, so they kinda just hang outside and drip down your chin. Your webs could come in handy here.
  16.  
  17. Your Motivation:
  18. Hah. Here's where it gets fun.
  19. Aight listen up. Long ago the King put a devilish monster, the Chimera inside of the dungeon to guard it eternally. Basically there's a huge lion thing that has a goat head, a snake tail, and wings to kick your ass with. This Chimera contains half of the key to the dungeon's door. But you need to slay it. The King's Sword will do you good. It's guaranteed to lay a fatal blow to the chimera, in which you can crawl inside and get the half from it's belly. Besides that there's your own natural needs.
  20. The human in the party. The Manticore loves the taste of Flesh. Human flesh mostly.
  21. Lizardman: The dungeon grows cold, your blood grows cold, your death grows soon.
  22. Plantman: Yo ass needs some sunlight and water nigga. There's little beams of sun and some almost-dry dirt on every floor, but it isn't enough.
  23. Wolfman: Yo ass be hungry. You need to escape as fast as possible and feed. The beasts inhabiting this dungeon are toxic.
  24. Drider: You have a pressing matter. You're preggnant. With of course eggs, via that pun. You need to lay them someplace safe before they hatch and tear your ass apart for their first meal.
  25.  
  26. Your Starter:
  27. So you start with an iron version of whatever your favourite weapon is. The following ranged weapons are available: Harquebus, bow, crossbow, bolas. You get 10 of the ammo of each one for starters. You start with simple leather armor. The style is up to you, but no helmets.
  28. You will indeed find better stuff later as you kill the monsters inside. Guess what. You're each able to use spells except the Wolfman. His/her mind is too savage to grasp the subtleties of magickses. You'll come across some spell tomes later.
  29.  
  30. Monsters:
  31. The Warden: A Chimera. You all know what that is.
  32. Kobolds: Yeah. Kobolds. They're those crocodile/dog things. They can see even in lightless conditions up to 60 feet away.
  33. Trolls: These nine foot tall hunched over fellows that have impressive regeneration. You'll have to burn the wounds, else it'll just Deadpool it's way back to life.
  34. Slimegirls: Oddly enough. They require your fluids to reproduce. Put a stop to that. They're flammable, also jarrable. Go ahead and have your own pet slimegirl.
  35. Skeletons: OH GOD WHY DID IT HAVE TO BE SKELETONS? But yeah, the dead occasionally come to life by some majick in this dungeon. It's still unknown why the fuck. These are skeletons of all the races, except the Plantmen. Plants don't have skeletons. You idiot.
  36. Giant Bats: Yeah, there be. They have a wing span of at least 6 feet, and love to feed on human blood. They can run too. At excesses of 25 mph.
  37. Gargoyles: There be too. You're going to need some power to break through the stone.
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