Advertisement
Accardo

..::Acc-Taxi,Sweeper, And News::..

Jan 13th, 2012
69
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.10 KB | None | 0 0
  1. CreateDynamicObject(997,1778.19995117,-1943.00000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (1)
  2. CreateDynamicObject(997,1775.09997559,-1943.00000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (2)
  3. CreateDynamicObject(997,1772.00000000,-1943.00000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (3)
  4. CreateDynamicObject(997,1768.90002441,-1943.00000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (4)
  5. CreateDynamicObject(997,1765.80004883,-1943.00000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (5)
  6. CreateDynamicObject(997,1762.69995117,-1943.00000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (6)
  7. CreateDynamicObject(997,1759.59997559,-1943.00000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (7)
  8. CreateDynamicObject(997,1775.09960938,-1943.00000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (8)
  9. CreateDynamicObject(997,1778.19995117,-1941.59997559,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (9)
  10. CreateDynamicObject(997,1775.09997559,-1941.59997559,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (10)
  11. CreateDynamicObject(997,1768.90002441,-1941.59997559,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (11)
  12. CreateDynamicObject(997,1772.00000000,-1941.59997559,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (12)
  13. CreateDynamicObject(997,1765.80004883,-1941.59997559,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (13)
  14. CreateDynamicObject(997,1762.69995117,-1941.59997559,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (14)
  15. CreateDynamicObject(997,1759.59997559,-1941.59997559,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (15)
  16. CreateDynamicObject(18014,1774.50000000,-1942.59997559,13.00000000,0.00000000,0.00000000,90.00000000); //object(int_rest_veg03) (1)
  17. CreateDynamicObject(18014,1779.09997559,-1942.59997559,13.00000000,0.00000000,0.00000000,90.00000000); //object(int_rest_veg03) (2)
  18. CreateDynamicObject(18014,1769.90002441,-1942.59997559,13.00000000,0.00000000,0.00000000,90.00000000); //object(int_rest_veg03) (3)
  19. CreateDynamicObject(18014,1760.69995117,-1942.59997559,13.00000000,0.00000000,0.00000000,90.00000000); //object(int_rest_veg03) (4)
  20. CreateDynamicObject(18014,1765.30004883,-1942.59997559,13.00000000,0.00000000,0.00000000,90.00000000); //object(int_rest_veg03) (5)
  21. CreateDynamicObject(18014,1774.50000000,-1941.90002441,13.00000000,0.00000000,0.00000000,90.00000000); //object(int_rest_veg03) (6)
  22. CreateDynamicObject(997,1775.09960938,-1943.00000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (17)
  23. CreateDynamicObject(18014,1779.09960938,-1942.00000000,13.00000000,0.00000000,0.00000000,90.00000000); //object(int_rest_veg03) (7)
  24. CreateDynamicObject(18014,1769.90002441,-1941.90002441,13.00000000,0.00000000,0.00000000,90.00000000); //object(int_rest_veg03) (8)
  25. CreateDynamicObject(18014,1765.30004883,-1941.90002441,13.00000000,0.00000000,0.00000000,90.00000000); //object(int_rest_veg03) (9)
  26. CreateDynamicObject(18014,1760.69995117,-1941.90002441,13.00000000,0.00000000,0.00000000,90.00000000); //object(int_rest_veg03) (10)
  27. CreateDynamicObject(980,1811.59997559,-1888.90002441,13.59999943,0.00000000,0.00000000,90.00000000); //object(airportgate) (1)
  28. CreateDynamicObject(8168,1808.00000000,-1897.19995117,14.50000000,0.00000000,0.00000000,198.00000000); //object(vgs_guardhouse01) (1)
  29. CreateDynamicObject(8169,1808.00000000,-1897.19995117,12.60000038,0.00000000,0.00000000,198.00000000); //object(vgs_guardhseflr) (1)
  30. CreateDynamicObject(997,1810.40002441,-1881.59997559,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (18)
  31. CreateDynamicObject(997,1805.80004883,-1884.90002441,12.50000000,0.00000000,0.00000000,34.00000000); //object(lhouse_barrier3) (19)
  32. CreateDynamicObject(1231,1813.90002441,-1899.59997559,15.30000019,0.00000000,0.00000000,90.00000000); //object(streetlamp2) (1)
  33. CreateDynamicObject(997,1808.39941406,-1883.19921875,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (20)
  34. CreateDynamicObject(1231,1813.39941406,-1881.39941406,15.30000019,0.00000000,0.00000000,90.00000000); //object(streetlamp2) (2)
  35. CreateDynamicObject(1319,1811.80004883,-1883.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (1)
  36. CreateDynamicObject(1319,1811.79980469,-1894.59960938,13.10000038,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (2)
  37. CreateDynamicObject(3939,1671.30004883,-1885.30004883,14.30000019,0.00000000,0.00000000,180.00000000); //object(hanger01) (1)
  38. CreateDynamicObject(3939,1671.19995117,-1891.09997559,14.30000019,0.00000000,0.00000000,179.99450684); //object(hanger01) (2)
  39. CreateDynamicObject(997,1665.69995117,-1883.80004883,12.50000000,0.00000000,0.00000000,24.00000000); //object(lhouse_barrier3) (21)
  40. CreateDynamicObject(997,1665.69995117,-1888.09997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (22)
  41. CreateDynamicObject(997,1665.69995117,-1892.50000000,12.50000000,0.00000000,0.00000000,334.00000000); //object(lhouse_barrier3) (23)
  42. CreateDynamicObject(969,1665.69995117,-1892.50000000,10.50000000,0.00000000,0.00000000,90.00000000); //object(electricgate) (1)
  43. CreateDynamicObject(1215,1668.69995117,-1882.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
  44. CreateDynamicObject(1215,1668.50000000,-1894.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
  45. CreateDynamicObject(949,1665.90002441,-1883.50000000,13.30000019,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (1)
  46. CreateDynamicObject(949,1665.69995117,-1892.90002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (2)
  47. CreateDynamicObject(982,1638.19995117,-1882.40002441,13.19999981,0.00000000,0.00000000,90.00000000); //object(fenceshit) (1)
  48. CreateDynamicObject(984,1666.90002441,-1881.09997559,13.19999981,0.00000000,0.00000000,102.00000000); //object(fenceshit2) (1)
  49. CreateDynamicObject(984,1654.19921875,-1882.39941406,13.19999981,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
  50. CreateDynamicObject(983,1675.00000000,-1882.30004883,13.19999981,0.00000000,0.00000000,36.00000000); //object(fenceshit3) (1)
  51. CreateDynamicObject(983,1612.00000000,-1882.40002441,13.19999981,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (2)
  52. CreateDynamicObject(1215,1625.30004883,-1882.80004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
  53. CreateDynamicObject(1215,1615.29980469,-1882.89941406,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
  54. CreateDynamicObject(1237,1614.90002441,-1882.09997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1)
  55. CreateDynamicObject(1237,1625.69921875,-1882.00000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (2)
  56. CreateDynamicObject(996,1811.00000000,-1282.19995117,13.39999962,0.00000000,0.00000000,324.00000000); //object(lhouse_barrier1) (1)
  57. CreateDynamicObject(996,1810.00000000,-1281.50000000,13.39999962,0.00000000,0.00000000,153.99780273); //object(lhouse_barrier1) (2)
  58. CreateDynamicObject(996,1799.90002441,-1292.69995117,13.19999981,0.00000000,0.00000000,299.99780273); //object(lhouse_barrier1) (3)
  59. CreateDynamicObject(976,1797.19995117,-1284.30004883,10.50000000,0.00000000,0.00000000,44.00000000); //object(phils_compnd_gate) (1)
  60. CreateDynamicObject(996,1799.40002441,-1291.50000000,13.19999981,0.00000000,0.00000000,107.99270630); //object(lhouse_barrier1) (4)
  61. CreateDynamicObject(1215,1796.80004883,-1284.00000000,13.19999981,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
  62. CreateDynamicObject(1215,1803.09997559,-1278.00000000,13.19999981,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
  63. CreateDynamicObject(18014,1814.90002441,-1285.09997559,14.19999981,0.00000000,0.00000000,54.00000000); //object(int_rest_veg03) (11)
  64. CreateDynamicObject(18014,1812.40002441,-1283.30004883,14.19999981,0.00000000,0.00000000,54.00000000); //object(int_rest_veg03) (12)
  65. CreateDynamicObject(18014,1805.80004883,-1279.40002441,14.19999981,0.00000000,0.00000000,61.99780273); //object(int_rest_veg03) (13)
  66. CreateDynamicObject(18014,1808.59960938,-1280.89941406,14.19999981,0.00000000,0.00000000,61.99584961); //object(int_rest_veg03) (14)
  67. CreateDynamicObject(18014,1800.80004883,-1294.19995117,14.00000000,0.00000000,0.00000000,27.99780273); //object(int_rest_veg03) (15)
  68. CreateDynamicObject(18014,1802.29980469,-1297.00000000,14.00000000,0.00000000,0.00000000,27.99316406); //object(int_rest_veg03) (16)
  69. CreateDynamicObject(18014,1799.00000000,-1290.00000000,14.00000000,0.00000000,0.00000000,17.99316406); //object(int_rest_veg03) (17)
  70. CreateDynamicObject(18014,1797.90002441,-1286.59997559,14.00000000,0.00000000,0.00000000,17.99011230); //object(int_rest_veg03) (18)
  71. CreateDynamicObject(3472,1791.50000000,-1280.59997559,12.60000038,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (1)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement